Merge "Wait for dispatcher idle before asserting policy callbacks" into udc-qpr-dev
diff --git a/services/inputflinger/tests/EventBuilders.h b/include/input/EventBuilders.h
similarity index 100%
rename from services/inputflinger/tests/EventBuilders.h
rename to include/input/EventBuilders.h
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 6df9ff1..cd9b424 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -90,8 +90,9 @@
     }
     parcel->writeInt32(1);
 
-    // Ensure that the size of the flags that we use is 32 bits for writing into the parcel.
+    // Ensure that the size of custom types are what we expect for writing into the parcel.
     static_assert(sizeof(inputConfig) == 4u);
+    static_assert(sizeof(ownerUid.val()) == 4u);
 
     // clang-format off
     status_t status = parcel->writeStrongBinder(token) ?:
@@ -116,7 +117,7 @@
         parcel->writeFloat(transform.ty()) ?:
         parcel->writeInt32(static_cast<int32_t>(touchOcclusionMode)) ?:
         parcel->writeInt32(ownerPid) ?:
-        parcel->writeInt32(ownerUid) ?:
+        parcel->writeInt32(ownerUid.val()) ?:
         parcel->writeUtf8AsUtf16(packageName) ?:
         parcel->writeInt32(inputConfig.get()) ?:
         parcel->writeInt32(displayId) ?:
@@ -147,7 +148,7 @@
     }
 
     float dsdx, dtdx, tx, dtdy, dsdy, ty;
-    int32_t lpFlags, lpType, touchOcclusionModeInt, inputConfigInt;
+    int32_t lpFlags, lpType, touchOcclusionModeInt, inputConfigInt, ownerUidInt;
     sp<IBinder> touchableRegionCropHandleSp;
 
     // clang-format off
@@ -168,7 +169,7 @@
         parcel->readFloat(&ty) ?:
         parcel->readInt32(&touchOcclusionModeInt) ?:
         parcel->readInt32(&ownerPid) ?:
-        parcel->readInt32(&ownerUid) ?:
+        parcel->readInt32(&ownerUidInt) ?:
         parcel->readUtf8FromUtf16(&packageName) ?:
         parcel->readInt32(&inputConfigInt) ?:
         parcel->readInt32(&displayId) ?:
@@ -190,6 +191,7 @@
     transform.set({dsdx, dtdx, tx, dtdy, dsdy, ty, 0, 0, 1});
     touchOcclusionMode = static_cast<TouchOcclusionMode>(touchOcclusionModeInt);
     inputConfig = ftl::Flags<InputConfig>(inputConfigInt);
+    ownerUid = Uid{static_cast<uid_t>(ownerUidInt)};
     touchableRegionCropHandle = touchableRegionCropHandleSp;
 
     return OK;
diff --git a/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
index 57720dd..7268e64 100644
--- a/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
+++ b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
@@ -187,7 +187,7 @@
     windowInfo->replaceTouchableRegionWithCrop = mFdp.ConsumeBool();
     windowInfo->touchOcclusionMode = mFdp.PickValueInArray(kMode);
     windowInfo->ownerPid = mFdp.ConsumeIntegral<int32_t>();
-    windowInfo->ownerUid = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->ownerUid = gui::Uid{mFdp.ConsumeIntegral<uid_t>()};
     windowInfo->packageName = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes);
     windowInfo->inputConfig = mFdp.PickValueInArray(kFeatures);
 }
diff --git a/libs/gui/include/gui/Uid.h b/libs/gui/include/gui/Uid.h
new file mode 100644
index 0000000..8e45ef5
--- /dev/null
+++ b/libs/gui/include/gui/Uid.h
@@ -0,0 +1,41 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ftl/mixins.h>
+#include <sys/types.h>
+#include <string>
+
+namespace android::gui {
+
+// Type-safe wrapper for a UID.
+// We treat the unsigned equivalent of -1 as a singular invalid value.
+struct Uid : ftl::Constructible<Uid, uid_t>, ftl::Equatable<Uid>, ftl::Orderable<Uid> {
+    using Constructible::Constructible;
+
+    const static Uid INVALID;
+
+    constexpr auto val() const { return ftl::to_underlying(*this); }
+
+    constexpr bool isValid() const { return val() != static_cast<uid_t>(-1); }
+
+    std::string toString() const { return std::to_string(val()); }
+};
+
+const inline Uid Uid::INVALID{static_cast<uid_t>(-1)};
+
+} // namespace android::gui
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index 70b2ee8..666101e 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -21,6 +21,8 @@
 #include <binder/Parcel.h>
 #include <binder/Parcelable.h>
 #include <ftl/flags.h>
+#include <ftl/mixins.h>
+#include <gui/Uid.h>
 #include <gui/constants.h>
 #include <ui/Rect.h>
 #include <ui/Region.h>
@@ -224,7 +226,7 @@
 
     TouchOcclusionMode touchOcclusionMode = TouchOcclusionMode::BLOCK_UNTRUSTED;
     int32_t ownerPid = -1;
-    int32_t ownerUid = -1;
+    Uid ownerUid = Uid::INVALID;
     std::string packageName;
     ftl::Flags<InputConfig> inputConfig;
     int32_t displayId = ADISPLAY_ID_NONE;
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index 4ec7a06..4d5bd5b 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -821,7 +821,7 @@
     // with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED
     std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
     nonTouchableSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
-    nonTouchableSurface->mInputInfo.ownerUid = 22222;
+    nonTouchableSurface->mInputInfo.ownerUid = gui::Uid{22222};
     // Overriding occlusion mode otherwise the touch would be discarded at InputDispatcher by
     // the default obscured/untrusted touch filter introduced in S.
     nonTouchableSurface->mInputInfo.touchOcclusionMode = TouchOcclusionMode::ALLOW;
@@ -842,8 +842,8 @@
     std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
     nonTouchableSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
     parentSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
-    nonTouchableSurface->mInputInfo.ownerUid = 22222;
-    parentSurface->mInputInfo.ownerUid = 22222;
+    nonTouchableSurface->mInputInfo.ownerUid = gui::Uid{22222};
+    parentSurface->mInputInfo.ownerUid = gui::Uid{22222};
     nonTouchableSurface->showAt(0, 0);
     parentSurface->showAt(100, 100);
 
@@ -866,8 +866,8 @@
     std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
     nonTouchableSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
     parentSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
-    nonTouchableSurface->mInputInfo.ownerUid = 22222;
-    parentSurface->mInputInfo.ownerUid = 22222;
+    nonTouchableSurface->mInputInfo.ownerUid = gui::Uid{22222};
+    parentSurface->mInputInfo.ownerUid = gui::Uid{22222};
     nonTouchableSurface->showAt(0, 0);
     parentSurface->showAt(50, 50);
 
@@ -886,7 +886,7 @@
     std::unique_ptr<InputSurface> bufferSurface =
             InputSurface::makeBufferInputSurface(mComposerClient, 0, 0);
     bufferSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
-    bufferSurface->mInputInfo.ownerUid = 22222;
+    bufferSurface->mInputInfo.ownerUid = gui::Uid{22222};
 
     surface->showAt(10, 10);
     bufferSurface->showAt(50, 50, Rect::EMPTY_RECT);
@@ -901,7 +901,7 @@
     std::unique_ptr<BlastInputSurface> bufferSurface =
             BlastInputSurface::makeBlastInputSurface(mComposerClient, 0, 0);
     bufferSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
-    bufferSurface->mInputInfo.ownerUid = 22222;
+    bufferSurface->mInputInfo.ownerUid = gui::Uid{22222};
 
     surface->showAt(10, 10);
     bufferSurface->showAt(50, 50, Rect::EMPTY_RECT);
@@ -948,13 +948,13 @@
 
 TEST_F(InputSurfacesTest, strict_unobscured_input_obscured_window) {
     std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
-    surface->mInputInfo.ownerUid = 11111;
+    surface->mInputInfo.ownerUid = gui::Uid{11111};
     surface->doTransaction(
             [&](auto &t, auto &sc) { t.setDropInputMode(sc, gui::DropInputMode::OBSCURED); });
     surface->showAt(100, 100);
     std::unique_ptr<InputSurface> obscuringSurface = makeSurface(100, 100);
     obscuringSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
-    obscuringSurface->mInputInfo.ownerUid = 22222;
+    obscuringSurface->mInputInfo.ownerUid = gui::Uid{22222};
     obscuringSurface->showAt(100, 100);
     injectTap(101, 101);
     EXPECT_EQ(surface->consumeEvent(100), nullptr);
@@ -967,13 +967,13 @@
 
 TEST_F(InputSurfacesTest, strict_unobscured_input_partially_obscured_window) {
     std::unique_ptr<InputSurface> surface = makeSurface(100, 100);
-    surface->mInputInfo.ownerUid = 11111;
+    surface->mInputInfo.ownerUid = gui::Uid{11111};
     surface->doTransaction(
             [&](auto &t, auto &sc) { t.setDropInputMode(sc, gui::DropInputMode::OBSCURED); });
     surface->showAt(100, 100);
     std::unique_ptr<InputSurface> obscuringSurface = makeSurface(100, 100);
     obscuringSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
-    obscuringSurface->mInputInfo.ownerUid = 22222;
+    obscuringSurface->mInputInfo.ownerUid = gui::Uid{22222};
     obscuringSurface->showAt(190, 190);
 
     injectTap(101, 101);
diff --git a/libs/gui/tests/WindowInfo_test.cpp b/libs/gui/tests/WindowInfo_test.cpp
index 11b87ef..e3a629e 100644
--- a/libs/gui/tests/WindowInfo_test.cpp
+++ b/libs/gui/tests/WindowInfo_test.cpp
@@ -62,7 +62,7 @@
     i.transform.set({0.4, -1, 100, 0.5, 0, 40, 0, 0, 1});
     i.touchOcclusionMode = TouchOcclusionMode::ALLOW;
     i.ownerPid = 19;
-    i.ownerUid = 24;
+    i.ownerUid = gui::Uid{24};
     i.packageName = "com.example.package";
     i.inputConfig = WindowInfo::InputConfig::NOT_FOCUSABLE;
     i.displayId = 34;
diff --git a/libs/ui/include/ui/FenceTime.h b/libs/ui/include/ui/FenceTime.h
index ac75f43..334106f 100644
--- a/libs/ui/include/ui/FenceTime.h
+++ b/libs/ui/include/ui/FenceTime.h
@@ -142,6 +142,8 @@
     std::atomic<nsecs_t> mSignalTime{Fence::SIGNAL_TIME_INVALID};
 };
 
+using FenceTimePtr = std::shared_ptr<FenceTime>;
+
 // A queue of FenceTimes that are expected to signal in FIFO order.
 // Only maintains a queue of weak pointers so it doesn't keep references
 // to Fences on its own.
@@ -190,8 +192,15 @@
 // before the new one is added.
 class FenceToFenceTimeMap {
 public:
-    // Create a new FenceTime with that wraps the provided Fence.
-    std::shared_ptr<FenceTime> createFenceTimeForTest(const sp<Fence>& fence);
+    using FencePair = std::pair<sp<Fence>, FenceTimePtr>;
+
+    FencePair makePendingFenceForTest() {
+        const auto fence = sp<Fence>::make();
+        return {fence, createFenceTimeForTest(fence)};
+    }
+
+    // Create a new FenceTime that wraps the provided Fence.
+    FenceTimePtr createFenceTimeForTest(const sp<Fence>&);
 
     // Signals all FenceTimes created through this class that are wrappers
     // around |fence|.
@@ -205,7 +214,6 @@
     std::unordered_map<Fence*, std::vector<std::weak_ptr<FenceTime>>> mMap;
 };
 
-
-}; // namespace android
+} // namespace android
 
 #endif // ANDROID_FENCE_TIME_H
diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h
index 32c21f6..c787fc9 100644
--- a/opengl/include/EGL/eglext.h
+++ b/opengl/include/EGL/eglext.h
@@ -699,7 +699,7 @@
 
 #ifndef EGL_EXT_gl_colorspace_bt2020_hlg
 #define EGL_EXT_gl_colorspace_bt2020_hlg 1
-#define EGL_GL_COLORSPACE_BT2020_HLG_EXT  0x333E
+#define EGL_GL_COLORSPACE_BT2020_HLG_EXT  0x3540
 #endif /* EGL_EXT_gl_colorspace_bt2020_hlg */
 
 #ifndef EGL_EXT_gl_colorspace_bt2020_linear
diff --git a/services/inputflinger/InputDeviceMetricsCollector.cpp b/services/inputflinger/InputDeviceMetricsCollector.cpp
index 220de8f..999e175 100644
--- a/services/inputflinger/InputDeviceMetricsCollector.cpp
+++ b/services/inputflinger/InputDeviceMetricsCollector.cpp
@@ -81,10 +81,11 @@
         std::vector<int32_t> uids;
         std::vector<int32_t> durationsPerUid;
         for (auto& [uid, dur] : report.uidBreakdown) {
-            uids.push_back(uid);
+            uids.push_back(uid.val());
             int32_t durMillis = std::chrono::duration_cast<std::chrono::milliseconds>(dur).count();
             durationsPerUid.push_back(durMillis);
-            ALOGD_IF(DEBUG, "        - uid: %d\t duration: %dms", uid, durMillis);
+            ALOGD_IF(DEBUG, "        - uid: %s\t duration: %dms", uid.toString().c_str(),
+                     durMillis);
         }
         util::stats_write(util::INPUTDEVICE_USAGE_REPORTED, identifier.vendor, identifier.product,
                           identifier.version, linuxBusToInputDeviceBusEnum(identifier.bus),
@@ -260,12 +261,8 @@
 }
 
 void InputDeviceMetricsCollector::notifyDeviceInteraction(int32_t deviceId, nsecs_t timestamp,
-                                                          const std::set<int32_t>& uids) {
-    std::set<Uid> typeSafeUids;
-    for (auto uid : uids) {
-        typeSafeUids.emplace(uid);
-    }
-    mInteractionsQueue.push(DeviceId{deviceId}, timestamp, typeSafeUids);
+                                                          const std::set<Uid>& uids) {
+    mInteractionsQueue.push(DeviceId{deviceId}, timestamp, uids);
 }
 
 void InputDeviceMetricsCollector::dump(std::string& dump) {
diff --git a/services/inputflinger/InputDeviceMetricsCollector.h b/services/inputflinger/InputDeviceMetricsCollector.h
index 387786f..c70e6d4 100644
--- a/services/inputflinger/InputDeviceMetricsCollector.h
+++ b/services/inputflinger/InputDeviceMetricsCollector.h
@@ -21,6 +21,7 @@
 #include "SyncQueue.h"
 
 #include <ftl/mixins.h>
+#include <gui/WindowInfo.h>
 #include <input/InputDevice.h>
 #include <statslog.h>
 #include <chrono>
@@ -43,7 +44,7 @@
      * Called from the InputDispatcher thread.
      */
     virtual void notifyDeviceInteraction(int32_t deviceId, nsecs_t timestamp,
-                                         const std::set<int32_t>& uids) = 0;
+                                         const std::set<gui::Uid>& uids) = 0;
     /**
      * Dump the state of the interaction blocker.
      * This method may be called on any thread (usually by the input manager on a binder thread).
@@ -101,7 +102,7 @@
 
     // Describes the breakdown of an input device usage session by the UIDs that it interacted with.
     using UidUsageBreakdown =
-            std::vector<std::pair<int32_t /*uid*/, std::chrono::nanoseconds /*duration*/>>;
+            std::vector<std::pair<gui::Uid, std::chrono::nanoseconds /*duration*/>>;
 
     struct DeviceUsageReport {
         std::chrono::nanoseconds usageDuration;
@@ -134,7 +135,7 @@
     void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs& args) override;
 
     void notifyDeviceInteraction(int32_t deviceId, nsecs_t timestamp,
-                                 const std::set<int32_t>& uids) override;
+                                 const std::set<gui::Uid>& uids) override;
     void dump(std::string& dump) override;
 
 private:
@@ -152,13 +153,7 @@
         return std::to_string(ftl::to_underlying(id));
     }
 
