vulkan: rewrite top of loader
The top is responsible for layer discovery and chaining, and the bottom is
like a regular layer that is always enabled and is inserted just before
the driver. Make the separation clear by rewriting the top and stripping
the layer managment code from loader.cpp.
Change-Id: I64e525e27bd4c297bccd94a1eb9b88e28088e85d
diff --git a/vulkan/libvulkan/api_gen.cpp b/vulkan/libvulkan/api_gen.cpp
new file mode 100644
index 0000000..0c4cd9a
--- /dev/null
+++ b/vulkan/libvulkan/api_gen.cpp
@@ -0,0 +1,1170 @@
+/*
+ * Copyright 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// WARNING: This file is generated. See ../README.md for instructions.
+
+#include <string.h>
+#include <algorithm>
+#include <log/log.h>
+
+#include "api.h"
+
+namespace vulkan {
+namespace api {
+
+#define UNLIKELY(expr) __builtin_expect((expr), 0)
+
+#define INIT_PROC(obj, proc) \
+ do { \
+ data.dispatch.proc = \
+ reinterpret_cast<PFN_vk##proc>(get_proc(obj, "vk" #proc)); \
+ if (UNLIKELY(!data.dispatch.proc)) { \
+ ALOGE("missing " #obj " proc: vk" #proc); \
+ success = false; \
+ } \
+ } while (0)
+
+// TODO do we want to point to a stub or nullptr when ext is not enabled?
+#define INIT_PROC_EXT(ext, obj, proc) \
+ do { \
+ INIT_PROC(obj, proc); \
+ } while (0)
+
+bool InitDispatchTable(VkInstance instance,
+ PFN_vkGetInstanceProcAddr get_proc) {
+ auto& data = GetData(instance);
+ bool success = true;
+
+ // clang-format off
+ INIT_PROC(instance, DestroyInstance);
+ INIT_PROC(instance, EnumeratePhysicalDevices);
+ INIT_PROC(instance, GetInstanceProcAddr);
+ INIT_PROC(instance, GetPhysicalDeviceProperties);
+ INIT_PROC(instance, GetPhysicalDeviceQueueFamilyProperties);
+ INIT_PROC(instance, GetPhysicalDeviceMemoryProperties);
+ INIT_PROC(instance, GetPhysicalDeviceFeatures);
+ INIT_PROC(instance, GetPhysicalDeviceFormatProperties);
+ INIT_PROC(instance, GetPhysicalDeviceImageFormatProperties);
+ INIT_PROC(instance, CreateDevice);
+ INIT_PROC(instance, EnumerateDeviceLayerProperties);
+ INIT_PROC(instance, EnumerateDeviceExtensionProperties);
+ INIT_PROC(instance, GetPhysicalDeviceSparseImageFormatProperties);
+ INIT_PROC_EXT(KHR_surface, instance, DestroySurfaceKHR);
+ INIT_PROC_EXT(KHR_surface, instance, GetPhysicalDeviceSurfaceSupportKHR);
+ INIT_PROC_EXT(KHR_surface, instance, GetPhysicalDeviceSurfaceCapabilitiesKHR);
+ INIT_PROC_EXT(KHR_surface, instance, GetPhysicalDeviceSurfaceFormatsKHR);
+ INIT_PROC_EXT(KHR_surface, instance, GetPhysicalDeviceSurfacePresentModesKHR);
+ INIT_PROC_EXT(KHR_android_surface, instance, CreateAndroidSurfaceKHR);
+ // clang-format on
+
+ return success;
+}
+
+bool InitDispatchTable(VkDevice dev, PFN_vkGetDeviceProcAddr get_proc) {
+ auto& data = GetData(dev);
+ bool success = true;
+
+ // clang-format off
+ INIT_PROC(dev, GetDeviceProcAddr);
+ INIT_PROC(dev, DestroyDevice);
+ INIT_PROC(dev, GetDeviceQueue);
+ INIT_PROC(dev, QueueSubmit);
+ INIT_PROC(dev, QueueWaitIdle);
+ INIT_PROC(dev, DeviceWaitIdle);
+ INIT_PROC(dev, AllocateMemory);
+ INIT_PROC(dev, FreeMemory);
+ INIT_PROC(dev, MapMemory);
+ INIT_PROC(dev, UnmapMemory);
+ INIT_PROC(dev, FlushMappedMemoryRanges);
+ INIT_PROC(dev, InvalidateMappedMemoryRanges);
+ INIT_PROC(dev, GetDeviceMemoryCommitment);
+ INIT_PROC(dev, GetBufferMemoryRequirements);
+ INIT_PROC(dev, BindBufferMemory);
+ INIT_PROC(dev, GetImageMemoryRequirements);
+ INIT_PROC(dev, BindImageMemory);
+ INIT_PROC(dev, GetImageSparseMemoryRequirements);
+ INIT_PROC(dev, QueueBindSparse);
+ INIT_PROC(dev, CreateFence);
+ INIT_PROC(dev, DestroyFence);
+ INIT_PROC(dev, ResetFences);
+ INIT_PROC(dev, GetFenceStatus);
+ INIT_PROC(dev, WaitForFences);
+ INIT_PROC(dev, CreateSemaphore);
+ INIT_PROC(dev, DestroySemaphore);
+ INIT_PROC(dev, CreateEvent);
+ INIT_PROC(dev, DestroyEvent);
+ INIT_PROC(dev, GetEventStatus);
+ INIT_PROC(dev, SetEvent);
+ INIT_PROC(dev, ResetEvent);
+ INIT_PROC(dev, CreateQueryPool);
+ INIT_PROC(dev, DestroyQueryPool);
+ INIT_PROC(dev, GetQueryPoolResults);
+ INIT_PROC(dev, CreateBuffer);
+ INIT_PROC(dev, DestroyBuffer);
+ INIT_PROC(dev, CreateBufferView);
+ INIT_PROC(dev, DestroyBufferView);
+ INIT_PROC(dev, CreateImage);
+ INIT_PROC(dev, DestroyImage);
+ INIT_PROC(dev, GetImageSubresourceLayout);
+ INIT_PROC(dev, CreateImageView);
+ INIT_PROC(dev, DestroyImageView);
+ INIT_PROC(dev, CreateShaderModule);
+ INIT_PROC(dev, DestroyShaderModule);
+ INIT_PROC(dev, CreatePipelineCache);
+ INIT_PROC(dev, DestroyPipelineCache);
+ INIT_PROC(dev, GetPipelineCacheData);
+ INIT_PROC(dev, MergePipelineCaches);
+ INIT_PROC(dev, CreateGraphicsPipelines);
+ INIT_PROC(dev, CreateComputePipelines);
+ INIT_PROC(dev, DestroyPipeline);
+ INIT_PROC(dev, CreatePipelineLayout);
+ INIT_PROC(dev, DestroyPipelineLayout);
+ INIT_PROC(dev, CreateSampler);
+ INIT_PROC(dev, DestroySampler);
+ INIT_PROC(dev, CreateDescriptorSetLayout);
+ INIT_PROC(dev, DestroyDescriptorSetLayout);
+ INIT_PROC(dev, CreateDescriptorPool);
+ INIT_PROC(dev, DestroyDescriptorPool);
+ INIT_PROC(dev, ResetDescriptorPool);
+ INIT_PROC(dev, AllocateDescriptorSets);
+ INIT_PROC(dev, FreeDescriptorSets);
+ INIT_PROC(dev, UpdateDescriptorSets);
+ INIT_PROC(dev, CreateFramebuffer);
+ INIT_PROC(dev, DestroyFramebuffer);
+ INIT_PROC(dev, CreateRenderPass);
+ INIT_PROC(dev, DestroyRenderPass);
