Update EGL and GLES headers.
Notable new extensions:
EGL_EXT_image_gl_colorspace
GL_EXT_EGL_image_storage
GL_EXT_clip_control
GL_KHR_parallel_shader_compile
The first two extensions will be required in P for devices with the feature
android.vr.high_performance.
Changes compared to Khronos versions of the headers:
1. The Khronos headers contain a recent fix to remove the incorrectly
named function glMultiDrawElementsBaseVertexOES, which should have
the EXT prefix according to the extension specification. However,
frameworks/base references that function in libs/hwui/debug, so it
was teomprarily added back to the gl2ext.h and the .in files.
See ag/3831170 and this link for further information:
https://github.com/KhronosGroup/OpenGL-Registry/issues/81
2. eglext.h was modified to add the undocumented and deprecated
EGL_ANDROID_image_crop extension. See bug 15287899 for context.
This also tweaks the glgen script to ignore Windows-specific items.
Bug: 74131503
Bug: 76152545
Test: Built and ran a few OpenGL-related CTS tests on Pixel XL.
Change-Id: I5b365c114b09228a6ead291c08e5330153f75748
diff --git a/opengl/tools/glgen2/glgen.py b/opengl/tools/glgen2/glgen.py
index a140091..fa981a8 100755
--- a/opengl/tools/glgen2/glgen.py
+++ b/opengl/tools/glgen2/glgen.py
@@ -117,6 +117,8 @@
reg.OutputGenerator.__init__(self, sys.stderr, sys.stderr, None)
def genCmd(self, cmd, name):
+ if re.search('Win32', name):
+ return
reg.OutputGenerator.genCmd(self, cmd, name)
rtype, fname = parseProto(cmd.elem.find('proto'))
@@ -142,6 +144,8 @@
self.enums = collections.OrderedDict()
def genCmd(self, cmd, name):
+ if re.search('Win32', name):
+ return
reg.OutputGenerator.genCmd(self, cmd, name)
rtype, fname = parseProto(cmd.elem.find('proto'))
params = [parseParam(p) for p in cmd.elem.findall('param')]
@@ -166,6 +170,8 @@
# so leaving for later.
if re.search('_BIT($|\d*_)', name):
return
+ if re.search('D3D|WIN32', name):
+ return
# Skip non-hex values (GL_TRUE, GL_FALSE, header guard junk)
if not re.search('0x[0-9A-Fa-f]+', value):
diff --git a/opengl/tools/glgen2/registry/egl.xml b/opengl/tools/glgen2/registry/egl.xml
old mode 100755
new mode 100644
index c2d3494..e422e96
--- a/opengl/tools/glgen2/registry/egl.xml
+++ b/opengl/tools/glgen2/registry/egl.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<registry>
<!--
- Copyright (c) 2013-2014 The Khronos Group Inc.
+ Copyright (c) 2013-2017 The Khronos Group Inc.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and/or associated documentation files (the
@@ -29,7 +29,7 @@
together with documentation, schema, and Python generator scripts used
to generate C header files for EGL, can be found in the Khronos Registry
at
- http://www.opengl.org/registry/
+ https://www.github.com/KhronosGroup/EGL-Registry
-->
<!-- SECTION: EGL type definitions. Does not include GL types. -->
@@ -38,6 +38,7 @@
<type name="khrplatform">#include <KHR/khrplatform.h></type>
<type name="eglplatform" requires="khrplatform">#include <EGL/eglplatform.h></type>
<type name="khronos_utime_nanoseconds_t" requires="khrplatform"/>
+ <type name="khronos_stime_nanoseconds_t" requires="khrplatform"/>
<type name="khronos_uint64_t" requires="khrplatform"/>
<type name="khronos_ssize_t" requires="khrplatform"/>
<type name="EGLNativeDisplayType" requires="eglplatform"/>
@@ -47,6 +48,7 @@
<type name="NativeDisplayType" requires="eglplatform"/>
<type name="NativePixmapType" requires="eglplatform"/>
<type name="NativeWindowType" requires="eglplatform"/>
+ <type>struct <name>AHardwareBuffer</name>;</type>
<!-- Dummy placeholders for non-EGL types -->
<type name="Bool"/>
<!-- These are actual EGL types. -->
@@ -76,6 +78,7 @@
<type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLTimeNV</name>;</type>
<type requires="khrplatform">typedef khronos_utime_nanoseconds_t <name>EGLuint64NV</name>;</type>
<type requires="khrplatform">typedef khronos_uint64_t <name>EGLuint64KHR</name>;</type>
+ <type requires="khrplatform">typedef khronos_stime_nanoseconds_t <name>EGLnsecsANDROID</name>;</type>
<type>typedef int <name>EGLNativeFileDescriptorKHR</name>;</type>
<type requires="khrplatform">typedef khronos_ssize_t <name>EGLsizeiANDROID</name>;</type>
<type requires="EGLsizeiANDROID">typedef void (*<name>EGLSetBlobFuncANDROID</name>) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);</type>
@@ -112,6 +115,7 @@
<!--
<enum value="0x0800" name="EGL_STREAM_BIT_NV" comment="Draft EGL_NV_stream_producer_eglsurface extension (bug 8064)"/>
-->
+ <enum value="0x1000" name="EGL_MUTABLE_RENDER_BUFFER_BIT_KHR"/>
</enums>
<enums namespace="EGLRenderableTypeMask" type="bitmask" comment="EGL_RENDERABLE_TYPE bits">
@@ -130,6 +134,12 @@
<enum value="0x0002" name="EGL_WRITE_SURFACE_BIT_KHR"/>
</enums>
+ <enums namespace="EGLNativeBufferUsageFlags" type="bitmask" comment="EGL_NATIVE_BUFFER_USAGE_ANDROID bits">
+ <enum value="0x00000001" name="EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID"/>
+ <enum value="0x00000002" name="EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID"/>
+ <enum value="0x00000004" name="EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID"/>
+ </enums>
+
<enums namespace="EGLSyncFlagsKHR" type="bitmask" comment="Fence/reusable sync wait bits">
<enum value="0x0001" name="EGL_SYNC_FLUSH_COMMANDS_BIT"/>
<enum value="0x0001" name="EGL_SYNC_FLUSH_COMMANDS_BIT_KHR" alias="EGL_SYNC_FLUSH_COMMANDS_BIT"/>
@@ -139,6 +149,7 @@
<enums namespace="EGLDRMBufferUseMESAMask" type="bitmask" comment="EGL_DRM_BUFFER_USE_MESA bits">
<enum value="0x00000001" name="EGL_DRM_BUFFER_USE_SCANOUT_MESA"/>
<enum value="0x00000002" name="EGL_DRM_BUFFER_USE_SHARE_MESA"/>
+ <enum value="0x00000004" name="EGL_DRM_BUFFER_USE_CURSOR_MESA"/>
</enums>
<!-- Should be shared with GL, but aren't aren't since the
@@ -165,7 +176,11 @@
tokens are reused for different purposes in different
extensions and API versions). -->
- <enums namespace="EGL" start="0x0000" end="0x2FFF" vendor="ARB"/>
+ <enums namespace="EGL" start="0x0000" end="0x2FFF" vendor="KHR" comment="Reserved for enumerants shared with WGL, GLX, and GL">
+ <enum value="0" name="EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR"/>
+ <enum value="0x2097" name="EGL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
+ <enum value="0x2098" name="EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
+ </enums>
<enums namespace="EGL" group="Boolean" vendor="ARB">
<enum value="0" name="EGL_FALSE"/>
@@ -173,24 +188,24 @@
</enums>
<enums namespace="EGL" group="SpecialNumbers" vendor="ARB" comment="Tokens whose numeric value is intrinsically meaningful">
- <enum value="((EGLint)-1)" name="EGL_DONT_CARE"/>
- <enum value="((EGLint)-1)" name="EGL_UNKNOWN"/>
+ <enum value="EGL_CAST(EGLint,-1)" name="EGL_DONT_CARE"/>
+ <enum value="EGL_CAST(EGLint,-1)" name="EGL_UNKNOWN"/>
<enum value="-1" name="EGL_NO_NATIVE_FENCE_FD_ANDROID"/>
<enum value="0" name="EGL_DEPTH_ENCODING_NONE_NV"/>
- <enum value="((EGLContext)0)" name="EGL_NO_CONTEXT"/>
- <enum value="((EGLDeviceEXT)(0))" name="EGL_NO_DEVICE_EXT"/>
- <enum value="((EGLDisplay)0)" name="EGL_NO_DISPLAY"/>
- <enum value="((EGLImage)0)" name="EGL_NO_IMAGE"/>
- <enum value="((EGLImageKHR)0)" name="EGL_NO_IMAGE_KHR"/>
- <enum value="((EGLNativeDisplayType)0)" name="EGL_DEFAULT_DISPLAY"/>
- <enum value="((EGLNativeFileDescriptorKHR)(-1))" name="EGL_NO_FILE_DESCRIPTOR_KHR"/>
- <enum value="((EGLOutputLayerEXT)0)" name="EGL_NO_OUTPUT_LAYER_EXT"/>
- <enum value="((EGLOutputPortEXT)0)" name="EGL_NO_OUTPUT_PORT_EXT"/>
- <enum value="((EGLStreamKHR)0)" name="EGL_NO_STREAM_KHR"/>
- <enum value="((EGLSurface)0)" name="EGL_NO_SURFACE"/>
- <enum value="((EGLSync)0)" name="EGL_NO_SYNC"/>
- <enum value="((EGLSyncKHR)0)" name="EGL_NO_SYNC_KHR" alias="EGL_NO_SYNC"/>
- <enum value="((EGLSyncNV)0)" name="EGL_NO_SYNC_NV" alias="EGL_NO_SYNC"/>
+ <enum value="EGL_CAST(EGLContext,0)" name="EGL_NO_CONTEXT"/>
+ <enum value="EGL_CAST(EGLDeviceEXT,0)" name="EGL_NO_DEVICE_EXT"/>
+ <enum value="EGL_CAST(EGLDisplay,0)" name="EGL_NO_DISPLAY"/>
+ <enum value="EGL_CAST(EGLImage,0)" name="EGL_NO_IMAGE"/>
+ <enum value="EGL_CAST(EGLImageKHR,0)" name="EGL_NO_IMAGE_KHR"/>
+ <enum value="EGL_CAST(EGLNativeDisplayType,0)" name="EGL_DEFAULT_DISPLAY"/>
+ <enum value="EGL_CAST(EGLNativeFileDescriptorKHR,-1)" name="EGL_NO_FILE_DESCRIPTOR_KHR"/>
+ <enum value="EGL_CAST(EGLOutputLayerEXT,0)" name="EGL_NO_OUTPUT_LAYER_EXT"/>
+ <enum value="EGL_CAST(EGLOutputPortEXT,0)" name="EGL_NO_OUTPUT_PORT_EXT"/>
+ <enum value="EGL_CAST(EGLStreamKHR,0)" name="EGL_NO_STREAM_KHR"/>
+ <enum value="EGL_CAST(EGLSurface,0)" name="EGL_NO_SURFACE"/>
+ <enum value="EGL_CAST(EGLSync,0)" name="EGL_NO_SYNC"/>
+ <enum value="EGL_CAST(EGLSyncKHR,0)" name="EGL_NO_SYNC_KHR" alias="EGL_NO_SYNC"/>
+ <enum value="EGL_CAST(EGLSyncNV,0)" name="EGL_NO_SYNC_NV" alias="EGL_NO_SYNC"/>
<enum value="EGL_CAST(EGLConfig,0)" name="EGL_NO_CONFIG_KHR"/>
<enum value="10000" name="EGL_DISPLAY_SCALING"/>
<enum value="0xFFFFFFFFFFFFFFFF" name="EGL_FOREVER" type="ull"/>
@@ -357,7 +372,7 @@
<enum value="0x30BD" name="EGL_GL_TEXTURE_ZOFFSET"/>
<enum value="0x30BD" name="EGL_GL_TEXTURE_ZOFFSET_KHR" alias="EGL_GL_TEXTURE_ZOFFSET"/>
<enum value="0x30BE" name="EGL_POST_SUB_BUFFER_SUPPORTED_NV"/>
- <enum value="0x30BF" name="EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT" alias="EGL_CONTEXT_OPENGL_ROBUST_ACCESS"/>
+ <enum value="0x30BF" name="EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT"/>
</enums>
<enums namespace="EGL" start="0x30C0-0x30CF" vendor="KHR">
@@ -442,7 +457,10 @@
<enum value="0x3101" name="EGL_CONTEXT_PRIORITY_HIGH_IMG"/>
<enum value="0x3102" name="EGL_CONTEXT_PRIORITY_MEDIUM_IMG"/>
<enum value="0x3103" name="EGL_CONTEXT_PRIORITY_LOW_IMG"/>
- <unused start="0x3104" end="0x310F"/>
+ <unused start="0x3104"/>
+ <enum value="0x3105" name="EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG"/>
+ <enum value="0x3106" name="EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG"/>
+ <unused start="0x3107" end="0x310F"/>
</enums>
<enums namespace="EGL" start="0x3110" end="0x311F" vendor="ATX" comment="Reserved for Tim Renouf, Antix (Khronos bug 4949)">
@@ -475,12 +493,15 @@
<enum value="0x3140" name="EGL_NATIVE_BUFFER_ANDROID"/>
<enum value="0x3141" name="EGL_PLATFORM_ANDROID_KHR"/>
<enum value="0x3142" name="EGL_RECORDABLE_ANDROID"/>
- <unused start="0x3143"/>
+ <enum value="0x3143" name="EGL_NATIVE_BUFFER_USAGE_ANDROID"/>
<enum value="0x3144" name="EGL_SYNC_NATIVE_FENCE_ANDROID"/>
<enum value="0x3145" name="EGL_SYNC_NATIVE_FENCE_FD_ANDROID"/>
<enum value="0x3146" name="EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID"/>
<enum value="0x3147" name="EGL_FRAMEBUFFER_TARGET_ANDROID"/>
- <unused start="0x3148" end="0x314F"/>
+ <unused start="0x3148" end="0x314B"/>
+ <enum value="0x314C" name="EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID"/>
+ <enum value="0x314D" name="EGL_GL_COLORSPACE_DEFAULT_EXT"/>
+ <unused start="0x314E" end="0x314F"/>
</enums>
<enums namespace="EGL" start="0x3150" end="0x315F" vendor="NOK" comment="Reserved for Robert Palmer (Khronos bug 5368)">
@@ -533,7 +554,9 @@
<enum value="0x31D7" name="EGL_PLATFORM_GBM_MESA" alias="EGL_PLATFORM_GBM_KHR"/>
<enum value="0x31D8" name="EGL_PLATFORM_WAYLAND_KHR"/>
<enum value="0x31D8" name="EGL_PLATFORM_WAYLAND_EXT" alias="EGL_PLATFORM_WAYLAND_KHR"/>
- <unused start="0x31D9" end="0x31DF"/>
+ <unused start="0x31D9" end="0x31DC"/>
+ <enum value="0x31DD" name="EGL_PLATFORM_SURFACELESS_MESA"/>
+ <unused start="0x31DE" end="0x31DF"/>
</enums>
<enums namespace="EGL" start="0x31E0" end="0x31EF" vendor="HI" comment="Reserved for Mark Callow (Khronos bug 6799)">
@@ -606,7 +629,23 @@
<enum value="0x323B" name="EGL_CUDA_EVENT_HANDLE_NV"/>
<enum value="0x323C" name="EGL_SYNC_CUDA_EVENT_NV"/>
<enum value="0x323D" name="EGL_SYNC_CUDA_EVENT_COMPLETE_NV"/>
- <unused start="0x323E" end="0x324F"/>
+ <unused start="0x323E"/>
+ <enum value="0x323F" name="EGL_STREAM_CROSS_PARTITION_NV"/>
+ <enum value="0x3240" name="EGL_STREAM_STATE_INITIALIZING_NV"/>
+ <enum value="0x3241" name="EGL_STREAM_TYPE_NV"/>
+ <enum value="0x3242" name="EGL_STREAM_PROTOCOL_NV"/>
+ <enum value="0x3243" name="EGL_STREAM_ENDPOINT_NV"/>
+ <enum value="0x3244" name="EGL_STREAM_LOCAL_NV"/>
+ <enum value="0x3245" name="EGL_STREAM_CROSS_PROCESS_NV"/>
+ <enum value="0x3246" name="EGL_STREAM_PROTOCOL_FD_NV"/>
+ <enum value="0x3247" name="EGL_STREAM_PRODUCER_NV"/>
+ <enum value="0x3248" name="EGL_STREAM_CONSUMER_NV"/>
+ <unused start="0x3239" end="0x324A"/>
+ <enum value="0x324B" name="EGL_STREAM_PROTOCOL_SOCKET_NV"/>
+ <enum value="0x324C" name="EGL_SOCKET_HANDLE_NV"/>
+ <enum value="0x324D" name="EGL_SOCKET_TYPE_NV"/>
+ <enum value="0x324E" name="EGL_SOCKET_TYPE_UNIX_NV"/>
+ <enum value="0x324F" name="EGL_SOCKET_TYPE_INET_NV"/>
<enum value="0x3250" name="EGL_MAX_STREAM_METADATA_BLOCKS_NV"/>
<enum value="0x3251" name="EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV"/>
<enum value="0x3252" name="EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV"/>
@@ -651,7 +690,9 @@
<enum value="0x3284" name="EGL_YUV_CHROMA_SITING_0_EXT"/>
<enum value="0x3285" name="EGL_YUV_CHROMA_SITING_0_5_EXT"/>
<enum value="0x3286" name="EGL_DISCARD_SAMPLES_ARM"/>
- <unused start="0x3287" end="0x328F"/>
+ <unused start="0x3287" end="0x3289"/>
+ <enum value="0x328A" name="EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM"/>
+ <unused start="0x328B" end="0x328F"/>
</enums>
<enums namespace="EGL" start="0x3290" end="0x329F" vendor="MESA" comment="Reserved for John Kåre Alsaker (Public bug 757)">
@@ -716,11 +757,18 @@
<enums namespace="EGL" start="0x3320" end="0x339F" vendor="NV" comment="Reserved for James Jones (Bug 13209)">
<unused start="0x3320" end="0x3327"/>
<enum value="0x3328" name="EGL_PENDING_METADATA_NV"/>
- <unused start="0x3329" end="0x332B"/>
+ <enum value="0x3329" name="EGL_PENDING_FRAME_NV"/>
+ <enum value="0x332A" name="EGL_STREAM_TIME_PENDING_NV"/>
+ <unused start="0x332B"/>
<enum value="0x332C" name="EGL_YUV_PLANE0_TEXTURE_UNIT_NV"/>
<enum value="0x332D" name="EGL_YUV_PLANE1_TEXTURE_UNIT_NV"/>
<enum value="0x332E" name="EGL_YUV_PLANE2_TEXTURE_UNIT_NV"/>
- <unused start="0x332F" end="0x339F"/>
+ <unused start="0x332F" end="0x3333"/>
+ <enum value="0x3334" name="EGL_SUPPORT_RESET_NV"/>
+ <enum value="0x3335" name="EGL_SUPPORT_REUSE_NV"/>
+ <enum value="0x3336" name="EGL_STREAM_FIFO_SYNCHRONOUS_NV"/>
+ <enum value="0x3337" name="EGL_PRODUCER_MAX_FRAME_HINT_NV"/>
+ <enum value="0x3338" name="EGL_CONSUMER_MAX_FRAME_HINT_NV"/>
<enum value="0x3339" name="EGL_COLOR_COMPONENT_TYPE_EXT"/>
<enum value="0x333A" name="EGL_COLOR_COMPONENT_TYPE_FIXED_EXT"/>
<enum value="0x333B" name="EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT"/>
@@ -738,9 +786,19 @@
<enum value="0x3349" name="EGL_SMPTE2086_MAX_LUMINANCE_EXT"/>
<enum value="0x334A" name="EGL_SMPTE2086_MIN_LUMINANCE_EXT"/>
<enum value="50000" name="EGL_METADATA_SCALING_EXT"/>
- <unused start="0x334B" end="0x334F"/>
+ <unused start="0x334B"/>
+ <enum value="0x334C" name="EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV"/>
+ <enum value="0x334D" name="EGL_STREAM_CROSS_OBJECT_NV"/>
+ <enum value="0x334E" name="EGL_STREAM_CROSS_DISPLAY_NV"/>
+ <enum value="0x334F" name="EGL_STREAM_CROSS_SYSTEM_NV"/>
<enum value="0x3350" name="EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT"/>
- <unused start="0x3351" end="0x3361"/>
+ <enum value="0x3351" name="EGL_GL_COLORSPACE_SCRGB_EXT"/>
+ <enum value="0x3352" name="EGL_TRACK_REFERENCES_KHR"/>
+ <unused start="0x3353" end="0x3356"/>
+ <enum value="0x3357" name="EGL_CONTEXT_PRIORITY_REALTIME_NV"/>
+ <unused start="0x3358" end="0x335F"/>
+ <enum value="0x3360" name="EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT"/>
+ <enum value="0x3361" name="EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT"/>
<enum value="0x3362" name="EGL_GL_COLORSPACE_DISPLAY_P3_LINEAR_EXT"/>
<enum value="0x3363" name="EGL_GL_COLORSPACE_DISPLAY_P3_EXT"/>
<unused start="0x3364" end="0x339F"/>
@@ -777,6 +835,59 @@
<unused start="0x33E0" end="0x342F"/>
</enums>
+ <enums namespace="EGL" start="0x3430" end="0x343F" vendor="ANDROID" comment="Reserved for Pablo Ceballos (Bug 15874)">
+ <enum value="EGL_CAST(EGLnsecsANDROID,-2)" name="EGL_TIMESTAMP_PENDING_ANDROID"/>
+ <enum value="EGL_CAST(EGLnsecsANDROID,-1)" name="EGL_TIMESTAMP_INVALID_ANDROID"/>
+ <enum value="0x3430" name="EGL_TIMESTAMPS_ANDROID"/>
+ <enum value="0x3431" name="EGL_COMPOSITE_DEADLINE_ANDROID"/>
+ <enum value="0x3432" name="EGL_COMPOSITE_INTERVAL_ANDROID"/>
+ <enum value="0x3433" name="EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID"/>
+ <enum value="0x3434" name="EGL_REQUESTED_PRESENT_TIME_ANDROID"/>
+ <enum value="0x3435" name="EGL_RENDERING_COMPLETE_TIME_ANDROID"/>
+ <enum value="0x3436" name="EGL_COMPOSITION_LATCH_TIME_ANDROID"/>
+ <enum value="0x3437" name="EGL_FIRST_COMPOSITION_START_TIME_ANDROID"/>
+ <enum value="0x3438" name="EGL_LAST_COMPOSITION_START_TIME_ANDROID"/>
+ <enum value="0x3439" name="EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID"/>
+ <enum value="0x343A" name="EGL_DISPLAY_PRESENT_TIME_ANDROID"/>
+ <enum value="0x343B" name="EGL_DEQUEUE_READY_TIME_ANDROID"/>
+ <enum value="0x343C" name="EGL_READS_DONE_TIME_ANDROID"/>
+ <unused start="0x343D" end="0x343F"/>
+ </enums>
+
+ <enums namespace="EGL" start="0x3440" end="0x344F" vendor="ANDROID" comment="Reserved for Kristian Kristensen (Bug 16033)">
+ <enum value="0x3440" name="EGL_DMA_BUF_PLANE3_FD_EXT"/>
+ <enum value="0x3441" name="EGL_DMA_BUF_PLANE3_OFFSET_EXT"/>
+ <enum value="0x3442" name="EGL_DMA_BUF_PLANE3_PITCH_EXT"/>
+ <enum value="0x3443" name="EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT"/>
+ <enum value="0x3444" name="EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT"/>
+ <enum value="0x3445" name="EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT"/>
+ <enum value="0x3446" name="EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT"/>
+ <enum value="0x3447" name="EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT"/>
+ <enum value="0x3448" name="EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT"/>
+ <enum value="0x3449" name="EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT"/>
+ <enum value="0x344A" name="EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT"/>
+ <unused start="0x344B" end="0x344F"/>
+ </enums>
+
+ <enums namespace="EGL" start="0x3450" end="0x345F" vendor="ANGLE" comment="Reserved for Shannon Woods (Bug 16106)">
+ <unused start="0x3450" end="0x345F"/>
+ </enums>
+
+ <enums namespace="EGL" start="0x3460" end="0x346F" vendor="COREAVI" comment="Reserved for Daniel Herring (Bug 16162)">
+ <enum value="0x3460" name="EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT"/>
+ <enum value="0x3461" name="EGL_EXTERNAL_REF_ID_EXT"/>
+ <enum value="0x3462" name="EGL_COMPOSITOR_DROP_NEWEST_FRAME_EXT"/>
+ <enum value="0x3463" name="EGL_COMPOSITOR_KEEP_NEWEST_FRAME_EXT"/>
+ <enum value="0x3464" name="EGL_FRONT_BUFFER_EXT"/>
+ <unused start="0x3465" end="0x346F"/>
+ </enums>
+
+ <enums namespace="EGL" start="0x3470" end="0x347F" vendor="EXT" comment="Reserved for Daniel Stone (PR 14)">
+ <enum value="0x3470" name="EGL_IMPORT_SYNC_TYPE_EXT"/>
+ <enum value="0x3471" name="EGL_IMPORT_IMPLICIT_SYNC_EXT"/>
+ <enum value="0x3472" name="EGL_IMPORT_EXPLICIT_SYNC_EXT"/>
+ </enums>
+
<!-- Please remember that new enumerant allocations must be obtained by
request to the Khronos API registrar (see comments at the top of this
file) File requests in the Khronos Bugzilla, EGL project, Registry
@@ -786,8 +897,8 @@
<!-- Reservable for future use. To generate a new range, allocate multiples
of 16 starting at the lowest available point in this block. -->
- <enums namespace="EGL" start="0x3470" end="0x3FFF" vendor="KHR">
- <unused start="0x3470" end="0x3FFF" comment="Reserved for future use"/>
+ <enums namespace="EGL" start="0x3480" end="0x3FFF" vendor="KHR" comment="Reserved for future use">
+ <unused start="0x3480" end="0x3FFF"/>
</enums>
<enums namespace="EGL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with GL.">
@@ -880,6 +991,10 @@
<param>const <ptype>EGLint</ptype> *<name>attrib_list</name></param>
</command>
<command>
+ <proto><ptype>EGLClientBuffer</ptype> <name>eglCreateNativeClientBufferANDROID</name></proto>
+ <param>const <ptype>EGLint</ptype> *<name>attrib_list</name></param>
+ </command>
+ <command>
<proto><ptype>EGLSurface</ptype> <name>eglCreatePbufferFromClientBuffer</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLenum</ptype> <name>buftype</name></param>
@@ -945,6 +1060,11 @@
<param>const <ptype>EGLint</ptype> *<name>attrib_list</name></param>
</command>
<command>
+ <proto><ptype>EGLStreamKHR</ptype> <name>eglCreateStreamAttribKHR</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+ </command>
+ <command>
<proto><ptype>EGLSurface</ptype> <name>eglCreateStreamProducerSurfaceKHR</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLConfig</ptype> <name>config</name></param>
@@ -1095,6 +1215,10 @@
<proto><ptype>EGLint</ptype> <name>eglGetError</name></proto>
</command>
<command>
+ <proto><ptype>EGLClientBuffer</ptype> <name>eglGetNativeClientBufferANDROID</name></proto>
+ <param>const struct <ptype>AHardwareBuffer</ptype> *<name>buffer</name></param>
+ </command>
+ <command>
<proto><ptype>EGLBoolean</ptype> <name>eglGetOutputLayersEXT</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
@@ -1207,6 +1331,47 @@
<param><ptype>EGLint</ptype> <name>height</name></param>
</command>
<command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglPresentationTimeANDROID</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+ <param><ptype>EGLnsecsANDROID</ptype> <name>time</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglGetCompositorTimingSupportedANDROID</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+ <param><ptype>EGLint</ptype> <name>name</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglGetCompositorTimingANDROID</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+ <param><ptype>EGLint</ptype> <name>numTimestamps</name></param>
+ <param> const <ptype>EGLint</ptype> *<name>names</name></param>
+ <param><ptype>EGLnsecsANDROID</ptype> *<name>values</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglGetNextFrameIdANDROID</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+ <param><ptype>EGLuint64KHR</ptype> *<name>frameId</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglGetFrameTimestampSupportedANDROID</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+ <param><ptype>EGLint</ptype> <name>timestamp</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglGetFrameTimestampsANDROID</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLSurface</ptype> <name>surface</name></param>
+ <param><ptype>EGLuint64KHR</ptype> <name>frameId</name></param>
+ <param><ptype>EGLint</ptype> <name>numTimestamps</name></param>
+ <param> const <ptype>EGLint</ptype> *<name>timestamps</name></param>
+ <param><ptype>EGLnsecsANDROID</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto><ptype>EGLenum</ptype> <name>eglQueryAPI</name></proto>
</command>
<command>
@@ -1243,13 +1408,36 @@
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLint</ptype> <name>attribute</name></param>
<param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+ <alias name="eglQueryDisplayAttribKHR"/>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglQueryDisplayAttribKHR</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLint</ptype> <name>name</name></param>
+ <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
</command>
<command>
<proto><ptype>EGLBoolean</ptype> <name>eglQueryDisplayAttribNV</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLint</ptype> <name>attribute</name></param>
<param><ptype>EGLAttrib</ptype> *<name>value</name></param>
- <alias name="eglQueryDisplayAttribEXT"/>
+ <alias name="eglQueryDisplayAttribKHR"/>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglQueryDmaBufFormatsEXT</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLint</ptype> <name>max_formats</name></param>
+ <param><ptype>EGLint</ptype> *<name>formats</name></param>
+ <param><ptype>EGLint</ptype> *<name>num_formats</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglQueryDmaBufModifiersEXT</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLint</ptype> <name>format</name></param>
+ <param><ptype>EGLint</ptype> <name>max_modifiers</name></param>
+ <param><ptype>EGLuint64KHR</ptype> *<name>modifiers</name></param>
+ <param><ptype>EGLBoolean</ptype> *<name>external_only</name></param>
+ <param><ptype>EGLint</ptype> *<name>num_modifiers</name></param>
</command>
<command>
<proto><ptype>EGLBoolean</ptype> <name>eglQueryNativeDisplayNV</name></proto>
@@ -1302,6 +1490,13 @@
<param><ptype>EGLint</ptype> *<name>value</name></param>
</command>
<command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglQueryStreamAttribKHR</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+ <param><ptype>EGLenum</ptype> <name>attribute</name></param>
+ <param><ptype>EGLAttrib</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto><ptype>EGLBoolean</ptype> <name>eglQueryStreamMetadataNV</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
@@ -1361,6 +1556,11 @@
<proto><ptype>EGLBoolean</ptype> <name>eglReleaseThread</name></proto>
</command>
<command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglResetStreamNV</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+ </command>
+ <command>
<proto>void <name>eglSetBlobCacheFuncsANDROID</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLSetBlobFuncANDROID</ptype> <name>set</name></param>
@@ -1374,6 +1574,13 @@
<param><ptype>EGLint</ptype> <name>n_rects</name></param>
</command>
<command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglSetStreamAttribKHR</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+ <param><ptype>EGLenum</ptype> <name>attribute</name></param>
+ <param><ptype>EGLAttrib</ptype> <name>value</name></param>
+ </command>
+ <command>
<proto><ptype>EGLBoolean</ptype> <name>eglSetStreamMetadataNV</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
@@ -1406,6 +1613,12 @@
<param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
</command>
<command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerAcquireAttribKHR</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+ <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+ </command>
+ <command>
<proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerGLTextureExternalKHR</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
@@ -1414,7 +1627,7 @@
<proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerGLTextureExternalAttribsNV</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
- <param><ptype>EGLAttrib</ptype> <name>*attrib_list</name></param>
+ <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
</command>
<command>
<proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerOutputEXT</name></proto>
@@ -1428,6 +1641,12 @@
<param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
</command>
<command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglStreamConsumerReleaseAttribKHR</name></proto>
+ <param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
+ <param><ptype>EGLStreamKHR</ptype> <name>stream</name></param>
+ <param>const <ptype>EGLAttrib</ptype> *<name>attrib_list</name></param>
+ </command>
+ <command>
<proto><ptype>EGLBoolean</ptype> <name>eglSurfaceAttrib</name></proto>
<param><ptype>EGLDisplay</ptype> <name>dpy</name></param>
<param><ptype>EGLSurface</ptype> <name>surface</name></param>
@@ -1503,6 +1722,44 @@
<param><ptype>EGLSyncKHR</ptype> <name>sync</name></param>
<param><ptype>EGLint</ptype> <name>flags</name></param>
</command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglCompositorSetContextListEXT</name></proto>
+ <param>const <ptype>EGLint</ptype> *<name>external_ref_ids</name></param>
+ <param><ptype>EGLint</ptype> <name>num_entries</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglCompositorSetContextAttributesEXT</name></proto>
+ <param><ptype>EGLint</ptype> <name>external_ref_id</name></param>
+ <param>const <ptype>EGLint</ptype> *<name>context_attributes</name></param>
+ <param><ptype>EGLint</ptype> <name>num_entries</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglCompositorSetWindowListEXT</name></proto>
+ <param><ptype>EGLint</ptype> <name>external_ref_id</name></param>
+ <param>const <ptype>EGLint</ptype> *<name>external_win_ids</name></param>
+ <param><ptype>EGLint</ptype> <name>num_entries</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglCompositorSetWindowAttributesEXT</name></proto>
+ <param><ptype>EGLint</ptype> <name>external_win_id</name></param>
+ <param>const <ptype>EGLint</ptype> *<name>window_attributes</name></param>
+ <param><ptype>EGLint</ptype> <name>num_entries</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglCompositorBindTexWindowEXT</name></proto>
+ <param><ptype>EGLint</ptype> <name>external_win_id</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglCompositorSetSizeEXT</name></proto>
+ <param><ptype>EGLint</ptype> <name>external_win_id</name></param>
+ <param><ptype>EGLint</ptype> <name>width</name></param>
+ <param><ptype>EGLint</ptype> <name>height</name></param>
+ </command>
+ <command>
+ <proto><ptype>EGLBoolean</ptype> <name>eglCompositorSwapPolicyEXT</name></proto>
+ <param><ptype>EGLint</ptype> <name>external_win_id</name></param>
+ <param><ptype>EGLint</ptype> <name>policy</name></param>
+ </command>
</commands>
<!-- SECTION: EGL API interface definitions. -->
@@ -1775,11 +2032,30 @@
<command name="eglSetBlobCacheFuncsANDROID"/>
</require>
</extension>
+ <extension name="EGL_ANDROID_create_native_client_buffer" supported="egl">
+ <require>
+ <enum name="EGL_NATIVE_BUFFER_USAGE_ANDROID"/>
+ <enum name="EGL_NATIVE_BUFFER_USAGE_PROTECTED_BIT_ANDROID"/>
+ <enum name="EGL_NATIVE_BUFFER_USAGE_RENDERBUFFER_BIT_ANDROID"/>
+ <enum name="EGL_NATIVE_BUFFER_USAGE_TEXTURE_BIT_ANDROID"/>
+ <command name="eglCreateNativeClientBufferANDROID"/>
+ </require>
+ </extension>
<extension name="EGL_ANDROID_framebuffer_target" supported="egl">
<require>
<enum name="EGL_FRAMEBUFFER_TARGET_ANDROID"/>
</require>
</extension>
+ <extension name="EGL_ANDROID_get_native_client_buffer" supported="egl">
+ <require>
+ <command name="eglGetNativeClientBufferANDROID"/>
+ </require>
+ </extension>
+ <extension name="EGL_ANDROID_front_buffer_auto_refresh" supported="egl">
+ <require>
+ <enum name="EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID"/>
+ </require>
+ </extension>
<extension name="EGL_ANDROID_image_native_buffer" supported="egl">
<require>
<enum name="EGL_NATIVE_BUFFER_ANDROID"/>
@@ -1794,6 +2070,35 @@
<command name="eglDupNativeFenceFDANDROID"/>
</require>
</extension>
+ <extension name="EGL_ANDROID_presentation_time" supported="egl">
+ <require>
+ <command name="eglPresentationTimeANDROID"/>
+ </require>
+ </extension>
+ <extension name="EGL_ANDROID_get_frame_timestamps" supported="egl">
+ <require>
+ <enum name="EGL_TIMESTAMP_PENDING_ANDROID"/>
+ <enum name="EGL_TIMESTAMP_INVALID_ANDROID"/>
+ <enum name="EGL_TIMESTAMPS_ANDROID"/>
+ <enum name="EGL_COMPOSITE_DEADLINE_ANDROID"/>
+ <enum name="EGL_COMPOSITE_INTERVAL_ANDROID"/>
+ <enum name="EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID"/>
+ <enum name="EGL_REQUESTED_PRESENT_TIME_ANDROID"/>
+ <enum name="EGL_RENDERING_COMPLETE_TIME_ANDROID"/>
+ <enum name="EGL_COMPOSITION_LATCH_TIME_ANDROID"/>
+ <enum name="EGL_FIRST_COMPOSITION_START_TIME_ANDROID"/>
+ <enum name="EGL_LAST_COMPOSITION_START_TIME_ANDROID"/>
+ <enum name="EGL_FIRST_COMPOSITION_GPU_FINISHED_TIME_ANDROID"/>
+ <enum name="EGL_DISPLAY_PRESENT_TIME_ANDROID"/>
+ <enum name="EGL_DEQUEUE_READY_TIME_ANDROID"/>
+ <enum name="EGL_READS_DONE_TIME_ANDROID"/>
+ <command name="eglGetCompositorTimingSupportedANDROID"/>
+ <command name="eglGetCompositorTimingANDROID"/>
+ <command name="eglGetNextFrameIdANDROID"/>
+ <command name="eglGetFrameTimestampSupportedANDROID"/>
+ <command name="eglGetFrameTimestampsANDROID"/>
+ </require>
+ </extension>
<extension name="EGL_ANDROID_recordable" supported="egl">
<require>
<enum name="EGL_RECORDABLE_ANDROID"/>
@@ -1825,6 +2130,11 @@
<enum name="EGL_FIXED_SIZE_ANGLE"/>
</require>
</extension>
+ <extension name="EGL_ARM_implicit_external_sync" supported="egl">
+ <require>
+ <enum name="EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM"/>
+ </require>
+ </extension>
<extension name="EGL_ARM_pixmap_multisample_discard" supported="egl">
<require>
<enum name="EGL_DISCARD_SAMPLES_ARM"/>
@@ -1890,6 +2200,11 @@
<enum name="EGL_GL_COLORSPACE_BT2020_PQ_EXT"/>
</require>
</extension>
+ <extension name="EGL_EXT_gl_colorspace_scrgb" supported="egl">
+ <require>
+ <enum name="EGL_GL_COLORSPACE_SCRGB_EXT"/>
+ </require>
+ </extension>
<extension name="EGL_EXT_gl_colorspace_scrgb_linear" supported="egl">
<require>
<enum name="EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT"/>
@@ -1931,6 +2246,29 @@
<enum name="EGL_YUV_CHROMA_SITING_0_5_EXT"/>
</require>
</extension>
+ <extension name="EGL_EXT_image_dma_buf_import_modifiers" supported="egl">
+ <require>
+ <enum name="EGL_DMA_BUF_PLANE3_FD_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE3_OFFSET_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE3_PITCH_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT"/>
+ <enum name="EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT"/>
+ <command name="eglQueryDmaBufFormatsEXT"/>
+ <command name="eglQueryDmaBufModifiersEXT"/>
+ </require>
+ </extension>
+ <extension name="EGL_EXT_image_gl_colorspace" supported="egl">
+ <require>
+ <enum name="EGL_GL_COLORSPACE"/>
+ <enum name="EGL_GL_COLORSPACE_DEFAULT_EXT"/>
+ </require>
+ </extension>
<extension name="EGL_EXT_multiview_window" supported="egl">
<require>
<enum name="EGL_MULTIVIEW_VIEW_COUNT_EXT"/>
@@ -1968,6 +2306,13 @@
<enum name="EGL_OPENWF_PORT_ID_EXT"/>
</require>
</extension>
+ <extension name="EGL_EXT_pixel_format_float" supported="egl">
+ <require>
+ <enum name="EGL_COLOR_COMPONENT_TYPE_EXT"/>
+ <enum name="EGL_COLOR_COMPONENT_TYPE_FIXED_EXT"/>
+ <enum name="EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT"/>
+ </require>
+ </extension>
<extension name="EGL_EXT_platform_base" supported="egl">
<require>
<command name="eglGetPlatformDisplayEXT"/>
@@ -1991,6 +2336,11 @@
<enum name="EGL_PLATFORM_X11_SCREEN_EXT"/>
</require>
</extension>
+ <extension name="EGL_EXT_protected_content" supported="egl">
+ <require>
+ <enum name="EGL_PROTECTED_CONTENT_EXT"/>
+ </require>
+ </extension>
<extension name="EGL_EXT_protected_surface" supported="egl">
<require>
<enum name="EGL_PROTECTED_CONTENT_EXT"/>
@@ -2016,7 +2366,6 @@
<enum name="EGL_METADATA_SCALING_EXT"/>
</require>
</extension>
-
<extension name="EGL_EXT_swap_buffers_with_damage" supported="egl">
<require>
<command name="eglSwapBuffersWithDamageEXT"/>
@@ -2073,6 +2422,12 @@
<enum name="EGL_CONTEXT_PRIORITY_LOW_IMG"/>
</require>
</extension>
+ <extension name="EGL_IMG_image_plane_attribs" supported="egl">
+ <require>
+ <enum name="EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG"/>
+ <enum name="EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG"/>
+ </require>
+ </extension>
<extension name="EGL_KHR_cl_event" supported="egl">
<require>
<enum name="EGL_CL_EVENT_HANDLE_KHR"/>
@@ -2096,6 +2451,13 @@
</require>
</extension>
<extension name="EGL_KHR_client_get_all_proc_addresses" supported="egl" comment="Alias of EGL_KHR_get_all_proc_addresses"/>
+ <extension name="EGL_KHR_context_flush_control" supported="egl">
+ <require>
+ <enum name="EGL_CONTEXT_RELEASE_BEHAVIOR_NONE_KHR"/>
+ <enum name="EGL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
+ <enum name="EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
+ </require>
+ </extension>
<extension name="EGL_KHR_create_context" supported="egl">
<require>
<enum name="EGL_CONTEXT_MAJOR_VERSION_KHR"/>
@@ -2141,6 +2503,12 @@
<command name="eglLabelObjectKHR"/>
</require>
</extension>
+ <extension name="EGL_KHR_display_reference" supported="egl">
+ <require>
+ <enum name="EGL_TRACK_REFERENCES_KHR"/>
+ <command name="eglQueryDisplayAttribKHR"/>
+ </require>
+ </extension>
<extension name="EGL_KHR_fence_sync" protect="KHRONOS_SUPPORT_INT64" supported="egl">
<require>
<!-- Most interfaces also defined by EGL_KHR_reusable sync -->
@@ -2270,6 +2638,16 @@
<command name="eglQuerySurface64KHR"/>
</require>
</extension>
+ <extension name="EGL_KHR_mutable_render_buffer" supported="egl">
+ <require>
+ <enum name="EGL_MUTABLE_RENDER_BUFFER_BIT_KHR"/>
+ </require>
+ </extension>
+ <extension name="EGL_KHR_no_config_context" supported="egl">
+ <require>
+ <enum name="EGL_NO_CONFIG_KHR"/>
+ </require>
+ </extension>
<extension name="EGL_KHR_partial_update" supported="egl">
<require>
<enum name="EGL_BUFFER_AGE_KHR"/>
@@ -2338,6 +2716,19 @@
<command name="eglQueryStreamu64KHR"/>
</require>
</extension>
+ <extension name="EGL_KHR_stream_attrib" protect="KHRONOS_SUPPORT_INT64" supported="egl">
+ <require>
+ <enum name="EGL_CONSUMER_LATENCY_USEC_KHR"/>
+ <enum name="EGL_STREAM_STATE_KHR"/>
+ <enum name="EGL_STREAM_STATE_CREATED_KHR"/>
+ <enum name="EGL_STREAM_STATE_CONNECTING_KHR"/>
+ <command name="eglCreateStreamAttribKHR"/>
+ <command name="eglSetStreamAttribKHR"/>
+ <command name="eglQueryStreamAttribKHR"/>
+ <command name="eglStreamConsumerAcquireAttribKHR"/>
+ <command name="eglStreamConsumerReleaseAttribKHR"/>
+ </require>
+ </extension>
<extension name="EGL_KHR_stream_consumer_gltexture" protect="EGL_KHR_stream" supported="egl">
<require>
<enum name="EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR"/>
@@ -2394,6 +2785,7 @@
<enum name="EGL_DRM_BUFFER_STRIDE_MESA"/>
<enum name="EGL_DRM_BUFFER_USE_SCANOUT_MESA"/>
<enum name="EGL_DRM_BUFFER_USE_SHARE_MESA"/>
+ <enum name="EGL_DRM_BUFFER_USE_CURSOR_MESA"/>
<command name="eglCreateDRMImageMESA"/>
<command name="eglExportDRMImageMESA"/>
</require>
@@ -2410,6 +2802,11 @@
<enum name="EGL_PLATFORM_GBM_MESA"/>
</require>
</extension>
+ <extension name="EGL_MESA_platform_surfaceless" supported="egl">
+ <require>
+ <enum name="EGL_PLATFORM_SURFACELESS_MESA"/>
+ </require>
+ </extension>
<extension name="EGL_NOK_swap_region" supported="egl">
<require>
<command name="eglSwapBuffersRegionNOK"/>
@@ -2436,6 +2833,11 @@
<enum name="EGL_COVERAGE_SAMPLES_NV"/>
</require>
</extension>
+ <extension name="EGL_NV_context_priority_realtime" supported="egl">
+ <require>
+ <enum name="EGL_CONTEXT_PRIORITY_REALTIME_NV"/>
+ </require>
+ </extension>
<extension name="EGL_NV_coverage_sample_resolve" supported="egl">
<require>
<enum name="EGL_COVERAGE_SAMPLE_RESOLVE_NV"/>
@@ -2479,6 +2881,11 @@
<command name="eglPostSubBufferNV"/>
</require>
</extension>
+ <extension name="EGL_NV_robustness_video_memory_purge" supported="egl">
+ <require>
+ <enum name="EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV"/>
+ </require>
+ </extension>
<extension name="EGL_NV_stream_consumer_gltexture_yuv" supported="egl">
<require>
<enum name="EGL_YUV_PLANE0_TEXTURE_UNIT_NV"/>
@@ -2489,6 +2896,48 @@
<command name="eglStreamConsumerGLTextureExternalAttribsNV"/>
</require>
</extension>
+ <extension name="EGL_NV_stream_cross_object" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_CROSS_OBJECT_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_cross_display" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_CROSS_DISPLAY_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_cross_partition" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_CROSS_PARTITION_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_cross_process" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_CROSS_PROCESS_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_cross_system" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_CROSS_SYSTEM_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_fifo_next" supported="egl">
+ <require>
+ <enum name="EGL_PENDING_FRAME_NV"/>
+ <enum name="EGL_STREAM_TIME_PENDING_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_fifo_synchronous" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_FIFO_SYNCHRONOUS_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_frame_limits" supported="egl">
+ <require>
+ <enum name="EGL_PRODUCER_MAX_FRAME_HINT_NV"/>
+ <enum name="EGL_CONSUMER_MAX_FRAME_HINT_NV"/>
+ </require>
+ </extension>
<extension name="EGL_NV_stream_metadata" supported="egl">
<require>
<enum name="EGL_MAX_STREAM_METADATA_BLOCKS_NV"/>
@@ -2510,6 +2959,44 @@
<command name="eglQueryStreamMetadataNV"/>
</require>
</extension>
+ <extension name="EGL_NV_stream_reset" supported="egl">
+ <require>
+ <enum name="EGL_SUPPORT_RESET_NV"/>
+ <enum name="EGL_SUPPORT_REUSE_NV"/>
+ <command name="eglResetStreamNV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_remote" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_STATE_INITIALIZING_NV"/>
+ <enum name="EGL_STREAM_TYPE_NV"/>
+ <enum name="EGL_STREAM_PROTOCOL_NV"/>
+ <enum name="EGL_STREAM_ENDPOINT_NV"/>
+ <enum name="EGL_STREAM_LOCAL_NV"/>
+ <enum name="EGL_STREAM_PRODUCER_NV"/>
+ <enum name="EGL_STREAM_CONSUMER_NV"/>
+ </require>
+ <require comment="Supported only if EGL_KHR_stream_cross_process_fd is supported">
+ <enum name="EGL_STREAM_PROTOCOL_FD_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_socket" supported="egl">
+ <require>
+ <enum name="EGL_STREAM_PROTOCOL_SOCKET_NV"/>
+ <enum name="EGL_SOCKET_HANDLE_NV"/>
+ <enum name="EGL_SOCKET_TYPE_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_socket_inet" supported="egl">
+ <require>
+ <enum name="EGL_SOCKET_TYPE_INET_NV"/>
+ </require>
+ </extension>
+ <extension name="EGL_NV_stream_socket_unix" supported="egl">
+ <require>
+ <enum name="EGL_SOCKET_TYPE_UNIX_NV"/>
+ </require>
+ </extension>
<extension name="EGL_NV_stream_sync" supported="egl">
<require>
<enum name="EGL_SYNC_TYPE_KHR"/>
@@ -2556,5 +3043,39 @@
<enum name="EGL_NATIVE_SURFACE_TIZEN"/>
</require>
</extension>
+ <extension name="EGL_EXT_compositor" supported="egl">
+ <require>
+ <enum name="EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT"/>
+ <enum name="EGL_EXTERNAL_REF_ID_EXT"/>
+ <enum name="EGL_COMPOSITOR_DROP_NEWEST_FRAME_EXT"/>
+ <enum name="EGL_COMPOSITOR_KEEP_NEWEST_FRAME_EXT"/>
+
+ <command name="eglCompositorSetContextListEXT"/>
+ <command name="eglCompositorSetContextAttributesEXT"/>
+ <command name="eglCompositorSetWindowListEXT"/>
+ <command name="eglCompositorSetWindowAttributesEXT"/>
+ <command name="eglCompositorBindTexWindowEXT"/>
+ <command name="eglCompositorSetSizeEXT"/>
+ <command name="eglCompositorSwapPolicyEXT"/>
+ </require>
+ </extension>
+ <extension name="EGL_EXT_surface_CTA861_3_metadata" supported="egl">
+ <require>
+ <enum name="EGL_CTA861_3_MAX_CONTENT_LIGHT_LEVEL_EXT"/>
+ <enum name="EGL_CTA861_3_MAX_FRAME_AVERAGE_LEVEL_EXT"/>
+ </require>
+ </extension>
+ <extension name="EGL_EXT_image_implicit_sync_control" supported="egl">
+ <require>
+ <enum name="EGL_IMPORT_SYNC_TYPE_EXT"/>
+ <enum name="EGL_IMPORT_IMPLICIT_SYNC_EXT"/>
+ <enum name="EGL_IMPORT_EXPLICIT_SYNC_EXT"/>
+ </require>
+ </extension>
+ <extension name="EGL_EXT_bind_to_front" supported="egl">
+ <require>
+ <enum name="EGL_FRONT_BUFFER_EXT"/>
+ </require>
+ </extension>
</extensions>
</registry>
diff --git a/opengl/tools/glgen2/registry/gl.xml b/opengl/tools/glgen2/registry/gl.xml
old mode 100755
new mode 100644
index be231c7..9b27342
--- a/opengl/tools/glgen2/registry/gl.xml
+++ b/opengl/tools/glgen2/registry/gl.xml
@@ -1,36 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
-Copyright (c) 2013-2015 The Khronos Group Inc.
