Add inputflinger InputReader fuzzer

This CL aims to add a fuzzer to test inputflinger's InputReader
functionality.

Test: Fuzzers tested on a Pixel 3a, and run for approximately 1M
      iterations each to test stability. Executions/sec vary from
      ~400-900, depending on the fuzzer.

Summary of updates:

Coverage improvements: 36.75% to 82.29%

Design changes:
[1] Provided a mock Implementation for InputReaderInterface and
    added support for newer APIs.
[2] Enabled support for few more Events that helped in discovering
    new code paths.
[3] Added missing APIs and resolved OOB Access crashes.
[4] Refactored InputReaderFuzzer to resolve build errors.

Signed-off-by: Michael Ensing <michael.ensing@leviathansecurity.com>
Change-Id: I8e9c5f78960dba6d84a46ad7ee46963b3be79fec
diff --git a/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
new file mode 100644
index 0000000..f15d871
--- /dev/null
+++ b/services/inputflinger/tests/fuzzers/InputReaderFuzzer.cpp
@@ -0,0 +1,279 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <InputReader.h>
+#include <MapperHelpers.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include <input/InputDevice.h>
+#include <chrono>
+#include <thread>
+
+namespace android {
+
+constexpr InputDeviceSensorType kInputDeviceSensorType[] = {
+        InputDeviceSensorType::ACCELEROMETER,
+        InputDeviceSensorType::MAGNETIC_FIELD,
+        InputDeviceSensorType::ORIENTATION,
+        InputDeviceSensorType::GYROSCOPE,
+        InputDeviceSensorType::LIGHT,
+        InputDeviceSensorType::PRESSURE,
+        InputDeviceSensorType::TEMPERATURE,
+        InputDeviceSensorType::PROXIMITY,
+        InputDeviceSensorType::GRAVITY,
+        InputDeviceSensorType::LINEAR_ACCELERATION,
+        InputDeviceSensorType::ROTATION_VECTOR,
+        InputDeviceSensorType::RELATIVE_HUMIDITY,
+        InputDeviceSensorType::AMBIENT_TEMPERATURE,
+        InputDeviceSensorType::MAGNETIC_FIELD_UNCALIBRATED,
+        InputDeviceSensorType::GAME_ROTATION_VECTOR,
+        InputDeviceSensorType::GYROSCOPE_UNCALIBRATED,
+        InputDeviceSensorType::SIGNIFICANT_MOTION,
+};
+
+class FuzzInputReader : public InputReaderInterface {
+public:
+    FuzzInputReader(std::shared_ptr<EventHubInterface> fuzzEventHub,
+                    const sp<InputReaderPolicyInterface>& fuzzPolicy,
+                    InputListenerInterface& fuzzListener) {
+        reader = std::make_unique<InputReader>(fuzzEventHub, fuzzPolicy, fuzzListener);
+    }
+
+    void dump(std::string& dump) { reader->dump(dump); }
+
+    void monitor() { reader->monitor(); }
+
+    bool isInputDeviceEnabled(int32_t deviceId) { return reader->isInputDeviceEnabled(deviceId); }
+
+    status_t start() { return reader->start(); }
+
+    status_t stop() { return reader->stop(); }
+
+    std::vector<InputDeviceInfo> getInputDevices() const { return reader->getInputDevices(); }
+
+    int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, int32_t scanCode) {
+        return reader->getScanCodeState(deviceId, sourceMask, scanCode);
+    }
+
+    int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, int32_t keyCode) {
+        return reader->getKeyCodeState(deviceId, sourceMask, keyCode);
+    }
+
+    int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t sw) {
+        return reader->getSwitchState(deviceId, sourceMask, sw);
+    }
+
+    void toggleCapsLockState(int32_t deviceId) { reader->toggleCapsLockState(deviceId); }
+
+    bool hasKeys(int32_t deviceId, uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+                 uint8_t* outFlags) {
+        return reader->hasKeys(deviceId, sourceMask, keyCodes, outFlags);
+    }
+
+    void requestRefreshConfiguration(uint32_t changes) {
+        reader->requestRefreshConfiguration(changes);
+    }
+
+    void vibrate(int32_t deviceId, const VibrationSequence& sequence, ssize_t repeat,
+                 int32_t token) {
+        reader->vibrate(deviceId, sequence, repeat, token);
+    }
+
+    void cancelVibrate(int32_t deviceId, int32_t token) { reader->cancelVibrate(deviceId, token); }
+
+    bool isVibrating(int32_t deviceId) { return reader->isVibrating(deviceId); }
+
+    std::vector<int32_t> getVibratorIds(int32_t deviceId) {