-    // Type-safe wrapper for a UID.
-    struct Uid : ftl::Constructible<Uid, std::int32_t>, ftl::Equatable<Uid>, ftl::Orderable<Uid> {
-        using Constructible::Constructible;
-    };
-    static inline std::string toString(const Uid& src) {
-        return std::to_string(ftl::to_underlying(src));
-    }
+    using Uid = gui::Uid;
 
     std::map<DeviceId, InputDeviceInfo> mLoggedDeviceInfos;
 
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 06a7352..c5cf083 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -37,7 +37,7 @@
 
 // The default pid and uid for windows created by the test.
 constexpr int32_t WINDOW_PID = 999;
-constexpr int32_t WINDOW_UID = 1001;
+constexpr gui::Uid WINDOW_UID{1001};
 
 static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 5s;
 static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 100ms;
@@ -112,7 +112,7 @@
     void notifyDropWindow(const sp<IBinder>&, float x, float y) override {}
 
     void notifyDeviceInteraction(int32_t deviceId, nsecs_t timestamp,
-                                 const std::set<int32_t>& uids) override {}
+                                 const std::set<gui::Uid>& uids) override {}
 
     InputDispatcherConfiguration mConfig;
 };
diff --git a/services/inputflinger/dispatcher/InjectionState.cpp b/services/inputflinger/dispatcher/InjectionState.cpp
index c2d3ad6..053594b 100644
--- a/services/inputflinger/dispatcher/InjectionState.cpp
+++ b/services/inputflinger/dispatcher/InjectionState.cpp
@@ -20,7 +20,7 @@
 
 namespace android::inputdispatcher {
 
-InjectionState::InjectionState(const std::optional<int32_t>& targetUid)
+InjectionState::InjectionState(const std::optional<gui::Uid>& targetUid)
       : refCount(1),
         targetUid(targetUid),
         injectionResult(android::os::InputEventInjectionResult::PENDING),
diff --git a/services/inputflinger/dispatcher/InjectionState.h b/services/inputflinger/dispatcher/InjectionState.h
index d9e27ba..3a3f5ae 100644
--- a/services/inputflinger/dispatcher/InjectionState.h
+++ b/services/inputflinger/dispatcher/InjectionState.h
@@ -26,12 +26,12 @@
 struct InjectionState {
     mutable int32_t refCount;
 
-    std::optional<int32_t> targetUid;
+    std::optional<gui::Uid> targetUid;
     android::os::InputEventInjectionResult injectionResult; // initially PENDING
     bool injectionIsAsync;               // set to true if injection is not waiting for the result
     int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
 
-    explicit InjectionState(const std::optional<int32_t>& targetUid);
+    explicit InjectionState(const std::optional<gui::Uid>& targetUid);
     void release();
 
 private:
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 1c1a0bb..6f0f022 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -126,6 +126,10 @@
     return StringPrintf("%p", binder.get());
 }
 
+static std::string uidString(const gui::Uid& uid) {
+    return uid.toString();
+}
+
 inline int32_t getMotionEventActionPointerIndex(int32_t action) {
     return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
             AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
@@ -557,7 +561,7 @@
     return !info.inputConfig.test(gui::WindowInfo::InputConfig::NOT_TOUCHABLE) && !info.isSpy();
 }
 
-bool isWindowOwnedBy(const sp<WindowInfoHandle>& windowHandle, int32_t pid, int32_t uid) {
+bool isWindowOwnedBy(const sp<WindowInfoHandle>& windowHandle, int32_t pid, gui::Uid uid) {
     if (windowHandle == nullptr) {
         return false;
     }
@@ -577,14 +581,16 @@
         // The event was not injected, or the injected event does not target a window.
         return {};
     }
-    const int32_t uid = *entry.injectionState->targetUid;
+    const auto uid = *entry.injectionState->targetUid;
     if (window == nullptr) {
-        return StringPrintf("No valid window target for injection into uid %d.", uid);
+        return StringPrintf("No valid window target for injection into uid %s.",
+                            uid.toString().c_str());
     }
     if (entry.injectionState->targetUid != window->getInfo()->ownerUid) {
-        return StringPrintf("Injected event targeted at uid %d would be dispatched to window '%s' "
-                            "owned by uid %d.",
-                            uid, window->getName().c_str(), window->getInfo()->ownerUid);
+        return StringPrintf("Injected event targeted at uid %s would be dispatched to window '%s' "
+                            "owned by uid %s.",
+                            uid.toString().c_str(), window->getName().c_str(),
+                            window->getInfo()->ownerUid.toString().c_str());
     }
     return {};
 }
@@ -2585,8 +2591,8 @@
         }
         if (!errs.empty()) {
             ALOGW("Dropping targeted injection: At least one touched window is not owned by uid "
-                  "%d:%s",
-                  *entry.injectionState->targetUid, errs.c_str());
+                  "%s:%s",
+                  entry.injectionState->targetUid->toString().c_str(), errs.c_str());
             outInjectionResult = InputEventInjectionResult::TARGET_MISMATCH;
             return {};
         }
@@ -2598,7 +2604,7 @@
         sp<WindowInfoHandle> foregroundWindowHandle =
                 tempTouchState.getFirstForegroundWindowHandle();
         if (foregroundWindowHandle) {
-            const int32_t foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
+            const auto foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
             for (InputTarget& target : targets) {
                 if (target.flags.test(InputTarget::Flags::DISPATCH_AS_OUTSIDE)) {
                     sp<WindowInfoHandle> targetWindow =
@@ -2962,8 +2968,8 @@
     TouchOcclusionInfo info;
     info.hasBlockingOcclusion = false;
     info.obscuringOpacity = 0;
-    info.obscuringUid = -1;
-    std::map<int32_t, float> opacityByUid;
+    info.obscuringUid = gui::Uid::INVALID;
+    std::map<gui::Uid, float> opacityByUid;
     for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
         if (windowHandle == otherHandle) {
             break; // All future windows are below us. Exit early.
@@ -2985,7 +2991,7 @@
                 break;
             }
             if (otherInfo->touchOcclusionMode == TouchOcclusionMode::USE_OPACITY) {
-                uint32_t uid = otherInfo->ownerUid;
+                const auto uid = otherInfo->ownerUid;
                 float opacity =
                         (opacityByUid.find(uid) == opacityByUid.end()) ? 0 : opacityByUid[uid];
                 // Given windows A and B:
@@ -3009,29 +3015,30 @@
 
 std::string InputDispatcher::dumpWindowForTouchOcclusion(const WindowInfo* info,
                                                          bool isTouchedWindow) const {
-    return StringPrintf(INDENT2 "* %spackage=%s/%" PRId32 ", id=%" PRId32 ", mode=%s, alpha=%.2f, "
+    return StringPrintf(INDENT2 "* %spackage=%s/%s, id=%" PRId32 ", mode=%s, alpha=%.2f, "
                                 "frame=[%" PRId32 ",%" PRId32 "][%" PRId32 ",%" PRId32
                                 "], touchableRegion=%s, window={%s}, inputConfig={%s}, "
                                 "hasToken=%s, applicationInfo.name=%s, applicationInfo.token=%s\n",
                         isTouchedWindow ? "[TOUCHED] " : "", info->packageName.c_str(),
-                        info->ownerUid, info->id, toString(info->touchOcclusionMode).c_str(),
-                        info->alpha, info->frameLeft, info->frameTop, info->frameRight,
-                        info->frameBottom, dumpRegion(info->touchableRegion).c_str(),
-                        info->name.c_str(), info->inputConfig.string().c_str(),
-                        toString(info->token != nullptr), info->applicationInfo.name.c_str(),
+                        info->ownerUid.toString().c_str(), info->id,
+                        toString(info->touchOcclusionMode).c_str(), info->alpha, info->frameLeft,
+                        info->frameTop, info->frameRight, info->frameBottom,
+                        dumpRegion(info->touchableRegion).c_str(), info->name.c_str(),
+                        info->inputConfig.string().c_str(), toString(info->token != nullptr),
+                        info->applicationInfo.name.c_str(),
                         binderToString(info->applicationInfo.token).c_str());
 }
 
 bool InputDispatcher::isTouchTrustedLocked(const TouchOcclusionInfo& occlusionInfo) const {
     if (occlusionInfo.hasBlockingOcclusion) {
-        ALOGW("Untrusted touch due to occlusion by %s/%d", occlusionInfo.obscuringPackage.c_str(),
-              occlusionInfo.obscuringUid);
+        ALOGW("Untrusted touch due to occlusion by %s/%s", occlusionInfo.obscuringPackage.c_str(),
+              occlusionInfo.obscuringUid.toString().c_str());
         return false;
     }
     if (occlusionInfo.obscuringOpacity > mMaximumObscuringOpacityForTouch) {
-        ALOGW("Untrusted touch due to occlusion by %s/%d (obscuring opacity = "
+        ALOGW("Untrusted touch due to occlusion by %s/%s (obscuring opacity = "
               "%.2f, maximum allowed = %.2f)",
-              occlusionInfo.obscuringPackage.c_str(), occlusionInfo.obscuringUid,
+              occlusionInfo.obscuringPackage.c_str(), occlusionInfo.obscuringUid.toString().c_str(),
               occlusionInfo.obscuringOpacity, mMaximumObscuringOpacityForTouch);
         return false;
     }
@@ -3453,7 +3460,7 @@
         return; // Not a key or a motion
     }
 
-    std::set<int32_t> interactionUids;
+    std::set<gui::Uid> interactionUids;
     std::unordered_set<sp<IBinder>, StrongPointerHash<IBinder>> newConnectionTokens;
     std::vector<std::shared_ptr<Connection>> newConnections;
     for (const InputTarget& target : targets) {
@@ -4532,7 +4539,7 @@
 }
 
 InputEventInjectionResult InputDispatcher::injectInputEvent(const InputEvent* event,
-                                                            std::optional<int32_t> targetUid,
+                                                            std::optional<gui::Uid> targetUid,
                                                             InputEventInjectionSync syncMode,
                                                             std::chrono::milliseconds timeout,
                                                             uint32_t policyFlags) {
@@ -4543,7 +4550,7 @@
     }
 
     if (debugInboundEventDetails()) {
-        LOG(DEBUG) << __func__ << ": targetUid=" << toString(targetUid)
+        LOG(DEBUG) << __func__ << ": targetUid=" << toString(targetUid, &uidString)
                    << ", syncMode=" << ftl::enum_string(syncMode) << ", timeout=" << timeout.count()
                    << "ms, policyFlags=0x" << std::hex << policyFlags << std::dec
                    << ", event=" << *event;
@@ -4988,8 +4995,8 @@
                 ALOGD("%s", log.c_str());
             }
         }
-        ALOGW("Dropping untrusted touch event due to %s/%d", occlusionInfo.obscuringPackage.c_str(),
-              occlusionInfo.obscuringUid);
+        ALOGW("Dropping untrusted touch event due to %s/%s", occlusionInfo.obscuringPackage.c_str(),
+              occlusionInfo.obscuringUid.toString().c_str());
         return false;
     }
 
@@ -5351,15 +5358,16 @@
     mLooper->wake();
 }
 
-bool InputDispatcher::setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission,
-                                     int32_t displayId) {
+bool InputDispatcher::setInTouchMode(bool inTouchMode, int32_t pid, gui::Uid uid,
+                                     bool hasPermission, int32_t displayId) {
     bool needWake = false;
     {
         std::scoped_lock lock(mLock);
         ALOGD_IF(DEBUG_TOUCH_MODE,
-                 "Request to change touch mode to %s (calling pid=%d, uid=%d, "
+                 "Request to change touch mode to %s (calling pid=%d, uid=%s, "
                  "hasPermission=%s, target displayId=%d, mTouchModePerDisplay[displayId]=%s)",
-                 toString(inTouchMode), pid, uid, toString(hasPermission), displayId,
+                 toString(inTouchMode), pid, uid.toString().c_str(), toString(hasPermission),
+                 displayId,
                  mTouchModePerDisplay.count(displayId) == 0
                          ? "not set"
                          : std::to_string(mTouchModePerDisplay[displayId]).c_str());
@@ -5371,9 +5379,9 @@
         if (!hasPermission) {
             if (!focusedWindowIsOwnedByLocked(pid, uid) &&
                 !recentWindowsAreOwnedByLocked(pid, uid)) {
-                ALOGD("Touch mode switch rejected, caller (pid=%d, uid=%d) doesn't own the focused "
+                ALOGD("Touch mode switch rejected, caller (pid=%d, uid=%s) doesn't own the focused "
                       "window nor none of the previously interacted window",
-                      pid, uid);
+                      pid, uid.toString().c_str());
                 return false;
             }
         }
@@ -5389,7 +5397,7 @@
     return true;
 }
 
-bool InputDispatcher::focusedWindowIsOwnedByLocked(int32_t pid, int32_t uid) {
+bool InputDispatcher::focusedWindowIsOwnedByLocked(int32_t pid, gui::Uid uid) {
     const sp<IBinder> focusedToken = mFocusResolver.getFocusedWindowToken(mFocusedDisplayId);
     if (focusedToken == nullptr) {
         return false;
@@ -5398,7 +5406,7 @@
     return isWindowOwnedBy(windowHandle, pid, uid);
 }
 
-bool InputDispatcher::recentWindowsAreOwnedByLocked(int32_t pid, int32_t uid) {
+bool InputDispatcher::recentWindowsAreOwnedByLocked(int32_t pid, gui::Uid uid) {
     return std::find_if(mInteractionConnectionTokens.begin(), mInteractionConnectionTokens.end(),
                         [&](const sp<IBinder>& connectionToken) REQUIRES(mLock) {
                             const sp<WindowInfoHandle> windowHandle =
@@ -5683,10 +5691,11 @@
                                          windowInfo->applicationInfo.name.c_str(),
                                          binderToString(windowInfo->applicationInfo.token).c_str());
                     dump += dumpRegion(windowInfo->touchableRegion);
-                    dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%" PRId64
+                    dump += StringPrintf(", ownerPid=%d, ownerUid=%s, dispatchingTimeout=%" PRId64
                                          "ms, hasToken=%s, "
                                          "touchOcclusionMode=%s\n",
-                                         windowInfo->ownerPid, windowInfo->ownerUid,
+                                         windowInfo->ownerPid,
+                                         windowInfo->ownerUid.toString().c_str(),
                                          millis(windowInfo->dispatchingTimeout),
                                          binderToString(windowInfo->token).c_str(),
                                          toString(windowInfo->touchOcclusionMode).c_str());
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 96151ed..2038bb8 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -104,7 +104,7 @@
     void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs& args) override;
 
     android::os::InputEventInjectionResult injectInputEvent(
-            const InputEvent* event, std::optional<int32_t> targetUid,
+            const InputEvent* event, std::optional<gui::Uid> targetUid,
             android::os::InputEventInjectionSync syncMode, std::chrono::milliseconds timeout,
             uint32_t policyFlags) override;
 
@@ -119,7 +119,7 @@
     void setFocusedDisplay(int32_t displayId) override;
     void setInputDispatchMode(bool enabled, bool frozen) override;
     void setInputFilterEnabled(bool enabled) override;
-    bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission,
+    bool setInTouchMode(bool inTouchMode, int32_t pid, gui::Uid uid, bool hasPermission,
                         int32_t displayId) override;
     void setMaximumObscuringOpacityForTouch(float opacity) override;
 
@@ -574,7 +574,7 @@
         bool hasBlockingOcclusion;
         float obscuringOpacity;
         std::string obscuringPackage;
-        int32_t obscuringUid;
+        gui::Uid obscuringUid = gui::Uid::INVALID;
         std::vector<std::string> debugInfo;
     };
 
@@ -703,8 +703,8 @@
     void traceWaitQueueLength(const Connection& connection);
 
     // Check window ownership
-    bool focusedWindowIsOwnedByLocked(int32_t pid, int32_t uid) REQUIRES(mLock);
-    bool recentWindowsAreOwnedByLocked(int32_t pid, int32_t uid) REQUIRES(mLock);
+    bool focusedWindowIsOwnedByLocked(int32_t pid, gui::Uid uid) REQUIRES(mLock);
+    bool recentWindowsAreOwnedByLocked(int32_t pid, gui::Uid uid) REQUIRES(mLock);
 
     sp<InputReporterInterface> mReporter;
 
