Return message wrapped in Result from receiveMessage
Changed receivedMessaged return type from status_t to
android::base::Result<>. Enforces checking valid state
before using the object.
Flag: EXEMPT refactor
Bug: 297226446
Test: TEST=libinput_tests; m $TEST && $ANDROID_HOST_OUT/nativetest64/$TEST/$TEST
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:0c25e864701a6c408b90709493dd30de9b929e2e)
Merged-In: Ic2285d38a2d0d2227c1fae92379270a5f52586c7
Change-Id: Ic2285d38a2d0d2227c1fae92379270a5f52586c7
diff --git a/libs/input/tests/InputChannel_test.cpp b/libs/input/tests/InputChannel_test.cpp
index 02d4c07..435bdcd 100644
--- a/libs/input/tests/InputChannel_test.cpp
+++ b/libs/input/tests/InputChannel_test.cpp
@@ -78,9 +78,10 @@
EXPECT_EQ(OK, serverChannel->sendMessage(&serverMsg))
<< "server channel should be able to send message to client channel";
- InputMessage clientMsg;
- EXPECT_EQ(OK, clientChannel->receiveMessage(&clientMsg))
+ android::base::Result<InputMessage> clientMsgResult = clientChannel->receiveMessage();
+ ASSERT_TRUE(clientMsgResult.ok())
<< "client channel should be able to receive message from server channel";
+ const InputMessage& clientMsg = *clientMsgResult;
EXPECT_EQ(serverMsg.header.type, clientMsg.header.type)
<< "client channel should receive the correct message from server channel";
EXPECT_EQ(serverMsg.body.key.action, clientMsg.body.key.action)
@@ -94,9 +95,10 @@
EXPECT_EQ(OK, clientChannel->sendMessage(&clientReply))
<< "client channel should be able to send message to server channel";
- InputMessage serverReply;
- EXPECT_EQ(OK, serverChannel->receiveMessage(&serverReply))
+ android::base::Result<InputMessage> serverReplyResult = serverChannel->receiveMessage();
+ ASSERT_TRUE(serverReplyResult.ok())
<< "server channel should be able to receive message from client channel";
+ const InputMessage& serverReply = *serverReplyResult;
EXPECT_EQ(clientReply.header.type, serverReply.header.type)
<< "server channel should receive the correct message from client channel";
EXPECT_EQ(clientReply.header.seq, serverReply.header.seq)
@@ -134,9 +136,10 @@
<< "client channel should observe that message is available before receiving it";
// Receive (consume) the message.
- InputMessage clientMsg;
- EXPECT_EQ(OK, receiverChannel->receiveMessage(&clientMsg))
+ android::base::Result<InputMessage> clientMsgResult = receiverChannel->receiveMessage();
+ ASSERT_TRUE(clientMsgResult.ok())
<< "client channel should be able to receive message from server channel";
+ const InputMessage& clientMsg = *clientMsgResult;
EXPECT_EQ(serverMsg.header.type, clientMsg.header.type)
<< "client channel should receive the correct message from server channel";
EXPECT_EQ(serverMsg.body.key.action, clientMsg.body.key.action)
@@ -156,8 +159,8 @@
ASSERT_EQ(OK, result)
<< "should have successfully opened a channel pair";
- InputMessage msg;
- EXPECT_EQ(WOULD_BLOCK, clientChannel->receiveMessage(&msg))
+ android::base::Result<InputMessage> msgResult = clientChannel->receiveMessage();
+ EXPECT_EQ(WOULD_BLOCK, msgResult.error().code())
<< "receiveMessage should have returned WOULD_BLOCK";
}
@@ -172,8 +175,8 @@
serverChannel.reset(); // close server channel
- InputMessage msg;
- EXPECT_EQ(DEAD_OBJECT, clientChannel->receiveMessage(&msg))
+ android::base::Result<InputMessage> msgResult = clientChannel->receiveMessage();
+ EXPECT_EQ(DEAD_OBJECT, msgResult.error().code())
<< "receiveMessage should have returned DEAD_OBJECT";
}
@@ -207,7 +210,7 @@
MotionClassification::DEEP_PRESS,
};
- InputMessage serverMsg = {}, clientMsg;
+ InputMessage serverMsg = {};
serverMsg.header.type = InputMessage::Type::MOTION;
serverMsg.header.seq = 1;
serverMsg.body.motion.pointerCount = 1;
@@ -218,11 +221,13 @@
EXPECT_EQ(OK, serverChannel->sendMessage(&serverMsg))
<< "server channel should be able to send message to client channel";
- EXPECT_EQ(OK, clientChannel->receiveMessage(&clientMsg))
+ android::base::Result<InputMessage> clientMsgResult = clientChannel->receiveMessage();
+ ASSERT_TRUE(clientMsgResult.ok())
<< "client channel should be able to receive message from server channel";
+ const InputMessage& clientMsg = *clientMsgResult;
EXPECT_EQ(serverMsg.header.type, clientMsg.header.type);
- EXPECT_EQ(classification, clientMsg.body.motion.classification) <<
- "Expected to receive " << motionClassificationToString(classification);
+ EXPECT_EQ(classification, clientMsg.body.motion.classification)
+ << "Expected to receive " << motionClassificationToString(classification);
}
}