Use renderengine::drawLayers api everywhere.

There's some dead code left after this change, which I'll circle around
to removing in the future.

Bug: 118461793
Bug: 123496360
Change-Id: Ic631b0c452f67b353adaa63896e8cd080e391647
Test: librenderengine_test
Test: SurfaceFlinger_test
Test: libsurfaceflinger_unittest
Test: notch hide
Test: screen rotations
Test: photos
Test: adb screencap
Test: adb screenrecord
Test: simulate virtual displays (incl. secure overlays)
Test: go/wm-smoke with gpu composition forced
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index fe12825..0df1dab 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -212,52 +212,32 @@
 }
 
 /* ------------------------------------------------------------------------
- * Output::getPhysicalSpaceDirtyRegion()
+ * Output::getDirtyRegion()
  */
 
-TEST_F(OutputTest, getPhysicalSpaceDirtyRegionWithRepaintEverythingTrue) {
-    const Rect displaySize{100, 200};
-    mOutput.editState().bounds = displaySize;
+TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingTrue) {
+    const Rect viewport{100, 200};
+    mOutput.editState().viewport = viewport;
     mOutput.editState().dirtyRegion.set(50, 300);
 
     {
-        Region result = mOutput.getPhysicalSpaceDirtyRegion(true);
+        Region result = mOutput.getDirtyRegion(true);
 
-        EXPECT_THAT(result, RegionEq(Region(displaySize)));
-    }
-
-    // For repaint everything == true, the returned value does not depend on the display
-    // rotation.
-    mOutput.editState().transform.set(ui::Transform::ROT_90, 0, 0);
-
-    {
-        Region result = mOutput.getPhysicalSpaceDirtyRegion(true);
-
-        EXPECT_THAT(result, RegionEq(Region(displaySize)));
+        EXPECT_THAT(result, RegionEq(Region(viewport)));
     }
 }
 
-TEST_F(OutputTest, getPhysicalSpaceDirtyRegionWithRepaintEverythingFalse) {
-    const Rect displaySize{100, 200};
-    mOutput.editState().bounds = displaySize;
+TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingFalse) {
+    const Rect viewport{100, 200};
+    mOutput.editState().viewport = viewport;
     mOutput.editState().dirtyRegion.set(50, 300);
 
     {
-        Region result = mOutput.getPhysicalSpaceDirtyRegion(false);
+        Region result = mOutput.getDirtyRegion(false);
 
         // The dirtyRegion should be clipped to the display bounds.
         EXPECT_THAT(result, RegionEq(Region(Rect(50, 200))));
     }
-
-    mOutput.editState().transform.set(ui::Transform::ROT_90, displaySize.getWidth(),
-                                      displaySize.getHeight());
-
-    {
-        Region result = mOutput.getPhysicalSpaceDirtyRegion(false);
-
-        // The dirtyRegion should be rotated and clipped to the display bounds.
-        EXPECT_THAT(result, RegionEq(Region(Rect(100, 50))));
-    }
 }
 
 /* ------------------------------------------------------------------------
diff --git a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
index 13cc663..c56d92a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
@@ -373,7 +373,7 @@
             .WillOnce(Return(false));
     EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
 
-    mSurface.queueBuffer();
+    mSurface.queueBuffer(base::unique_fd());
 
     EXPECT_EQ(buffer.get(), mSurface.mutableGraphicBufferForTest().get());
 }
@@ -387,7 +387,7 @@
             .WillOnce(Return(NO_ERROR));
     EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
 
-    mSurface.queueBuffer();
+    mSurface.queueBuffer(base::unique_fd());
 
     EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
 }
@@ -402,7 +402,7 @@
             .WillOnce(Return(NO_ERROR));
     EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
 
-    mSurface.queueBuffer();
+    mSurface.queueBuffer(base::unique_fd());
 
     EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
 }
@@ -419,7 +419,7 @@
             .WillOnce(Return(NO_ERROR));
     EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
 
-    mSurface.queueBuffer();
+    mSurface.queueBuffer(base::unique_fd());
 
     EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
 }
@@ -436,7 +436,7 @@
             .WillOnce(Return(NO_ERROR));
     EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
 
-    mSurface.queueBuffer();
+    mSurface.queueBuffer(base::unique_fd());
 
     EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
 }
@@ -452,29 +452,6 @@
 }
 
 /* ------------------------------------------------------------------------
- * RenderSurface::finishBuffer()
- */
-
-TEST_F(RenderSurfaceTest, finishBufferJustFlushesRenderEngine) {
-    int fd = dup(1);
-
-    EXPECT_CALL(mRenderEngine, flush()).WillOnce(Return(ByMove(base::unique_fd(fd))));
-
-    mSurface.finishBuffer();
-
-    EXPECT_EQ(fd, mSurface.mutableBufferReadyForTest().release());
-}
-
-TEST_F(RenderSurfaceTest, finishBufferFlushesAndFinishesRenderEngine) {
-    EXPECT_CALL(mRenderEngine, flush()).WillOnce(Return(ByMove(base::unique_fd(-2))));
-    EXPECT_CALL(mRenderEngine, finish()).Times(1);
-
-    mSurface.finishBuffer();
-
-    EXPECT_EQ(-2, mSurface.mutableBufferReadyForTest().release());
-}
-
-/* ------------------------------------------------------------------------
  * RenderSurface::setViewportAndProjection()
  */