Use String8/16 c_str [graphics]

Bug: 295394788
Test: make checkbuild
Change-Id: I69aa06b109c2f40ecf40441cbbb0dfa3e1aa99a1
Merged-In: I69aa06b109c2f40ecf40441cbbb0dfa3e1aa99a1
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 64348a5..314b4cd 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -5141,7 +5141,7 @@
     if (args.size() > 1) {
         const auto name = String8(args[1]);
         mCurrentState.traverseInZOrder([&](Layer* layer) {
-            if (layer->getName() == name.string()) {
+            if (layer->getName() == name.c_str()) {
                 layer->dumpFrameStats(result);
             }
         });
@@ -5155,7 +5155,7 @@
     const auto name = clearAll ? String8() : String8(args[1]);
 
     mCurrentState.traverse([&](Layer* layer) {
-        if (clearAll || layer->getName() == name.string()) {
+        if (clearAll || layer->getName() == name.c_str()) {
             layer->clearFrameStats();
         }
     });