Align properly in BufferItem::getFlattenedSize.
Test: SurfaceFlinger still works.
Change-Id: I7b5ef08d33a18f98d485f57e461604ed65b657f1
diff --git a/libs/gui/BufferItem.cpp b/libs/gui/BufferItem.cpp
index ec2a9a6..69b5962 100644
--- a/libs/gui/BufferItem.cpp
+++ b/libs/gui/BufferItem.cpp
@@ -91,11 +91,11 @@
size_t size = sizeof(uint32_t); // Flags
if (mGraphicBuffer != 0) {
size += mGraphicBuffer->getFlattenedSize();
- FlattenableUtils::align<4>(size);
+ size = FlattenableUtils::align<4>(size);
}
if (mFence != 0) {
size += mFence->getFlattenedSize();
- FlattenableUtils::align<4>(size);
+ size = FlattenableUtils::align<4>(size);
}
size += mSurfaceDamage.getFlattenedSize();
size = FlattenableUtils::align<8>(size);