commit | 0e7d8fde28f67650ce663f3f3e43f9377dc90d50 | [log] [tgz] |
---|---|---|
author | Alec Mouri <alecmouri@google.com> | Wed May 03 23:58:43 2023 +0000 |
committer | Alec Mouri <alecmouri@google.com> | Wed May 10 03:47:20 2023 +0000 |
tree | ac629b033b8c1c9260a5ec2b01a5cf5b2cbbf90e | |
parent | eb7596b865f35d9498e8d1e0f4169018cf423736 [diff] |
Add tracing thread for RenderEngine's fences RenderEngine doesn't always render to FramebufferSurface, so tracing that is built into BufferQueue is lost. Add a tracing thread so that screenshots and caching can also have GPU work traced. Bug: 280684246 Bug: 269822044 Test: perfetto Change-Id: I067430f6b6b588dd3046d1cf66d0a3fc8465746d