| commit | 0babcd36504281a179338e5ebab73146b1458316 | [log] [tgz] |
|---|---|---|
| author | SOOJONG HWANG <sjong.hwang@samsung.com> | Fri Oct 01 00:36:06 2021 +0900 |
| committer | SOOJONG HWANG <sjong.hwang@samsung.com> | Fri Oct 01 21:30:12 2021 +0900 |
| tree | f79e8ccf7909dbcaf361840dd31fd935299cce20 | |
| parent | 0204dcc52e85012435271c2bcad001b83761f25f [diff] |
GLConsumer: add HW_TEXTURE usage when create texture GPU expects external image to be aligned with its h/w requirement. GraphicBuffer which will be used as texture, should be created with HW_TEXTURE usage. Fixes: 201564624 Signed-off-by: SOOJONG HWANG <sjong.hwang@samsung.com> Change-Id: Icac81da95f3c98bb2fe8d0cad2cef81c62951726