+ INIT_PROC(dev, GetRenderAreaGranularity);
+ INIT_PROC(dev, CreateCommandPool);
+ INIT_PROC(dev, DestroyCommandPool);
+ INIT_PROC(dev, ResetCommandPool);
+ INIT_PROC(dev, AllocateCommandBuffers);
+ INIT_PROC(dev, FreeCommandBuffers);
+ INIT_PROC(dev, BeginCommandBuffer);
+ INIT_PROC(dev, EndCommandBuffer);
+ INIT_PROC(dev, ResetCommandBuffer);
+ INIT_PROC(dev, CmdBindPipeline);
+ INIT_PROC(dev, CmdSetViewport);
+ INIT_PROC(dev, CmdSetScissor);
+ INIT_PROC(dev, CmdSetLineWidth);
+ INIT_PROC(dev, CmdSetDepthBias);
+ INIT_PROC(dev, CmdSetBlendConstants);
+ INIT_PROC(dev, CmdSetDepthBounds);
+ INIT_PROC(dev, CmdSetStencilCompareMask);
+ INIT_PROC(dev, CmdSetStencilWriteMask);
+ INIT_PROC(dev, CmdSetStencilReference);
+ INIT_PROC(dev, CmdBindDescriptorSets);
+ INIT_PROC(dev, CmdBindIndexBuffer);
+ INIT_PROC(dev, CmdBindVertexBuffers);
+ INIT_PROC(dev, CmdDraw);
+ INIT_PROC(dev, CmdDrawIndexed);
+ INIT_PROC(dev, CmdDrawIndirect);
+ INIT_PROC(dev, CmdDrawIndexedIndirect);
+ INIT_PROC(dev, CmdDispatch);
+ INIT_PROC(dev, CmdDispatchIndirect);
+ INIT_PROC(dev, CmdCopyBuffer);
+ INIT_PROC(dev, CmdCopyImage);
+ INIT_PROC(dev, CmdBlitImage);
+ INIT_PROC(dev, CmdCopyBufferToImage);
+ INIT_PROC(dev, CmdCopyImageToBuffer);
+ INIT_PROC(dev, CmdUpdateBuffer);
+ INIT_PROC(dev, CmdFillBuffer);
+ INIT_PROC(dev, CmdClearColorImage);
+ INIT_PROC(dev, CmdClearDepthStencilImage);
+ INIT_PROC(dev, CmdClearAttachments);
+ INIT_PROC(dev, CmdResolveImage);
+ INIT_PROC(dev, CmdSetEvent);
+ INIT_PROC(dev, CmdResetEvent);
+ INIT_PROC(dev, CmdWaitEvents);
+ INIT_PROC(dev, CmdPipelineBarrier);
+ INIT_PROC(dev, CmdBeginQuery);
+ INIT_PROC(dev, CmdEndQuery);
+ INIT_PROC(dev, CmdResetQueryPool);
+ INIT_PROC(dev, CmdWriteTimestamp);
+ INIT_PROC(dev, CmdCopyQueryPoolResults);
+ INIT_PROC(dev, CmdPushConstants);
+ INIT_PROC(dev, CmdBeginRenderPass);
+ INIT_PROC(dev, CmdNextSubpass);
+ INIT_PROC(dev, CmdEndRenderPass);
+ INIT_PROC(dev, CmdExecuteCommands);
+ INIT_PROC_EXT(KHR_swapchain, dev, CreateSwapchainKHR);
+ INIT_PROC_EXT(KHR_swapchain, dev, DestroySwapchainKHR);
+ INIT_PROC_EXT(KHR_swapchain, dev, GetSwapchainImagesKHR);
+ INIT_PROC_EXT(KHR_swapchain, dev, AcquireNextImageKHR);
+ INIT_PROC_EXT(KHR_swapchain, dev, QueuePresentKHR);
+ // clang-format on
+
+ return success;
+}
+
+} // namespace api
+} // namespace vulkan
+
+// clang-format off
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance) {
+ // call into api.cpp
+ return vulkan::api::CreateInstance(pCreateInfo, pAllocator, pInstance);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyInstance(VkInstance instance, const VkAllocationCallbacks* pAllocator) {
+ // call into api.cpp
+ vulkan::api::DestroyInstance(instance, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices) {
+ return vulkan::api::GetData(instance).dispatch.EnumeratePhysicalDevices(instance, pPhysicalDeviceCount, pPhysicalDevices);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR PFN_vkVoidFunction vkGetDeviceProcAddr(VkDevice device, const char* pName) {
+ if (device == VK_NULL_HANDLE) {
+ ALOGE("vkGetDeviceProcAddr called with invalid device");
+ return nullptr;
+ }
+
+ static const char* const known_non_device_names[] = {
+ "vkCreateAndroidSurfaceKHR",
+ "vkCreateDebugReportCallbackEXT",
+ "vkCreateDevice",
+ "vkCreateInstance",
+ "vkDebugReportMessageEXT",
+ "vkDestroyDebugReportCallbackEXT",
+ "vkDestroyInstance",
+ "vkDestroySurfaceKHR",
+ "vkEnumerateDeviceExtensionProperties",
+ "vkEnumerateDeviceLayerProperties",
+ "vkEnumerateInstanceExtensionProperties",
+ "vkEnumerateInstanceLayerProperties",
+ "vkEnumeratePhysicalDevices",
+ "vkGetInstanceProcAddr",
+ "vkGetPhysicalDeviceFeatures",
+ "vkGetPhysicalDeviceFormatProperties",
+ "vkGetPhysicalDeviceImageFormatProperties",
+ "vkGetPhysicalDeviceMemoryProperties",
+ "vkGetPhysicalDeviceProperties",
+ "vkGetPhysicalDeviceQueueFamilyProperties",
+ "vkGetPhysicalDeviceSparseImageFormatProperties",
+ "vkGetPhysicalDeviceSurfaceCapabilitiesKHR",
+ "vkGetPhysicalDeviceSurfaceFormatsKHR",
+ "vkGetPhysicalDeviceSurfacePresentModesKHR",
+ "vkGetPhysicalDeviceSurfaceSupportKHR",
+ };
+ // clang-format on
+ constexpr size_t count =
+ sizeof(known_non_device_names) / sizeof(known_non_device_names[0]);
+ if (!pName ||
+ std::binary_search(
+ known_non_device_names, known_non_device_names + count, pName,
+ [](const char* a, const char* b) { return (strcmp(a, b) < 0); })) {
+ ALOGE("vkGetDeviceProcAddr called with %s", pName);
+ return nullptr;
+ }
+ // clang-format off
+
+ return vulkan::api::GetData(device).dispatch.GetDeviceProcAddr(device, pName);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR PFN_vkVoidFunction vkGetInstanceProcAddr(VkInstance instance, const char* pName) {
+ // global functions
+ if (!instance) {
+ if (strcmp(pName, "vkCreateInstance") == 0) return reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::CreateInstance);
+ if (strcmp(pName, "vkEnumerateInstanceLayerProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::EnumerateInstanceLayerProperties);
+ if (strcmp(pName, "vkEnumerateInstanceExtensionProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::EnumerateInstanceExtensionProperties);
+
+ ALOGE("vkGetInstanceProcAddr called with %s without instance", pName);
+ return nullptr;