+        return reader->getVibratorIds(deviceId);
+    }
+
+    std::optional<int32_t> getBatteryCapacity(int32_t deviceId) {
+        return reader->getBatteryCapacity(deviceId);
+    }
+
+    std::optional<int32_t> getBatteryStatus(int32_t deviceId) {
+        return reader->getBatteryStatus(deviceId);
+    }
+
+    std::vector<InputDeviceLightInfo> getLights(int32_t deviceId) {
+        return reader->getLights(deviceId);
+    }
+
+    std::vector<InputDeviceSensorInfo> getSensors(int32_t deviceId) {
+        return reader->getSensors(deviceId);
+    }
+
+    bool canDispatchToDisplay(int32_t deviceId, int32_t displayId) {
+        return reader->canDispatchToDisplay(deviceId, displayId);
+    }
+
+    bool enableSensor(int32_t deviceId, InputDeviceSensorType sensorType,
+                      std::chrono::microseconds samplingPeriod,
+                      std::chrono::microseconds maxBatchReportLatency) {
+        return reader->enableSensor(deviceId, sensorType, samplingPeriod, maxBatchReportLatency);
+    }
+
+    void disableSensor(int32_t deviceId, InputDeviceSensorType sensorType) {
+        return reader->disableSensor(deviceId, sensorType);
+    }
+
+    void flushSensor(int32_t deviceId, InputDeviceSensorType sensorType) {
+        return reader->flushSensor(deviceId, sensorType);
+    }
+
+    bool setLightColor(int32_t deviceId, int32_t lightId, int32_t color) {
+        return reader->setLightColor(deviceId, lightId, color);
+    }
+
+    bool setLightPlayerId(int32_t deviceId, int32_t lightId, int32_t playerId) {
+        return reader->setLightPlayerId(deviceId, lightId, playerId);
+    }
+
+    std::optional<int32_t> getLightColor(int32_t deviceId, int32_t lightId) {
+        return reader->getLightColor(deviceId, lightId);
+    }
+
+    std::optional<int32_t> getLightPlayerId(int32_t deviceId, int32_t lightId) {
+        return reader->getLightPlayerId(deviceId, lightId);
+    }
+
+    int32_t getKeyCodeForKeyLocation(int32_t deviceId, int32_t locationKeyCode) const {
+        return reader->getKeyCodeForKeyLocation(deviceId, locationKeyCode);
+    }
+
+private:
+    std::unique_ptr<InputReaderInterface> reader;
+};
+
+extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
+    std::shared_ptr<FuzzedDataProvider> fdp = std::make_shared<FuzzedDataProvider>(data, size);
+
+    FuzzInputListener fuzzListener;
+    sp<FuzzInputReaderPolicy> fuzzPolicy = sp<FuzzInputReaderPolicy>::make(fdp);
+    std::shared_ptr<FuzzEventHub> fuzzEventHub = std::make_shared<FuzzEventHub>(fdp);
+    std::unique_ptr<FuzzInputReader> reader =
+            std::make_unique<FuzzInputReader>(fuzzEventHub, fuzzPolicy, fuzzListener);
+    fuzzEventHub->addEvents(fdp);
+    size_t patternCount = fdp->ConsumeIntegralInRange<size_t>(1, 260);
+    VibrationSequence pattern(patternCount);
+    for (size_t i = 0; i < patternCount; ++i) {
+        VibrationElement element(i);
+        element.addChannel(fdp->ConsumeIntegral<int32_t>() /* vibratorId */,
+                           fdp->ConsumeIntegral<uint8_t>() /* amplitude */);
+        pattern.addElement(element);
+    }
+    reader->vibrate(fdp->ConsumeIntegral<int32_t>(), pattern,
+                    fdp->ConsumeIntegral<ssize_t>() /*repeat*/,
+                    fdp->ConsumeIntegral<int32_t>() /*token*/);
+    reader->start();
+
+    // Loop through mapper operations until randomness is exhausted.
+    while (fdp->remaining_bytes() > 0) {
+        fdp->PickValueInArray<std::function<void()>>({
+                [&]() -> void {
+                    std::string dump;
+                    reader->dump(dump);
+                },
+                [&]() -> void { reader->monitor(); },
+                [&]() -> void { reader->getInputDevices(); },
+                [&]() -> void { reader->isInputDeviceEnabled(fdp->ConsumeIntegral<int32_t>()); },
+                [&]() -> void {
+                    reader->getScanCodeState(fdp->ConsumeIntegral<int32_t>(),
+                                             fdp->ConsumeIntegral<uint32_t>(),
+                                             fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void {
+                    reader->getKeyCodeState(fdp->ConsumeIntegral<int32_t>(),
