Merge "SurfaceTexture: fix SurfaceTextureGLToGLTest"
diff --git a/cmds/keystore/Android.mk b/cmds/keystore/Android.mk
index 67dd9f8..5a9b979 100644
--- a/cmds/keystore/Android.mk
+++ b/cmds/keystore/Android.mk
@@ -14,8 +14,6 @@
 # limitations under the License.
 #
 
-ifneq ($(TARGET_SIMULATOR),true)
-
 LOCAL_PATH:= $(call my-dir)
 
 include $(CLEAR_VARS)
@@ -32,5 +30,3 @@
 LOCAL_MODULE:= keystore_cli
 LOCAL_MODULE_TAGS := debug
 include $(BUILD_EXECUTABLE)
-
-endif
diff --git a/cmds/runtime/Android.mk b/cmds/runtime/Android.mk
deleted file mode 100644
index 6a72d10..0000000
--- a/cmds/runtime/Android.mk
+++ /dev/null
@@ -1,30 +0,0 @@
-ifeq ($(TARGET_SIMULATOR),true)
-
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-
-LOCAL_SRC_FILES:= \
-	ServiceManager.cpp \
-	SignalHandler.cpp \
-	main_runtime.cpp 
-
-LOCAL_SHARED_LIBRARIES := \
-	libutils \
-	libbinder \
-	libandroid_runtime \
-	libcutils \
-	libui \
-	libsystem_server \
-	libhardware_legacy
-
-LOCAL_C_INCLUDES := \
-	$(JNI_H_INCLUDE)
-
-ifeq ($(TARGET_OS),linux)
-	LOCAL_CFLAGS += -DXP_UNIX
-endif
-
-LOCAL_MODULE:= runtime
-
-include $(BUILD_EXECUTABLE)
-endif
diff --git a/cmds/runtime/MODULE_LICENSE_APACHE2 b/cmds/runtime/MODULE_LICENSE_APACHE2
deleted file mode 100644
index e69de29..0000000
--- a/cmds/runtime/MODULE_LICENSE_APACHE2
+++ /dev/null
diff --git a/cmds/runtime/NOTICE b/cmds/runtime/NOTICE
deleted file mode 100644
index c5b1efa..0000000
--- a/cmds/runtime/NOTICE
+++ /dev/null
@@ -1,190 +0,0 @@
-
-   Copyright (c) 2005-2008, The Android Open Source Project
-
-   Licensed under the Apache License, Version 2.0 (the "License");
-   you may not use this file except in compliance with the License.
-
-   Unless required by applicable law or agreed to in writing, software
-   distributed under the License is distributed on an "AS IS" BASIS,
-   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-   See the License for the specific language governing permissions and
-   limitations under the License.
-
-
-                                 Apache License
-                           Version 2.0, January 2004
-                        http://www.apache.org/licenses/
-
-   TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
-
-   1. Definitions.
-
-      "License" shall mean the terms and conditions for use, reproduction,
-      and distribution as defined by Sections 1 through 9 of this document.
-
-      "Licensor" shall mean the copyright owner or entity authorized by
-      the copyright owner that is granting the License.
-
-      "Legal Entity" shall mean the union of the acting entity and all
-      other entities that control, are controlled by, or are under common
-      control with that entity. For the purposes of this definition,
-      "control" means (i) the power, direct or indirect, to cause the
-      direction or management of such entity, whether by contract or
-      otherwise, or (ii) ownership of fifty percent (50%) or more of the
-      outstanding shares, or (iii) beneficial ownership of such entity.
-
-      "You" (or "Your") shall mean an individual or Legal Entity
-      exercising permissions granted by this License.
-
-      "Source" form shall mean the preferred form for making modifications,
-      including but not limited to software source code, documentation
-      source, and configuration files.
-
-      "Object" form shall mean any form resulting from mechanical
-      transformation or translation of a Source form, including but
-      not limited to compiled object code, generated documentation,
-      and conversions to other media types.
-
-      "Work" shall mean the work of authorship, whether in Source or
-      Object form, made available under the License, as indicated by a
-      copyright notice that is included in or attached to the work
-      (an example is provided in the Appendix below).