+ }
+
+ static const struct Hook {
+ const char* name;
+ PFN_vkVoidFunction proc;
+ } hooks[] = {
+ { "vkAcquireNextImageKHR", reinterpret_cast<PFN_vkVoidFunction>(vkAcquireNextImageKHR) },
+ { "vkAllocateCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(vkAllocateCommandBuffers) },
+ { "vkAllocateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkAllocateDescriptorSets) },
+ { "vkAllocateMemory", reinterpret_cast<PFN_vkVoidFunction>(vkAllocateMemory) },
+ { "vkBeginCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkBeginCommandBuffer) },
+ { "vkBindBufferMemory", reinterpret_cast<PFN_vkVoidFunction>(vkBindBufferMemory) },
+ { "vkBindImageMemory", reinterpret_cast<PFN_vkVoidFunction>(vkBindImageMemory) },
+ { "vkCmdBeginQuery", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBeginQuery) },
+ { "vkCmdBeginRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBeginRenderPass) },
+ { "vkCmdBindDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindDescriptorSets) },
+ { "vkCmdBindIndexBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindIndexBuffer) },
+ { "vkCmdBindPipeline", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindPipeline) },
+ { "vkCmdBindVertexBuffers", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBindVertexBuffers) },
+ { "vkCmdBlitImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdBlitImage) },
+ { "vkCmdClearAttachments", reinterpret_cast<PFN_vkVoidFunction>(vkCmdClearAttachments) },
+ { "vkCmdClearColorImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdClearColorImage) },
+ { "vkCmdClearDepthStencilImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdClearDepthStencilImage) },
+ { "vkCmdCopyBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyBuffer) },
+ { "vkCmdCopyBufferToImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyBufferToImage) },
+ { "vkCmdCopyImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyImage) },
+ { "vkCmdCopyImageToBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyImageToBuffer) },
+ { "vkCmdCopyQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(vkCmdCopyQueryPoolResults) },
+ { "vkCmdDispatch", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDispatch) },
+ { "vkCmdDispatchIndirect", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDispatchIndirect) },
+ { "vkCmdDraw", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDraw) },
+ { "vkCmdDrawIndexed", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDrawIndexed) },
+ { "vkCmdDrawIndexedIndirect", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDrawIndexedIndirect) },
+ { "vkCmdDrawIndirect", reinterpret_cast<PFN_vkVoidFunction>(vkCmdDrawIndirect) },
+ { "vkCmdEndQuery", reinterpret_cast<PFN_vkVoidFunction>(vkCmdEndQuery) },
+ { "vkCmdEndRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkCmdEndRenderPass) },
+ { "vkCmdExecuteCommands", reinterpret_cast<PFN_vkVoidFunction>(vkCmdExecuteCommands) },
+ { "vkCmdFillBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdFillBuffer) },
+ { "vkCmdNextSubpass", reinterpret_cast<PFN_vkVoidFunction>(vkCmdNextSubpass) },
+ { "vkCmdPipelineBarrier", reinterpret_cast<PFN_vkVoidFunction>(vkCmdPipelineBarrier) },
+ { "vkCmdPushConstants", reinterpret_cast<PFN_vkVoidFunction>(vkCmdPushConstants) },
+ { "vkCmdResetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkCmdResetEvent) },
+ { "vkCmdResetQueryPool", reinterpret_cast<PFN_vkVoidFunction>(vkCmdResetQueryPool) },
+ { "vkCmdResolveImage", reinterpret_cast<PFN_vkVoidFunction>(vkCmdResolveImage) },
+ { "vkCmdSetBlendConstants", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetBlendConstants) },
+ { "vkCmdSetDepthBias", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetDepthBias) },
+ { "vkCmdSetDepthBounds", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetDepthBounds) },
+ { "vkCmdSetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetEvent) },
+ { "vkCmdSetLineWidth", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetLineWidth) },
+ { "vkCmdSetScissor", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetScissor) },
+ { "vkCmdSetStencilCompareMask", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetStencilCompareMask) },
+ { "vkCmdSetStencilReference", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetStencilReference) },
+ { "vkCmdSetStencilWriteMask", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetStencilWriteMask) },
+ { "vkCmdSetViewport", reinterpret_cast<PFN_vkVoidFunction>(vkCmdSetViewport) },
+ { "vkCmdUpdateBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCmdUpdateBuffer) },
+ { "vkCmdWaitEvents", reinterpret_cast<PFN_vkVoidFunction>(vkCmdWaitEvents) },
+ { "vkCmdWriteTimestamp", reinterpret_cast<PFN_vkVoidFunction>(vkCmdWriteTimestamp) },
+ { "vkCreateBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCreateBuffer) },
+ { "vkCreateBufferView", reinterpret_cast<PFN_vkVoidFunction>(vkCreateBufferView) },
+ { "vkCreateCommandPool", reinterpret_cast<PFN_vkVoidFunction>(vkCreateCommandPool) },
+ { "vkCreateComputePipelines", reinterpret_cast<PFN_vkVoidFunction>(vkCreateComputePipelines) },
+ { "vkCreateDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(vkCreateDescriptorPool) },
+ { "vkCreateDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(vkCreateDescriptorSetLayout) },
