Merge "SF: add vsync id to onMessageReceived trace" into sc-dev
diff --git a/cmds/atrace/atrace.cpp b/cmds/atrace/atrace.cpp
index 3184843..cedff0b 100644
--- a/cmds/atrace/atrace.cpp
+++ b/cmds/atrace/atrace.cpp
@@ -62,7 +62,7 @@
 
 using std::string;
 
-#define MAX_SYS_FILES 11
+#define MAX_SYS_FILES 12
 
 const char* k_traceTagsProperty = "debug.atrace.tags.enableflags";
 const char* k_userInitiatedTraceProperty = "debug.atrace.user_initiated";
@@ -177,6 +177,7 @@
         { OPT,      "events/power/suspend_resume/enable" },
         { OPT,      "events/cpuhp/cpuhp_enter/enable" },
         { OPT,      "events/cpuhp/cpuhp_exit/enable" },
+        { OPT,      "events/cpuhp/cpuhp_pause/enable" },
     } },
     { "membus",     "Memory Bus Utilization", 0, {
         { REQ,      "events/memory_bus/enable" },
diff --git a/cmds/atrace/atrace.rc b/cmds/atrace/atrace.rc
index 006e532..37fc9a9 100644
--- a/cmds/atrace/atrace.rc
+++ b/cmds/atrace/atrace.rc
@@ -57,6 +57,8 @@
     chmod 0666 /sys/kernel/tracing/events/cpuhp/cpuhp_enter/enable
     chmod 0666 /sys/kernel/debug/tracing/events/cpuhp/cpuhp_exit/enable
     chmod 0666 /sys/kernel/tracing/events/cpuhp/cpuhp_exit/enable
+    chmod 0666 /sys/kernel/debug/tracing/events/cpuhp/cpuhp_pause/enable
+    chmod 0666 /sys/kernel/tracing/events/cpuhp/cpuhp_pause/enable
     chmod 0666 /sys/kernel/debug/tracing/events/power/gpu_frequency/enable
     chmod 0666 /sys/kernel/tracing/events/power/gpu_frequency/enable
     chmod 0666 /sys/kernel/debug/tracing/events/power/suspend_resume/enable
diff --git a/include/android/input.h b/include/android/input.h
index 6fe95c0..bb98beb 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -678,7 +678,7 @@
     /**
      * Axis constant: The movement of y position of a motion event.
      *
-     * Same as {@link RELATIVE_X}, but for y position.
+     * Same as {@link AMOTION_EVENT_AXIS_RELATIVE_X}, but for y position.
      */
     AMOTION_EVENT_AXIS_RELATIVE_Y = 28,
     /**
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index b836581..c17f822 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -467,3 +467,5 @@
 __END_DECLS
 
 #endif // ANDROID_SURFACE_CONTROL_H
+
+/** @} */
diff --git a/include/android/surface_texture.h b/include/android/surface_texture.h
index b227b32..4757254 100644
--- a/include/android/surface_texture.h
+++ b/include/android/surface_texture.h
@@ -176,3 +176,5 @@
 __END_DECLS
 
 #endif /* ANDROID_NATIVE_SURFACE_TEXTURE_H */
+
+/** @} */
diff --git a/include/android/surface_texture_jni.h b/include/android/surface_texture_jni.h
index e40686d..8448d8c 100644
--- a/include/android/surface_texture_jni.h
+++ b/include/android/surface_texture_jni.h
@@ -53,3 +53,5 @@
 __END_DECLS
 
 #endif /* ANDROID_NATIVE_SURFACE_TEXTURE_JNI_H */
+
+/** @} */
diff --git a/libs/binder/ndk/include_cpp/android/binder_interface_utils.h b/libs/binder/ndk/include_cpp/android/binder_interface_utils.h
index 05eb64b..6c44726 100644
--- a/libs/binder/ndk/include_cpp/android/binder_interface_utils.h
+++ b/libs/binder/ndk/include_cpp/android/binder_interface_utils.h
@@ -82,7 +82,10 @@
      */
     template <class T, class... Args>
     static std::shared_ptr<T> make(Args&&... args) {
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wdeprecated-declarations"
         T* t = new T(std::forward<Args>(args)...);
+#pragma clang diagnostic pop
         // warning: Potential leak of memory pointed to by 't' [clang-analyzer-unix.Malloc]
         return t->template ref<T>();  // NOLINT(clang-analyzer-unix.Malloc)
     }
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 82c9268..f778232 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -169,8 +169,6 @@
 
     mNumAcquired = 0;
     mNumFrameAvailable = 0;
-    mPendingReleaseItem.item = BufferItem();
-    mPendingReleaseItem.releaseFence = nullptr;
 }
 
 BLASTBufferQueue::~BLASTBufferQueue() {
@@ -242,7 +240,6 @@
         std::unique_lock _lock{mMutex};
         ATRACE_CALL();
         BQA_LOGV("transactionCallback");
-        mInitialCallbackReceived = true;
 
         if (!stats.empty()) {
             mTransformHint = stats[0].transformHint;
@@ -255,38 +252,20 @@
                                             stats[0].frameEventStats.compositorTiming,
                                             stats[0].latchTime,
                                             stats[0].frameEventStats.dequeueReadyTime);
-        }
-        if (mPendingReleaseItem.item.mGraphicBuffer != nullptr) {
-            if (!stats.empty()) {
-                mPendingReleaseItem.releaseFence = stats[0].previousReleaseFence;
-            } else {
-                BQA_LOGE("Warning: no SurfaceControlStats returned in BLASTBufferQueue callback");
-                mPendingReleaseItem.releaseFence = nullptr;
+            currFrameNumber = stats[0].frameEventStats.frameNumber;
+
+            if (mTransactionCompleteCallback &&
+                currFrameNumber >= mTransactionCompleteFrameNumber) {
+                if (currFrameNumber > mTransactionCompleteFrameNumber) {
+                    BQA_LOGE("transactionCallback received for a newer framenumber=%" PRIu64
+                             " than expected=%" PRIu64,
+                             currFrameNumber, mTransactionCompleteFrameNumber);
+                }
+                transactionCompleteCallback = std::move(mTransactionCompleteCallback);
+                mTransactionCompleteFrameNumber = 0;
             }
-            mBufferItemConsumer->releaseBuffer(mPendingReleaseItem.item,
-                                               mPendingReleaseItem.releaseFence
-                                                       ? mPendingReleaseItem.releaseFence
-                                                       : Fence::NO_FENCE);
-            mNumAcquired--;
-            mPendingReleaseItem.item = BufferItem();
-            mPendingReleaseItem.releaseFence = nullptr;
         }
 
-        if (mSubmitted.empty()) {
-            BQA_LOGE("ERROR: callback with no corresponding submitted buffer item");
-        }
-        mPendingReleaseItem.item = std::move(mSubmitted.front());
-        mSubmitted.pop();
-
-        processNextBufferLocked(false /* useNextTransaction */);
-
-        currFrameNumber = mPendingReleaseItem.item.mFrameNumber;
-        if (mTransactionCompleteCallback && mTransactionCompleteFrameNumber == currFrameNumber) {
-            transactionCompleteCallback = std::move(mTransactionCompleteCallback);
-            mTransactionCompleteFrameNumber = 0;
-        }
-
-        mCallbackCV.notify_all();
         decStrong((void*)transactionCallbackThunk);
     }
 
@@ -295,15 +274,46 @@
     }
 }
 
+// Unlike transactionCallbackThunk the release buffer callback does not extend the life of the
+// BBQ. This is because if the BBQ is destroyed, then the buffers will be released by the client.
+// So we pass in a weak pointer to the BBQ and if it still alive, then we release the buffer.
+// Otherwise, this is a no-op.
+static void releaseBufferCallbackThunk(wp<BLASTBufferQueue> context, uint64_t graphicBufferId,
+                                       const sp<Fence>& releaseFence) {
+    sp<BLASTBufferQueue> blastBufferQueue = context.promote();
+    ALOGV("releaseBufferCallbackThunk graphicBufferId=%" PRIu64 " blastBufferQueue=%s",
+          graphicBufferId, blastBufferQueue ? "alive" : "dead");
+    if (blastBufferQueue) {
+        blastBufferQueue->releaseBufferCallback(graphicBufferId, releaseFence);
+    }
+}
+
+void BLASTBufferQueue::releaseBufferCallback(uint64_t graphicBufferId,
+                                             const sp<Fence>& releaseFence) {
+    ATRACE_CALL();
+    std::unique_lock _lock{mMutex};
+    BQA_LOGV("releaseBufferCallback graphicBufferId=%" PRIu64, graphicBufferId);
+
+    auto it = mSubmitted.find(graphicBufferId);
+    if (it == mSubmitted.end()) {
+        BQA_LOGE("ERROR: releaseBufferCallback without corresponding submitted buffer %" PRIu64,
+                 graphicBufferId);
+        return;
+    }
+
+    mBufferItemConsumer->releaseBuffer(it->second, releaseFence);
+    mSubmitted.erase(it);
+    mNumAcquired--;
+    processNextBufferLocked(false /* useNextTransaction */);
+    mCallbackCV.notify_all();
+}
+
 void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) {
     ATRACE_CALL();
-    BQA_LOGV("processNextBufferLocked useNextTransaction=%s", toString(useNextTransaction));
-
     // If the next transaction is set, we want to guarantee the our acquire will not fail, so don't
     // include the extra buffer when checking if we can acquire the next buffer.
     const bool includeExtraAcquire = !useNextTransaction;
     if (mNumFrameAvailable == 0 || maxBuffersAcquired(includeExtraAcquire)) {
-        BQA_LOGV("processNextBufferLocked waiting for frame available or callback");
         mCallbackCV.notify_all();
         return;
     }
@@ -353,7 +363,7 @@
     }
 
     mNumAcquired++;
-    mSubmitted.push(bufferItem);
+    mSubmitted[buffer->getId()] = bufferItem;
 
     bool needsDisconnect = false;
     mBufferItemConsumer->getConnectionEvents(bufferItem.mFrameNumber, &needsDisconnect);
@@ -369,7 +379,10 @@
     mLastBufferScalingMode = bufferItem.mScalingMode;
     mLastAcquiredFrameNumber = bufferItem.mFrameNumber;
 