-
-      "Derivative Works" shall mean any work, whether in Source or Object
-      form, that is based on (or derived from) the Work and for which the
-      editorial revisions, annotations, elaborations, or other modifications
-      represent, as a whole, an original work of authorship. For the purposes
-      of this License, Derivative Works shall not include works that remain
-      separable from, or merely link (or bind by name) to the interfaces of,
-      the Work and Derivative Works thereof.
-
-      "Contribution" shall mean any work of authorship, including
-      the original version of the Work and any modifications or additions
-      to that Work or Derivative Works thereof, that is intentionally
-      submitted to Licensor for inclusion in the Work by the copyright owner
-      or by an individual or Legal Entity authorized to submit on behalf of
-      the copyright owner. For the purposes of this definition, "submitted"
-      means any form of electronic, verbal, or written communication sent
-      to the Licensor or its representatives, including but not limited to
-      communication on electronic mailing lists, source code control systems,
-      and issue tracking systems that are managed by, or on behalf of, the
-      Licensor for the purpose of discussing and improving the Work, but
-      excluding communication that is conspicuously marked or otherwise
-      designated in writing by the copyright owner as "Not a Contribution."
-
-      "Contributor" shall mean Licensor and any individual or Legal Entity
-      on behalf of whom a Contribution has been received by Licensor and
-      subsequently incorporated within the Work.
-
-   2. Grant of Copyright License. Subject to the terms and conditions of
-      this License, each Contributor hereby grants to You a perpetual,
-      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
-      copyright license to reproduce, prepare Derivative Works of,
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-      Work and such Derivative Works in Source or Object form.
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-      this License, each Contributor hereby grants to You a perpetual,
-      worldwide, non-exclusive, no-charge, royalty-free, irrevocable
-      (except as stated in this section) patent license to make, have made,
-      use, offer to sell, sell, import, and otherwise transfer the Work,
-      where such license applies only to those patent claims licensable
-      by such Contributor that are necessarily infringed by their
-      Contribution(s) alone or by combination of their Contribution(s)
-      with the Work to which such Contribution(s) was submitted. If You
-      institute patent litigation against any entity (including a
-      cross-claim or counterclaim in a lawsuit) alleging that the Work
-      or a Contribution incorporated within the Work constitutes direct
-      or contributory patent infringement, then any patent licenses
-      granted to You under this License for that Work shall terminate
-      as of the date such litigation is filed.
-
-   4. Redistribution. You may reproduce and distribute copies of the
-      Work or Derivative Works thereof in any medium, with or without
-      modifications, and in Source or Object form, provided that You
-      meet the following conditions:
-
-      (a) You must give any other recipients of the Work or
-          Derivative Works a copy of this License; and
-
-      (b) You must cause any modified files to carry prominent notices
-          stating that You changed the files; and
-
-      (c) You must retain, in the Source form of any Derivative Works
-          that You distribute, all copyright, patent, trademark, and
-          attribution notices from the Source form of the Work,
-          excluding those notices that do not pertain to any part of
-          the Derivative Works; and
-
-      (d) If the Work includes a "NOTICE" text file as part of its
-          distribution, then any Derivative Works that You distribute must
-          include a readable copy of the attribution notices contained
-          within such NOTICE file, excluding those notices that do not
-          pertain to any part of the Derivative Works, in at least one
-          of the following places: within a NOTICE text file distributed
-          as part of the Derivative Works; within the Source form or
-          documentation, if provided along with the Derivative Works; or,
-          within a display generated by the Derivative Works, if and
-          wherever such third-party notices normally appear. The contents
-          of the NOTICE file are for informational purposes only and
-          do not modify the License. You may add Your own attribution
-          notices within Derivative Works that You distribute, alongside
-          or as an addendum to the NOTICE text from the Work, provided
-          that such additional attribution notices cannot be construed
-          as modifying the License.
-
-      You may add Your own copyright statement to Your modifications and
-      may provide additional or different license terms and conditions
-      for use, reproduction, or distribution of Your modifications, or
-      for any such Derivative Works as a whole, provided Your use,
-      reproduction, and distribution of the Work otherwise complies with
-      the conditions stated in this License.