+ { "vkCreateDevice", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::CreateDevice) },
+ { "vkCreateEvent", reinterpret_cast<PFN_vkVoidFunction>(vkCreateEvent) },
+ { "vkCreateFence", reinterpret_cast<PFN_vkVoidFunction>(vkCreateFence) },
+ { "vkCreateFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(vkCreateFramebuffer) },
+ { "vkCreateGraphicsPipelines", reinterpret_cast<PFN_vkVoidFunction>(vkCreateGraphicsPipelines) },
+ { "vkCreateImage", reinterpret_cast<PFN_vkVoidFunction>(vkCreateImage) },
+ { "vkCreateImageView", reinterpret_cast<PFN_vkVoidFunction>(vkCreateImageView) },
+ { "vkCreateInstance", nullptr },
+ { "vkCreatePipelineCache", reinterpret_cast<PFN_vkVoidFunction>(vkCreatePipelineCache) },
+ { "vkCreatePipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(vkCreatePipelineLayout) },
+ { "vkCreateQueryPool", reinterpret_cast<PFN_vkVoidFunction>(vkCreateQueryPool) },
+ { "vkCreateRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkCreateRenderPass) },
+ { "vkCreateSampler", reinterpret_cast<PFN_vkVoidFunction>(vkCreateSampler) },
+ { "vkCreateSemaphore", reinterpret_cast<PFN_vkVoidFunction>(vkCreateSemaphore) },
+ { "vkCreateShaderModule", reinterpret_cast<PFN_vkVoidFunction>(vkCreateShaderModule) },
+ { "vkCreateSwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(vkCreateSwapchainKHR) },
+ { "vkDestroyBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyBuffer) },
+ { "vkDestroyBufferView", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyBufferView) },
+ { "vkDestroyCommandPool", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyCommandPool) },
+ { "vkDestroyDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyDescriptorPool) },
+ { "vkDestroyDescriptorSetLayout", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyDescriptorSetLayout) },
+ { "vkDestroyDevice", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::DestroyDevice) },
+ { "vkDestroyEvent", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyEvent) },
+ { "vkDestroyFence", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyFence) },
+ { "vkDestroyFramebuffer", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyFramebuffer) },
+ { "vkDestroyImage", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyImage) },
+ { "vkDestroyImageView", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyImageView) },
+ { "vkDestroyInstance", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::DestroyInstance) },
+ { "vkDestroyPipeline", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyPipeline) },
+ { "vkDestroyPipelineCache", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyPipelineCache) },
+ { "vkDestroyPipelineLayout", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyPipelineLayout) },
+ { "vkDestroyQueryPool", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyQueryPool) },
+ { "vkDestroyRenderPass", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyRenderPass) },
+ { "vkDestroySampler", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySampler) },
+ { "vkDestroySemaphore", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySemaphore) },
+ { "vkDestroyShaderModule", reinterpret_cast<PFN_vkVoidFunction>(vkDestroyShaderModule) },
+ { "vkDestroySwapchainKHR", reinterpret_cast<PFN_vkVoidFunction>(vkDestroySwapchainKHR) },
+ { "vkDeviceWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(vkDeviceWaitIdle) },
+ { "vkEndCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkEndCommandBuffer) },
+ { "vkEnumerateDeviceExtensionProperties", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::EnumerateDeviceExtensionProperties) },
+ { "vkEnumerateDeviceLayerProperties", reinterpret_cast<PFN_vkVoidFunction>(vulkan::api::EnumerateDeviceLayerProperties) },
+ { "vkEnumerateInstanceExtensionProperties", nullptr },
+ { "vkEnumerateInstanceLayerProperties", nullptr },
+ { "vkFlushMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(vkFlushMappedMemoryRanges) },
+ { "vkFreeCommandBuffers", reinterpret_cast<PFN_vkVoidFunction>(vkFreeCommandBuffers) },
+ { "vkFreeDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkFreeDescriptorSets) },
+ { "vkFreeMemory", reinterpret_cast<PFN_vkVoidFunction>(vkFreeMemory) },
+ { "vkGetBufferMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(vkGetBufferMemoryRequirements) },
+ { "vkGetDeviceMemoryCommitment", reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceMemoryCommitment) },
+ { "vkGetDeviceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceProcAddr) },
+ { "vkGetDeviceQueue", reinterpret_cast<PFN_vkVoidFunction>(vkGetDeviceQueue) },
+ { "vkGetEventStatus", reinterpret_cast<PFN_vkVoidFunction>(vkGetEventStatus) },
+ { "vkGetFenceStatus", reinterpret_cast<PFN_vkVoidFunction>(vkGetFenceStatus) },
+ { "vkGetImageMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(vkGetImageMemoryRequirements) },
+ { "vkGetImageSparseMemoryRequirements", reinterpret_cast<PFN_vkVoidFunction>(vkGetImageSparseMemoryRequirements) },
+ { "vkGetImageSubresourceLayout", reinterpret_cast<PFN_vkVoidFunction>(vkGetImageSubresourceLayout) },
+ { "vkGetInstanceProcAddr", reinterpret_cast<PFN_vkVoidFunction>(vkGetInstanceProcAddr) },
+ { "vkGetPipelineCacheData", reinterpret_cast<PFN_vkVoidFunction>(vkGetPipelineCacheData) },