-    t->setBuffer(mSurfaceControl, buffer);
+    auto releaseBufferCallback =
+            std::bind(releaseBufferCallbackThunk, wp<BLASTBufferQueue>(this) /* callbackContext */,
+                      std::placeholders::_1, std::placeholders::_2);
+    t->setBuffer(mSurfaceControl, buffer, releaseBufferCallback);
     t->setDataspace(mSurfaceControl, static_cast<ui::Dataspace>(bufferItem.mDataSpace));
     t->setHdrMetadata(mSurfaceControl, bufferItem.mHdrMetadata);
     t->setSurfaceDamageRegion(mSurfaceControl, bufferItem.mSurfaceDamage);
@@ -427,9 +440,12 @@
     }
 
     BQA_LOGV("processNextBufferLocked size=%dx%d mFrameNumber=%" PRIu64
-             " applyTransaction=%s mTimestamp=%" PRId64 " mPendingTransactions.size=%d",
+             " applyTransaction=%s mTimestamp=%" PRId64 "%s mPendingTransactions.size=%d"
+             " graphicBufferId=%" PRIu64,
              mSize.width, mSize.height, bufferItem.mFrameNumber, toString(applyTransaction),
-             bufferItem.mTimestamp, static_cast<uint32_t>(mPendingTransactions.size()));
+             bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp ? "(auto)" : "",
+             static_cast<uint32_t>(mPendingTransactions.size()),
+             bufferItem.mGraphicBuffer->getId());
 }
 
 Rect BLASTBufferQueue::computeCrop(const BufferItem& item) {
@@ -444,18 +460,17 @@
     std::unique_lock _lock{mMutex};
 
     const bool nextTransactionSet = mNextTransaction != nullptr;
-    BQA_LOGV("onFrameAvailable framenumber=%" PRIu64 " nextTransactionSet=%s mFlushShadowQueue=%s",
-             item.mFrameNumber, toString(nextTransactionSet), toString(mFlushShadowQueue));
-
-    if (nextTransactionSet || mFlushShadowQueue) {
+    if (nextTransactionSet) {
         while (mNumFrameAvailable > 0 || maxBuffersAcquired(false /* includeExtraAcquire */)) {
             BQA_LOGV("waiting in onFrameAvailable...");
             mCallbackCV.wait(_lock);
         }
     }
-    mFlushShadowQueue = false;
     // add to shadow queue
     mNumFrameAvailable++;
+
+    BQA_LOGV("onFrameAvailable framenumber=%" PRIu64 " nextTransactionSet=%s", item.mFrameNumber,
+             toString(nextTransactionSet));
     processNextBufferLocked(nextTransactionSet /* useNextTransaction */);
 }
 
@@ -514,14 +529,12 @@
 }
 
 // Check if we have acquired the maximum number of buffers.
-// As a special case, we wait for the first callback before acquiring the second buffer so we
-// can ensure the first buffer is presented if multiple buffers are queued in succession.
 // Consumer can acquire an additional buffer if that buffer is not droppable. Set
 // includeExtraAcquire is true to include this buffer to the count. Since this depends on the state
 // of the buffer, the next acquire may return with NO_BUFFER_AVAILABLE.
 bool BLASTBufferQueue::maxBuffersAcquired(bool includeExtraAcquire) const {
     int maxAcquiredBuffers = MAX_ACQUIRED_BUFFERS + (includeExtraAcquire ? 2 : 1);
-    return mNumAcquired == maxAcquiredBuffers || (!mInitialCallbackReceived && mNumAcquired == 1);
+    return mNumAcquired == maxAcquiredBuffers;
 }
 
 class BBQSurface : public Surface {
diff --git a/libs/gui/ITransactionCompletedListener.cpp b/libs/gui/ITransactionCompletedListener.cpp
index 0ded936..9b5be1f 100644
--- a/libs/gui/ITransactionCompletedListener.cpp
+++ b/libs/gui/ITransactionCompletedListener.cpp
@@ -27,7 +27,8 @@
 
 enum class Tag : uint32_t {
     ON_TRANSACTION_COMPLETED = IBinder::FIRST_CALL_TRANSACTION,
-    LAST = ON_TRANSACTION_COMPLETED,
+    ON_RELEASE_BUFFER,
+    LAST = ON_RELEASE_BUFFER,
 };
 
 } // Anonymous namespace
@@ -122,6 +123,7 @@
     for (const auto& data : jankData) {
         SAFE_PARCEL(output->writeParcelable, data);
     }
+    SAFE_PARCEL(output->writeUint64, previousBufferId);
     return NO_ERROR;
 }
 
@@ -144,6 +146,7 @@
         SAFE_PARCEL(input->readParcelable, &data);
         jankData.push_back(data);
     }
+    SAFE_PARCEL(input->readUint64, &previousBufferId);
     return NO_ERROR;
 }
 
@@ -245,6 +248,12 @@
                                          onTransactionCompleted)>(Tag::ON_TRANSACTION_COMPLETED,
                                                                   stats);
     }
+
+    void onReleaseBuffer(uint64_t graphicBufferId, sp<Fence> releaseFence) override {
+        callRemoteAsync<decltype(
+                &ITransactionCompletedListener::onReleaseBuffer)>(Tag::ON_RELEASE_BUFFER,
+                                                                  graphicBufferId, releaseFence);
+    }
 };
 
 // Out-of-line virtual method definitions to trigger vtable emission in this translation unit (see
@@ -263,6 +272,8 @@
         case Tag::ON_TRANSACTION_COMPLETED:
             return callLocalAsync(data, reply,
                                   &ITransactionCompletedListener::onTransactionCompleted);
+        case Tag::ON_RELEASE_BUFFER:
+            return callLocalAsync(data, reply, &ITransactionCompletedListener::onReleaseBuffer);
     }
 }
 
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 6bb8bf2..7a18ca6 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -63,7 +63,8 @@
         fixedTransformHint(ui::Transform::ROT_INVALID),
         frameNumber(0),
         frameTimelineInfo(),
-        autoRefresh(false) {
+        autoRefresh(false),
+        releaseBufferListener(nullptr) {
     matrix.dsdx = matrix.dtdy = 1.0f;
     matrix.dsdy = matrix.dtdx = 0.0f;
     hdrMetadata.validTypes = 0;
@@ -152,6 +153,7 @@
     SAFE_PARCEL(output.writeUint64, frameNumber);
     SAFE_PARCEL(frameTimelineInfo.write, output);
     SAFE_PARCEL(output.writeBool, autoRefresh);
+    SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(releaseBufferListener));
 
     SAFE_PARCEL(output.writeUint32, blurRegions.size());
     for (auto region : blurRegions) {
@@ -275,6 +277,12 @@
     SAFE_PARCEL(frameTimelineInfo.read, input);
     SAFE_PARCEL(input.readBool, &autoRefresh);
 
+    tmpBinder = nullptr;
+    SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
+    if (tmpBinder) {
+        releaseBufferListener = checked_interface_cast<ITransactionCompletedListener>(tmpBinder);
+    }
+
     uint32_t numRegions = 0;
     SAFE_PARCEL(input.readUint32, &numRegions);
     blurRegions.clear();
@@ -543,6 +551,13 @@
         what |= eAutoRefreshChanged;
         autoRefresh = other.autoRefresh;
     }
+    if (other.what & eReleaseBufferListenerChanged) {
+        if (releaseBufferListener) {
+            ALOGW("Overriding releaseBufferListener");
+        }
+        what |= eReleaseBufferListenerChanged;
+        releaseBufferListener = other.releaseBufferListener;
+    }
     if (other.what & eStretchChanged) {
         what |= eStretchChanged;
         stretchEffect = other.stretchEffect;
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index c16a98f..11fe490 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -195,6 +195,17 @@
     }
 }
 
