Merge "gpuservice: prevent hang in destruction" into main
diff --git a/services/gpuservice/GpuService.cpp b/services/gpuservice/GpuService.cpp
index 48d793a..080e62b 100644
--- a/services/gpuservice/GpuService.cpp
+++ b/services/gpuservice/GpuService.cpp
@@ -70,6 +70,9 @@
 };
 
 GpuService::~GpuService() {
+    mGpuMem->stop();
+    mGpuWork->stop();
+
     mGpuWorkAsyncInitThread->join();
     mGpuMemAsyncInitThread->join();
 }
diff --git a/services/gpuservice/gpumem/GpuMem.cpp b/services/gpuservice/gpumem/GpuMem.cpp
index 141fe02..d0783df 100644
--- a/services/gpuservice/gpumem/GpuMem.cpp
+++ b/services/gpuservice/gpumem/GpuMem.cpp
@@ -61,6 +61,7 @@
             return;
         }
         // Retry until GPU driver loaded or timeout.
+        if (mStop.load()) return;
         sleep(1);
     }
 
diff --git a/services/gpuservice/gpumem/include/gpumem/GpuMem.h b/services/gpuservice/gpumem/include/gpumem/GpuMem.h
index 9aa74d6..16b201f 100644
--- a/services/gpuservice/gpumem/include/gpumem/GpuMem.h
+++ b/services/gpuservice/gpumem/include/gpumem/GpuMem.h
@@ -34,6 +34,7 @@
     // dumpsys interface
     void dump(const Vector<String16>& args, std::string* result);
     bool isInitialized() { return mInitialized.load(); }
+    void stop() { mStop.store(true); }
 
     // Traverse the gpu memory total map to feed the callback function.
     void traverseGpuMemTotals(const std::function<void(int64_t ts, uint32_t gpuId, uint32_t pid,
@@ -48,6 +49,10 @@
 
     // indicate whether ebpf has been initialized
     std::atomic<bool> mInitialized = false;
+
+    // whether initialization should be stopped
+    std::atomic<bool> mStop = false;
+
     // bpf map for GPU memory total data
     android::bpf::BpfMapRO<uint64_t, uint64_t> mGpuMemTotalMap;
 
diff --git a/services/gpuservice/gpuwork/GpuWork.cpp b/services/gpuservice/gpuwork/GpuWork.cpp
index fd70323..1a744ab 100644
--- a/services/gpuservice/gpuwork/GpuWork.cpp
+++ b/services/gpuservice/gpuwork/GpuWork.cpp
@@ -243,6 +243,7 @@
             return false;
         }
         // Retry until GPU driver loaded or timeout.
+        if (mStop.load()) return false;
         sleep(1);
         errno = 0;
     }
diff --git a/services/gpuservice/gpuwork/include/gpuwork/GpuWork.h b/services/gpuservice/gpuwork/include/gpuwork/GpuWork.h
index cece999..e70da54 100644
--- a/services/gpuservice/gpuwork/include/gpuwork/GpuWork.h
+++ b/services/gpuservice/gpuwork/include/gpuwork/GpuWork.h
@@ -40,6 +40,7 @@
     ~GpuWork();
 
     void initialize();
+    void stop() { mStop.store(true); }
 
     // Dumps the GPU work information.
     void dump(const Vector<String16>& args, std::string* result);
@@ -47,7 +48,7 @@
 private:
     // Attaches tracepoint |tracepoint_group|/|tracepoint_name| to BPF program at path
     // |program_path|. The tracepoint is also enabled.
-    static bool attachTracepoint(const char* program_path, const char* tracepoint_group,
+    bool attachTracepoint(const char* program_path, const char* tracepoint_group,
                                  const char* tracepoint_name);
 
     // Native atom puller callback registered in statsd.
@@ -80,6 +81,9 @@
     // Indicates whether our eBPF components have been initialized.
     std::atomic<bool> mInitialized = false;
 
+    // Indicates whether eBPF initialization should be stopped.
+    std::atomic<bool> mStop = false;
+
     // A thread that periodically checks whether |mGpuWorkMap| is nearly full
     // and, if so, clears it.
     std::thread mMapClearerThread;