+Copyright (c) 2013-2017 The Khronos Group Inc.
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and/or associated documentation files (the
-"Materials"), to deal in the Materials without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Materials, and to
-permit persons to whom the Materials are furnished to do so, subject to
-the following conditions:
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
-The above copyright notice and this permission notice shall be included
-in all copies or substantial portions of the Materials.
+ http://www.apache.org/licenses/LICENSE-2.0
-THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
------------------------------------------------------------------------
-This file, gl.xml, is the OpenGL and OpenGL API Registry. The older
-".spec" file format has been retired and will no longer be updated with
-new extensions and API versions. The canonical version of the registry,
-together with documentation, schema, and Python generator scripts used
-to generate C header files for OpenGL and OpenGL ES, can always be found
-in the Khronos Registry at
- http://www.opengl.org/registry/
+This file, gl.xml, is the OpenGL and OpenGL API Registry. The canonical
+version of the registry, together with documentation, schema, and Python
+generator scripts used to generate C header files for OpenGL and OpenGL ES,
+can always be found in the Khronos Registry at
+ https://github.com/KhronosGroup/OpenGL-Registry
</comment>
<!-- SECTION: GL type definitions. -->
@@ -92,6 +83,7 @@
<type>typedef float <name>GLclampf</name>;</type>
<type>typedef double <name>GLdouble</name>;</type>
<type>typedef double <name>GLclampd</name>;</type>
+ <type>typedef void *<name>GLeglClientBufferEXT</name>;</type>
<type>typedef void *<name>GLeglImageOES</name>;</type>
<type>typedef char <name>GLchar</name>;</type>
<type>typedef char <name>GLcharARB</name>;</type>
@@ -142,10 +134,16 @@
<type api="gles2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
<!-- GLES 2 types (none currently) -->
+ <!-- GLSC 2 types -->
+ <type api="glsc2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
+ <type api="glsc2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
+ <type api="glsc2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
+ <type api="glsc2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
<!-- Vendor extension types -->
<type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
<type>typedef unsigned short <name>GLhalfNV</name>;</type>
<type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type>
+ <type>typedef void (<apientry/> *<name>GLVULKANPROCNV</name>)(void);</type>
</types>
<!-- SECTION: GL parameter class type definitions. -->
@@ -207,37 +205,9 @@
<enum name="GL_LOGIC_OP"/>
<enum name="GL_MAX_EXT"/>
<enum name="GL_MIN_EXT"/>
- </group>
-
- <group name="BlendingFactorDest">
- <enum name="GL_CONSTANT_ALPHA_EXT"/>
- <enum name="GL_CONSTANT_COLOR_EXT"/>
- <enum name="GL_DST_ALPHA"/>
- <enum name="GL_ONE"/>
- <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
- <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
- <enum name="GL_ONE_MINUS_DST_ALPHA"/>
- <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
- <enum name="GL_ONE_MINUS_SRC_COLOR"/>
- <enum name="GL_SRC_ALPHA"/>
- <enum name="GL_SRC_COLOR"/>
- <enum name="GL_ZERO"/>
- </group>
-
- <group name="BlendingFactorSrc">
- <enum name="GL_CONSTANT_ALPHA_EXT"/>
- <enum name="GL_CONSTANT_COLOR_EXT"/>
- <enum name="GL_DST_ALPHA"/>
- <enum name="GL_DST_COLOR"/>
- <enum name="GL_ONE"/>
- <enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
- <enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
- <enum name="GL_ONE_MINUS_DST_ALPHA"/>
- <enum name="GL_ONE_MINUS_DST_COLOR"/>
- <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
- <enum name="GL_SRC_ALPHA"/>
- <enum name="GL_SRC_ALPHA_SATURATE"/>
- <enum name="GL_ZERO"/>
+ <enum name="GL_FUNC_ADD"/>
+ <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+ <enum name="GL_FUNC_SUBTRACT"/>
</group>
<group name="Boolean">
@@ -245,6 +215,95 @@
<enum name="GL_TRUE"/>
</group>
+ <group name="BufferBitQCOM">
+ <enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
+ <enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
+ <enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
+ <enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
+ <enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
+ <enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
+ <enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
+ <enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
+ <enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
+ <enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
+ <enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
+ <enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
+ <enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
+ <enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
+ <enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
+ <enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
+ <enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
+ <enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
+ <enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
+ <enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
+ <enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
+ <enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
+ <enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
+ <enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
+ <enum name="GL_COLOR_BUFFER_BIT7_QCOM"/>
+ <enum name="GL_COLOR_BUFFER_BIT6_QCOM"/>
+ <enum name="GL_COLOR_BUFFER_BIT5_QCOM"/>
+ <enum name="GL_COLOR_BUFFER_BIT4_QCOM"/>
+ <enum name="GL_COLOR_BUFFER_BIT3_QCOM"/>
+ <enum name="GL_COLOR_BUFFER_BIT2_QCOM"/>
+ <enum name="GL_COLOR_BUFFER_BIT1_QCOM"/>
+ <enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>
+ </group>
+
+ <group name="BufferTargetARB">
+ <enum name="GL_ARRAY_BUFFER"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER" />
+ <enum name="GL_COPY_READ_BUFFER" />
+ <enum name="GL_COPY_WRITE_BUFFER" />
+ <enum name="GL_DISPATCH_INDIRECT_BUFFER" />
+ <enum name="GL_DRAW_INDIRECT_BUFFER" />
+ <enum name="GL_ELEMENT_ARRAY_BUFFER" />
+ <enum name="GL_PIXEL_PACK_BUFFER" />
+ <enum name="GL_PIXEL_UNPACK_BUFFER" />
+ <enum name="GL_QUERY_BUFFER" />
+ <enum name="GL_SHADER_STORAGE_BUFFER" />
+ <enum name="GL_TEXTURE_BUFFER" />
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER" />
+ <enum name="GL_UNIFORM_BUFFER" />
+ </group>
+
+ <group name="BufferUsageARB">
+ <enum name="GL_STREAM_DRAW"/>
+ <enum name="GL_STREAM_READ"/>
+ <enum name="GL_STREAM_COPY"/>
+ <enum name="GL_STATIC_DRAW"/>
+ <enum name="GL_STATIC_READ"/>
+ <enum name="GL_STATIC_COPY"/>
+ <enum name="GL_DYNAMIC_DRAW"/>
+ <enum name="GL_DYNAMIC_READ"/>
+ <enum name="GL_DYNAMIC_COPY"/>
+ </group>
+
+ <group name="BufferAccessARB">
+ <enum name="GL_READ_ONLY"/>
+ <enum name="GL_WRITE_ONLY"/>
+ <enum name="GL_READ_WRITE"/>
+ </group>
+
+ <group name="BufferAccessMask">
+ <enum name="GL_MAP_COHERENT_BIT"/>
+ <enum name="GL_MAP_COHERENT_BIT_EXT"/>
+ <enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
+ <enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
+ <enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
+ <enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
+ <enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
+ <enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
+ <enum name="GL_MAP_PERSISTENT_BIT"/>
+ <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
+ <enum name="GL_MAP_READ_BIT"/>
+ <enum name="GL_MAP_READ_BIT_EXT"/>
+ <enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
+ <enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
+ <enum name="GL_MAP_WRITE_BIT"/>
+ <enum name="GL_MAP_WRITE_BIT_EXT"/>
+ </group>
+
<group name="ClearBufferMask">
<enum name="GL_ACCUM_BUFFER_BIT"/>
<enum name="GL_COLOR_BUFFER_BIT"/>
@@ -329,7 +388,11 @@
<enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
<enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
<enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
+ <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
<enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
+ <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
+ <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
+ <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
</group>
<group name="ContextProfileMask">
@@ -395,6 +458,12 @@
<enum name="GL_RIGHT"/>
</group>
+ <group name="DrawElementsType">
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ </group>
+
<group name="EnableCap">
<enum name="GL_ALPHA_TEST"/>
<enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
@@ -520,6 +589,17 @@
<enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
</group>
+ <group name="ExternalHandleType">
+ <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
+ </group>
+
<group name="FeedbackType">
<enum name="GL_2D"/>
<enum name="GL_3D"/>
@@ -585,6 +665,10 @@
<enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
</group>
+ <group name="FramebufferFetchNoncoherent">
+ <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
+ </group>
+
<group name="FrontFaceDirection">
<enum name="GL_CCW"/>
<enum name="GL_CW"/>
@@ -601,6 +685,16 @@
<enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_SCALE_SGI"/>
<enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
+ <enum name="GL_COLOR_TABLE_BIAS"/>
+ <enum name="GL_COLOR_TABLE_SCALE"/>
+ <enum name="GL_COLOR_TABLE_FORMAT"/>
+ <enum name="GL_COLOR_TABLE_WIDTH"/>
+ <enum name="GL_COLOR_TABLE_RED_SIZE"/>
+ <enum name="GL_COLOR_TABLE_GREEN_SIZE"/>
+ <enum name="GL_COLOR_TABLE_BLUE_SIZE"/>
+ <enum name="GL_COLOR_TABLE_ALPHA_SIZE"/>
+ <enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
+ <enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
</group>
<group name="GetConvolutionParameter">
@@ -612,6 +706,15 @@
<enum name="GL_CONVOLUTION_WIDTH_EXT"/>
<enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
<enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
+ <enum name="GL_CONVOLUTION_BORDER_MODE"/>
+ <enum name="GL_CONVOLUTION_BORDER_COLOR"/>
+ <enum name="GL_CONVOLUTION_FILTER_SCALE"/>
+ <enum name="GL_CONVOLUTION_FILTER_BIAS"/>
+ <enum name="GL_CONVOLUTION_FORMAT"/>
+ <enum name="GL_CONVOLUTION_WIDTH"/>
+ <enum name="GL_CONVOLUTION_HEIGHT"/>
+ <enum name="GL_MAX_CONVOLUTION_WIDTH"/>
+ <enum name="GL_MAX_CONVOLUTION_HEIGHT"/>
</group>
<group name="GetHistogramParameterPNameEXT">
@@ -623,6 +726,22 @@
<enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_SINK_EXT"/>
<enum name="GL_HISTOGRAM_WIDTH_EXT"/>
+ <enum name="GL_HISTOGRAM_WIDTH"/>
+ <enum name="GL_HISTOGRAM_FORMAT"/>
+ <enum name="GL_HISTOGRAM_RED_SIZE"/>
+ <enum name="GL_HISTOGRAM_GREEN_SIZE"/>
+ <enum name="GL_HISTOGRAM_BLUE_SIZE"/>
+ <enum name="GL_HISTOGRAM_ALPHA_SIZE"/>
+ <enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
+ <enum name="GL_HISTOGRAM_SINK"/>
+ <enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
+ <enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
+ <enum name="GL_HISTOGRAM_FORMAT_EXT"/>
+ <enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
+ <enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
+ <enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
+ <enum name="GL_HISTOGRAM_SINK_EXT"/>
+ <enum name="GL_HISTOGRAM_WIDTH_EXT"/>
</group>
<group name="GetMapQuery">
@@ -636,6 +755,8 @@
<enum name="GL_MINMAX_FORMAT_EXT"/>
<enum name="GL_MINMAX_SINK"/>
<enum name="GL_MINMAX_SINK_EXT"/>
+ <enum name="GL_MINMAX_FORMAT"/>
+ <enum name="GL_MINMAX_SINK"/>
</group>
<group name="GetPixelMap">
@@ -731,11 +852,15 @@
<enum name="GL_DEPTH_TEST"/>
<enum name="GL_DEPTH_WRITEMASK"/>
<enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
+ <enum name="GL_DEVICE_LUID_EXT"/>
+ <enum name="GL_DEVICE_NODE_MASK_EXT"/>
+ <enum name="GL_DEVICE_UUID_EXT"/>
<enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
<enum name="GL_DITHER"/>
<enum name="GL_DOUBLEBUFFER"/>
<enum name="GL_DRAW_BUFFER"/>
<enum name="GL_DRAW_BUFFER_EXT"/>
+ <enum name="GL_DRIVER_UUID_EXT"/>
<enum name="GL_EDGE_FLAG"/>
<enum name="GL_EDGE_FLAG_ARRAY"/>
<enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
@@ -875,6 +1000,7 @@
<enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
<enum name="GL_NORMAL_ARRAY_STRIDE"/>
<enum name="GL_NORMAL_ARRAY_TYPE"/>
+ <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
<enum name="GL_PACK_ALIGNMENT"/>
<enum name="GL_PACK_CMYK_HINT_EXT"/>
<enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
@@ -1057,6 +1183,8 @@
<enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
<enum name="GL_VERTEX_ARRAY_POINTER"/>
<enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
+ <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
+ <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
</group>
<group name="GetTextureParameter">
@@ -1181,6 +1309,8 @@
<enum name="GL_HISTOGRAM_EXT"/>
<enum name="GL_PROXY_HISTOGRAM"/>
<enum name="GL_PROXY_HISTOGRAM_EXT"/>
+ <enum name="GL_HISTOGRAM"/>
+ <enum name="GL_PROXY_HISTOGRAM"/>
</group>
<group name="IndexPointerType">
@@ -1307,8 +1437,11 @@
<group name="MapBufferUsageMask">
<enum name="GL_CLIENT_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
<enum name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
<enum name="GL_MAP_COHERENT_BIT"/>
+ <enum name="GL_MAP_COHERENT_BIT_EXT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
@@ -1316,12 +1449,16 @@
<enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
<enum name="GL_MAP_PERSISTENT_BIT"/>
+ <enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_READ_BIT_EXT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
<enum name="GL_MAP_WRITE_BIT"/>
<enum name="GL_MAP_WRITE_BIT_EXT"/>
+ <enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
+ <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
+ <enum name="GL_PER_GPU_STORAGE_BIT_NV"/>
</group>
<group name="MapTarget">
@@ -1384,6 +1521,7 @@
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
<enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
+ <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
<enum name="GL_COMMAND_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
<enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
@@ -1409,6 +1547,11 @@
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
</group>
+ <group name="MemoryObjectParameterName">
+ <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
+ <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
+ </group>
+
<group name="MeshMode1">
<enum name="GL_LINE"/>
<enum name="GL_POINT"/>
@@ -1465,15 +1608,13 @@
</group>
<group name="InternalFormat" comment="Was PixelInternalFormat">
+ <!-- Compatibility -->
<enum name="GL_ALPHA12"/>
<enum name="GL_ALPHA16"/>
- <enum name="GL_ALPHA16_ICC_SGIX"/>
+ <!-- <enum name="GL_ALPHA16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
<enum name="GL_ALPHA4"/>
<enum name="GL_ALPHA8"/>
- <enum name="GL_ALPHA_ICC_SGIX"/>
- <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
- <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
- <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
+ <!-- <enum name="GL_ALPHA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
<enum name="GL_DUAL_ALPHA12_SGIS"/>
<enum name="GL_DUAL_ALPHA16_SGIS"/>
<enum name="GL_DUAL_ALPHA4_SGIS"/>
@@ -1491,49 +1632,212 @@
<enum name="GL_INTENSITY"/>
<enum name="GL_INTENSITY12"/>
<enum name="GL_INTENSITY16"/>
- <enum name="GL_INTENSITY16_ICC_SGIX"/>
+ <!-- <enum name="GL_INTENSITY16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
<enum name="GL_INTENSITY4"/>
<enum name="GL_INTENSITY8"/>
- <enum name="GL_INTENSITY_ICC_SGIX"/>
+ <!-- <enum name="GL_INTENSITY_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
<enum name="GL_LUMINANCE12"/>
<enum name="GL_LUMINANCE12_ALPHA12"/>
<enum name="GL_LUMINANCE12_ALPHA4"/>
<enum name="GL_LUMINANCE16"/>
<enum name="GL_LUMINANCE16_ALPHA16"/>
- <enum name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/>
- <enum name="GL_LUMINANCE16_ICC_SGIX"/>
+ <!-- <enum name="GL_LUMINANCE16_ALPHA8_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
+ <!-- <enum name="GL_LUMINANCE16_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
<enum name="GL_LUMINANCE4"/>
<enum name="GL_LUMINANCE4_ALPHA4"/>
<enum name="GL_LUMINANCE6_ALPHA2"/>
<enum name="GL_LUMINANCE8"/>
<enum name="GL_LUMINANCE8_ALPHA8"/>
- <enum name="GL_LUMINANCE_ALPHA_ICC_SGIX"/>
- <enum name="GL_LUMINANCE_ICC_SGIX"/>
+ <!-- <enum name="GL_LUMINANCE_ALPHA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
+ <!-- <enum name="GL_LUMINANCE_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
<enum name="GL_QUAD_ALPHA4_SGIS"/>
<enum name="GL_QUAD_ALPHA8_SGIS"/>
<enum name="GL_QUAD_INTENSITY4_SGIS"/>
<enum name="GL_QUAD_INTENSITY8_SGIS"/>
<enum name="GL_QUAD_LUMINANCE4_SGIS"/>
<enum name="GL_QUAD_LUMINANCE8_SGIS"/>
- <enum name="GL_R3_G3_B2"/>
- <enum name="GL_R5_G6_B5_A8_ICC_SGIX"/>
- <enum name="GL_R5_G6_B5_ICC_SGIX"/>
- <enum name="GL_RGB10"/>
- <enum name="GL_RGB10_A2"/>
- <enum name="GL_RGB12"/>
- <enum name="GL_RGB16"/>
+ <!-- <enum name="GL_R5_G6_B5_A8_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
+ <!-- <enum name="GL_R5_G6_B5_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
+ <!-- <enum name="GL_RGBA_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
+ <!-- <enum name="GL_RGB_ICC_SGIX" comment="Incomplete extension SGIX_icc_texture"/> -->
+ <!-- Base internal format: GL_RED -->
+ <enum name="GL_RED"/>
+ <enum name="GL_RED_EXT"/>
+ <enum name="GL_R8"/>
+ <enum name="GL_R8_EXT"/>
+ <enum name="GL_R8_SNORM"/>
+ <enum name="GL_R16"/>
+ <enum name="GL_R16_EXT"/>
+ <enum name="GL_R16_SNORM"/>
+ <enum name="GL_R16_SNORM_EXT"/>
+ <!-- <enum name="GL_R32" comment="cut & paste error?"/> -->
+ <!-- <enum name="GL_R32_EXT" comment="cut & paste error?"/> -->
+ <enum name="GL_R16F"/>
+ <enum name="GL_R16F_EXT"/>
+ <enum name="GL_R32F"/>
+ <enum name="GL_R32F_EXT"/>
+ <enum name="GL_R8I"/>
+ <enum name="GL_R16I"/>
+ <enum name="GL_R32I"/>
+ <enum name="GL_R8UI"/>
+ <enum name="GL_R16UI"/>
+ <enum name="GL_R32UI"/>
+ <!-- Base internal format: GL_RG -->
+ <enum name="GL_RG"/>
+ <enum name="GL_RG8"/>
+ <enum name="GL_RG8_EXT"/>
+ <enum name="GL_RG8_SNORM"/>
+ <enum name="GL_RG16"/>
+ <enum name="GL_RG16_EXT"/>
+ <enum name="GL_RG16_SNORM"/>
+ <enum name="GL_RG16_SNORM_EXT"/>
+ <enum name="GL_RG16F"/>
+ <enum name="GL_RG16F_EXT"/>
+ <enum name="GL_RG32F"/>
+ <enum name="GL_RG32F_EXT"/>
+ <enum name="GL_RG8I"/>
+ <enum name="GL_RG16I"/>
+ <enum name="GL_RG32I"/>
+ <enum name="GL_RG8UI"/>
+ <enum name="GL_RG16UI"/>
+ <enum name="GL_RG32UI"/>
+ <!-- Base internal format: GL_RGB -->
+ <enum name="GL_RGB"/>
+ <!-- <enum name="GL_RGB2" comment="Never actually added to core"/> -->
<enum name="GL_RGB2_EXT"/>
<enum name="GL_RGB4"/>
+ <enum name="GL_RGB4_EXT"/>
<enum name="GL_RGB5"/>
- <enum name="GL_RGB5_A1"/>
+ <enum name="GL_RGB5_EXT"/>
<enum name="GL_RGB8"/>
- <enum name="GL_RGBA12"/>
- <enum name="GL_RGBA16"/>
- <enum name="GL_RGBA2"/>
+ <enum name="GL_RGB8_EXT"/>
+ <enum name="GL_RGB8_OES"/>
+ <enum name="GL_RGB8_SNORM"/>
+ <enum name="GL_RGB10"/>
+ <enum name="GL_RGB10_EXT"/>
+ <enum name="GL_RGB12"/>
+ <enum name="GL_RGB12_EXT"/>
+ <enum name="GL_RGB16"/>
+ <enum name="GL_RGB16_EXT"/>
+ <enum name="GL_RGB16F"/>
+ <enum name="GL_RGB16F_ARB"/>
+ <enum name="GL_RGB16F_EXT"/>
+ <enum name="GL_RGB16_SNORM"/>
+ <enum name="GL_RGB16_SNORM_EXT"/>
+ <enum name="GL_RGB8I"/>
+ <enum name="GL_RGB16I"/>
+ <enum name="GL_RGB32I"/>
+ <enum name="GL_RGB8UI"/>
+ <enum name="GL_RGB16UI"/>
+ <enum name="GL_RGB32UI"/>
+ <enum name="GL_SRGB"/>
+ <enum name="GL_SRGB_EXT"/>
+ <enum name="GL_SRGB_ALPHA"/>
+ <enum name="GL_SRGB_ALPHA_EXT"/>
+ <enum name="GL_SRGB8"/>
+ <enum name="GL_SRGB8_EXT"/>
+ <enum name="GL_SRGB8_NV"/>
+ <enum name="GL_SRGB8_ALPHA8"/>
+ <enum name="GL_SRGB8_ALPHA8_EXT"/>
+ <enum name="GL_R3_G3_B2"/>
+ <enum name="GL_R11F_G11F_B10F"/>
+ <enum name="GL_R11F_G11F_B10F_APPLE"/>
+ <enum name="GL_R11F_G11F_B10F_EXT"/>
+ <enum name="GL_RGB9_E5"/>
+ <enum name="GL_RGB9_E5_APPLE"/>
+ <enum name="GL_RGB9_E5_EXT"/>
+ <!-- Base internal format: GL_RGBA -->
+ <enum name="GL_RGBA"/>
<enum name="GL_RGBA4"/>
+ <enum name="GL_RGBA4_EXT"/>
+ <enum name="GL_RGBA4_OES"/>
+ <enum name="GL_RGB5_A1"/>
+ <enum name="GL_RGB5_A1_EXT"/>
+ <enum name="GL_RGB5_A1_OES"/>
<enum name="GL_RGBA8"/>
- <enum name="GL_RGBA_ICC_SGIX"/>
- <enum name="GL_RGB_ICC_SGIX"/>
+ <enum name="GL_RGBA8_EXT"/>
+ <enum name="GL_RGBA8_OES"/>
+ <enum name="GL_RGBA8_SNORM"/>
+ <enum name="GL_RGB10_A2"/>
+ <enum name="GL_RGB10_A2_EXT"/>
+ <enum name="GL_RGBA12"/>
+ <enum name="GL_RGBA12_EXT"/>
+ <enum name="GL_RGBA16"/>
+ <enum name="GL_RGBA16_EXT"/>
+ <enum name="GL_RGBA16F"/>
+ <enum name="GL_RGBA16F_ARB"/>
+ <enum name="GL_RGBA16F_EXT"/>
+ <enum name="GL_RGBA32F"/>
+ <enum name="GL_RGBA32F_ARB"/>
+ <enum name="GL_RGBA32F_EXT"/>
+ <enum name="GL_RGBA8I"/>
+ <enum name="GL_RGBA16I"/>
+ <enum name="GL_RGBA32I"/>
+ <enum name="GL_RGBA8UI"/>
+ <enum name="GL_RGBA16UI"/>
+ <enum name="GL_RGBA32UI"/>
+ <enum name="GL_RGB10_A2UI"/>
+ <!-- Base internal format: GL_DEPTH_COMPONENT -->
+ <enum name="GL_DEPTH_COMPONENT"/>
+ <enum name="GL_DEPTH_COMPONENT16"/>
+ <enum name="GL_DEPTH_COMPONENT16_ARB"/>
+ <enum name="GL_DEPTH_COMPONENT16_OES"/>
+ <enum name="GL_DEPTH_COMPONENT16_SGIX"/>
+ <enum name="GL_DEPTH_COMPONENT24_ARB"/>
+ <enum name="GL_DEPTH_COMPONENT24_OES"/>
+ <enum name="GL_DEPTH_COMPONENT24_SGIX"/>
+ <enum name="GL_DEPTH_COMPONENT32_ARB"/>
+ <enum name="GL_DEPTH_COMPONENT32_OES"/>
+ <enum name="GL_DEPTH_COMPONENT32_SGIX"/>
+ <enum name="GL_DEPTH_COMPONENT32F"/>
+ <enum name="GL_DEPTH_COMPONENT32F_NV"/>
+ <enum name="GL_DEPTH_COMPONENT32F_NV"/>
+ <!-- Base internal format: GL_DEPTH_STENCIL -->
+ <enum name="GL_DEPTH_STENCIL"/>
+ <enum name="GL_DEPTH_STENCIL_EXT"/>
+ <enum name="GL_DEPTH_STENCIL_MESA"/>
+ <enum name="GL_DEPTH_STENCIL_NV"/>
+ <enum name="GL_DEPTH_STENCIL_OES"/>
+ <enum name="GL_DEPTH24_STENCIL8"/>
+ <enum name="GL_DEPTH24_STENCIL8_EXT"/>
+ <enum name="GL_DEPTH24_STENCIL8_OES"/>
+ <enum name="GL_DEPTH32F_STENCIL8"/>
+ <enum name="GL_DEPTH32F_STENCIL8_NV"/>
+ <!-- Compressed base internal formats -->
+ <enum name="GL_COMPRESSED_RED"/>
+ <enum name="GL_COMPRESSED_RG"/>
+ <enum name="GL_COMPRESSED_RGB"/>
+ <enum name="GL_COMPRESSED_RGBA"/>
+ <enum name="GL_COMPRESSED_SRGB"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA"/>
+ <enum name="GL_COMPRESSED_RED_RGTC1"/>
+ <enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
+ <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
+ <enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
+ <enum name="GL_COMPRESSED_R11_EAC"/>
+ <enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
+ <enum name="GL_COMPRESSED_RG_RGTC2"/>
+ <enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
+ <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
+ <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
+ <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
+ <enum name="GL_COMPRESSED_RGB8_ETC2"/>
+ <enum name="GL_COMPRESSED_SRGB8_ETC2"/>
+ <enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
+ <enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
+ <enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
+ <enum name="GL_COMPRESSED_RG11_EAC"/>
+ <enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
+ <enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
+ <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
+ <enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
+ <enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
+ <enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
</group>
<group name="PixelMap">
@@ -1789,6 +2093,10 @@
<enum name="GL_4PASS_3_SGIS"/>
</group>
+ <group name="SemaphoreParameterName">
+ <enum name="GL_D3D12_FENCE_VALUE_EXT"/>
+ </group>
+
<group name="SeparableTargetEXT">
<enum name="GL_SEPARABLE_2D"/>
<enum name="GL_SEPARABLE_2D_EXT"/>
@@ -1799,6 +2107,12 @@
<enum name="GL_SMOOTH"/>
</group>
+ <group name="StencilFaceDirection">
+ <enum name="GL_FRONT"/>
+ <enum name="GL_BACK"/>
+ <enum name="GL_FRONT_AND_BACK"/>
+ </group>
+
<group name="StencilFunction">
<enum name="GL_ALWAYS"/>
<enum name="GL_EQUAL"/>
@@ -1824,6 +2138,12 @@
<enum name="GL_RENDERER"/>
<enum name="GL_VENDOR"/>
<enum name="GL_VERSION"/>
+ <enum name="GL_SHADING_LANGUAGE_VERSION"/>
+ </group>
+
+ <group name="SyncObjectMask">
+ <enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
+ <enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
</group>
<group name="TexCoordPointerType">
@@ -1948,31 +2268,96 @@
<enum name="GL_TEXTURE_WRAP_R_OES"/>
<enum name="GL_TEXTURE_WRAP_S"/>
<enum name="GL_TEXTURE_WRAP_T"/>
+ <enum name="GL_TEXTURE_BASE_LEVEL"/>
+ <enum name="GL_TEXTURE_COMPARE_MODE"/>
+ <enum name="GL_TEXTURE_COMPARE_FUNC"/>
+ <enum name="GL_TEXTURE_LOD_BIAS"/>
+ <enum name="GL_TEXTURE_MIN_LOD"/>
+ <enum name="GL_TEXTURE_MAX_LOD"/>
+ <enum name="GL_TEXTURE_MAX_LEVEL"/>
+ <enum name="GL_TEXTURE_SWIZZLE_R"/>
+ <enum name="GL_TEXTURE_SWIZZLE_G"/>
+ <enum name="GL_TEXTURE_SWIZZLE_B"/>
+ <enum name="GL_TEXTURE_SWIZZLE_A"/>
+ <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
+ <enum name="GL_TEXTURE_TILING_EXT"/>
+ <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
+ <enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
+ <enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
+ <enum name="GL_TEXTURE_4DSIZE_SGIS"/>
+ <enum name="GL_TEXTURE_ALPHA_SIZE"/>
+ <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
+ <enum name="GL_TEXTURE_BLUE_SIZE"/>
+ <enum name="GL_TEXTURE_BORDER"/>
+ <enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
+ <enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
+ <enum name="GL_TEXTURE_COMPONENTS"/>
+ <enum name="GL_TEXTURE_DEPTH_EXT"/>
+ <enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
+ <enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
+ <enum name="GL_TEXTURE_GREEN_SIZE"/>
+ <enum name="GL_TEXTURE_HEIGHT"/>
+ <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
+ <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
+ <enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
+ <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
+ <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
+ <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
+ <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
+ <enum name="GL_TEXTURE_RED_SIZE"/>
+ <enum name="GL_TEXTURE_RESIDENT"/>
+ <enum name="GL_TEXTURE_WIDTH"/>
+ </group>
+
+ <group name="TextureStorageMaskAMD">
+ <enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
</group>
<group name="TextureTarget">
<enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
<enum name="GL_PROXY_TEXTURE_1D"/>
+ <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/>
+ <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
<enum name="GL_PROXY_TEXTURE_1D_EXT"/>
<enum name="GL_PROXY_TEXTURE_2D"/>
+ <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/>
+ <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
<enum name="GL_PROXY_TEXTURE_2D_EXT"/>
+ <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
+ <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_PROXY_TEXTURE_3D"/>
<enum name="GL_PROXY_TEXTURE_3D_EXT"/>
<enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
+ <enum name="GL_PROXY_TEXTURE_RECTANGLE"/>
+ <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
+ <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
<enum name="GL_TEXTURE_1D"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_TEXTURE_3D"/>
<enum name="GL_TEXTURE_3D_EXT"/>
<enum name="GL_TEXTURE_3D_OES"/>
<enum name="GL_TEXTURE_4D_SGIS"/>
- <enum name="GL_TEXTURE_BASE_LEVEL"/>
- <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
- <enum name="GL_TEXTURE_MAX_LEVEL"/>
- <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
- <enum name="GL_TEXTURE_MAX_LOD"/>
- <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
- <enum name="GL_TEXTURE_MIN_LOD"/>
- <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
+ <enum name="GL_TEXTURE_RECTANGLE"/>
+ <enum name="GL_TEXTURE_CUBE_MAP"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
+ <enum name="GL_TEXTURE_1D_ARRAY"/>
+ <enum name="GL_TEXTURE_2D_ARRAY"/>
+ <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
+ <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
</group>
<group name="TextureWrapMode">
@@ -1993,10 +2378,13 @@
<enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
<enum name="GL_GEOMETRY_SHADER_BIT"/>
<enum name="GL_GEOMETRY_SHADER_BIT_EXT"/>
+ <enum name="GL_GEOMETRY_SHADER_BIT_OES"/>
<enum name="GL_TESS_CONTROL_SHADER_BIT"/>
<enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
+ <enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
+ <enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
<enum name="GL_COMPUTE_SHADER_BIT"/>
<enum name="GL_ALL_SHADER_BITS"/>
<enum name="GL_ALL_SHADER_BITS_EXT"/>
@@ -2008,6 +2396,994 @@
<enum name="GL_INT"/>
<enum name="GL_SHORT"/>
</group>
+
+ <group name="FramebufferAttachment">
+ <enum name="GL_MAX_COLOR_ATTACHMENTS"/>
+ <enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
+ <enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT0"/>
+ <enum name="GL_COLOR_ATTACHMENT0_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT0_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT0_OES"/>
+ <enum name="GL_COLOR_ATTACHMENT1"/>
+ <enum name="GL_COLOR_ATTACHMENT1_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT1_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT2"/>
+ <enum name="GL_COLOR_ATTACHMENT2_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT2_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT3"/>
+ <enum name="GL_COLOR_ATTACHMENT3_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT3_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT4"/>
+ <enum name="GL_COLOR_ATTACHMENT4_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT4_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT5"/>
+ <enum name="GL_COLOR_ATTACHMENT5_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT5_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT6"/>
+ <enum name="GL_COLOR_ATTACHMENT6_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT6_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT7"/>
+ <enum name="GL_COLOR_ATTACHMENT7_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT7_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT8"/>
+ <enum name="GL_COLOR_ATTACHMENT8_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT8_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT9"/>
+ <enum name="GL_COLOR_ATTACHMENT9_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT9_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT10"/>
+ <enum name="GL_COLOR_ATTACHMENT10_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT10_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT11"/>
+ <enum name="GL_COLOR_ATTACHMENT11_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT11_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT12"/>
+ <enum name="GL_COLOR_ATTACHMENT12_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT12_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT13"/>
+ <enum name="GL_COLOR_ATTACHMENT13_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT13_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT14"/>
+ <enum name="GL_COLOR_ATTACHMENT14_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT14_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT15"/>
+ <enum name="GL_COLOR_ATTACHMENT15_EXT"/>
+ <enum name="GL_COLOR_ATTACHMENT15_NV"/>
+ <enum name="GL_COLOR_ATTACHMENT16"/>
+ <enum name="GL_COLOR_ATTACHMENT17"/>
+ <enum name="GL_COLOR_ATTACHMENT18"/>
+ <enum name="GL_COLOR_ATTACHMENT19"/>
+ <enum name="GL_COLOR_ATTACHMENT20"/>
+ <enum name="GL_COLOR_ATTACHMENT21"/>
+ <enum name="GL_COLOR_ATTACHMENT22"/>
+ <enum name="GL_COLOR_ATTACHMENT23"/>
+ <enum name="GL_COLOR_ATTACHMENT24"/>
+ <enum name="GL_COLOR_ATTACHMENT25"/>
+ <enum name="GL_COLOR_ATTACHMENT26"/>
+ <enum name="GL_COLOR_ATTACHMENT27"/>
+ <enum name="GL_COLOR_ATTACHMENT28"/>
+ <enum name="GL_COLOR_ATTACHMENT29"/>
+ <enum name="GL_COLOR_ATTACHMENT30"/>
+ <enum name="GL_COLOR_ATTACHMENT31"/>
+ <enum name="GL_DEPTH_ATTACHMENT"/>
+ <enum name="GL_DEPTH_ATTACHMENT_EXT"/>
+ <enum name="GL_DEPTH_ATTACHMENT_OES"/>
+ </group>
+
+ <group name="RenderbufferTarget">
+ <enum name="GL_RENDERBUFFER" />
+ </group>
+
+ <group name="FramebufferTarget">
+ <enum name="GL_FRAMEBUFFER" />
+ <enum name="GL_DRAW_FRAMEBUFFER" />
+ <enum name="GL_READ_FRAMEBUFFER" />
+ </group>
+
+ <group name="TextureUnit">
+ <enum name="GL_TEXTURE0"/>
+ <enum name="GL_TEXTURE1"/>
+ <enum name="GL_TEXTURE2"/>
+ <enum name="GL_TEXTURE3"/>
+ <enum name="GL_TEXTURE4"/>
+ <enum name="GL_TEXTURE5"/>
+ <enum name="GL_TEXTURE6"/>
+ <enum name="GL_TEXTURE7"/>
+ <enum name="GL_TEXTURE8"/>
+ <enum name="GL_TEXTURE9"/>
+ <enum name="GL_TEXTURE10"/>
+ <enum name="GL_TEXTURE11"/>
+ <enum name="GL_TEXTURE12"/>
+ <enum name="GL_TEXTURE13"/>
+ <enum name="GL_TEXTURE14"/>
+ <enum name="GL_TEXTURE15"/>
+ <enum name="GL_TEXTURE16"/>
+ <enum name="GL_TEXTURE17"/>
+ <enum name="GL_TEXTURE18"/>
+ <enum name="GL_TEXTURE19"/>
+ <enum name="GL_TEXTURE20"/>
+ <enum name="GL_TEXTURE21"/>
+ <enum name="GL_TEXTURE22"/>
+ <enum name="GL_TEXTURE23"/>
+ <enum name="GL_TEXTURE24"/>
+ <enum name="GL_TEXTURE25"/>
+ <enum name="GL_TEXTURE26"/>
+ <enum name="GL_TEXTURE27"/>
+ <enum name="GL_TEXTURE28"/>
+ <enum name="GL_TEXTURE29"/>
+ <enum name="GL_TEXTURE30"/>
+ <enum name="GL_TEXTURE31"/>
+ </group>
+
+ <group name="TypeEnum">
+ <enum name="GL_QUERY_WAIT"/>
+ <enum name="GL_QUERY_NO_WAIT"/>
+ <enum name="GL_QUERY_BY_REGION_WAIT"/>
+ <enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
+ </group>
+
+ <group name="FragmentOpATI">
+ <enum name="GL_MOV_ATI"/>
+ <enum name="GL_ADD_ATI"/>
+ <enum name="GL_MUL_ATI"/>
+ <enum name="GL_SUB_ATI"/>
+ <enum name="GL_DOT3_ATI"/>
+ <enum name="GL_DOT4_ATI"/>
+ <enum name="GL_MAD_ATI"/>
+ <enum name="GL_LERP_ATI"/>
+ <enum name="GL_CND_ATI"/>
+ <enum name="GL_CND0_ATI"/>
+ <enum name="GL_DOT2_ADD_ATI"/>
+ </group>
+
+ <group name="FramebufferStatus">
+ <enum name="GL_FRAMEBUFFER_COMPLETE"/>
+ <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
+ <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
+ </group>
+
+ <group name="GraphicsResetStatus">
+ <enum name="GL_NO_ERROR"/>
+ <enum name="GL_GUILTY_CONTEXT_RESET"/>
+ <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+ <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+ </group>
+
+ <group name="SyncStatus">
+ <enum name="GL_ALREADY_SIGNALED"/>
+ <enum name="GL_TIMEOUT_EXPIRED"/>
+ <enum name="GL_CONDITION_SATISFIED"/>
+ <enum name="GL_WAIT_FAILED"/>
+ </group>
+
+ <group name="QueryTarget">
+ <enum name="GL_SAMPLES_PASSED"/>
+ <enum name="GL_ANY_SAMPLES_PASSED"/>
+ <enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
+ <enum name="GL_PRIMITIVES_GENERATED"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
+ <enum name="GL_TIME_ELAPSED"/>
+ </group>
+
+ <group name="ConvolutionTarget">
+ <enum name="GL_CONVOLUTION_1D"/>
+ <enum name="GL_CONVOLUTION_2D"/>
+ </group>
+
+ <group name="PathFillMode">
+ <enum name="GL_INVERT"/>
+ <enum name="GL_COUNT_UP_NV"/>
+ <enum name="GL_COUNT_DOWN_NV"/>
+ <enum name="GL_PATH_FILL_MODE_NV"/>
+ </group>
+
+ <group name="ColorTableTarget">
+ <enum name="GL_COLOR_TABLE"/>
+ <enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
+ <enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
+ </group>
+
+ <group name="VertexBufferObjectParameter">
+ <enum name="GL_BUFFER_ACCESS"/>
+ <enum name="GL_BUFFER_ACCESS_FLAGS"/>
+ <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+ <enum name="GL_BUFFER_MAPPED"/>
+ <enum name="GL_BUFFER_MAP_LENGTH"/>
+ <enum name="GL_BUFFER_MAP_OFFSET"/>
+ <enum name="GL_BUFFER_SIZE"/>
+ <enum name="GL_BUFFER_STORAGE_FLAGS"/>
+ <enum name="GL_BUFFER_USAGE"/>
+ </group>
+
+ <group name="RenderbufferParameterName">
+ <enum name="GL_RENDERBUFFER_WIDTH"/>
+ <enum name="GL_RENDERBUFFER_HEIGHT"/>
+ <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
+ <enum name="GL_RENDERBUFFER_SAMPLES"/>
+ <enum name="GL_RENDERBUFFER_RED_SIZE"/>
+ <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
+ <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
+ <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
+ <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
+ <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
+ </group>
+
+ <group name="VertexBufferObjectUsage">
+ <enum name="GL_STREAM_DRAW"/>
+ <enum name="GL_STREAM_READ"/>
+ <enum name="GL_STREAM_COPY"/>
+ <enum name="GL_STATIC_DRAW"/>
+ <enum name="GL_STATIC_READ"/>
+ <enum name="GL_STATIC_COPY"/>
+ <enum name="GL_DYNAMIC_DRAW"/>
+ <enum name="GL_DYNAMIC_READ"/>
+ <enum name="GL_DYNAMIC_COPY"/>
+ </group>
+
+ <group name="FramebufferParameterName">
+ <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
+ <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
+ <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
+ <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
+ <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
+ </group>
+
+ <group name="ProgramParameterPName">
+ <enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
+ <enum name="GL_PROGRAM_SEPARABLE"/>
+ </group>
+
+ <group name="BlendingFactor">
+ <enum name="GL_ZERO"/>
+ <enum name="GL_ONE"/>
+ <enum name="GL_SRC_COLOR"/>
+ <enum name="GL_ONE_MINUS_SRC_COLOR"/>
+ <enum name="GL_DST_COLOR"/>
+ <enum name="GL_ONE_MINUS_DST_COLOR"/>
+ <enum name="GL_SRC_ALPHA"/>
+ <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <enum name="GL_DST_ALPHA"/>
+ <enum name="GL_ONE_MINUS_DST_ALPHA"/>
+ <enum name="GL_CONSTANT_COLOR"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
+ <enum name="GL_CONSTANT_ALPHA"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
+ <enum name="GL_SRC_ALPHA_SATURATE"/>
+ <enum name="GL_SRC1_COLOR"/>
+ <enum name="GL_ONE_MINUS_SRC1_COLOR"/>
+ <enum name="GL_SRC1_ALPHA"/>
+ <enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
+ </group>
+
+ <group name="BindTransformFeedbackTarget">
+ <enum name="GL_TRANSFORM_FEEDBACK"/>
+ </group>
+
+ <group name="BlitFramebufferFilter">
+ <enum name="GL_NEAREST"/>
+ <enum name="GL_LINEAR"/>
+ </group>
+
+ <group name="BufferStorageTarget">
+ <enum name="GL_ARRAY_BUFFER"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
+ <enum name="GL_COPY_READ_BUFFER"/>
+ <enum name="GL_COPY_WRITE_BUFFER"/>
+ <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
+ <enum name="GL_DRAW_INDIRECT_BUFFER"/>
+ <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
+ <enum name="GL_PIXEL_PACK_BUFFER"/>
+ <enum name="GL_PIXEL_UNPACK_BUFFER"/>
+ <enum name="GL_QUERY_BUFFER"/>
+ <enum name="GL_SHADER_STORAGE_BUFFER"/>
+ <enum name="GL_TEXTURE_BUFFER"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+ <enum name="GL_UNIFORM_BUFFER"/>
+ </group>
+
+ <group name="CheckFramebufferStatusTarget">
+ <enum name="GL_DRAW_FRAMEBUFFER"/>
+ <enum name="GL_READ_FRAMEBUFFER"/>
+ <enum name="GL_FRAMEBUFFER"/>
+ </group>
+
+ <group name="Buffer">
+ <enum name="GL_COLOR"/>
+ <enum name="GL_DEPTH"/>
+ <enum name="GL_STENCIL"/>
+ </group>
+
+ <group name="ClipControlOrigin">
+ <enum name="GL_LOWER_LEFT"/>
+ <enum name="GL_UPPER_LEFT"/>
+ </group>
+
+ <group name="ClipControlDepth">
+ <enum name="GL_NEGATIVE_ONE_TO_ONE"/>
+ <enum name="GL_ZERO_TO_ONE"/>
+ </group>
+
+ <group name="CopyBufferSubDataTarget">
+ <enum name="GL_ARRAY_BUFFER"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER"/>
+ <enum name="GL_COPY_READ_BUFFER"/>
+ <enum name="GL_COPY_WRITE_BUFFER"/>
+ <enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
+ <enum name="GL_DRAW_INDIRECT_BUFFER"/>
+ <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
+ <enum name="GL_PIXEL_PACK_BUFFER"/>
+ <enum name="GL_PIXEL_UNPACK_BUFFER"/>
+ <enum name="GL_QUERY_BUFFER"/>
+ <enum name="GL_SHADER_STORAGE_BUFFER"/>
+ <enum name="GL_TEXTURE_BUFFER"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+ <enum name="GL_UNIFORM_BUFFER"/>
+ </group>
+
+ <group name="ShaderType">
+ <enum name="GL_COMPUTE_SHADER"/>
+ <enum name="GL_VERTEX_SHADER"/>
+ <enum name="GL_TESS_CONTROL_SHADER"/>
+ <enum name="GL_TESS_EVALUATION_SHADER"/>
+ <enum name="GL_GEOMETRY_SHADER"/>
+ <enum name="GL_FRAGMENT_SHADER"/>
+ <enum name="GL_FRAGMENT_SHADER_ARB"/>
+ <enum name="GL_VERTEX_SHADER_ARB"/>
+ </group>
+
+ <group name="DebugSource">
+ <enum name="GL_DEBUG_SOURCE_API"/>
+ <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
+ <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
+ <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
+ <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
+ <enum name="GL_DEBUG_SOURCE_OTHER"/>
+ <enum name="GL_DONT_CARE"/>
+ </group>
+
+ <group name="DebugType">
+ <enum name="GL_DEBUG_TYPE_ERROR"/>
+ <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
+ <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
+ <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
+ <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
+ <enum name="GL_DEBUG_TYPE_MARKER"/>
+ <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
+ <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
+ <enum name="GL_DEBUG_TYPE_OTHER"/>
+ <enum name="GL_DONT_CARE"/>
+ </group>
+
+ <group name="DebugSeverity">
+ <enum name="GL_DEBUG_SEVERITY_LOW"/>
+ <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
+ <enum name="GL_DEBUG_SEVERITY_HIGH"/>
+ <enum name="GL_DONT_CARE"/>
+ </group>
+
+ <group name="SyncCondition">
+ <enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
+ </group>
+
+ <group name="FogPName">
+ <enum name="GL_FOG_MODE"/>
+ <enum name="GL_FOG_DENSITY"/>
+ <enum name="GL_FOG_START"/>
+ <enum name="GL_FOG_END"/>
+ <enum name="GL_FOG_INDEX"/>
+ <enum name="GL_FOG_COORD_SRC"/>
+ </group>
+
+ <group name="AtomicCounterBufferPName">
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
+ </group>
+
+ <group name="UniformBlockPName">
+ <enum name="GL_UNIFORM_BLOCK_BINDING"/>
+ <enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
+ <enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
+ <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
+ <enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
+ <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
+ <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
+ <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
+ <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
+ <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
+ <enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
+ </group>
+
+ <group name="UniformPName">
+ <enum name="GL_UNIFORM_TYPE"/>
+ <enum name="GL_UNIFORM_SIZE"/>
+ <enum name="GL_UNIFORM_NAME_LENGTH"/>
+ <enum name="GL_UNIFORM_BLOCK_INDEX"/>
+ <enum name="GL_UNIFORM_OFFSET"/>
+ <enum name="GL_UNIFORM_ARRAY_STRIDE"/>
+ <enum name="GL_UNIFORM_MATRIX_STRIDE"/>
+ <enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
+ <enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
+ </group>
+
+ <group name="SamplerParameterName">
+ <enum name="GL_TEXTURE_WRAP_S"/>
+ <enum name="GL_TEXTURE_WRAP_T"/>
+ <enum name="GL_TEXTURE_WRAP_R"/>
+ <enum name="GL_TEXTURE_MIN_FILTER"/>
+ <enum name="GL_TEXTURE_MAG_FILTER"/>
+ <enum name="GL_TEXTURE_BORDER_COLOR"/>
+ <enum name="GL_TEXTURE_MIN_LOD"/>
+ <enum name="GL_TEXTURE_MAX_LOD"/>
+ <enum name="GL_TEXTURE_COMPARE_MODE"/>
+ <enum name="GL_TEXTURE_COMPARE_FUNC"/>
+ </group>
+
+ <group name="VertexProvokingMode">
+ <enum name="GL_FIRST_VERTEX_CONVENTION"/>
+ <enum name="GL_LAST_VERTEX_CONVENTION"/>
+ </group>
+
+ <group name="PatchParameterName">
+ <enum name="GL_PATCH_VERTICES"/>
+ <enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
+ <enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
+ </group>
+
+ <group name="ObjectIdentifier">
+ <enum name="GL_BUFFER"/>
+ <enum name="GL_SHADER"/>
+ <enum name="GL_PROGRAM"/>
+ <enum name="GL_VERTEX_ARRAY"/>
+ <enum name="GL_QUERY"/>
+ <enum name="GL_PROGRAM_PIPELINE"/>
+ <enum name="GL_TRANSFORM_FEEDBACK"/>
+ <enum name="GL_SAMPLER"/>
+ <enum name="GL_TEXTURE"/>
+ <enum name="GL_RENDERBUFFER"/>
+ <enum name="GL_FRAMEBUFFER"/>
+ </group>
+
+ <group name="ColorBuffer">
+ <enum name="GL_NONE"/>
+ <enum name="GL_FRONT_LEFT"/>
+ <enum name="GL_FRONT_RIGHT"/>
+ <enum name="GL_BACK_LEFT"/>
+ <enum name="GL_BACK_RIGHT"/>
+ <enum name="GL_FRONT"/>
+ <enum name="GL_BACK"/>
+ <enum name="GL_LEFT"/>
+ <enum name="GL_RIGHT"/>
+ <enum name="GL_FRONT_AND_BACK"/>
+ <enum name="GL_NONE"/>
+ <enum name="GL_COLOR_ATTACHMENT0"/>
+ <enum name="GL_COLOR_ATTACHMENT1"/>
+ <enum name="GL_COLOR_ATTACHMENT2"/>
+ <enum name="GL_COLOR_ATTACHMENT3"/>
+ <enum name="GL_COLOR_ATTACHMENT4"/>
+ <enum name="GL_COLOR_ATTACHMENT5"/>
+ <enum name="GL_COLOR_ATTACHMENT6"/>
+ <enum name="GL_COLOR_ATTACHMENT7"/>
+ <enum name="GL_COLOR_ATTACHMENT8"/>
+ <enum name="GL_COLOR_ATTACHMENT9"/>
+ <enum name="GL_COLOR_ATTACHMENT10"/>
+ <enum name="GL_COLOR_ATTACHMENT11"/>
+ <enum name="GL_COLOR_ATTACHMENT12"/>
+ <enum name="GL_COLOR_ATTACHMENT13"/>
+ <enum name="GL_COLOR_ATTACHMENT14"/>
+ <enum name="GL_COLOR_ATTACHMENT15"/>
+ <enum name="GL_COLOR_ATTACHMENT16"/>
+ <enum name="GL_COLOR_ATTACHMENT17"/>
+ <enum name="GL_COLOR_ATTACHMENT18"/>
+ <enum name="GL_COLOR_ATTACHMENT19"/>
+ <enum name="GL_COLOR_ATTACHMENT20"/>
+ <enum name="GL_COLOR_ATTACHMENT21"/>
+ <enum name="GL_COLOR_ATTACHMENT22"/>
+ <enum name="GL_COLOR_ATTACHMENT23"/>
+ <enum name="GL_COLOR_ATTACHMENT24"/>
+ <enum name="GL_COLOR_ATTACHMENT25"/>
+ <enum name="GL_COLOR_ATTACHMENT26"/>
+ <enum name="GL_COLOR_ATTACHMENT27"/>
+ <enum name="GL_COLOR_ATTACHMENT28"/>
+ <enum name="GL_COLOR_ATTACHMENT29"/>
+ <enum name="GL_COLOR_ATTACHMENT30"/>
+ <enum name="GL_COLOR_ATTACHMENT31"/>
+ </group>
+
+ <group name="MapQuery">
+ <enum name="GL_COEFF"/>
+ <enum name="GL_ORDER"/>
+ <enum name="GL_DOMAIN"/>
+ </group>
+
+ <group name="VertexArrayPName">
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
+ <enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
+ </group>
+
+ <group name="TransformFeedbackPName">
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
+ </group>
+
+ <group name="SyncParameterName">
+ <enum name="GL_OBJECT_TYPE"/>
+ <enum name="GL_SYNC_STATUS"/>
+ <enum name="GL_SYNC_CONDITION"/>
+ <enum name="GL_SYNC_FLAGS"/>
+ </group>
+
+ <group name="ShaderParameterName">
+ <enum name="GL_SHADER_TYPE"/>
+ <enum name="GL_DELETE_STATUS"/>
+ <enum name="GL_COMPILE_STATUS"/>
+ <enum name="GL_INFO_LOG_LENGTH"/>
+ <enum name="GL_SHADER_SOURCE_LENGTH"/>
+ </group>
+
+ <group name="QueryObjectParameterName">
+ <enum name="GL_QUERY_RESULT_AVAILABLE"/>
+ <enum name="GL_QUERY_RESULT"/>
+ <enum name="GL_QUERY_RESULT_NO_WAIT"/>
+ <enum name="GL_QUERY_TARGET"/>
+ </group>
+
+ <group name="QueryParameterName">
+ <enum name="GL_CURRENT_QUERY"/>
+ <enum name="GL_QUERY_COUNTER_BITS"/>
+ </group>
+
+ <group name="ProgramStagePName">
+ <enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
+ <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
+ <enum name="GL_ACTIVE_SUBROUTINES"/>
+ <enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
+ <enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
+ </group>
+
+ <group name="PipelineParameterName">
+ <enum name="GL_ACTIVE_PROGRAM"/>
+ <enum name="GL_VERTEX_SHADER"/>
+ <enum name="GL_TESS_CONTROL_SHADER"/>
+ <enum name="GL_TESS_EVALUATION_SHADER"/>
+ <enum name="GL_GEOMETRY_SHADER"/>
+ <enum name="GL_FRAGMENT_SHADER"/>
+ <enum name="GL_INFO_LOG_LENGTH"/>
+ </group>
+
+ <group name="ProgramInterface">
+ <enum name="GL_UNIFORM"/>
+ <enum name="GL_UNIFORM_BLOCK"/>
+ <enum name="GL_PROGRAM_INPUT"/>
+ <enum name="GL_PROGRAM_OUTPUT"/>
+ <enum name="GL_VERTEX_SUBROUTINE"/>
+ <enum name="GL_TESS_CONTROL_SUBROUTINE"/>
+ <enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
+ <enum name="GL_GEOMETRY_SUBROUTINE"/>
+ <enum name="GL_FRAGMENT_SUBROUTINE"/>
+ <enum name="GL_COMPUTE_SUBROUTINE"/>
+ <enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
+ <enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
+ <enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
+ <enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
+ <enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
+ <enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+ <enum name="GL_BUFFER_VARIABLE"/>
+ <enum name="GL_SHADER_STORAGE_BLOCK"/>
+ </group>
+
+ <group name="VertexAttribEnum">
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
+ <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
+ </group>
+
+ <group name="VertexAttribType">
+ <enum name="GL_BYTE"/>
+ <enum name="GL_SHORT"/>
+ <enum name="GL_INT"/>
+ <enum name="GL_FIXED"/>
+ <enum name="GL_FLOAT"/>
+ <enum name="GL_HALF_FLOAT"/>
+ <enum name="GL_DOUBLE"/>
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ <enum name="GL_INT_2_10_10_10_REV"/>
+ <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