-
-   5. Submission of Contributions. Unless You explicitly state otherwise,
-      any Contribution intentionally submitted for inclusion in the Work
-      by You to the Licensor shall be under the terms and conditions of
-      this License, without any additional terms or conditions.
-      Notwithstanding the above, nothing herein shall supersede or modify
-      the terms of any separate license agreement you may have executed
-      with Licensor regarding such Contributions.
-
-   6. Trademarks. This License does not grant permission to use the trade
-      names, trademarks, service marks, or product names of the Licensor,
-      except as required for reasonable and customary use in describing the
-      origin of the Work and reproducing the content of the NOTICE file.
-
-   7. Disclaimer of Warranty. Unless required by applicable law or
-      agreed to in writing, Licensor provides the Work (and each
-      Contributor provides its Contributions) on an "AS IS" BASIS,
-      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
-      implied, including, without limitation, any warranties or conditions
-      of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
-      PARTICULAR PURPOSE. You are solely responsible for determining the
-      appropriateness of using or redistributing the Work and assume any
-      risks associated with Your exercise of permissions under this License.
-
-   8. Limitation of Liability. In no event and under no legal theory,
-      whether in tort (including negligence), contract, or otherwise,
-      unless required by applicable law (such as deliberate and grossly
-      negligent acts) or agreed to in writing, shall any Contributor be
-      liable to You for damages, including any direct, indirect, special,
-      incidental, or consequential damages of any character arising as a
-      result of this License or out of the use or inability to use the
-      Work (including but not limited to damages for loss of goodwill,
-      work stoppage, computer failure or malfunction, or any and all
-      other commercial damages or losses), even if such Contributor
-      has been advised of the possibility of such damages.
-
-   9. Accepting Warranty or Additional Liability. While redistributing
-      the Work or Derivative Works thereof, You may choose to offer,
-      and charge a fee for, acceptance of support, warranty, indemnity,
-      or other liability obligations and/or rights consistent with this
-      License. However, in accepting such obligations, You may act only
-      on Your own behalf and on Your sole responsibility, not on behalf
-      of any other Contributor, and only if You agree to indemnify,
-      defend, and hold each Contributor harmless for any liability
-      incurred by, or claims asserted against, such Contributor by reason
-      of your accepting any such warranty or additional liability.
-
-   END OF TERMS AND CONDITIONS
-
diff --git a/cmds/runtime/ServiceManager.cpp b/cmds/runtime/ServiceManager.cpp
deleted file mode 100644
index b2bef07..0000000
--- a/cmds/runtime/ServiceManager.cpp
+++ /dev/null
@@ -1,74 +0,0 @@
-//
-// Copyright 2005 The Android Open Source Project
-//
-
-#define LOG_TAG "ServiceManager"
-
-#include "ServiceManager.h"
-#include "SignalHandler.h"
-
-#include <utils/Debug.h>
-#include <utils/Log.h>
-#include <binder/Parcel.h>
-#include <utils/String8.h>
-#include <binder/ProcessState.h>
-
-#include <private/utils/Static.h>
-
-#include <ctype.h>
-#include <errno.h>
-#include <limits.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <sys/stat.h>
-
-namespace android {
-
-BServiceManager::BServiceManager()
-{
-}
-
-sp<IBinder> BServiceManager::getService(const String16& name) const
-{
-    AutoMutex _l(mLock);
-    ssize_t i = mServices.indexOfKey(name);
-    LOGV("ServiceManager: getService(%s) -> %d\n", String8(name).string(), i);