+ { "vkGetQueryPoolResults", reinterpret_cast<PFN_vkVoidFunction>(vkGetQueryPoolResults) },
+ { "vkGetRenderAreaGranularity", reinterpret_cast<PFN_vkVoidFunction>(vkGetRenderAreaGranularity) },
+ { "vkGetSwapchainImagesKHR", reinterpret_cast<PFN_vkVoidFunction>(vkGetSwapchainImagesKHR) },
+ { "vkInvalidateMappedMemoryRanges", reinterpret_cast<PFN_vkVoidFunction>(vkInvalidateMappedMemoryRanges) },
+ { "vkMapMemory", reinterpret_cast<PFN_vkVoidFunction>(vkMapMemory) },
+ { "vkMergePipelineCaches", reinterpret_cast<PFN_vkVoidFunction>(vkMergePipelineCaches) },
+ { "vkQueueBindSparse", reinterpret_cast<PFN_vkVoidFunction>(vkQueueBindSparse) },
+ { "vkQueuePresentKHR", reinterpret_cast<PFN_vkVoidFunction>(vkQueuePresentKHR) },
+ { "vkQueueSubmit", reinterpret_cast<PFN_vkVoidFunction>(vkQueueSubmit) },
+ { "vkQueueWaitIdle", reinterpret_cast<PFN_vkVoidFunction>(vkQueueWaitIdle) },
+ { "vkResetCommandBuffer", reinterpret_cast<PFN_vkVoidFunction>(vkResetCommandBuffer) },
+ { "vkResetCommandPool", reinterpret_cast<PFN_vkVoidFunction>(vkResetCommandPool) },
+ { "vkResetDescriptorPool", reinterpret_cast<PFN_vkVoidFunction>(vkResetDescriptorPool) },
+ { "vkResetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkResetEvent) },
+ { "vkResetFences", reinterpret_cast<PFN_vkVoidFunction>(vkResetFences) },
+ { "vkSetEvent", reinterpret_cast<PFN_vkVoidFunction>(vkSetEvent) },
+ { "vkUnmapMemory", reinterpret_cast<PFN_vkVoidFunction>(vkUnmapMemory) },
+ { "vkUpdateDescriptorSets", reinterpret_cast<PFN_vkVoidFunction>(vkUpdateDescriptorSets) },
+ { "vkWaitForFences", reinterpret_cast<PFN_vkVoidFunction>(vkWaitForFences) },
+ };
+ // clang-format on
+ constexpr size_t count = sizeof(hooks) / sizeof(hooks[0]);
+ auto hook = std::lower_bound(
+ hooks, hooks + count, pName,
+ [](const Hook& h, const char* n) { return strcmp(h.name, n) < 0; });
+ if (hook < hooks + count && strcmp(hook->name, pName) == 0) {
+ if (!hook->proc)
+ ALOGE("vkGetInstanceProcAddr called with %s with instance", pName);
+ return hook->proc;
+ }
+ // clang-format off
+
+ return vulkan::api::GetData(instance).dispatch.GetInstanceProcAddr(instance, pName);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties) {
+ vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceProperties(physicalDevice, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties) {
+ vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceQueueFamilyProperties(physicalDevice, pQueueFamilyPropertyCount, pQueueFamilyProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties) {
+ vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceMemoryProperties(physicalDevice, pMemoryProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures) {
+ vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceFeatures(physicalDevice, pFeatures);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties) {
+ vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceFormatProperties(physicalDevice, format, pFormatProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties) {
+ return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceImageFormatProperties(physicalDevice, format, type, tiling, usage, flags, pImageFormatProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice) {
+ // call into api.cpp
+ return vulkan::api::CreateDevice(physicalDevice, pCreateInfo, pAllocator, pDevice);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator) {
+ // call into api.cpp
+ vulkan::api::DestroyDevice(device, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumerateInstanceLayerProperties(uint32_t* pPropertyCount, VkLayerProperties* pProperties) {
+ // call into api.cpp
+ return vulkan::api::EnumerateInstanceLayerProperties(pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumerateInstanceExtensionProperties(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties) {
+ // call into api.cpp
+ return vulkan::api::EnumerateInstanceExtensionProperties(pLayerName, pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties) {
+ // call into api.cpp
+ return vulkan::api::EnumerateDeviceLayerProperties(physicalDevice, pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEnumerateDeviceExtensionProperties(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties) {
+ // call into api.cpp
+ return vulkan::api::EnumerateDeviceExtensionProperties(physicalDevice, pLayerName, pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue) {
+ vulkan::api::GetData(device).dispatch.GetDeviceQueue(device, queueFamilyIndex, queueIndex, pQueue);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence) {
+ return vulkan::api::GetData(queue).dispatch.QueueSubmit(queue, submitCount, pSubmits, fence);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkQueueWaitIdle(VkQueue queue) {
+ return vulkan::api::GetData(queue).dispatch.QueueWaitIdle(queue);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkDeviceWaitIdle(VkDevice device) {
+ return vulkan::api::GetData(device).dispatch.DeviceWaitIdle(device);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory) {
+ return vulkan::api::GetData(device).dispatch.AllocateMemory(device, pAllocateInfo, pAllocator, pMemory);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkFreeMemory(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.FreeMemory(device, memory, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkMapMemory(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData) {
