[sf] resolve handles to layer ids in binder thread
Remove layer handle dependencies from frontend
to make transaction tracing logic simpler.
Test: presubmit
Bug: 238781169
Change-Id: I00c7002b10815a00c6ff9b636edf10593f304407
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
index e2cbe28..a5fdaf4 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
@@ -24,7 +24,6 @@
#include "Layer.h"
#include "LayerCreationArgs.h"
-#include "LayerHandle.h"
#include "LayerLog.h"
#include "RequestedLayerState.h"
@@ -33,14 +32,6 @@
using namespace ftl::flag_operators;
namespace {
-uint32_t getLayerIdFromSurfaceControl(sp<SurfaceControl> surfaceControl) {
- if (!surfaceControl) {
- return UNASSIGNED_LAYER_ID;
- }
-
- return LayerHandle::getLayerId(surfaceControl->getHandle());
-}
-
std::string layerIdToString(uint32_t layerId) {
return layerId == UNASSIGNED_LAYER_ID ? "none" : std::to_string(layerId);
}
@@ -64,17 +55,17 @@
layerCreationFlags(args.flags),
textureName(args.textureName),
ownerUid(args.ownerUid),
- ownerPid(args.ownerPid) {
+ ownerPid(args.ownerPid),
+ parentId(args.parentId),
+ layerIdToMirror(args.layerIdToMirror) {
layerId = static_cast<int32_t>(args.sequence);
changes |= RequestedLayerState::Changes::Created;
metadata.merge(args.metadata);
changes |= RequestedLayerState::Changes::Metadata;
handleAlive = true;
- parentId = LayerHandle::getLayerId(args.parentHandle.promote());
- if (args.parentHandle != nullptr) {
+ if (parentId != UNASSIGNED_LAYER_ID) {
canBeRoot = false;
}
- layerIdToMirror = LayerHandle::getLayerId(args.mirrorLayerHandle.promote());
if (layerIdToMirror != UNASSIGNED_LAYER_ID) {
changes |= RequestedLayerState::Changes::Mirror;
} else if (args.layerStackToMirror != ui::INVALID_LAYER_STACK) {
@@ -209,7 +200,7 @@
}
if (clientState.what & layer_state_t::eReparent) {
changes |= RequestedLayerState::Changes::Parent;
- parentId = getLayerIdFromSurfaceControl(clientState.parentSurfaceControlForChild);
+ parentId = resolvedComposerState.parentId;
parentSurfaceControlForChild = nullptr;
// Once a layer has be reparented, it cannot be placed at the root. It sounds odd
// but thats the existing logic and until we make this behavior more explicit, we need
@@ -218,7 +209,7 @@
}
if (clientState.what & layer_state_t::eRelativeLayerChanged) {
changes |= RequestedLayerState::Changes::RelativeParent;
- relativeParentId = getLayerIdFromSurfaceControl(clientState.relativeLayerSurfaceControl);
+ relativeParentId = resolvedComposerState.relativeParentId;
isRelativeOf = true;
relativeLayerSurfaceControl = nullptr;
}
@@ -235,10 +226,8 @@
changes |= RequestedLayerState::Changes::RelativeParent;
}
if (clientState.what & layer_state_t::eInputInfoChanged) {
- wp<IBinder>& touchableRegionCropHandle =
- windowInfoHandle->editInfo()->touchableRegionCropHandle;
- touchCropId = LayerHandle::getLayerId(touchableRegionCropHandle.promote());
- touchableRegionCropHandle.clear();
+ touchCropId = resolvedComposerState.touchCropId;
+ windowInfoHandle->editInfo()->touchableRegionCropHandle.clear();
}
if (clientState.what & layer_state_t::eStretchChanged) {
stretchEffect.sanitize();