Merge "Include Global table in bugreports." into jb-mr1-dev
diff --git a/build/phone-xhdpi-1024-dalvik-heap.mk b/build/phone-xhdpi-1024-dalvik-heap.mk
index 0e850e8..221227d 100644
--- a/build/phone-xhdpi-1024-dalvik-heap.mk
+++ b/build/phone-xhdpi-1024-dalvik-heap.mk
@@ -14,11 +14,11 @@
 # limitations under the License.
 #
 
-# Provides overrides to configure the Dalvik heap for a standard tablet device.
+# Provides overrides to configure the Dalvik heap for a xhdpi phone
 
 PRODUCT_PROPERTY_OVERRIDES += \
     dalvik.vm.heapstartsize=8m \
-    dalvik.vm.heapgrowthlimit=64m \
+    dalvik.vm.heapgrowthlimit=96m \
     dalvik.vm.heapsize=256m \
     dalvik.vm.heaptargetutilization=0.75 \
     dalvik.vm.heapminfree=512k \
diff --git a/build/phone-xhdpi-2048-dalvik-heap.mk b/build/phone-xhdpi-2048-dalvik-heap.mk
new file mode 100644
index 0000000..8a3f6bb
--- /dev/null
+++ b/build/phone-xhdpi-2048-dalvik-heap.mk
@@ -0,0 +1,26 @@
+#
+# Copyright (C) 2012 The Android Open Source Project
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+#      http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+
+# Provides overrides to configure the Dalvik heap for a 2G phone
+# 192m of RAM gives enough space for 5 8 megapixel camera bitmaps in RAM.
+
+PRODUCT_PROPERTY_OVERRIDES += \
+    dalvik.vm.heapstartsize=8m \
+    dalvik.vm.heapgrowthlimit=192m \
+    dalvik.vm.heapsize=768m \
+    dalvik.vm.heaptargetutilization=0.75 \
+    dalvik.vm.heapminfree=512k \
+    dalvik.vm.heapmaxfree=8m
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index f3acbc5..ff1af83 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -273,6 +273,7 @@
     glLoadIdentity();
     // put the origin in the left-bottom corner
     glOrthof(0, w, 0, h, 0, 1); // l=0, r=w ; b=0, t=h
+    glMatrixMode(GL_MODELVIEW);
 }
 
 // ----------------------------------------------------------------------------
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 960fb0e..d4adad2 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -613,6 +613,7 @@
         const DisplayData& disp(mDisplayData[id]);
         if (disp.framebufferTarget) {
             fd = disp.framebufferTarget->releaseFenceFd;
+            disp.framebufferTarget->acquireFenceFd = -1;
             disp.framebufferTarget->releaseFenceFd = -1;
         }
     }
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index eea0e6b..a8d20bb 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2597,6 +2597,8 @@
     if (status == GL_FRAMEBUFFER_COMPLETE_OES) {
 
         // invert everything, b/c glReadPixel() below will invert the FB
+        GLint  viewport[4];
+        glGetIntegerv(GL_VIEWPORT, viewport);
         glViewport(0, 0, sw, sh);
         glMatrixMode(GL_PROJECTION);
         glPushMatrix();
@@ -2645,7 +2647,7 @@
                 result = NO_MEMORY;
             }
         }
-        glViewport(0, 0, hw_w, hw_h);
+        glViewport(viewport[0], viewport[1], viewport[2], viewport[3]);
         glMatrixMode(GL_PROJECTION);
         glPopMatrix();
         glMatrixMode(GL_MODELVIEW);