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index 627f122..e8c95c6 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -76,7 +76,7 @@
      * perform all necessary permission checks prior to injecting events.
      */
     virtual android::os::InputEventInjectionResult injectInputEvent(
-            const InputEvent* event, std::optional<int32_t> targetUid,
+            const InputEvent* event, std::optional<gui::Uid> targetUid,
             android::os::InputEventInjectionSync syncMode, std::chrono::milliseconds timeout,
             uint32_t policyFlags) = 0;
 
@@ -134,7 +134,7 @@
      *
      * Returns true when changing touch mode state.
      */
-    virtual bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission,
+    virtual bool setInTouchMode(bool inTouchMode, int32_t pid, gui::Uid uid, bool hasPermission,
                                 int32_t displayId) = 0;
 
     /**
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 69caa99..ec15b8d 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -140,7 +140,7 @@
 
     /* Notifies the policy that there was an input device interaction with apps. */
     virtual void notifyDeviceInteraction(int32_t deviceId, nsecs_t timestamp,
-                                         const std::set<int32_t>& uids) = 0;
+                                         const std::set<gui::Uid>& uids) = 0;
 };
 
 } // namespace android
diff --git a/services/inputflinger/tests/InputDeviceMetricsCollector_test.cpp b/services/inputflinger/tests/InputDeviceMetricsCollector_test.cpp
index c555d95..0aa5e23 100644
--- a/services/inputflinger/tests/InputDeviceMetricsCollector_test.cpp
+++ b/services/inputflinger/tests/InputDeviceMetricsCollector_test.cpp
@@ -18,11 +18,12 @@
 
 #include <gtest/gtest.h>
 #include <gui/constants.h>
+#include <input/EventBuilders.h>
 #include <linux/input.h>
+
 #include <array>
 #include <tuple>
 
-#include "EventBuilders.h"
 #include "TestInputListener.h"
 
 namespace android {
@@ -80,6 +81,14 @@
 const InputDeviceInfo NON_ALPHABETIC_KEYBOARD_INFO =
         generateTestDeviceInfo(DEVICE_ID, KEY_SOURCES, /*isAlphabetic=*/false);
 
+std::set<gui::Uid> uids(std::initializer_list<int32_t> vals) {
+    std::set<gui::Uid> set;
+    for (const auto val : vals) {
+        set.emplace(val);
+    }
+    return set;
+}
+
 } // namespace
 
 // --- InputDeviceMetricsCollectorDeviceClassificationTest ---
@@ -632,7 +641,7 @@
     mMetricsCollector.notifyInputDevicesChanged({/*id=*/0, {generateTestDeviceInfo()}});
 
     // Notify interaction with UIDs before the device is used.
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1}));
 
     // Use the device.
     setCurrentTime(TIME + 100ns);
@@ -641,12 +650,12 @@
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
 
     // Notify interaction for the wrong device.
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID_2, currentTime(), /*uids=*/{42});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID_2, currentTime(), uids({42}));
 
     // Notify interaction after usage session would have expired.
     // This interaction should not be tracked.
     setCurrentTime(TIME + 200ns + USAGE_TIMEOUT);
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{2, 3});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({2, 3}));
 
     // Use the device again, by starting a new usage session.
     setCurrentTime(TIME + 300ns + USAGE_TIMEOUT);
@@ -665,14 +674,14 @@
     UidUsageBreakdown expectedUidBreakdown;
 
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1}));
 
     setCurrentTime(TIME + 100ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1, 2});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1, 2}));
     setCurrentTime(TIME + 200ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1, 2, 3});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1, 2, 3}));
 
     expectedUidBreakdown.emplace_back(1, 200ns);
     expectedUidBreakdown.emplace_back(2, 100ns);
@@ -691,39 +700,39 @@
     UidUsageBreakdown expectedUidBreakdown;
 
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1, 2});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1, 2}));
     setCurrentTime(TIME + 100ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1, 2});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1, 2}));
 
     setCurrentTime(TIME + 200ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1}));
 
     setCurrentTime(TIME + 300ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1, 3});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1, 3}));
     setCurrentTime(TIME + 400ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1, 3});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1, 3}));
 
     setCurrentTime(TIME + 200ns + USAGE_TIMEOUT);
     expectedUidBreakdown.emplace_back(2, 100ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{4});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({4}));
 
     setCurrentTime(TIME + 300ns + USAGE_TIMEOUT);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1, 4});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1, 4}));
 
     setCurrentTime(TIME + 400ns + USAGE_TIMEOUT);
     expectedUidBreakdown.emplace_back(3, 100ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{2, 3});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({2, 3}));
 
     setCurrentTime(TIME + 500ns + USAGE_TIMEOUT);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{3});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({3}));
 
     // Remove the device to force the usage session to be logged.
     mMetricsCollector.notifyInputDevicesChanged({});
@@ -744,17 +753,17 @@
     UidUsageBreakdown expectedUidBreakdown2;
 
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1, 2});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1, 2}));
 
     setCurrentTime(TIME + 100ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID_2));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID_2, currentTime(), /*uids=*/{1, 3});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID_2, currentTime(), uids({1, 3}));
 
     setCurrentTime(TIME + 200ns);
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), /*uids=*/{1, 2});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID, currentTime(), uids({1, 2}));
     mMetricsCollector.notifyMotion(generateMotionArgs(DEVICE_ID_2));
-    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID_2, currentTime(), /*uids=*/{1, 3});
+    mMetricsCollector.notifyDeviceInteraction(DEVICE_ID_2, currentTime(), uids({1, 3}));
 
     setCurrentTime(TIME + 200ns + USAGE_TIMEOUT);
     expectedUidBreakdown1.emplace_back(1, 200ns);
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index adae009..499d944 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -16,7 +16,6 @@
 
 #include "../dispatcher/InputDispatcher.h"
 #include "../BlockingQueue.h"
-#include "EventBuilders.h"
 
 #include <android-base/properties.h>
 #include <android-base/silent_death_test.h>
@@ -26,6 +25,7 @@
 #include <fcntl.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
+#include <input/EventBuilders.h>
 #include <input/Input.h>
 #include <linux/input.h>
 #include <sys/epoll.h>
@@ -96,11 +96,11 @@
 
 // The default pid and uid for windows created on the primary display by the test.
 static constexpr int32_t WINDOW_PID = 999;
-static constexpr int32_t WINDOW_UID = 1001;
+static constexpr gui::Uid WINDOW_UID{1001};
 
 // The default pid and uid for the windows created on the secondary display by the test.
 static constexpr int32_t SECONDARY_WINDOW_PID = 1010;
-static constexpr int32_t SECONDARY_WINDOW_UID = 1012;
+static constexpr gui::Uid SECONDARY_WINDOW_UID{1012};
 
 // An arbitrary pid of the gesture monitor window
 static constexpr int32_t MONITOR_PID = 2001;
@@ -419,7 +419,7 @@
         ASSERT_FALSE(mPokedUserActivity) << "Expected user activity not to have been poked";
     }
 
-    void assertNotifyDeviceInteractionWasCalled(int32_t deviceId, std::set<int32_t> uids) {
+    void assertNotifyDeviceInteractionWasCalled(int32_t deviceId, std::set<gui::Uid> uids) {
         ASSERT_EQ(std::make_pair(deviceId, uids), mNotifiedInteractions.popWithTimeout(100ms));
     }
 
@@ -452,7 +452,7 @@
 
     std::chrono::milliseconds mInterceptKeyTimeout = 0ms;
 
-    BlockingQueue<std::pair<int32_t /*deviceId*/, std::set<int32_t /*uid*/>>> mNotifiedInteractions;
+    BlockingQueue<std::pair<int32_t /*deviceId*/, std::set<gui::Uid>>> mNotifiedInteractions;
 
     // All three ANR-related callbacks behave the same way, so we use this generic function to wait
     // for a specific container to become non-empty. When the container is non-empty, return the
@@ -626,7 +626,7 @@
     }
 
     void notifyDeviceInteraction(int32_t deviceId, nsecs_t timestamp,
-                                 const std::set<int32_t>& uids) override {
+                                 const std::set<gui::Uid>& uids) override {
         ASSERT_TRUE(mNotifiedInteractions.emplace(deviceId, uids));
     }
 
@@ -1445,7 +1445,7 @@
 
     const std::string& getName() { return mName; }
 
-    void setOwnerInfo(int32_t ownerPid, int32_t ownerUid) {
+    void setOwnerInfo(int32_t ownerPid, gui::Uid ownerUid) {
         mInfo.ownerPid = ownerPid;
         mInfo.ownerUid = ownerUid;
     }
@@ -1471,7 +1471,7 @@
         int32_t displayId = ADISPLAY_ID_NONE,
         InputEventInjectionSync syncMode = InputEventInjectionSync::WAIT_FOR_RESULT,
         std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
-        bool allowKeyRepeat = true, std::optional<int32_t> targetUid = {},
+        bool allowKeyRepeat = true, std::optional<gui::Uid> targetUid = {},
         uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
     KeyEvent event;
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
@@ -1512,7 +1512,7 @@
         const std::unique_ptr<InputDispatcher>& dispatcher, const MotionEvent& event,
         std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
         InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
-        std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
+        std::optional<gui::Uid> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
     return dispatcher->injectInputEvent(&event, targetUid, injectionMode, injectionTimeout,
                                         policyFlags);
 }
@@ -1525,7 +1525,7 @@
         std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
         InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT,
         nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC),
-        std::optional<int32_t> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
+        std::optional<gui::Uid> targetUid = {}, uint32_t policyFlags = DEFAULT_POLICY_FLAGS) {
     MotionEventBuilder motionBuilder =
             MotionEventBuilder(action, source)
                     .displayId(displayId)
@@ -5511,7 +5511,7 @@
  */
 TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) {
     constexpr int32_t SLIPPERY_PID = WINDOW_PID + 1;
-    constexpr int32_t SLIPPERY_UID = WINDOW_UID + 1;
+    constexpr gui::Uid SLIPPERY_UID{WINDOW_UID.val() + 1};
 
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -5592,24 +5592,25 @@
 }
 
 TEST_F(InputDispatcherTest, NotifiesDeviceInteractionsWithMotions) {
+    using Uid = gui::Uid;
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
     sp<FakeWindowHandle> leftWindow =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
     leftWindow->setFrame(Rect(0, 0, 100, 100));
-    leftWindow->setOwnerInfo(1, 101);
+    leftWindow->setOwnerInfo(1, Uid{101});
 
     sp<FakeWindowHandle> rightSpy =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Right spy", ADISPLAY_ID_DEFAULT);
     rightSpy->setFrame(Rect(100, 0, 200, 100));
-    rightSpy->setOwnerInfo(2, 102);
+    rightSpy->setOwnerInfo(2, Uid{102});
     rightSpy->setSpy(true);
     rightSpy->setTrustedOverlay(true);
 
     sp<FakeWindowHandle> rightWindow =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     rightWindow->setFrame(Rect(100, 0, 200, 100));
-    rightWindow->setOwnerInfo(3, 103);
+    rightWindow->setOwnerInfo(3, Uid{103});
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightSpy, rightWindow, leftWindow}}});
 
@@ -5619,7 +5620,8 @@
                                       .build());
     ASSERT_NO_FATAL_FAILURE(leftWindow->consumeMotionDown());
     mDispatcher->waitForIdle();
-    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyDeviceInteractionWasCalled(DEVICE_ID, {101}));
+    ASSERT_NO_FATAL_FAILURE(
+            mFakePolicy->assertNotifyDeviceInteractionWasCalled(DEVICE_ID, {Uid{101}}));
 
     // Touch another finger over the right windows
     mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -5631,7 +5633,8 @@
     ASSERT_NO_FATAL_FAILURE(leftWindow->consumeMotionMove());
     mDispatcher->waitForIdle();
     ASSERT_NO_FATAL_FAILURE(
-            mFakePolicy->assertNotifyDeviceInteractionWasCalled(DEVICE_ID, {101, 102, 103}));
+            mFakePolicy->assertNotifyDeviceInteractionWasCalled(DEVICE_ID,
+                                                                {Uid{101}, Uid{102}, Uid{103}}));
 
     // Release finger over left window. The UP actions are not treated as device interaction.
     // The windows that did not receive the UP pointer will receive MOVE events, but since this
@@ -5654,7 +5657,7 @@
     ASSERT_NO_FATAL_FAILURE(rightWindow->consumeMotionMove());
     mDispatcher->waitForIdle();
     ASSERT_NO_FATAL_FAILURE(
-            mFakePolicy->assertNotifyDeviceInteractionWasCalled(DEVICE_ID, {102, 103}));
+            mFakePolicy->assertNotifyDeviceInteractionWasCalled(DEVICE_ID, {Uid{102}, Uid{103}}));
 
     // Release all fingers
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
@@ -5672,7 +5675,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
-    window->setOwnerInfo(1, 101);
+    window->setOwnerInfo(1, gui::Uid{101});
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
@@ -5681,7 +5684,8 @@
     mDispatcher->notifyKey(KeyArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_KEYBOARD).build());
     ASSERT_NO_FATAL_FAILURE(window->consumeKeyDown(ADISPLAY_ID_DEFAULT));
     mDispatcher->waitForIdle();
-    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertNotifyDeviceInteractionWasCalled(DEVICE_ID, {101}));
+    ASSERT_NO_FATAL_FAILURE(
+            mFakePolicy->assertNotifyDeviceInteractionWasCalled(DEVICE_ID, {gui::Uid{101}}));
 
     // The UP actions are not treated as device interaction.
     mDispatcher->notifyKey(KeyArgsBuilder(ACTION_UP, AINPUT_SOURCE_KEYBOARD).build());
@@ -7878,9 +7882,9 @@
     static_assert(1 - (1 - OPACITY_FAR_BELOW_THRESHOLD) * (1 - OPACITY_FAR_BELOW_THRESHOLD) <
                   MAXIMUM_OBSCURING_OPACITY);
 
-    static const int32_t TOUCHED_APP_UID = 10001;
-    static const int32_t APP_B_UID = 10002;
-    static const int32_t APP_C_UID = 10003;
+    static constexpr gui::Uid TOUCHED_APP_UID{10001};
+    static constexpr gui::Uid APP_B_UID{10002};
+    static constexpr gui::Uid APP_C_UID{10003};
 
     sp<FakeWindowHandle> mTouchWindow;
 
@@ -7895,7 +7899,7 @@
         mTouchWindow.clear();
     }
 
-    sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name, TouchOcclusionMode mode,
+    sp<FakeWindowHandle> getOccludingWindow(gui::Uid uid, std::string name, TouchOcclusionMode mode,
                                             float alpha = 1.0f) {
         sp<FakeWindowHandle> window = getWindow(uid, name);
         window->setTouchable(false);
@@ -7904,12 +7908,12 @@
         return window;
     }
 
-    sp<FakeWindowHandle> getWindow(int32_t uid, std::string name) {
+    sp<FakeWindowHandle> getWindow(gui::Uid uid, std::string name) {
         std::shared_ptr<FakeApplicationHandle> app = std::make_shared<FakeApplicationHandle>();
         sp<FakeWindowHandle> window =
                 sp<FakeWindowHandle>::make(app, mDispatcher, name, ADISPLAY_ID_DEFAULT);
         // Generate an arbitrary PID based on the UID
-        window->setOwnerInfo(1777 + (uid % 10000), uid);
+        window->setOwnerInfo(1777 + (uid.val() % 10000), uid);
         return window;
     }
 