+void TransactionCompletedListener::setReleaseBufferCallback(uint64_t graphicBufferId,
+                                                            ReleaseBufferCallback listener) {
+    std::scoped_lock<std::mutex> lock(mMutex);
+    mReleaseBufferCallbacks[graphicBufferId] = listener;
+}
+
+void TransactionCompletedListener::removeReleaseBufferCallback(uint64_t graphicBufferId) {
+    std::scoped_lock<std::mutex> lock(mMutex);
+    mReleaseBufferCallbacks.erase(graphicBufferId);
+}
+
 void TransactionCompletedListener::addSurfaceStatsListener(void* context, void* cookie,
         sp<SurfaceControl> surfaceControl, SurfaceStatsCallback listener) {
     std::lock_guard<std::mutex> lock(mMutex);
@@ -275,6 +286,20 @@
                             .surfaceControls[surfaceStats.surfaceControl]
                             ->setTransformHint(surfaceStats.transformHint);
                 }
+                // If there is buffer id set, we look up any pending client release buffer callbacks
+                // and call them. This is a performance optimization when we have a transaction
+                // callback and a release buffer callback happening at the same time to avoid an
+                // additional ipc call from the server.
+                if (surfaceStats.previousBufferId) {
+                    ReleaseBufferCallback callback =
+                            popReleaseBufferCallbackLocked(surfaceStats.previousBufferId);
+                    if (callback) {
+                        callback(surfaceStats.previousBufferId,
+                                 surfaceStats.previousReleaseFence
+                                         ? surfaceStats.previousReleaseFence
+                                         : Fence::NO_FENCE);
+                    }
+                }
             }
 
             callbackFunction(transactionStats.latchTime, transactionStats.presentFence,
@@ -297,6 +322,32 @@
     }
 }
 
+void TransactionCompletedListener::onReleaseBuffer(uint64_t graphicBufferId,
+                                                   sp<Fence> releaseFence) {
+    ReleaseBufferCallback callback;
+    {
+        std::scoped_lock<std::mutex> lock(mMutex);
+        callback = popReleaseBufferCallbackLocked(graphicBufferId);
+    }
+    if (!callback) {
+        ALOGE("Could not call release buffer callback, buffer not found %" PRIu64, graphicBufferId);
+        return;
+    }
+    callback(graphicBufferId, releaseFence);
+}
+
+ReleaseBufferCallback TransactionCompletedListener::popReleaseBufferCallbackLocked(
+        uint64_t graphicBufferId) {
+    ReleaseBufferCallback callback;
+    auto itr = mReleaseBufferCallbacks.find(graphicBufferId);
+    if (itr == mReleaseBufferCallbacks.end()) {
+        return nullptr;
+    }
+    callback = itr->second;
+    mReleaseBufferCallbacks.erase(itr);
+    return callback;
+}
+
 // ---------------------------------------------------------------------------
 
 void removeDeadBufferCallback(void* /*context*/, uint64_t graphicBufferId);
@@ -1219,17 +1270,20 @@
 }
 
 SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffer(
-        const sp<SurfaceControl>& sc, const sp<GraphicBuffer>& buffer) {
+        const sp<SurfaceControl>& sc, const sp<GraphicBuffer>& buffer,
+        ReleaseBufferCallback callback) {
     layer_state_t* s = getLayerState(sc);
     if (!s) {
         mStatus = BAD_INDEX;
         return *this;
     }
+    removeReleaseBufferCallback(s);
     s->what |= layer_state_t::eBufferChanged;
     s->buffer = buffer;
     if (mIsAutoTimestamp) {
         mDesiredPresentTime = systemTime();
     }
+    setReleaseBufferCallback(s, callback);
 
     registerSurfaceControlForCallback(sc);
 
@@ -1237,6 +1291,34 @@
     return *this;
 }
 
+void SurfaceComposerClient::Transaction::removeReleaseBufferCallback(layer_state_t* s) {
+    if (!s->releaseBufferListener) {
+        return;
+    }
+
+    s->what &= ~static_cast<uint64_t>(layer_state_t::eReleaseBufferListenerChanged);
+    s->releaseBufferListener = nullptr;
+    TransactionCompletedListener::getInstance()->removeReleaseBufferCallback(s->buffer->getId());
+}
+
+void SurfaceComposerClient::Transaction::setReleaseBufferCallback(layer_state_t* s,
+                                                                  ReleaseBufferCallback callback) {
+    if (!callback) {
+        return;
+    }
+
+    if (!s->buffer) {
+        ALOGW("Transaction::setReleaseBufferCallback"
+              "ignored trying to set a callback on a null buffer.");
+        return;
+    }
+
+    s->what |= layer_state_t::eReleaseBufferListenerChanged;
+    s->releaseBufferListener = TransactionCompletedListener::getIInstance();
+    auto listener = TransactionCompletedListener::getInstance();
+    listener->setReleaseBufferCallback(s->buffer->getId(), callback);
+}
+
 SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setAcquireFence(
         const sp<SurfaceControl>& sc, const sp<Fence>& fence) {
     layer_state_t* s = getLayerState(sc);
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index dd8e714..0173ffd 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -89,13 +89,14 @@
 
     void transactionCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
             const std::vector<SurfaceControlStats>& stats);
+    void releaseBufferCallback(uint64_t graphicBufferId, const sp<Fence>& releaseFence);
     void setNextTransaction(SurfaceComposerClient::Transaction *t);
     void mergeWithNextTransaction(SurfaceComposerClient::Transaction* t, uint64_t frameNumber);
     void setTransactionCompleteCallback(uint64_t frameNumber,
                                         std::function<void(int64_t)>&& transactionCompleteCallback);
 
     void update(const sp<SurfaceControl>& surface, uint32_t width, uint32_t height, int32_t format);
-    void flushShadowQueue() { mFlushShadowQueue = true; }
+    void flushShadowQueue() {}
 
     status_t setFrameRate(float frameRate, int8_t compatibility, bool shouldBeSeamless);
     status_t setFrameTimelineInfo(const FrameTimelineInfo& info);
@@ -132,16 +133,10 @@
 
     int32_t mNumFrameAvailable GUARDED_BY(mMutex);
     int32_t mNumAcquired GUARDED_BY(mMutex);
-    bool mInitialCallbackReceived GUARDED_BY(mMutex) = false;
-    struct PendingReleaseItem {
-        BufferItem item;
-        sp<Fence> releaseFence;
-    };
 
-    std::queue<const BufferItem> mSubmitted GUARDED_BY(mMutex);
-    // Keep a reference to the currently presented buffer so we can release it when the next buffer
-    // is ready to be presented.
-    PendingReleaseItem mPendingReleaseItem GUARDED_BY(mMutex);
+    // Keep a reference to the submitted buffers so we can release when surfaceflinger drops the
+    // buffer or the buffer has been presented and a new buffer is ready to be presented.
+    std::unordered_map<uint64_t /* bufferId */, BufferItem> mSubmitted GUARDED_BY(mMutex);
 
     ui::Size mSize GUARDED_BY(mMutex);
     ui::Size mRequestedSize GUARDED_BY(mMutex);
@@ -157,9 +152,6 @@
     std::vector<std::tuple<uint64_t /* framenumber */, SurfaceComposerClient::Transaction>>
             mPendingTransactions GUARDED_BY(mMutex);
 
-    // If set to true, the next queue buffer will wait until the shadow queue has been processed by
-    // the adapter.
-    bool mFlushShadowQueue = false;
     // Last requested auto refresh state set by the producer. The state indicates that the consumer
     // should acquire the next frame as soon as it can and not wait for a frame to become available.
     // This is only relevant for shared buffer mode.
diff --git a/libs/gui/include/gui/ITransactionCompletedListener.h b/libs/gui/include/gui/ITransactionCompletedListener.h
index cb17cee..098760e 100644
--- a/libs/gui/include/gui/ITransactionCompletedListener.h
+++ b/libs/gui/include/gui/ITransactionCompletedListener.h
@@ -87,13 +87,14 @@
     SurfaceStats() = default;
     SurfaceStats(const sp<IBinder>& sc, nsecs_t time, const sp<Fence>& prevReleaseFence,
                  uint32_t hint, FrameEventHistoryStats frameEventStats,
-                 std::vector<JankData> jankData)
+                 std::vector<JankData> jankData, uint64_t previousBufferId)
           : surfaceControl(sc),
             acquireTime(time),
             previousReleaseFence(prevReleaseFence),
             transformHint(hint),
             eventStats(frameEventStats),
-            jankData(std::move(jankData)) {}
+            jankData(std::move(jankData)),
+            previousBufferId(previousBufferId) {}
 
     sp<IBinder> surfaceControl;
     nsecs_t acquireTime = -1;
@@ -101,6 +102,7 @@
     uint32_t transformHint = 0;
     FrameEventHistoryStats eventStats;
     std::vector<JankData> jankData;
+    uint64_t previousBufferId;
 };
 
 class TransactionStats : public Parcelable {
@@ -139,6 +141,8 @@
     DECLARE_META_INTERFACE(TransactionCompletedListener)
 
     virtual void onTransactionCompleted(ListenerStats stats) = 0;
+
+    virtual void onReleaseBuffer(uint64_t graphicBufferId, sp<Fence> releaseFence) = 0;
 };
 
 class BnTransactionCompletedListener : public SafeBnInterface<ITransactionCompletedListener> {
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 183ec40..d68a9cf 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -100,7 +100,7 @@
         eLayerStackChanged = 0x00000080,
         /* was eCropChanged_legacy, now available 0x00000100, */
         eDeferTransaction_legacy = 0x00000200,
-        /* was ScalingModeChanged, now available 0x00000400, */
+        eReleaseBufferListenerChanged = 0x00000400,
         eShadowRadiusChanged = 0x00000800,
         eReparentChildren = 0x00001000,
         /* was eDetachChildren, now available 0x00002000, */
@@ -248,6 +248,11 @@
 