-    if (i >= 0) return mServices.valueAt(i);
-    return NULL;
-}
-
-sp<IBinder> BServiceManager::checkService(const String16& name) const
-{
-    AutoMutex _l(mLock);
-    ssize_t i = mServices.indexOfKey(name);
-    LOGV("ServiceManager: getService(%s) -> %d\n", String8(name).string(), i);
-    if (i >= 0) return mServices.valueAt(i);
-    return NULL;
-}
-
-status_t BServiceManager::addService(const String16& name, const sp<IBinder>& service)
-{
-    AutoMutex _l(mLock);
-    LOGI("ServiceManager: addService(%s, %p)\n", String8(name).string(), service.get());
-    const ssize_t res = mServices.add(name, service);
-    if (res >= NO_ERROR) {
-        mChanged.broadcast();
-        return NO_ERROR;
-    }
-    return res;
-}
-
-Vector<String16> BServiceManager::listServices()
-{
-    Vector<String16> res;
-
-    AutoMutex _l(mLock);
-    const size_t N = mServices.size();
-    for (size_t i=0; i<N; i++) {
-        res.add(mServices.keyAt(i));
-    }
-
-    return res;
-}
-
-}; // namespace android
diff --git a/cmds/runtime/ServiceManager.h b/cmds/runtime/ServiceManager.h
deleted file mode 100644
index 090ca6d..0000000
--- a/cmds/runtime/ServiceManager.h
+++ /dev/null
@@ -1,38 +0,0 @@
-//
-// Copyright 2005 The Android Open Source Project
-//
-#ifndef ANDROID_SERVICE_MANAGER_H
-#define ANDROID_SERVICE_MANAGER_H
-
-#include <binder/IServiceManager.h>
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-
-namespace android {
-
-// ----------------------------------------------------------------------
-
-class BServiceManager : public BnServiceManager
-{
-public:
-                                BServiceManager();
-    
-    virtual sp<IBinder>         getService( const String16& name) const;
-    virtual sp<IBinder>         checkService( const String16& name) const;
-    virtual status_t            addService( const String16& name,
-                                            const sp<IBinder>& service);
-    virtual Vector<String16>    listServices();
-
-    
-private:
-    mutable Mutex               mLock;
-    mutable Condition           mChanged;
-    sp<IPermissionController>   mPermissionController;
-    KeyedVector<String16, sp<IBinder> > mServices;
-};
-
-// ----------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_SERVICE_MANAGER_H
diff --git a/cmds/runtime/SignalHandler.cpp b/cmds/runtime/SignalHandler.cpp
deleted file mode 100644
index cccaabf..0000000
--- a/cmds/runtime/SignalHandler.cpp
+++ /dev/null
@@ -1,249 +0,0 @@
-//
-// Copyright 2005 The Android Open Source Project
-//
-
-#define LOG_TAG "SignalHandler"
-
-#include "SignalHandler.h"
-
-#include <utils/Atomic.h>
-#include <utils/Debug.h>
-#include <utils/Log.h>
-
-#include <errno.h>
-#include <sys/wait.h>
-#include <unistd.h>
-
-namespace android {
-
-class SignalHandler::ProcessThread : public Thread
-{
-public:
-    ProcessThread(SignalHandler& sh)
-        : Thread(false)
-        , mOwner(sh)
-    {
-    }
-
-    virtual bool threadLoop()
-    {
-        char buffer[32];
-        read(mOwner.mAvailMsg[0], buffer, sizeof(buffer));
-
-        LOGV("Signal command processing thread woke up!");
-
-        if (mOwner.mLostCommands) {
-            LOGE("Lost %d signals!", mOwner.mLostCommands);
-            mOwner.mLostCommands = 0;
-        }
-
-        int cur;
-        while ((cur=mOwner.mCommandBottom) != mOwner.mCommandTop) {
-            if (mOwner.mCommands[cur].filled == 0) {
-                LOGV("Command at %d is not yet filled", cur);
-                break;
-            }
-
-            LOGV("Processing command at %d, top is %d",
-                 cur, mOwner.mCommandTop);
-            processCommand(mOwner.mCommands[cur]);
-            mOwner.mCommands[cur].filled = 0;
-
-            int next = mOwner.mCommandBottom+1;
-            if (next >= COMMAND_QUEUE_SIZE) {