@@ -8755,13 +8759,13 @@
             sp<FakeWindowHandle>::make(obscuringApplication, mDispatcher, "obscuringWindow",
                                        ADISPLAY_ID_DEFAULT);
     obscuringWindow->setFrame(Rect(0, 0, 50, 50));
-    obscuringWindow->setOwnerInfo(111, 111);
+    obscuringWindow->setOwnerInfo(111, gui::Uid{111});
     obscuringWindow->setTouchable(false);
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Test window", ADISPLAY_ID_DEFAULT);
     window->setDropInputIfObscured(true);
-    window->setOwnerInfo(222, 222);
+    window->setOwnerInfo(222, gui::Uid{222});
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
@@ -8798,13 +8802,13 @@
             sp<FakeWindowHandle>::make(obscuringApplication, mDispatcher, "obscuringWindow",
                                        ADISPLAY_ID_DEFAULT);
     obscuringWindow->setFrame(Rect(0, 0, 50, 50));
-    obscuringWindow->setOwnerInfo(111, 111);
+    obscuringWindow->setOwnerInfo(111, gui::Uid{111});
     obscuringWindow->setTouchable(false);
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Test window", ADISPLAY_ID_DEFAULT);
     window->setDropInputIfObscured(true);
-    window->setOwnerInfo(222, 222);
+    window->setOwnerInfo(222, gui::Uid{222});
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
@@ -8881,7 +8885,7 @@
         }
     }
 
-    void changeAndVerifyTouchModeInMainDisplayOnly(bool inTouchMode, int32_t pid, int32_t uid,
+    void changeAndVerifyTouchModeInMainDisplayOnly(bool inTouchMode, int32_t pid, gui::Uid uid,
                                                    bool hasPermission) {
         ASSERT_TRUE(mDispatcher->setInTouchMode(inTouchMode, pid, uid, hasPermission,
                                                 ADISPLAY_ID_DEFAULT));
@@ -8901,8 +8905,8 @@
 TEST_F(InputDispatcherTouchModeChangedTests, NonFocusedWindowOwnerCannotChangeTouchMode) {
     const WindowInfo& windowInfo = *mWindow->getInfo();
     int32_t ownerPid = windowInfo.ownerPid;
-    int32_t ownerUid = windowInfo.ownerUid;
-    mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
+    gui::Uid ownerUid = windowInfo.ownerUid;
+    mWindow->setOwnerInfo(/*pid=*/-1, gui::Uid::INVALID);
     ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, ownerPid,
                                              ownerUid, /*hasPermission=*/false,
                                              ADISPLAY_ID_DEFAULT));
@@ -8913,8 +8917,8 @@
 TEST_F(InputDispatcherTouchModeChangedTests, NonWindowOwnerMayChangeTouchModeOnPermissionGranted) {
     const WindowInfo& windowInfo = *mWindow->getInfo();
     int32_t ownerPid = windowInfo.ownerPid;
-    int32_t ownerUid = windowInfo.ownerUid;
-    mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
+    gui::Uid ownerUid = windowInfo.ownerUid;
+    mWindow->setOwnerInfo(/*pid=*/-1, gui::Uid::INVALID);
     changeAndVerifyTouchModeInMainDisplayOnly(!InputDispatcher::kDefaultInTouchMode, ownerPid,
                                               ownerUid, /*hasPermission=*/true);
 }
@@ -9125,10 +9129,10 @@
  */
 TEST_F(InputDispatcherSpyWindowTest, WatchOutsideTouches) {
     auto window = createForeground();
-    window->setOwnerInfo(12, 34);
+    window->setOwnerInfo(12, gui::Uid{34});
     auto spy = createSpy();
     spy->setWatchOutsideTouch(true);
-    spy->setOwnerInfo(56, 78);
+    spy->setOwnerInfo(56, gui::Uid{78});
     spy->setFrame(Rect{0, 0, 20, 20});
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
 
@@ -9541,7 +9545,7 @@
                 sp<FakeWindowHandle>::make(overlayApplication, mDispatcher,
                                            "Stylus interceptor window", ADISPLAY_ID_DEFAULT);
         overlay->setFocusable(false);
-        overlay->setOwnerInfo(111, 111);
+        overlay->setOwnerInfo(111, gui::Uid{111});
         overlay->setTouchable(false);
         overlay->setInterceptsStylus(true);
         overlay->setTrustedOverlay(true);
@@ -9552,7 +9556,7 @@
                 sp<FakeWindowHandle>::make(application, mDispatcher, "Application window",
                                            ADISPLAY_ID_DEFAULT);
         window->setFocusable(true);
-        window->setOwnerInfo(222, 222);
+        window->setOwnerInfo(222, gui::Uid{222});
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
@@ -9663,11 +9667,11 @@
 
 struct User {
     int32_t mPid;
-    int32_t mUid;
+    gui::Uid mUid;
     uint32_t mPolicyFlags{DEFAULT_POLICY_FLAGS};
     std::unique_ptr<InputDispatcher>& mDispatcher;
 
-    User(std::unique_ptr<InputDispatcher>& dispatcher, int32_t pid, int32_t uid)
+    User(std::unique_ptr<InputDispatcher>& dispatcher, int32_t pid, gui::Uid uid)
           : mPid(pid), mUid(uid), mDispatcher(dispatcher) {}
 
     InputEventInjectionResult injectTargetedMotion(int32_t action) const {
@@ -9700,7 +9704,7 @@
 using InputDispatcherTargetedInjectionTest = InputDispatcherTest;
 
 TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedWindow) {
-    auto owner = User(mDispatcher, 10, 11);
+    auto owner = User(mDispatcher, 10, gui::Uid{11});
     auto window = owner.createWindow();
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
@@ -9717,11 +9721,11 @@
 }
 
 TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedWindow) {
-    auto owner = User(mDispatcher, 10, 11);
+    auto owner = User(mDispatcher, 10, gui::Uid{11});
     auto window = owner.createWindow();
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
 
-    auto rando = User(mDispatcher, 20, 21);
+    auto rando = User(mDispatcher, 20, gui::Uid{21});
     EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
               rando.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
 
@@ -9734,7 +9738,7 @@
 }
 
 TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedSpyWindow) {
-    auto owner = User(mDispatcher, 10, 11);
+    auto owner = User(mDispatcher, 10, gui::Uid{11});
     auto window = owner.createWindow();
     auto spy = owner.createWindow();
     spy->setSpy(true);
@@ -9748,10 +9752,10 @@
 }
 
 TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedSpyWindow) {
-    auto owner = User(mDispatcher, 10, 11);
+    auto owner = User(mDispatcher, 10, gui::Uid{11});
     auto window = owner.createWindow();
 
-    auto rando = User(mDispatcher, 20, 21);
+    auto rando = User(mDispatcher, 20, gui::Uid{21});
     auto randosSpy = rando.createWindow();
     randosSpy->setSpy(true);
     randosSpy->setTrustedOverlay(true);
@@ -9766,10 +9770,10 @@
 }
 
 TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoAnyWindowWhenNotTargeting) {
-    auto owner = User(mDispatcher, 10, 11);
+    auto owner = User(mDispatcher, 10, gui::Uid{11});
     auto window = owner.createWindow();
 
-    auto rando = User(mDispatcher, 20, 21);
+    auto rando = User(mDispatcher, 20, gui::Uid{21});
     auto randosSpy = rando.createWindow();
     randosSpy->setSpy(true);
     randosSpy->setTrustedOverlay(true);
@@ -9791,10 +9795,10 @@
 }
 
 TEST_F(InputDispatcherTargetedInjectionTest, CannotGenerateActionOutsideToOtherUids) {
-    auto owner = User(mDispatcher, 10, 11);
+    auto owner = User(mDispatcher, 10, gui::Uid{11});
     auto window = owner.createWindow();
 
-    auto rando = User(mDispatcher, 20, 21);
+    auto rando = User(mDispatcher, 20, gui::Uid{21});
     auto randosWindow = rando.createWindow();
     randosWindow->setFrame(Rect{-10, -10, -5, -5});
     randosWindow->setWatchOutsideTouch(true);
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
index a992584..f469a1f 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
@@ -46,7 +46,7 @@
     premultipliedAlpha = state.premultipliedAlpha;
     inputInfo.name = state.name;
     inputInfo.id = static_cast<int32_t>(uniqueSequence);
-    inputInfo.ownerUid = static_cast<int32_t>(state.ownerUid);
+    inputInfo.ownerUid = gui::Uid{state.ownerUid};
     inputInfo.ownerPid = state.ownerPid;
     uid = state.ownerUid;
     pid = state.ownerPid;
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
index 7213ffa..806b502 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
@@ -1007,7 +1007,7 @@
         snapshot.inputInfo = {};
         // b/271132344 revisit this and see if we can always use the layers uid/pid
         snapshot.inputInfo.name = requested.name;
-        snapshot.inputInfo.ownerUid = static_cast<int32_t>(requested.ownerUid);
+        snapshot.inputInfo.ownerUid = gui::Uid{requested.ownerUid};
         snapshot.inputInfo.ownerPid = requested.ownerPid;
     }
     snapshot.touchCropId = requested.touchCropId;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index fabcd61..a5d7ce7 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2452,7 +2452,7 @@
 WindowInfo Layer::fillInputInfo(const InputDisplayArgs& displayArgs) {
     if (!hasInputInfo()) {
         mDrawingState.inputInfo.name = getName();
-        mDrawingState.inputInfo.ownerUid = mOwnerUid;
+        mDrawingState.inputInfo.ownerUid = gui::Uid{mOwnerUid};
         mDrawingState.inputInfo.ownerPid = mOwnerPid;
         mDrawingState.inputInfo.inputConfig |= WindowInfo::InputConfig::NO_INPUT_CHANNEL;
         mDrawingState.inputInfo.displayId = getLayerStack().id;
diff --git a/services/surfaceflinger/Scheduler/Android.bp b/services/surfaceflinger/Scheduler/Android.bp
index d5d8688..6d2586a 100644
--- a/services/surfaceflinger/Scheduler/Android.bp
+++ b/services/surfaceflinger/Scheduler/Android.bp
@@ -40,6 +40,7 @@
     name: "libscheduler",
     defaults: ["libscheduler_defaults"],
     srcs: [
+        "src/FrameTargeter.cpp",
         "src/PresentLatencyTracker.cpp",
         "src/Timer.cpp",
     ],
@@ -52,6 +53,7 @@
     test_suites: ["device-tests"],
     defaults: ["libscheduler_defaults"],
     srcs: [
+        "tests/FrameTargeterTest.cpp",
         "tests/PresentLatencyTrackerTest.cpp",
         "tests/TimerTest.cpp",
     ],
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 918d401..41639b6 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -171,14 +171,21 @@
 
 void Scheduler::onFrameSignal(ICompositor& compositor, VsyncId vsyncId,
                               TimePoint expectedVsyncTime) {
-    const TimePoint frameTime = SchedulerClock::now();
+    mPacesetterFrameTargeter.beginFrame({.frameBeginTime = SchedulerClock::now(),
+                                         .vsyncId = vsyncId,
+                                         .expectedVsyncTime = expectedVsyncTime,
+                                         .sfWorkDuration =
+                                                 mVsyncModulator->getVsyncConfig().sfWorkDuration},
+                                        *getVsyncSchedule());
 
-    if (!compositor.commit(frameTime, vsyncId, expectedVsyncTime)) {
+    if (!compositor.commit(mPacesetterFrameTargeter.target())) {
         return;
     }
 
-    compositor.composite(frameTime, vsyncId);
+    const auto compositeResult = compositor.composite(mPacesetterFrameTargeter);
     compositor.sample();
+
+    mPacesetterFrameTargeter.endFrame(compositeResult);
 }
 
 std::optional<Fps> Scheduler::getFrameRateOverride(uid_t uid) const {
@@ -188,23 +195,23 @@
             .getFrameRateOverrideForUid(uid, supportsFrameRateOverrideByContent);
 }
 
-bool Scheduler::isVsyncValid(TimePoint expectedVsyncTimestamp, uid_t uid) const {
+bool Scheduler::isVsyncValid(TimePoint expectedVsyncTime, uid_t uid) const {
     const auto frameRate = getFrameRateOverride(uid);
     if (!frameRate.has_value()) {
         return true;
     }
 
     ATRACE_FORMAT("%s uid: %d frameRate: %s", __func__, uid, to_string(*frameRate).c_str());
-    return getVsyncSchedule()->getTracker().isVSyncInPhase(expectedVsyncTimestamp.ns(), *frameRate);
+    return getVsyncSchedule()->getTracker().isVSyncInPhase(expectedVsyncTime.ns(), *frameRate);
 }
 
-bool Scheduler::isVsyncInPhase(TimePoint timePoint, const Fps frameRate) const {
-    return getVsyncSchedule()->getTracker().isVSyncInPhase(timePoint.ns(), frameRate);
+bool Scheduler::isVsyncInPhase(TimePoint expectedVsyncTime, Fps frameRate) const {
+    return getVsyncSchedule()->getTracker().isVSyncInPhase(expectedVsyncTime.ns(), frameRate);
 }
 
 impl::EventThread::ThrottleVsyncCallback Scheduler::makeThrottleVsyncCallback() const {
-    return [this](nsecs_t expectedVsyncTimestamp, uid_t uid) {
-        return !isVsyncValid(TimePoint::fromNs(expectedVsyncTimestamp), uid);
+    return [this](nsecs_t expectedVsyncTime, uid_t uid) {
+        return !isVsyncValid(TimePoint::fromNs(expectedVsyncTime), uid);
     };
 }
 
@@ -716,6 +723,8 @@
 
     mFrameRateOverrideMappings.dump(dumper);
     dumper.eol();
+
+    mPacesetterFrameTargeter.dump(dumper);
 }
 
 void Scheduler::dumpVsync(std::string& out) const {
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index a1354fa..17e9cea 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -35,6 +35,7 @@
 #include <ftl/fake_guard.h>
 #include <ftl/optional.h>
 #include <scheduler/Features.h>
+#include <scheduler/FrameTargeter.h>
 #include <scheduler/Time.h>
 #include <scheduler/VsyncConfig.h>
 #include <ui/DisplayId.h>
@@ -249,9 +250,11 @@
         return std::const_pointer_cast<VsyncSchedule>(std::as_const(*this).getVsyncSchedule(idOpt));
     }
 
+    const FrameTarget& pacesetterFrameTarget() { return mPacesetterFrameTargeter.target(); }
+
     // Returns true if a given vsync timestamp is considered valid vsync
     // for a given uid
-    bool isVsyncValid(TimePoint expectedVsyncTimestamp, uid_t uid) const;
+    bool isVsyncValid(TimePoint expectedVsyncTime, uid_t uid) const;
 
     bool isVsyncInPhase(TimePoint expectedVsyncTime, Fps frameRate) const;
 
@@ -446,6 +449,8 @@
     ftl::Optional<PhysicalDisplayId> mPacesetterDisplayId GUARDED_BY(mDisplayLock)
             GUARDED_BY(kMainThreadContext);
 
+    FrameTargeter mPacesetterFrameTargeter{mFeatures.test(Feature::kBackpressureGpuComposition)};
+
     ftl::Optional<DisplayRef> pacesetterDisplayLocked() REQUIRES(mDisplayLock) {
         return static_cast<const Scheduler*>(this)->pacesetterDisplayLocked().transform(
                 [](const Display& display) { return std::ref(const_cast<Display&>(display)); });
diff --git a/services/surfaceflinger/Scheduler/VsyncSchedule.h b/services/surfaceflinger/Scheduler/VsyncSchedule.h
index 556ef80..c037ac8 100644
--- a/services/surfaceflinger/Scheduler/VsyncSchedule.h
+++ b/services/surfaceflinger/Scheduler/VsyncSchedule.h
@@ -20,14 +20,17 @@
 #include <memory>
 #include <string>
 
-#include <ThreadContext.h>
 #include <android-base/thread_annotations.h>
 #include <ftl/enum.h>
 #include <ftl/optional.h>
-#include <scheduler/Features.h>
-#include <scheduler/Time.h>
 #include <ui/DisplayId.h>
 
+#include <scheduler/Features.h>
+#include <scheduler/IVsyncSource.h>
+#include <scheduler/Time.h>
+
+#include "ThreadContext.h"
+
 namespace android {
 class EventThreadTest;
 class VsyncScheduleTest;
@@ -48,15 +51,16 @@
 using VsyncTracker = VSyncTracker;
 
 // Schedule that synchronizes to hardware VSYNC of a physical display.
-class VsyncSchedule {
+class VsyncSchedule final : public IVsyncSource {
 public:
     using RequestHardwareVsync = std::function<void(PhysicalDisplayId, bool enabled)>;
 