     // Stretch effect to be applied to this layer
     StretchEffect stretchEffect;
+
+    // Listens to when the buffer is safe to be released. This is used for blast
+    // layers only. The callback includes a release fence as well as the graphic
+    // buffer id to identify the buffer.
+    sp<ITransactionCompletedListener> releaseBufferListener;
 };
 
 struct ComposerState {
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 88484c0..f29983c 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -80,6 +80,9 @@
 using TransactionCompletedCallback =
         std::function<void(nsecs_t /*latchTime*/, const sp<Fence>& /*presentFence*/,
                            const std::vector<SurfaceControlStats>& /*stats*/)>;
+using ReleaseBufferCallback =
+        std::function<void(uint64_t /* graphicsBufferId */, const sp<Fence>& /*releaseFence*/)>;
+
 using SurfaceStatsCallback =
         std::function<void(void* /*context*/, nsecs_t /*latchTime*/,
                            const sp<Fence>& /*presentFence*/,
@@ -388,6 +391,8 @@
 
         void cacheBuffers();
         void registerSurfaceControlForCallback(const sp<SurfaceControl>& sc);
+        void setReleaseBufferCallback(layer_state_t* state, ReleaseBufferCallback callback);
+        void removeReleaseBufferCallback(layer_state_t* state);
 
     public:
         Transaction();
@@ -471,7 +476,8 @@
         Transaction& setTransformToDisplayInverse(const sp<SurfaceControl>& sc,
                                                   bool transformToDisplayInverse);
         Transaction& setFrame(const sp<SurfaceControl>& sc, const Rect& frame);
-        Transaction& setBuffer(const sp<SurfaceControl>& sc, const sp<GraphicBuffer>& buffer);
+        Transaction& setBuffer(const sp<SurfaceControl>& sc, const sp<GraphicBuffer>& buffer,
+                               ReleaseBufferCallback callback = nullptr);
         Transaction& setCachedBuffer(const sp<SurfaceControl>& sc, int32_t bufferId);
         Transaction& setAcquireFence(const sp<SurfaceControl>& sc, const sp<Fence>& fence);
         Transaction& setDataspace(const sp<SurfaceControl>& sc, ui::Dataspace dataspace);
@@ -650,6 +656,8 @@
 
     std::unordered_map<CallbackId, CallbackTranslation> mCallbacks GUARDED_BY(mMutex);
     std::multimap<sp<IBinder>, sp<JankDataListener>> mJankListeners GUARDED_BY(mMutex);
+    std::unordered_map<uint64_t /* graphicsBufferId */, ReleaseBufferCallback>
+            mReleaseBufferCallbacks GUARDED_BY(mMutex);
     std::multimap<sp<IBinder>, SurfaceStatsCallbackEntry>
                 mSurfaceStatsListeners GUARDED_BY(mMutex);
 
@@ -683,8 +691,15 @@
                 SurfaceStatsCallback listener);
     void removeSurfaceStatsListener(void* context, void* cookie);
 
-    // Overrides BnTransactionCompletedListener's onTransactionCompleted
+    void setReleaseBufferCallback(uint64_t /* graphicsBufferId */, ReleaseBufferCallback);
+    void removeReleaseBufferCallback(uint64_t /* graphicsBufferId */);
+
+    // BnTransactionCompletedListener overrides
     void onTransactionCompleted(ListenerStats stats) override;
+    void onReleaseBuffer(uint64_t /* graphicsBufferId */, sp<Fence> releaseFence) override;
+
+private:
+    ReleaseBufferCallback popReleaseBufferCallbackLocked(uint64_t /* graphicsBufferId */);
 };
 
 } // namespace android
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index 7895e99..fe48d88 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -73,13 +73,34 @@
 
     void waitForCallbacks() {
         std::unique_lock lock{mBlastBufferQueueAdapter->mMutex};
-        while (mBlastBufferQueueAdapter->mSubmitted.size() > 0) {
+        // Wait until all but one of the submitted buffers have been released.
+        while (mBlastBufferQueueAdapter->mSubmitted.size() > 1) {
             mBlastBufferQueueAdapter->mCallbackCV.wait(lock);
         }
     }
 
+    void setTransactionCompleteCallback(int64_t frameNumber) {
+        mBlastBufferQueueAdapter->setTransactionCompleteCallback(frameNumber, [&](int64_t frame) {
+            std::unique_lock lock{mMutex};
+            mLastTransactionCompleteFrameNumber = frame;
+            mCallbackCV.notify_all();
+        });
+    }
+
+    void waitForCallback(int64_t frameNumber) {
+        std::unique_lock lock{mMutex};
+        // Wait until all but one of the submitted buffers have been released.
+        while (mLastTransactionCompleteFrameNumber < frameNumber) {
+            mCallbackCV.wait(lock);
+        }
+    }
+
 private:
     sp<BLASTBufferQueue> mBlastBufferQueueAdapter;
+
+    std::mutex mMutex;
+    std::condition_variable mCallbackCV;
+    int64_t mLastTransactionCompleteFrameNumber = -1;
 };
 
 class BLASTBufferQueueTest : public ::testing::Test {
@@ -128,7 +149,7 @@
         mCaptureArgs.dataspace = ui::Dataspace::V0_SRGB;
     }
 
-    void setUpProducer(BLASTBufferQueueHelper adapter, sp<IGraphicBufferProducer>& producer) {
+    void setUpProducer(BLASTBufferQueueHelper& adapter, sp<IGraphicBufferProducer>& producer) {
         producer = adapter.getIGraphicBufferProducer();
         setUpProducer(producer);
     }
@@ -205,10 +226,10 @@
                     EXPECT_GE(epsilon, abs(g - *(pixel + 1)));
                     EXPECT_GE(epsilon, abs(b - *(pixel + 2)));
                 }
+                ASSERT_EQ(false, ::testing::Test::HasFailure());
             }
         }
         captureBuf->unlock();
-        ASSERT_EQ(false, ::testing::Test::HasFailure());
     }
 
     static status_t captureDisplay(DisplayCaptureArgs& captureArgs,
@@ -315,7 +336,8 @@
 
     nsecs_t desiredPresentTime = systemTime() + nsecs_t(5 * 1e8);
     IGraphicBufferProducer::QueueBufferOutput qbOutput;
-    IGraphicBufferProducer::QueueBufferInput input(desiredPresentTime, false, HAL_DATASPACE_UNKNOWN,
+    IGraphicBufferProducer::QueueBufferInput input(desiredPresentTime, true /* autotimestamp */,
+                                                   HAL_DATASPACE_UNKNOWN,
                                                    Rect(mDisplayWidth, mDisplayHeight),
                                                    NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
                                                    Fence::NO_FENCE);
@@ -351,7 +373,8 @@
     buf->unlock();
 
     IGraphicBufferProducer::QueueBufferOutput qbOutput;
-    IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+    IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
+                                                   HAL_DATASPACE_UNKNOWN,
                                                    Rect(mDisplayWidth, mDisplayHeight),
                                                    NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
                                                    Fence::NO_FENCE);
@@ -396,7 +419,8 @@
                                               nullptr, nullptr);
         ASSERT_EQ(NO_ERROR, ret);
         IGraphicBufferProducer::QueueBufferOutput qbOutput;
-        IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+        IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
+                                                       HAL_DATASPACE_UNKNOWN,
                                                        Rect(mDisplayWidth, mDisplayHeight),
                                                        NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
                                                        Fence::NO_FENCE);
@@ -429,7 +453,8 @@
     buf->unlock();
 
     IGraphicBufferProducer::QueueBufferOutput qbOutput;
-    IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+    IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
+                                                   HAL_DATASPACE_UNKNOWN,
                                                    Rect(mDisplayWidth, mDisplayHeight / 2),
                                                    NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
                                                    Fence::NO_FENCE);
@@ -486,7 +511,8 @@
     buf->unlock();
 
     IGraphicBufferProducer::QueueBufferOutput qbOutput;
-    IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+    IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
+                                                   HAL_DATASPACE_UNKNOWN,
                                                    Rect(bufferSideLength, finalCropSideLength),
                                                    NATIVE_WINDOW_SCALING_MODE_SCALE_CROP, 0,
                                                    Fence::NO_FENCE);
@@ -537,7 +563,8 @@
         ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, ret);
         ASSERT_EQ(OK, igbProducer->requestBuffer(slot, &buf));
         IGraphicBufferProducer::QueueBufferOutput qbOutput;
-        IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+        IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
+                                                       HAL_DATASPACE_UNKNOWN,
                                                        Rect(mDisplayWidth, mDisplayHeight),
                                                        NATIVE_WINDOW_SCALING_MODE_FREEZE, 0,
                                                        Fence::NO_FENCE);
@@ -577,7 +604,7 @@
     sp<IGraphicBufferProducer> slowIgbProducer;
     setUpProducer(slowAdapter, slowIgbProducer);
     nsecs_t presentTimeDelay = std::chrono::nanoseconds(500ms).count();
-    queueBuffer(slowIgbProducer, 0 /* r */, 0 /* g */, 0 /* b */, presentTimeDelay);
+    queueBuffer(slowIgbProducer, 0 /* r */, 255 /* g */, 0 /* b */, presentTimeDelay);
 
     BLASTBufferQueueHelper fastAdapter(bgSurface, mDisplayWidth, mDisplayHeight);
     sp<IGraphicBufferProducer> fastIgbProducer;
@@ -617,7 +644,8 @@
         fillQuadrants(buf);
 