+ <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
+ </group>
+
+ <group name="AttributeType">
+ <enum name="GL_FLOAT_VEC2"/>
+ <enum name="GL_FLOAT_VEC2_ARB"/>
+ <enum name="GL_FLOAT_VEC3"/>
+ <enum name="GL_FLOAT_VEC3_ARB"/>
+ <enum name="GL_FLOAT_VEC4"/>
+ <enum name="GL_FLOAT_VEC4_ARB"/>
+ <enum name="GL_INT_VEC2"/>
+ <enum name="GL_INT_VEC2_ARB"/>
+ <enum name="GL_INT_VEC3"/>
+ <enum name="GL_INT_VEC3_ARB"/>
+ <enum name="GL_INT_VEC4"/>
+ <enum name="GL_INT_VEC4_ARB"/>
+ <enum name="GL_BOOL"/>
+ <enum name="GL_BOOL_ARB"/>
+ <enum name="GL_BOOL_VEC2"/>
+ <enum name="GL_BOOL_VEC2_ARB"/>
+ <enum name="GL_BOOL_VEC3"/>
+ <enum name="GL_BOOL_VEC3_ARB"/>
+ <enum name="GL_BOOL_VEC4"/>
+ <enum name="GL_BOOL_VEC4_ARB"/>
+ <enum name="GL_FLOAT_MAT2"/>
+ <enum name="GL_FLOAT_MAT2_ARB"/>
+ <enum name="GL_FLOAT_MAT3"/>
+ <enum name="GL_FLOAT_MAT3_ARB"/>
+ <enum name="GL_FLOAT_MAT4"/>
+ <enum name="GL_FLOAT_MAT4_ARB"/>
+ <enum name="GL_SAMPLER_1D"/>
+ <enum name="GL_SAMPLER_1D_ARB"/>
+ <enum name="GL_SAMPLER_2D"/>
+ <enum name="GL_SAMPLER_2D_ARB"/>
+ <enum name="GL_SAMPLER_3D"/>
+ <enum name="GL_SAMPLER_3D_ARB"/>
+ <enum name="GL_SAMPLER_3D_OES"/>
+ <enum name="GL_SAMPLER_CUBE"/>
+ <enum name="GL_SAMPLER_CUBE_ARB"/>
+ <enum name="GL_SAMPLER_1D_SHADOW"/>
+ <enum name="GL_SAMPLER_1D_SHADOW_ARB"/>
+ <enum name="GL_SAMPLER_2D_SHADOW"/>
+ <enum name="GL_SAMPLER_2D_SHADOW_ARB"/>
+ <enum name="GL_SAMPLER_2D_SHADOW_EXT"/>
+ <enum name="GL_SAMPLER_2D_RECT"/>
+ <enum name="GL_SAMPLER_2D_RECT_ARB"/>
+ <enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
+ <enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
+ <enum name="GL_FLOAT_MAT2x3"/>
+ <enum name="GL_FLOAT_MAT2x3_NV"/>
+ <enum name="GL_FLOAT_MAT2x4"/>
+ <enum name="GL_FLOAT_MAT2x4_NV"/>
+ <enum name="GL_FLOAT_MAT3x2"/>
+ <enum name="GL_FLOAT_MAT3x2_NV"/>
+ <enum name="GL_FLOAT_MAT3x4"/>
+ <enum name="GL_FLOAT_MAT3x4_NV"/>
+ <enum name="GL_FLOAT_MAT4x2"/>
+ <enum name="GL_FLOAT_MAT4x2_NV"/>
+ <enum name="GL_FLOAT_MAT4x3"/>
+ <enum name="GL_FLOAT_MAT4x3_NV"/>
+ </group>
+
+ <group name="InternalFormatPName">
+ <enum name="GL_NUM_SAMPLE_COUNTS"/>
+ <enum name="GL_SAMPLES"/>
+ <enum name="GL_INTERNALFORMAT_SUPPORTED"/>
+ <enum name="GL_INTERNALFORMAT_PREFERRED"/>
+ <enum name="GL_INTERNALFORMAT_RED_SIZE"/>
+ <enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
+ <enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
+ <enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
+ <enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
+ <enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
+ <enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
+ <enum name="GL_INTERNALFORMAT_RED_TYPE"/>
+ <enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
+ <enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
+ <enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
+ <enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
+ <enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
+ <enum name="GL_MAX_WIDTH"/>
+ <enum name="GL_MAX_HEIGHT"/>
+ <enum name="GL_MAX_DEPTH"/>
+ <enum name="GL_MAX_LAYERS"/>
+ <enum name="GL_COLOR_COMPONENTS"/>
+ <enum name="GL_COLOR_RENDERABLE"/>
+ <enum name="GL_DEPTH_RENDERABLE"/>
+ <enum name="GL_STENCIL_RENDERABLE"/>
+ <enum name="GL_FRAMEBUFFER_RENDERABLE"/>
+ <enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
+ <enum name="GL_FRAMEBUFFER_BLEND"/>
+ <enum name="GL_READ_PIXELS"/>
+ <enum name="GL_READ_PIXELS_FORMAT"/>
+ <enum name="GL_READ_PIXELS_TYPE"/>
+ <enum name="GL_TEXTURE_IMAGE_FORMAT"/>
+ <enum name="GL_TEXTURE_IMAGE_TYPE"/>
+ <enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
+ <enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
+ <enum name="GL_MIPMAP"/>
+ <enum name="GL_GENERATE_MIPMAP"/>
+ <enum name="GL_AUTO_GENERATE_MIPMAP"/>
+ <enum name="GL_COLOR_ENCODING"/>
+ <enum name="GL_SRGB_READ"/>
+ <enum name="GL_SRGB_WRITE"/>
+ <enum name="GL_FILTER"/>
+ <enum name="GL_VERTEX_TEXTURE"/>
+ <enum name="GL_TESS_CONTROL_TEXTURE"/>
+ <enum name="GL_TESS_EVALUATION_TEXTURE"/>
+ <enum name="GL_GEOMETRY_TEXTURE"/>
+ <enum name="GL_FRAGMENT_TEXTURE"/>
+ <enum name="GL_COMPUTE_TEXTURE"/>
+ <enum name="GL_TEXTURE_SHADOW"/>
+ <enum name="GL_TEXTURE_GATHER"/>
+ <enum name="GL_TEXTURE_GATHER_SHADOW"/>
+ <enum name="GL_SHADER_IMAGE_LOAD"/>
+ <enum name="GL_SHADER_IMAGE_STORE"/>
+ <enum name="GL_SHADER_IMAGE_ATOMIC"/>
+ <enum name="GL_IMAGE_TEXEL_SIZE"/>
+ <enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
+ <enum name="GL_IMAGE_PIXEL_FORMAT"/>
+ <enum name="GL_IMAGE_PIXEL_TYPE"/>
+ <enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
+ <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
+ <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
+ <enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
+ <enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
+ <enum name="GL_TEXTURE_COMPRESSED"/>
+ <enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
+ <enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
+ <enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
+ <enum name="GL_CLEAR_BUFFER"/>
+ <enum name="GL_TEXTURE_VIEW"/>
+ <enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
+ <enum name="GL_CLEAR_TEXTURE"/>
+ </group>
+
+ <group name="FramebufferAttachmentParameterName">
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
+ </group>
+
+ <group name="ProgramInterfacePName">
+ <enum name="GL_ACTIVE_RESOURCES"/>
+ <enum name="GL_MAX_NAME_LENGTH"/>
+ <enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
+ <enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
+ </group>
+
+ <group name="PrecisionType">
+ <enum name="GL_LOW_FLOAT"/>
+ <enum name="GL_MEDIUM_FLOAT"/>
+ <enum name="GL_HIGH_FLOAT"/>
+ <enum name="GL_LOW_INT"/>
+ <enum name="GL_MEDIUM_INT"/>
+ <enum name="GL_HIGH_INT"/>
+ </group>
+
+ <group name="VertexAttribPointerType">
+ <enum name="GL_BYTE"/>
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_SHORT"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_INT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ <enum name="GL_FLOAT"/>
+ <enum name="GL_DOUBLE"/>
+ <enum name="GL_HALF_FLOAT"/>
+ <enum name="GL_FIXED"/>
+ <enum name="GL_INT_2_10_10_10_REV"/>
+ <enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
+ <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
+ </group>
+
+ <group name="SubroutineParameterName">
+ <enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
+ <enum name="GL_COMPATIBLE_SUBROUTINES"/>
+ <enum name="GL_UNIFORM_SIZE"/>
+ <enum name="GL_UNIFORM_NAME_LENGTH"/>
+ </group>
+
+ <group name="GetFramebufferParameter">
+ <enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
+ <enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
+ <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
+ <enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
+ <enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
+ <enum name="GL_DOUBLEBUFFER"/>
+ <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
+ <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
+ <enum name="GL_SAMPLES"/>
+ <enum name="GL_SAMPLE_BUFFERS"/>
+ <enum name="GL_STEREO"/>
+ </group>
+
+ <group name="PathStringFormat">
+ <enum name="GL_PATH_FORMAT_SVG_NV" />
+ <enum name="GL_PATH_FORMAT_PS_NV" />
+ </group>
+
+ <group name="PathFontTarget">
+ <enum name="GL_STANDARD_FONT_NAME_NV" />
+ <enum name="GL_SYSTEM_FONT_NAME_NV" />
+ <enum name="GL_FILE_NAME_NV" />
+ </group>
+
+ <group name="PathHandleMissingGlyphs">
+ <enum name="GL_SKIP_MISSING_GLYPH_NV" />
+ <enum name="GL_USE_MISSING_GLYPH_NV" />
+ </group>
+
+ <group name="PathParameter">
+ <enum name="GL_PATH_STROKE_WIDTH_NV" />
+ <enum name="GL_PATH_INITIAL_END_CAP_NV" />
+ <enum name="GL_PATH_TERMINAL_END_CAP_NV" />
+ <enum name="GL_PATH_JOIN_STYLE_NV" />
+ <enum name="GL_PATH_MITER_LIMIT_NV" />
+ <enum name="GL_PATH_INITIAL_DASH_CAP_NV" />
+ <enum name="GL_PATH_TERMINAL_DASH_CAP_NV" />
+ <enum name="GL_PATH_DASH_OFFSET_NV" />
+ <enum name="GL_PATH_CLIENT_LENGTH_NV" />
+ <enum name="GL_PATH_DASH_OFFSET_RESET_NV" />
+ <enum name="GL_PATH_FILL_MODE_NV" />
+ <enum name="GL_PATH_FILL_MASK_NV" />
+ <enum name="GL_PATH_FILL_COVER_MODE_NV" />
+ <enum name="GL_PATH_STROKE_COVER_MODE_NV" />
+ <enum name="GL_PATH_STROKE_MASK_NV" />
+ <!-- <enum name="GL_PATH_STROKE_BOUND_NV" comment="Removed from extension"/> -->
+ <enum name="GL_PATH_END_CAPS_NV" />
+ <enum name="GL_PATH_DASH_CAPS_NV" />
+ <enum name="GL_PATH_COMMAND_COUNT_NV" />
+ <enum name="GL_PATH_COORD_COUNT_NV" />
+ <enum name="GL_PATH_DASH_ARRAY_COUNT_NV" />
+ <enum name="GL_PATH_COMPUTED_LENGTH_NV" />
+ <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" />
+ <enum name="GL_PATH_FILL_BOUNDING_BOX_NV" />
+ <enum name="GL_PATH_STROKE_BOUNDING_BOX_NV" />
+ </group>
+
+ <group name="PathColor">
+ <enum name="GL_PRIMARY_COLOR" />
+ <enum name="GL_PRIMARY_COLOR_NV" />
+ <enum name="GL_SECONDARY_COLOR_NV" />
+ </group>
+
+ <group name="PathGenMode">
+ <enum name="GL_NONE" />
+ <enum name="GL_EYE_LINEAR" />
+ <enum name="GL_OBJECT_LINEAR" />
+ <enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV" />
+ <enum name="GL_CONSTANT" />
+ </group>
+
+ <group name="TextureLayout">
+ <enum name="GL_LAYOUT_GENERAL_EXT"/>
+ <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
+ <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
+ <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
+ <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
+ </group>
+
+ <group name="PathTransformType">
+ <enum name="GL_NONE" />
+ <enum name="GL_TRANSLATE_X_NV" />
+ <enum name="GL_TRANSLATE_Y_NV" />
+ <enum name="GL_TRANSLATE_2D_NV" />
+ <enum name="GL_TRANSLATE_3D_NV" />
+ <enum name="GL_AFFINE_2D_NV" />
+ <enum name="GL_AFFINE_3D_NV" />
+ <enum name="GL_TRANSPOSE_AFFINE_2D_NV" />
+ <enum name="GL_TRANSPOSE_AFFINE_3D_NV" />
+ </group>
+
+ <group name="PathElementType">
+ <enum name="GL_UTF8_NV" />
+ <enum name="GL_UTF16_NV" />
+ </group>
+
+ <group name="PathCoverMode">
+ <enum name="GL_CONVEX_HULL_NV" />
+ <enum name="GL_BOUNDING_BOX_NV" />
+ <enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV" />
+ <enum name="GL_PATH_FILL_COVER_MODE_NV" />
+ </group>
+
+ <group name="PathFontStyle">
+ <enum name="GL_NONE" />
+ <enum name="GL_BOLD_BIT_NV" />
+ <enum name="GL_ITALIC_BIT_NV" />
+ </group>
+
+ <group name="PathMetricMask">
+ <enum name="GL_GLYPH_WIDTH_BIT_NV" />
+ <enum name="GL_GLYPH_HEIGHT_BIT_NV" />
+ <enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV" />
+ <enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV" />
+ <enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV" />
+ <enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV" />
+ <enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV" />
+ <enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV" />
+ <enum name="GL_GLYPH_HAS_KERNING_BIT_NV" />
+ <enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV" />
+ <enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV" />
+ <enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV" />
+ <enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV" />
+ <enum name="GL_FONT_UNITS_PER_EM_BIT_NV" />
+ <enum name="GL_FONT_ASCENDER_BIT_NV" />
+ <enum name="GL_FONT_DESCENDER_BIT_NV" />
+ <enum name="GL_FONT_HEIGHT_BIT_NV" />
+ <enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV" />
+ <enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV" />
+ <enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV" />
+ <enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV" />
+ <enum name="GL_FONT_HAS_KERNING_BIT_NV" />
+ <enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV" />
+ </group>
+
+ <group name="PathListMode">
+ <enum name="GL_ACCUM_ADJACENT_PAIRS_NV" />
+ <enum name="GL_ADJACENT_PAIRS_NV" />
+ <enum name="GL_FIRST_TO_REST_NV" />
+ </group>
+
+ <group name="ProgramPropertyARB">
+ <enum name="GL_DELETE_STATUS" />
+ <enum name="GL_LINK_STATUS" />
+ <enum name="GL_VALIDATE_STATUS" />
+ <enum name="GL_INFO_LOG_LENGTH" />
+ <enum name="GL_ATTACHED_SHADERS" />
+ <enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS" />
+ <enum name="GL_ACTIVE_ATTRIBUTES" />
+ <enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH" />
+ <enum name="GL_ACTIVE_UNIFORMS" />
+ <enum name="GL_ACTIVE_UNIFORM_BLOCKS" />
+ <enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH" />
+ <enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH" />
+ <enum name="GL_COMPUTE_WORK_GROUP_SIZE" />
+ <enum name="GL_PROGRAM_BINARY_LENGTH" />
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE" />
+ <enum name="GL_TRANSFORM_FEEDBACK_VARYINGS" />
+ <enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" />
+ <enum name="GL_GEOMETRY_VERTICES_OUT" />
+ <enum name="GL_GEOMETRY_INPUT_TYPE" />
+ <enum name="GL_GEOMETRY_OUTPUT_TYPE" />
+ </group>
</groups>
<!-- SECTION: GL enumerant (token) definitions. -->
@@ -2043,6 +3419,10 @@
<enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/>
</enums>
+ <enums namespace="GL" group="BufferAccessMask" type="bitmask" comment="GL_MAP_{COHERENT,FLUSH_EXPLICIT,INVALIDATE_BUFFER,INVALIDATE_RANGE,PERSISTENT,READ,UNSYNCHRONIZED,WRITE}_{BIT,BIT_EXT} also lie in this namespace">
+ <!-- Also used: 0x000000ff for bits reused from MapBufferUsageMask below -->
+ </enums>
+
<enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace">
<enum value="0x00008000" name="GL_COVERAGE_BUFFER_BIT_NV" comment="Collides with AttribMask bit GL_HINT_BIT. OK since this token is for OpenGL ES 2, which doesn't have attribute groups."/>
<!-- Also used: 0x00004700 for bits reused from AttribMask above -->
@@ -2060,7 +3440,9 @@
<enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
<enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
<enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
- <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
+ <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
+ <enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR" alias="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
+ <enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
</enums>
<enums namespace="GL" group="ContextProfileMask" type="bitmask">
@@ -2090,6 +3472,10 @@
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
<enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
+ <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
+ <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV"/>
+ <unused start="0x1000" end="0x1000" comment="Reserved for NVIDIA"/>
+ <enum value="0x2000" name="GL_EXTERNAL_STORAGE_BIT_NVX"/>
</enums>
<enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
@@ -2126,7 +3512,7 @@
<enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
</enums>
- <enums namespace="OcclusionQueryEventMaskAMD">
+ <enums namespace="GL" group="OcclusionQueryEventMaskAMD" type="bitmask">
<enum value="0x00000001" name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
<enum value="0x00000002" name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
<enum value="0x00000004" name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
@@ -2286,11 +3672,17 @@
<enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
</enums>
+ <enums namespace="GL" group="FoveationConfigBitQCOM" type="bitmask">
+ <enum value="0x00000001" name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
+ <enum value="0x00000002" name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
+ </enums>
+
<enums namespace="GL" group="FfdMaskSGIX" type="bitmask">
<enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
<enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
</enums>
+
<!-- Non-bitmask enums with their own namespace. Generally small numbers
used for indexed access. -->
@@ -2404,11 +3796,14 @@
<enum value="1" name="GL_TRUE"/>
<enum value="1" name="GL_ONE"/>
<enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
+ <enum value="0xFFFFFFFF" name="GL_ALL_PIXELS_AMD"/>
<enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64"/>
<enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64"/>
<enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
<enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
<enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
+ <enum value="16" name="GL_UUID_SIZE_EXT"/>
+ <enum value="8" name="GL_LUID_SIZE_EXT"/>
</enums>
<enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused.">
@@ -2731,6 +4126,7 @@
<enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/>
<enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
<enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/>
+ <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_EXT" alias="GL_MAX_CLIP_PLANES"/>
<enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/>
<enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/>
<enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/>
@@ -2998,30 +4394,38 @@
<enum value="0x3000" name="GL_CLIP_PLANE0"/>
<enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
<enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/>
+ <enum value="0x3000" name="GL_CLIP_DISTANCE0_EXT" alias="GL_CLIP_PLANE0"/>
<enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/>
<enum value="0x3001" name="GL_CLIP_PLANE1"/>
<enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
<enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/>
+ <enum value="0x3001" name="GL_CLIP_DISTANCE1_EXT" alias="GL_CLIP_PLANE1"/>
<enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/>
<enum value="0x3002" name="GL_CLIP_PLANE2"/>
<enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
<enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/>
+ <enum value="0x3002" name="GL_CLIP_DISTANCE2_EXT" alias="GL_CLIP_PLANE2"/>
<enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/>
<enum value="0x3003" name="GL_CLIP_PLANE3"/>
<enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
<enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/>
+ <enum value="0x3003" name="GL_CLIP_DISTANCE3_EXT" alias="GL_CLIP_PLANE3"/>
<enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/>
<enum value="0x3004" name="GL_CLIP_PLANE4"/>
<enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
<enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/>
+ <enum value="0x3004" name="GL_CLIP_DISTANCE4_EXT" alias="GL_CLIP_PLANE4"/>
<enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/>
<enum value="0x3005" name="GL_CLIP_PLANE5"/>
<enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
<enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/>
+ <enum value="0x3005" name="GL_CLIP_DISTANCE5_EXT" alias="GL_CLIP_PLANE5"/>
<enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/>
<enum value="0x3006" name="GL_CLIP_DISTANCE6"/>
+ <enum value="0x3006" name="GL_CLIP_DISTANCE6_EXT" alias="GL_CLIP_DISTANCE6"/>
<enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/>
<enum value="0x3007" name="GL_CLIP_DISTANCE7"/>
+ <enum value="0x3007" name="GL_CLIP_DISTANCE7_EXT" alias="GL_CLIP_DISTANCE7"/>
<enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/>
<unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
<enum value="0x4000" name="GL_LIGHT0"/>
@@ -3506,8 +4910,10 @@
<enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
<enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
<enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
- <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
- <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
+ <enum value="0x80EE" name="GL_PARAMETER_BUFFER"/>
+ <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB" alias="GL_PARAMETER_BUFFER"/>
+ <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING"/>
+ <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB" alias="GL_PARAMETER_BUFFER_BINDING"/>
<enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
<unused start="0x80F1" end="0x810F" vendor="MS"/>
</enums>
@@ -3955,18 +5361,22 @@
<enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
<enum value="0x825B" name="GL_MAX_VIEWPORTS"/>
<enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/>
+ <enum value="0x825B" name="GL_MAX_VIEWPORTS_OES"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
+ <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
+ <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
+ <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/>
@@ -4139,26 +5549,41 @@
ARB_direct_state_access in February 2015 after determining it
was not well defined or implementable. -->
<unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
- <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
- <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
- <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB"/>
- <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB"/>
- <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
- <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
- <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
- <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
- <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
- <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
- <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
- <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
+ <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
+ <enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
+ <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
+ <enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB" alias="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
+ <enum value="0x82EE" name="GL_VERTICES_SUBMITTED"/>
+ <enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB" alias="GL_VERTICES_SUBMITTED"/>
+ <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED"/>
+ <enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB" alias="GL_PRIMITIVES_SUBMITTED"/>
+ <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS"/>
+ <enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB" alias="GL_VERTEX_SHADER_INVOCATIONS"/>
+ <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES"/>
+ <enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB" alias="GL_TESS_CONTROL_SHADER_PATCHES"/>
+ <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
+ <enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB" alias="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
+ <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
+ <enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB" alias="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
+ <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
+ <enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB" alias="GL_FRAGMENT_SHADER_INVOCATIONS"/>
+ <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS"/>
+ <enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB" alias="GL_COMPUTE_SHADER_INVOCATIONS"/>
+ <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES"/>
+ <enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_INPUT_PRIMITIVES"/>
+ <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
+ <enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB" alias="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
<enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
<enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
+ <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/>
<enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
+ <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" alias="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
<enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
<enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
<enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
<enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
- <unused start="0x82FD" end="0x830F" vendor="ARB"/>
+ <enum value="0x82FD" name="GL_ROBUST_GPU_TIMEOUT_MS_KHR" comment="Reserved for future"/>
+ <unused start="0x82FE" end="0x830F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI">
@@ -4354,7 +5779,9 @@
<enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
<enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
<enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
- <unused start="0x83FC" end="0x83FE" vendor="INTEL"/>
+ <enum value="0x83FC" name="GL_BLACKHOLE_RENDER_INTEL"/>
+ <unused start="0x83FD" vendor="INTEL"/>
+ <enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
<enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
</enums>
@@ -4635,8 +6062,10 @@
<unused start="0x84FB" end="0x84FC" vendor="NV"/>
<enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
<enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
- <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
- <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
+ <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY"/>
+ <enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_TEXTURE_MAX_ANISOTROPY"/>
+ <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
+ <enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" alias="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
<enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/>
<enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
<enum value="0x8501" name="GL_TEXTURE_LOD_BIAS"/>
@@ -5338,7 +6767,7 @@
<enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
<enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
<enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
- <unused start="0x875F" vendor="MESA"/>
+ <enum value="0x875F" name="GL_PROGRAM_BINARY_FORMAT_MESA"/>
</enums>
<enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD">
@@ -5941,16 +7370,20 @@
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/>
+ <enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_NV"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
+ <enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_NV"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
+ <enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
<enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
+ <enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES"/>
@@ -6397,6 +7830,9 @@
<enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/>
<enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/>
<enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
+ <enum value="0x8BB8" name="GL_TILE_RASTER_ORDER_FIXED_MESA"/>
+ <enum value="0x8BB9" name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/>
+ <enum value="0x8BBA" name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/>
</enums>
<enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
@@ -6421,7 +7857,13 @@
<enum value="0x8BDC" name="GL_STATE_RESTORE"/>
<unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/>
<enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
- <unused start="0x8BE8" end="0x8BFF" vendor="QCOM"/>
+ <unused start="0x8BE8" end="0x8BEF" vendor="QCOM"/>
+ <enum value="0x8BFA" name="GL_TEXTURE_PROTECTED_EXT"/>
+ <enum value="0x8BFB" name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/>
+ <enum value="0x8BFC" name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/>
+ <enum value="0x8BFD" name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/>
+ <enum value="0x8BFE" name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/>
+ <enum value="0x8BFF" name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/>
</enums>
<enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
@@ -6631,11 +8073,12 @@
<enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
<unused start="0x8C94" end="0x8C9F" vendor="QCOM"/>
</enums>
-
<enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB">
<enum value="0x8CA0" name="GL_POINT_SPRITE_COORD_ORIGIN"/>
<enum value="0x8CA1" name="GL_LOWER_LEFT"/>
+ <enum value="0x8CA1" name="GL_LOWER_LEFT_EXT" alias="GL_LOWER_LEFT"/>
<enum value="0x8CA2" name="GL_UPPER_LEFT"/>
+ <enum value="0x8CA2" name="GL_UPPER_LEFT_EXT" alias="GL_UPPER_LEFT"/>
<enum value="0x8CA3" name="GL_STENCIL_BACK_REF"/>
<enum value="0x8CA4" name="GL_STENCIL_BACK_VALUE_MASK"/>
<enum value="0x8CA5" name="GL_STENCIL_BACK_WRITEMASK"/>
@@ -7116,7 +8559,8 @@
<enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/>
<enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
<enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
- <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
+ <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP"/>
+ <enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT" alias="GL_POLYGON_OFFSET_CLAMP"/>
<unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
@@ -7288,12 +8732,16 @@
<unused start="0x8E8B" vendor="NV"/>
<enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
<enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
+ <enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
<enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
<enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
+ <enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
<enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
<enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
+ <enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
<enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
<enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
+ <enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
</enums>
<enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
@@ -7321,7 +8769,14 @@
<enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
<enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
<enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/>
- <unused start="0x8ED8" end="0x8F1C" vendor="NV"/>
+ <unused start="0x8ED8" end="0x8F0F" vendor="NV"/>
+ <enum value="0x8F10" name="GL_INCLUSIVE_EXT"/>
+ <enum value="0x8F11" name="GL_EXCLUSIVE_EXT"/>
+ <enum value="0x8F12" name="GL_WINDOW_RECTANGLE_EXT"/>
+ <enum value="0x8F13" name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
+ <enum value="0x8F14" name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
+ <enum value="0x8F15" name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
+ <unused start="0x8F16" end="0x8F1C" vendor="NV"/>
<enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/>
<enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
<enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
@@ -7409,7 +8864,9 @@
<enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/>
<enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
<enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
- <unused start="0x8F68" end="0x8F6F" vendor="ARM"/>
+ <unused start="0x8F68" vendor="ARM"/>
+ <enum value="0x8F69" name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
+ <unused start="0x8F6A" end="0x8F6F" vendor="ARM"/>
</enums>
<enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL.">
@@ -7455,7 +8912,7 @@
<unused start="0x8FBC" vendor="QCOM"/>
<enum value="0x8FBD" name="GL_SR8_EXT"/>
<enum value="0x8FBE" name="GL_SRG8_EXT"/>
- <unused start="0x8FBF" vendor="QCOM"/>
+ <enum value="0x8FBF" name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/>
</enums>
<enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
@@ -7897,7 +9354,10 @@
<enum value="0x9139" name="GL_CUBIC_IMG"/>
<enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
<enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
- <unused start="0x913C" end="0x913F" vendor="IMG"/>
+ <enum value="0x913C" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
+ <enum value="0x913D" name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
+ <enum value="0x913E" name="GL_DOWNSAMPLE_SCALES_IMG"/>
+ <enum value="0x913F" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
</enums>
<enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
@@ -7994,9 +9454,13 @@
<enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
- <unused start="0x91AB" end="0x91AF" vendor="AMD"/>
- <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
- <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB"/>
+ <unused start="0x91AB" end="0x91AD" vendor="AMD"/>
+ <enum value="0x91AE" name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/>
+ <enum value="0x91AF" name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/>
+ <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
+ <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB" alias="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
+ <enum value="0x91B1" name="GL_COMPLETION_STATUS_KHR"/>
+ <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB" alias="GL_COMPLETION_STATUS_KHR"/>
<unused start="0x91B2" end="0x91B8" vendor="AMD"/>
<enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
<unused start="0x91BA" vendor="AMD"/>
@@ -8006,7 +9470,17 @@
<enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
- <unused start="0x91C0" end="0x923F" vendor="AMD"/>
+ <unused start="0x91C0" end="0x91C4" vendor="AMD"/>
+ <enum value="0x91C5" name="GL_FLOAT16_MAT2_AMD"/>
+ <enum value="0x91C6" name="GL_FLOAT16_MAT3_AMD"/>
+ <enum value="0x91C7" name="GL_FLOAT16_MAT4_AMD"/>
+ <enum value="0x91C8" name="GL_FLOAT16_MAT2x3_AMD"/>
+ <enum value="0x91C9" name="GL_FLOAT16_MAT2x4_AMD"/>
+ <enum value="0x91CA" name="GL_FLOAT16_MAT3x2_AMD"/>
+ <enum value="0x91CB" name="GL_FLOAT16_MAT3x4_AMD"/>
+ <enum value="0x91CC" name="GL_FLOAT16_MAT4x2_AMD"/>
+ <enum value="0x91CD" name="GL_FLOAT16_MAT4x3_AMD"/>
+ <unused start="0x91CE" end="0x923F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
@@ -8138,12 +9612,16 @@
<enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
<enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
<enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
- <unused start="0x92B5" end="0x92BD" vendor="NV"/>
+ <unused start="0x92B5" end="0x92B9" vendor="NV"/>
+ <enum value="0x92BA" name="GL_MAX_LGPU_GPUS_NVX"/>
+ <enum value="0x92BA" name="GL_MULTICAST_GPUS_NV"/>
+ <enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/>
+ <unused start="0x92BC" end="0x92BD" vendor="NV"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
- <unused start="0x92BF" vendor="NV"/>
+ <enum value="0x92BF" name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/>
<enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
<enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
@@ -8301,15 +9779,35 @@
<enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
<enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
<enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
- <unused start="0x934D" end="0x935B" vendor="NV"/>
+ <enum value="0x934D" name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/>
+ <enum value="0x934E" name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/>
+ <enum value="0x934F" name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/>
+ <enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
+ <enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
+ <enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
+ <enum value="0x9353" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
+ <enum value="0x9354" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
+ <enum value="0x9355" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
+ <enum value="0x9356" name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
+ <enum value="0x9357" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
+ <enum value="0x9358" name="GL_VIEWPORT_SWIZZLE_X_NV"/>
+ <enum value="0x9359" name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
+ <enum value="0x935A" name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
+ <enum value="0x935B" name="GL_VIEWPORT_SWIZZLE_W_NV"/>
<enum value="0x935C" name="GL_CLIP_ORIGIN"/>
+ <enum value="0x935C" name="GL_CLIP_ORIGIN_EXT" alias="GL_CLIP_ORIGIN"/>
<enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/>
+ <enum value="0x935D" name="GL_CLIP_DEPTH_MODE_EXT" alias="GL_CLIP_DEPTH_MODE"/>
<enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/>
+ <enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE_EXT" alias="GL_NEGATIVE_ONE_TO_ONE"/>
<enum value="0x935F" name="GL_ZERO_TO_ONE"/>
+ <enum value="0x935F" name="GL_ZERO_TO_ONE_EXT" alias="GL_ZERO_TO_ONE"/>
<unused start="0x9360" end="0x9364" vendor="NV"/>
<enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
<enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
+ <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_EXT" alias="GL_TEXTURE_REDUCTION_MODE_ARB"/>
<enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/>
+ <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_EXT" alias="GL_WEIGHTED_AVERAGE_ARB"/>
<enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
<enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
<enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/>
@@ -8327,7 +9825,10 @@
<enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
<enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
<enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
- <unused start="0x937C" end="0x937F" vendor="NV"/>
+ <enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
+ <enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
+ <enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
+ <unused start="0x937F" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
@@ -8464,14 +9965,70 @@
</enums>
<enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
- <unused start="0x9530" end="0x962F" vendor="NV"/>
+ <enum value="0x9530" name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
+ <enum value="0x9531" name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
+ <unused start="0x9532" end="0x953F" vendor="NV"/>
+ <enum value="0x9540" name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/>
+ <unused start="0x9541" vendor="NV"/>
+ <enum value="0x9542" name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/>
+ <unused start="0x9543" vendor="NV"/>
+ <enum value="0x9544" name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/>
+ <enum value="0x9545" name="GL_QUERY_RESOURCE_TEXTURE_NV"/>
+ <enum value="0x9546" name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/>
+ <enum value="0x9547" name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/>
+ <enum value="0x9548" name="GL_PER_GPU_STORAGE_NV"/>
+ <enum value="0x9549" name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
+ <unused start="0x954A" end="0x954C" vendor="NV"/>
+ <enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
+ <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
+ <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
+ <enum value="0x9550" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/>
+ <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
+ <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB" alias="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
+ <enum value="0x9552" name="GL_SPIR_V_BINARY"/>
+ <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB" alias="GL_SPIR_V_BINARY"/>
+ <enum value="0x9553" name="GL_SPIR_V_EXTENSIONS"/>
+ <enum value="0x9554" name="GL_NUM_SPIR_V_EXTENSIONS"/>
+ <unused start="0x9555" end="0x9557" vendor="NV"/>
+ <enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/>
+ <unused start="0x9559" end="0x957F" vendor="NV"/>
+ <enum value="0x9580" name="GL_TEXTURE_TILING_EXT"/>
+ <enum value="0x9581" name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
+ <enum value="0x9582" name="GL_NUM_TILING_TYPES_EXT"/>
+ <enum value="0x9583" name="GL_TILING_TYPES_EXT"/>
+ <enum value="0x9584" name="GL_OPTIMAL_TILING_EXT"/>
+ <enum value="0x9585" name="GL_LINEAR_TILING_EXT"/>
+ <enum value="0x9586" name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
+ <enum value="0x9587" name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
+ <enum value="0x9588" name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
+ <enum value="0x9589" name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
+ <enum value="0x958A" name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
+ <enum value="0x958B" name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
+ <enum value="0x958C" name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
+ <enum value="0x958D" name="GL_LAYOUT_GENERAL_EXT"/>
+ <enum value="0x958E" name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
+ <enum value="0x958F" name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
+ <enum value="0x9590" name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
+ <enum value="0x9591" name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
+ <enum value="0x9592" name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
+ <enum value="0x9593" name="GL_LAYOUT_TRANSFER_DST_EXT"/>
+ <enum value="0x9594" name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
+ <enum value="0x9595" name="GL_D3D12_FENCE_VALUE_EXT"/>
+ <enum value="0x9596" name="GL_NUM_DEVICE_UUIDS_EXT"/>
+ <enum value="0x9597" name="GL_DEVICE_UUID_EXT"/>
+ <enum value="0x9598" name="GL_DRIVER_UUID_EXT"/>
+ <enum value="0x9599" name="GL_DEVICE_LUID_EXT"/>
+ <enum value="0x959A" name="GL_DEVICE_NODE_MASK_EXT"/>
+ <enum value="0x959B" name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
+ <unused start="0x959C" end="0x962F" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
<enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
<enum value="0x9631" name="GL_MAX_VIEWS_OVR"/>
<enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
- <unused start="0x9633" end="0x963F" vendor="Oculus"/>
+ <enum value="0x9633" name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
+ <unused start="0x9634" end="0x963F" vendor="Oculus"/>
</enums>
<enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294">
@@ -8481,7 +10038,20 @@
</enums>
<enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977">
- <unused start="0x9650" end="0x968F" vendor="IMG"/>
+ <enum value="0x9650" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
+ <enum value="0x9651" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
+ <enum value="0x9652" name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
+ <unused start="0x9653" end="0x968F" vendor="IMG"/>
+ </enums>
+
+ <enums namespace="GL" start="0x9690" end="0x969F" vendor="ANGLE" comment="Khronos bug 15423">
+ <unused start="0x9690" end="0x969F" vendor="ANGLE"/>
+ </enums>
+
+ <enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Maurice Ribble">
+ <unused start="0x96A0" end="0x96A1" vendor="Qualcomm"/>
+ <enum value="0x96A2" name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
+ <unused start="0x96A3" end="0x96AF" vendor="Qualcomm"/>
</enums>
<!-- Enums reservable for future use. To reserve a new range, allocate one
@@ -8493,8 +10063,8 @@
file) File requests in the Khronos Bugzilla, OpenGL project, Registry
component. -->
- <enums namespace="GL" start="0x9690" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
- <unused start="0x9690" end="99999" comment="RESERVED"/>
+ <enums namespace="GL" start="0x96B0" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
+ <unused start="0x96B0" end="99999" comment="RESERVED"/>
</enums>
<!-- Historical large block allocations, all unused except (in older days) by IBM -->
@@ -8655,15 +10225,19 @@
</command>
<command>
<proto>void <name>glAlphaFuncx</name></proto>
- <param><ptype>GLenum</ptype> <name>func</name></param>
+ <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
<param><ptype>GLfixed</ptype> <name>ref</name></param>
</command>
<command>
<proto>void <name>glAlphaFuncxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>func</name></param>
+ <param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
</command>
<command>
+ <proto>void <name>glAlphaToCoverageDitherControlNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ </command>
+ <command>
<proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
</command>
<command>
@@ -8671,6 +10245,12 @@
<param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
+ <proto><ptype>GLboolean</ptype> <name>glAcquireKeyedMutexWin32EXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>key</name></param>
+ <param><ptype>GLuint</ptype> <name>timeout</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
@@ -8762,7 +10342,7 @@
</command>
<command>
<proto>void <name>glBeginQuery</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<glx type="render" opcode="231"/>
</command>
@@ -8774,27 +10354,28 @@
</command>
<command>
<proto>void <name>glBeginQueryEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginQueryIndexed</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginTransformFeedback</name></proto>
- <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+ <glx type="render" opcode="357"/>
</command>
<command>
<proto>void <name>glBeginTransformFeedbackEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
<alias name="glBeginTransformFeedback"/>
</command>
<command>
<proto>void <name>glBeginTransformFeedbackNV</name></proto>
- <param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>primitiveMode</name></param>
<alias name="glBeginTransformFeedback"/>
</command>
<command>
@@ -8830,34 +10411,35 @@
</command>
<command>
<proto>void <name>glBindBufferBase</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <glx type="render" opcode="356"/>
</command>
<command>
<proto>void <name>glBindBufferBaseEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glBindBufferBase"/>
</command>
<command>
<proto>void <name>glBindBufferBaseNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glBindBufferBase"/>
</command>
<command>
<proto>void <name>glBindBufferOffsetEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glBindBufferOffsetNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -8865,15 +10447,16 @@
</command>
<command>
<proto>void <name>glBindBufferRange</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <glx type="render" opcode="355"/>
</command>
<command>
<proto>void <name>glBindBufferRangeEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -8882,7 +10465,7 @@
</command>
<command>
<proto>void <name>glBindBufferRangeNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -8891,14 +10474,14 @@
</command>
<command>
<proto>void <name>glBindBuffersBase</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
</command>
<command>
<proto>void <name>glBindBuffersRange</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
@@ -8951,7 +10534,7 @@
</command>
<command>
<proto>void <name>glBindFramebufferOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
</command>
<command>
@@ -8961,8 +10544,8 @@
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
- <param><ptype>GLenum</ptype> <name>access</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>format</name></param>
</command>
<command>
<proto>void <name>glBindImageTextureEXT</name></proto>
@@ -8971,7 +10554,7 @@
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
- <param><ptype>GLenum</ptype> <name>access</name></param>
+ <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
<param><ptype>GLint</ptype> <name>format</name></param>
</command>
<command>
@@ -9035,7 +10618,7 @@
</command>
<command>
<proto>void <name>glBindRenderbufferOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
@@ -9086,7 +10669,7 @@
</command>
<command>
<proto>void <name>glBindTransformFeedback</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BindTransformFeedbackTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
@@ -9262,7 +10845,7 @@
</command>
<command>
<proto>void <name>glBlendEquation</name></proto>
- <param group="BlendEquationMode"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="4097"/>
</command>
<command>
@@ -9274,12 +10857,12 @@
<command>
<proto>void <name>glBlendEquationIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendEquationOES</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glBlendEquationSeparate</name></proto>
@@ -9297,69 +10880,69 @@
<command>
<proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
- <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateOES</name></proto>
- <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
- <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendEquationSeparatei</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
- <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendEquationSeparateiARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
- <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
- <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateiOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>modeRGB</name></param>
- <param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationi</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glBlendEquationiARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendEquationiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendEquationiOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendFunc</name></proto>
- <param group="BlendingFactorSrc"><ptype>GLenum</ptype> <name>sfactor</name></param>
- <param group="BlendingFactorDest"><ptype>GLenum</ptype> <name>dfactor</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactor</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactor</name></param>
<glx type="render" opcode="160"/>
</command>
<command>
@@ -9371,106 +10954,106 @@
</command>
<command>