     VsyncSchedule(PhysicalDisplayId, FeatureFlags, RequestHardwareVsync);
     ~VsyncSchedule();
 
-    Period period() const;
-    TimePoint vsyncDeadlineAfter(TimePoint) const;
+    // IVsyncSource overrides:
+    Period period() const override;
+    TimePoint vsyncDeadlineAfter(TimePoint) const override;
 
     // Inform the schedule that the period is changing and the schedule needs to recalibrate
     // itself. The schedule will end the period transition internally. This will
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/Features.h b/services/surfaceflinger/Scheduler/include/scheduler/Features.h
index b3a6a60..200407d 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/Features.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/Features.h
@@ -23,10 +23,11 @@
 namespace android::scheduler {
 
 enum class Feature : std::uint8_t {
-    kPresentFences = 0b1,
-    kKernelIdleTimer = 0b10,
-    kContentDetection = 0b100,
-    kTracePredictedVsync = 0b1000,
+    kPresentFences = 1 << 0,
+    kKernelIdleTimer = 1 << 1,
+    kContentDetection = 1 << 2,
+    kTracePredictedVsync = 1 << 3,
+    kBackpressureGpuComposition = 1 << 4,
 };
 
 using FeatureFlags = ftl::Flags<Feature>;
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
new file mode 100644
index 0000000..85f2e64
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
@@ -0,0 +1,147 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <array>
+#include <atomic>
+#include <memory>
+
+#include <ui/Fence.h>
+#include <ui/FenceTime.h>
+
+#include <scheduler/Time.h>
+#include <scheduler/VsyncId.h>
+#include <scheduler/interface/CompositeResult.h>
+
+// TODO(b/185536303): Pull to FTL.
+#include "../../../TracedOrdinal.h"
+#include "../../../Utils/Dumper.h"
+
+namespace android::scheduler {
+
+struct IVsyncSource;
+
+// Read-only interface to the metrics computed by FrameTargeter for the latest frame.
+class FrameTarget {
+public:
+    VsyncId vsyncId() const { return mVsyncId; }
+
+    // The time when the frame actually began, as opposed to when it had been scheduled to begin.
+    TimePoint frameBeginTime() const { return mFrameBeginTime; }
+
+    // Relative to when the frame actually began, as opposed to when it had been scheduled to begin.
+    Duration expectedFrameDuration() const { return mExpectedPresentTime - mFrameBeginTime; }
+
+    TimePoint expectedPresentTime() const { return mExpectedPresentTime; }
+
+    // The time of the VSYNC that preceded this frame. See `presentFenceForPastVsync` for details.
+    TimePoint pastVsyncTime(Period vsyncPeriod) const;
+
+    // Equivalent to `pastVsyncTime` unless running N VSYNCs ahead.
+    TimePoint previousFrameVsyncTime(Period vsyncPeriod) const {
+        return mExpectedPresentTime - vsyncPeriod;
+    }
+
+    // The present fence for the frame that had targeted the most recent VSYNC before this frame.
+    // If the target VSYNC for any given frame is more than `vsyncPeriod` in the future, then the
+    // VSYNC of at least one previous frame has not yet passed. In other words, this is NOT the
+    // `presentFenceForPreviousFrame` if running N VSYNCs ahead, but the one that should have been
+    // signaled by now (unless that frame missed).
+    const FenceTimePtr& presentFenceForPastVsync(Period vsyncPeriod) const;
+
+    // Equivalent to `presentFenceForPastVsync` unless running N VSYNCs ahead.
+    const FenceTimePtr& presentFenceForPreviousFrame() const {
+        return mPresentFences.front().fenceTime;
+    }
+
+    bool wouldPresentEarly(Period vsyncPeriod) const;
+
+    bool isFramePending() const { return mFramePending; }
+    bool didMissFrame() const { return mFrameMissed; }
+    bool didMissHwcFrame() const { return mHwcFrameMissed && !mGpuFrameMissed; }
+
+protected:
+    ~FrameTarget() = default;
+
+    VsyncId mVsyncId;
+    TimePoint mFrameBeginTime;
+    TimePoint mExpectedPresentTime;
+
+    TracedOrdinal<bool> mFramePending{"PrevFramePending", false};
+    TracedOrdinal<bool> mFrameMissed{"PrevFrameMissed", false};
+    TracedOrdinal<bool> mHwcFrameMissed{"PrevHwcFrameMissed", false};
+    TracedOrdinal<bool> mGpuFrameMissed{"PrevGpuFrameMissed", false};
+
+    struct FenceWithFenceTime {
+        sp<Fence> fence = Fence::NO_FENCE;
+        FenceTimePtr fenceTime = FenceTime::NO_FENCE;
+    };
+    std::array<FenceWithFenceTime, 2> mPresentFences;
+
+private:
+    template <int N>
+    inline bool targetsVsyncsAhead(Period vsyncPeriod) const {
+        static_assert(N > 1);
+        return expectedFrameDuration() > (N - 1) * vsyncPeriod;
+    }
+};
+
+// Computes a display's per-frame metrics about past/upcoming targeting of present deadlines.
+class FrameTargeter final : private FrameTarget {
+public:
+    explicit FrameTargeter(bool backpressureGpuComposition)
+          : mBackpressureGpuComposition(backpressureGpuComposition) {}
+
+    const FrameTarget& target() const { return *this; }
+
+    struct BeginFrameArgs {
+        TimePoint frameBeginTime;
+        VsyncId vsyncId;
+        TimePoint expectedVsyncTime;
+        Duration sfWorkDuration;
+    };
+
+    void beginFrame(const BeginFrameArgs&, const IVsyncSource&);
+
+    // TODO(b/241285191): Merge with FrameTargeter::endFrame.
+    FenceTimePtr setPresentFence(sp<Fence>);
+
+    void endFrame(const CompositeResult&);
+
+    void dump(utils::Dumper&) const;
+
+private:
+    friend class FrameTargeterTest;
+
+    // For tests.
+    using IsFencePendingFuncPtr = bool (*)(const FenceTimePtr&, int graceTimeMs);
+    void beginFrame(const BeginFrameArgs&, const IVsyncSource&, IsFencePendingFuncPtr);
+    FenceTimePtr setPresentFence(sp<Fence>, FenceTimePtr);
+
+    static bool isFencePending(const FenceTimePtr&, int graceTimeMs);
+
+    const bool mBackpressureGpuComposition;
+
+    TimePoint mScheduledPresentTime;
+    CompositionCoverageFlags mCompositionCoverage;
+
+    std::atomic_uint mFrameMissedCount = 0;
+    std::atomic_uint mHwcFrameMissedCount = 0;
+    std::atomic_uint mGpuFrameMissedCount = 0;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/IVsyncSource.h b/services/surfaceflinger/Scheduler/include/scheduler/IVsyncSource.h
new file mode 100644
index 0000000..bb2de75
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/IVsyncSource.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <scheduler/Time.h>
+
+namespace android::scheduler {
+
+struct IVsyncSource {
+    virtual Period period() const = 0;
+    virtual TimePoint vsyncDeadlineAfter(TimePoint) const = 0;
+
+protected:
+    ~IVsyncSource() = default;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h
new file mode 100644
index 0000000..f795f1f
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h
@@ -0,0 +1,27 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <scheduler/interface/CompositionCoverage.h>
+
+namespace android {
+
+struct CompositeResult {
+    CompositionCoverageFlags compositionCoverage;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h b/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h
index cc41925..2696076 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h
@@ -18,8 +18,15 @@
 
 #include <scheduler/Time.h>
 #include <scheduler/VsyncId.h>
+#include <scheduler/interface/CompositeResult.h>
 
 namespace android {
+namespace scheduler {
+
+class FrameTarget;
+class FrameTargeter;
+
+} // namespace scheduler
 
 struct ICompositor {
     // Configures physical displays, processing hotplug and/or mode setting via the Composer HAL.
@@ -27,11 +34,11 @@
 
     // Commits transactions for layers and displays. Returns whether any state has been invalidated,
     // i.e. whether a frame should be composited for each display.
-    virtual bool commit(TimePoint frameTime, VsyncId, TimePoint expectedVsyncTime) = 0;
+    virtual bool commit(const scheduler::FrameTarget&) = 0;
 
     // Composites a frame for each display. CompositionEngine performs GPU and/or HAL composition
     // via RenderEngine and the Composer HAL, respectively.
-    virtual void composite(TimePoint frameTime, VsyncId) = 0;
+    virtual CompositeResult composite(scheduler::FrameTargeter&) = 0;
 