         IGraphicBufferProducer::QueueBufferOutput qbOutput;
-        IGraphicBufferProducer::QueueBufferInput input(systemTime(), false, HAL_DATASPACE_UNKNOWN,
+        IGraphicBufferProducer::QueueBufferInput input(systemTime(), true /* autotimestamp */,
+                                                       HAL_DATASPACE_UNKNOWN,
                                                        Rect(bufWidth, bufHeight),
                                                        NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
                                                        tr, Fence::NO_FENCE);
@@ -838,6 +866,7 @@
     IGraphicBufferProducer::QueueBufferOutput qbOutput;
     nsecs_t requestedPresentTimeA = 0;
     nsecs_t postedTimeA = 0;
+    adapter.setTransactionCompleteCallback(1);
     setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
     history.applyDelta(qbOutput.frameTimestamps);
 
@@ -848,7 +877,7 @@
     ASSERT_EQ(requestedPresentTimeA, events->requestedPresentTime);
     ASSERT_GE(events->postedTime, postedTimeA);
 
-    adapter.waitForCallbacks();
+    adapter.waitForCallback(1);
 
     // queue another buffer so we query for frame event deltas
     nsecs_t requestedPresentTimeB = 0;
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index b2ddb42..7bd0c6b 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -113,6 +113,8 @@
 
     void setPointerCapture(bool enabled) override {}
 
+    void notifyDropWindow(const sp<IBinder>&, float x, float y) override {}
+
     InputDispatcherConfiguration mConfig;
 };
 
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index e5fb26c..f3ef64b 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -287,6 +287,8 @@
     int32_t pid;
     nsecs_t consumeTime; // time when the event was consumed by InputConsumer
     int32_t displayId;
+    float x;
+    float y;
 };
 
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index fe46d17..397a9d7 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -2345,6 +2345,10 @@
         }
     } else if (maskedAction == AMOTION_EVENT_ACTION_UP ||
                maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
+        if (state.dragHoverWindowHandle && maskedAction == AMOTION_EVENT_ACTION_UP) {
+            vec2 local = state.dragHoverWindowHandle->getInfo()->transform.transform(x, y);
+            notifyDropWindowLocked(state.dragHoverWindowHandle->getToken(), local.x, local.y);
+        }
         state.dragWindow = nullptr;
         state.dragHoverWindowHandle = nullptr;
     }
@@ -5302,6 +5306,15 @@
     postCommandLocked(std::move(commandEntry));
 }
 
+void InputDispatcher::notifyDropWindowLocked(const sp<IBinder>& token, float x, float y) {
+    std::unique_ptr<CommandEntry> commandEntry =
+            std::make_unique<CommandEntry>(&InputDispatcher::doNotifyDropWindowLockedInterruptible);
+    commandEntry->newToken = token;
+    commandEntry->x = x;
+    commandEntry->y = y;
+    postCommandLocked(std::move(commandEntry));
+}
+
 void InputDispatcher::onAnrLocked(const sp<Connection>& connection) {
     if (connection == nullptr) {
         LOG_ALWAYS_FATAL("Caller must check for nullness");
@@ -5411,6 +5424,13 @@
     mLock.lock();
 }
 
+void InputDispatcher::doNotifyDropWindowLockedInterruptible(CommandEntry* commandEntry) {
+    sp<IBinder> newToken = commandEntry->newToken;
+    mLock.unlock();
+    mPolicy->notifyDropWindow(newToken, commandEntry->x, commandEntry->y);
+    mLock.lock();
+}
+
 void InputDispatcher::doNotifyNoFocusedWindowAnrLockedInterruptible(CommandEntry* commandEntry) {
     mLock.unlock();
 
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index b2f3625..593ec23 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -592,6 +592,7 @@
     void onFocusChangedLocked(const FocusResolver::FocusChanges& changes) REQUIRES(mLock);
     void notifyFocusChangedLocked(const sp<IBinder>& oldFocus, const sp<IBinder>& newFocus)
             REQUIRES(mLock);
+    void notifyDropWindowLocked(const sp<IBinder>& token, float x, float y) REQUIRES(mLock);
     void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
     void onAnrLocked(std::shared_ptr<InputApplicationHandle> application) REQUIRES(mLock);
     void onUntrustedTouchLocked(const std::string& obscuringPackage) REQUIRES(mLock);
@@ -607,6 +608,8 @@
             REQUIRES(mLock);
     void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
     void doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+    void doNotifyDropWindowLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+
     // ANR-related callbacks - start
     void doNotifyNoFocusedWindowAnrLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
     void doNotifyWindowUnresponsiveLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 439d85e..219f45a 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -157,6 +157,9 @@
      * InputDispatcher is solely responsible for updating the Pointer Capture state.
      */
     virtual void setPointerCapture(bool enabled) = 0;
+
+    /* Notifies the policy that the drag window has moved over to another window */
+    virtual void notifyDropWindow(const sp<IBinder>& token, float x, float y) = 0;
 };
 
 } // namespace android
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 32f9b69..cedda6e 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -266,6 +266,11 @@
         mPointerCaptureEnabled.reset();
     }
 
+    void assertDropTargetEquals(const sp<IBinder>& targetToken) {
+        std::scoped_lock lock(mLock);
+        ASSERT_EQ(targetToken, mDropTargetWindowToken);
+    }
+
 private:
     std::mutex mLock;
     std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
@@ -284,6 +289,8 @@
     std::queue<int32_t> mResponsiveMonitorPids GUARDED_BY(mLock);
     std::condition_variable mNotifyAnr;
 
+    sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock);
+
     void notifyConfigurationChanged(nsecs_t when) override {
         std::scoped_lock lock(mLock);
         mConfigurationChangedTime = when;
@@ -392,6 +399,11 @@
         mPointerCaptureChangedCondition.notify_all();
     }
 
+    void notifyDropWindow(const sp<IBinder>& token, float x, float y) override {
+        std::scoped_lock lock(mLock);
+        mDropTargetWindowToken = token;
+    }
+
     void assertFilterInputEventWasCalled(int type, nsecs_t eventTime, int32_t action,
                                          int32_t displayId) {
         std::scoped_lock lock(mLock);
@@ -4789,4 +4801,36 @@
     mSecondWindow->assertNoEvents();
 }
 
+TEST_F(InputDispatcherDragTests, DragAndDrop) {
+    performDrag();
+
+    // Move on window.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                                ADISPLAY_ID_DEFAULT, {50, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
+    mWindow->consumeDragEvent(false, 50, 50);
+    mSecondWindow->assertNoEvents();
+
+    // Move to another window.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                                ADISPLAY_ID_DEFAULT, {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    mDragWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT);
+    mWindow->consumeDragEvent(true, 150, 50);
+    mSecondWindow->consumeDragEvent(false, 50, 50);
+
+    // drop to another window.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                             {150, 50}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    mDragWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT);
+    mFakePolicy->assertDropTargetEquals(mSecondWindow->getToken());
+    mWindow->assertNoEvents();
+    mSecondWindow->assertNoEvents();
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 96a0c3c..89dfb6f 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -41,6 +41,16 @@
 namespace android {
 
 using PresentState = frametimeline::SurfaceFrame::PresentState;
+namespace {
+void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
+                               const sp<GraphicBuffer>& buffer, const sp<Fence>& releaseFence) {
+    if (!listener) {
+        return;
+    }
+    listener->onReleaseBuffer(buffer->getId(), releaseFence ? releaseFence : Fence::NO_FENCE);
+}
+} // namespace
+
 // clang-format off
 const std::array<float, 16> BufferStateLayer::IDENTITY_MATRIX{
         1, 0, 0, 0,
@@ -65,7 +75,10 @@
         // RenderEngine may have been using the buffer as an external texture
         // after the client uncached the buffer.
         auto& engine(mFlinger->getRenderEngine());
-        engine.unbindExternalTextureBuffer(mBufferInfo.mBuffer->getId());
+        const uint64_t bufferId = mBufferInfo.mBuffer->getId();
+        engine.unbindExternalTextureBuffer(bufferId);
+        callReleaseBufferCallback(mDrawingState.releaseBufferListener, mBufferInfo.mBuffer,
+                                  mBufferInfo.mFence);
     }
 }
 
@@ -74,6 +87,7 @@
     if (ch == nullptr) {
         return OK;
     }
+    ch->previousBufferId = mPreviousBufferId;
     if (!ch->previousReleaseFence.get()) {
         ch->previousReleaseFence = fence;
         return OK;
@@ -190,6 +204,19 @@
         handle->dequeueReadyTime = dequeueReadyTime;
     }
 