<proto>void <name>glBlendFuncSeparate</name></proto>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
<glx type="render" opcode="4134"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateEXT</name></proto>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
<alias name="glBlendFuncSeparate"/>
<glx type="render" opcode="4134"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateINGR</name></proto>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
- <param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
<alias name="glBlendFuncSeparate"/>
<glx type="render" opcode="4134"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
- <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
- <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
- <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateOES</name></proto>
- <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
- <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
- <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
- <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendFuncSeparatei</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
- <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
- <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
- <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendFuncSeparateiARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
- <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
- <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
- <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
- <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
- <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
- <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateiOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>srcRGB</name></param>
- <param><ptype>GLenum</ptype> <name>dstRGB</name></param>
- <param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
- <param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstRGB</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>srcAlpha</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFunci</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>src</name></param>
- <param><ptype>GLenum</ptype> <name>dst</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
</command>
<command>
<proto>void <name>glBlendFunciARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>src</name></param>
- <param><ptype>GLenum</ptype> <name>dst</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendFunciEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>src</name></param>
- <param><ptype>GLenum</ptype> <name>dst</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendFunciOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
- <param><ptype>GLenum</ptype> <name>src</name></param>
- <param><ptype>GLenum</ptype> <name>dst</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>src</name></param>
+ <param group="BlendingFactor"><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
@@ -9489,7 +11072,7 @@
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
- <param><ptype>GLenum</ptype> <name>filter</name></param>
+ <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
<glx type="render" opcode="4330"/>
</command>
<command>
@@ -9502,8 +11085,8 @@
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
- <param><ptype>GLbitfield</ptype> <name>mask</name></param>
- <param><ptype>GLenum</ptype> <name>filter</name></param>
+ <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
+ <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
</command>
<command>
<proto>void <name>glBlitFramebufferEXT</name></proto>
@@ -9516,7 +11099,7 @@
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
- <param><ptype>GLenum</ptype> <name>filter</name></param>
+ <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
<alias name="glBlitFramebuffer"/>
<glx type="render" opcode="4330"/>
</command>
@@ -9530,8 +11113,8 @@
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
- <param><ptype>GLbitfield</ptype> <name>mask</name></param>
- <param><ptype>GLenum</ptype> <name>filter</name></param>
+ <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
+ <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
<alias name="glBlitFramebuffer"/>
</command>
<command>
@@ -9546,8 +11129,8 @@
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
- <param><ptype>GLbitfield</ptype> <name>mask</name></param>
- <param><ptype>GLenum</ptype> <name>filter</name></param>
+ <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
+ <param group="BlitFramebufferFilter"><ptype>GLenum</ptype> <name>filter</name></param>
</command>
<command>
<proto>void <name>glBufferAddressRangeNV</name></proto>
@@ -9586,20 +11169,35 @@
</command>
<command>
<proto>void <name>glBufferStorage</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glBufferStorageEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
<alias name="glBufferStorage"/>
</command>
<command>
+ <proto>void <name>glBufferStorageExternalEXT</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLintptr</ptype> <name>offset</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
+ <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
+ </command>
+ <command>
+ <proto>void <name>glBufferStorageMemEXT</name></proto>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glBufferSubData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -9631,24 +11229,24 @@
<glx type="render" opcode="2"/>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
+ <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="vendor" opcode="1427"/>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
+ <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glCheckFramebufferStatus"/>
<glx type="vendor" opcode="1427"/>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
+ <proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
@@ -9690,46 +11288,50 @@
</command>
<command>
<proto>void <name>glClearBufferData</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="BufferStorageTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearBufferSubData</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearBufferfi</name></proto>
- <param><ptype>GLenum</ptype> <name>buffer</name></param>
+ <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param><ptype>GLfloat</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>stencil</name></param>
+ <glx type="render" opcode="360"/>
</command>
<command>
<proto>void <name>glClearBufferfv</name></proto>
- <param><ptype>GLenum</ptype> <name>buffer</name></param>
+ <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <glx type="render" opcode="361"/>
</command>
<command>
<proto>void <name>glClearBufferiv</name></proto>
- <param><ptype>GLenum</ptype> <name>buffer</name></param>
+ <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param>
+ <glx type="render" opcode="362"/>
</command>
<command>
<proto>void <name>glClearBufferuiv</name></proto>
- <param><ptype>GLenum</ptype> <name>buffer</name></param>
+ <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param>
+ <glx type="render" opcode="363"/>
</command>
<command>
<proto>void <name>glClearColor</name></proto>
@@ -9805,15 +11407,15 @@
<command>
<proto>void <name>glClearNamedBufferData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearNamedBufferDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
@@ -9821,11 +11423,11 @@
<command>
<proto>void <name>glClearNamedBufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>data</name></param>
</command>
<command>
@@ -9841,7 +11443,7 @@
<command>
<proto>void <name>glClearNamedFramebufferfi</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>buffer</name></param>
+ <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param><ptype>GLfloat</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>stencil</name></param>
@@ -9849,25 +11451,31 @@
<command>
<proto>void <name>glClearNamedFramebufferfv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>buffer</name></param>
+ <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param>const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferiv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>buffer</name></param>
+ <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param>const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferuiv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>buffer</name></param>
+ <param group="Buffer"><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param>const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
+ <proto>void <name>glClearPixelLocalStorageuiEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>offset</name></param>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param len="n">const <ptype>GLuint</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glClearStencil</name></proto>
<param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
<glx type="render" opcode="131"/>
@@ -9876,11 +11484,20 @@
<proto>void <name>glClearTexImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
+ <proto>void <name>glClearTexImageEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
+ <alias name="glClearTexImage"/>
+ </command>
+ <command>
<proto>void <name>glClearTexSubImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
@@ -9890,11 +11507,26 @@
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
+ <proto>void <name>glClearTexSubImageEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xoffset</name></param>
+ <param><ptype>GLint</ptype> <name>yoffset</name></param>
+ <param><ptype>GLint</ptype> <name>zoffset</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
+ <alias name="glClearTexSubImage"/>
+ </command>
+ <command>
<proto>void <name>glClientActiveTexture</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
</command>
@@ -9912,22 +11544,28 @@
<param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
+ <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
+ <proto group="SyncStatus"><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
<param><ptype>GLsync</ptype> <name>sync</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="SyncObjectMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
<alias name="glClientWaitSync"/>
</command>
<command>
<proto>void <name>glClipControl</name></proto>
+ <param group="ClipControlOrigin"><ptype>GLenum</ptype> <name>origin</name></param>
+ <param group="ClipControlDepth"><ptype>GLenum</ptype> <name>depth</name></param>
+ </command>
+ <command>
+ <proto>void <name>glClipControlEXT</name></proto>
<param><ptype>GLenum</ptype> <name>origin</name></param>
<param><ptype>GLenum</ptype> <name>depth</name></param>
+ <alias name="glClipControl"/>
</command>
<command>
<proto>void <name>glClipPlane</name></proto>
@@ -9937,33 +11575,33 @@
</command>
<command>
<proto>void <name>glClipPlanef</name></proto>
- <param><ptype>GLenum</ptype> <name>p</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
</command>
<command>
<proto>void <name>glClipPlanefIMG</name></proto>
- <param><ptype>GLenum</ptype> <name>p</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
</command>
<command>
<proto>void <name>glClipPlanefOES</name></proto>
- <param><ptype>GLenum</ptype> <name>plane</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param>
<glx type="render" opcode="4312"/>
</command>
<command>
<proto>void <name>glClipPlanex</name></proto>
- <param><ptype>GLenum</ptype> <name>plane</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glClipPlanexIMG</name></proto>
- <param><ptype>GLenum</ptype> <name>p</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>p</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>eqn</name></param>
</command>
<command>
<proto>void <name>glClipPlanexOES</name></proto>
- <param><ptype>GLenum</ptype> <name>plane</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
@@ -10342,6 +11980,7 @@
<param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
<alias name="glColorMaski"/>
+ <glx type="render" opcode="352"/>
</command>
<command>
<proto>void <name>glColorMaski</name></proto>
@@ -10377,22 +12016,22 @@
</command>
<command>
<proto>void <name>glColorP3ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
</command>
<command>
<proto>void <name>glColorP3uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
</command>
<command>
<proto>void <name>glColorP4ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
</command>
<command>
<proto>void <name>glColorP4uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
</command>
<command>
@@ -10448,7 +12087,7 @@
<command>
<proto>void <name>glColorTable</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -10459,7 +12098,7 @@
<command>
<proto>void <name>glColorTableEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -10469,7 +12108,7 @@
<command>
<proto>void <name>glColorTableParameterfv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="2054"/>
</command>
@@ -10484,7 +12123,7 @@
<command>
<proto>void <name>glColorTableParameteriv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="2055"/>
</command>
@@ -10499,7 +12138,7 @@
<command>
<proto>void <name>glColorTableSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -10591,7 +12230,7 @@
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
@@ -10602,7 +12241,7 @@
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -10614,7 +12253,7 @@
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -10665,7 +12304,7 @@
<proto>void <name>glCompressedTexImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
@@ -10677,7 +12316,7 @@
<proto>void <name>glCompressedTexImage1DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
@@ -10689,7 +12328,7 @@
<proto>void <name>glCompressedTexImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -10702,7 +12341,7 @@
<proto>void <name>glCompressedTexImage2DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -10715,7 +12354,7 @@
<proto>void <name>glCompressedTexImage3D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -10729,7 +12368,7 @@
<proto>void <name>glCompressedTexImage3DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -10741,16 +12380,15 @@
</command>
<command>
<proto>void <name>glCompressedTexImage3DOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>data</name></param>
- <alias name="glCompressedTexImage3D"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage1D</name></proto>
@@ -10838,7 +12476,7 @@
</command>
<command>
<proto>void <name>glCompressedTexSubImage3DOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
@@ -10846,17 +12484,16 @@
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>data</name></param>
- <alias name="glCompressedTexSubImage3D"/>
</command>
<command>
<proto>void <name>glCompressedTextureImage1DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
@@ -10867,7 +12504,7 @@
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -10879,7 +12516,7 @@
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -10893,7 +12530,7 @@
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param>const void *<name>data</name></param>
</command>
@@ -10916,7 +12553,7 @@
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param>const void *<name>data</name></param>
</command>
@@ -10943,7 +12580,7 @@
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param>const void *<name>data</name></param>
</command>
@@ -10968,9 +12605,14 @@
<param><ptype>GLfloat</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glConservativeRasterParameteriNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> <name>param</name></param>
+ </command>
+ <command>
<proto>void <name>glConvolutionFilter1D</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -10981,7 +12623,7 @@
<command>
<proto>void <name>glConvolutionFilter1DEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -10992,7 +12634,7 @@
<command>
<proto>void <name>glConvolutionFilter2D</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -11004,7 +12646,7 @@
<command>
<proto>void <name>glConvolutionFilter2DEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -11016,7 +12658,7 @@
<command>
<proto>void <name>glConvolutionParameterf</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
<glx type="render" opcode="4103"/>
</command>
@@ -11031,7 +12673,7 @@
<command>
<proto>void <name>glConvolutionParameterfv</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="4104"/>
</command>
@@ -11046,7 +12688,7 @@
<command>
<proto>void <name>glConvolutionParameteri</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
<glx type="render" opcode="4105"/>
</command>
@@ -11061,7 +12703,7 @@
<command>
<proto>void <name>glConvolutionParameteriv</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="4106"/>
</command>
@@ -11075,28 +12717,29 @@
</command>
<command>
<proto>void <name>glConvolutionParameterxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glConvolutionParameterxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glCopyBufferSubData</name></proto>
- <param><ptype>GLenum</ptype> <name>readTarget</name></param>
- <param><ptype>GLenum</ptype> <name>writeTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <glx type="single" opcode="221"/>
</command>
<command>
<proto>void <name>glCopyBufferSubDataNV</name></proto>
- <param><ptype>GLenum</ptype> <name>readTarget</name></param>
- <param><ptype>GLenum</ptype> <name>writeTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>readTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>writeTarget</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -11123,7 +12766,7 @@
<command>
<proto>void <name>glCopyColorTable</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11132,7 +12775,7 @@
<command>
<proto>void <name>glCopyColorTableSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11142,7 +12785,7 @@
<command>
<proto>void <name>glCopyConvolutionFilter1D</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11151,7 +12794,7 @@
<command>
<proto>void <name>glCopyConvolutionFilter1DEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11161,7 +12804,7 @@
<command>
<proto>void <name>glCopyConvolutionFilter2D</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11171,7 +12814,7 @@
<command>
<proto>void <name>glCopyConvolutionFilter2DEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11182,13 +12825,13 @@
<command>
<proto>void <name>glCopyImageSubData</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
- <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
- <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
@@ -11200,13 +12843,13 @@
<command>
<proto>void <name>glCopyImageSubDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
- <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
- <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
@@ -11219,13 +12862,13 @@
<command>
<proto>void <name>glCopyImageSubDataNV</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
- <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
- <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
@@ -11238,13 +12881,13 @@
<command>
<proto>void <name>glCopyImageSubDataOES</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
- <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
- <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param group="CopyBufferSubDataTarget"><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
@@ -11259,7 +12902,7 @@
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11270,7 +12913,7 @@
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11338,7 +12981,7 @@
<proto>void <name>glCopyTexImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11349,7 +12992,7 @@
<proto>void <name>glCopyTexImage1DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11361,7 +13004,7 @@
<proto>void <name>glCopyTexImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11373,7 +13016,7 @@
<proto>void <name>glCopyTexImage2DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11466,14 +13109,13 @@
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
- <alias name="glCopyTexSubImage3D"/>
</command>
<command>
<proto>void <name>glCopyTextureImage1DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11484,7 +13126,7 @@
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -11606,7 +13248,7 @@
<command>
<proto>void <name>glCoverageModulationTableNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+ <param len="n">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glCoverageOperationNV</name></proto>
@@ -11615,17 +13257,22 @@
<command>
<proto>void <name>glCreateBuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>buffers</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
</command>
<command>
<proto>void <name>glCreateCommandListsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>lists</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>lists</name></param>
</command>
<command>
<proto>void <name>glCreateFramebuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
+ </command>
+ <command>
+ <proto>void <name>glCreateMemoryObjectsEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param><ptype>GLuint</ptype> *<name>memoryObjects</name></param>
</command>
<command>
<proto>void <name>glCreatePerfQueryINTEL</name></proto>
@@ -11642,54 +13289,54 @@
<command>
<proto>void <name>glCreateProgramPipelines</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>pipelines</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
</command>
<command>
<proto>void <name>glCreateQueries</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>ids</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto>void <name>glCreateRenderbuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
</command>
<command>
<proto>void <name>glCreateSamplers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>samplers</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
</command>
<command>
<proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateShaderObjectARB</name></proto>
- <param><ptype>GLenum</ptype> <name>shaderType</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shaderType</name></param>
<alias name="glCreateShader"/>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glCreateShaderProgramEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const <ptype>GLchar</ptype> *<name>string</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glCreateShaderProgramv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glCreateShaderProgramvEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param>
</command>
<command>
<proto>void <name>glCreateStatesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>states</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>states</name></param>
</command>
<command>
<proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
@@ -11699,19 +13346,19 @@
</command>
<command>
<proto>void <name>glCreateTextures</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>textures</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
</command>
<command>
<proto>void <name>glCreateTransformFeedbacks</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>ids</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto>void <name>glCreateVertexArrays</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>arrays</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
</command>
<command>
<proto>void <name>glCullFace</name></proto>
@@ -11761,18 +13408,18 @@
</command>
<command>
<proto>void <name>glDebugMessageControl</name></proto>
- <param><ptype>GLenum</ptype> <name>source</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
- <param><ptype>GLenum</ptype> <name>severity</name></param>
+ <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+ <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
</command>
<command>
<proto>void <name>glDebugMessageControlARB</name></proto>
- <param><ptype>GLenum</ptype> <name>source</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
- <param><ptype>GLenum</ptype> <name>severity</name></param>
+ <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+ <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
@@ -11780,9 +13427,9 @@
</command>
<command>
<proto>void <name>glDebugMessageControlKHR</name></proto>
- <param><ptype>GLenum</ptype> <name>source</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
- <param><ptype>GLenum</ptype> <name>severity</name></param>
+ <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+ <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLuint</ptype> *<name>ids</name></param>
<param><ptype>GLboolean</ptype> <name>enabled</name></param>
@@ -11791,44 +13438,44 @@
<command>
<proto>void <name>glDebugMessageEnableAMD</name></proto>
<param><ptype>GLenum</ptype> <name>category</name></param>
- <param><ptype>GLenum</ptype> <name>severity</name></param>
+ <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
</command>
<command>
<proto>void <name>glDebugMessageInsert</name></proto>
- <param><ptype>GLenum</ptype> <name>source</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+ <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>severity</name></param>
+ <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="COMPSIZE(buf,length)">const <ptype>GLchar</ptype> *<name>buf</name></param>
</command>
<command>
<proto>void <name>glDebugMessageInsertAMD</name></proto>
<param><ptype>GLenum</ptype> <name>category</name></param>
- <param><ptype>GLenum</ptype> <name>severity</name></param>
+ <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
</command>
<command>
<proto>void <name>glDebugMessageInsertARB</name></proto>
- <param><ptype>GLenum</ptype> <name>source</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+ <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>severity</name></param>
+ <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
<alias name="glDebugMessageInsert"/>
</command>
<command>
<proto>void <name>glDebugMessageInsertKHR</name></proto>
- <param><ptype>GLenum</ptype> <name>source</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
+ <param group="DebugType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>severity</name></param>
+ <param group="DebugSeverity"><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>buf</name></param>
<alias name="glDebugMessageInsert"/>
@@ -11893,7 +13540,7 @@
<command>
<proto>void <name>glDeleteCommandListsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param>const <ptype>GLuint</ptype> *<name>lists</name></param>
+ <param len="n">const <ptype>GLuint</ptype> *<name>lists</name></param>
</command>
<command>
<proto>void <name>glDeleteFencesAPPLE</name></proto>
@@ -11935,6 +13582,11 @@
<glx type="single" opcode="103"/>
</command>
<command>
+ <proto>void <name>glDeleteMemoryObjectsEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param len="n">const <ptype>GLuint</ptype> *<name>memoryObjects</name></param>
+ </command>
+ <command>
<proto>void <name>glDeleteNamedStringARB</name></proto>
<param><ptype>GLint</ptype> <name>namelen</name></param>
<param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
@@ -12014,6 +13666,11 @@
<param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
+ <proto>void <name>glDeleteQueryResourceTagNV</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param len="n">const <ptype>GLint</ptype> *<name>tagIds</name></param>
+ </command>
+ <command>
<proto>void <name>glDeleteRenderbuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
@@ -12037,6 +13694,11 @@
<param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
+ <proto>void <name>glDeleteSemaphoresEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param len="n">const <ptype>GLuint</ptype> *<name>semaphores</name></param>
+ </command>
+ <command>
<proto>void <name>glDeleteShader</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<glx type="single" opcode="195"/>
@@ -12044,7 +13706,7 @@
<command>
<proto>void <name>glDeleteStatesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+ <param len="n">const <ptype>GLuint</ptype> *<name>states</name></param>
</command>
<command>
<proto>void <name>glDeleteSync</name></proto>
@@ -12124,8 +13786,8 @@
</command>
<command>
<proto>void <name>glDepthRange</name></proto>
- <param><ptype>GLdouble</ptype> <name>near</name></param>
- <param><ptype>GLdouble</ptype> <name>far</name></param>
+ <param><ptype>GLdouble</ptype> <name>n</name></param>
+ <param><ptype>GLdouble</ptype> <name>f</name></param>
<glx type="render" opcode="174"/>
</command>
<command>
@@ -12135,6 +13797,12 @@
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glDepthRangeArrayfvOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
<proto>void <name>glDepthRangeArrayv</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -12153,6 +13821,12 @@
<param><ptype>GLfloat</ptype> <name>f</name></param>
</command>
<command>
+ <proto>void <name>glDepthRangeIndexedfOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLfloat</ptype> <name>n</name></param>
+ <param><ptype>GLfloat</ptype> <name>f</name></param>
+ </command>
+ <command>
<proto>void <name>glDepthRangedNV</name></proto>
<param><ptype>GLdouble</ptype> <name>zNear</name></param>
<param><ptype>GLdouble</ptype> <name>zFar</name></param>
@@ -12223,9 +13897,10 @@
</command>
<command>
<proto>void <name>glDisableIndexedEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glDisablei"/>
+ <glx type="render" opcode="354"/>
</command>
<command>
<proto>void <name>glDisableVariantClientStateEXT</name></proto>
@@ -12262,24 +13937,24 @@
</command>
<command>
<proto>void <name>glDisablei</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glDisableiEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glDisablei"/>
</command>
<command>
<proto>void <name>glDisableiNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glDisablei"/>
</command>
<command>
<proto>void <name>glDisableiOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glDisablei"/>
</command>
@@ -12411,7 +14086,7 @@
<command>
<proto>void <name>glDrawBuffersEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
+ <param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
<alias name="glDrawBuffers"/>
</command>
<command>
@@ -12504,7 +14179,7 @@
<command>
<proto>void <name>glDrawElementsIndirect</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
</command>
<command>
@@ -12519,7 +14194,7 @@
<proto>void <name>glDrawElementsInstancedANGLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawElementsInstanced"/>
@@ -12537,7 +14212,7 @@
<proto>void <name>glDrawElementsInstancedBaseInstance</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLuint</ptype> <name>baseinstance</name></param>
@@ -12546,7 +14221,7 @@
<proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLuint</ptype> <name>baseinstance</name></param>
@@ -12565,7 +14240,7 @@
<proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
@@ -12575,7 +14250,7 @@
<proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
@@ -12615,7 +14290,7 @@
<proto>void <name>glDrawElementsInstancedNV</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawElementsInstanced"/>
@@ -12710,10 +14385,11 @@
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>width</name></param>
<param><ptype>GLfloat</ptype> <name>height</name></param>
+ <vecequiv name="glDrawTexfvOES"/>
</command>
<command>
<proto>void <name>glDrawTexfvOES</name></proto>
- <param>const <ptype>GLfloat</ptype> *<name>coords</name></param>
+ <param len="5">const <ptype>GLfloat</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTexiOES</name></proto>
@@ -12722,10 +14398,11 @@
<param><ptype>GLint</ptype> <name>z</name></param>
<param><ptype>GLint</ptype> <name>width</name></param>
<param><ptype>GLint</ptype> <name>height</name></param>
+ <vecequiv name="glDrawTexivOES"/>
</command>
<command>
<proto>void <name>glDrawTexivOES</name></proto>
- <param>const <ptype>GLint</ptype> *<name>coords</name></param>
+ <param len="5">const <ptype>GLint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTexsOES</name></proto>
@@ -12734,10 +14411,11 @@
<param><ptype>GLshort</ptype> <name>z</name></param>
<param><ptype>GLshort</ptype> <name>width</name></param>
<param><ptype>GLshort</ptype> <name>height</name></param>
+ <vecequiv name="glDrawTexsvOES"/>
</command>
<command>
<proto>void <name>glDrawTexsvOES</name></proto>
- <param>const <ptype>GLshort</ptype> *<name>coords</name></param>
+ <param len="5">const <ptype>GLshort</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTextureNV</name></proto>
@@ -12760,10 +14438,11 @@
<param><ptype>GLfixed</ptype> <name>z</name></param>
<param><ptype>GLfixed</ptype> <name>width</name></param>
<param><ptype>GLfixed</ptype> <name>height</name></param>
+ <vecequiv name="glDrawTexxvOES"/>
</command>
<command>
<proto>void <name>glDrawTexxvOES</name></proto>
- <param>const <ptype>GLfixed</ptype> *<name>coords</name></param>
+ <param len="5">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTransformFeedback</name></proto>
@@ -12771,12 +14450,25 @@
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
+ <proto>void <name>glDrawTransformFeedbackEXT</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <alias name="glDrawTransformFeedback"/>
+ </command>
+ <command>
<proto>void <name>glDrawTransformFeedbackInstanced</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
</command>
<command>
+ <proto>void <name>glDrawTransformFeedbackInstancedEXT</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+ <alias name="glDrawTransformFeedbackInstanced"/>
+ </command>
+ <command>
<proto>void <name>glDrawTransformFeedbackNV</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
@@ -12801,11 +14493,23 @@
<param><ptype>GLeglImageOES</ptype> <name>image</name></param>
</command>
<command>
+ <proto>void <name>glEGLImageTargetTexStorageEXT</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
+ <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param>
+ </command>
+ <command>
<proto>void <name>glEGLImageTargetTexture2DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLeglImageOES</ptype> <name>image</name></param>
</command>
<command>
+ <proto>void <name>glEGLImageTargetTextureStorageEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLeglImageOES</ptype> <name>image</name></param>
+ <param>const <ptype>GLint</ptype>* <name>attrib_list</name></param>
+ </command>
+ <command>
<proto>void <name>glEdgeFlag</name></proto>
<param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
<vecequiv name="glEdgeFlagv"/>
@@ -12871,9 +14575,10 @@
</command>
<command>
<proto>void <name>glEnableIndexedEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glEnablei"/>
+ <glx type="render" opcode="353"/>
</command>
<command>
<proto>void <name>glEnableVariantClientStateEXT</name></proto>
@@ -12910,24 +14615,24 @@
</command>
<command>
<proto>void <name>glEnablei</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glEnableiEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glEnablei"/>
</command>
<command>
<proto>void <name>glEnableiNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glEnablei"/>
</command>
<command>
<proto>void <name>glEnableiOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glEnablei"/>
</command>
@@ -12967,29 +14672,30 @@
</command>
<command>
<proto>void <name>glEndQuery</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="render" opcode="232"/>
</command>
<command>
<proto>void <name>glEndQueryARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glEndQuery"/>
</command>
<command>
<proto>void <name>glEndQueryEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glEndQueryIndexed</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glEndTilingQCOM</name></proto>
- <param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
+ <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
</command>
<command>
<proto>void <name>glEndTransformFeedback</name></proto>
+ <glx type="render" opcode="358"/>
</command>
<command>
<proto>void <name>glEndTransformFeedbackEXT</name></proto>
@@ -13127,7 +14833,7 @@
<command>
<proto>void <name>glExtGetProgramBinarySourceQCOM</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLchar</ptype> *<name>source</name></param>
<param><ptype>GLint</ptype> *<name>length</name></param>
</command>
@@ -13167,8 +14873,8 @@
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param>void *<name>texels</name></param>
</command>
<command>
@@ -13208,12 +14914,12 @@
</command>
<command>
<proto group="sync"><ptype>GLsync</ptype> <name>glFenceSync</name></proto>
- <param><ptype>GLenum</ptype> <name>condition</name></param>
+ <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto><ptype>GLsync</ptype> <name>glFenceSyncAPPLE</name></proto>
- <param><ptype>GLenum</ptype> <name>condition</name></param>
+ <param group="SyncCondition"><ptype>GLenum</ptype> <name>condition</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
<alias name="glFenceSync"/>
</command>
@@ -13262,14 +14968,14 @@
</command>
<command>
<proto>void <name>glFlushMappedBufferRangeAPPLE</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<alias name="glFlushMappedBufferRange"/>
</command>
<command>
<proto>void <name>glFlushMappedBufferRangeEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>length</name></param>
<alias name="glFlushMappedBufferRange"/>
@@ -13417,22 +15123,22 @@
</command>
<command>
<proto>void <name>glFogx</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFogxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFogxv</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glFogxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FogPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
@@ -13532,12 +15238,42 @@
<param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
</command>
<command>
+ <proto>void <name>glFramebufferFetchBarrierEXT</name></proto>
+ </command>
+ <command>
+ <proto>void <name>glFramebufferFetchBarrierQCOM</name></proto>
+ </command>
+ <command>
+ <proto>void <name>glFramebufferFoveationConfigQCOM</name></proto>
+ <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>numLayers</name></param>
+ <param><ptype>GLuint</ptype> <name>focalPointsPerLayer</name></param>
+ <param><ptype>GLuint</ptype> <name>requestedFeatures</name></param>
+ <param len="1"><ptype>GLuint</ptype> *<name>providedFeatures</name></param>
+ </command>
+ <command>
+ <proto>void <name>glFramebufferFoveationParametersQCOM</name></proto>
+ <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>layer</name></param>
+ <param><ptype>GLuint</ptype> <name>focalPoint</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferParameteri</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
+ <proto>void <name>glFramebufferPixelLocalStorageSizeEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>size</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferReadBufferEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
@@ -13561,29 +15297,36 @@
</command>
<command>
<proto>void <name>glFramebufferRenderbufferOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto>void <name>glFramebufferSampleLocationsfvARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glFramebufferSamplePositionsfvAMD</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>numsamples</name></param>
+ <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferTexture</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
</command>
@@ -13591,7 +15334,7 @@
<proto>void <name>glFramebufferTexture1D</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<glx type="render" opcode="4321"/>
@@ -13600,7 +15343,7 @@
<proto>void <name>glFramebufferTexture1DEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<alias name="glFramebufferTexture1D"/>
@@ -13610,7 +15353,7 @@
<proto>void <name>glFramebufferTexture2D</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<glx type="render" opcode="4322"/>
@@ -13619,35 +15362,45 @@
<proto>void <name>glFramebufferTexture2DEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<alias name="glFramebufferTexture2D"/>
<glx type="render" opcode="4322"/>
</command>
<command>
+ <proto>void <name>glFramebufferTexture2DDownsampleIMG</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xscale</name></param>
+ <param><ptype>GLint</ptype> <name>yscale</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
</command>
<command>
<proto>void <name>glFramebufferTexture2DMultisampleIMG</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
</command>
<command>
<proto>void <name>glFramebufferTexture2DOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
</command>
@@ -13655,7 +15408,7 @@
<proto>void <name>glFramebufferTexture3D</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
@@ -13665,7 +15418,7 @@
<proto>void <name>glFramebufferTexture3DEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
@@ -13674,13 +15427,12 @@
</command>
<command>
<proto>void <name>glFramebufferTexture3DOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
- <alias name="glFramebufferTexture3D"/>
</command>
<command>
<proto>void <name>glFramebufferTextureARB</name></proto>
@@ -13743,6 +15495,16 @@
<alias name="glFramebufferTextureLayer"/>
</command>
<command>
+ <proto>void <name>glFramebufferTextureLayerDownsampleIMG</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+ <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+ <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
+ <param><ptype>GLint</ptype> <name>xscale</name></param>
+ <param><ptype>GLint</ptype> <name>yscale</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -13939,6 +15701,11 @@
<param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
+ <proto>void <name>glGenQueryResourceTagNV</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param len="n"><ptype>GLint</ptype> *<name>tagIds</name></param>
+ </command>
+ <command>
<proto>void <name>glGenRenderbuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
@@ -13962,6 +15729,11 @@
<param len="count"><ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
+ <proto>void <name>glGenSemaphoresEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param len="n"><ptype>GLuint</ptype> *<name>semaphores</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint</ptype> <name>glGenSymbolsEXT</name></proto>
<param group="DataTypeEXT"><ptype>GLenum</ptype> <name>datatype</name></param>
<param group="VertexShaderStorageTypeEXT"><ptype>GLenum</ptype> <name>storagetype</name></param>
@@ -14015,18 +15787,18 @@
</command>
<command>
<proto>void <name>glGenerateMipmap</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="render" opcode="4325"/>
</command>
<command>
<proto>void <name>glGenerateMipmapEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glGenerateMipmap"/>
<glx type="render" opcode="4325"/>
</command>
<command>
<proto>void <name>glGenerateMipmapOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glGenerateMultiTexMipmapEXT</name></proto>
@@ -14046,7 +15818,7 @@
<proto>void <name>glGetActiveAtomicCounterBufferiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>bufferIndex</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="AtomicCounterBufferPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -14056,7 +15828,7 @@
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
- <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+ <param group="AttributeType" len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
@@ -14066,14 +15838,14 @@
<param><ptype>GLsizei</ptype> <name>maxLength</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
- <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+ <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
<alias name="glGetActiveAttrib"/>
</command>
<command>
<proto>void <name>glGetActiveSubroutineName</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufsize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
@@ -14082,7 +15854,7 @@
<command>
<proto>void <name>glGetActiveSubroutineUniformName</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufsize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
@@ -14091,9 +15863,9 @@
<command>
<proto>void <name>glGetActiveSubroutineUniformiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SubroutineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>values</name></param>
</command>
<command>
@@ -14103,7 +15875,7 @@
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
- <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+ <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
@@ -14113,7 +15885,7 @@
<param><ptype>GLsizei</ptype> <name>maxLength</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
- <param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
+ <param len="1" group="AttributeType"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
<alias name="glGetActiveUniform"/>
</command>
@@ -14124,13 +15896,15 @@
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
+ <glx type="single" opcode="220"/>
</command>
<command>
<proto>void <name>glGetActiveUniformBlockiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="UniformBlockPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param>
+ <glx type="single" opcode="219"/>
</command>
<command>
<proto>void <name>glGetActiveUniformName</name></proto>
@@ -14139,14 +15913,16 @@
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>uniformName</name></param>
+ <glx type="single" opcode="217"/>
</command>
<command>
<proto>void <name>glGetActiveUniformsiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
<param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="UniformPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param>
+ <glx type="single" opcode="216"/>
</command>
<command>
<proto>void <name>glGetActiveVaryingNV</name></proto>
@@ -14197,14 +15973,15 @@
</command>
<command>
<proto>void <name>glGetBooleanIndexedvEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
<alias name="glGetBooleani_v"/>
+ <glx type="single" opcode="210"/>
</command>
<command>
<proto>void <name>glGetBooleani_v</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
</command>
@@ -14235,7 +16012,7 @@
</command>
<command>
<proto>void <name>glGetBufferParameterui64vNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
</command>
@@ -14254,8 +16031,8 @@
</command>
<command>
<proto>void <name>glGetBufferPointervOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param>void **<name>params</name></param>
<alias name="glGetBufferPointerv"/>
</command>
@@ -14282,23 +16059,23 @@
</command>
<command>
<proto>void <name>glGetClipPlanef</name></proto>
- <param><ptype>GLenum</ptype> <name>plane</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glGetClipPlanefOES</name></proto>
- <param><ptype>GLenum</ptype> <name>plane</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
<glx type="vendor" opcode="1421"/>
</command>
<command>
<proto>void <name>glGetClipPlanex</name></proto>
- <param><ptype>GLenum</ptype> <name>plane</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glGetClipPlanexOES</name></proto>
- <param><ptype>GLenum</ptype> <name>plane</name></param>
+ <param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
@@ -14321,14 +16098,14 @@
<command>
<proto>void <name>glGetColorTableParameterfv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="148"/>
</command>
<command>
<proto>void <name>glGetColorTableParameterfvEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetColorTableParameterfv"/>
</command>
@@ -14342,14 +16119,14 @@
<command>
<proto>void <name>glGetColorTableParameteriv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="149"/>
</command>
<command>
<proto>void <name>glGetColorTableParameterivEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetColorTableParameteriv"/>
</command>
@@ -14483,7 +16260,7 @@
<command>
<proto>void <name>glGetConvolutionParameterfv</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="151"/>
</command>
@@ -14497,7 +16274,7 @@
<command>
<proto>void <name>glGetConvolutionParameteriv</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="152"/>
</command>
@@ -14523,10 +16300,10 @@
<proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
- <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
+ <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
+ <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
- <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
+ <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
<param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
</command>
@@ -14535,7 +16312,7 @@
<param><ptype>GLuint</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>bufsize</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>categories</name></param>
- <param len="count"><ptype>GLuint</ptype> *<name>severities</name></param>
+ <param len="count" group="DebugSeverity"><ptype>GLuint</ptype> *<name>severities</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
<param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
<param len="bufsize"><ptype>GLchar</ptype> *<name>message</name></param>
@@ -14544,10 +16321,10 @@
<proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogARB</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
- <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
+ <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
+ <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
- <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