     // Samples the composited frame via RegionSamplingThread.
     virtual void sample() = 0;
diff --git a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
new file mode 100644
index 0000000..7138afd
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
@@ -0,0 +1,152 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gui/TraceUtils.h>
+
+#include <scheduler/FrameTargeter.h>
+#include <scheduler/IVsyncSource.h>
+
+namespace android::scheduler {
+
+TimePoint FrameTarget::pastVsyncTime(Period vsyncPeriod) const {
+    // TODO(b/267315508): Generalize to N VSYNCs.
+    const int shift = static_cast<int>(targetsVsyncsAhead<2>(vsyncPeriod));
+    return mExpectedPresentTime - Period::fromNs(vsyncPeriod.ns() << shift);
+}
+
+const FenceTimePtr& FrameTarget::presentFenceForPastVsync(Period vsyncPeriod) const {
+    // TODO(b/267315508): Generalize to N VSYNCs.
+    const size_t i = static_cast<size_t>(targetsVsyncsAhead<2>(vsyncPeriod));
+    return mPresentFences[i].fenceTime;
+}
+
+bool FrameTarget::wouldPresentEarly(Period vsyncPeriod) const {
+    // TODO(b/241285475): Since this is called during `composite`, the calls to `targetsVsyncsAhead`
+    // should use `TimePoint::now()` in case of delays since `mFrameBeginTime`.
+
+    // TODO(b/267315508): Generalize to N VSYNCs.
+    if (targetsVsyncsAhead<3>(vsyncPeriod)) {
+        return true;
+    }
+
+    const auto fence = presentFenceForPastVsync(vsyncPeriod);
+    return fence->isValid() && fence->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
+}
+
+void FrameTargeter::beginFrame(const BeginFrameArgs& args, const IVsyncSource& vsyncSource) {
+    return beginFrame(args, vsyncSource, &FrameTargeter::isFencePending);
+}
+
+void FrameTargeter::beginFrame(const BeginFrameArgs& args, const IVsyncSource& vsyncSource,
+                               IsFencePendingFuncPtr isFencePendingFuncPtr) {
+    mVsyncId = args.vsyncId;
+    mFrameBeginTime = args.frameBeginTime;
+
+    // The `expectedVsyncTime`, which was predicted when this frame was scheduled, is normally in
+    // the future relative to `frameBeginTime`, but may not be for delayed frames. Adjust
+    // `mExpectedPresentTime` accordingly, but not `mScheduledPresentTime`.
+    const TimePoint lastScheduledPresentTime = mScheduledPresentTime;
+    mScheduledPresentTime = args.expectedVsyncTime;
+
+    const Period vsyncPeriod = vsyncSource.period();
+
+    // Calculate the expected present time once and use the cached value throughout this frame to
+    // make sure all layers are seeing this same value.
+    if (args.expectedVsyncTime >= args.frameBeginTime) {
+        mExpectedPresentTime = args.expectedVsyncTime;
+    } else {
+        mExpectedPresentTime = vsyncSource.vsyncDeadlineAfter(args.frameBeginTime);
+        if (args.sfWorkDuration > vsyncPeriod) {
+            // Inflate the expected present time if we're targeting the next VSYNC.
+            mExpectedPresentTime += vsyncPeriod;
+        }
+    }
+
+    ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, ftl::to_underlying(args.vsyncId),
+                  ticks<std::milli, float>(mExpectedPresentTime - TimePoint::now()),
+                  mExpectedPresentTime == args.expectedVsyncTime ? "" : " (adjusted)");
+
+    const FenceTimePtr& pastPresentFence = presentFenceForPastVsync(vsyncPeriod);
+
+    // In cases where the present fence is about to fire, give it a small grace period instead of
+    // giving up on the frame.
+    //
+    // TODO(b/280667110): The grace period should depend on `sfWorkDuration` and `vsyncPeriod` being
+    // approximately equal, not whether backpressure propagation is enabled.
+    const int graceTimeForPresentFenceMs = static_cast<int>(
+            mBackpressureGpuComposition || !mCompositionCoverage.test(CompositionCoverage::Gpu));
+
+    // Pending frames may trigger backpressure propagation.
+    const auto& isFencePending = *isFencePendingFuncPtr;
+    mFramePending = pastPresentFence != FenceTime::NO_FENCE &&
+            isFencePending(pastPresentFence, graceTimeForPresentFenceMs);
+
+    // A frame is missed if the prior frame is still pending. If no longer pending, then we still
+    // count the frame as missed if the predicted present time was further in the past than when the
+    // fence actually fired. Add some slop to correct for drift. This should generally be smaller
+    // than a typical frame duration, but should not be so small that it reports reasonable drift as
+    // a missed frame.
+    mFrameMissed = mFramePending || [&] {
+        const nsecs_t pastPresentTime = pastPresentFence->getSignalTime();
+        if (pastPresentTime < 0) return false;
+        const nsecs_t frameMissedSlop = vsyncPeriod.ns() / 2;
+        return lastScheduledPresentTime.ns() < pastPresentTime - frameMissedSlop;
+    }();
+
+    mHwcFrameMissed = mFrameMissed && mCompositionCoverage.test(CompositionCoverage::Hwc);
+    mGpuFrameMissed = mFrameMissed && mCompositionCoverage.test(CompositionCoverage::Gpu);
+
+    if (mFrameMissed) mFrameMissedCount++;
+    if (mHwcFrameMissed) mHwcFrameMissedCount++;
+    if (mGpuFrameMissed) mGpuFrameMissedCount++;
+}
+
+void FrameTargeter::endFrame(const CompositeResult& result) {
+    mCompositionCoverage = result.compositionCoverage;
+}
+
+FenceTimePtr FrameTargeter::setPresentFence(sp<Fence> presentFence) {
+    auto presentFenceTime = std::make_shared<FenceTime>(presentFence);
+    return setPresentFence(std::move(presentFence), std::move(presentFenceTime));
+}
+
+FenceTimePtr FrameTargeter::setPresentFence(sp<Fence> presentFence, FenceTimePtr presentFenceTime) {
+    mPresentFences[1] = mPresentFences[0];
+    mPresentFences[0] = {std::move(presentFence), presentFenceTime};
+    return presentFenceTime;
+}
+
+void FrameTargeter::dump(utils::Dumper& dumper) const {
+    using namespace std::string_view_literals;
+
+    utils::Dumper::Section section(dumper, "Frame Targeting"sv);
+
+    // There are scripts and tests that expect this (rather than "name=value") format.
+    dumper.dump({}, "Total missed frame count: " + std::to_string(mFrameMissedCount));
+    dumper.dump({}, "HWC missed frame count: " + std::to_string(mHwcFrameMissedCount));
+    dumper.dump({}, "GPU missed frame count: " + std::to_string(mGpuFrameMissedCount));
+}
+
+bool FrameTargeter::isFencePending(const FenceTimePtr& fence, int graceTimeMs) {
+    ATRACE_CALL();
+    const status_t status = fence->wait(graceTimeMs);
+
+    // This is the same as Fence::Status::Unsignaled, but it saves a call to getStatus,
+    // which calls wait(0) again internally.
+    return status == -ETIME;
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
new file mode 100644
index 0000000..908f214
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
@@ -0,0 +1,301 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <ftl/optional.h>
+#include <gtest/gtest.h>
+
+#include <scheduler/Fps.h>
+#include <scheduler/FrameTargeter.h>
+#include <scheduler/IVsyncSource.h>
+
+using namespace std::chrono_literals;
+
+namespace android::scheduler {
+namespace {
+
+struct VsyncSource final : IVsyncSource {
+    VsyncSource(Period period, TimePoint deadline) : vsyncPeriod(period), vsyncDeadline(deadline) {}
+
+    const Period vsyncPeriod;
+    const TimePoint vsyncDeadline;
+
+    Period period() const override { return vsyncPeriod; }
+    TimePoint vsyncDeadlineAfter(TimePoint) const override { return vsyncDeadline; }
+};
+
+} // namespace
+
+class FrameTargeterTest : public testing::Test {
+public:
+    const auto& target() const { return mTargeter.target(); }
+
+    struct Frame {
+        Frame(FrameTargeterTest* testPtr, VsyncId vsyncId, TimePoint& frameBeginTime,
+              Duration frameDuration, Fps refreshRate,
+              FrameTargeter::IsFencePendingFuncPtr isFencePendingFuncPtr = Frame::fenceSignaled,
+              const ftl::Optional<VsyncSource>& vsyncSourceOpt = std::nullopt)
+              : testPtr(testPtr), frameBeginTime(frameBeginTime), period(refreshRate.getPeriod()) {
+            const FrameTargeter::BeginFrameArgs args{.frameBeginTime = frameBeginTime,
+                                                     .vsyncId = vsyncId,
+                                                     .expectedVsyncTime =
+                                                             frameBeginTime + frameDuration,
+                                                     .sfWorkDuration = 10ms};
+
+            testPtr->mTargeter.beginFrame(args,
+                                          vsyncSourceOpt
+                                                  .or_else([&] {
+                                                      return std::make_optional(
+                                                              VsyncSource(period,
+                                                                          args.expectedVsyncTime));
+                                                  })
+                                                  .value(),
+                                          isFencePendingFuncPtr);
+        }
+
+        FenceTimePtr end(CompositionCoverage coverage = CompositionCoverage::Hwc) {
+            if (ended) return nullptr;
+            ended = true;
+
+            auto [fence, fenceTime] = testPtr->mFenceMap.makePendingFenceForTest();
+            testPtr->mTargeter.setPresentFence(std::move(fence), fenceTime);
+
+            testPtr->mTargeter.endFrame({.compositionCoverage = coverage});
+            return fenceTime;
+        }
+
+        ~Frame() {
+            end();
+            frameBeginTime += period;
+        }
+
+        static bool fencePending(const FenceTimePtr&, int) { return true; }
+        static bool fenceSignaled(const FenceTimePtr&, int) { return false; }
+
+        FrameTargeterTest* const testPtr;
+
+        TimePoint& frameBeginTime;
+        const Period period;
+
+        bool ended = false;
+    };
+
+private:
+    FenceToFenceTimeMap mFenceMap;
+
+    static constexpr bool kBackpressureGpuComposition = true;
+    FrameTargeter mTargeter{kBackpressureGpuComposition};
+};
+
+TEST_F(FrameTargeterTest, targetsFrames) {
+    VsyncId vsyncId{42};
+    {
+        TimePoint frameBeginTime(989ms);
+        const Frame frame(this, vsyncId++, frameBeginTime, 10ms, 60_Hz);
+
+        EXPECT_EQ(target().vsyncId(), VsyncId{42});
+        EXPECT_EQ(target().frameBeginTime(), TimePoint(989ms));
+        EXPECT_EQ(target().expectedPresentTime(), TimePoint(999ms));
+        EXPECT_EQ(target().expectedFrameDuration(), 10ms);
+    }
+    {
+        TimePoint frameBeginTime(1100ms);
+        const Frame frame(this, vsyncId++, frameBeginTime, 11ms, 60_Hz);
+
+        EXPECT_EQ(target().vsyncId(), VsyncId{43});
+        EXPECT_EQ(target().frameBeginTime(), TimePoint(1100ms));
+        EXPECT_EQ(target().expectedPresentTime(), TimePoint(1111ms));
+        EXPECT_EQ(target().expectedFrameDuration(), 11ms);
+    }
+}
+
+TEST_F(FrameTargeterTest, inflatesExpectedPresentTime) {
+    // Negative such that `expectedVsyncTime` is in the past.
+    constexpr Duration kFrameDuration = -3ms;
+    TimePoint frameBeginTime(777ms);
+
+    constexpr Fps kRefreshRate = 120_Hz;
+    const VsyncSource vsyncSource(kRefreshRate.getPeriod(), frameBeginTime + 5ms);
+    const Frame frame(this, VsyncId{123}, frameBeginTime, kFrameDuration, kRefreshRate,
+                      Frame::fenceSignaled, vsyncSource);
+
+    EXPECT_EQ(target().expectedPresentTime(), vsyncSource.vsyncDeadline + vsyncSource.vsyncPeriod);
+}
+
+TEST_F(FrameTargeterTest, recallsPastVsync) {
+    VsyncId vsyncId{111};
+    TimePoint frameBeginTime(1000ms);
+    constexpr Fps kRefreshRate = 60_Hz;
+    constexpr Period kPeriod = kRefreshRate.getPeriod();
+    constexpr Duration kFrameDuration = 13ms;
+
+    for (int n = 5; n-- > 0;) {
+        Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate);
+        const auto fence = frame.end();
+
+        EXPECT_EQ(target().pastVsyncTime(kPeriod), frameBeginTime + kFrameDuration - kPeriod);
+        EXPECT_EQ(target().presentFenceForPastVsync(kPeriod), fence);
+    }
+}
+
+TEST_F(FrameTargeterTest, recallsPastVsyncTwoVsyncsAhead) {
+    VsyncId vsyncId{222};
+    TimePoint frameBeginTime(2000ms);
+    constexpr Fps kRefreshRate = 120_Hz;
+    constexpr Period kPeriod = kRefreshRate.getPeriod();
+    constexpr Duration kFrameDuration = 10ms;
+
+    FenceTimePtr previousFence = FenceTime::NO_FENCE;
+
+    for (int n = 5; n-- > 0;) {
+        Frame frame(this, vsyncId++, frameBeginTime, kFrameDuration, kRefreshRate);
+        const auto fence = frame.end();
+
+        EXPECT_EQ(target().pastVsyncTime(kPeriod), frameBeginTime + kFrameDuration - 2 * kPeriod);
+        EXPECT_EQ(target().presentFenceForPastVsync(kPeriod), previousFence);
+
+        previousFence = fence;
+    }
+}
+
+TEST_F(FrameTargeterTest, doesNotDetectEarlyPresentIfNoFence) {
+    constexpr Period kPeriod = (60_Hz).getPeriod();
+    EXPECT_EQ(target().presentFenceForPastVsync(kPeriod), FenceTime::NO_FENCE);
+    EXPECT_FALSE(target().wouldPresentEarly(kPeriod));
+}
+
+TEST_F(FrameTargeterTest, detectsEarlyPresent) {
+    VsyncId vsyncId{333};
+    TimePoint frameBeginTime(3000ms);
+    constexpr Fps kRefreshRate = 60_Hz;
+    constexpr Period kPeriod = kRefreshRate.getPeriod();
+
+    // The target is not early while past present fences are pending.
+    for (int n = 3; n-- > 0;) {
+        const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate);
+        EXPECT_FALSE(target().wouldPresentEarly(kPeriod));
+    }
+
+    // The target is early if the past present fence was signaled.
+    Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate);
+    const auto fence = frame.end();
+    fence->signalForTest(frameBeginTime.ns());
+
+    EXPECT_TRUE(target().wouldPresentEarly(kPeriod));
+}
+
+TEST_F(FrameTargeterTest, detectsEarlyPresentTwoVsyncsAhead) {
+    VsyncId vsyncId{444};
+    TimePoint frameBeginTime(4000ms);
+    constexpr Fps kRefreshRate = 120_Hz;
+    constexpr Period kPeriod = kRefreshRate.getPeriod();
+
+    // The target is not early while past present fences are pending.
+    for (int n = 3; n-- > 0;) {
+        const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate);
+        EXPECT_FALSE(target().wouldPresentEarly(kPeriod));
+    }
+
+    Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate);
+    const auto fence = frame.end();
+    fence->signalForTest(frameBeginTime.ns());
+
+    // The target is two VSYNCs ahead, so the past present fence is still pending.
+    EXPECT_FALSE(target().wouldPresentEarly(kPeriod));
+
+    { const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate); }
+
+    // The target is early if the past present fence was signaled.
+    EXPECT_TRUE(target().wouldPresentEarly(kPeriod));
+}
+
+TEST_F(FrameTargeterTest, detectsEarlyPresentThreeVsyncsAhead) {
+    TimePoint frameBeginTime(5000ms);
+    constexpr Fps kRefreshRate = 144_Hz;
+    constexpr Period kPeriod = kRefreshRate.getPeriod();
+
+    const Frame frame(this, VsyncId{555}, frameBeginTime, 16ms, kRefreshRate);
+
+    // The target is more than two VSYNCs ahead, but present fences are not tracked that far back.
+    EXPECT_TRUE(target().wouldPresentEarly(kPeriod));
+}
+
+TEST_F(FrameTargeterTest, detectsMissedFrames) {
+    VsyncId vsyncId{555};
+    TimePoint frameBeginTime(5000ms);
+    constexpr Fps kRefreshRate = 60_Hz;
+    constexpr Period kPeriod = kRefreshRate.getPeriod();
+
+    EXPECT_FALSE(target().isFramePending());
+    EXPECT_FALSE(target().didMissFrame());
+    EXPECT_FALSE(target().didMissHwcFrame());
+
+    {
+        const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate);
+        EXPECT_FALSE(target().isFramePending());
+
+        // The frame did not miss if the past present fence is invalid.
+        EXPECT_FALSE(target().didMissFrame());
+        EXPECT_FALSE(target().didMissHwcFrame());
+    }
+    {
+        Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, Frame::fencePending);
+        EXPECT_TRUE(target().isFramePending());
+
+        // The frame missed if the past present fence is pending.
+        EXPECT_TRUE(target().didMissFrame());
+        EXPECT_TRUE(target().didMissHwcFrame());
+
+        frame.end(CompositionCoverage::Gpu);
+    }
+    {
+        const Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate, Frame::fencePending);
+        EXPECT_TRUE(target().isFramePending());
+
+        // The GPU frame missed if the past present fence is pending.
+        EXPECT_TRUE(target().didMissFrame());
+        EXPECT_FALSE(target().didMissHwcFrame());
+    }
+    {
+        Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate);
+        EXPECT_FALSE(target().isFramePending());
+
+        const auto fence = frame.end();
+        const auto expectedPresentTime = target().expectedPresentTime();
+        fence->signalForTest(expectedPresentTime.ns() + kPeriod.ns() / 2 + 1);
+    }
+    {
+        Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate);
+        EXPECT_FALSE(target().isFramePending());
+
+        const auto fence = frame.end();
+        const auto expectedPresentTime = target().expectedPresentTime();
+        fence->signalForTest(expectedPresentTime.ns() + kPeriod.ns() / 2);
+
+        // The frame missed if the past present fence was signaled but not within slop.
+        EXPECT_TRUE(target().didMissFrame());
+        EXPECT_TRUE(target().didMissHwcFrame());
+    }
+    {
+        Frame frame(this, vsyncId++, frameBeginTime, 10ms, kRefreshRate);
+        EXPECT_FALSE(target().isFramePending());
+
+        // The frame did not miss if the past present fence was signaled within slop.
+        EXPECT_FALSE(target().didMissFrame());
+        EXPECT_FALSE(target().didMissHwcFrame());
+    }
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp b/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp
index 8952ca9..df2ea83 100644
--- a/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp
+++ b/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp
@@ -23,16 +23,6 @@
 #include <ui/FenceTime.h>
 
 namespace android::scheduler {
-namespace {
-
-using FencePair = std::pair<sp<Fence>, std::shared_ptr<FenceTime>>;
-
-FencePair makePendingFence(FenceToFenceTimeMap& fenceMap) {
-    const auto fence = sp<Fence>::make();
-    return {fence, fenceMap.createFenceTimeForTest(fence)};
-}
-
-} // namespace
 
 TEST(PresentLatencyTrackerTest, skipsInvalidFences) {
     PresentLatencyTracker tracker;
@@ -43,7 +33,7 @@
     EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
 
     FenceToFenceTimeMap fenceMap;
-    const auto [fence, fenceTime] = makePendingFence(fenceMap);
+    const auto [fence, fenceTime] = fenceMap.makePendingFenceForTest();
     EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fenceTime), Duration::zero());
 
     fenceTime->signalForTest(9999);
@@ -56,8 +46,9 @@
     PresentLatencyTracker tracker;
 
     FenceToFenceTimeMap fenceMap;
-    std::array<FencePair, PresentLatencyTracker::kMaxPendingFrames> fences;
-    std::generate(fences.begin(), fences.end(), [&fenceMap] { return makePendingFence(fenceMap); });
+    std::array<FenceToFenceTimeMap::FencePair, PresentLatencyTracker::kMaxPendingFrames> fences;
+    std::generate(fences.begin(), fences.end(),
+                  [&fenceMap] { return fenceMap.makePendingFenceForTest(); });
 
     // The present latency is 0 if all fences are pending.
     const TimePoint kCompositeTime = TimePoint::fromNs(1234);
@@ -71,7 +62,7 @@
         fences[i].second->signalForTest(kCompositeTime.ns() + static_cast<nsecs_t>(i));
     }
 
-    const auto fence = makePendingFence(fenceMap);
+    const auto fence = fenceMap.makePendingFenceForTest();
 
     // ...then the present latency is measured using the latest frame.
     constexpr Duration kPresentLatency = Duration::fromNs(static_cast<nsecs_t>(kPresentCount) - 1);
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e0ffb6b..c6fdcfe 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -77,6 +77,7 @@
 #include <processgroup/processgroup.h>
 #include <renderengine/RenderEngine.h>
 #include <renderengine/impl/ExternalTexture.h>
+#include <scheduler/FrameTargeter.h>
 #include <sys/types.h>
 #include <ui/ColorSpace.h>
 #include <ui/DataspaceUtils.h>
@@ -2162,44 +2163,6 @@
     }
 }
 
-bool SurfaceFlinger::wouldPresentEarly(TimePoint frameTime, Period vsyncPeriod) const {
-    const bool isThreeVsyncsAhead = mExpectedPresentTime - frameTime > 2 * vsyncPeriod;
-    return isThreeVsyncsAhead ||
-            getPreviousPresentFence(frameTime, vsyncPeriod)->getSignalTime() !=
-            Fence::SIGNAL_TIME_PENDING;
-}
-
-auto SurfaceFlinger::getPreviousPresentFence(TimePoint frameTime, Period vsyncPeriod) const
-        -> const FenceTimePtr& {
-    const bool isTwoVsyncsAhead = mExpectedPresentTime - frameTime > vsyncPeriod;
-    const size_t i = static_cast<size_t>(isTwoVsyncsAhead);
-    return mPreviousPresentFences[i].fenceTime;
-}
-
-bool SurfaceFlinger::isFencePending(const FenceTimePtr& fence, int graceTimeMs) {
-    ATRACE_CALL();
-    if (fence == FenceTime::NO_FENCE) {
-        return false;
-    }
-
-    const status_t status = fence->wait(graceTimeMs);
-    // This is the same as Fence::Status::Unsignaled, but it saves a getStatus() call,
-    // which calls wait(0) again internally
-    return status == -ETIME;
-}
-
-TimePoint SurfaceFlinger::calculateExpectedPresentTime(TimePoint frameTime) const {
-    const auto& schedule = mScheduler->getVsyncSchedule();
-
-    const TimePoint vsyncDeadline = schedule->vsyncDeadlineAfter(frameTime);
-    if (mScheduler->vsyncModulator().getVsyncConfig().sfOffset > 0) {
-        return vsyncDeadline;
-    }
-
-    // Inflate the expected present time if we're targeting the next vsync.
-    return vsyncDeadline + schedule->period();
-}
-
 void SurfaceFlinger::configure() FTL_FAKE_GUARD(kMainThreadContext) {
     Mutex::Autolock lock(mStateLock);
     if (configureLocked()) {
@@ -2373,75 +2336,15 @@
     return mustComposite;
 }
 