+    // If there are multiple transactions in this frame, set the previous id on the earliest
+    // transacton. We don't need to pass in the released buffer id to multiple transactions.
+    // The buffer id does not have to correspond to any particular transaction as long as the
+    // listening end point is the same but the client expects the first transaction callback that
+    // replaces the presented buffer to contain the release fence. This follows the same logic.
+    // see BufferStateLayer::onLayerDisplayed.
+    for (auto& handle : mDrawingState.callbackHandles) {
+        if (handle->releasePreviousBuffer) {
+            handle->previousBufferId = mPreviousBufferId;
+            break;
+        }
+    }
+
     std::vector<JankData> jankData;
     jankData.reserve(mPendingJankClassifications.size());
     while (!mPendingJankClassifications.empty()
@@ -344,8 +371,8 @@
 bool BufferStateLayer::setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence,
                                  nsecs_t postTime, nsecs_t desiredPresentTime, bool isAutoTimestamp,
                                  const client_cache_t& clientCacheId, uint64_t frameNumber,
-                                 std::optional<nsecs_t> dequeueTime,
-                                 const FrameTimelineInfo& info) {
+                                 std::optional<nsecs_t> dequeueTime, const FrameTimelineInfo& info,
+                                 const sp<ITransactionCompletedListener>& releaseBufferListener) {
     ATRACE_CALL();
 
     if (mCurrentState.buffer) {
@@ -353,7 +380,10 @@
         if (mCurrentState.buffer != mDrawingState.buffer) {
             // If mCurrentState has a buffer, and we are about to update again
             // before swapping to drawing state, then the first buffer will be
-            // dropped and we should decrement the pending buffer count.
+            // dropped and we should decrement the pending buffer count and
+            // call any release buffer callbacks if set.
+            callReleaseBufferCallback(mCurrentState.releaseBufferListener, mCurrentState.buffer,
+                                      mCurrentState.acquireFence);
             decrementPendingBufferCount();
             if (mCurrentState.bufferSurfaceFrameTX != nullptr) {
                 addSurfaceFrameDroppedForBuffer(mCurrentState.bufferSurfaceFrameTX);
@@ -361,9 +391,8 @@
             }
         }
     }
-
     mCurrentState.frameNumber = frameNumber;
-
+    mCurrentState.releaseBufferListener = releaseBufferListener;
     mCurrentState.buffer = buffer;
     mCurrentState.clientCacheId = clientCacheId;
     mCurrentState.modified = true;
@@ -889,15 +918,16 @@
     ATRACE_INT(mBlastTransactionName.c_str(), pendingBuffers);
 }
 
-uint32_t BufferStateLayer::doTransaction(uint32_t flags) {
-    if (mDrawingState.buffer != nullptr && mDrawingState.buffer != mBufferInfo.mBuffer) {
+void BufferStateLayer::bufferMayChange(sp<GraphicBuffer>& newBuffer) {
+    if (mDrawingState.buffer != nullptr && mDrawingState.buffer != mBufferInfo.mBuffer &&
+        newBuffer != mDrawingState.buffer) {
         // If we are about to update mDrawingState.buffer but it has not yet latched
-        // then we will drop a buffer and should decrement the pending buffer count.
-        // This logic may not work perfectly in the face of a BufferStateLayer being the
-        // deferred side of a deferred transaction, but we don't expect this use case.
+        // then we will drop a buffer and should decrement the pending buffer count and
+        // call any release buffer callbacks if set.
+        callReleaseBufferCallback(mDrawingState.releaseBufferListener, mDrawingState.buffer,
+                                  mDrawingState.acquireFence);
         decrementPendingBufferCount();
     }
-    return Layer::doTransaction(flags);
 }
 
 } // namespace android
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index ebf40cb..036e8d2 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -70,7 +70,8 @@
     bool setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence, nsecs_t postTime,
                    nsecs_t desiredPresentTime, bool isAutoTimestamp,
                    const client_cache_t& clientCacheId, uint64_t frameNumber,
-                   std::optional<nsecs_t> dequeueTime, const FrameTimelineInfo& info) override;
+                   std::optional<nsecs_t> dequeueTime, const FrameTimelineInfo& info,
+                   const sp<ITransactionCompletedListener>& transactionListener) override;
     bool setAcquireFence(const sp<Fence>& fence) override;
     bool setDataspace(ui::Dataspace dataspace) override;
     bool setHdrMetadata(const HdrMetadata& hdrMetadata) override;
@@ -111,7 +112,7 @@
 
     // See mPendingBufferTransactions
     void decrementPendingBufferCount();
-    uint32_t doTransaction(uint32_t flags) override;
+    void bufferMayChange(sp<GraphicBuffer>& newBuffer) override;
     std::atomic<int32_t>* getPendingBufferCounter() override { return &mPendingBufferTransactions; }
     std::string getPendingBufferCounterName() override { return mBlastTransactionName; }
 
@@ -170,6 +171,9 @@
 
     mutable bool mCurrentStateModified = false;
     bool mReleasePreviousBuffer = false;
+
+    // Stores the last set acquire fence signal time used to populate the callback handle's acquire
+    // time.
     nsecs_t mCallbackHandleAcquireTime = -1;
 
     std::deque<std::shared_ptr<android::frametimeline::SurfaceFrame>> mPendingJankClassifications;
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
index 165e320..45dce98 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
@@ -68,6 +68,10 @@
     dumpVal(out, "bufferTransform", toString(bufferTransform), bufferTransform);
     dumpVal(out, "dataspace", toString(dataspace), dataspace);
     dumpVal(out, "z-index", z);
+    dumpVal(out, "override buffer", overrideInfo.buffer.get());
+    dumpVal(out, "override acquire fence", overrideInfo.acquireFence.get());
+    dumpVal(out, "override display frame", overrideInfo.displayFrame);
+    dumpVal(out, "override dataspace", toString(overrideInfo.dataspace), overrideInfo.dataspace);
 
     if (hwc) {
         dumpHwc(*hwc, out);
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 0015bf2..cd3e8ad 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1048,6 +1048,9 @@
         c.callbackHandles.push_back(handle);
     }
 
+    // Allow BufferStateLayer to release any unlatched buffers in drawing state.
+    bufferMayChange(c.buffer);
+
     // Commit the transaction
     commitTransaction(c);
     mPendingStatesSnapshot = mPendingStates;
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 26d8e74..85ff479 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -312,6 +312,7 @@
         // When the transaction was posted
         nsecs_t postTime;
 
+        sp<ITransactionCompletedListener> releaseBufferListener;
         // SurfaceFrame that tracks the timeline of Transactions that contain a Buffer. Only one
         // such SurfaceFrame exists because only one buffer can be presented on the layer per vsync.
         // If multiple buffers are queued, the prior ones will be dropped, along with the
@@ -466,7 +467,8 @@
                            nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
                            bool /*isAutoTimestamp*/, const client_cache_t& /*clientCacheId*/,
                            uint64_t /* frameNumber */, std::optional<nsecs_t> /* dequeueTime */,
-                           const FrameTimelineInfo& /*info*/) {
+                           const FrameTimelineInfo& /*info*/,
+                           const sp<ITransactionCompletedListener>& /* releaseBufferListener */) {
         return false;
     };
     virtual bool setAcquireFence(const sp<Fence>& /*fence*/) { return false; };
@@ -774,6 +776,12 @@
     virtual uint32_t doTransaction(uint32_t transactionFlags);
 
     /*
+     * Called before updating the drawing state buffer. Used by BufferStateLayer to release any
+     * unlatched buffers in the drawing state.
+     */
+    virtual void bufferMayChange(sp<GraphicBuffer>& /* newBuffer */){};
+
+    /*
      * Remove relative z for the layer if its relative parent is not part of the
      * provided layer tree.
      */
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index b29c624..1d00cc3 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -241,7 +241,8 @@
     auto buffer = getOrCreateBuffers(*mCurrentFps)[mFrame];
     mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {},
                       mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */),
-                      std::nullopt /* dequeueTime */, FrameTimelineInfo{});
+                      std::nullopt /* dequeueTime */, FrameTimelineInfo{},
+                      nullptr /* releaseBufferListener */);
 
     mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
 }
@@ -254,7 +255,8 @@
     auto buffer = buffers[mFrame];
     mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, true, {},
                       mLayer->getHeadFrameNumber(-1 /* expectedPresentTime */),
-                      std::nullopt /* dequeueTime */, FrameTimelineInfo{});
+                      std::nullopt /* dequeueTime */, FrameTimelineInfo{},
+                      nullptr /* releaseBufferListener */);
 
     mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
 }
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 8646d1c..940cb58 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -4032,7 +4032,8 @@
                 : layer->getHeadFrameNumber(-1 /* expectedPresentTime */) + 1;
 
         if (layer->setBuffer(buffer, s.acquireFence, postTime, desiredPresentTime, isAutoTimestamp,
-                             s.cachedBuffer, frameNumber, dequeueBufferTimestamp, info)) {
+                             s.cachedBuffer, frameNumber, dequeueBufferTimestamp, info,
+                             s.releaseBufferListener)) {
             flags |= eTraversalNeeded;
         }
     } else if (info.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) {
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp
index a78510e..3590e76 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.cpp
+++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp
@@ -201,7 +201,8 @@
                                           handle->dequeueReadyTime);
         transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTime,
                                                     handle->previousReleaseFence,
-                                                    handle->transformHint, eventStats, jankData);
+                                                    handle->transformHint, eventStats, jankData,
+                                                    handle->previousBufferId);
     }
     return NO_ERROR;
 }
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.h b/services/surfaceflinger/TransactionCallbackInvoker.h
index a240c82..caa8a4f 100644
--- a/services/surfaceflinger/TransactionCallbackInvoker.h
+++ b/services/surfaceflinger/TransactionCallbackInvoker.h
@@ -50,6 +50,7 @@
     nsecs_t refreshStartTime = 0;
     nsecs_t dequeueReadyTime = 0;
     uint64_t frameNumber = 0;
+    uint64_t previousBufferId = 0;
 };
 
 class TransactionCallbackInvoker {
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 78187f7..b96725f 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -44,6 +44,7 @@
         "MultiDisplayLayerBounds_test.cpp",
         "RefreshRateOverlay_test.cpp",
         "RelativeZ_test.cpp",
+        "ReleaseBufferCallback_test.cpp",
         "ScreenCapture_test.cpp",
         "SetFrameRate_test.cpp",
         "SetGeometry_test.cpp",
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index aa1cce2..158801a 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -14,10 +14,6 @@
  * limitations under the License.
  */
 
