Merge "bootanimation: Don't open non-existing bootanimation.zip"
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 40317e7..de740a3 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -843,10 +843,13 @@
EGLint patch_index = -1;
GLint attr;
size_t size = 0;
- while ((attr=attrib_list[size]) != EGL_NONE) {
- if (attr == EGL_CONFIG_ID)
- patch_index = size;
- size += 2;
+
+ if (attrib_list != NULL) {
+ while ((attr=attrib_list[size]) != EGL_NONE) {
+ if (attr == EGL_CONFIG_ID)
+ patch_index = size;
+ size += 2;
+ }
}
if (patch_index >= 0) {
size += 2; // we need copy the sentinel as well
diff --git a/services/surfaceflinger/LayerBuffer.cpp b/services/surfaceflinger/LayerBuffer.cpp
index 5c21593..0869283 100644
--- a/services/surfaceflinger/LayerBuffer.cpp
+++ b/services/surfaceflinger/LayerBuffer.cpp
@@ -540,7 +540,7 @@
const ISurface::BufferHeap& buffers(mBufferHeap);
uint32_t w = mLayer.mTransformedBounds.width();
uint32_t h = mLayer.mTransformedBounds.height();
- if (buffers.w * h != buffers.h * w) {
+ if (mLayer.getOrientation() & (Transform::ROT_90 | Transform::ROT_270)) {
int t = w; w = h; h = t;
}