+ return vulkan::api::GetData(device).dispatch.MapMemory(device, memory, offset, size, flags, ppData);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkUnmapMemory(VkDevice device, VkDeviceMemory memory) {
+ vulkan::api::GetData(device).dispatch.UnmapMemory(device, memory);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkFlushMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) {
+ return vulkan::api::GetData(device).dispatch.FlushMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkInvalidateMappedMemoryRanges(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges) {
+ return vulkan::api::GetData(device).dispatch.InvalidateMappedMemoryRanges(device, memoryRangeCount, pMemoryRanges);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes) {
+ vulkan::api::GetData(device).dispatch.GetDeviceMemoryCommitment(device, memory, pCommittedMemoryInBytes);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements) {
+ vulkan::api::GetData(device).dispatch.GetBufferMemoryRequirements(device, buffer, pMemoryRequirements);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset) {
+ return vulkan::api::GetData(device).dispatch.BindBufferMemory(device, buffer, memory, memoryOffset);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements) {
+ vulkan::api::GetData(device).dispatch.GetImageMemoryRequirements(device, image, pMemoryRequirements);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset) {
+ return vulkan::api::GetData(device).dispatch.BindImageMemory(device, image, memory, memoryOffset);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements) {
+ vulkan::api::GetData(device).dispatch.GetImageSparseMemoryRequirements(device, image, pSparseMemoryRequirementCount, pSparseMemoryRequirements);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties) {
+ vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSparseImageFormatProperties(physicalDevice, format, type, samples, usage, tiling, pPropertyCount, pProperties);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence) {
+ return vulkan::api::GetData(queue).dispatch.QueueBindSparse(queue, bindInfoCount, pBindInfo, fence);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence) {
+ return vulkan::api::GetData(device).dispatch.CreateFence(device, pCreateInfo, pAllocator, pFence);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyFence(device, fence, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences) {
+ return vulkan::api::GetData(device).dispatch.ResetFences(device, fenceCount, pFences);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetFenceStatus(VkDevice device, VkFence fence) {
+ return vulkan::api::GetData(device).dispatch.GetFenceStatus(device, fence);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout) {
+ return vulkan::api::GetData(device).dispatch.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore) {
+ return vulkan::api::GetData(device).dispatch.CreateSemaphore(device, pCreateInfo, pAllocator, pSemaphore);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroySemaphore(device, semaphore, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent) {
+ return vulkan::api::GetData(device).dispatch.CreateEvent(device, pCreateInfo, pAllocator, pEvent);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyEvent(device, event, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetEventStatus(VkDevice device, VkEvent event) {
+ return vulkan::api::GetData(device).dispatch.GetEventStatus(device, event);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkSetEvent(VkDevice device, VkEvent event) {
+ return vulkan::api::GetData(device).dispatch.SetEvent(device, event);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetEvent(VkDevice device, VkEvent event) {
+ return vulkan::api::GetData(device).dispatch.ResetEvent(device, event);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool) {
+ return vulkan::api::GetData(device).dispatch.CreateQueryPool(device, pCreateInfo, pAllocator, pQueryPool);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyQueryPool(device, queryPool, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags) {
+ return vulkan::api::GetData(device).dispatch.GetQueryPoolResults(device, queryPool, firstQuery, queryCount, dataSize, pData, stride, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer) {
+ return vulkan::api::GetData(device).dispatch.CreateBuffer(device, pCreateInfo, pAllocator, pBuffer);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyBuffer(device, buffer, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView) {
+ return vulkan::api::GetData(device).dispatch.CreateBufferView(device, pCreateInfo, pAllocator, pView);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyBufferView(device, bufferView, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage) {
+ return vulkan::api::GetData(device).dispatch.CreateImage(device, pCreateInfo, pAllocator, pImage);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyImage(device, image, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout) {
+ vulkan::api::GetData(device).dispatch.GetImageSubresourceLayout(device, image, pSubresource, pLayout);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView) {