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
 #include <sys/epoll.h>
 
 #include <gui/DisplayEventReceiver.h>
@@ -25,6 +21,8 @@
 #include "LayerTransactionTest.h"
 #include "utils/CallbackUtils.h"
 
+using namespace std::chrono_literals;
+
 namespace android {
 
 using android::hardware::graphics::common::V1_1::BufferUsage;
@@ -801,7 +799,7 @@
     }
 
     // Try to present 100ms in the future
-    nsecs_t time = systemTime() + (100 * 1e6);
+    nsecs_t time = systemTime() + std::chrono::nanoseconds(100ms).count();
 
     transaction.setDesiredPresentTime(time);
     transaction.apply();
@@ -825,7 +823,7 @@
     }
 
     // Try to present 100ms in the future
-    nsecs_t time = systemTime() + (100 * 1e6);
+    nsecs_t time = systemTime() + std::chrono::nanoseconds(100ms).count();
 
     transaction.setDesiredPresentTime(time);
     transaction.apply();
@@ -842,7 +840,7 @@
     }
 
     // Try to present 33ms after the first frame
-    time += (33.3 * 1e6);
+    time += std::chrono::nanoseconds(33ms).count();
 
     transaction.setDesiredPresentTime(time);
     transaction.apply();
@@ -870,7 +868,7 @@
     }
 
     // Try to present 100ms in the future
-    nsecs_t time = systemTime() + (100 * 1e6);
+    nsecs_t time = systemTime() + std::chrono::nanoseconds(100ms).count();
 
     transaction.setDesiredPresentTime(time);
     transaction.apply();
@@ -887,7 +885,7 @@
     }
 
     // Try to present 33ms before the previous frame
-    time -= (33.3 * 1e6);
+    time -= std::chrono::nanoseconds(33ms).count();
 
     transaction.setDesiredPresentTime(time);
     transaction.apply();
@@ -914,7 +912,7 @@
     }
 
     // Try to present 100ms in the past
-    nsecs_t time = systemTime() - (100 * 1e6);
+    nsecs_t time = systemTime() - std::chrono::nanoseconds(100ms).count();
 
     transaction.setDesiredPresentTime(time);
     transaction.apply();
@@ -948,6 +946,3 @@
 }
 
 } // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
new file mode 100644
index 0000000..fb7d41c
--- /dev/null
+++ b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
@@ -0,0 +1,312 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "LayerTransactionTest.h"
+#include "utils/CallbackUtils.h"
+
+using namespace std::chrono_literals;
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+        ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+// b/181132765 - disabled until cuttlefish failures are investigated
+class ReleaseBufferCallbackHelper {
+public:
+    static void function(void* callbackContext, uint64_t graphicsBufferId,
+                         const sp<Fence>& releaseFence) {
+        if (!callbackContext) {
+            FAIL() << "failed to get callback context";
+        }
+        ReleaseBufferCallbackHelper* helper =
+                static_cast<ReleaseBufferCallbackHelper*>(callbackContext);
+        std::lock_guard lock(helper->mMutex);
+        helper->mCallbackDataQueue.emplace(graphicsBufferId, releaseFence);
+        helper->mConditionVariable.notify_all();
+    }
+
+    void getCallbackData(uint64_t* bufferId) {
+        std::unique_lock lock(mMutex);
+        if (mCallbackDataQueue.empty()) {
+            if (!mConditionVariable.wait_for(lock, std::chrono::seconds(3),
+                                             [&] { return !mCallbackDataQueue.empty(); })) {
+                FAIL() << "failed to get releaseBuffer callback";
+            }
+        }
+
+        auto callbackData = mCallbackDataQueue.front();
+        mCallbackDataQueue.pop();
+        *bufferId = callbackData.first;
+    }
+
+    void verifyNoCallbacks() {
+        // Wait to see if there are extra callbacks
+        std::this_thread::sleep_for(300ms);
+
+        std::lock_guard lock(mMutex);
+        EXPECT_EQ(mCallbackDataQueue.size(), 0) << "extra callbacks received";
+        mCallbackDataQueue = {};
+    }
+
+    android::ReleaseBufferCallback getCallback() {
+        return std::bind(function, static_cast<void*>(this) /* callbackContext */,
+                         std::placeholders::_1, std::placeholders::_2);
+    }
+
+    std::mutex mMutex;
+    std::condition_variable mConditionVariable;
+    std::queue<std::pair<uint64_t, sp<Fence>>> mCallbackDataQueue;
+};
+
+class ReleaseBufferCallbackTest : public LayerTransactionTest {
+public:
+    virtual sp<SurfaceControl> createBufferStateLayer() {
+        return createLayer(mClient, "test", 0, 0, ISurfaceComposerClient::eFXSurfaceBufferState);
+    }
+
+    static void submitBuffer(const sp<SurfaceControl>& layer, sp<GraphicBuffer> buffer,
+                             sp<Fence> fence, CallbackHelper& callback,
+                             ReleaseBufferCallbackHelper& releaseCallback) {
+        Transaction t;
+        t.setBuffer(layer, buffer, releaseCallback.getCallback());
+        t.setAcquireFence(layer, fence);
+        t.addTransactionCompletedCallback(callback.function, callback.getContext());
+        t.apply();
+    }
+
+    static void waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult) {
+        CallbackData callbackData;
+        helper.getCallbackData(&callbackData);
+        expectedResult.verifyCallbackData(callbackData);
+    }
+
+    static void waitForReleaseBufferCallback(ReleaseBufferCallbackHelper& releaseCallback,
+                                             uint64_t expectedReleaseBufferId) {
+        uint64_t actualReleaseBufferId;
+        releaseCallback.getCallbackData(&actualReleaseBufferId);
+        EXPECT_EQ(expectedReleaseBufferId, actualReleaseBufferId);
+        releaseCallback.verifyNoCallbacks();
+    }
+    static ReleaseBufferCallbackHelper* getReleaseBufferCallbackHelper() {
+        static std::vector<ReleaseBufferCallbackHelper*> sCallbacks;
+        sCallbacks.emplace_back(new ReleaseBufferCallbackHelper());
+        return sCallbacks.back();
+    }
+
+    static sp<GraphicBuffer> getBuffer() {
+        return new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+                                 BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+                                         BufferUsage::COMPOSER_OVERLAY,
+                                 "test");
+    }
+};
+
+TEST_F(ReleaseBufferCallbackTest, DISABLED_PresentBuffer) {
+    sp<SurfaceControl> layer = createBufferStateLayer();
+    CallbackHelper transactionCallback;
+    ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+    // If a buffer is being presented, we should not emit a release callback.
+    sp<GraphicBuffer> firstBuffer = getBuffer();
+    submitBuffer(layer, firstBuffer, Fence::NO_FENCE, transactionCallback, *releaseCallback);
+    ExpectedResult expected;
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                        ExpectedResult::Buffer::NOT_ACQUIRED);
+    ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected));
+    EXPECT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks());
+
+    // if state doesn't change, no release callbacks are expected
+    Transaction t;
+    t.addTransactionCompletedCallback(transactionCallback.function,
+                                      transactionCallback.getContext());
+    t.apply();
+    ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, ExpectedResult()));
+    EXPECT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks());
+
+    // If a presented buffer is replaced, we should emit a release callback for the
+    // previously presented buffer.
+    sp<GraphicBuffer> secondBuffer = getBuffer();
+    submitBuffer(layer, secondBuffer, Fence::NO_FENCE, transactionCallback, *releaseCallback);
+    expected = ExpectedResult();
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                        ExpectedResult::Buffer::NOT_ACQUIRED,
+                        ExpectedResult::PreviousBuffer::RELEASED);
+    ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected));
+    ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBuffer->getId()));
+}
+
+TEST_F(ReleaseBufferCallbackTest, DISABLED_OffScreenLayer) {
+    sp<SurfaceControl> layer = createBufferStateLayer();
+
+    CallbackHelper transactionCallback;
+    ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+    // If a buffer is being presented, we should not emit a release callback.
+    sp<GraphicBuffer> firstBuffer = getBuffer();
+    submitBuffer(layer, firstBuffer, Fence::NO_FENCE, transactionCallback, *releaseCallback);
+    ExpectedResult expected;
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                        ExpectedResult::Buffer::NOT_ACQUIRED);
+    ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected));
+    releaseCallback->verifyNoCallbacks();
+
+    // If a layer is parented offscreen then it should not emit a callback since sf still owns
+    // the buffer and can render it again.
+    Transaction t;
+    t.reparent(layer, nullptr);
+    t.addTransactionCompletedCallback(transactionCallback.function,
+                                      transactionCallback.getContext());
+    t.apply();
+    expected = ExpectedResult();
+    expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer,
+                        ExpectedResult::Buffer::NOT_ACQUIRED,
+                        ExpectedResult::PreviousBuffer::NOT_RELEASED);
+    ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected));
+    ASSERT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks());
+
+    // If a presented buffer is replaced, we should emit a release callback for the
+    // previously presented buffer.
+    sp<GraphicBuffer> secondBuffer = getBuffer();
+    submitBuffer(layer, secondBuffer, Fence::NO_FENCE, transactionCallback, *releaseCallback);
+    expected = ExpectedResult();
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                        ExpectedResult::Buffer::NOT_ACQUIRED,
+                        ExpectedResult::PreviousBuffer::NOT_RELEASED);
+    ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected));
+    ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBuffer->getId()));
+
+    // If continue to submit buffer we continue to get release callbacks
+    sp<GraphicBuffer> thirdBuffer = getBuffer();
+    submitBuffer(layer, thirdBuffer, Fence::NO_FENCE, transactionCallback, *releaseCallback);
+    expected = ExpectedResult();
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                        ExpectedResult::Buffer::NOT_ACQUIRED,
+                        ExpectedResult::PreviousBuffer::NOT_RELEASED);
+    ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected));
+    ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, secondBuffer->getId()));
+}
+
+TEST_F(ReleaseBufferCallbackTest, DISABLED_LayerLifecycle_layerdestroy) {
+    sp<SurfaceControl> layer = createBufferStateLayer();
+    CallbackHelper* transactionCallback = new CallbackHelper();
+    ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+    // If a buffer is being presented, we should not emit a release callback.
+    sp<GraphicBuffer> firstBuffer = getBuffer();
+    submitBuffer(layer, firstBuffer, Fence::NO_FENCE, *transactionCallback, *releaseCallback);
+    {
+        ExpectedResult expected;
+        expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                            ExpectedResult::Buffer::NOT_ACQUIRED);
+        ASSERT_NO_FATAL_FAILURE(waitForCallback(*transactionCallback, expected));
+        ASSERT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks());
+    }
+
+    // Destroying a currently presenting layer emits a callback.
+    Transaction t;
+    t.reparent(layer, nullptr);
+    t.apply();
+    layer = nullptr;
+
+    ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBuffer->getId()));
+}
+
+// Destroying a never presented layer emits a callback.
+TEST_F(ReleaseBufferCallbackTest, DISABLED_LayerLifecycle_OffScreenLayerDestroy) {
+    sp<SurfaceControl> layer = createBufferStateLayer();
+
+    // make layer offscreen
+    Transaction t;
+    t.reparent(layer, nullptr);
+    t.apply();
+
+    CallbackHelper* transactionCallback = new CallbackHelper();
+    ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+    // Submitting a buffer does not emit a callback.
+    sp<GraphicBuffer> firstBuffer = getBuffer();
+    submitBuffer(layer, firstBuffer, Fence::NO_FENCE, *transactionCallback, *releaseCallback);
+    {
+        ExpectedResult expected;
+        expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                            ExpectedResult::Buffer::NOT_ACQUIRED);
+        ASSERT_NO_FATAL_FAILURE(waitForCallback(*transactionCallback, expected));
+        ASSERT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks());
+    }
+
+    // Submitting a second buffer will replace the drawing state buffer and emit a callback.
+    sp<GraphicBuffer> secondBuffer = getBuffer();
+    submitBuffer(layer, secondBuffer, Fence::NO_FENCE, *transactionCallback, *releaseCallback);
+    {
+        ExpectedResult expected;
+        expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                            ExpectedResult::Buffer::NOT_ACQUIRED);
+        ASSERT_NO_FATAL_FAILURE(waitForCallback(*transactionCallback, expected));
+        ASSERT_NO_FATAL_FAILURE(
+                waitForReleaseBufferCallback(*releaseCallback, firstBuffer->getId()));
+    }
+
+    // Destroying the offscreen layer emits a callback.
+    layer = nullptr;
+    ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, secondBuffer->getId()));
+}
+
+TEST_F(ReleaseBufferCallbackTest, DISABLED_FrameDropping) {
+    sp<SurfaceControl> layer = createBufferStateLayer();
+    CallbackHelper transactionCallback;
+    ReleaseBufferCallbackHelper* releaseCallback = getReleaseBufferCallbackHelper();
+
+    // If a buffer is being presented, we should not emit a release callback.
+    sp<GraphicBuffer> firstBuffer = getBuffer();
+
+    // Try to present 100ms in the future
+    nsecs_t time = systemTime() + std::chrono::nanoseconds(100ms).count();
+
+    Transaction t;
+    t.setBuffer(layer, firstBuffer, releaseCallback->getCallback());
+    t.setAcquireFence(layer, Fence::NO_FENCE);
+    t.addTransactionCompletedCallback(transactionCallback.function,
+                                      transactionCallback.getContext());
+    t.setDesiredPresentTime(time);
+    t.apply();
+
+    ExpectedResult expected;
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                        ExpectedResult::Buffer::NOT_ACQUIRED);
+    ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected));
+    EXPECT_NO_FATAL_FAILURE(releaseCallback->verifyNoCallbacks());
+
+    // Dropping frames in transaction queue emits a callback
+    sp<GraphicBuffer> secondBuffer = getBuffer();
+    t.setBuffer(layer, secondBuffer, releaseCallback->getCallback());
+    t.setAcquireFence(layer, Fence::NO_FENCE);
+    t.addTransactionCompletedCallback(transactionCallback.function,
+                                      transactionCallback.getContext());
+    t.setDesiredPresentTime(time);
+    t.apply();
+
+    expected = ExpectedResult();
+    expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+                        ExpectedResult::Buffer::NOT_ACQUIRED,
+                        ExpectedResult::PreviousBuffer::RELEASED);
+    ASSERT_NO_FATAL_FAILURE(waitForCallback(transactionCallback, expected));
+    ASSERT_NO_FATAL_FAILURE(waitForReleaseBufferCallback(*releaseCallback, firstBuffer->getId()));
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
index dbadf75..b5ef0a1 100644
--- a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
@@ -123,7 +123,8 @@
                     traceTimestamp(layerId, bufferId, frameNumber, postTime,
                                    FrameTracer::FrameEvent::QUEUE, /*duration*/ 0));
         layer->setBuffer(buffer, fence, postTime, /*desiredPresentTime*/ 30, false, mClientCache,
-                         frameNumber, dequeueTime, FrameTimelineInfo{});
+                         frameNumber, dequeueTime, FrameTimelineInfo{},
+                         nullptr /* releaseBufferCallback */);
 