-bool SurfaceFlinger::commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime)
+bool SurfaceFlinger::commit(const scheduler::FrameTarget& pacesetterFrameTarget)
         FTL_FAKE_GUARD(kMainThreadContext) {
-    // The expectedVsyncTime, which was predicted when this frame was scheduled, is normally in the
-    // future relative to frameTime, but may not be for delayed frames. Adjust mExpectedPresentTime
-    // accordingly, but not mScheduledPresentTime.
-    const TimePoint lastScheduledPresentTime = mScheduledPresentTime;
-    mScheduledPresentTime = expectedVsyncTime;
+    const VsyncId vsyncId = pacesetterFrameTarget.vsyncId();
+    ATRACE_NAME(ftl::Concat(__func__, ' ', ftl::to_underlying(vsyncId)).c_str());
 
-    // Calculate the expected present time once and use the cached value throughout this frame to
-    // make sure all layers are seeing this same value.
-    mExpectedPresentTime = expectedVsyncTime >= frameTime ? expectedVsyncTime
-                                                          : calculateExpectedPresentTime(frameTime);
-
-    ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, ftl::to_underlying(vsyncId),
-                  ticks<std::milli, float>(mExpectedPresentTime - TimePoint::now()),
-                  mExpectedPresentTime == expectedVsyncTime ? "" : " (adjusted)");
-
-    const Period vsyncPeriod = mScheduler->getVsyncSchedule()->period();
-    const FenceTimePtr& previousPresentFence = getPreviousPresentFence(frameTime, vsyncPeriod);
-
-    // When backpressure propagation is enabled, we want to give a small grace period of 1ms
-    // for the present fence to fire instead of just giving up on this frame to handle cases
-    // where present fence is just about to get signaled.
-    const int graceTimeForPresentFenceMs = static_cast<int>(
-            mBackpressureGpuComposition || !mCompositionCoverage.test(CompositionCoverage::Gpu));
-
-    // Pending frames may trigger backpressure propagation.
-    const TracedOrdinal<bool> framePending = {"PrevFramePending",
-                                              isFencePending(previousPresentFence,
-                                                             graceTimeForPresentFenceMs)};
-
-    // Frame missed counts for metrics tracking.
-    // A frame is missed if the prior frame is still pending. If no longer pending,
-    // then we still count the frame as missed if the predicted present time
-    // was further in the past than when the fence actually fired.
-
-    // Add some slop to correct for drift. This should generally be
-    // smaller than a typical frame duration, but should not be so small
-    // that it reports reasonable drift as a missed frame.
-    const nsecs_t frameMissedSlop = vsyncPeriod.ns() / 2;
-    const nsecs_t previousPresentTime = previousPresentFence->getSignalTime();
-    const TracedOrdinal<bool> frameMissed = {"PrevFrameMissed",
-                                             framePending ||
-                                                     (previousPresentTime >= 0 &&
-                                                      (lastScheduledPresentTime.ns() <
-                                                       previousPresentTime - frameMissedSlop))};
-    const TracedOrdinal<bool> hwcFrameMissed = {"PrevHwcFrameMissed",
-                                                frameMissed &&
-                                                        mCompositionCoverage.test(
-                                                                CompositionCoverage::Hwc)};
-
-    const TracedOrdinal<bool> gpuFrameMissed = {"PrevGpuFrameMissed",
-                                                frameMissed &&
-                                                        mCompositionCoverage.test(
-                                                                CompositionCoverage::Gpu)};
-
-    if (frameMissed) {
-        mFrameMissedCount++;
+    if (pacesetterFrameTarget.didMissFrame()) {
         mTimeStats->incrementMissedFrames();
     }
 
-    if (hwcFrameMissed) {
-        mHwcFrameMissedCount++;
-    }
-
-    if (gpuFrameMissed) {
-        mGpuFrameMissedCount++;
-    }
-
     if (mTracingEnabledChanged) {
         mLayerTracingEnabled = mLayerTracing.isEnabled();
         mTracingEnabledChanged = false;
@@ -2450,7 +2353,7 @@
     // If we are in the middle of a mode change and the fence hasn't
     // fired yet just wait for the next commit.
     if (mSetActiveModePending) {
-        if (framePending) {
+        if (pacesetterFrameTarget.isFramePending()) {
             mScheduler->scheduleFrame();
             return false;
         }
@@ -2464,26 +2367,29 @@
         }
     }
 
-    if (framePending) {
-        if (mBackpressureGpuComposition || (hwcFrameMissed && !gpuFrameMissed)) {
+    if (pacesetterFrameTarget.isFramePending()) {
+        if (mBackpressureGpuComposition || pacesetterFrameTarget.didMissHwcFrame()) {
             scheduleCommit(FrameHint::kNone);
             return false;
         }
     }
 
+    const Period vsyncPeriod = mScheduler->getVsyncSchedule()->period();
+
     // Save this once per commit + composite to ensure consistency
     // TODO (b/240619471): consider removing active display check once AOD is fixed
     const auto activeDisplay = FTL_FAKE_GUARD(mStateLock, getDisplayDeviceLocked(mActiveDisplayId));
     mPowerHintSessionEnabled = mPowerAdvisor->usePowerHintSession() && activeDisplay &&
             activeDisplay->getPowerMode() == hal::PowerMode::ON;
     if (mPowerHintSessionEnabled) {
-        mPowerAdvisor->setCommitStart(frameTime);
-        mPowerAdvisor->setExpectedPresentTime(mExpectedPresentTime);
+        mPowerAdvisor->setCommitStart(pacesetterFrameTarget.frameBeginTime());
+        mPowerAdvisor->setExpectedPresentTime(pacesetterFrameTarget.expectedPresentTime());
 
         // Frame delay is how long we should have minus how long we actually have.
         const Duration idealSfWorkDuration =
                 mScheduler->vsyncModulator().getVsyncConfig().sfWorkDuration;
-        const Duration frameDelay = idealSfWorkDuration - (mExpectedPresentTime - frameTime);
+        const Duration frameDelay =
+                idealSfWorkDuration - pacesetterFrameTarget.expectedFrameDuration();
 
         mPowerAdvisor->setFrameDelay(frameDelay);
         mPowerAdvisor->setTotalFrameTargetWorkDuration(idealSfWorkDuration);
@@ -2503,7 +2409,8 @@
     // Composite if transactions were committed, or if requested by HWC.
     bool mustComposite = mMustComposite.exchange(false);
     {
-        mFrameTimeline->setSfWakeUp(ftl::to_underlying(vsyncId), frameTime.ns(),
+        mFrameTimeline->setSfWakeUp(ftl::to_underlying(vsyncId),
+                                    pacesetterFrameTarget.frameBeginTime().ns(),
                                     Fps::fromPeriodNsecs(vsyncPeriod.ns()));
 
         const bool flushTransactions = clearTransactionFlags(eTransactionFlushNeeded);
@@ -2511,10 +2418,11 @@
         if (flushTransactions) {
             updates = flushLifecycleUpdates();
             if (mTransactionTracing) {
-                mTransactionTracing->addCommittedTransactions(ftl::to_underlying(vsyncId),
-                                                              frameTime.ns(), updates,
-                                                              mFrontEndDisplayInfos,
-                                                              mFrontEndDisplayInfosChanged);
+                mTransactionTracing
+                        ->addCommittedTransactions(ftl::to_underlying(vsyncId),
+                                                   pacesetterFrameTarget.frameBeginTime().ns(),
+                                                   updates, mFrontEndDisplayInfos,
+                                                   mFrontEndDisplayInfosChanged);
             }
         }
         bool transactionsAreEmpty;
@@ -2553,11 +2461,11 @@
     }
 
     updateCursorAsync();
-    updateInputFlinger(vsyncId, frameTime);
+    updateInputFlinger(vsyncId, pacesetterFrameTarget.frameBeginTime());
 
     if (mLayerTracingEnabled && !mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and tracing should only be enabled for debugging.
-        addToLayerTracing(mVisibleRegionsDirty, frameTime, vsyncId);
+        addToLayerTracing(mVisibleRegionsDirty, pacesetterFrameTarget.frameBeginTime(), vsyncId);
     }
     mLastCommittedVsyncId = vsyncId;
 
@@ -2566,8 +2474,11 @@
     return mustComposite && CC_LIKELY(mBootStage != BootStage::BOOTLOADER);
 }
 
-void SurfaceFlinger::composite(TimePoint frameTime, VsyncId vsyncId)
+CompositeResult SurfaceFlinger::composite(scheduler::FrameTargeter& pacesetterFrameTargeter)
         FTL_FAKE_GUARD(kMainThreadContext) {
+    const scheduler::FrameTarget& pacesetterFrameTarget = pacesetterFrameTargeter.target();
+
+    const VsyncId vsyncId = pacesetterFrameTarget.vsyncId();
     ATRACE_NAME(ftl::Concat(__func__, ' ', ftl::to_underlying(vsyncId)).c_str());
 
     compositionengine::CompositionRefreshArgs refreshArgs;
@@ -2575,17 +2486,18 @@
     refreshArgs.outputs.reserve(displays.size());
     std::vector<DisplayId> displayIds;
     for (const auto& [_, display] : displays) {
-        bool dropFrame = false;
-        if (display->isVirtual()) {
-            Fps refreshRate = display->getAdjustedRefreshRate();
-            using fps_approx_ops::operator>;
-            dropFrame = (refreshRate > 0_Hz) && !mScheduler->isVsyncInPhase(frameTime, refreshRate);
-        }
-        if (!dropFrame) {
-            refreshArgs.outputs.push_back(display->getCompositionDisplay());
-        }
-        display->tracePowerMode();
         displayIds.push_back(display->getId());
+        display->tracePowerMode();
+
+        if (display->isVirtual()) {
+            const Fps refreshRate = display->getAdjustedRefreshRate();
+            if (refreshRate.isValid() &&
+                !mScheduler->isVsyncInPhase(pacesetterFrameTarget.frameBeginTime(), refreshRate)) {
+                continue;
+            }
+        }
+
+        refreshArgs.outputs.push_back(display->getCompositionDisplay());
     }
     mPowerAdvisor->setDisplays(displayIds);
 
@@ -2645,15 +2557,15 @@
 
     if (!getHwComposer().getComposer()->isSupported(
                 Hwc2::Composer::OptionalFeature::ExpectedPresentTime) &&
-        wouldPresentEarly(frameTime, vsyncPeriod)) {
-        const auto prevVsyncTime = mExpectedPresentTime - vsyncPeriod;
+        pacesetterFrameTarget.wouldPresentEarly(vsyncPeriod)) {
         const auto hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration;
 
-        refreshArgs.earliestPresentTime = prevVsyncTime - hwcMinWorkDuration;
+        refreshArgs.earliestPresentTime =
+                pacesetterFrameTarget.previousFrameVsyncTime(vsyncPeriod) - hwcMinWorkDuration;
     }
 
     refreshArgs.scheduledFrameTime = mScheduler->getScheduledFrameTime();
-    refreshArgs.expectedPresentTime = mExpectedPresentTime.ns();
+    refreshArgs.expectedPresentTime = pacesetterFrameTarget.expectedPresentTime().ns();
     refreshArgs.hasTrustedPresentationListener = mNumTrustedPresentationListeners > 0;
 
     // Store the present time just before calling to the composition engine so we could notify
@@ -2679,14 +2591,14 @@
         }
     }
 
-    mTimeStats->recordFrameDuration(frameTime.ns(), systemTime());
+    mTimeStats->recordFrameDuration(pacesetterFrameTarget.frameBeginTime().ns(), systemTime());
 
     // Send a power hint after presentation is finished.
     if (mPowerHintSessionEnabled) {
         // Now that the current frame has been presented above, PowerAdvisor needs the present time
         // of the previous frame (whose fence is signaled by now) to determine how long the HWC had
         // waited on that fence to retire before presenting.
-        const auto& previousPresentFence = mPreviousPresentFences[0].fenceTime;
+        const auto& previousPresentFence = pacesetterFrameTarget.presentFenceForPreviousFrame();
 
         mPowerAdvisor->setSfPresentTiming(TimePoint::fromNs(previousPresentFence->getSignalTime()),
                                           TimePoint::now());
@@ -2697,7 +2609,7 @@
         scheduleComposite(FrameHint::kNone);
     }
 
-    postComposition(presentTime);
+    postComposition(pacesetterFrameTargeter, presentTime);
 
     const bool hadGpuComposited = mCompositionCoverage.test(CompositionCoverage::Gpu);
     mCompositionCoverage.clear();
@@ -2740,7 +2652,7 @@
     mLayersWithQueuedFrames.clear();
     if (mLayerTracingEnabled && mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and should only be used for debugging.
-        addToLayerTracing(mVisibleRegionsDirty, frameTime, vsyncId);
+        addToLayerTracing(mVisibleRegionsDirty, pacesetterFrameTarget.frameBeginTime(), vsyncId);
     }
 
     if (mVisibleRegionsDirty) mHdrLayerInfoChanged = true;
@@ -2753,6 +2665,8 @@
     if (mPowerHintSessionEnabled) {
         mPowerAdvisor->setCompositeEnd(TimePoint::now());
     }
+
+    return {mCompositionCoverage};
 }
 
 void SurfaceFlinger::updateLayerGeometry() {
@@ -2836,7 +2750,8 @@
     return ui::ROTATION_0;
 }
 
-void SurfaceFlinger::postComposition(nsecs_t callTime) {
+void SurfaceFlinger::postComposition(scheduler::FrameTargeter& pacesetterFrameTargeter,
+                                     nsecs_t presentStartTime) {
     ATRACE_CALL();
     ALOGV(__func__);
 
@@ -2853,15 +2768,11 @@
         glCompositionDoneFenceTime = FenceTime::NO_FENCE;
     }
 
-    mPreviousPresentFences[1] = mPreviousPresentFences[0];
-
     auto presentFence = defaultDisplay
             ? getHwComposer().getPresentFence(defaultDisplay->getPhysicalId())
             : Fence::NO_FENCE;
 
-    auto presentFenceTime = std::make_shared<FenceTime>(presentFence);
-    mPreviousPresentFences[0] = {presentFence, presentFenceTime};
-
+    auto presentFenceTime = pacesetterFrameTargeter.setPresentFence(presentFence);
     const TimePoint presentTime = TimePoint::now();
 
     // Set presentation information before calling Layer::releasePendingBuffer, such that jank
@@ -3044,7 +2955,7 @@
             if (!layer->hasTrustedPresentationListener()) {
                 return;
             }
-            const frontend::LayerSnapshot* snapshot = (mLayerLifecycleManagerEnabled)
+            const frontend::LayerSnapshot* snapshot = mLayerLifecycleManagerEnabled
                     ? mLayerSnapshotBuilder.getSnapshot(layer->sequence)
                     : layer->getLayerSnapshot();
             std::optional<const DisplayDevice*> displayOpt = std::nullopt;
@@ -3053,7 +2964,8 @@
             }
             const DisplayDevice* display = displayOpt.value_or(nullptr);
             layer->updateTrustedPresentationState(display, snapshot,
-                                                  nanoseconds_to_milliseconds(callTime), false);
+                                                  nanoseconds_to_milliseconds(presentStartTime),
+                                                  false);
         });
     }
 
@@ -3964,6 +3876,9 @@
     if (display->refreshRateSelector().kernelIdleTimerController()) {
         features |= Feature::kKernelIdleTimer;
     }
+    if (mBackpressureGpuComposition) {
+        features |= Feature::kBackpressureGpuComposition;
+    }
 
     auto modulatorPtr = sp<VsyncModulator>::make(mVsyncConfiguration->getCurrentConfigs());
 
