Use a strongly typed LogicalDisplayId for displayId(2/n)
Currently, we use int32_t for displayId, which is not a safe type, and
it may also lead to misdefinition of types. Here, we introduce
LogicalDisplayId as a strong type for displayId and move all contents
of constants.h into LogicalDisplayId.h.
Bug: 339106983
Test: atest inputflinger_tests
Test: atest InputTests
Test: m checkinput
Test: m libsurfaceflinger_unittest
Test: presubmit
Change-Id: If44e56f69553d095af5adb59b595e4a852ab32ce
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index 3ca6ccc..47b4228 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -530,7 +530,7 @@
}
status_t InputPublisher::publishKeyEvent(uint32_t seq, int32_t eventId, int32_t deviceId,
- int32_t source, int32_t displayId,
+ int32_t source, ui::LogicalDisplayId displayId,
std::array<uint8_t, 32> hmac, int32_t action,
int32_t flags, int32_t keyCode, int32_t scanCode,
int32_t metaState, int32_t repeatCount, nsecs_t downTime,
@@ -558,7 +558,7 @@
msg.body.key.eventId = eventId;
msg.body.key.deviceId = deviceId;
msg.body.key.source = source;
- msg.body.key.displayId = displayId;
+ msg.body.key.displayId = displayId.val();
msg.body.key.hmac = std::move(hmac);
msg.body.key.action = action;
msg.body.key.flags = flags;
@@ -572,11 +572,11 @@
}
status_t InputPublisher::publishMotionEvent(
- uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source, int32_t displayId,
- std::array<uint8_t, 32> hmac, int32_t action, int32_t actionButton, int32_t flags,
- int32_t edgeFlags, int32_t metaState, int32_t buttonState,
- MotionClassification classification, const ui::Transform& transform, float xPrecision,
- float yPrecision, float xCursorPosition, float yCursorPosition,
+ uint32_t seq, int32_t eventId, int32_t deviceId, int32_t source,
+ ui::LogicalDisplayId displayId, std::array<uint8_t, 32> hmac, int32_t action,
+ int32_t actionButton, int32_t flags, int32_t edgeFlags, int32_t metaState,
+ int32_t buttonState, MotionClassification classification, const ui::Transform& transform,
+ float xPrecision, float yPrecision, float xCursorPosition, float yCursorPosition,
const ui::Transform& rawTransform, nsecs_t downTime, nsecs_t eventTime,
uint32_t pointerCount, const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords) {
@@ -596,13 +596,13 @@
std::string transformString;
transform.dump(transformString, "transform", " ");
ALOGD("channel '%s' publisher ~ %s: seq=%u, id=%d, deviceId=%d, source=%s, "
- "displayId=%" PRId32 ", "
+ "displayId=%s, "
"action=%s, actionButton=0x%08x, flags=0x%x, edgeFlags=0x%x, "
"metaState=0x%x, buttonState=0x%x, classification=%s,"
"xPrecision=%f, yPrecision=%f, downTime=%" PRId64 ", eventTime=%" PRId64 ", "
"pointerCount=%" PRIu32 "\n%s",
mChannel->getName().c_str(), __func__, seq, eventId, deviceId,
- inputEventSourceToString(source).c_str(), displayId,
+ inputEventSourceToString(source).c_str(), displayId.toString().c_str(),
MotionEvent::actionToString(action).c_str(), actionButton, flags, edgeFlags,
metaState, buttonState, motionClassificationToString(classification), xPrecision,
yPrecision, downTime, eventTime, pointerCount, transformString.c_str());
@@ -625,7 +625,7 @@
msg.body.motion.eventId = eventId;
msg.body.motion.deviceId = deviceId;
msg.body.motion.source = source;
- msg.body.motion.displayId = displayId;
+ msg.body.motion.displayId = displayId.val();
msg.body.motion.hmac = std::move(hmac);
msg.body.motion.action = action;
msg.body.motion.actionButton = actionButton;