+ <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
<param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
<alias name="glGetDebugMessageLog"/>
@@ -14556,10 +16333,10 @@
<proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogKHR</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
- <param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
+ <param len="count" group="DebugSource"><ptype>GLenum</ptype> *<name>sources</name></param>
+ <param len="count" group="DebugType"><ptype>GLenum</ptype> *<name>types</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
- <param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
+ <param len="count" group="DebugSeverity"><ptype>GLenum</ptype> *<name>severities</name></param>
<param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
<alias name="glGetDebugMessageLog"/>
@@ -14579,7 +16356,7 @@
</command>
<command>
<proto>void <name>glGetDoublei_v</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
</command>
@@ -14640,12 +16417,12 @@
</command>
<command>
<proto>void <name>glGetFixedv</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetFixedvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -14676,6 +16453,13 @@
<alias name="glGetFloati_v"/>
</command>
<command>
+ <proto>void <name>glGetFloati_vOES</name></proto>
+ <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
+ <alias name="glGetFloati_v"/>
+ </command>
+ <command>
<proto>void <name>glGetFloatv</name></proto>
<param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>data</name></param>
@@ -14735,7 +16519,7 @@
<proto>void <name>glGetFramebufferAttachmentParameteriv</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1428"/>
</command>
@@ -14743,22 +16527,31 @@
<proto>void <name>glGetFramebufferAttachmentParameterivEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetFramebufferAttachmentParameteriv"/>
<glx type="vendor" opcode="1428"/>
</command>
<command>
<proto>void <name>glGetFramebufferAttachmentParameterivOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetFramebufferParameterfvAMD</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint</ptype> <name>numsamples</name></param>
+ <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
+ <param><ptype>GLsizei</ptype> <name>size</name></param>
+ <param><ptype>GLfloat</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glGetFramebufferParameteriv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -14768,16 +16561,20 @@
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
+ <proto><ptype>GLsizei</ptype> <name>glGetFramebufferPixelLocalStorageSizeEXT</name></proto>
+ <param group="FramebufferTarget"><ptype>GLuint</ptype> <name>target</name></param>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
+ <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
+ <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
</command>
<command>
- <proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
+ <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
+ </command>
+ <command>
+ <proto group="GraphicsResetStatus"><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
<alias name="glGetGraphicsResetStatus"/>
</command>
<command>
@@ -14786,7 +16583,7 @@
</command>
<command>
<proto>void <name>glGetHistogram</name></proto>
- <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -14805,8 +16602,8 @@
</command>
<command>
<proto>void <name>glGetHistogramParameterfv</name></proto>
- <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="155"/>
</command>
@@ -14819,8 +16616,8 @@
</command>
<command>
<proto>void <name>glGetHistogramParameteriv</name></proto>
- <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="156"/>
</command>
@@ -14833,8 +16630,8 @@
</command>
<command>
<proto>void <name>glGetHistogramParameterxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -14843,7 +16640,7 @@
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
</command>
<command>
<proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto>
@@ -14851,7 +16648,7 @@
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
</command>
<command>
<proto>void <name>glGetImageTransformParameterfvHP</name></proto>
@@ -14878,18 +16675,18 @@
</command>
<command>
<proto>void <name>glGetInteger64i_v</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetInteger64v</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetInteger64vAPPLE</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint64</ptype> *<name>params</name></param>
<alias name="glGetInteger64v"/>
</command>
@@ -14899,16 +16696,17 @@
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
<alias name="glGetIntegeri_v"/>
+ <glx type="single" opcode="211"/>
</command>
<command>
<proto>void <name>glGetIntegeri_v</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetIntegeri_vEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> *<name>data</name></param>
</command>
@@ -14931,26 +16729,26 @@
</command>
<command>
<proto>void <name>glGetInternalformatSampleivNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetInternalformati64v</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetInternalformativ</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormatPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
@@ -14988,20 +16786,20 @@
</command>
<command>
<proto>void <name>glGetLightxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>light</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+ <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetLightxv</name></proto>
- <param><ptype>GLenum</ptype> <name>light</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+ <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetLightxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>light</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+ <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -15093,8 +16891,8 @@
</command>
<command>
<proto>void <name>glGetMapxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>query</name></param>
+ <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param len="COMPSIZE(query)"><ptype>GLfixed</ptype> *<name>v</name></param>
</command>
<command>
@@ -15113,25 +16911,31 @@
</command>
<command>
<proto>void <name>glGetMaterialxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>face</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+ <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glGetMaterialxv</name></proto>
- <param><ptype>GLenum</ptype> <name>face</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+ <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMaterialxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>face</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+ <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetMemoryObjectParameterivEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
+ <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetMinmax</name></proto>
- <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
@@ -15150,8 +16954,8 @@
</command>
<command>
<proto>void <name>glGetMinmaxParameterfv</name></proto>
- <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="158"/>
</command>
@@ -15164,8 +16968,8 @@
</command>
<command>
<proto>void <name>glGetMinmaxParameteriv</name></proto>
- <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="159"/>
</command>
@@ -15266,7 +17070,7 @@
</command>
<command>
<proto>void <name>glGetMultisamplefv</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>val</name></param>
</command>
@@ -15280,13 +17084,13 @@
<command>
<proto>void <name>glGetNamedBufferParameteri64v</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedBufferParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -15304,7 +17108,7 @@
<command>
<proto>void <name>glGetNamedBufferPointerv</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param>void **<name>params</name></param>
</command>
<command>
@@ -15328,10 +17132,19 @@
<param len="COMPSIZE(size)">void *<name>data</name></param>
</command>
<command>
+ <proto>void <name>glGetNamedFramebufferParameterfvAMD</name></proto>
+ <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint</ptype> <name>numsamples</name></param>
+ <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
+ <param><ptype>GLsizei</ptype> <name>size</name></param>
+ <param><ptype>GLfloat</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -15344,7 +17157,7 @@
<command>
<proto>void <name>glGetNamedFramebufferParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
@@ -15392,13 +17205,13 @@
<proto>void <name>glGetNamedProgramivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="ProgramProperty"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedRenderbufferParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -15660,7 +17473,7 @@
<param><ptype>GLuint</ptype> <name>queryHandle</name></param>
<param><ptype>GLuint</ptype> <name>flags</name></param>
<param><ptype>GLsizei</ptype> <name>dataSize</name></param>
- <param><ptype>GLvoid</ptype> *<name>data</name></param>
+ <param>void *<name>data</name></param>
<param><ptype>GLuint</ptype> *<name>bytesWritten</name></param>
</command>
<command>
@@ -15701,7 +17514,7 @@
</command>
<command>
<proto>void <name>glGetPixelMapxv</name></proto>
- <param><ptype>GLenum</ptype> <name>map</name></param>
+ <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size"><ptype>GLfixed</ptype> *<name>values</name></param>
</command>
@@ -15717,14 +17530,14 @@
</command>
<command>
<proto>void <name>glGetPixelTransformParameterfvEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="2051"/>
</command>
<command>
<proto>void <name>glGetPixelTransformParameterivEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="2052"/>
@@ -15817,8 +17630,8 @@
<command>
<proto>void <name>glGetProgramInterfaceiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>programInterface</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
+ <param group="ProgramInterfacePName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -15894,43 +17707,43 @@
<command>
<proto>void <name>glGetProgramPipelineiv</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramPipelineivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PipelineParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetProgramResourceIndex</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+ <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetProgramResourceLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+ <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndex</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+ <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+ <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetProgramResourceName</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+ <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
@@ -15939,7 +17752,7 @@
<command>
<proto>void <name>glGetProgramResourcefvNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+ <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>propCount</name></param>
<param>const <ptype>GLenum</ptype> *<name>props</name></param>
@@ -15950,7 +17763,7 @@
<command>
<proto>void <name>glGetProgramResourceiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+ <param group="ProgramInterface"><ptype>GLenum</ptype> <name>programInterface</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>propCount</name></param>
<param len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param>
@@ -15961,8 +17774,8 @@
<command>
<proto>void <name>glGetProgramStageiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ProgramStagePName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>values</name></param>
</command>
<command>
@@ -15987,7 +17800,7 @@
<command>
<proto>void <name>glGetProgramiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="199"/>
</command>
@@ -16008,47 +17821,47 @@
<proto>void <name>glGetQueryBufferObjecti64v</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glGetQueryBufferObjectiv</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glGetQueryBufferObjectui64v</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glGetQueryBufferObjectuiv</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glGetQueryIndexediv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetQueryObjecti64v</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetQueryObjecti64vEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1328"/>
<alias name="glGetQueryObjecti64v"/>
@@ -16056,34 +17869,34 @@
<command>
<proto>void <name>glGetQueryObjectiv</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="165"/>
</command>
<command>
<proto>void <name>glGetQueryObjectivARB</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetQueryObjectiv"/>
</command>
<command>
<proto>void <name>glGetQueryObjectivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
- <param><ptype>GLint</ptype> *<name>params</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetQueryObjectiv"/>
</command>
<command>
<proto>void <name>glGetQueryObjectui64v</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetQueryObjectui64vEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1329"/>
<alias name="glGetQueryObjectui64v"/>
@@ -16091,119 +17904,125 @@
<command>
<proto>void <name>glGetQueryObjectuiv</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<glx type="single" opcode="166"/>
</command>
<command>
<proto>void <name>glGetQueryObjectuivARB</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetQueryObjectuiv"/>
</command>
<command>
<proto>void <name>glGetQueryObjectuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
- <param><ptype>GLuint</ptype> *<name>params</name></param>
+ <param group="QueryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetQueryiv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="164"/>
</command>
<command>
<proto>void <name>glGetQueryivARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetQueryiv"/>
</command>
<command>
<proto>void <name>glGetQueryivEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
- <param><ptype>GLint</ptype> *<name>params</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetRenderbufferParameteriv</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1424"/>
</command>
<command>
<proto>void <name>glGetRenderbufferParameterivEXT</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetRenderbufferParameteriv"/>
<glx type="vendor" opcode="1424"/>
</command>
<command>
<proto>void <name>glGetRenderbufferParameterivOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameterIivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterIivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameterIuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterIuivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetSemaphoreParameterui64vEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetSeparableFilter</name></proto>
- <param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
@@ -16232,10 +18051,10 @@
</command>
<command>
<proto>void <name>glGetShaderPrecisionFormat</name></proto>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
- <param><ptype>GLenum</ptype> <name>precisiontype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="PrecisionType"><ptype>GLenum</ptype> <name>precisiontype</name></param>
<param len="2"><ptype>GLint</ptype> *<name>range</name></param>
- <param len="2"><ptype>GLint</ptype> *<name>precision</name></param>
+ <param len="1"><ptype>GLint</ptype> *<name>precision</name></param>
</command>
<command>
<proto>void <name>glGetShaderSource</name></proto>
@@ -16255,7 +18074,7 @@
<command>
<proto>void <name>glGetShaderiv</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="ShaderParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="198"/>
</command>
@@ -16267,7 +18086,7 @@
</command>
<command>
<proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
</command>
<command>
<proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
@@ -16276,25 +18095,26 @@
</command>
<command>
<proto group="String">const <ptype>GLubyte</ptype> *<name>glGetStringi</name></proto>
- <param><ptype>GLenum</ptype> <name>name</name></param>
+ <param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
+ <glx type="single" opcode="214"/>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetSubroutineIndex</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetSubroutineUniformLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetSynciv</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
@@ -16302,7 +18122,7 @@
<command>
<proto>void <name>glGetSyncivAPPLE</name></proto>
<param><ptype>GLsync</ptype> <name>sync</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SyncParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
@@ -16334,14 +18154,14 @@
</command>
<command>
<proto>void <name>glGetTexEnvxv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexEnvxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -16367,8 +18187,8 @@
</command>
<command>
<proto>void <name>glGetTexGenfvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>coord</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+ <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
@@ -16380,14 +18200,14 @@
</command>
<command>
<proto>void <name>glGetTexGenivOES</name></proto>
- <param><ptype>GLenum</ptype> <name>coord</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+ <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexGenxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>coord</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+ <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -16418,9 +18238,9 @@
</command>
<command>
<proto>void <name>glGetTexLevelParameterxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -16487,14 +18307,14 @@
</command>
<command>
<proto>void <name>glGetTexParameterxv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexParameterxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -16502,6 +18322,11 @@
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleIMG</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <alias name="glGetTextureHandleARB"/>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
@@ -16509,8 +18334,8 @@
<proto>void <name>glGetTextureImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>pixels</name></param>
</command>
@@ -16527,7 +18352,7 @@
<proto>void <name>glGetTextureLevelParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
@@ -16542,7 +18367,7 @@
<proto>void <name>glGetTextureLevelParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -16556,7 +18381,7 @@
<command>
<proto>void <name>glGetTextureParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -16569,7 +18394,7 @@
<command>
<proto>void <name>glGetTextureParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
@@ -16582,7 +18407,7 @@
<command>
<proto>void <name>glGetTextureParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
@@ -16595,7 +18420,7 @@
<command>
<proto>void <name>glGetTextureParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -16611,6 +18436,12 @@
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleIMG</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLuint</ptype> <name>sampler</name></param>
+ <alias name="glGetTextureSamplerHandleARB"/>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
@@ -16625,8 +18456,8 @@
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>pixels</name></param>
</command>
@@ -16647,6 +18478,7 @@
<param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
+ <glx type="single" opcode="213"/>
</command>
<command>
<proto>void <name>glGetTransformFeedbackVaryingEXT</name></proto>
@@ -16668,21 +18500,21 @@
<command>
<proto>void <name>glGetTransformFeedbacki64_v</name></proto>
<param><ptype>GLuint</ptype> <name>xfb</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint64</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetTransformFeedbacki_v</name></proto>
<param><ptype>GLuint</ptype> <name>xfb</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetTransformFeedbackiv</name></proto>
<param><ptype>GLuint</ptype> <name>xfb</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TransformFeedbackPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
@@ -16696,6 +18528,7 @@
<proto><ptype>GLuint</ptype> <name>glGetUniformBlockIndex</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param len="COMPSIZE()">const <ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
+ <glx type="single" opcode="218"/>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetUniformBufferSizeEXT</name></proto>
@@ -16708,6 +18541,7 @@
<param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
<param len="COMPSIZE(uniformCount)">const <ptype>GLchar</ptype> *const*<name>uniformNames</name></param>
<param len="COMPSIZE(uniformCount)"><ptype>GLuint</ptype> *<name>uniformIndices</name></param>
+ <glx type="single" opcode="215"/>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetUniformLocation</name></proto>
@@ -16727,7 +18561,7 @@
</command>
<command>
<proto>void <name>glGetUniformSubroutineuiv</name></proto>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
@@ -16801,6 +18635,17 @@
<alias name="glGetUniformuiv"/>
</command>
<command>
+ <proto>void <name>glGetUnsignedBytevEXT</name></proto>
+ <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLubyte</ptype> *<name>data</name></param>
+ </command>
+ <command>
+ <proto>void <name>glGetUnsignedBytei_vEXT</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param len="COMPSIZE(target)"><ptype>GLubyte</ptype> *<name>data</name></param>
+ </command>
+ <command>
<proto>void <name>glGetVariantArrayObjectfvATI</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -16845,46 +18690,46 @@
<proto>void <name>glGetVertexArrayIndexed64iv</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint64</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayIndexediv</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayIntegervEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayPointeri_vEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param>void **<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayPointervEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayiv</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexArrayPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
@@ -16928,32 +18773,32 @@
<command>
<proto>void <name>glGetVertexAttribLdv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribLdvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribLdv"/>
</command>
<command>
<proto>void <name>glGetVertexAttribLi64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribLui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribLui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
</command>
<command>
@@ -17099,161 +18944,161 @@
</command>
<command>
<proto>void <name>glGetnColorTable</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>table</name></param>
</command>
<command>
<proto>void <name>glGetnColorTableARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>table</name></param>
</command>
<command>
<proto>void <name>glGetnCompressedTexImage</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>lod</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetnCompressedTexImageARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>lod</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>img</name></param>
</command>
<command>
<proto>void <name>glGetnConvolutionFilter</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>image</name></param>
</command>
<command>
<proto>void <name>glGetnConvolutionFilterARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>image</name></param>
</command>
<command>
<proto>void <name>glGetnHistogram</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLboolean</ptype> <name>reset</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnHistogramARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnMapdv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>query</name></param>
+ <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapdvARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>query</name></param>
+ <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapfv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>query</name></param>
+ <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapfvARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>query</name></param>
+ <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapiv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>query</name></param>
+ <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapivARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>query</name></param>
+ <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMinmax</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLboolean</ptype> <name>reset</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnMinmaxARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapfv</name></proto>
- <param><ptype>GLenum</ptype> <name>map</name></param>
+ <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLfloat</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapfvARB</name></proto>
- <param><ptype>GLenum</ptype> <name>map</name></param>
+ <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapuiv</name></proto>
- <param><ptype>GLenum</ptype> <name>map</name></param>
+ <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLuint</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapuivARB</name></proto>
- <param><ptype>GLenum</ptype> <name>map</name></param>
+ <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapusv</name></proto>
- <param><ptype>GLenum</ptype> <name>map</name></param>
+ <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLushort</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapusvARB</name></proto>
- <param><ptype>GLenum</ptype> <name>map</name></param>
+ <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param>
</command>
@@ -17269,9 +19114,9 @@
</command>
<command>
<proto>void <name>glGetnSeparableFilter</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
<param>void *<name>row</name></param>
<param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
@@ -17280,9 +19125,9 @@
</command>
<command>
<proto>void <name>glGetnSeparableFilterARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
<param len="rowBufSize">void *<name>row</name></param>
<param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
@@ -17291,19 +19136,19 @@
</command>
<command>
<proto>void <name>glGetnTexImage</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param>void *<name>pixels</name></param>
+ <param len="bufSize">void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetnTexImageARB</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>img</name></param>
</command>
@@ -17312,7 +19157,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLdouble</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformdvARB</name></proto>
@@ -17326,7 +19171,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLfloat</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformfvARB</name></proto>
@@ -17341,13 +19186,14 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
+ <alias name="glGetnUniformfv"/>
</command>
<command>
<proto>void <name>glGetnUniformfvKHR</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLfloat</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetnUniformfv"/>
</command>
<command>
@@ -17355,14 +19201,14 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLint64</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLint</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformivARB</name></proto>
@@ -17377,13 +19223,14 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
+ <alias name="glGetnUniformiv"/>
</command>
<command>
<proto>void <name>glGetnUniformivKHR</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLint</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetnUniformiv"/>
</command>
<command>
@@ -17391,14 +19238,14 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLuint64</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLuint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformuiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLuint</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformuivARB</name></proto>
@@ -17412,7 +19259,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param><ptype>GLuint</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetnUniformuiv"/>
</command>
<command>
@@ -17460,9 +19307,9 @@
</command>
<command>
<proto>void <name>glHistogram</name></proto>
- <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
<glx type="render" opcode="4110"/>
</command>
@@ -17470,7 +19317,7 @@
<proto>void <name>glHistogramEXT</name></proto>
<param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
<alias name="glHistogram"/>
<glx type="render" opcode="4110"/>
@@ -17506,6 +19353,45 @@
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glImportMemoryFdEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>size</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param><ptype>GLint</ptype> <name>fd</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportMemoryWin32HandleEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>size</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param>void *<name>handle</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportMemoryWin32NameEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>size</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param>const void *<name>name</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportSemaphoreFdEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param><ptype>GLint</ptype> <name>fd</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportSemaphoreWin32HandleEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param>void *<name>handle</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportSemaphoreWin32NameEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param>const void *<name>name</name></param>
+ </command>
+ <command>
<proto group="sync"><ptype>GLsync</ptype> <name>glImportSyncEXT</name></proto>
<param><ptype>GLenum</ptype> <name>external_sync_type</name></param>
<param><ptype>GLintptr</ptype> <name>external_sync</name></param>
@@ -17655,7 +19541,7 @@
</command>
<command>
<proto>void <name>glInvalidateFramebuffer</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
<param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
</command>
@@ -17663,13 +19549,13 @@
<proto>void <name>glInvalidateNamedFramebufferData</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
- <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
+ <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
</command>
<command>
<proto>void <name>glInvalidateNamedFramebufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
- <param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
+ <param group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -17679,7 +19565,7 @@
<proto>void <name>glInvalidateSubFramebuffer</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
- <param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
+ <param len="numAttachments" group="FramebufferAttachment">const <ptype>GLenum</ptype> *<name>attachments</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -17729,30 +19615,31 @@
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledIndexedEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
+ <glx type="single" opcode="212"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledi</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="EnableCap"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
</command>
@@ -17794,6 +19681,10 @@
<glx type="single" opcode="141"/>
</command>
<command>
+ <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsMemoryObjectEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNameAMD</name></proto>
<param><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
@@ -17886,6 +19777,10 @@
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
+ <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSemaphoreEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSampler</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
@@ -17960,6 +19855,37 @@
<param><ptype>GLenum</ptype> <name>pname</name></param>
</command>
<command>
+ <proto>void <name>glLGPUCopyImageSubDataNVX</name></proto>
+ <param><ptype>GLuint</ptype> <name>sourceGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>destinationGpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>srcName</name></param>
+ <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param><ptype>GLint</ptype> <name>srcLevel</name></param>
+ <param><ptype>GLint</ptype> <name>srcX</name></param>
+ <param><ptype>GLint</ptype> <name>srxY</name></param>
+ <param><ptype>GLint</ptype> <name>srcZ</name></param>
+ <param><ptype>GLuint</ptype> <name>dstName</name></param>
+ <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param><ptype>GLint</ptype> <name>dstLevel</name></param>
+ <param><ptype>GLint</ptype> <name>dstX</name></param>
+ <param><ptype>GLint</ptype> <name>dstY</name></param>
+ <param><ptype>GLint</ptype> <name>dstZ</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ </command>
+ <command>
+ <proto>void <name>glLGPUInterlockNVX</name></proto>
+ </command>
+ <command>
+ <proto>void <name>glLGPUNamedBufferSubDataNVX</name></proto>
+ <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param><ptype>GLintptr</ptype> <name>offset</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param>const void *<name>data</name></param>
+ </command>
+ <command>
<proto>void <name>glLabelObjectEXT</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>object</name></param>
@@ -17997,22 +19923,22 @@
</command>
<command>
<proto>void <name>glLightModelx</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glLightModelxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glLightModelxv</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glLightModelxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
@@ -18045,26 +19971,26 @@
</command>
<command>
<proto>void <name>glLightx</name></proto>
- <param><ptype>GLenum</ptype> <name>light</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+ <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glLightxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>light</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+ <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glLightxv</name></proto>
- <param><ptype>GLenum</ptype> <name>light</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+ <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glLightxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>light</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
+ <param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -18287,7 +20213,7 @@
</command>
<command>
<proto>void <name>glMap1xOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfixed</ptype> <name>u1</name></param>
<param><ptype>GLfixed</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
@@ -18324,7 +20250,7 @@
</command>
<command>
<proto>void <name>glMap2xOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfixed</ptype> <name>u1</name></param>
<param><ptype>GLfixed</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>ustride</name></param>
@@ -18348,8 +20274,8 @@
</command>
<command>
<proto>void *<name>glMapBufferOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>access</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
<alias name="glMapBuffer"/>
</command>
<command>
@@ -18362,10 +20288,10 @@
</command>
<command>
<proto>void *<name>glMapBufferRangeEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>length</name></param>
- <param><ptype>GLbitfield</ptype> <name>access</name></param>
+ <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
<alias name="glMapBufferRange"/>
</command>
<command>
@@ -18431,19 +20357,19 @@
<command>
<proto>void *<name>glMapNamedBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param><ptype>GLenum</ptype> <name>access</name></param>
+ <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapNamedBufferEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param group="VertexBufferObjectAccess"><ptype>GLenum</ptype> <name>access</name></param>
+ <param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapNamedBufferRange</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
- <param><ptype>GLbitfield</ptype> <name>access</name></param>
+ <param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapNamedBufferRangeEXT</name></proto>
@@ -18554,26 +20480,26 @@
</command>
<command>
<proto>void <name>glMaterialx</name></proto>
- <param><ptype>GLenum</ptype> <name>face</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+ <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glMaterialxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>face</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+ <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glMaterialxv</name></proto>
- <param><ptype>GLenum</ptype> <name>face</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+ <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glMaterialxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>face</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
+ <param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
@@ -18596,7 +20522,7 @@
<command>
<proto>void <name>glMatrixIndexPointerOES</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
@@ -18760,23 +20686,34 @@
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
- <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto>
+ <proto>void <name>glMaxShaderCompilerThreadsKHR</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
+ <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>count</name></param>
+ <alias name="glMaxShaderCompilerThreadsKHR"/>
+ </command>
+ <command>
<proto>void <name>glMemoryBarrier</name></proto>
- <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
+ <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param>
</command>
<command>
<proto>void <name>glMemoryBarrierByRegion</name></proto>
- <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
+ <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param>
</command>
<command>
<proto>void <name>glMemoryBarrierEXT</name></proto>
- <param><ptype>GLbitfield</ptype> <name>barriers</name></param>
+ <param group="MemoryBarrierMask"><ptype>GLbitfield</ptype> <name>barriers</name></param>
<alias name="glMemoryBarrier"/>
</command>
<command>
+ <proto>void <name>glMemoryObjectParameterivEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
+ <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param>const <ptype>GLint</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glMinSampleShading</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
</command>
@@ -18792,15 +20729,15 @@
</command>
<command>
<proto>void <name>glMinmax</name></proto>
- <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
<glx type="render" opcode="4111"/>
</command>
<command>
<proto>void <name>glMinmaxEXT</name></proto>
<param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
<alias name="glMinmax"/>
<glx type="render" opcode="4111"/>
@@ -18862,14 +20799,14 @@
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirect</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectAMD</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -18877,7 +20814,7 @@
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
@@ -18886,23 +20823,32 @@
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
</command>
<command>
- <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+ <proto>void <name>glMultiDrawArraysIndirectCount</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param>const void *<name>indirect</name></param>
<param><ptype>GLintptr</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
+ <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param>const void *<name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ <alias name="glMultiDrawArraysIndirectCount"/>
+ </command>
+ <command>
<proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -18925,7 +20871,7 @@
</command>
<command>
<proto>void <name>glMultiDrawElementsBaseVertex</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
@@ -18934,17 +20880,7 @@
</command>
<command>
<proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
- <param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
- <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
- <param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
- <param><ptype>GLsizei</ptype> <name>primcount</name></param>
- <param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
- <alias name="glMultiDrawElementsBaseVertex"/>
- </command>
- <command>
- <proto>void <name>glMultiDrawElementsBaseVertexOES</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
@@ -18963,16 +20899,16 @@
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirect</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectAMD</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -18980,8 +20916,8 @@
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
@@ -18990,26 +20926,36 @@
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
</command>
<command>
- <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <proto>void <name>glMultiDrawElementsIndirectCount</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
- <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+ <param>const void *<name>indirect</name></param>
<param><ptype>GLintptr</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
+ <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param>const void *<name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ <alias name="glMultiDrawElementsIndirectCount"/>
+ </command>
+ <command>
<proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -19050,12 +20996,12 @@
</command>
<command>
<proto>void <name>glMultiTexCoord1bOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLbyte</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1bvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
@@ -19176,23 +21122,23 @@
</command>
<command>
<proto>void <name>glMultiTexCoord1xOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1xvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2bOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLbyte</ptype> <name>s</name></param>
<param><ptype>GLbyte</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2bvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
@@ -19322,25 +21268,25 @@
</command>
<command>
<proto>void <name>glMultiTexCoord2xOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2xvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3bOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLbyte</ptype> <name>s</name></param>
<param><ptype>GLbyte</ptype> <name>t</name></param>
<param><ptype>GLbyte</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3bvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
@@ -19479,19 +21425,19 @@
</command>
<command>
<proto>void <name>glMultiTexCoord3xOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3xvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4bOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLbyte</ptype> <name>s</name></param>
<param><ptype>GLbyte</ptype> <name>t</name></param>
<param><ptype>GLbyte</ptype> <name>r</name></param>
@@ -19499,7 +21445,7 @@
</command>
<command>
<proto>void <name>glMultiTexCoord4bvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
@@ -19647,7 +21593,7 @@
</command>
<command>
<proto>void <name>glMultiTexCoord4x</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
@@ -19655,7 +21601,7 @@
</command>
<command>
<proto>void <name>glMultiTexCoord4xOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
@@ -19663,55 +21609,55 @@
</command>
<command>
<proto>void <name>glMultiTexCoord4xvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP1ui</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP1uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP2ui</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP2uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP3ui</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP3uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP4ui</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP4uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
@@ -19802,7 +21748,7 @@
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -19814,7 +21760,7 @@
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -19827,7 +21773,7 @@
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -19926,11 +21872,108 @@
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
</command>
<command>
+ <proto>void <name>glMulticastBarrierNV</name></proto>
+ </command>
+ <command>
+ <proto>void <name>glMulticastBlitFramebufferNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
+ <param><ptype>GLuint</ptype> <name>dstGpu</name></param>
+ <param><ptype>GLint</ptype> <name>srcX0</name></param>
+ <param><ptype>GLint</ptype> <name>srcY0</name></param>
+ <param><ptype>GLint</ptype> <name>srcX1</name></param>
+ <param><ptype>GLint</ptype> <name>srcY1</name></param>
+ <param><ptype>GLint</ptype> <name>dstX0</name></param>
+ <param><ptype>GLint</ptype> <name>dstY0</name></param>
+ <param><ptype>GLint</ptype> <name>dstX1</name></param>
+ <param><ptype>GLint</ptype> <name>dstY1</name></param>
+ <param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
+ <param><ptype>GLenum</ptype> <name>filter</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastBufferSubDataNV</name></proto>
+ <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param><ptype>GLintptr</ptype> <name>offset</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param>const void *<name>data</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastCopyBufferSubDataNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>readGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
+ <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
+ <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastCopyImageSubDataNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>srcName</name></param>
+ <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param><ptype>GLint</ptype> <name>srcLevel</name></param>
+ <param><ptype>GLint</ptype> <name>srcX</name></param>
+ <param><ptype>GLint</ptype> <name>srcY</name></param>
+ <param><ptype>GLint</ptype> <name>srcZ</name></param>
+ <param><ptype>GLuint</ptype> <name>dstName</name></param>
+ <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param><ptype>GLint</ptype> <name>dstLevel</name></param>
+ <param><ptype>GLint</ptype> <name>dstX</name></param>
+ <param><ptype>GLint</ptype> <name>dstY</name></param>
+ <param><ptype>GLint</ptype> <name>dstZ</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastFramebufferSampleLocationsfvNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>start</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastGetQueryObjecti64vNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastGetQueryObjectivNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> *<name>params</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastGetQueryObjectui64vNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastGetQueryObjectuivNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint</ptype> *<name>params</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastWaitSyncNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>signalGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>waitGpuMask</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedBufferData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param>const void *<name>data</name></param>
- <param><ptype>GLenum</ptype> <name>usage</name></param>
+ <param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
</command>
<command>
<proto>void <name>glNamedBufferDataEXT</name></proto>
@@ -19958,17 +22001,32 @@
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
+ </command>
+ <command>
+ <proto>void <name>glNamedBufferStorageExternalEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param><ptype>GLintptr</ptype> <name>offset</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param><ptype>GLeglClientBufferEXT</ptype> <name>clientBuffer</name></param>
+ <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glNamedBufferStorageEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="MapBufferUsageMask"><ptype>GLbitfield</ptype> <name>flags</name></param>
<alias name="glNamedBufferStorage"/>
</command>
<command>
+ <proto>void <name>glNamedBufferStorageMemEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedBufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -19994,18 +22052,18 @@
<command>
<proto>void <name>glNamedFramebufferDrawBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>buf</name></param>
+ <param group="ColorBuffer"><ptype>GLenum</ptype> <name>buf</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferDrawBuffers</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