         commitTransaction(layer.get());
         bool computeVisisbleRegions;
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 623a5e0..c75538f 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -126,7 +126,7 @@
         auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
         sp<GraphicBuffer> buffer{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
         layer->setBuffer(buffer, fence, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         acquireFence->signalForTest(12);
 
         commitTransaction(layer.get());
@@ -151,7 +151,7 @@
         auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
         sp<GraphicBuffer> buffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
         layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         EXPECT_EQ(0u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mCurrentState.bufferSurfaceFrameTX;
@@ -161,7 +161,7 @@
         sp<GraphicBuffer> buffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
         nsecs_t start = systemTime();
         layer->setBuffer(buffer2, fence2, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         nsecs_t end = systemTime();
         acquireFence2->signalForTest(12);
 
@@ -199,7 +199,7 @@
         sp<GraphicBuffer> buffer{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
 
         layer->setBuffer(buffer, fence, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         acquireFence->signalForTest(12);
 
         EXPECT_EQ(0u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
@@ -225,7 +225,7 @@
         sp<GraphicBuffer> buffer{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
 
         layer->setBuffer(buffer, fence, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         EXPECT_EQ(0u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
 
@@ -255,7 +255,7 @@
         sp<GraphicBuffer> buffer{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
 
         layer->setBuffer(buffer, fence, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 3, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 3, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         EXPECT_EQ(2u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
         const auto& bufferSurfaceFrameTX = layer->mCurrentState.bufferSurfaceFrameTX;
@@ -353,7 +353,7 @@
         auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
         sp<GraphicBuffer> buffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
         layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mCurrentState.bufferSurfaceFrameTX;
 
@@ -361,7 +361,7 @@
         auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
         sp<GraphicBuffer> buffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
         layer->setBuffer(buffer2, fence2, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         acquireFence2->signalForTest(12);
 
         ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
@@ -388,7 +388,7 @@
         auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
         sp<GraphicBuffer> buffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
         layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 1, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         EXPECT_EQ(0u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame1 = layer->mCurrentState.bufferSurfaceFrameTX;
@@ -398,7 +398,8 @@
         sp<GraphicBuffer> buffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
         auto dropStartTime1 = systemTime();
         layer->setBuffer(buffer2, fence2, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0});
+                         {/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0},
+                         nullptr /* releaseBufferCallback */);
         auto dropEndTime1 = systemTime();
         EXPECT_EQ(0u, layer->mCurrentState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mCurrentState.bufferSurfaceFrameTX);
@@ -409,7 +410,7 @@
         sp<GraphicBuffer> buffer3{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
         auto dropStartTime2 = systemTime();
         layer->setBuffer(buffer3, fence3, 10, 20, false, mClientCache, 1, std::nullopt,
-                         {/*vsyncId*/ 2, /*inputEventId*/ 0});
+                         {/*vsyncId*/ 2, /*inputEventId*/ 0}, nullptr /* releaseBufferCallback */);
         auto dropEndTime2 = systemTime();
         acquireFence3->signalForTest(12);
 
@@ -448,7 +449,8 @@
             sp<Fence> fence1(new Fence());
             sp<GraphicBuffer> buffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
             layer->setBuffer(buffer1, fence1, 10, 20, false, mClientCache, 1, std::nullopt,
-                             {/*vsyncId*/ 1, /*inputEventId*/ 0});
+                             {/*vsyncId*/ 1, /*inputEventId*/ 0},
+                             nullptr /* releaseBufferCallback */);
             layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 2,
                                                                   /*inputEventId*/ 0},
                                                                  10);