+                                            fdp->ConsumeIntegral<uint32_t>(),
+                                            fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void {
+                    reader->getSwitchState(fdp->ConsumeIntegral<int32_t>(),
+                                           fdp->ConsumeIntegral<uint32_t>(),
+                                           fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void { reader->toggleCapsLockState(fdp->ConsumeIntegral<int32_t>()); },
+                [&]() -> void {
+                    size_t count = fdp->ConsumeIntegralInRange<size_t>(1, 1024);
+                    std::vector<uint8_t> outFlags(count);
+                    std::vector<int32_t> keyCodes;
+                    for (size_t i = 0; i < count; ++i) {
+                        keyCodes.push_back(fdp->ConsumeIntegral<int32_t>());
+                    }
+                    reader->hasKeys(fdp->ConsumeIntegral<int32_t>(),
+                                    fdp->ConsumeIntegral<uint32_t>(), keyCodes, outFlags.data());
+                },
+                [&]() -> void {
+                    reader->requestRefreshConfiguration(fdp->ConsumeIntegral<uint32_t>());
+                },
+                [&]() -> void {
+                    reader->cancelVibrate(fdp->ConsumeIntegral<int32_t>(),
+                                          fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void {
+                    reader->canDispatchToDisplay(fdp->ConsumeIntegral<int32_t>(),
+                                                 fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void {
+                    reader->getKeyCodeForKeyLocation(fdp->ConsumeIntegral<int32_t>(),
+                                                     fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void { reader->getBatteryCapacity(fdp->ConsumeIntegral<int32_t>()); },
+                [&]() -> void { reader->getBatteryStatus(fdp->ConsumeIntegral<int32_t>()); },
+                [&]() -> void { reader->getLights(fdp->ConsumeIntegral<int32_t>()); },
+                [&]() -> void { reader->getSensors(fdp->ConsumeIntegral<int32_t>()); },
+                [&]() -> void {
+                    reader->getLightPlayerId(fdp->ConsumeIntegral<int32_t>(),
+                                             fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void {
+                    reader->getLightColor(fdp->ConsumeIntegral<int32_t>(),
+                                          fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void {
+                    reader->setLightPlayerId(fdp->ConsumeIntegral<int32_t>(),
+                                             fdp->ConsumeIntegral<int32_t>(),
+                                             fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void {
+                    reader->setLightColor(fdp->ConsumeIntegral<int32_t>(),
+                                          fdp->ConsumeIntegral<int32_t>(),
+                                          fdp->ConsumeIntegral<int32_t>());
+                },
+                [&]() -> void {
+                    reader->flushSensor(fdp->ConsumeIntegral<int32_t>(),
+                                        fdp->PickValueInArray<InputDeviceSensorType>(
+                                                kInputDeviceSensorType));
+                },
+                [&]() -> void {
+                    reader->disableSensor(fdp->ConsumeIntegral<int32_t>(),
+                                          fdp->PickValueInArray<InputDeviceSensorType>(
+                                                  kInputDeviceSensorType));
+                },
+                [&]() -> void {
+                    reader->enableSensor(fdp->ConsumeIntegral<int32_t>(),
+                                         fdp->PickValueInArray<InputDeviceSensorType>(
+                                                 kInputDeviceSensorType),
+                                         std::chrono::microseconds(fdp->ConsumeIntegral<size_t>()),
+                                         std::chrono::microseconds(fdp->ConsumeIntegral<size_t>()));
+                },
+        })();
+    }
+
+    reader->stop();
+    return 0;
+}
+
+} // namespace android