- <param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
+ <param group="ColorBuffer">const <ptype>GLenum</ptype> *<name>bufs</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferParameteri</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
@@ -20017,13 +22075,13 @@
<command>
<proto>void <name>glNamedFramebufferReadBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>src</name></param>
+ <param group="ColorBuffer"><ptype>GLenum</ptype> <name>src</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferRenderbuffer</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
- <param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
@@ -20050,11 +22108,18 @@
<command>
<proto>void <name>glNamedFramebufferTexture</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
+ <proto>void <name>glNamedFramebufferSamplePositionsfvAMD</name></proto>
+ <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>numsamples</name></param>
+ <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedFramebufferTexture1DEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -20097,7 +22162,7 @@
<command>
<proto>void <name>glNamedFramebufferTextureLayer</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
@@ -20217,14 +22282,14 @@
<command>
<proto>void <name>glNamedRenderbufferStorage</name></proto>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glNamedRenderbufferStorageEXT</name></proto>
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
@@ -20232,7 +22297,7 @@
<proto>void <name>glNamedRenderbufferStorageMultisample</name></proto>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
@@ -20241,7 +22306,7 @@
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
@@ -20249,7 +22314,7 @@
<proto>void <name>glNamedRenderbufferStorageMultisampleEXT</name></proto>
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
@@ -20382,12 +22447,12 @@
</command>
<command>
<proto>void <name>glNormalP3ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glNormalP3uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
@@ -20477,14 +22542,14 @@
</command>
<command>
<proto>void <name>glObjectLabel</name></proto>
- <param><ptype>GLenum</ptype> <name>identifier</name></param>
+ <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
</command>
<command>
<proto>void <name>glObjectLabelKHR</name></proto>
- <param><ptype>GLenum</ptype> <name>identifier</name></param>
+ <param group="ObjectIdentifier"><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>label</name></param>
@@ -20589,23 +22654,23 @@
</command>
<command>
<proto>void <name>glPatchParameterfv</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glPatchParameteri</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glPatchParameteriEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
<alias name="glPatchParameteri"/>
</command>
<command>
<proto>void <name>glPatchParameteriOES</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PatchParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
<alias name="glPatchParameteri"/>
</command>
@@ -20651,7 +22716,7 @@
<param><ptype>GLuint</ptype> <name>firstPathName</name></param>
<param><ptype>GLenum</ptype> <name>fontTarget</name></param>
<param>const void *<name>fontName</name></param>
- <param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
+ <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
<param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
<param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
<param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
@@ -20661,7 +22726,7 @@
<proto><ptype>GLenum</ptype> <name>glPathGlyphIndexRangeNV</name></proto>
<param><ptype>GLenum</ptype> <name>fontTarget</name></param>
<param>const void *<name>fontName</name></param>
- <param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
+ <param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
<param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
<param><ptype>GLfloat</ptype> <name>emScale</name></param>
<param><ptype>GLuint</ptype> <name>baseAndCount</name>[2]</param>
@@ -20810,7 +22875,7 @@
</command>
<command>
<proto>void <name>glPixelMapx</name></proto>
- <param><ptype>GLenum</ptype> <name>map</name></param>
+ <param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLfixed</ptype> *<name>values</name></param>
</command>
@@ -20828,7 +22893,7 @@
</command>
<command>
<proto>void <name>glPixelStorex</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
@@ -20870,7 +22935,7 @@
</command>
<command>
<proto>void <name>glPixelTransferxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
@@ -20999,22 +23064,22 @@
</command>
<command>
<proto>void <name>glPointParameterx</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPointParameterxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPointParameterxv</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glPointParameterxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -21064,13 +23129,20 @@
<glx type="render" opcode="192"/>
</command>
<command>
- <proto>void <name>glPolygonOffsetClampEXT</name></proto>
+ <proto>void <name>glPolygonOffsetClamp</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
<param><ptype>GLfloat</ptype> <name>units</name></param>
<param><ptype>GLfloat</ptype> <name>clamp</name></param>
<glx type="render" opcode="4225"/>
</command>
<command>
+ <proto>void <name>glPolygonOffsetClampEXT</name></proto>
+ <param><ptype>GLfloat</ptype> <name>factor</name></param>
+ <param><ptype>GLfloat</ptype> <name>units</name></param>
+ <param><ptype>GLfloat</ptype> <name>clamp</name></param>
+ <alias name="glPolygonOffsetClamp"/>
+ </command>
+ <command>
<proto>void <name>glPolygonOffsetEXT</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
<param><ptype>GLfloat</ptype> <name>bias</name></param>
@@ -21201,9 +23273,11 @@
<command>
<proto>void <name>glPrimitiveRestartIndexNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
+ <glx type="render" opcode="365"/>
</command>
<command>
<proto>void <name>glPrimitiveRestartNV</name></proto>
+ <glx type="render" opcode="364"/>
</command>
<command>
<proto>void <name>glPrioritizeTextures</name></proto>
@@ -21583,7 +23657,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="1">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1dvEXT</name></proto>
@@ -21610,7 +23684,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="1">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1fvEXT</name></proto>
@@ -21664,7 +23738,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="1">const <ptype>GLint</ptype> *<name>value</name></param>
+ <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1ivEXT</name></proto>
@@ -21718,7 +23792,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
+ <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1uivEXT</name></proto>
@@ -21747,14 +23821,14 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="2">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2f</name></proto>
@@ -21776,7 +23850,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="2">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2fvEXT</name></proto>
@@ -21834,7 +23908,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="2">const <ptype>GLint</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2ivEXT</name></proto>
@@ -21892,7 +23966,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="2">const <ptype>GLuint</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2uivEXT</name></proto>
@@ -21923,14 +23997,14 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="3">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3f</name></proto>
@@ -21954,7 +24028,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="3">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3fvEXT</name></proto>
@@ -22016,7 +24090,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="3">const <ptype>GLint</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3ivEXT</name></proto>
@@ -22078,7 +24152,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="3">const <ptype>GLuint</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3uivEXT</name></proto>
@@ -22111,14 +24185,14 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="4">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4f</name></proto>
@@ -22144,7 +24218,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4fvEXT</name></proto>
@@ -22210,7 +24284,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="4">const <ptype>GLint</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4ivEXT</name></proto>
@@ -22276,7 +24350,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="4">const <ptype>GLuint</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4uivEXT</name></proto>
@@ -22293,6 +24367,13 @@
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniformHandleui64IMG</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>value</name></param>
+ <alias name="glProgramUniformHandleui64ARB"/>
+ </command>
+ <command>
<proto>void <name>glProgramUniformHandleui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -22306,6 +24387,14 @@
<param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniformHandleui64vIMG</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
+ <alias name="glProgramUniformHandleui64vARB"/>
+ </command>
+ <command>
<proto>void <name>glProgramUniformHandleui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -22318,7 +24407,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="2">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2dvEXT</name></proto>
@@ -22326,7 +24415,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2fv</name></proto>
@@ -22334,7 +24423,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="2">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2fvEXT</name></proto>
@@ -22351,7 +24440,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3dvEXT</name></proto>
@@ -22359,7 +24448,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3fv</name></proto>
@@ -22367,7 +24456,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3fvEXT</name></proto>
@@ -22384,7 +24473,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4dvEXT</name></proto>
@@ -22392,7 +24481,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4fv</name></proto>
@@ -22400,7 +24489,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4fvEXT</name></proto>
@@ -22417,7 +24506,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="3">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3dvEXT</name></proto>
@@ -22425,7 +24514,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3fv</name></proto>
@@ -22433,7 +24522,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="3">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3fvEXT</name></proto>
@@ -22450,7 +24539,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2dvEXT</name></proto>
@@ -22458,7 +24547,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2fv</name></proto>
@@ -22466,7 +24555,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2fvEXT</name></proto>
@@ -22483,7 +24572,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4dvEXT</name></proto>
@@ -22491,7 +24580,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4fv</name></proto>
@@ -22499,7 +24588,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4fvEXT</name></proto>
@@ -22516,7 +24605,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="4">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4dvEXT</name></proto>
@@ -22524,7 +24613,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4fv</name></proto>
@@ -22532,7 +24621,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4fvEXT</name></proto>
@@ -22549,7 +24638,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2dvEXT</name></proto>
@@ -22557,7 +24646,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2fv</name></proto>
@@ -22565,7 +24654,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2fvEXT</name></proto>
@@ -22582,7 +24671,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3dvEXT</name></proto>
@@ -22590,7 +24679,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3fv</name></proto>
@@ -22598,7 +24687,7 @@
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3fvEXT</name></proto>
@@ -22629,11 +24718,11 @@
</command>
<command>
<proto>void <name>glProvokingVertex</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glProvokingVertexEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="VertexProvokingMode"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glProvokingVertex"/>
</command>
<command>
@@ -22651,14 +24740,14 @@
</command>
<command>
<proto>void <name>glPushDebugGroup</name></proto>
- <param><ptype>GLenum</ptype> <name>source</name></param>
+ <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="COMPSIZE(message,length)">const <ptype>GLchar</ptype> *<name>message</name></param>
</command>
<command>
<proto>void <name>glPushDebugGroupKHR</name></proto>
- <param><ptype>GLenum</ptype> <name>source</name></param>
+ <param group="DebugSource"><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>message</name></param>
@@ -22681,12 +24770,12 @@
<command>
<proto>void <name>glQueryCounter</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glQueryCounterEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glQueryCounter"/>
</command>
<command>
@@ -22696,12 +24785,24 @@
</command>
<command>
<proto>void <name>glQueryObjectParameteruiAMD</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="QueryTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param group="OcclusionQueryEventMaskAMD"><ptype>GLuint</ptype> <name>param</name></param>
</command>
<command>
+ <proto><ptype>GLint</ptype> <name>glQueryResourceNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>queryType</name></param>
+ <param><ptype>GLint</ptype> <name>tagId</name></param>
+ <param><ptype>GLuint</ptype> <name>bufSize</name></param>
+ <param><ptype>GLint</ptype> *<name>buffer</name></param>
+ </command>
+ <command>
+ <proto>void <name>glQueryResourceTagNV</name></proto>
+ <param><ptype>GLint</ptype> <name>tagId</name></param>
+ <param>const <ptype>GLchar</ptype> *<name>tagString</name></param>
+ </command>
+ <command>
<proto>void <name>glRasterPos2d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
@@ -22887,7 +24988,7 @@
</command>
<command>
<proto>void <name>glReadBufferIndexedEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>src</name></param>
+ <param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
<param><ptype>GLint</ptype> <name>index</name></param>
</command>
<command>
@@ -22917,10 +25018,10 @@
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param>void *<name>data</name></param>
+ <param len="bufSize">void *<name>data</name></param>
</command>
<command>
<proto>void <name>glReadnPixelsARB</name></proto>
@@ -22928,8 +25029,8 @@
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>data</name></param>
<alias name="glReadnPixels"/>
@@ -22940,8 +25041,8 @@
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>data</name></param>
<alias name="glReadnPixels"/>
@@ -22959,6 +25060,11 @@
<alias name="glReadnPixels"/>
</command>
<command>
+ <proto><ptype>GLboolean</ptype> <name>glReleaseKeyedMutexWin32EXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>key</name></param>
+ </command>
+ <command>
<proto>void <name>glRectd</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y1</name></param>
@@ -23035,6 +25141,10 @@
<proto>void <name>glReleaseShaderCompiler</name></proto>
</command>
<command>
+ <proto>void <name>glRenderGpuMaskNV</name></proto>
+ <param><ptype>GLbitfield</ptype> <name>mask</name></param>
+ </command>
+ <command>
<proto><ptype>GLint</ptype> <name>glRenderMode</name></proto>
<param group="RenderingMode"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="single" opcode="107"/>
@@ -23042,7 +25152,7 @@
<command>
<proto>void <name>glRenderbufferStorage</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<glx type="render" opcode="4318"/>
@@ -23050,7 +25160,7 @@
<command>
<proto>void <name>glRenderbufferStorageEXT</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glRenderbufferStorage"/>
@@ -23058,26 +25168,26 @@
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisample</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<glx type="render" opcode="4331"/>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleAPPLE</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
@@ -23086,15 +25196,15 @@
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glRenderbufferStorageMultisample"/>
@@ -23102,25 +25212,25 @@
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleIMG</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glRenderbufferStorageMultisample"/>
</command>
<command>
<proto>void <name>glRenderbufferStorageOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
@@ -23302,7 +25412,7 @@
</command>
<command>
<proto>void <name>glResetHistogram</name></proto>
- <param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="render" opcode="4112"/>
</command>
<command>
@@ -23313,7 +25423,7 @@
</command>
<command>
<proto>void <name>glResetMinmax</name></proto>
- <param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="render" opcode="4113"/>
</command>
<command>
@@ -23431,65 +25541,65 @@
<command>
<proto>void <name>glSamplerParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameterIivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterIivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameterIuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterIuivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterf</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameteri</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="SamplerParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
@@ -23540,6 +25650,13 @@
<alias name="glScissorArrayv"/>
</command>
<command>
+ <proto>void <name>glScissorArrayvOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
+ <alias name="glScissorArrayv"/>
+ </command>
+ <command>
<proto>void <name>glScissorIndexed</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>left</name></param>
@@ -23557,6 +25674,15 @@
<alias name="glScissorIndexed"/>
</command>
<command>
+ <proto>void <name>glScissorIndexedOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLint</ptype> <name>left</name></param>
+ <param><ptype>GLint</ptype> <name>bottom</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <alias name="glScissorIndexed"/>
+ </command>
+ <command>
<proto>void <name>glScissorIndexedv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
@@ -23568,6 +25694,12 @@
<alias name="glScissorIndexedv"/>
</command>
<command>
+ <proto>void <name>glScissorIndexedvOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
+ <alias name="glScissorIndexedv"/>
+ </command>
+ <command>
<proto>void <name>glSecondaryColor3b</name></proto>
<param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
@@ -23790,17 +25922,17 @@
<command>
<proto>void <name>glSecondaryColorFormatNV</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glSecondaryColorP3ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
</command>
<command>
<proto>void <name>glSecondaryColorP3uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
</command>
<command>
@@ -23841,9 +25973,15 @@
<param len="numCounters"><ptype>GLuint</ptype> *<name>counterList</name></param>
</command>
<command>
+ <proto>void <name>glSemaphoreParameterui64vEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param>const <ptype>GLuint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glSeparableFilter2D</name></proto>
- <param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -23856,7 +25994,7 @@
<command>
<proto>void <name>glSeparableFilter2DEXT</name></proto>
<param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -23961,6 +26099,32 @@
<glx type="render" opcode="2052"/>
</command>
<command>
+ <proto>void <name>glSignalSemaphoreEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param>
+ <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param>
+ <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param>
+ <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param>
+ </command>
+ <command>
+ <proto>void <name>glSpecializeShader</name></proto>
+ <param><ptype>GLuint</ptype> <name>shader</name></param>
+ <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
+ <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
+ </command>
+ <command>
+ <proto>void <name>glSpecializeShaderARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>shader</name></param>
+ <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
+ <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
+ <alias name="glSpecializeShader"/>
+ </command>
+ <command>
<proto>void <name>glSpriteParameterfSGIX</name></proto>
<param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
@@ -23994,7 +26158,7 @@
<param><ptype>GLuint</ptype> <name>y</name></param>
<param><ptype>GLuint</ptype> <name>width</name></param>
<param><ptype>GLuint</ptype> <name>height</name></param>
- <param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
+ <param group="BufferBitQCOM"><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
</command>
<command>
<proto>void <name>glStateCaptureNV</name></proto>
@@ -24259,42 +26423,43 @@
<command>
<proto>void <name>glTexBuffer</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glTexBufferARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glTexBuffer"/>
+ <glx type="render" opcode="367"/>
</command>
<command>
<proto>void <name>glTexBufferEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glTexBuffer"/>
</command>
<command>
<proto>void <name>glTexBufferOES</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glTexBuffer"/>
</command>
<command>
<proto>void <name>glTexBufferRange</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glTexBufferRangeEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -24302,8 +26467,8 @@
</command>
<command>
<proto>void <name>glTexBufferRangeOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -24761,42 +26926,42 @@
</command>
<command>
<proto>void <name>glTexCoordP1ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP1uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP2ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP2uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP3ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP3uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP4ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP4uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
@@ -24858,26 +27023,26 @@
</command>
<command>
<proto>void <name>glTexEnvx</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexEnvxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexEnvxv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexEnvxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -24911,8 +27076,8 @@
</command>
<command>
<proto>void <name>glTexGenfOES</name></proto>
- <param><ptype>GLenum</ptype> <name>coord</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+ <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
@@ -24924,8 +27089,8 @@
</command>
<command>
<proto>void <name>glTexGenfvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>coord</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+ <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
@@ -24937,8 +27102,8 @@
</command>
<command>
<proto>void <name>glTexGeniOES</name></proto>
- <param><ptype>GLenum</ptype> <name>coord</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+ <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
@@ -24950,27 +27115,27 @@
</command>
<command>
<proto>void <name>glTexGenivOES</name></proto>
- <param><ptype>GLenum</ptype> <name>coord</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+ <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexGenxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>coord</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+ <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexGenxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>coord</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
+ <param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -24983,7 +27148,7 @@
<proto>void <name>glTexImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -24995,16 +27160,16 @@
</command>
<command>
<proto>void <name>glTexImage2DMultisample</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTexImage2DMultisampleCoverageNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
@@ -25016,7 +27181,7 @@
<proto>void <name>glTexImage3D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25031,7 +27196,7 @@
<proto>void <name>glTexImage3DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25044,9 +27209,9 @@
</command>
<command>
<proto>void <name>glTexImage3DMultisample</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25054,7 +27219,7 @@
</command>
<command>
<proto>void <name>glTexImage3DMultisampleCoverageNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
@@ -25065,23 +27230,22 @@
</command>
<command>
<proto>void <name>glTexImage3DOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>border</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
- <alias name="glTexImage3D"/>
</command>
<command>
<proto>void <name>glTexImage4DSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25189,26 +27353,26 @@
</command>
<command>
<proto>void <name>glTexParameterx</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexParameterxOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexParameterxv</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexParameterxvOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
@@ -25218,59 +27382,59 @@
</command>
<command>
<proto>void <name>glTexStorage1D</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glTexStorage1DEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<alias name="glTexStorage1D"/>
</command>
<command>
<proto>void <name>glTexStorage2D</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glTexStorage2DEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glTexStorage2D"/>
</command>
<command>
<proto>void <name>glTexStorage2DMultisample</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTexStorage3D</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glTexStorage3DEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25278,9 +27442,9 @@
</command>
<command>
<proto>void <name>glTexStorage3DMultisample</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25288,9 +27452,9 @@
</command>
<command>
<proto>void <name>glTexStorage3DMultisampleOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25298,14 +27462,67 @@
<alias name="glTexStorage3DMultisample"/>
</command>
<command>
- <proto>void <name>glTexStorageSparseAMD</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <proto>void <name>glTexStorageMem1DEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageMem2DEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageMem2DMultisampleEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageMem3DEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageMem3DMultisampleEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageSparseAMD</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLsizei</ptype> <name>layers</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glTexSubImage1D</name></proto>
@@ -25393,7 +27610,7 @@
</command>
<command>
<proto>void <name>glTexSubImage3DOES</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
@@ -25401,10 +27618,9 @@
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
- <alias name="glTexSubImage3D"/>
</command>
<command>
<proto>void <name>glTexSubImage4DSGIS</name></proto>
@@ -25433,20 +27649,20 @@
<command>
<proto>void <name>glTextureBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glTextureBufferEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glTextureBufferRange</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -25455,7 +27671,7 @@
<proto>void <name>glTextureBufferRangeEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -25469,11 +27685,22 @@
<glx type="render" opcode="2082"/>
</command>
<command>
+ <proto>void <name>glTextureFoveationParametersQCOM</name></proto>
+ <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLuint</ptype> <name>layer</name></param>
+ <param><ptype>GLuint</ptype> <name>focalPoint</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param>
+ </command>
+ <command>
<proto>void <name>glTextureImage1DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -25485,7 +27712,7 @@
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
@@ -25496,7 +27723,7 @@
<command>
<proto>void <name>glTextureImage2DMultisampleCoverageNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
@@ -25507,7 +27734,7 @@
<command>
<proto>void <name>glTextureImage2DMultisampleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -25519,7 +27746,7 @@
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25531,7 +27758,7 @@
<command>
<proto>void <name>glTextureImage3DMultisampleCoverageNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
@@ -25543,7 +27770,7 @@
<command>
<proto>void <name>glTextureImage3DMultisampleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
@@ -25579,7 +27806,7 @@
<command>
<proto>void <name>glTextureParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param>const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
@@ -25592,7 +27819,7 @@
<command>
<proto>void <name>glTextureParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param>const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
@@ -25605,7 +27832,7 @@
<command>
<proto>void <name>glTextureParameterf</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
@@ -25619,7 +27846,7 @@
<command>
<proto>void <name>glTextureParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param>const <ptype>GLfloat</ptype> *<name>param</name></param>
</command>
<command>
@@ -25632,7 +27859,7 @@
<command>
<proto>void <name>glTextureParameteri</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
@@ -25646,7 +27873,7 @@
<command>
<proto>void <name>glTextureParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param>const <ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
@@ -25672,7 +27899,7 @@
<proto>void <name>glTextureStorage1D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
@@ -25680,14 +27907,14 @@
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glTextureStorage2D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
@@ -25696,7 +27923,7 @@
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
@@ -25704,7 +27931,7 @@
<proto>void <name>glTextureStorage2DMultisample</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
@@ -25714,7 +27941,7 @@
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
@@ -25723,7 +27950,7 @@
<proto>void <name>glTextureStorage3D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25733,7 +27960,7 @@
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25742,7 +27969,7 @@
<proto>void <name>glTextureStorage3DMultisample</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
@@ -25753,22 +27980,75 @@
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
- <proto>void <name>glTextureStorageSparseAMD</name></proto>
+ <proto>void <name>glTextureStorageMem1DEXT</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTextureStorageMem2DEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTextureStorageMem2DMultisampleEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTextureStorageMem3DEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTextureStorageMem3DMultisampleEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTextureStorageSparseAMD</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLsizei</ptype> <name>layers</name></param>
- <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ <param group="TextureStorageMaskAMD"><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glTextureSubImage1D</name></proto>
@@ -25776,8 +28056,8 @@
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>pixels</name></param>
</command>
<command>
@@ -25799,8 +28079,8 @@
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>pixels</name></param>
</command>
<command>
@@ -25826,8 +28106,8 @@
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
- <param><ptype>GLenum</ptype> <name>format</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
+ <param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>pixels</name></param>
</command>
<command>
@@ -25848,9 +28128,9 @@
<command>
<proto>void <name>glTextureView</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>origtexture</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>minlevel</name></param>
<param><ptype>GLuint</ptype> <name>numlevels</name></param>
<param><ptype>GLuint</ptype> <name>minlayer</name></param>
@@ -25859,9 +28139,9 @@
<command>
<proto>void <name>glTextureViewEXT</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>origtexture</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>minlevel</name></param>
<param><ptype>GLuint</ptype> <name>numlevels</name></param>
<param><ptype>GLuint</ptype> <name>minlayer</name></param>
@@ -25871,9 +28151,9 @@
<command>
<proto>void <name>glTextureViewOES</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
- <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>origtexture</name></param>
- <param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param group="InternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>minlevel</name></param>
<param><ptype>GLuint</ptype> <name>numlevels</name></param>
<param><ptype>GLuint</ptype> <name>minlayer</name></param>
@@ -25922,6 +28202,7 @@
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
<param><ptype>GLenum</ptype> <name>bufferMode</name></param>
+ <glx type="render" opcode="359"/>
</command>
<command>
<proto>void <name>glTransformFeedbackVaryingsEXT</name></proto>
@@ -26550,6 +28831,7 @@
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
<param><ptype>GLuint</ptype> <name>uniformBlockBinding</name></param>
+ <glx type="render" opcode="366"/>
</command>
<command>
<proto>void <name>glUniformBufferEXT</name></proto>
@@ -26563,6 +28845,12 @@
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glUniformHandleui64IMG</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>value</name></param>
+ <alias name="glUniformHandleui64ARB"/>
+ </command>
+ <command>
<proto>void <name>glUniformHandleui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
@@ -26574,6 +28862,13 @@
<param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
+ <proto>void <name>glUniformHandleui64vIMG</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ <alias name="glUniformHandleui64vARB"/>
+ </command>
+ <command>
<proto>void <name>glUniformHandleui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -26785,7 +29080,7 @@
</command>
<command>
<proto>void <name>glUniformSubroutinesuiv</name></proto>
- <param><ptype>GLenum</ptype> <name>shadertype</name></param>
+ <param group="ShaderType"><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>indices</name></param>
</command>
@@ -26854,13 +29149,13 @@
<command>
<proto>void <name>glUseProgramStages</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
- <param><ptype>GLbitfield</ptype> <name>stages</name></param>
+ <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glUseProgramStagesEXT</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
- <param><ptype>GLbitfield</ptype> <name>stages</name></param>
+ <param group="UseProgramStageMask"><ptype>GLbitfield</ptype> <name>stages</name></param>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
@@ -27241,7 +29536,7 @@
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
@@ -27250,7 +29545,7 @@
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
@@ -27258,7 +29553,7 @@
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
@@ -28546,7 +30841,7 @@
<proto>void <name>glVertexAttribIPointer</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
@@ -28554,7 +30849,7 @@
<proto>void <name>glVertexAttribIPointerEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
<alias name="glVertexAttribIPointer"/>
@@ -28765,21 +31060,21 @@
<proto>void <name>glVertexAttribLFormat</name></proto>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexAttribLFormatNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glVertexAttribLPointer</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="size">const void *<name>pointer</name></param>
</command>
@@ -28787,7 +31082,7 @@
<proto>void <name>glVertexAttribLPointerEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="size">const void *<name>pointer</name></param>
<alias name="glVertexAttribLPointer"/>
@@ -28795,56 +31090,56 @@
<command>
<proto>void <name>glVertexAttribP1ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP1uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP2ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP2uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP3ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP3uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP4ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP4uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
@@ -29023,37 +31318,37 @@
<command>
<proto>void <name>glVertexFormatNV</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glVertexP2ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP2uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP3ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP3uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP4ui</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP4uiv</name></proto>
- <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
@@ -29345,6 +31640,13 @@
<alias name="glViewportArrayv"/>
</command>
<command>
+ <proto>void <name>glViewportArrayvOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
+ <alias name="glViewportArrayv"/>
+ </command>
+ <command>
<proto>void <name>glViewportIndexedf</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
@@ -29353,6 +31655,15 @@
<param><ptype>GLfloat</ptype> <name>h</name></param>
</command>
<command>
+ <proto>void <name>glViewportIndexedfOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLfloat</ptype> <name>x</name></param>
+ <param><ptype>GLfloat</ptype> <name>y</name></param>
+ <param><ptype>GLfloat</ptype> <name>w</name></param>
+ <param><ptype>GLfloat</ptype> <name>h</name></param>
+ <alias name="glViewportIndexedf"/>
+ </command>
+ <command>
<proto>void <name>glViewportIndexedfNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
@@ -29367,12 +31678,41 @@
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glViewportIndexedfvOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
+ <alias name="glViewportIndexedfv"/>
+ </command>
+ <command>
<proto>void <name>glViewportIndexedfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glViewportIndexedfv"/>
</command>
<command>
+ <proto>void <name>glViewportPositionWScaleNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLfloat</ptype> <name>xcoeff</name></param>
+ <param><ptype>GLfloat</ptype> <name>ycoeff</name></param>
+ </command>
+ <command>
+ <proto>void <name>glViewportSwizzleNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLenum</ptype> <name>swizzlex</name></param>
+ <param><ptype>GLenum</ptype> <name>swizzley</name></param>
+ <param><ptype>GLenum</ptype> <name>swizzlez</name></param>
+ <param><ptype>GLenum</ptype> <name>swizzlew</name></param>
+ </command>
+ <command>
+ <proto>void <name>glWaitSemaphoreEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param>
+ <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param>
+ <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param>
+ <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>srcLayouts</name></param>
+ </command>
+ <command>
<proto>void <name>glWaitSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
@@ -29803,6 +32143,12 @@
<param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glWindowRectanglesEXT</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>box</name></param>
+ </command>
+ <command>
<proto>void <name>glWriteMaskEXT</name></proto>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>in</name></param>
@@ -29811,6 +32157,36 @@
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
</command>
+ <command>
+ <proto>void <name>glDrawVkImageNV</name></proto>
+ <param><ptype>GLuint64</ptype> <name>vkImage</name></param>
+ <param><ptype>GLuint</ptype> <name>sampler</name></param>
+ <param><ptype>GLfloat</ptype> <name>x0</name></param>
+ <param><ptype>GLfloat</ptype> <name>y0</name></param>
+ <param><ptype>GLfloat</ptype> <name>x1</name></param>
+ <param><ptype>GLfloat</ptype> <name>y1</name></param>
+ <param><ptype>GLfloat</ptype> <name>z</name></param>
+ <param><ptype>GLfloat</ptype> <name>s0</name></param>
+ <param><ptype>GLfloat</ptype> <name>t0</name></param>
+ <param><ptype>GLfloat</ptype> <name>s1</name></param>
+ <param><ptype>GLfloat</ptype> <name>t1</name></param>
+ </command>
+ <command>
+ <proto><ptype>GLVULKANPROCNV</ptype> <name>glGetVkProcAddrNV</name></proto>
+ <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
+ </command>
+ <command>
+ <proto>void <name>glWaitVkSemaphoreNV</name></proto>
+ <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param>
+ </command>
+ <command>
+ <proto>void <name>glSignalVkSemaphoreNV</name></proto>
+ <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param>
+ </command>
+ <command>
+ <proto>void <name>glSignalVkFenceNV</name></proto>
+ <param><ptype>GLuint64</ptype> <name>vkFence</name></param>
+ </command>
</commands>
@@ -29818,6 +32194,430 @@
<feature api="gl" name="GL_VERSION_1_0" number="1.0">
<require>
<type name="GLvoid" comment="No longer used in headers"/>
+ <enum name="GL_DEPTH_BUFFER_BIT"/>
+ <enum name="GL_STENCIL_BUFFER_BIT"/>
+ <enum name="GL_COLOR_BUFFER_BIT"/>
+ <enum name="GL_FALSE"/>
+ <enum name="GL_TRUE"/>
+ <enum name="GL_POINTS"/>
+ <enum name="GL_LINES"/>
+ <enum name="GL_LINE_LOOP"/>
+ <enum name="GL_LINE_STRIP"/>
+ <enum name="GL_TRIANGLES"/>
+ <enum name="GL_TRIANGLE_STRIP"/>
+ <enum name="GL_TRIANGLE_FAN"/>
+ <enum name="GL_QUADS"/>
+ <enum name="GL_NEVER"/>
+ <enum name="GL_LESS"/>
+ <enum name="GL_EQUAL"/>
+ <enum name="GL_LEQUAL"/>
+ <enum name="GL_GREATER"/>
+ <enum name="GL_NOTEQUAL"/>
+ <enum name="GL_GEQUAL"/>
+ <enum name="GL_ALWAYS"/>
+ <enum name="GL_ZERO"/>
+ <enum name="GL_ONE"/>
+ <enum name="GL_SRC_COLOR"/>
+ <enum name="GL_ONE_MINUS_SRC_COLOR"/>
+ <enum name="GL_SRC_ALPHA"/>
+ <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <enum name="GL_DST_ALPHA"/>
+ <enum name="GL_ONE_MINUS_DST_ALPHA"/>
+ <enum name="GL_DST_COLOR"/>
+ <enum name="GL_ONE_MINUS_DST_COLOR"/>
+ <enum name="GL_SRC_ALPHA_SATURATE"/>
+ <enum name="GL_NONE"/>
+ <enum name="GL_FRONT_LEFT"/>
+ <enum name="GL_FRONT_RIGHT"/>
+ <enum name="GL_BACK_LEFT"/>
+ <enum name="GL_BACK_RIGHT"/>
+ <enum name="GL_FRONT"/>
+ <enum name="GL_BACK"/>
+ <enum name="GL_LEFT"/>
+ <enum name="GL_RIGHT"/>
+ <enum name="GL_FRONT_AND_BACK"/>
+ <enum name="GL_NO_ERROR"/>
+ <enum name="GL_INVALID_ENUM"/>
+ <enum name="GL_INVALID_VALUE"/>
+ <enum name="GL_INVALID_OPERATION"/>
+ <enum name="GL_OUT_OF_MEMORY"/>
+ <enum name="GL_CW"/>
+ <enum name="GL_CCW"/>
+ <enum name="GL_POINT_SIZE"/>
+ <enum name="GL_POINT_SIZE_RANGE"/>
+ <enum name="GL_POINT_SIZE_GRANULARITY"/>
+ <enum name="GL_LINE_SMOOTH"/>
+ <enum name="GL_LINE_WIDTH"/>
+ <enum name="GL_LINE_WIDTH_RANGE"/>
+ <enum name="GL_LINE_WIDTH_GRANULARITY"/>
+ <enum name="GL_POLYGON_MODE"/>
+ <enum name="GL_POLYGON_SMOOTH"/>
+ <enum name="GL_CULL_FACE"/>
+ <enum name="GL_CULL_FACE_MODE"/>
+ <enum name="GL_FRONT_FACE"/>
+ <enum name="GL_DEPTH_RANGE"/>
+ <enum name="GL_DEPTH_TEST"/>
+ <enum name="GL_DEPTH_WRITEMASK"/>
+ <enum name="GL_DEPTH_CLEAR_VALUE"/>
+ <enum name="GL_DEPTH_FUNC"/>
+ <enum name="GL_STENCIL_TEST"/>
+ <enum name="GL_STENCIL_CLEAR_VALUE"/>
+ <enum name="GL_STENCIL_FUNC"/>
+ <enum name="GL_STENCIL_VALUE_MASK"/>
+ <enum name="GL_STENCIL_FAIL"/>
+ <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
+ <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
+ <enum name="GL_STENCIL_REF"/>
+ <enum name="GL_STENCIL_WRITEMASK"/>
+ <enum name="GL_VIEWPORT"/>
+ <enum name="GL_DITHER"/>
+ <enum name="GL_BLEND_DST"/>
+ <enum name="GL_BLEND_SRC"/>
+ <enum name="GL_BLEND"/>
+ <enum name="GL_LOGIC_OP_MODE"/>
+ <enum name="GL_DRAW_BUFFER"/>
+ <enum name="GL_READ_BUFFER"/>
+ <enum name="GL_SCISSOR_BOX"/>
+ <enum name="GL_SCISSOR_TEST"/>
+ <enum name="GL_COLOR_CLEAR_VALUE"/>
+ <enum name="GL_COLOR_WRITEMASK"/>
+ <enum name="GL_DOUBLEBUFFER"/>
+ <enum name="GL_STEREO"/>
+ <enum name="GL_LINE_SMOOTH_HINT"/>
+ <enum name="GL_POLYGON_SMOOTH_HINT"/>
+ <enum name="GL_UNPACK_SWAP_BYTES"/>
+ <enum name="GL_UNPACK_LSB_FIRST"/>
+ <enum name="GL_UNPACK_ROW_LENGTH"/>
+ <enum name="GL_UNPACK_SKIP_ROWS"/>
+ <enum name="GL_UNPACK_SKIP_PIXELS"/>
+ <enum name="GL_UNPACK_ALIGNMENT"/>
+ <enum name="GL_PACK_SWAP_BYTES"/>
+ <enum name="GL_PACK_LSB_FIRST"/>
+ <enum name="GL_PACK_ROW_LENGTH"/>
+ <enum name="GL_PACK_SKIP_ROWS"/>
+ <enum name="GL_PACK_SKIP_PIXELS"/>
+ <enum name="GL_PACK_ALIGNMENT"/>
+ <enum name="GL_MAX_TEXTURE_SIZE"/>
+ <enum name="GL_MAX_VIEWPORT_DIMS"/>
+ <enum name="GL_SUBPIXEL_BITS"/>
+ <enum name="GL_TEXTURE_1D"/>
+ <enum name="GL_TEXTURE_2D"/>
+ <enum name="GL_TEXTURE_WIDTH"/>
+ <enum name="GL_TEXTURE_HEIGHT"/>
+ <enum name="GL_TEXTURE_BORDER_COLOR"/>
+ <enum name="GL_DONT_CARE"/>
+ <enum name="GL_FASTEST"/>
+ <enum name="GL_NICEST"/>
+ <enum name="GL_BYTE"/>
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_SHORT"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_INT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ <enum name="GL_FLOAT"/>
+ <enum name="GL_STACK_OVERFLOW"/>
+ <enum name="GL_STACK_UNDERFLOW"/>
+ <enum name="GL_CLEAR"/>
+ <enum name="GL_AND"/>
+ <enum name="GL_AND_REVERSE"/>
+ <enum name="GL_COPY"/>
+ <enum name="GL_AND_INVERTED"/>
+ <enum name="GL_NOOP"/>
+ <enum name="GL_XOR"/>
+ <enum name="GL_OR"/>
+ <enum name="GL_NOR"/>
+ <enum name="GL_EQUIV"/>
+ <enum name="GL_INVERT"/>
+ <enum name="GL_OR_REVERSE"/>
+ <enum name="GL_COPY_INVERTED"/>
+ <enum name="GL_OR_INVERTED"/>
+ <enum name="GL_NAND"/>
+ <enum name="GL_SET"/>
+ <enum name="GL_TEXTURE"/>
+ <enum name="GL_COLOR"/>
+ <enum name="GL_DEPTH"/>
+ <enum name="GL_STENCIL"/>
+ <enum name="GL_STENCIL_INDEX"/>
+ <enum name="GL_DEPTH_COMPONENT"/>
+ <enum name="GL_RED"/>
+ <enum name="GL_GREEN"/>
+ <enum name="GL_BLUE"/>
+ <enum name="GL_ALPHA"/>
+ <enum name="GL_RGB"/>
+ <enum name="GL_RGBA"/>
+ <enum name="GL_POINT"/>
+ <enum name="GL_LINE"/>
+ <enum name="GL_FILL"/>
+ <enum name="GL_KEEP"/>
+ <enum name="GL_REPLACE"/>
+ <enum name="GL_INCR"/>
+ <enum name="GL_DECR"/>
+ <enum name="GL_VENDOR"/>
+ <enum name="GL_RENDERER"/>
+ <enum name="GL_VERSION"/>
+ <enum name="GL_EXTENSIONS"/>
+ <enum name="GL_NEAREST"/>
+ <enum name="GL_LINEAR"/>
+ <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
+ <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
+ <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
+ <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
+ <enum name="GL_TEXTURE_MAG_FILTER"/>
+ <enum name="GL_TEXTURE_MIN_FILTER"/>
+ <enum name="GL_TEXTURE_WRAP_S"/>
+ <enum name="GL_TEXTURE_WRAP_T"/>
+ <enum name="GL_REPEAT"/>
+ <enum name="GL_CURRENT_BIT"/>
+ <enum name="GL_POINT_BIT"/>
+ <enum name="GL_LINE_BIT"/>
+ <enum name="GL_POLYGON_BIT"/>
+ <enum name="GL_POLYGON_STIPPLE_BIT"/>
+ <enum name="GL_PIXEL_MODE_BIT"/>
+ <enum name="GL_LIGHTING_BIT"/>
+ <enum name="GL_FOG_BIT"/>
+ <enum name="GL_ACCUM_BUFFER_BIT"/>
+ <enum name="GL_VIEWPORT_BIT"/>
+ <enum name="GL_TRANSFORM_BIT"/>
+ <enum name="GL_ENABLE_BIT"/>
+ <enum name="GL_HINT_BIT"/>
+ <enum name="GL_EVAL_BIT"/>
+ <enum name="GL_LIST_BIT"/>
+ <enum name="GL_TEXTURE_BIT"/>
+ <enum name="GL_SCISSOR_BIT"/>
+ <enum name="GL_ALL_ATTRIB_BITS"/>
+ <enum name="GL_QUAD_STRIP"/>
+ <enum name="GL_POLYGON"/>
+ <enum name="GL_ACCUM"/>
+ <enum name="GL_LOAD"/>
+ <enum name="GL_RETURN"/>
+ <enum name="GL_MULT"/>
+ <enum name="GL_ADD"/>
+ <enum name="GL_AUX0"/>
+ <enum name="GL_AUX1"/>
+ <enum name="GL_AUX2"/>
+ <enum name="GL_AUX3"/>
+ <enum name="GL_2D"/>
+ <enum name="GL_3D"/>
+ <enum name="GL_3D_COLOR"/>
+ <enum name="GL_3D_COLOR_TEXTURE"/>
+ <enum name="GL_4D_COLOR_TEXTURE"/>
+ <enum name="GL_PASS_THROUGH_TOKEN"/>
+ <enum name="GL_POINT_TOKEN"/>
+ <enum name="GL_LINE_TOKEN"/>
+ <enum name="GL_POLYGON_TOKEN"/>
+ <enum name="GL_BITMAP_TOKEN"/>
+ <enum name="GL_DRAW_PIXEL_TOKEN"/>
+ <enum name="GL_COPY_PIXEL_TOKEN"/>
+ <enum name="GL_LINE_RESET_TOKEN"/>
+ <enum name="GL_EXP"/>
+ <enum name="GL_EXP2"/>
+ <enum name="GL_COEFF"/>
+ <enum name="GL_ORDER"/>
+ <enum name="GL_DOMAIN"/>
+ <enum name="GL_PIXEL_MAP_I_TO_I"/>
+ <enum name="GL_PIXEL_MAP_S_TO_S"/>
+ <enum name="GL_PIXEL_MAP_I_TO_R"/>
+ <enum name="GL_PIXEL_MAP_I_TO_G"/>
+ <enum name="GL_PIXEL_MAP_I_TO_B"/>
+ <enum name="GL_PIXEL_MAP_I_TO_A"/>
+ <enum name="GL_PIXEL_MAP_R_TO_R"/>
+ <enum name="GL_PIXEL_MAP_G_TO_G"/>
+ <enum name="GL_PIXEL_MAP_B_TO_B"/>
+ <enum name="GL_PIXEL_MAP_A_TO_A"/>
+ <enum name="GL_CURRENT_COLOR"/>
+ <enum name="GL_CURRENT_INDEX"/>
