SurfaceFlinger: throttle applications based on uid
Add the ability for SurfaceFlinger to be able to throttle down to
a divider of the refresh rate (i.e. for 30/45 for 90Hz)
Change-Id: I6bfd6f43ee1f30e771a136c558d8ae9a6d7fbe0f
Test: Manually via 1039 SF backdoor
Bug: 170502573
Bug: 169270763
Bug: 169271059
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 7b8448f..a14019e 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -212,13 +212,26 @@
readyDuration, traceVsync, name);
}
+bool Scheduler::isVsyncValid(nsecs_t expectedVsyncTimestamp, uid_t uid) const {
+ const auto divider = mRefreshRateConfigs.getRefreshRateDividerForUid(uid);
+ if (divider <= 1) {
+ return true;
+ }
+
+ return mVsyncSchedule.tracker->isVSyncInPhase(expectedVsyncTimestamp, divider);
+}
+
Scheduler::ConnectionHandle Scheduler::createConnection(
const char* connectionName, frametimeline::TokenManager* tokenManager,
std::chrono::nanoseconds workDuration, std::chrono::nanoseconds readyDuration,
impl::EventThread::InterceptVSyncsCallback interceptCallback) {
auto vsyncSource = makePrimaryDispSyncSource(connectionName, workDuration, readyDuration);
+ auto throttleVsync = [this](nsecs_t expectedVsyncTimestamp, uid_t uid) {
+ return !isVsyncValid(expectedVsyncTimestamp, uid);
+ };
auto eventThread = std::make_unique<impl::EventThread>(std::move(vsyncSource), tokenManager,
- std::move(interceptCallback));
+ std::move(interceptCallback),
+ std::move(throttleVsync));
return createConnection(std::move(eventThread));
}
@@ -379,7 +392,8 @@
auto eventThread =
std::make_unique<impl::EventThread>(std::move(vsyncSource),
/*tokenManager=*/nullptr,
- impl::EventThread::InterceptVSyncsCallback());
+ impl::EventThread::InterceptVSyncsCallback(),
+ impl::EventThread::ThrottleVsyncCallback());
mInjectorConnectionHandle = createConnection(std::move(eventThread));
}