+ return vulkan::api::GetData(device).dispatch.CreateImageView(device, pCreateInfo, pAllocator, pView);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyImageView(device, imageView, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule) {
+ return vulkan::api::GetData(device).dispatch.CreateShaderModule(device, pCreateInfo, pAllocator, pShaderModule);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyShaderModule(device, shaderModule, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache) {
+ return vulkan::api::GetData(device).dispatch.CreatePipelineCache(device, pCreateInfo, pAllocator, pPipelineCache);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyPipelineCache(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyPipelineCache(device, pipelineCache, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPipelineCacheData(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData) {
+ return vulkan::api::GetData(device).dispatch.GetPipelineCacheData(device, pipelineCache, pDataSize, pData);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkMergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches) {
+ return vulkan::api::GetData(device).dispatch.MergePipelineCaches(device, dstCache, srcCacheCount, pSrcCaches);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) {
+ return vulkan::api::GetData(device).dispatch.CreateGraphicsPipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines) {
+ return vulkan::api::GetData(device).dispatch.CreateComputePipelines(device, pipelineCache, createInfoCount, pCreateInfos, pAllocator, pPipelines);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyPipeline(device, pipeline, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout) {
+ return vulkan::api::GetData(device).dispatch.CreatePipelineLayout(device, pCreateInfo, pAllocator, pPipelineLayout);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyPipelineLayout(device, pipelineLayout, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler) {
+ return vulkan::api::GetData(device).dispatch.CreateSampler(device, pCreateInfo, pAllocator, pSampler);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroySampler(device, sampler, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout) {
+ return vulkan::api::GetData(device).dispatch.CreateDescriptorSetLayout(device, pCreateInfo, pAllocator, pSetLayout);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyDescriptorSetLayout(device, descriptorSetLayout, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool) {
+ return vulkan::api::GetData(device).dispatch.CreateDescriptorPool(device, pCreateInfo, pAllocator, pDescriptorPool);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyDescriptorPool(device, descriptorPool, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags) {
+ return vulkan::api::GetData(device).dispatch.ResetDescriptorPool(device, descriptorPool, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets) {
+ return vulkan::api::GetData(device).dispatch.AllocateDescriptorSets(device, pAllocateInfo, pDescriptorSets);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets) {
+ return vulkan::api::GetData(device).dispatch.FreeDescriptorSets(device, descriptorPool, descriptorSetCount, pDescriptorSets);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies) {
+ vulkan::api::GetData(device).dispatch.UpdateDescriptorSets(device, descriptorWriteCount, pDescriptorWrites, descriptorCopyCount, pDescriptorCopies);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer) {
+ return vulkan::api::GetData(device).dispatch.CreateFramebuffer(device, pCreateInfo, pAllocator, pFramebuffer);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyFramebuffer(device, framebuffer, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass) {
+ return vulkan::api::GetData(device).dispatch.CreateRenderPass(device, pCreateInfo, pAllocator, pRenderPass);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyRenderPass(device, renderPass, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkGetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity) {
+ vulkan::api::GetData(device).dispatch.GetRenderAreaGranularity(device, renderPass, pGranularity);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool) {
+ return vulkan::api::GetData(device).dispatch.CreateCommandPool(device, pCreateInfo, pAllocator, pCommandPool);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroyCommandPool(device, commandPool, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags) {
+ return vulkan::api::GetData(device).dispatch.ResetCommandPool(device, commandPool, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers) {
+ return vulkan::api::GetData(device).dispatch.AllocateCommandBuffers(device, pAllocateInfo, pCommandBuffers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) {
+ vulkan::api::GetData(device).dispatch.FreeCommandBuffers(device, commandPool, commandBufferCount, pCommandBuffers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo) {
+ return vulkan::api::GetData(commandBuffer).dispatch.BeginCommandBuffer(commandBuffer, pBeginInfo);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkEndCommandBuffer(VkCommandBuffer commandBuffer) {