@@ -4281,33 +4196,38 @@
 
 TransactionHandler::TransactionReadiness SurfaceFlinger::transactionReadyTimelineCheck(
         const TransactionHandler::TransactionFlushState& flushState) {
-    using TransactionReadiness = TransactionHandler::TransactionReadiness;
     const auto& transaction = *flushState.transaction;
-    TimePoint desiredPresentTime = TimePoint::fromNs(transaction.desiredPresentTime);
+
+    const TimePoint desiredPresentTime = TimePoint::fromNs(transaction.desiredPresentTime);
+    const TimePoint expectedPresentTime = mScheduler->pacesetterFrameTarget().expectedPresentTime();
+
+    using TransactionReadiness = TransactionHandler::TransactionReadiness;
+
     // Do not present if the desiredPresentTime has not passed unless it is more than
     // one second in the future. We ignore timestamps more than 1 second in the future
     // for stability reasons.
-    if (!transaction.isAutoTimestamp && desiredPresentTime >= mExpectedPresentTime &&
-        desiredPresentTime < mExpectedPresentTime + 1s) {
+    if (!transaction.isAutoTimestamp && desiredPresentTime >= expectedPresentTime &&
+        desiredPresentTime < expectedPresentTime + 1s) {
         ATRACE_FORMAT("not current desiredPresentTime: %" PRId64 " expectedPresentTime: %" PRId64,
-                      desiredPresentTime, mExpectedPresentTime);
+                      desiredPresentTime, expectedPresentTime);
         return TransactionReadiness::NotReady;
     }
 
-    if (!mScheduler->isVsyncValid(mExpectedPresentTime, transaction.originUid)) {
-        ATRACE_FORMAT("!isVsyncValid expectedPresentTime: %" PRId64 " uid: %d",
-                      mExpectedPresentTime, transaction.originUid);
+    if (!mScheduler->isVsyncValid(expectedPresentTime, transaction.originUid)) {
+        ATRACE_FORMAT("!isVsyncValid expectedPresentTime: %" PRId64 " uid: %d", expectedPresentTime,
+                      transaction.originUid);
         return TransactionReadiness::NotReady;
     }
 
     // If the client didn't specify desiredPresentTime, use the vsyncId to determine the
     // expected present time of this transaction.
     if (transaction.isAutoTimestamp &&
-        frameIsEarly(mExpectedPresentTime, VsyncId{transaction.frameTimelineInfo.vsyncId})) {
+        frameIsEarly(expectedPresentTime, VsyncId{transaction.frameTimelineInfo.vsyncId})) {
         ATRACE_FORMAT("frameIsEarly vsyncId: %" PRId64 " expectedPresentTime: %" PRId64,
-                      transaction.frameTimelineInfo.vsyncId, mExpectedPresentTime);
+                      transaction.frameTimelineInfo.vsyncId, expectedPresentTime);
         return TransactionReadiness::NotReady;
     }
+
     return TransactionReadiness::Ready;
 }
 
@@ -6047,10 +5967,6 @@
     dumpVsync(result);
     result.append("\n");
 
-    StringAppendF(&result, "Total missed frame count: %u\n", mFrameMissedCount.load());
-    StringAppendF(&result, "HWC missed frame count: %u\n", mHwcFrameMissedCount.load());
-    StringAppendF(&result, "GPU missed frame count: %u\n\n", mGpuFrameMissedCount.load());
-
     /*
      * Dump the visible layer list
      */
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index b7d2047..143d57f 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -632,8 +632,8 @@
 
     // ICompositor overrides:
     void configure() override;
-    bool commit(TimePoint frameTime, VsyncId, TimePoint expectedVsyncTime) override;
-    void composite(TimePoint frameTime, VsyncId) override;
+    bool commit(const scheduler::FrameTarget&) override;
+    CompositeResult composite(scheduler::FrameTargeter&) override;
     void sample() override;
 
     // ISchedulerCallback overrides:
@@ -952,7 +952,8 @@
     /*
      * Compositing
      */
-    void postComposition(nsecs_t callTime) REQUIRES(kMainThreadContext);
+    void postComposition(scheduler::FrameTargeter&, nsecs_t presentStartTime)
+            REQUIRES(kMainThreadContext);
 
     /*
      * Display management
@@ -993,20 +994,6 @@
      */
     nsecs_t getVsyncPeriodFromHWC() const REQUIRES(mStateLock);
 
-    using FenceTimePtr = std::shared_ptr<FenceTime>;
-
-    bool wouldPresentEarly(TimePoint frameTime, Period) const REQUIRES(kMainThreadContext);
-
-    const FenceTimePtr& getPreviousPresentFence(TimePoint frameTime, Period) const
-            REQUIRES(kMainThreadContext);
-
-    // Blocks the thread waiting for up to graceTimeMs in case the fence is about to signal.
-    static bool isFencePending(const FenceTimePtr&, int graceTimeMs);
-
-    // Calculates the expected present time for this frame. For negative offsets, performs a
-    // correction using the predicted vsync for the next frame instead.
-    TimePoint calculateExpectedPresentTime(TimePoint frameTime) const;
-
     /*
      * Display identification
      */
@@ -1252,9 +1239,6 @@
 
     // If blurs should be enabled on this device.
     bool mSupportsBlur = false;
-    std::atomic<uint32_t> mFrameMissedCount = 0;
-    std::atomic<uint32_t> mHwcFrameMissedCount = 0;
-    std::atomic<uint32_t> mGpuFrameMissedCount = 0;
 
     TransactionCallbackInvoker mTransactionCallbackInvoker;
 
@@ -1322,15 +1306,6 @@
     std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
     scheduler::PresentLatencyTracker mPresentLatencyTracker GUARDED_BY(kMainThreadContext);
 
-    struct FenceWithFenceTime {
-        sp<Fence> fence = Fence::NO_FENCE;
-        FenceTimePtr fenceTime = FenceTime::NO_FENCE;
-    };
-    std::array<FenceWithFenceTime, 2> mPreviousPresentFences;
-
-    TimePoint mScheduledPresentTime GUARDED_BY(kMainThreadContext);
-    TimePoint mExpectedPresentTime GUARDED_BY(kMainThreadContext);
-
     // below flags are set by main thread only
     bool mSetActiveModePending = false;
 
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index 8e208bc..0c9a16b 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -286,8 +286,8 @@
 private:
     // ICompositor overrides:
     void configure() override {}
-    bool commit(TimePoint, VsyncId, TimePoint) override { return false; }
-    void composite(TimePoint, VsyncId) override {}
+    bool commit(const scheduler::FrameTarget&) override { return false; }
+    CompositeResult composite(scheduler::FrameTargeter&) override { return {}; }
     void sample() override {}
 
     // MessageQueue overrides:
@@ -604,7 +604,9 @@
 
             mFlinger->commitTransactions();
             mFlinger->flushTransactionQueues(getFuzzedVsyncId(mFdp));
-            mFlinger->postComposition(systemTime());
+
+            scheduler::FrameTargeter frameTargeter(mFdp.ConsumeBool());
+            mFlinger->postComposition(frameTargeter, mFdp.ConsumeIntegral<nsecs_t>());
         }
 
         mFlinger->setTransactionFlags(mFdp.ConsumeIntegral<uint32_t>());
@@ -622,8 +624,6 @@
 
         mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mFdp.ConsumeIntegral<uid_t>());
 
-        mFlinger->calculateExpectedPresentTime({});
-
         mFlinger->enableHalVirtualDisplays(mFdp.ConsumeBool());
 
         fuzzDumpsysAndDebug(&mFdp);
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
index f17d2e1..b1fd06f 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
@@ -19,6 +19,7 @@
 #include <fuzzer/FuzzedDataProvider.h>
 #include <processgroup/sched_policy.h>
 
+#include <scheduler/IVsyncSource.h>
 #include <scheduler/PresentLatencyTracker.h>
 
 #include "Scheduler/OneShotTimer.h"
@@ -42,6 +43,7 @@
                                      (120_Hz).getPeriodNsecs()};
 
 constexpr auto kLayerVoteTypes = ftl::enum_range<scheduler::RefreshRateSelector::LayerVoteType>();
+constexpr auto kCompositionCoverage = ftl::enum_range<CompositionCoverage>();
 
 constexpr PowerMode kPowerModes[] = {PowerMode::ON, PowerMode::DOZE, PowerMode::OFF,
                                      PowerMode::DOZE_SUSPEND, PowerMode::ON_SUSPEND};
@@ -56,6 +58,10 @@
     component->dump(res);
 }
 
+inline sp<Fence> makeFakeFence() {
+    return sp<Fence>::make(memfd_create("fd", MFD_ALLOW_SEALING));
+}
+
 class SchedulerFuzzer {
 public:
     SchedulerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
@@ -65,6 +71,7 @@
     void fuzzRefreshRateSelection();
     void fuzzRefreshRateSelector();
     void fuzzPresentLatencyTracker();
+    void fuzzFrameTargeter();
     void fuzzVSyncModulator();
     void fuzzVSyncPredictor();
     void fuzzVSyncReactor();
@@ -256,13 +263,13 @@
     reactor.addHwVsyncTimestamp(0, std::nullopt, &periodFlushed);
     reactor.addHwVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>() /*newPeriod*/, std::nullopt,
                                 &periodFlushed);
-    sp<Fence> fence = sp<Fence>::make(memfd_create("fd", MFD_ALLOW_SEALING));
-    std::shared_ptr<FenceTime> ft = std::make_shared<FenceTime>(fence);
+
+    const auto fence = std::make_shared<FenceTime>(makeFakeFence());
     vSyncTracker->addVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>());
     FenceTime::Snapshot snap(mFdp.ConsumeIntegral<nsecs_t>());
-    ft->applyTrustedSnapshot(snap);
+    fence->applyTrustedSnapshot(snap);
     reactor.setIgnorePresentFences(mFdp.ConsumeBool());
-    reactor.addPresentFence(ft);
+    reactor.addPresentFence(fence);
     dump<scheduler::VSyncReactor>(&reactor, &mFdp);
 }
 
@@ -392,14 +399,45 @@
 
 void SchedulerFuzzer::fuzzPresentLatencyTracker() {
     scheduler::PresentLatencyTracker tracker;
-    tracker.trackPendingFrame(TimePoint::fromNs(mFdp.ConsumeIntegral<nsecs_t>()),
-                              FenceTime::NO_FENCE);
+
+    int i = 5;
+    while (i-- > 0) {
+        tracker.trackPendingFrame(getFuzzedTimePoint(mFdp),
+                                  std::make_shared<FenceTime>(makeFakeFence()));
+    }
+}
+
+void SchedulerFuzzer::fuzzFrameTargeter() {
+    scheduler::FrameTargeter frameTargeter(mFdp.ConsumeBool());
+
+    const struct VsyncSource final : scheduler::IVsyncSource {
+        explicit VsyncSource(FuzzedDataProvider& fuzzer) : fuzzer(fuzzer) {}
+        FuzzedDataProvider& fuzzer;
+
+        Period period() const { return getFuzzedDuration(fuzzer); }
+        TimePoint vsyncDeadlineAfter(TimePoint) const { return getFuzzedTimePoint(fuzzer); }
+    } vsyncSource{mFdp};
+
+    int i = 10;
+    while (i-- > 0) {
+        frameTargeter.beginFrame({.frameBeginTime = getFuzzedTimePoint(mFdp),
+                                  .vsyncId = getFuzzedVsyncId(mFdp),
+                                  .expectedVsyncTime = getFuzzedTimePoint(mFdp),
+                                  .sfWorkDuration = getFuzzedDuration(mFdp)},
+                                 vsyncSource);
+
+        frameTargeter.setPresentFence(makeFakeFence());
+
+        frameTargeter.endFrame(
+                {.compositionCoverage = mFdp.PickValueInArray(kCompositionCoverage.values)});
+    }
 }
 
 void SchedulerFuzzer::process() {
     fuzzRefreshRateSelection();
     fuzzRefreshRateSelector();
     fuzzPresentLatencyTracker();
+    fuzzFrameTargeter();
     fuzzVSyncModulator();
     fuzzVSyncPredictor();
     fuzzVSyncReactor();
diff --git a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
index 91875cc..359e2ab 100644
--- a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
@@ -20,9 +20,10 @@
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 
+#include <scheduler/interface/ICompositor.h>
+
 #include "FrameTimeline.h"
 #include "Scheduler/MessageQueue.h"
-#include "SurfaceFlinger.h"
 #include "mock/MockVSyncDispatch.h"
 
 namespace android {
@@ -34,8 +35,8 @@
 
 struct NoOpCompositor final : ICompositor {
     void configure() override {}
-    bool commit(TimePoint, VsyncId, TimePoint) override { return false; }
-    void composite(TimePoint, VsyncId) override {}
+    bool commit(const scheduler::FrameTarget&) override { return false; }
+    CompositeResult composite(scheduler::FrameTargeter&) override { return {}; }
     void sample() override {}
 } gNoOpCompositor;
 
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index a30f7e0..aac11c0 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -173,8 +173,8 @@
 private:
     // ICompositor overrides:
     void configure() override {}
-    bool commit(TimePoint, VsyncId, TimePoint) override { return false; }
-    void composite(TimePoint, VsyncId) override {}
+    bool commit(const scheduler::FrameTarget&) override { return false; }
+    CompositeResult composite(scheduler::FrameTargeter&) override { return {}; }
     void sample() override {}
 };
 
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 945e488..833984f 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -20,6 +20,11 @@
 #include <chrono>
 #include <variant>
 
+#include <ftl/fake_guard.h>
+#include <ftl/match.h>
+#include <gui/ScreenCaptureResults.h>
+#include <ui/DynamicDisplayInfo.h>
+
 #include <compositionengine/Display.h>
 #include <compositionengine/LayerFECompositionState.h>
 #include <compositionengine/OutputLayer.h>
@@ -27,11 +32,7 @@
 #include <compositionengine/impl/Display.h>
 #include <compositionengine/impl/OutputLayerCompositionState.h>
 #include <compositionengine/mock/DisplaySurface.h>
-#include <ftl/fake_guard.h>
-#include <ftl/match.h>
-#include <gui/ScreenCaptureResults.h>
 
-#include <ui/DynamicDisplayInfo.h>
 #include "DisplayDevice.h"
 #include "FakeVsyncConfiguration.h"
 #include "FrameTracer/FrameTracer.h"
@@ -44,7 +45,6 @@
 #include "Scheduler/RefreshRateSelector.h"
 #include "StartPropertySetThread.h"
 #include "SurfaceFlinger.h"
-#include "SurfaceFlingerDefaultFactory.h"
 #include "TestableScheduler.h"
 #include "mock/DisplayHardware/MockComposer.h"
 #include "mock/DisplayHardware/MockDisplayMode.h"
@@ -360,25 +360,42 @@
         commitTransactionsLocked(eDisplayTransactionNeeded);
     }
 
-    TimePoint commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime) {
-        mFlinger->commit(frameTime, vsyncId, expectedVsyncTime);
-        return frameTime;
+    void commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime,
+                bool composite = false) {
+        constexpr bool kBackpressureGpuComposition = true;
+        scheduler::FrameTargeter frameTargeter(kBackpressureGpuComposition);
+
+        frameTargeter.beginFrame({.frameBeginTime = frameTime,
+                                  .vsyncId = vsyncId,
+                                  .expectedVsyncTime = expectedVsyncTime,
+                                  .sfWorkDuration = 10ms},
+                                 *mScheduler->getVsyncSchedule());
+
+        mFlinger->commit(frameTargeter.target());
+
+        if (composite) {
+            mFlinger->composite(frameTargeter);
+        }
     }
 
-    TimePoint commit(TimePoint frameTime, VsyncId vsyncId) {
-        return commit(frameTime, vsyncId, frameTime + Period(10ms));
+    void commit(TimePoint frameTime, VsyncId vsyncId, bool composite = false) {
+        return commit(frameTime, vsyncId, frameTime + Period(10ms), composite);
     }
 
-    TimePoint commit() {
+    void commit(bool composite = false) {
         const TimePoint frameTime = scheduler::SchedulerClock::now();
-        return commit(frameTime, kVsyncId);
+        commit(frameTime, kVsyncId, composite);
     }
 
     void commitAndComposite(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime) {
-        mFlinger->composite(commit(frameTime, vsyncId, expectedVsyncTime), vsyncId);
+        constexpr bool kComposite = true;
+        commit(frameTime, vsyncId, expectedVsyncTime, kComposite);
     }
 
-    void commitAndComposite() { mFlinger->composite(commit(), kVsyncId); }
+    void commitAndComposite() {
+        constexpr bool kComposite = true;
+        commit(kComposite);
+    }
 
     auto createDisplay(const String8& displayName, bool secure, float requestedRefreshRate = 0.0f) {
         return mFlinger->createDisplay(displayName, secure, requestedRefreshRate);