+ <enum name="GL_CURRENT_NORMAL"/>
+ <enum name="GL_CURRENT_TEXTURE_COORDS"/>
+ <enum name="GL_CURRENT_RASTER_COLOR"/>
+ <enum name="GL_CURRENT_RASTER_INDEX"/>
+ <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
+ <enum name="GL_CURRENT_RASTER_POSITION"/>
+ <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
+ <enum name="GL_CURRENT_RASTER_DISTANCE"/>
+ <enum name="GL_POINT_SMOOTH"/>
+ <enum name="GL_LINE_STIPPLE"/>
+ <enum name="GL_LINE_STIPPLE_PATTERN"/>
+ <enum name="GL_LINE_STIPPLE_REPEAT"/>
+ <enum name="GL_LIST_MODE"/>
+ <enum name="GL_MAX_LIST_NESTING"/>
+ <enum name="GL_LIST_BASE"/>
+ <enum name="GL_LIST_INDEX"/>
+ <enum name="GL_POLYGON_STIPPLE"/>
+ <enum name="GL_EDGE_FLAG"/>
+ <enum name="GL_LIGHTING"/>
+ <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
+ <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
+ <enum name="GL_LIGHT_MODEL_AMBIENT"/>
+ <enum name="GL_SHADE_MODEL"/>
+ <enum name="GL_COLOR_MATERIAL_FACE"/>
+ <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
+ <enum name="GL_COLOR_MATERIAL"/>
+ <enum name="GL_FOG"/>
+ <enum name="GL_FOG_INDEX"/>
+ <enum name="GL_FOG_DENSITY"/>
+ <enum name="GL_FOG_START"/>
+ <enum name="GL_FOG_END"/>
+ <enum name="GL_FOG_MODE"/>
+ <enum name="GL_FOG_COLOR"/>
+ <enum name="GL_ACCUM_CLEAR_VALUE"/>
+ <enum name="GL_MATRIX_MODE"/>
+ <enum name="GL_NORMALIZE"/>
+ <enum name="GL_MODELVIEW_STACK_DEPTH"/>
+ <enum name="GL_PROJECTION_STACK_DEPTH"/>
+ <enum name="GL_TEXTURE_STACK_DEPTH"/>
+ <enum name="GL_MODELVIEW_MATRIX"/>
+ <enum name="GL_PROJECTION_MATRIX"/>
+ <enum name="GL_TEXTURE_MATRIX"/>
+ <enum name="GL_ATTRIB_STACK_DEPTH"/>
+ <enum name="GL_ALPHA_TEST"/>
+ <enum name="GL_ALPHA_TEST_FUNC"/>
+ <enum name="GL_ALPHA_TEST_REF"/>
+ <enum name="GL_LOGIC_OP"/>
+ <enum name="GL_AUX_BUFFERS"/>
+ <enum name="GL_INDEX_CLEAR_VALUE"/>
+ <enum name="GL_INDEX_WRITEMASK"/>
+ <enum name="GL_INDEX_MODE"/>
+ <enum name="GL_RGBA_MODE"/>
+ <enum name="GL_RENDER_MODE"/>
+ <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
+ <enum name="GL_POINT_SMOOTH_HINT"/>
+ <enum name="GL_FOG_HINT"/>
+ <enum name="GL_TEXTURE_GEN_S"/>
+ <enum name="GL_TEXTURE_GEN_T"/>
+ <enum name="GL_TEXTURE_GEN_R"/>
+ <enum name="GL_TEXTURE_GEN_Q"/>
+ <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
+ <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
+ <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
+ <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
+ <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
+ <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
+ <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
+ <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
+ <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
+ <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
+ <enum name="GL_MAP_COLOR"/>
+ <enum name="GL_MAP_STENCIL"/>
+ <enum name="GL_INDEX_SHIFT"/>
+ <enum name="GL_INDEX_OFFSET"/>
+ <enum name="GL_RED_SCALE"/>
+ <enum name="GL_RED_BIAS"/>
+ <enum name="GL_ZOOM_X"/>
+ <enum name="GL_ZOOM_Y"/>
+ <enum name="GL_GREEN_SCALE"/>
+ <enum name="GL_GREEN_BIAS"/>
+ <enum name="GL_BLUE_SCALE"/>
+ <enum name="GL_BLUE_BIAS"/>
+ <enum name="GL_ALPHA_SCALE"/>
+ <enum name="GL_ALPHA_BIAS"/>
+ <enum name="GL_DEPTH_SCALE"/>
+ <enum name="GL_DEPTH_BIAS"/>
+ <enum name="GL_MAX_EVAL_ORDER"/>
+ <enum name="GL_MAX_LIGHTS"/>
+ <enum name="GL_MAX_CLIP_PLANES"/>
+ <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
+ <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
+ <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
+ <enum name="GL_MAX_NAME_STACK_DEPTH"/>
+ <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
+ <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
+ <enum name="GL_INDEX_BITS"/>
+ <enum name="GL_RED_BITS"/>
+ <enum name="GL_GREEN_BITS"/>
+ <enum name="GL_BLUE_BITS"/>
+ <enum name="GL_ALPHA_BITS"/>
+ <enum name="GL_DEPTH_BITS"/>
+ <enum name="GL_STENCIL_BITS"/>
+ <enum name="GL_ACCUM_RED_BITS"/>
+ <enum name="GL_ACCUM_GREEN_BITS"/>
+ <enum name="GL_ACCUM_BLUE_BITS"/>
+ <enum name="GL_ACCUM_ALPHA_BITS"/>
+ <enum name="GL_NAME_STACK_DEPTH"/>
+ <enum name="GL_AUTO_NORMAL"/>
+ <enum name="GL_MAP1_COLOR_4"/>
+ <enum name="GL_MAP1_INDEX"/>
+ <enum name="GL_MAP1_NORMAL"/>
+ <enum name="GL_MAP1_TEXTURE_COORD_1"/>
+ <enum name="GL_MAP1_TEXTURE_COORD_2"/>
+ <enum name="GL_MAP1_TEXTURE_COORD_3"/>
+ <enum name="GL_MAP1_TEXTURE_COORD_4"/>
+ <enum name="GL_MAP1_VERTEX_3"/>
+ <enum name="GL_MAP1_VERTEX_4"/>
+ <enum name="GL_MAP2_COLOR_4"/>
+ <enum name="GL_MAP2_INDEX"/>
+ <enum name="GL_MAP2_NORMAL"/>
+ <enum name="GL_MAP2_TEXTURE_COORD_1"/>
+ <enum name="GL_MAP2_TEXTURE_COORD_2"/>
+ <enum name="GL_MAP2_TEXTURE_COORD_3"/>
+ <enum name="GL_MAP2_TEXTURE_COORD_4"/>
+ <enum name="GL_MAP2_VERTEX_3"/>
+ <enum name="GL_MAP2_VERTEX_4"/>
+ <enum name="GL_MAP1_GRID_DOMAIN"/>
+ <enum name="GL_MAP1_GRID_SEGMENTS"/>
+ <enum name="GL_MAP2_GRID_DOMAIN"/>
+ <enum name="GL_MAP2_GRID_SEGMENTS"/>
+ <enum name="GL_TEXTURE_COMPONENTS"/>
+ <enum name="GL_TEXTURE_BORDER"/>
+ <enum name="GL_AMBIENT"/>
+ <enum name="GL_DIFFUSE"/>
+ <enum name="GL_SPECULAR"/>
+ <enum name="GL_POSITION"/>
+ <enum name="GL_SPOT_DIRECTION"/>
+ <enum name="GL_SPOT_EXPONENT"/>
+ <enum name="GL_SPOT_CUTOFF"/>
+ <enum name="GL_CONSTANT_ATTENUATION"/>
+ <enum name="GL_LINEAR_ATTENUATION"/>
+ <enum name="GL_QUADRATIC_ATTENUATION"/>
+ <enum name="GL_COMPILE"/>
+ <enum name="GL_COMPILE_AND_EXECUTE"/>
+ <enum name="GL_2_BYTES"/>
+ <enum name="GL_3_BYTES"/>
+ <enum name="GL_4_BYTES"/>
+ <enum name="GL_EMISSION"/>
+ <enum name="GL_SHININESS"/>
+ <enum name="GL_AMBIENT_AND_DIFFUSE"/>
+ <enum name="GL_COLOR_INDEXES"/>
+ <enum name="GL_MODELVIEW"/>
+ <enum name="GL_PROJECTION"/>
+ <enum name="GL_COLOR_INDEX"/>
+ <enum name="GL_LUMINANCE"/>
+ <enum name="GL_LUMINANCE_ALPHA"/>
+ <enum name="GL_BITMAP"/>
+ <enum name="GL_RENDER"/>
+ <enum name="GL_FEEDBACK"/>
+ <enum name="GL_SELECT"/>
+ <enum name="GL_FLAT"/>
+ <enum name="GL_SMOOTH"/>
+ <enum name="GL_S"/>
+ <enum name="GL_T"/>
+ <enum name="GL_R"/>
+ <enum name="GL_Q"/>
+ <enum name="GL_MODULATE"/>
+ <enum name="GL_DECAL"/>
+ <enum name="GL_TEXTURE_ENV_MODE"/>
+ <enum name="GL_TEXTURE_ENV_COLOR"/>
+ <enum name="GL_TEXTURE_ENV"/>
+ <enum name="GL_EYE_LINEAR"/>
+ <enum name="GL_OBJECT_LINEAR"/>
+ <enum name="GL_SPHERE_MAP"/>
+ <enum name="GL_TEXTURE_GEN_MODE"/>
+ <enum name="GL_OBJECT_PLANE"/>
+ <enum name="GL_EYE_PLANE"/>
+ <enum name="GL_CLAMP"/>
+ <enum name="GL_CLIP_PLANE0"/>
+ <enum name="GL_CLIP_PLANE1"/>
+ <enum name="GL_CLIP_PLANE2"/>
+ <enum name="GL_CLIP_PLANE3"/>
+ <enum name="GL_CLIP_PLANE4"/>
+ <enum name="GL_CLIP_PLANE5"/>
+ <enum name="GL_LIGHT0"/>
+ <enum name="GL_LIGHT1"/>
+ <enum name="GL_LIGHT2"/>
+ <enum name="GL_LIGHT3"/>
+ <enum name="GL_LIGHT4"/>
+ <enum name="GL_LIGHT5"/>
+ <enum name="GL_LIGHT6"/>
+ <enum name="GL_LIGHT7"/>
<command name="glCullFace"/>
<command name="glFrontFace"/>
<command name="glHint"/>
@@ -30130,116 +32930,7 @@
<require>
<type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
<type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
- <!-- Many of these are really VERSION_1_0 enums -->
- <enum name="GL_DEPTH_BUFFER_BIT"/>
- <enum name="GL_STENCIL_BUFFER_BIT"/>
- <enum name="GL_COLOR_BUFFER_BIT"/>
- <enum name="GL_FALSE"/>
- <enum name="GL_TRUE"/>
- <enum name="GL_POINTS"/>
- <enum name="GL_LINES"/>
- <enum name="GL_LINE_LOOP"/>
- <enum name="GL_LINE_STRIP"/>
- <enum name="GL_TRIANGLES"/>
- <enum name="GL_TRIANGLE_STRIP"/>
- <enum name="GL_TRIANGLE_FAN"/>
- <enum name="GL_QUADS"/>
- <enum name="GL_NEVER"/>
- <enum name="GL_LESS"/>
- <enum name="GL_EQUAL"/>
- <enum name="GL_LEQUAL"/>
- <enum name="GL_GREATER"/>
- <enum name="GL_NOTEQUAL"/>
- <enum name="GL_GEQUAL"/>
- <enum name="GL_ALWAYS"/>
- <enum name="GL_ZERO"/>
- <enum name="GL_ONE"/>
- <enum name="GL_SRC_COLOR"/>
- <enum name="GL_ONE_MINUS_SRC_COLOR"/>
- <enum name="GL_SRC_ALPHA"/>
- <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
- <enum name="GL_DST_ALPHA"/>
- <enum name="GL_ONE_MINUS_DST_ALPHA"/>
- <enum name="GL_DST_COLOR"/>
- <enum name="GL_ONE_MINUS_DST_COLOR"/>
- <enum name="GL_SRC_ALPHA_SATURATE"/>
- <enum name="GL_NONE"/>
- <enum name="GL_FRONT_LEFT"/>
- <enum name="GL_FRONT_RIGHT"/>
- <enum name="GL_BACK_LEFT"/>
- <enum name="GL_BACK_RIGHT"/>
- <enum name="GL_FRONT"/>
- <enum name="GL_BACK"/>
- <enum name="GL_LEFT"/>
- <enum name="GL_RIGHT"/>
- <enum name="GL_FRONT_AND_BACK"/>
- <enum name="GL_NO_ERROR"/>
- <enum name="GL_INVALID_ENUM"/>
- <enum name="GL_INVALID_VALUE"/>
- <enum name="GL_INVALID_OPERATION"/>
- <enum name="GL_OUT_OF_MEMORY"/>
- <enum name="GL_CW"/>
- <enum name="GL_CCW"/>
- <enum name="GL_POINT_SIZE"/>
- <enum name="GL_POINT_SIZE_RANGE"/>
- <enum name="GL_POINT_SIZE_GRANULARITY"/>
- <enum name="GL_LINE_SMOOTH"/>
- <enum name="GL_LINE_WIDTH"/>
- <enum name="GL_LINE_WIDTH_RANGE"/>
- <enum name="GL_LINE_WIDTH_GRANULARITY"/>
- <enum name="GL_POLYGON_MODE"/>
- <enum name="GL_POLYGON_SMOOTH"/>
- <enum name="GL_CULL_FACE"/>
- <enum name="GL_CULL_FACE_MODE"/>
- <enum name="GL_FRONT_FACE"/>
- <enum name="GL_DEPTH_RANGE"/>
- <enum name="GL_DEPTH_TEST"/>
- <enum name="GL_DEPTH_WRITEMASK"/>
- <enum name="GL_DEPTH_CLEAR_VALUE"/>
- <enum name="GL_DEPTH_FUNC"/>
- <enum name="GL_STENCIL_TEST"/>
- <enum name="GL_STENCIL_CLEAR_VALUE"/>
- <enum name="GL_STENCIL_FUNC"/>
- <enum name="GL_STENCIL_VALUE_MASK"/>
- <enum name="GL_STENCIL_FAIL"/>
- <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
- <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
- <enum name="GL_STENCIL_REF"/>
- <enum name="GL_STENCIL_WRITEMASK"/>
- <enum name="GL_VIEWPORT"/>
- <enum name="GL_DITHER"/>
- <enum name="GL_BLEND_DST"/>
- <enum name="GL_BLEND_SRC"/>
- <enum name="GL_BLEND"/>
- <enum name="GL_LOGIC_OP_MODE"/>
<enum name="GL_COLOR_LOGIC_OP"/>
- <enum name="GL_DRAW_BUFFER"/>
- <enum name="GL_READ_BUFFER"/>
- <enum name="GL_SCISSOR_BOX"/>
- <enum name="GL_SCISSOR_TEST"/>
- <enum name="GL_COLOR_CLEAR_VALUE"/>
- <enum name="GL_COLOR_WRITEMASK"/>
- <enum name="GL_DOUBLEBUFFER"/>
- <enum name="GL_STEREO"/>
- <enum name="GL_LINE_SMOOTH_HINT"/>
- <enum name="GL_POLYGON_SMOOTH_HINT"/>
- <enum name="GL_UNPACK_SWAP_BYTES"/>
- <enum name="GL_UNPACK_LSB_FIRST"/>
- <enum name="GL_UNPACK_ROW_LENGTH"/>
- <enum name="GL_UNPACK_SKIP_ROWS"/>
- <enum name="GL_UNPACK_SKIP_PIXELS"/>
- <enum name="GL_UNPACK_ALIGNMENT"/>
- <enum name="GL_PACK_SWAP_BYTES"/>
- <enum name="GL_PACK_LSB_FIRST"/>
- <enum name="GL_PACK_ROW_LENGTH"/>
- <enum name="GL_PACK_SKIP_ROWS"/>
- <enum name="GL_PACK_SKIP_PIXELS"/>
- <enum name="GL_PACK_ALIGNMENT"/>
- <enum name="GL_MAX_TEXTURE_SIZE"/>
- <enum name="GL_MAX_VIEWPORT_DIMS"/>
- <enum name="GL_SUBPIXEL_BITS"/>
- <enum name="GL_TEXTURE_1D"/>
- <enum name="GL_TEXTURE_2D"/>
<enum name="GL_POLYGON_OFFSET_UNITS"/>
<enum name="GL_POLYGON_OFFSET_POINT"/>
<enum name="GL_POLYGON_OFFSET_LINE"/>
@@ -30247,79 +32938,14 @@
<enum name="GL_POLYGON_OFFSET_FACTOR"/>
<enum name="GL_TEXTURE_BINDING_1D"/>
<enum name="GL_TEXTURE_BINDING_2D"/>
- <enum name="GL_TEXTURE_WIDTH"/>
- <enum name="GL_TEXTURE_HEIGHT"/>
<enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
- <enum name="GL_TEXTURE_BORDER_COLOR"/>
<enum name="GL_TEXTURE_RED_SIZE"/>
<enum name="GL_TEXTURE_GREEN_SIZE"/>
<enum name="GL_TEXTURE_BLUE_SIZE"/>
<enum name="GL_TEXTURE_ALPHA_SIZE"/>
- <enum name="GL_DONT_CARE"/>
- <enum name="GL_FASTEST"/>
- <enum name="GL_NICEST"/>
- <enum name="GL_BYTE"/>
- <enum name="GL_UNSIGNED_BYTE"/>
- <enum name="GL_SHORT"/>
- <enum name="GL_UNSIGNED_SHORT"/>
- <enum name="GL_INT"/>
- <enum name="GL_UNSIGNED_INT"/>
- <enum name="GL_FLOAT"/>
<enum name="GL_DOUBLE"/>
- <enum name="GL_STACK_OVERFLOW"/>
- <enum name="GL_STACK_UNDERFLOW"/>
- <enum name="GL_CLEAR"/>
- <enum name="GL_AND"/>
- <enum name="GL_AND_REVERSE"/>
- <enum name="GL_COPY"/>
- <enum name="GL_AND_INVERTED"/>
- <enum name="GL_NOOP"/>
- <enum name="GL_XOR"/>
- <enum name="GL_OR"/>
- <enum name="GL_NOR"/>
- <enum name="GL_EQUIV"/>
- <enum name="GL_INVERT"/>
- <enum name="GL_OR_REVERSE"/>
- <enum name="GL_COPY_INVERTED"/>
- <enum name="GL_OR_INVERTED"/>
- <enum name="GL_NAND"/>
- <enum name="GL_SET"/>
- <enum name="GL_TEXTURE"/>
- <enum name="GL_COLOR"/>
- <enum name="GL_DEPTH"/>
- <enum name="GL_STENCIL"/>
- <enum name="GL_STENCIL_INDEX"/>
- <enum name="GL_DEPTH_COMPONENT"/>
- <enum name="GL_RED"/>
- <enum name="GL_GREEN"/>
- <enum name="GL_BLUE"/>
- <enum name="GL_ALPHA"/>
- <enum name="GL_RGB"/>
- <enum name="GL_RGBA"/>
- <enum name="GL_POINT"/>
- <enum name="GL_LINE"/>
- <enum name="GL_FILL"/>
- <enum name="GL_KEEP"/>
- <enum name="GL_REPLACE"/>
- <enum name="GL_INCR"/>
- <enum name="GL_DECR"/>
- <enum name="GL_VENDOR"/>
- <enum name="GL_RENDERER"/>
- <enum name="GL_VERSION"/>
- <enum name="GL_EXTENSIONS"/>
- <enum name="GL_NEAREST"/>
- <enum name="GL_LINEAR"/>
- <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
- <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
- <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
- <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
- <enum name="GL_TEXTURE_MAG_FILTER"/>
- <enum name="GL_TEXTURE_MIN_FILTER"/>
- <enum name="GL_TEXTURE_WRAP_S"/>
- <enum name="GL_TEXTURE_WRAP_T"/>
<enum name="GL_PROXY_TEXTURE_1D"/>
<enum name="GL_PROXY_TEXTURE_2D"/>
- <enum name="GL_REPEAT"/>
<enum name="GL_R3_G3_B2"/>
<enum name="GL_RGB4"/>
<enum name="GL_RGB5"/>
@@ -30334,66 +32960,9 @@
<enum name="GL_RGB10_A2"/>
<enum name="GL_RGBA12"/>
<enum name="GL_RGBA16"/>
- <enum name="GL_CURRENT_BIT"/>
- <enum name="GL_POINT_BIT"/>
- <enum name="GL_LINE_BIT"/>
- <enum name="GL_POLYGON_BIT"/>
- <enum name="GL_POLYGON_STIPPLE_BIT"/>
- <enum name="GL_PIXEL_MODE_BIT"/>
- <enum name="GL_LIGHTING_BIT"/>
- <enum name="GL_FOG_BIT"/>
- <enum name="GL_ACCUM_BUFFER_BIT"/>
- <enum name="GL_VIEWPORT_BIT"/>
- <enum name="GL_TRANSFORM_BIT"/>
- <enum name="GL_ENABLE_BIT"/>
- <enum name="GL_HINT_BIT"/>
- <enum name="GL_EVAL_BIT"/>
- <enum name="GL_LIST_BIT"/>
- <enum name="GL_TEXTURE_BIT"/>
- <enum name="GL_SCISSOR_BIT"/>
- <enum name="GL_ALL_ATTRIB_BITS"/>
<enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
<enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
<enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
- <enum name="GL_QUAD_STRIP"/>
- <enum name="GL_POLYGON"/>
- <enum name="GL_ACCUM"/>
- <enum name="GL_LOAD"/>
- <enum name="GL_RETURN"/>
- <enum name="GL_MULT"/>
- <enum name="GL_ADD"/>
- <enum name="GL_AUX0"/>
- <enum name="GL_AUX1"/>
- <enum name="GL_AUX2"/>
- <enum name="GL_AUX3"/>
- <enum name="GL_2D"/>
- <enum name="GL_3D"/>
- <enum name="GL_3D_COLOR"/>
- <enum name="GL_3D_COLOR_TEXTURE"/>
- <enum name="GL_4D_COLOR_TEXTURE"/>
- <enum name="GL_PASS_THROUGH_TOKEN"/>
- <enum name="GL_POINT_TOKEN"/>
- <enum name="GL_LINE_TOKEN"/>
- <enum name="GL_POLYGON_TOKEN"/>
- <enum name="GL_BITMAP_TOKEN"/>
- <enum name="GL_DRAW_PIXEL_TOKEN"/>
- <enum name="GL_COPY_PIXEL_TOKEN"/>
- <enum name="GL_LINE_RESET_TOKEN"/>
- <enum name="GL_EXP"/>
- <enum name="GL_EXP2"/>
- <enum name="GL_COEFF"/>
- <enum name="GL_ORDER"/>
- <enum name="GL_DOMAIN"/>
- <enum name="GL_PIXEL_MAP_I_TO_I"/>
- <enum name="GL_PIXEL_MAP_S_TO_S"/>
- <enum name="GL_PIXEL_MAP_I_TO_R"/>
- <enum name="GL_PIXEL_MAP_I_TO_G"/>
- <enum name="GL_PIXEL_MAP_I_TO_B"/>
- <enum name="GL_PIXEL_MAP_I_TO_A"/>
- <enum name="GL_PIXEL_MAP_R_TO_R"/>
- <enum name="GL_PIXEL_MAP_G_TO_G"/>
- <enum name="GL_PIXEL_MAP_B_TO_B"/>
- <enum name="GL_PIXEL_MAP_A_TO_A"/>
<enum name="GL_VERTEX_ARRAY_POINTER"/>
<enum name="GL_NORMAL_ARRAY_POINTER"/>
<enum name="GL_COLOR_ARRAY_POINTER"/>
@@ -30402,141 +32971,9 @@
<enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
<enum name="GL_FEEDBACK_BUFFER_POINTER"/>
<enum name="GL_SELECTION_BUFFER_POINTER"/>
- <enum name="GL_CURRENT_COLOR"/>
- <enum name="GL_CURRENT_INDEX"/>
- <enum name="GL_CURRENT_NORMAL"/>
- <enum name="GL_CURRENT_TEXTURE_COORDS"/>
- <enum name="GL_CURRENT_RASTER_COLOR"/>
- <enum name="GL_CURRENT_RASTER_INDEX"/>
- <enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
- <enum name="GL_CURRENT_RASTER_POSITION"/>
- <enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
- <enum name="GL_CURRENT_RASTER_DISTANCE"/>
- <enum name="GL_POINT_SMOOTH"/>
- <enum name="GL_LINE_STIPPLE"/>
- <enum name="GL_LINE_STIPPLE_PATTERN"/>
- <enum name="GL_LINE_STIPPLE_REPEAT"/>
- <enum name="GL_LIST_MODE"/>
- <enum name="GL_MAX_LIST_NESTING"/>
- <enum name="GL_LIST_BASE"/>
- <enum name="GL_LIST_INDEX"/>
- <enum name="GL_POLYGON_STIPPLE"/>
- <enum name="GL_EDGE_FLAG"/>
- <enum name="GL_LIGHTING"/>
- <enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
- <enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
- <enum name="GL_LIGHT_MODEL_AMBIENT"/>
- <enum name="GL_SHADE_MODEL"/>
- <enum name="GL_COLOR_MATERIAL_FACE"/>
- <enum name="GL_COLOR_MATERIAL_PARAMETER"/>
- <enum name="GL_COLOR_MATERIAL"/>
- <enum name="GL_FOG"/>
- <enum name="GL_FOG_INDEX"/>
- <enum name="GL_FOG_DENSITY"/>
- <enum name="GL_FOG_START"/>
- <enum name="GL_FOG_END"/>
- <enum name="GL_FOG_MODE"/>
- <enum name="GL_FOG_COLOR"/>
- <enum name="GL_ACCUM_CLEAR_VALUE"/>
- <enum name="GL_MATRIX_MODE"/>
- <enum name="GL_NORMALIZE"/>
- <enum name="GL_MODELVIEW_STACK_DEPTH"/>
- <enum name="GL_PROJECTION_STACK_DEPTH"/>
- <enum name="GL_TEXTURE_STACK_DEPTH"/>
- <enum name="GL_MODELVIEW_MATRIX"/>
- <enum name="GL_PROJECTION_MATRIX"/>
- <enum name="GL_TEXTURE_MATRIX"/>
- <enum name="GL_ATTRIB_STACK_DEPTH"/>
<enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
- <enum name="GL_ALPHA_TEST"/>
- <enum name="GL_ALPHA_TEST_FUNC"/>
- <enum name="GL_ALPHA_TEST_REF"/>
<enum name="GL_INDEX_LOGIC_OP"/>
- <enum name="GL_LOGIC_OP"/>
- <enum name="GL_AUX_BUFFERS"/>
- <enum name="GL_INDEX_CLEAR_VALUE"/>
- <enum name="GL_INDEX_WRITEMASK"/>
- <enum name="GL_INDEX_MODE"/>
- <enum name="GL_RGBA_MODE"/>
- <enum name="GL_RENDER_MODE"/>
- <enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
- <enum name="GL_POINT_SMOOTH_HINT"/>
- <enum name="GL_FOG_HINT"/>
- <enum name="GL_TEXTURE_GEN_S"/>
- <enum name="GL_TEXTURE_GEN_T"/>
- <enum name="GL_TEXTURE_GEN_R"/>
- <enum name="GL_TEXTURE_GEN_Q"/>
- <enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
- <enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
- <enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
- <enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
- <enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
- <enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
- <enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
- <enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
- <enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
- <enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
- <enum name="GL_MAP_COLOR"/>
- <enum name="GL_MAP_STENCIL"/>
- <enum name="GL_INDEX_SHIFT"/>
- <enum name="GL_INDEX_OFFSET"/>
- <enum name="GL_RED_SCALE"/>
- <enum name="GL_RED_BIAS"/>
- <enum name="GL_ZOOM_X"/>
- <enum name="GL_ZOOM_Y"/>
- <enum name="GL_GREEN_SCALE"/>
- <enum name="GL_GREEN_BIAS"/>
- <enum name="GL_BLUE_SCALE"/>
- <enum name="GL_BLUE_BIAS"/>
- <enum name="GL_ALPHA_SCALE"/>
- <enum name="GL_ALPHA_BIAS"/>
- <enum name="GL_DEPTH_SCALE"/>
- <enum name="GL_DEPTH_BIAS"/>
- <enum name="GL_MAX_EVAL_ORDER"/>
- <enum name="GL_MAX_LIGHTS"/>
- <enum name="GL_MAX_CLIP_PLANES"/>
- <enum name="GL_MAX_PIXEL_MAP_TABLE"/>
- <enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
- <enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
- <enum name="GL_MAX_NAME_STACK_DEPTH"/>
- <enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
- <enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
<enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
- <enum name="GL_INDEX_BITS"/>
- <enum name="GL_RED_BITS"/>
- <enum name="GL_GREEN_BITS"/>
- <enum name="GL_BLUE_BITS"/>
- <enum name="GL_ALPHA_BITS"/>
- <enum name="GL_DEPTH_BITS"/>
- <enum name="GL_STENCIL_BITS"/>
- <enum name="GL_ACCUM_RED_BITS"/>
- <enum name="GL_ACCUM_GREEN_BITS"/>
- <enum name="GL_ACCUM_BLUE_BITS"/>
- <enum name="GL_ACCUM_ALPHA_BITS"/>
- <enum name="GL_NAME_STACK_DEPTH"/>
- <enum name="GL_AUTO_NORMAL"/>
- <enum name="GL_MAP1_COLOR_4"/>
- <enum name="GL_MAP1_INDEX"/>
- <enum name="GL_MAP1_NORMAL"/>
- <enum name="GL_MAP1_TEXTURE_COORD_1"/>
- <enum name="GL_MAP1_TEXTURE_COORD_2"/>
- <enum name="GL_MAP1_TEXTURE_COORD_3"/>
- <enum name="GL_MAP1_TEXTURE_COORD_4"/>
- <enum name="GL_MAP1_VERTEX_3"/>
- <enum name="GL_MAP1_VERTEX_4"/>
- <enum name="GL_MAP2_COLOR_4"/>
- <enum name="GL_MAP2_INDEX"/>
- <enum name="GL_MAP2_NORMAL"/>
- <enum name="GL_MAP2_TEXTURE_COORD_1"/>
- <enum name="GL_MAP2_TEXTURE_COORD_2"/>
- <enum name="GL_MAP2_TEXTURE_COORD_3"/>
- <enum name="GL_MAP2_TEXTURE_COORD_4"/>
- <enum name="GL_MAP2_VERTEX_3"/>
- <enum name="GL_MAP2_VERTEX_4"/>
- <enum name="GL_MAP1_GRID_DOMAIN"/>
- <enum name="GL_MAP1_GRID_SEGMENTS"/>
- <enum name="GL_MAP2_GRID_DOMAIN"/>
- <enum name="GL_MAP2_GRID_SEGMENTS"/>
<enum name="GL_FEEDBACK_BUFFER_SIZE"/>
<enum name="GL_FEEDBACK_BUFFER_TYPE"/>
<enum name="GL_SELECTION_BUFFER_SIZE"/>
@@ -30560,58 +32997,10 @@
<enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
<enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
- <enum name="GL_TEXTURE_COMPONENTS"/>
- <enum name="GL_TEXTURE_BORDER"/>
<enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
<enum name="GL_TEXTURE_INTENSITY_SIZE"/>
<enum name="GL_TEXTURE_PRIORITY"/>
<enum name="GL_TEXTURE_RESIDENT"/>
- <enum name="GL_AMBIENT"/>
- <enum name="GL_DIFFUSE"/>
- <enum name="GL_SPECULAR"/>
- <enum name="GL_POSITION"/>
- <enum name="GL_SPOT_DIRECTION"/>
- <enum name="GL_SPOT_EXPONENT"/>
- <enum name="GL_SPOT_CUTOFF"/>
- <enum name="GL_CONSTANT_ATTENUATION"/>
- <enum name="GL_LINEAR_ATTENUATION"/>
- <enum name="GL_QUADRATIC_ATTENUATION"/>
- <enum name="GL_COMPILE"/>
- <enum name="GL_COMPILE_AND_EXECUTE"/>
- <enum name="GL_2_BYTES"/>
- <enum name="GL_3_BYTES"/>
- <enum name="GL_4_BYTES"/>
- <enum name="GL_EMISSION"/>
- <enum name="GL_SHININESS"/>
- <enum name="GL_AMBIENT_AND_DIFFUSE"/>
- <enum name="GL_COLOR_INDEXES"/>
- <enum name="GL_MODELVIEW"/>
- <enum name="GL_PROJECTION"/>
- <enum name="GL_COLOR_INDEX"/>
- <enum name="GL_LUMINANCE"/>
- <enum name="GL_LUMINANCE_ALPHA"/>
- <enum name="GL_BITMAP"/>
- <enum name="GL_RENDER"/>
- <enum name="GL_FEEDBACK"/>
- <enum name="GL_SELECT"/>
- <enum name="GL_FLAT"/>
- <enum name="GL_SMOOTH"/>
- <enum name="GL_S"/>
- <enum name="GL_T"/>
- <enum name="GL_R"/>
- <enum name="GL_Q"/>
- <enum name="GL_MODULATE"/>
- <enum name="GL_DECAL"/>
- <enum name="GL_TEXTURE_ENV_MODE"/>
- <enum name="GL_TEXTURE_ENV_COLOR"/>
- <enum name="GL_TEXTURE_ENV"/>
- <enum name="GL_EYE_LINEAR"/>
- <enum name="GL_OBJECT_LINEAR"/>
- <enum name="GL_SPHERE_MAP"/>
- <enum name="GL_TEXTURE_GEN_MODE"/>
- <enum name="GL_OBJECT_PLANE"/>
- <enum name="GL_EYE_PLANE"/>
- <enum name="GL_CLAMP"/>
<enum name="GL_ALPHA4"/>
<enum name="GL_ALPHA8"/>
<enum name="GL_ALPHA12"/>
@@ -30645,20 +33034,6 @@
<enum name="GL_T2F_N3F_V3F"/>
<enum name="GL_T2F_C4F_N3F_V3F"/>
<enum name="GL_T4F_C4F_N3F_V4F"/>
- <enum name="GL_CLIP_PLANE0"/>
- <enum name="GL_CLIP_PLANE1"/>
- <enum name="GL_CLIP_PLANE2"/>
- <enum name="GL_CLIP_PLANE3"/>
- <enum name="GL_CLIP_PLANE4"/>
- <enum name="GL_CLIP_PLANE5"/>
- <enum name="GL_LIGHT0"/>
- <enum name="GL_LIGHT1"/>
- <enum name="GL_LIGHT2"/>
- <enum name="GL_LIGHT3"/>
- <enum name="GL_LIGHT4"/>
- <enum name="GL_LIGHT5"/>
- <enum name="GL_LIGHT6"/>
- <enum name="GL_LIGHT7"/>
<command name="glDrawArrays"/>
<command name="glDrawElements"/>
<command name="glGetPointerv"/>
@@ -30738,7 +33113,7 @@
<command name="glTexImage3D"/>
<command name="glTexSubImage3D"/>
<command name="glCopyTexSubImage3D"/>
- </require>
+ </require>
</feature>
<feature api="gl" name="GL_VERSION_1_3" number="1.3">
<require>
@@ -30974,15 +33349,17 @@
<command name="glWindowPos3sv"/>
</require>
<require comment="Promoted from ARB_imaging subset to core">
- <enum name="GL_FUNC_ADD"/>
- <enum name="GL_FUNC_SUBTRACT"/>
- <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
- <enum name="GL_MIN"/>
- <enum name="GL_MAX"/>
+ <enum name="GL_BLEND_COLOR"/>
+ <enum name="GL_BLEND_EQUATION"/>
<enum name="GL_CONSTANT_COLOR"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
<enum name="GL_CONSTANT_ALPHA"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
+ <enum name="GL_FUNC_ADD"/>
+ <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+ <enum name="GL_FUNC_SUBTRACT"/>
+ <enum name="GL_MIN"/>
+ <enum name="GL_MAX"/>
<command name="glBlendColor"/>
<command name="glBlendEquation"/>
</require>
@@ -32935,6 +35312,7 @@
<command name="glGenProgramPipelines"/>
<command name="glIsProgramPipeline"/>
<command name="glGetProgramPipelineiv"/>
+ <command name="glProgramParameteri"/>
<command name="glProgramUniform1i"/>
<command name="glProgramUniform1iv"/>
<command name="glProgramUniform1f"/>
@@ -33596,7 +35974,6 @@
<require profile="core" comment="Restore functionality removed in GL 3.2 core to GL 4.3. Needed for debug interface.">
<enum name="GL_STACK_UNDERFLOW"/>
<enum name="GL_STACK_OVERFLOW"/>
- <command name="glGetPointerv"/>
</require>
<!-- Deprecated in OpenGL 4.3 core;
deprecate tag not defined/supported yet
@@ -33845,9 +36222,69 @@
<enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
</require>
</feature>
+ <feature api="gl" name="GL_VERSION_4_6" number="4.6">
+ <require comment="Reuse GL_KHR_context_flush_control">
+ <enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
+ <enum name="GL_NONE"/>
+ <enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
+ </require>
+ <require comment="Reuse GL_ARB_gl_spirv">
+ <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V"/>
+ <enum name="GL_SPIR_V_BINARY"/>
+ <command name="glSpecializeShader"/>
+ </require>
+ <require comment="Reuse GL_ARB_indirect_parameters">
+ <enum name="GL_PARAMETER_BUFFER"/>
+ <enum name="GL_PARAMETER_BUFFER_BINDING"/>
+ <command name="glMultiDrawArraysIndirectCount"/>
+ <command name="glMultiDrawElementsIndirectCount"/>
+ </require>
+ <require comment="Reuse GL_KHR_no_error">
+ <enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT"/>
+ </require>
+ <require comment="Reuse GL_ARB_pipeline_statistics_query">
+ <enum name="GL_VERTICES_SUBMITTED"/>
+ <enum name="GL_PRIMITIVES_SUBMITTED"/>
+ <enum name="GL_VERTEX_SHADER_INVOCATIONS"/>
+ <enum name="GL_TESS_CONTROL_SHADER_PATCHES"/>
+ <enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS"/>
+ <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
+ <enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED"/>
+ <enum name="GL_FRAGMENT_SHADER_INVOCATIONS"/>
+ <enum name="GL_COMPUTE_SHADER_INVOCATIONS"/>
+ <enum name="GL_CLIPPING_INPUT_PRIMITIVES"/>
+ <enum name="GL_CLIPPING_OUTPUT_PRIMITIVES"/>
+ </require>
+ <require comment="Reuse GL_ARB_polygon_offset_clamp">
+ <enum name="GL_POLYGON_OFFSET_CLAMP"/>
+ <command name="glPolygonOffsetClamp"/>
+ </require>
+ <require comment="Reuse GL_ARB_shader_atomic_counter_ops (none)"/>
+ <require comment="Reuse GL_ARB_shader_draw_parameters (none)"/>
+ <require comment="Reuse GL_ARB_shader_group_vote (none)"/>
+ <require comment="Reuse GL_ARB_spirv_extensions">
+ <enum name="GL_SPIR_V_EXTENSIONS"/>
+ <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
+ </require>
+ <require comment="Reuse GL_ARB_texture_filter_anisotropic">
+ <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
+ <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
+ </require>
+ <require comment="Reuse GL_ARB_transform_feedback_overflow_query">
+ <enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW"/>
+ </require>
+ </feature>
+
<!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
<feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
+ <require comment="Not used by the API, for compatibility with old gl.h">
+ <type name="GLbyte"/>
+ <type name="GLclampf"/>
+ <type name="GLshort"/>
+ <type name="GLushort"/>
+ </require>
<require>
<!-- Additional API definition macros - ES 1.0/1.1, common/common-lite all in one header -->
<enum name="GL_VERSION_ES_CL_1_0"/>
@@ -35844,6 +38281,400 @@
<command name="glTexStorage3DMultisample"/>
</require>
</feature>
+ <feature api="glsc2" name="GL_SC_VERSION_2_0" number="2.0">
+ <require comment="Not used by the API, but could be used by applications">
+ <type name="GLbyte" comment="Used to define GL_BYTE data"/>
+ <type name="GLshort" comment="Used to define GL_SHORT data"/>
+ <type name="GLushort" comment="Used to define GL_UNSIGNED_SHORT data"/>
+ </require>
+ <require>
+ <enum name="GL_DEPTH_BUFFER_BIT"/>
+ <enum name="GL_STENCIL_BUFFER_BIT"/>
+ <enum name="GL_COLOR_BUFFER_BIT"/>
+ <enum name="GL_FALSE"/>
+ <enum name="GL_TRUE"/>
+ <enum name="GL_POINTS"/>
+ <enum name="GL_LINES"/>
+ <enum name="GL_LINE_LOOP"/>
+ <enum name="GL_LINE_STRIP"/>
+ <enum name="GL_TRIANGLES"/>
+ <enum name="GL_TRIANGLE_STRIP"/>
+ <enum name="GL_TRIANGLE_FAN"/>
+ <enum name="GL_ZERO"/>
+ <enum name="GL_ONE"/>
+ <enum name="GL_SRC_COLOR"/>
+ <enum name="GL_ONE_MINUS_SRC_COLOR"/>
+ <enum name="GL_SRC_ALPHA"/>
+ <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <enum name="GL_DST_ALPHA"/>
+ <enum name="GL_ONE_MINUS_DST_ALPHA"/>
+ <enum name="GL_DST_COLOR"/>
+ <enum name="GL_ONE_MINUS_DST_COLOR"/>
+ <enum name="GL_SRC_ALPHA_SATURATE"/>
+ <enum name="GL_FUNC_ADD"/>
+ <enum name="GL_BLEND_EQUATION"/>
+ <enum name="GL_BLEND_EQUATION_RGB"/>
+ <enum name="GL_BLEND_EQUATION_ALPHA"/>
+ <enum name="GL_FUNC_SUBTRACT"/>
+ <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+ <enum name="GL_BLEND_DST_RGB"/>
+ <enum name="GL_BLEND_SRC_RGB"/>
+ <enum name="GL_BLEND_DST_ALPHA"/>
+ <enum name="GL_BLEND_SRC_ALPHA"/>
+ <enum name="GL_CONSTANT_COLOR"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
+ <enum name="GL_CONSTANT_ALPHA"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
+ <enum name="GL_BLEND_COLOR"/>
+ <enum name="GL_ARRAY_BUFFER"/>
+ <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
+ <enum name="GL_ARRAY_BUFFER_BINDING"/>
+ <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
+ <enum name="GL_STREAM_DRAW"/>
+ <enum name="GL_STATIC_DRAW"/>
+ <enum name="GL_DYNAMIC_DRAW"/>
+ <enum name="GL_BUFFER_SIZE"/>
+ <enum name="GL_BUFFER_USAGE"/>
+ <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
+ <enum name="GL_FRONT"/>
+ <enum name="GL_BACK"/>
+ <enum name="GL_FRONT_AND_BACK"/>
+ <enum name="GL_TEXTURE_2D"/>
+ <enum name="GL_CULL_FACE"/>
+ <enum name="GL_BLEND"/>
+ <enum name="GL_DITHER"/>
+ <enum name="GL_STENCIL_TEST"/>
+ <enum name="GL_DEPTH_TEST"/>
+ <enum name="GL_SCISSOR_TEST"/>
+ <enum name="GL_POLYGON_OFFSET_FILL"/>
+ <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
+ <enum name="GL_SAMPLE_COVERAGE"/>
+ <enum name="GL_NO_ERROR"/>
+ <enum name="GL_INVALID_ENUM"/>
+ <enum name="GL_INVALID_VALUE"/>
+ <enum name="GL_INVALID_OPERATION"/>
+ <enum name="GL_OUT_OF_MEMORY"/>
+ <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
+ <enum name="GL_CONTEXT_LOST"/>
+ <enum name="GL_CW"/>
+ <enum name="GL_CCW"/>
+ <enum name="GL_LINE_WIDTH"/>
+ <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
+ <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
+ <enum name="GL_CULL_FACE_MODE"/>
+ <enum name="GL_FRONT_FACE"/>
+ <enum name="GL_DEPTH_RANGE"/>
+ <enum name="GL_DEPTH_WRITEMASK"/>
+ <enum name="GL_DEPTH_CLEAR_VALUE"/>
+ <enum name="GL_DEPTH_FUNC"/>
+ <enum name="GL_STENCIL_CLEAR_VALUE"/>
+ <enum name="GL_STENCIL_FUNC"/>
+ <enum name="GL_STENCIL_FAIL"/>
+ <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
+ <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
+ <enum name="GL_STENCIL_REF"/>
+ <enum name="GL_STENCIL_VALUE_MASK"/>
+ <enum name="GL_STENCIL_WRITEMASK"/>
+ <enum name="GL_STENCIL_BACK_FUNC"/>
+ <enum name="GL_STENCIL_BACK_FAIL"/>
+ <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
+ <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
+ <enum name="GL_STENCIL_BACK_REF"/>
+ <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
+ <enum name="GL_STENCIL_BACK_WRITEMASK"/>
+ <enum name="GL_VIEWPORT"/>
+ <enum name="GL_SCISSOR_BOX"/>
+ <enum name="GL_COLOR_CLEAR_VALUE"/>
+ <enum name="GL_COLOR_WRITEMASK"/>
+ <enum name="GL_UNPACK_ALIGNMENT"/>
+ <enum name="GL_PACK_ALIGNMENT"/>
+ <enum name="GL_MAX_TEXTURE_SIZE"/>
+ <enum name="GL_MAX_VIEWPORT_DIMS"/>
+ <enum name="GL_SUBPIXEL_BITS"/>
+ <enum name="GL_RED_BITS"/>
+ <enum name="GL_GREEN_BITS"/>
+ <enum name="GL_BLUE_BITS"/>
+ <enum name="GL_ALPHA_BITS"/>
+ <enum name="GL_DEPTH_BITS"/>
+ <enum name="GL_STENCIL_BITS"/>
+ <enum name="GL_POLYGON_OFFSET_UNITS"/>
+ <enum name="GL_POLYGON_OFFSET_FACTOR"/>
+ <enum name="GL_TEXTURE_BINDING_2D"/>
+ <enum name="GL_SAMPLE_BUFFERS"/>
+ <enum name="GL_SAMPLES"/>
+ <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
+ <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
+ <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
+ <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
+ <enum name="GL_DONT_CARE"/>
+ <enum name="GL_FASTEST"/>
+ <enum name="GL_NICEST"/>
+ <enum name="GL_GENERATE_MIPMAP_HINT"/>
+ <enum name="GL_BYTE"/>
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_SHORT"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_INT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ <enum name="GL_FLOAT"/>
+ <enum name="GL_RED"/>
+ <enum name="GL_RG"/>
+ <enum name="GL_RGB"/>
+ <enum name="GL_RGBA"/>
+ <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
+ <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
+ <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
+ <enum name="GL_MAX_VERTEX_ATTRIBS"/>
+ <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
+ <enum name="GL_MAX_VARYING_VECTORS"/>
+ <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
+ <enum name="GL_LINK_STATUS"/>
+ <enum name="GL_SHADING_LANGUAGE_VERSION"/>
+ <enum name="GL_CURRENT_PROGRAM"/>
+ <enum name="GL_NEVER"/>
+ <enum name="GL_LESS"/>
+ <enum name="GL_EQUAL"/>
+ <enum name="GL_LEQUAL"/>
+ <enum name="GL_GREATER"/>
+ <enum name="GL_NOTEQUAL"/>
+ <enum name="GL_GEQUAL"/>
+ <enum name="GL_ALWAYS"/>
+ <enum name="GL_KEEP"/>
+ <enum name="GL_REPLACE"/>
+ <enum name="GL_INCR"/>
+ <enum name="GL_DECR"/>
+ <enum name="GL_INVERT"/>
+ <enum name="GL_INCR_WRAP"/>
+ <enum name="GL_DECR_WRAP"/>
+ <enum name="GL_VENDOR"/>
+ <enum name="GL_RENDERER"/>
+ <enum name="GL_VERSION"/>
+ <enum name="GL_EXTENSIONS"/>
+ <enum name="GL_NEAREST"/>
+ <enum name="GL_LINEAR"/>
+ <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
+ <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
+ <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
+ <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
+ <enum name="GL_TEXTURE_MAG_FILTER"/>
+ <enum name="GL_TEXTURE_MIN_FILTER"/>
+ <enum name="GL_TEXTURE_WRAP_S"/>
+ <enum name="GL_TEXTURE_WRAP_T"/>
+ <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
+ <enum name="GL_TEXTURE"/>
+ <enum name="GL_TEXTURE0"/>
+ <enum name="GL_TEXTURE1"/>
+ <enum name="GL_TEXTURE2"/>
+ <enum name="GL_TEXTURE3"/>
+ <enum name="GL_TEXTURE4"/>
+ <enum name="GL_TEXTURE5"/>
+ <enum name="GL_TEXTURE6"/>
+ <enum name="GL_TEXTURE7"/>
+ <enum name="GL_TEXTURE8"/>
+ <enum name="GL_TEXTURE9"/>
+ <enum name="GL_TEXTURE10"/>
+ <enum name="GL_TEXTURE11"/>
+ <enum name="GL_TEXTURE12"/>
+ <enum name="GL_TEXTURE13"/>
+ <enum name="GL_TEXTURE14"/>
+ <enum name="GL_TEXTURE15"/>
+ <enum name="GL_TEXTURE16"/>
+ <enum name="GL_TEXTURE17"/>
+ <enum name="GL_TEXTURE18"/>
+ <enum name="GL_TEXTURE19"/>
+ <enum name="GL_TEXTURE20"/>
+ <enum name="GL_TEXTURE21"/>
+ <enum name="GL_TEXTURE22"/>
+ <enum name="GL_TEXTURE23"/>
+ <enum name="GL_TEXTURE24"/>
+ <enum name="GL_TEXTURE25"/>
+ <enum name="GL_TEXTURE26"/>
+ <enum name="GL_TEXTURE27"/>
+ <enum name="GL_TEXTURE28"/>
+ <enum name="GL_TEXTURE29"/>
+ <enum name="GL_TEXTURE30"/>
+ <enum name="GL_TEXTURE31"/>
+ <enum name="GL_ACTIVE_TEXTURE"/>
+ <enum name="GL_REPEAT"/>
+ <enum name="GL_CLAMP_TO_EDGE"/>
+ <enum name="GL_MIRRORED_REPEAT"/>
+ <enum name="GL_SAMPLER_2D"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
+ <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
+ <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
+ <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
+ <enum name="GL_PROGRAM_BINARY_FORMATS"/>
+ <enum name="GL_LOW_FLOAT"/>
+ <enum name="GL_MEDIUM_FLOAT"/>
+ <enum name="GL_HIGH_FLOAT"/>
+ <enum name="GL_LOW_INT"/>
+ <enum name="GL_MEDIUM_INT"/>
+ <enum name="GL_HIGH_INT"/>
+ <enum name="GL_FRAMEBUFFER"/>
+ <enum name="GL_RENDERBUFFER"/>
+ <enum name="GL_R8"/>
+ <enum name="GL_RG8"/>
+ <enum name="GL_RGB8"/>
+ <enum name="GL_RGBA8"/>
+ <enum name="GL_RGBA4"/>
+ <enum name="GL_RGB5_A1"/>
+ <enum name="GL_RGB565"/>
+ <enum name="GL_DEPTH_COMPONENT16"/>
+ <enum name="GL_STENCIL_INDEX8"/>
+ <enum name="GL_RENDERBUFFER_WIDTH"/>
+ <enum name="GL_RENDERBUFFER_HEIGHT"/>
+ <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
+ <enum name="GL_RENDERBUFFER_RED_SIZE"/>
+ <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
+ <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
+ <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
+ <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
+ <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
+ <enum name="GL_COLOR_ATTACHMENT0"/>
+ <enum name="GL_DEPTH_ATTACHMENT"/>
+ <enum name="GL_STENCIL_ATTACHMENT"/>
+ <enum name="GL_NONE"/>
+ <enum name="GL_FRAMEBUFFER_COMPLETE"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
+ <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
+ <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
+ <enum name="GL_FRAMEBUFFER_BINDING"/>
+ <enum name="GL_RENDERBUFFER_BINDING"/>
+ <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
+ <enum name="GL_NO_ERROR"/>
+ <enum name="GL_GUILTY_CONTEXT_RESET"/>
+ <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+ <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+ <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
+ <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
+ <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
+ <command name="glActiveTexture"/>
+ <command name="glBindBuffer"/>
+ <command name="glBindFramebuffer"/>
+ <command name="glBindRenderbuffer"/>
+ <command name="glBindTexture"/>
+ <command name="glBlendColor"/>
+ <command name="glBlendEquation"/>
+ <command name="glBlendEquationSeparate"/>
+ <command name="glBlendFunc"/>
+ <command name="glBlendFuncSeparate"/>
+ <command name="glBufferData"/>
+ <command name="glBufferSubData"/>
+ <command name="glCheckFramebufferStatus"/>
+ <command name="glClear"/>
+ <command name="glClearColor"/>
+ <command name="glClearDepthf"/>
+ <command name="glClearStencil"/>
+ <command name="glColorMask"/>
+ <command name="glCompressedTexSubImage2D"/>
+ <command name="glCreateProgram"/>
+ <command name="glCullFace"/>
+ <command name="glDepthFunc"/>
+ <command name="glDepthMask"/>
+ <command name="glDepthRangef"/>
+ <command name="glDisable"/>
+ <command name="glDisableVertexAttribArray"/>
+ <command name="glDrawArrays"/>
+ <command name="glDrawRangeElements"/>
+ <command name="glEnable"/>
+ <command name="glEnableVertexAttribArray"/>
+ <command name="glFinish"/>
+ <command name="glFlush"/>
+ <command name="glFramebufferRenderbuffer"/>
+ <command name="glFramebufferTexture2D"/>
+ <command name="glFrontFace"/>
+ <command name="glGenBuffers"/>
+ <command name="glGenerateMipmap"/>
+ <command name="glGenFramebuffers"/>
+ <command name="glGenRenderbuffers"/>
+ <command name="glGenTextures"/>
+ <command name="glGetAttribLocation"/>
+ <command name="glGetBooleanv"/>
+ <command name="glGetBufferParameteriv"/>
+ <command name="glGetError"/>
+ <command name="glGetFloatv"/>
+ <command name="glGetFramebufferAttachmentParameteriv"/>
+ <command name="glGetGraphicsResetStatus"/>
+ <command name="glGetIntegerv"/>
+ <command name="glGetProgramiv"/>
+ <command name="glGetRenderbufferParameteriv"/>
+ <command name="glGetString"/>
+ <command name="glGetTexParameterfv"/>
+ <command name="glGetTexParameteriv"/>
+ <command name="glGetnUniformfv"/>
+ <command name="glGetnUniformiv"/>
+ <command name="glGetUniformLocation"/>
+ <command name="glGetVertexAttribfv"/>
+ <command name="glGetVertexAttribiv"/>
+ <command name="glGetVertexAttribPointerv"/>
+ <command name="glHint"/>
+ <command name="glIsEnabled"/>
+ <command name="glLineWidth"/>
+ <command name="glPixelStorei"/>
+ <command name="glPolygonOffset"/>
+ <command name="glProgramBinary"/>
+ <command name="glReadnPixels"/>
+ <command name="glRenderbufferStorage"/>
+ <command name="glSampleCoverage"/>
+ <command name="glScissor"/>
+ <command name="glStencilFunc"/>
+ <command name="glStencilFuncSeparate"/>
+ <command name="glStencilMask"/>
+ <command name="glStencilMaskSeparate"/>
+ <command name="glStencilOp"/>
+ <command name="glStencilOpSeparate"/>
+ <command name="glTexStorage2D"/>
+ <command name="glTexParameterf"/>
+ <command name="glTexParameterfv"/>
+ <command name="glTexParameteri"/>
+ <command name="glTexParameteriv"/>
+ <command name="glTexSubImage2D"/>
+ <command name="glUniform1f"/>
+ <command name="glUniform1fv"/>
+ <command name="glUniform1i"/>
+ <command name="glUniform1iv"/>
+ <command name="glUniform2f"/>
+ <command name="glUniform2fv"/>
+ <command name="glUniform2i"/>
+ <command name="glUniform2iv"/>
+ <command name="glUniform3f"/>
+ <command name="glUniform3fv"/>
+ <command name="glUniform3i"/>
+ <command name="glUniform3iv"/>
+ <command name="glUniform4f"/>
+ <command name="glUniform4fv"/>
+ <command name="glUniform4i"/>
+ <command name="glUniform4iv"/>
+ <command name="glUniformMatrix2fv"/>
+ <command name="glUniformMatrix3fv"/>
+ <command name="glUniformMatrix4fv"/>
+ <command name="glUseProgram"/>
+ <command name="glVertexAttrib1f"/>
+ <command name="glVertexAttrib1fv"/>
+ <command name="glVertexAttrib2f"/>
+ <command name="glVertexAttrib2fv"/>
+ <command name="glVertexAttrib3f"/>
+ <command name="glVertexAttrib3fv"/>
+ <command name="glVertexAttrib4f"/>
+ <command name="glVertexAttrib4fv"/>
+ <command name="glVertexAttribPointer"/>
+ <command name="glViewport"/>
+ </require>
+ </feature>
<!-- SECTION: OpenGL / OpenGL ES extension interface definitions -->
<extensions>
@@ -35922,7 +38753,37 @@
<command name="glBlendEquationSeparateIndexedAMD"/>
</require>
</extension>
+ <extension name="GL_AMD_framebuffer_sample_positions" supported="gl">
+ <require>
+ <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
+ <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/>
+ <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/>
+ <enum name="GL_ALL_PIXELS_AMD"/>
+ <command name="glFramebufferSamplePositionsfvAMD"/>
+ <command name="glNamedFramebufferSamplePositionsfvAMD"/>
+ <command name="glGetFramebufferParameterfvAMD"/>
+ <command name="glGetNamedFramebufferParameterfvAMD"/>
+ </require>
+ </extension>
<extension name="GL_AMD_gcn_shader" supported="gl"/>
+ <extension name="GL_AMD_gpu_shader_half_float" supported="gl">
+ <require>
+ <enum name="GL_FLOAT16_NV"/>
+ <enum name="GL_FLOAT16_VEC2_NV"/>
+ <enum name="GL_FLOAT16_VEC3_NV"/>
+ <enum name="GL_FLOAT16_VEC4_NV"/>
+ <enum name="GL_FLOAT16_MAT2_AMD"/>
+ <enum name="GL_FLOAT16_MAT3_AMD"/>
+ <enum name="GL_FLOAT16_MAT4_AMD"/>
+ <enum name="GL_FLOAT16_MAT2x3_AMD"/>
+ <enum name="GL_FLOAT16_MAT2x4_AMD"/>
+ <enum name="GL_FLOAT16_MAT3x2_AMD"/>
+ <enum name="GL_FLOAT16_MAT3x4_AMD"/>
+ <enum name="GL_FLOAT16_MAT4x2_AMD"/>
+ <enum name="GL_FLOAT16_MAT4x3_AMD"/>
+ </require>
+ </extension>
+ <extension name="GL_AMD_gpu_shader_int16" supported="gl"/>
<extension name="GL_AMD_gpu_shader_int64" supported="gl">
<require>
<enum name="GL_INT64_NV"/>
@@ -36034,7 +38895,7 @@
<command name="glQueryObjectParameteruiAMD"/>
</require>
</extension>
- <extension name="GL_AMD_performance_monitor" supported="gl|gles2">
+ <extension name="GL_AMD_performance_monitor" supported="gl|glcore|gles2">
<require>
<enum name="GL_COUNTER_TYPE_AMD"/>
<enum name="GL_COUNTER_RANGE_AMD"/>
@@ -36085,8 +38946,12 @@
</require>
</extension>
<extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/>
+ <extension name="GL_AMD_shader_ballot" supported="gl"/>
+ <extension name="GL_AMD_shader_gpu_shader_half_float_fetch" supported="gl"/>
+ <extension name="GL_AMD_shader_image_load_store_lod" supported="gl"/>
<extension name="GL_AMD_shader_stencil_export" supported="gl"/>
<extension name="GL_AMD_shader_trinary_minmax" supported="gl"/>
+ <extension name="GL_AMD_shader_explicit_vertex_parameter" supported="gl"/>
<extension name="GL_AMD_sparse_texture" supported="gl">
<require>
<enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
@@ -36111,6 +38976,7 @@
<command name="glStencilOpValueAMD"/>
</require>
</extension>
+ <extension name="GL_AMD_texture_gather_bias_lod" supported="gl"/>
<extension name="GL_AMD_texture_texture4" supported="gl"/>
<extension name="GL_AMD_transform_feedback3_lines_triangles" supported="gl"/>
<extension name="GL_AMD_transform_feedback4" supported="gl">
@@ -36335,7 +39201,7 @@
<command name="glGetObjectParameterivAPPLE"/>
</require>
</extension>
- <extension name="GL_APPLE_rgb_422" supported="gl|gles2">
+ <extension name="GL_APPLE_rgb_422" supported="gl|glcore|gles2">
<require>
<enum name="GL_RGB_422_APPLE"/>
<enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
@@ -36504,7 +39370,7 @@
<command name="glMemoryBarrierByRegion"/>
</require>
</extension>
- <extension name="GL_ARB_ES3_2_compatibility" supported="gl">
+ <extension name="GL_ARB_ES3_2_compatibility" supported="gl|glcore">
<require>
<enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
<enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
@@ -36930,7 +39796,7 @@
<command name="glDrawElementsIndirect"/>
</require>
</extension>
- <extension name="GL_ARB_draw_instanced" supported="gl">
+ <extension name="GL_ARB_draw_instanced" supported="gl|glcore">
<require>
<command name="glDrawArraysInstancedARB"/>
<command name="glDrawElementsInstancedARB"/>
@@ -37063,7 +39929,7 @@
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_fragment_shader_interlock" supported="gl"/>
+ <extension name="GL_ARB_fragment_shader_interlock" supported="gl|glcore"/>
<extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
<require>
<enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
@@ -37183,7 +40049,7 @@
<enum name="GL_FRAMEBUFFER_SRGB"/>
</require>
</extension>
- <extension name="GL_ARB_geometry_shader4" supported="gl">
+ <extension name="GL_ARB_geometry_shader4" supported="gl|glcore">
<require>
<enum name="GL_LINES_ADJACENCY_ARB"/>
<enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
@@ -37228,6 +40094,13 @@
<command name="glGetCompressedTextureSubImage"/>
</require>
</extension>
+ <extension name="GL_ARB_gl_spirv" supported="gl|glcore">
+ <require>
+ <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
+ <enum name="GL_SPIR_V_BINARY_ARB"/>
+ <command name="glSpecializeShaderARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
<require>
<enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
@@ -37273,7 +40146,7 @@
<command name="glGetUniformdv"/>
</require>
</extension>
- <extension name="GL_ARB_gpu_shader_int64" supported="gl">
+ <extension name="GL_ARB_gpu_shader_int64" supported="gl|glcore">
<require>
<enum name="GL_INT64_ARB"/>
<enum name="GL_UNSIGNED_INT64_ARB"/>
@@ -37335,17 +40208,17 @@
</extension>
<extension name="GL_ARB_imaging" supported="gl|glcore" comment="Now treating ARB_imaging as an extension, not a GL API version">
<require>
+ <enum name="GL_BLEND_COLOR"/>
+ <enum name="GL_BLEND_EQUATION"/>
<enum name="GL_CONSTANT_COLOR"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
<enum name="GL_CONSTANT_ALPHA"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
- <enum name="GL_BLEND_COLOR"/>
<enum name="GL_FUNC_ADD"/>
+ <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+ <enum name="GL_FUNC_SUBTRACT"/>
<enum name="GL_MIN"/>
<enum name="GL_MAX"/>
- <enum name="GL_BLEND_EQUATION"/>
- <enum name="GL_FUNC_SUBTRACT"/>
- <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
<command name="glBlendColor"/>
<command name="glBlendEquation"/>
</require>
@@ -37456,7 +40329,7 @@
<command name="glMultiDrawElementsIndirectCountARB"/>
</require>
</extension>
- <extension name="GL_ARB_instanced_arrays" supported="gl">
+ <extension name="GL_ARB_instanced_arrays" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
<command name="glVertexAttribDivisorARB"/>
@@ -37759,7 +40632,7 @@
<enum name="GL_ANY_SAMPLES_PASSED"/>
</require>
</extension>
- <extension name="GL_ARB_parallel_shader_compile" supported="gl">
+ <extension name="GL_ARB_parallel_shader_compile" supported="gl|glcore">
<require>
<enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
<enum name="GL_COMPLETION_STATUS_ARB"/>
@@ -37781,7 +40654,7 @@
<enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_pixel_buffer_object" supported="gl">
+ <extension name="GL_ARB_pixel_buffer_object" supported="gl|glcore">
<require>
<enum name="GL_PIXEL_PACK_BUFFER_ARB"/>
<enum name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
@@ -37805,7 +40678,13 @@
<enum name="GL_COORD_REPLACE_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_post_depth_coverage" supported="gl"/>