+ return vulkan::api::GetData(commandBuffer).dispatch.EndCommandBuffer(commandBuffer);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags) {
+ return vulkan::api::GetData(commandBuffer).dispatch.ResetCommandBuffer(commandBuffer, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdBindPipeline(commandBuffer, pipelineBindPoint, pipeline);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetViewport(commandBuffer, firstViewport, viewportCount, pViewports);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetScissor(commandBuffer, firstScissor, scissorCount, pScissors);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetLineWidth(commandBuffer, lineWidth);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetDepthBias(commandBuffer, depthBiasConstantFactor, depthBiasClamp, depthBiasSlopeFactor);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetBlendConstants(commandBuffer, blendConstants);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetDepthBounds(commandBuffer, minDepthBounds, maxDepthBounds);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetStencilCompareMask(commandBuffer, faceMask, compareMask);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetStencilWriteMask(commandBuffer, faceMask, writeMask);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetStencilReference(commandBuffer, faceMask, reference);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdBindIndexBuffer(commandBuffer, buffer, offset, indexType);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdBindVertexBuffers(commandBuffer, firstBinding, bindingCount, pBuffers, pOffsets);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdDispatch(commandBuffer, x, y, z);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdDispatchIndirect(commandBuffer, buffer, offset);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdCopyImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const uint32_t* pData) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdClearAttachments(commandBuffer, attachmentCount, pAttachments, rectCount, pRects);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdSetEvent(commandBuffer, event, stageMask);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdResetEvent(commandBuffer, event, stageMask);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdWaitEvents(commandBuffer, eventCount, pEvents, srcStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdBeginQuery(commandBuffer, queryPool, query, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdEndQuery(commandBuffer, queryPool, query);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdResetQueryPool(commandBuffer, queryPool, firstQuery, queryCount);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdWriteTimestamp(commandBuffer, pipelineStage, queryPool, query);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, stride, flags);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdNextSubpass(commandBuffer, contents);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdEndRenderPass(VkCommandBuffer commandBuffer) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdEndRenderPass(commandBuffer);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers) {
+ vulkan::api::GetData(commandBuffer).dispatch.CmdExecuteCommands(commandBuffer, commandBufferCount, pCommandBuffers);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(instance).dispatch.DestroySurfaceKHR(instance, surface, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported) {
+ return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceSupportKHR(physicalDevice, queueFamilyIndex, surface, pSupported);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities) {
+ return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, pSurfaceCapabilities);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats) {
+ return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfaceFormatsKHR(physicalDevice, surface, pSurfaceFormatCount, pSurfaceFormats);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes) {
+ return vulkan::api::GetData(physicalDevice).dispatch.GetPhysicalDeviceSurfacePresentModesKHR(physicalDevice, surface, pPresentModeCount, pPresentModes);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain) {
+ return vulkan::api::GetData(device).dispatch.CreateSwapchainKHR(device, pCreateInfo, pAllocator, pSwapchain);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR void vkDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator) {
+ vulkan::api::GetData(device).dispatch.DestroySwapchainKHR(device, swapchain, pAllocator);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages) {
+ return vulkan::api::GetData(device).dispatch.GetSwapchainImagesKHR(device, swapchain, pSwapchainImageCount, pSwapchainImages);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex) {
+ return vulkan::api::GetData(device).dispatch.AcquireNextImageKHR(device, swapchain, timeout, semaphore, fence, pImageIndex);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo) {
+ return vulkan::api::GetData(queue).dispatch.QueuePresentKHR(queue, pPresentInfo);
+}
+
+__attribute__((visibility("default")))
+VKAPI_ATTR VkResult vkCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface) {
+ return vulkan::api::GetData(instance).dispatch.CreateAndroidSurfaceKHR(instance, pCreateInfo, pAllocator, pSurface);
+}
+
+// clang-format on