Modifying Gralloc to handle bytesPerPixel and bytesPerStride
Bug: 120493579
Test: build, boot
Change-Id: I1fe5acc17389db6d57529d2e120ab6e1f3715705
diff --git a/libs/ui/GraphicBuffer.cpp b/libs/ui/GraphicBuffer.cpp
index f408fcb..da24cf1 100644
--- a/libs/ui/GraphicBuffer.cpp
+++ b/libs/ui/GraphicBuffer.cpp
@@ -252,7 +252,10 @@
width, height);
return BAD_VALUE;
}
- status_t res = getBufferMapper().lock(handle, inUsage, rect, vaddr);
+ int32_t bytesPerPixel, bytesPerStride;
+
+ status_t res =
+ getBufferMapper().lock(handle, inUsage, rect, vaddr, &bytesPerPixel, &bytesPerStride);
return res;
}
@@ -306,8 +309,10 @@
width, height);
return BAD_VALUE;
}
- status_t res = getBufferMapper().lockAsync(handle, inProducerUsage,
- inConsumerUsage, rect, vaddr, fenceFd);
+
+ int32_t bytesPerPixel, bytesPerStride;
+ status_t res = getBufferMapper().lockAsync(handle, inProducerUsage, inConsumerUsage, rect,
+ vaddr, fenceFd, &bytesPerPixel, &bytesPerStride);
return res;
}