+ <extension name="GL_ARB_polygon_offset_clamp" supported="gl|glcore">
+ <require>
+ <enum name="GL_POLYGON_OFFSET_CLAMP"/>
+ <command name="glPolygonOffsetClamp"/>
+ </require>
+ </extension>
+ <extension name="GL_ARB_post_depth_coverage" supported="gl|glcore"/>
<extension name="GL_ARB_program_interface_query" supported="gl|glcore">
<require>
<enum name="GL_UNIFORM"/>
@@ -37919,7 +40798,7 @@
</require>
</extension>
<extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/>
- <extension name="GL_ARB_sample_locations" supported="gl">
+ <extension name="GL_ARB_sample_locations" supported="gl|glcore">
<require>
<enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
<enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
@@ -37989,6 +40868,7 @@
<command name="glGenProgramPipelines"/>
<command name="glIsProgramPipeline"/>
<command name="glGetProgramPipelineiv"/>
+ <command name="glProgramParameteri"/>
<command name="glProgramUniform1i"/>
<command name="glProgramUniform1iv"/>
<command name="glProgramUniform1f"/>
@@ -38043,7 +40923,7 @@
<command name="glGetProgramPipelineInfoLog"/>
</require>
</extension>
- <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl"/>
+ <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl|glcore"/>
<extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
<require>
<enum name="GL_ATOMIC_COUNTER_BUFFER"/>
@@ -38078,9 +40958,9 @@
<command name="glGetActiveAtomicCounterBufferiv"/>
</require>
</extension>
- <extension name="GL_ARB_shader_ballot" supported="gl"/>
+ <extension name="GL_ARB_shader_ballot" supported="gl|glcore"/>
<extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/>
- <extension name="GL_ARB_shader_clock" supported="gl"/>
+ <extension name="GL_ARB_shader_clock" supported="gl|glcore"/>
<extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/>
<extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/>
<extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
@@ -38280,7 +41160,7 @@
</extension>
<extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/>
<extension name="GL_ARB_shader_texture_lod" supported="gl"/>
- <extension name="GL_ARB_shader_viewport_layer_array" supported="gl"/>
+ <extension name="GL_ARB_shader_viewport_layer_array" supported="gl|glcore"/>
<extension name="GL_ARB_shading_language_100" supported="gl">
<require>
<enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
@@ -38342,8 +41222,14 @@
<command name="glTexPageCommitmentARB"/>
</require>
</extension>
- <extension name="GL_ARB_sparse_texture2" supported="gl"/>
- <extension name="GL_ARB_sparse_texture_clamp" supported="gl"/>
+ <extension name="GL_ARB_sparse_texture2" supported="gl|glcore"/>
+ <extension name="GL_ARB_sparse_texture_clamp" supported="gl|glcore"/>
+ <extension name="GL_ARB_spirv_extensions" supported="gl|glcore">
+ <require>
+ <enum name="GL_SPIR_V_EXTENSIONS"/>
+ <enum name="GL_NUM_SPIR_V_EXTENSIONS"/>
+ </require>
+ </extension>
<extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
<require>
<enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
@@ -38423,12 +41309,12 @@
<command name="glTextureBarrier"/>
</require>
</extension>
- <extension name="GL_ARB_texture_border_clamp" supported="gl">
+ <extension name="GL_ARB_texture_border_clamp" supported="gl|glcore">
<require>
<enum name="GL_CLAMP_TO_BORDER_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_texture_buffer_object" supported="gl">
+ <extension name="GL_ARB_texture_buffer_object" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_BUFFER_ARB"/>
<enum name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
@@ -38552,7 +41438,13 @@
<enum name="GL_DOT3_RGBA_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_texture_filter_minmax" supported="gl">
+ <extension name="GL_ARB_texture_filter_anisotropic" supported="gl|glcore">
+ <require>
+ <enum name="GL_TEXTURE_MAX_ANISOTROPY"/>
+ <enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY"/>
+ </require>
+ </extension>
+ <extension name="GL_ARB_texture_filter_minmax" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
<enum name="GL_WEIGHTED_AVERAGE_ARB"/>
@@ -38594,7 +41486,7 @@
<enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
</require>
</extension>
- <extension name="GL_ARB_texture_mirrored_repeat" supported="gl">
+ <extension name="GL_ARB_texture_mirrored_repeat" supported="gl|glcore">
<require>
<enum name="GL_MIRRORED_REPEAT_ARB"/>
</require>
@@ -38628,7 +41520,7 @@
<command name="glSampleMaski"/>
</require>
</extension>
- <extension name="GL_ARB_texture_non_power_of_two" supported="gl"/>
+ <extension name="GL_ARB_texture_non_power_of_two" supported="gl|glcore"/>
<extension name="GL_ARB_texture_query_levels" supported="gl|glcore"/>
<extension name="GL_ARB_texture_query_lod" supported="gl|glcore"/>
<extension name="GL_ARB_texture_rectangle" supported="gl">
@@ -39669,6 +42561,17 @@
<enum name="GL_422_REV_AVERAGE_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_EGL_image_array" supported="gles2">
+ </extension>
+ <extension name="GL_EXT_EGL_image_storage" supported="gl|glcore|gles2">
+ <require>
+ <type name="GLeglImageOES"/>
+ <command name="glEGLImageTargetTexStorageEXT"/>
+ </require>
+ <require comment="Supported only if GL_EXT_direct_state_access, ARB_direct_state_access, or OpenGL 4.5 are supported">
+ <command name="glEGLImageTargetTextureStorageEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_YUV_target" supported="gles2">
<require>
<enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
@@ -39782,6 +42685,38 @@
<!-- <command name="glNamedBufferStorageEXT"/> -->
</require>
</extension>
+ <extension name="GL_EXT_clear_texture" supported="gles2">
+ <require>
+ <command name="glClearTexImageEXT"/>
+ <command name="glClearTexSubImageEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_clip_control" supported="gles2">
+ <require comment="Port of GL_ARB_clip_control">
+ <command name="glClipControlEXT"/>
+ <enum name="GL_LOWER_LEFT_EXT"/>
+ <enum name="GL_UPPER_LEFT_EXT"/>
+ <enum name="GL_NEGATIVE_ONE_TO_ONE_EXT"/>
+ <enum name="GL_ZERO_TO_ONE_EXT"/>
+ <enum name="GL_CLIP_ORIGIN_EXT"/>
+ <enum name="GL_CLIP_DEPTH_MODE_EXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_clip_cull_distance" supported="gles2">
+ <require>
+ <enum name="GL_MAX_CLIP_DISTANCES_EXT"/>
+ <enum name="GL_MAX_CULL_DISTANCES_EXT"/>
+ <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT"/>
+ <enum name="GL_CLIP_DISTANCE0_EXT"/>
+ <enum name="GL_CLIP_DISTANCE1_EXT"/>
+ <enum name="GL_CLIP_DISTANCE2_EXT"/>
+ <enum name="GL_CLIP_DISTANCE3_EXT"/>
+ <enum name="GL_CLIP_DISTANCE4_EXT"/>
+ <enum name="GL_CLIP_DISTANCE5_EXT"/>
+ <enum name="GL_CLIP_DISTANCE6_EXT"/>
+ <enum name="GL_CLIP_DISTANCE7_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_clip_volume_hint" supported="gl">
<require>
<enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
@@ -39820,6 +42755,7 @@
<command name="glUnlockArraysEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_conservative_depth" supported="gles2"/>
<extension name="GL_EXT_convolution" supported="gl">
<require>
<enum name="GL_CONVOLUTION_1D_EXT"/>
@@ -39920,7 +42856,7 @@
<command name="glCullParameterfvEXT"/>
</require>
</extension>
- <extension name="GL_EXT_debug_label" supported="gl|gles2">
+ <extension name="GL_EXT_debug_label" supported="gl|glcore|gles2">
<require>
<enum name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
<enum name="GL_PROGRAM_OBJECT_EXT"/>
@@ -39936,7 +42872,7 @@
<enum name="GL_TRANSFORM_FEEDBACK"/>
</require>
</extension>
- <extension name="GL_EXT_debug_marker" supported="gl|gles2">
+ <extension name="GL_EXT_debug_marker" supported="gl|glcore|gles1|gles2">
<require>
<command name="glInsertEventMarkerEXT"/>
<command name="glPushGroupMarkerEXT"/>
@@ -39950,7 +42886,7 @@
<command name="glDepthBoundsEXT"/>
</require>
</extension>
- <extension name="GL_EXT_direct_state_access" supported="gl" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
+ <extension name="GL_EXT_direct_state_access" supported="gl|glcore" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
<require>
<enum name="GL_PROGRAM_MATRIX_EXT"/>
<enum name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
@@ -40431,7 +43367,7 @@
<command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
</require>
</extension>
- <extension name="GL_EXT_draw_instanced" supported="gl|gles2">
+ <extension name="GL_EXT_draw_instanced" supported="gl|glcore|gles2">
<require>
<command name="glDrawArraysInstancedEXT"/>
<command name="glDrawElementsInstancedEXT"/>
@@ -40444,6 +43380,18 @@
<command name="glDrawRangeElementsEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_draw_transform_feedback" supported="gles2">
+ <require>
+ <command name="glDrawTransformFeedbackEXT"/>
+ <command name="glDrawTransformFeedbackInstancedEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_external_buffer" supported="gl|gles2">
+ <require>
+ <command name="glBufferStorageExternalEXT"/>
+ <command name="glNamedBufferStorageExternalEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_float_blend" supported="gles2"/>
<extension name="GL_EXT_fog_coord" supported="gl">
<require>
@@ -40771,6 +43719,67 @@
<command name="glFlushMappedBufferRangeEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_memory_object" supported="gl|gles2">
+ <require>
+ <enum name="GL_TEXTURE_TILING_EXT"/>
+ <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
+ <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
+ <enum name="GL_NUM_TILING_TYPES_EXT"/>
+ <enum name="GL_TILING_TYPES_EXT"/>
+ <enum name="GL_OPTIMAL_TILING_EXT"/>
+ <enum name="GL_LINEAR_TILING_EXT"/>
+ <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
+ <enum name="GL_DEVICE_UUID_EXT"/>
+ <enum name="GL_DRIVER_UUID_EXT"/>
+ <enum name="GL_UUID_SIZE_EXT"/>
+ <command name="glGetUnsignedBytevEXT"/>
+ <command name="glGetUnsignedBytei_vEXT"/>
+ <command name="glDeleteMemoryObjectsEXT"/>
+ <command name="glIsMemoryObjectEXT"/>
+ <command name="glCreateMemoryObjectsEXT"/>
+ <command name="glMemoryObjectParameterivEXT"/>
+ <command name="glGetMemoryObjectParameterivEXT"/>
+ <command name="glTexStorageMem2DEXT"/>
+ <command name="glTexStorageMem2DMultisampleEXT"/>
+ <command name="glTexStorageMem3DEXT"/>
+ <command name="glTexStorageMem3DMultisampleEXT"/>
+ <command name="glBufferStorageMemEXT"/>
+ </require>
+ <require comment="Supported only if GL_EXT_direct_state_access is supported">
+ <command name="glTextureStorageMem2DEXT"/>
+ <command name="glTextureStorageMem2DMultisampleEXT"/>
+ <command name="glTextureStorageMem3DEXT"/>
+ <command name="glTextureStorageMem3DMultisampleEXT"/>
+ <command name="glNamedBufferStorageMemEXT"/>
+ </require>
+ <require api="gl">
+ <command name="glTexStorageMem1DEXT"/>
+ </require>
+ <require api="gl" comment="Supported only if GL_EXT_direct_state_access is supported">
+ <command name="glTextureStorageMem1DEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_memory_object_fd" supported="gl|gles2">
+ <require>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
+ <command name="glImportMemoryFdEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_memory_object_win32" supported="gl|gles2">
+ <require>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
+ <enum name="GL_DEVICE_LUID_EXT"/>
+ <enum name="GL_DEVICE_NODE_MASK_EXT"/>
+ <enum name="GL_LUID_SIZE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
+ <command name="glImportMemoryWin32HandleEXT"/>
+ <command name="glImportMemoryWin32NameEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_misc_attribute" supported="gl"/>
<extension name="GL_EXT_multi_draw_arrays" supported="gl|gles1|gles2">
<require>
@@ -40936,19 +43945,25 @@
<command name="glPolygonOffsetEXT"/>
</require>
</extension>
- <extension name="GL_EXT_polygon_offset_clamp" supported="gl">
+ <extension name="GL_EXT_polygon_offset_clamp" supported="gl|glcore|gles2">
<require>
<enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
<command name="glPolygonOffsetClampEXT"/>
</require>
</extension>
- <extension name="GL_EXT_post_depth_coverage" supported="gl|gles2"/>
+ <extension name="GL_EXT_post_depth_coverage" supported="gl|glcore|gles2"/>
<extension name="GL_EXT_primitive_bounding_box" supported="gles2">
<require>
<enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
<command name="glPrimitiveBoundingBoxEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_protected_textures" supported="gles2">
+ <require>
+ <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
+ <enum name="GL_TEXTURE_PROTECTED_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_provoking_vertex" supported="gl">
<require>
<enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
@@ -40968,7 +43983,7 @@
<enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
</require>
</extension>
- <extension name="GL_EXT_raster_multisample" supported="gl|gles2">
+ <extension name="GL_EXT_raster_multisample" supported="gl|glcore|gles2">
<require>
<enum name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum name="GL_RASTER_SAMPLES_EXT"/>
@@ -41019,6 +44034,51 @@
<command name="glGetnUniformivEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_semaphore" supported="gl|gles2">
+ <require>
+ <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
+ <enum name="GL_DEVICE_UUID_EXT"/>
+ <enum name="GL_DRIVER_UUID_EXT"/>
+ <enum name="GL_UUID_SIZE_EXT"/>
+ <enum name="GL_LAYOUT_GENERAL_EXT"/>
+ <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
+ <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
+ <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
+ <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT"/>
+ <command name="glGetUnsignedBytevEXT"/>
+ <command name="glGetUnsignedBytei_vEXT"/>
+ <command name="glGenSemaphoresEXT"/>
+ <command name="glDeleteSemaphoresEXT"/>
+ <command name="glIsSemaphoreEXT"/>
+ <command name="glSemaphoreParameterui64vEXT"/>
+ <command name="glGetSemaphoreParameterui64vEXT"/>
+ <command name="glWaitSemaphoreEXT"/>
+ <command name="glSignalSemaphoreEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_semaphore_fd" supported="gl|gles2">
+ <require>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
+ <command name="glImportSemaphoreFdEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_semaphore_win32" supported="gl|gles2">
+ <require>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
+ <enum name="GL_DEVICE_LUID_EXT"/>
+ <enum name="GL_DEVICE_NODE_MASK_EXT"/>
+ <enum name="GL_LUID_SIZE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
+ <enum name="GL_D3D12_FENCE_VALUE_EXT"/>
+ <command name="glImportSemaphoreWin32HandleEXT"/>
+ <command name="glImportSemaphoreWin32NameEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_sRGB" supported="gles1|gles2">
<require>
<enum name="GL_SRGB_EXT"/>
@@ -41060,7 +44120,7 @@
<command name="glSecondaryColorPointerEXT"/>
</require>
</extension>
- <extension name="GL_EXT_separate_shader_objects" supported="gl|gles2">
+ <extension name="GL_EXT_separate_shader_objects" supported="gl|glcore|gles2">
<require api="gl" comment="The OpenGL version of this extension is completely unrelated to the OpenGL ES version">
<enum name="GL_ACTIVE_PROGRAM_EXT"/>
<command name="glUseShaderProgramEXT"/>
@@ -41130,11 +44190,18 @@
<enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_shader_framebuffer_fetch" supported="gles2">
+ <extension name="GL_EXT_shader_framebuffer_fetch" supported="gl|glcore|gles2">
<require>
<enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_shader_framebuffer_fetch_non_coherent" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
+ <command name="glFramebufferFetchBarrierEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_shader_group_vote" supported="gles2"/>
<extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
<extension name="GL_EXT_shader_image_load_store" supported="gl">
<require>
@@ -41198,8 +44265,9 @@
</require>
</extension>
<extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/>
- <extension name="GL_EXT_shader_integer_mix" supported="gl|gles2"/>
+ <extension name="GL_EXT_shader_integer_mix" supported="gl|glcore|gles2"/>
<extension name="GL_EXT_shader_io_blocks" supported="gles2"/>
+ <extension name="GL_EXT_shader_non_constant_global_initializers" supported="gles2"/>
<extension name="GL_EXT_shader_pixel_local_storage" supported="gles2">
<require>
<enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
@@ -41207,6 +44275,16 @@
<enum name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_shader_pixel_local_storage2" supported="gles2">
+ <require>
+ <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
+ <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
+ <command name="glFramebufferPixelLocalStorageSizeEXT"/>
+ <command name="glGetFramebufferPixelLocalStorageSizeEXT"/>
+ <command name="glClearPixelLocalStorageuiEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_shader_texture_lod" supported="gles2"/>
<extension name="GL_EXT_shadow_funcs" supported="gl"/>
<extension name="GL_EXT_shadow_samplers" supported="gles2">
@@ -41244,7 +44322,7 @@
<!-- <command name="glTexturePageCommitmentEXT"/> -->
</require>
</extension>
- <extension name="GL_EXT_sparse_texture2" supported="gl"/>
+ <extension name="GL_EXT_sparse_texture2" supported="gl|gles2"/>
<extension name="GL_EXT_stencil_clear_tag" supported="gl">
<require>
<enum name="GL_STENCIL_TAG_BITS_EXT"/>
@@ -41444,6 +44522,19 @@
<command name="glTexBufferEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_texture_compression_astc_decode_mode" supported="gles2">
+ <require>
+ <enum name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_texture_compression_bptc" supported="gles2">
+ <require>
+ <enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_EXT"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT"/>
+ <enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT"/>
+ <enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2">
<require>
<enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
@@ -41458,7 +44549,7 @@
<enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_compression_rgtc" supported="gl">
+ <extension name="GL_EXT_texture_compression_rgtc" supported="gl|gles2">
<require>
<enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
<enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
@@ -41466,7 +44557,7 @@
<enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_compression_s3tc" supported="gl|gles2">
+ <extension name="GL_EXT_texture_compression_s3tc" supported="gl|glcore|gles2|glsc2">
<require>
<enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
@@ -41474,6 +44565,14 @@
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_texture_compression_s3tc_srgb" supported="gles2">
+ <require>
+ <enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
+ <enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_texture_cube_map" supported="gl" comment="Replaced by ARB_texture_cube_map, but was apparently shipped anyway?">
<require>
<enum name="GL_NORMAL_MAP_EXT"/>
@@ -41541,15 +44640,10 @@
<enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_filter_minmax" supported="gl|gles2">
+ <extension name="GL_EXT_texture_filter_minmax" supported="gl|glcore|gles2">
<require>
- <enum name="GL_RASTER_MULTISAMPLE_EXT"/>
- <enum name="GL_RASTER_SAMPLES_EXT"/>
- <enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
- <enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
- <enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
- <enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
- <command name="glRasterSamplesEXT"/>
+ <enum name="GL_TEXTURE_REDUCTION_MODE_EXT"/>
+ <enum name="GL_WEIGHTED_AVERAGE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2">
@@ -41557,6 +44651,11 @@
<enum name="GL_BGRA_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_texture_format_sRGB_override" supported="gles2">
+ <require>
+ <enum name="GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_texture_integer" supported="gl">
<require>
<enum name="GL_RGBA32UI_EXT"/>
@@ -41628,6 +44727,11 @@
<enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_texture_mirror_clamp_to_edge" supported="gles2">
+ <require>
+ <enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_texture_norm16" supported="gles2">
<require>
<enum name="GL_R16_EXT"/>
@@ -41700,7 +44804,7 @@
<enum name="GL_SRG8_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2">
+ <extension name="GL_EXT_texture_sRGB_decode" supported="gl|glcore|gles2">
<require>
<enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
<enum name="GL_DECODE_EXT"/>
@@ -42095,6 +45199,23 @@
<command name="glVertexWeightPointerEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_win32_keyed_mutex" supported="gl|gles2">
+ <require>
+ <command name="glAcquireKeyedMutexWin32EXT"/>
+ <command name="glReleaseKeyedMutexWin32EXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_window_rectangles" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_INCLUSIVE_EXT"/>
+ <enum name="GL_EXCLUSIVE_EXT"/>
+ <enum name="GL_WINDOW_RECTANGLE_EXT"/>
+ <enum name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
+ <enum name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
+ <enum name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
+ <command name="glWindowRectanglesEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_x11_sync_object" supported="gl">
<require>
<enum name="GL_SYNC_X11_FENCE_EXT"/>
@@ -42218,6 +45339,26 @@
<command name="glVertexPointerListIBM"/>
</require>
</extension>
+ <extension name="GL_IMG_bindless_texture" supported="gles2">
+ <require>
+ <command name="glGetTextureHandleIMG"/>
+ <command name="glGetTextureSamplerHandleIMG"/>
+ <command name="glUniformHandleui64IMG"/>
+ <command name="glUniformHandleui64vIMG"/>
+ <command name="glProgramUniformHandleui64IMG"/>
+ <command name="glProgramUniformHandleui64vIMG"/>
+ </require>
+ </extension>
+ <extension name="GL_IMG_framebuffer_downsample" supported="gles2">
+ <require>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
+ <enum name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
+ <enum name="GL_DOWNSAMPLE_SCALES_IMG"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
+ <command name="glFramebufferTexture2DDownsampleIMG"/>
+ <command name="glFramebufferTextureLayerDownsampleIMG"/>
+ </require>
+ </extension>
<extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2">
<require>
<enum name="GL_RENDERBUFFER_SAMPLES_IMG"/>
@@ -42311,8 +45452,13 @@
<enum name="GL_INTERLACE_READ_INGR"/>
</require>
</extension>
+ <extension name="GL_INTEL_conservative_rasterization" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
+ </require>
+ </extension>
<extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/>
- <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|gles2">
+ <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|glcore|gles2">
<require>
<command name="glApplyFramebufferAttachmentCMAAINTEL"/>
</require>
@@ -42328,6 +45474,11 @@
<command name="glMapTexture2DINTEL"/>
</require>
</extension>
+ <extension name="GL_INTEL_blackhole_render" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_BLACKHOLE_RENDER_INTEL"/>
+ </require>
+ </extension>
<extension name="GL_INTEL_parallel_arrays" supported="gl">
<require>
<enum name="GL_PARALLEL_ARRAYS_INTEL"/>
@@ -42341,7 +45492,7 @@
<command name="glTexCoordPointervINTEL"/>
</require>
</extension>
- <extension name="GL_INTEL_performance_query" supported="gl|gles2">
+ <extension name="GL_INTEL_performance_query" supported="gl|glcore|gles2">
<require>
<enum name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
<enum name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
@@ -42375,7 +45526,7 @@
<command name="glGetPerfQueryInfoINTEL"/>
</require>
</extension>
- <extension name="GL_KHR_blend_equation_advanced" supported="gl|gles2">
+ <extension name="GL_KHR_blend_equation_advanced" supported="gl|glcore|gles2">
<require>
<enum name="GL_MULTIPLY_KHR"/>
<enum name="GL_SCREEN_KHR"/>
@@ -42395,7 +45546,7 @@
<command name="glBlendBarrierKHR"/>
</require>
</extension>
- <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|gles2">
+ <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|glcore|gles2">
<require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior">
<enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
</require>
@@ -42412,7 +45563,7 @@
<enum name="GL_NONE"/>
</require>
</extension>
- <extension name="GL_KHR_debug" supported="gl|glcore|gles2">
+ <extension name="GL_KHR_debug" supported="gl|glcore|gles1|gles2">
<require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
<enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
<enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
@@ -42628,6 +45779,13 @@
</require>
</extension>
<extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/>
+ <extension name="GL_KHR_parallel_shader_compile" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_MAX_SHADER_COMPILER_THREADS_KHR"/>
+ <enum name="GL_COMPLETION_STATUS_KHR"/>
+ <command name="glMaxShaderCompilerThreadsKHR"/>
+ </require>
+ </extension>
<extension name="GL_MESAX_texture_stack" supported="gl">
<require>
<enum name="GL_TEXTURE_1D_STACK_MESAX"/>
@@ -42643,11 +45801,24 @@
<enum name="GL_PACK_INVERT_MESA"/>
</require>
</extension>
+ <extension name="GL_MESA_program_binary_formats" supported="gl|gles2">
+ <require>
+ <enum name="GL_PROGRAM_BINARY_FORMAT_MESA"/>
+ </require>
+ </extension>
<extension name="GL_MESA_resize_buffers" supported="gl">
<require>
<command name="glResizeBuffersMESA"/>
</require>
</extension>
+ <extension name="GL_MESA_shader_integer_functions" supported="gl|gles2"/>
+ <extension name="GL_MESA_tile_raster_order" supported="gl">
+ <require>
+ <enum name="GL_TILE_RASTER_ORDER_FIXED_MESA"/>
+ <enum name="GL_TILE_RASTER_ORDER_INCREASING_X_MESA"/>
+ <enum name="GL_TILE_RASTER_ORDER_INCREASING_Y_MESA"/>
+ </require>
+ </extension>
<extension name="GL_MESA_window_pos" supported="gl">
<require>
<command name="glWindowPos2dMESA"/>
@@ -42683,6 +45854,12 @@
<enum name="GL_YCBCR_MESA"/>
</require>
</extension>
+ <extension name="GL_NVX_blend_equation_advanced_multi_draw_buffers" supported="gl|gles2"/>
+ <extension name="GL_NVX_cross_process_interop" supported="disabled">
+ <require comment="unpublished experimental extension">
+ <enum name="GL_EXTERNAL_STORAGE_BIT_NVX"/>
+ </require>
+ </extension>
<extension name="GL_NVX_conditional_render" supported="gl">
<require>
<command name="glBeginConditionalRenderNVX"/>
@@ -42698,19 +45875,37 @@
<enum name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
</require>
</extension>
- <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl">
+ <extension name="GL_NVX_linked_gpu_multicast" supported="gl">
+ <require>
+ <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
+ <enum name="GL_MAX_LGPU_GPUS_NVX"/>
+ <command name="glLGPUNamedBufferSubDataNVX"/>
+ <command name="glLGPUCopyImageSubDataNVX"/>
+ <command name="glLGPUInterlockNVX"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_alpha_to_coverage_dither_control" supported="gl">
+ <require>
+ <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/>
+ <enum name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/>
+ <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/>
+ <enum name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/>
+ <command name="glAlphaToCoverageDitherControlNV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl|glcore">
<require>
<command name="glMultiDrawArraysIndirectBindlessNV"/>
<command name="glMultiDrawElementsIndirectBindlessNV"/>
</require>
</extension>
- <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl">
+ <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl|glcore">
<require>
<command name="glMultiDrawArraysIndirectBindlessCountNV"/>
<command name="glMultiDrawElementsIndirectBindlessCountNV"/>
</require>
</extension>
- <extension name="GL_NV_bindless_texture" supported="gl|gles2">
+ <extension name="GL_NV_bindless_texture" supported="gl|glcore|gles2">
<require>
<command name="glGetTextureHandleNV"/>
<command name="glGetTextureSamplerHandleNV"/>
@@ -42727,7 +45922,7 @@
<command name="glIsImageHandleResidentNV"/>
</require>
</extension>
- <extension name="GL_NV_blend_equation_advanced" supported="gl|gles2">
+ <extension name="GL_NV_blend_equation_advanced" supported="gl|glcore|gles2">
<require>
<enum name="GL_BLEND_OVERLAP_NV"/>
<enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
@@ -42784,13 +45979,27 @@
<command name="glBlendBarrierNV"/>
</require>
</extension>
- <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|gles2">
+ <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|glcore|gles2">
<require comment="Otherwise identical to GL_NV_blend_equation_advanced, just different semantic behavior">
<enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
</require>
</extension>
+ <extension name="GL_NV_blend_minmax_factor" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_FACTOR_MIN_AMD"/>
+ <enum name="GL_FACTOR_MAX_AMD"/>
+ </require>
+ </extension>
<extension name="GL_NV_blend_square" supported="gl"/>
- <extension name="GL_NV_command_list" supported="gl">
+ <extension name="GL_NV_clip_space_w_scaling" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
+ <enum name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
+ <enum name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
+ <command name="glViewportPositionWScaleNV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_command_list" supported="gl|glcore">
<require>
<enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
<enum name="GL_NOP_COMMAND_NV"/>
@@ -42836,7 +46045,7 @@
<enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
</require>
</extension>
- <extension name="GL_NV_conditional_render" supported="gl|gles2">
+ <extension name="GL_NV_conditional_render" supported="gl|glcore|gles2">
<require>
<enum name="GL_QUERY_WAIT_NV"/>
<enum name="GL_QUERY_NO_WAIT_NV"/>
@@ -42846,7 +46055,7 @@
<command name="glEndConditionalRenderNV"/>
</require>
</extension>
- <extension name="GL_NV_conservative_raster" supported="gl|gles2">
+ <extension name="GL_NV_conservative_raster" supported="gl|glcore|gles2">
<require>
<enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
<enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
@@ -42855,7 +46064,7 @@
<command name="glSubpixelPrecisionBiasNV"/>
</require>
</extension>
- <extension name="GL_NV_conservative_raster_dilate" supported="gl">
+ <extension name="GL_NV_conservative_raster_dilate" supported="gl|glcore">
<require>
<enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
<enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
@@ -42863,6 +46072,21 @@
<command name="glConservativeRasterParameterfNV"/>
</require>
</extension>
+ <extension name="GL_NV_conservative_raster_pre_snap" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
+ <enum name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
+ <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
+ <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
+ <command name="glConservativeRasterParameteriNV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_conservative_raster_underestimation" supported="gl|glcore"/>
<extension name="GL_NV_copy_buffer" supported="gles2">
<require>
<enum name="GL_COPY_READ_BUFFER_NV"/>
@@ -42972,6 +46196,15 @@
<command name="glDrawTextureNV"/>
</require>
</extension>
+ <extension name="GL_NV_draw_vulkan_image" supported="gl|glcore|gles2">
+ <require>
+ <command name="glDrawVkImageNV"/>
+ <command name="glGetVkProcAddrNV"/>
+ <command name="glWaitVkSemaphoreNV"/>
+ <command name="glSignalVkSemaphoreNV"/>
+ <command name="glSignalVkFenceNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_evaluators" supported="gl">
<require>
<enum name="GL_EVAL_2D_NV"/>
@@ -43062,7 +46295,7 @@
<command name="glSetFenceNV"/>
</require>
</extension>
- <extension name="GL_NV_fill_rectangle" supported="gl|gles2">
+ <extension name="GL_NV_fill_rectangle" supported="gl|glcore|gles2">
<require>
<enum name="GL_FILL_RECTANGLE_NV"/>
</require>
@@ -43094,7 +46327,7 @@
<enum name="GL_EYE_PLANE"/>
</require>
</extension>
- <extension name="GL_NV_fragment_coverage_to_color" supported="gl|gles2">
+ <extension name="GL_NV_fragment_coverage_to_color" supported="gl|glcore|gles2">
<require>
<enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
<enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
@@ -43130,7 +46363,7 @@
</extension>
<extension name="GL_NV_fragment_program4" supported="gl"/>
<extension name="GL_NV_fragment_program_option" supported="gl"/>
- <extension name="GL_NV_fragment_shader_interlock" supported="gl|gles2"/>
+ <extension name="GL_NV_fragment_shader_interlock" supported="gl|glcore|gles2"/>
<extension name="GL_NV_framebuffer_blit" supported="gles2">
<require>
<enum name="GL_READ_FRAMEBUFFER_NV"/>
@@ -43140,7 +46373,7 @@
<command name="glBlitFramebufferNV"/>
</require>
</extension>
- <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|gles2">
+ <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|glcore|gles2">
<require>
<enum name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum name="GL_COVERAGE_MODULATION_TABLE_NV"/>
@@ -43170,7 +46403,7 @@
<command name="glRenderbufferStorageMultisampleNV"/>
</require>
</extension>
- <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl">
+ <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl|glcore">
<require>
<enum name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
<enum name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
@@ -43205,7 +46438,7 @@
</require>
</extension>
<extension name="GL_NV_geometry_shader4" supported="gl"/>
- <extension name="GL_NV_geometry_shader_passthrough" supported="gl|gles2"/>
+ <extension name="GL_NV_geometry_shader_passthrough" supported="gl|glcore|gles2"/>
<extension name="GL_NV_gpu_program4" supported="gl">
<require>
<enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
@@ -43249,7 +46482,7 @@
</require>
</extension>
<extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/>
- <extension name="GL_NV_gpu_shader5" supported="gl">
+ <extension name="GL_NV_gpu_shader5" supported="gl|glcore|gles2">
<require>
<enum name="GL_INT64_NV"/>
<enum name="GL_UNSIGNED_INT64_NV"/>
@@ -43375,7 +46608,7 @@
<command name="glVertexAttribDivisorNV"/>
</require>
</extension>
- <extension name="GL_NV_internalformat_sample_query" supported="gl|gles2">
+ <extension name="GL_NV_internalformat_sample_query" supported="gl|glcore|gles2">
<require>
<enum name="GL_RENDERBUFFER"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
@@ -43393,6 +46626,27 @@
<enum name="GL_MAX_SPOT_EXPONENT_NV"/>
</require>
</extension>
+ <extension name="GL_NV_gpu_multicast" supported="gl">
+ <require>
+ <enum name="GL_PER_GPU_STORAGE_BIT_NV"/>
+ <enum name="GL_MULTICAST_GPUS_NV"/>
+ <enum name="GL_RENDER_GPU_MASK_NV"/>
+ <enum name="GL_PER_GPU_STORAGE_NV"/>
+ <enum name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
+ <command name="glRenderGpuMaskNV"/>
+ <command name="glMulticastBufferSubDataNV"/>
+ <command name="glMulticastCopyBufferSubDataNV"/>
+ <command name="glMulticastCopyImageSubDataNV"/>
+ <command name="glMulticastBlitFramebufferNV"/>
+ <command name="glMulticastFramebufferSampleLocationsfvNV"/>
+ <command name="glMulticastBarrierNV"/>
+ <command name="glMulticastWaitSyncNV"/>
+ <command name="glMulticastGetQueryObjectivNV"/>
+ <command name="glMulticastGetQueryObjectuivNV"/>
+ <command name="glMulticastGetQueryObjecti64vNV"/>
+ <command name="glMulticastGetQueryObjectui64vNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_multisample_coverage" supported="gl">
<require>
<enum name="GL_SAMPLES_ARB"/>
@@ -43454,7 +46708,7 @@
</require>
</extension>
<extension name="GL_NV_parameter_buffer_object2" supported="gl"/>
- <extension name="GL_NV_path_rendering" supported="gl|gles2">
+ <extension name="GL_NV_path_rendering" supported="gl|glcore|gles2">
<require>
<enum name="GL_PATH_FORMAT_SVG_NV"/>
<enum name="GL_PATH_FORMAT_PS_NV"/>
@@ -43692,9 +46946,28 @@
<enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
<enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
<enum name="GL_FRAGMENT_INPUT_NV"/>
+ <command name="glMatrixFrustumEXT"/>
+ <command name="glMatrixLoadIdentityEXT"/>
+ <command name="glMatrixLoadTransposefEXT"/>
+ <command name="glMatrixLoadTransposedEXT"/>
+ <command name="glMatrixLoadfEXT"/>
+ <command name="glMatrixLoaddEXT"/>
+ <command name="glMatrixMultTransposefEXT"/>
+ <command name="glMatrixMultTransposedEXT"/>
+ <command name="glMatrixMultfEXT"/>
+ <command name="glMatrixMultdEXT"/>
+ <command name="glMatrixOrthoEXT"/>
+ <command name="glMatrixPopEXT"/>
+ <command name="glMatrixPushEXT"/>
+ <command name="glMatrixRotatefEXT"/>
+ <command name="glMatrixRotatedEXT"/>
+ <command name="glMatrixScalefEXT"/>
+ <command name="glMatrixScaledEXT"/>
+ <command name="glMatrixTranslatefEXT"/>
+ <command name="glMatrixTranslatedEXT"/>
</require>
</extension>
- <extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2">
+ <extension name="GL_NV_path_rendering_shared_edge" supported="gl|glcore|gles2">
<require>
<enum name="GL_SHARED_EDGE_NV"/>
</require>
@@ -43711,6 +46984,14 @@
<command name="glFlushPixelDataRangeNV"/>
</require>
</extension>
+ <extension name="GL_NV_pixel_buffer_object" supported="gles2">
+ <require>
+ <enum name="GL_PIXEL_PACK_BUFFER_NV"/>
+ <enum name="GL_PIXEL_UNPACK_BUFFER_NV"/>
+ <enum name="GL_PIXEL_PACK_BUFFER_BINDING_NV"/>
+ <enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_NV"/>
+ </require>
+ </extension>
<extension name="GL_NV_point_sprite" supported="gl">
<require>
<enum name="GL_POINT_SPRITE_NV"/>
@@ -43755,6 +47036,24 @@
<command name="glPrimitiveRestartIndexNV"/>
</require>
</extension>
+ <extension name="GL_NV_query_resource" supported="gl">
+ <require>
+ <enum name="GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV"/>
+ <enum name="GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV"/>
+ <enum name="GL_QUERY_RESOURCE_SYS_RESERVED_NV"/>
+ <enum name="GL_QUERY_RESOURCE_TEXTURE_NV"/>
+ <enum name="GL_QUERY_RESOURCE_RENDERBUFFER_NV"/>
+ <enum name="GL_QUERY_RESOURCE_BUFFEROBJECT_NV"/>
+ <command name="glQueryResourceNV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_query_resource_tag" supported="gl">
+ <require>
+ <command name="glGenQueryResourceTagNV"/>
+ <command name="glDeleteQueryResourceTagNV"/>
+ <command name="glQueryResourceTagNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_read_buffer" supported="gles2">
<require>
<enum name="GL_READ_BUFFER_NV"/>
@@ -43845,6 +47144,11 @@
<command name="glGetCombinerStageParameterfvNV"/>
</require>
</extension>
+ <extension name="GL_NV_robustness_video_memory_purge" supported="gl">
+ <require>
+ <enum name="GL_PURGED_CONTEXT_RESET_NV"/>
+ </require>
+ </extension>
<extension name="GL_NV_sRGB_formats" supported="gles2">
<require>
<enum name="GL_SLUMINANCE_NV"/>
@@ -43859,7 +47163,7 @@
<enum name="GL_ETC1_SRGB8_NV"/>
</require>
</extension>
- <extension name="GL_NV_sample_locations" supported="gl|gles2">
+ <extension name="GL_NV_sample_locations" supported="gl|glcore|gles2">
<require>
<enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
<enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
@@ -43874,12 +47178,13 @@
<command name="glResolveDepthValuesNV"/>
</require>
</extension>
- <extension name="GL_NV_sample_mask_override_coverage" supported="gl|gles2"/>
- <extension name="GL_NV_shader_atomic_counters" supported="gl"/>
- <extension name="GL_NV_shader_atomic_float" supported="gl"/>
- <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl"/>
- <extension name="GL_NV_shader_atomic_int64" supported="gl"/>
- <extension name="GL_NV_shader_buffer_load" supported="gl">
+ <extension name="GL_NV_sample_mask_override_coverage" supported="gl|glcore|gles2"/>
+ <extension name="GL_NV_shader_atomic_counters" supported="gl|glcore"/>
+ <extension name="GL_NV_shader_atomic_float" supported="gl|glcore"/>
+ <extension name="GL_NV_shader_atomic_float64" supported="gl|glcore"/>
+ <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|glcore|gles2"/>
+ <extension name="GL_NV_shader_atomic_int64" supported="gl|glcore"/>
+ <extension name="GL_NV_shader_buffer_load" supported="gl|glcore">
<require>
<enum name="GL_BUFFER_GPU_ADDRESS_NV"/>
<enum name="GL_GPU_ADDRESS_NV"/>
@@ -43900,7 +47205,7 @@
<command name="glProgramUniformui64vNV"/>
</require>
</extension>
- <extension name="GL_NV_shader_buffer_store" supported="gl">
+ <extension name="GL_NV_shader_buffer_store" supported="gl|glcore">
<require>
<enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
<enum name="GL_READ_WRITE"/>
@@ -43909,14 +47214,14 @@
</extension>
<extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/>
<extension name="GL_NV_shader_storage_buffer_object" supported="gl"/>
- <extension name="GL_NV_shader_thread_group" supported="gl">
+ <extension name="GL_NV_shader_thread_group" supported="gl|glcore">
<require>
<enum name="GL_WARP_SIZE_NV"/>
<enum name="GL_WARPS_PER_SM_NV"/>
<enum name="GL_SM_COUNT_NV"/>
</require>
</extension>
- <extension name="GL_NV_shader_thread_shuffle" supported="gl"/>
+ <extension name="GL_NV_shader_thread_shuffle" supported="gl|glcore"/>
<extension name="GL_NV_shadow_samplers_array" supported="gles2">
<require>
<enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
@@ -43927,6 +47232,7 @@
<enum name="GL_SAMPLER_CUBE_SHADOW_NV"/>
</require>
</extension>
+ <extension name="GL_NV_stereo_view_rendering" supported="gl|glcore|gles2"/>
<extension name="GL_NV_tessellation_program5" supported="gl">
<require>
<enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
@@ -43949,7 +47255,7 @@
<enum name="GL_REFLECTION_MAP_NV"/>
</require>
</extension>
- <extension name="GL_NV_texture_barrier" supported="gl">
+ <extension name="GL_NV_texture_barrier" supported="gl|glcore">
<require>
<command name="glTextureBarrierNV"/>
</require>
@@ -43999,6 +47305,7 @@
<enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
</require>
</extension>
+ <extension name="GL_NV_texture_rectangle_compressed" supported="gl|glcore"/>
<extension name="GL_NV_texture_shader" supported="gl">
<require>
<enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
@@ -44166,7 +47473,7 @@
<command name="glDrawTransformFeedbackNV"/>
</require>
</extension>
- <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl">
+ <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl|glcore">
<require>
<enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
<enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
@@ -44207,7 +47514,7 @@
<enum name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
</require>
</extension>
- <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl">
+ <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl|glcore">
<require>
<enum name="GL_INT64_NV"/>
<enum name="GL_UNSIGNED_INT64_NV"/>
@@ -44232,7 +47539,7 @@
<command name="glVertexAttribLFormatNV"/>
</require>
</extension>
- <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl">
+ <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
<enum name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
@@ -44534,7 +47841,24 @@
<command name="glIsEnablediNV"/>
</require>
</extension>
- <extension name="GL_NV_viewport_array2" supported="gl|gles2"/>
+ <extension name="GL_NV_viewport_array2" supported="gl|glcore|gles2"/>
+ <extension name="GL_NV_viewport_swizzle" supported="gl|glcore|gles2">
+ <require>
+ <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_X_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_W_NV"/>
+ <command name="glViewportSwizzleNV"/>
+ </require>
+ </extension>
<extension name="GL_OES_EGL_image" supported="gles1|gles2">
<require>
<type name="GLeglImageOES"/>
@@ -44634,12 +47958,12 @@
<command name="glCopyImageSubDataOES"/>
</require>
</extension>
- <extension name="GL_OES_depth24" supported="gles1|gles2">
+ <extension name="GL_OES_depth24" supported="gles1|gles2|glsc2">
<require>
<enum name="GL_DEPTH_COMPONENT24_OES"/>
</require>
</extension>
- <extension name="GL_OES_depth32" supported="gles1|gles2">
+ <extension name="GL_OES_depth32" supported="gles1|gles2|glsc2">
<require>
<enum name="GL_DEPTH_COMPONENT32_OES"/>
</require>
@@ -44696,7 +48020,7 @@
<command name="glDrawElementsBaseVertexOES"/>
<command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
<command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
- <command name="glMultiDrawElementsBaseVertexOES" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
+ <command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
</require>
</extension>
<extension name="GL_OES_draw_texture" supported="gles1">
@@ -45041,7 +48365,7 @@
<enum name="GL_RGB10_A2_EXT"/>
</require>
</extension>
- <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2">
+ <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2|glsc2">
<require>
<enum name="GL_RGB8_OES"/>
<enum name="GL_RGBA8_OES"/>
@@ -45074,7 +48398,7 @@
<command name="glOrthofOES"/>
</require>
</extension>
- <extension name="GL_OES_standard_derivatives" supported="gles2">
+ <extension name="GL_OES_standard_derivatives" supported="gles2|glsc2">
<require>
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
</require>
@@ -45100,7 +48424,7 @@
<enum name="GL_DECR_WRAP_OES"/>
</require>
</extension>
- <extension name="GL_OES_surfaceless_context" supported="gles2">
+ <extension name="GL_OES_surfaceless_context" supported="gles1|gles2">
<require>
<enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
</require>
@@ -45317,7 +48641,7 @@
<enum name="GL_MIRRORED_REPEAT_OES"/>
</require>
</extension>
- <extension name="GL_OES_texture_npot" supported="gles2"/>
+ <extension name="GL_OES_texture_npot" supported="gles1|gles2"/>
<extension name="GL_OES_texture_stencil8" supported="gles2">
<require>
<enum name="GL_STENCIL_INDEX_OES"/>
@@ -45364,6 +48688,30 @@
<enum name="GL_INT_10_10_10_2_OES"/>
</require>
</extension>
+ <extension name="GL_OES_viewport_array" supported="gles2">
+ <require>
+ <enum name="GL_SCISSOR_BOX"/>
+ <enum name="GL_VIEWPORT"/>
+ <enum name="GL_DEPTH_RANGE"/>
+ <enum name="GL_SCISSOR_TEST"/>
+ <enum name="GL_MAX_VIEWPORTS_OES"/>
+ <enum name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
+ <enum name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
+ <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
+ <command name="glViewportArrayvOES"/>
+ <command name="glViewportIndexedfOES"/>
+ <command name="glViewportIndexedfvOES"/>
+ <command name="glScissorArrayvOES"/>
+ <command name="glScissorIndexedOES"/>
+ <command name="glScissorIndexedvOES"/>
+ <command name="glDepthRangeArrayfvOES"/>
+ <command name="glDepthRangeIndexedfOES"/>
+ <command name="glGetFloati_vOES"/>
+ <command name="glEnableiOES"/>
+ <command name="glDisableiOES"/>
+ <command name="glIsEnablediOES"/>
+ </require>
+ </extension>
<extension name="GL_OML_interlace" supported="gl">
<require>
<enum name="GL_INTERLACE_OML"/>
@@ -45386,15 +48734,16 @@
<enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
</require>
</extension>
- <extension name="GL_OVR_multiview" supported="gl|gles2">
+ <extension name="GL_OVR_multiview" supported="gl|glcore|gles2">
<require>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
<enum name="GL_MAX_VIEWS_OVR"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
<command name="glFramebufferTextureMultiviewOVR"/>
</require>
</extension>
- <extension name="GL_OVR_multiview2" supported="gl|gles2"/>
+ <extension name="GL_OVR_multiview2" supported="gl|glcore|gles2"/>
<extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2">
<require>
<command name="glFramebufferTextureMultisampleMultiviewOVR"/>
@@ -45506,11 +48855,37 @@
<command name="glExtGetProgramBinarySourceQCOM"/>
</require>
</extension>
+ <extension name="GL_QCOM_framebuffer_foveated" supported="gles2">
+ <require>
+ <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
+ <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
+ <command name="glFramebufferFoveationConfigQCOM"/>
+ <command name="glFramebufferFoveationParametersQCOM"/>
+ </require>
+ </extension>
+ <extension name="GL_QCOM_texture_foveated" supported="gles2">
+ <require>
+ <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
+ <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
+ <enum name="GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM"/>
+ <enum name="GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM"/>
+ <enum name="GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM"/>
+ <enum name="GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM"/>
+ <command name="glTextureFoveationParametersQCOM"/>
+ </require>
+ </extension>
<extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2">
<require>
<enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
</require>
</extension>
+ <extension name="GL_QCOM_shader_framebuffer_fetch_noncoherent" supported="gles2">
+ <require>
+ <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
+ <command name="glFramebufferFetchBarrierQCOM"/>
+ </require>
+ </extension>
<extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2">
<require>
<enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>