-                next = 0;
-            }
-
-            mOwner.mCommandBottom = next;
-        }
-
-        return true;
-    }
-
-    void processCommand(const CommandEntry& entry)
-    {
-        switch (entry.signum) {
-        case SIGCHLD: {
-            mOwner.mLock.lock();
-            ssize_t i = mOwner.mChildHandlers.indexOfKey(entry.info.si_pid);
-            ChildHandler ch;
-            if (i >= 0) {
-                ch = mOwner.mChildHandlers.valueAt(i);
-                mOwner.mChildHandlers.removeItemsAt(i);
-            }
-            mOwner.mLock.unlock();
-
-            LOGD("SIGCHLD: pid=%d, handle index=%d", entry.info.si_pid, i);
-
-            if (i >= 0) {
-                int res = waitpid(entry.info.si_pid, NULL, WNOHANG);
-                LOGW_IF(res == 0,
-                        "Received SIGCHLD, but pid %d is not yet stopped",
-                        entry.info.si_pid);
-                if (ch.handler) {
-                    ch.handler(entry.info.si_pid, ch.userData);
-                }
-            } else {
-                LOGW("Unhandled SIGCHLD for pid %d", entry.info.si_pid);
-            }
-        } break;
-        }
-    }
-
-    SignalHandler& mOwner;
-};
-
-
-Mutex SignalHandler::mInstanceLock;
-SignalHandler* SignalHandler::mInstance = NULL;
-
-status_t SignalHandler::setChildHandler(pid_t childPid,
-                                        int tag,
-                                        child_callback_t handler,
-                                        void* userData)
-{
-    SignalHandler* const self = getInstance();
-
-    self->mLock.lock();
-
-    // First make sure this child hasn't already exited.
-    pid_t res = waitpid(childPid, NULL, WNOHANG);
-    if (res != 0) {
-        if (res < 0) {
-            LOGW("setChildHandler waitpid of %d failed: %d (%s)",
-                 childPid, res, strerror(errno));
-        } else {
-            LOGW("setChildHandler waitpid of %d said %d already dead",
-                 childPid, res);
-        }
-
-        // Some kind of error...  just handle the exit now.
-        self->mLock.unlock();
-
-        if (handler) {
-            handler(childPid, userData);
-        }
-
-        // Return an error code -- 0 means it already exited.
-        return (status_t)res;
-    }
-
-    ChildHandler entry;
-    entry.childPid = childPid;
-    entry.tag = tag;
-    entry.handler = handler;
-    entry.userData = userData;
-
-    // Note: this replaces an existing entry for this pid, if there already
-    // is one.  This is the required behavior.
-    LOGD("setChildHandler adding pid %d, tag %d, handler %p, data %p",
-         childPid, tag, handler, userData);
-    self->mChildHandlers.add(childPid, entry);
-
-    self->mLock.unlock();
-
-    return NO_ERROR;
-}
-
-void SignalHandler::killAllChildren(int tag)
-{
-    SignalHandler* const self = getInstance();
-
-    AutoMutex _l (self->mLock);
-    const size_t N = self->mChildHandlers.size();
-    for (size_t i=0; i<N; i++) {
-        const ChildHandler& ch(self->mChildHandlers.valueAt(i));
-        if (tag == 0 || ch.tag == tag) {
-            const pid_t pid = ch.childPid;
-            LOGI("Killing child %d (tag %d)\n", pid, ch.tag);
-            kill(pid, SIGKILL);
-        }
-    }
-}
-
-SignalHandler::SignalHandler()
-    : mCommandTop(0)
-    , mCommandBottom(0)
-    , mLostCommands(0)
-{
-    memset(mCommands, 0, sizeof(mCommands));
-
-    int res = pipe(mAvailMsg);
-    LOGE_IF(res != 0, "Unable to create signal handler pipe: %s", strerror(errno));
-
-    mProcessThread = new ProcessThread(*this);
-    mProcessThread->run("SignalHandler", PRIORITY_HIGHEST);
-
-    struct sigaction sa;
-    memset(&sa, 0, sizeof(sa));
-    sa.sa_sigaction = sigAction;
-    sa.sa_flags = SA_NOCLDSTOP|SA_SIGINFO;
-    sigaction(SIGCHLD, &sa, NULL);
-}
-
-SignalHandler::~SignalHandler()
-{
-}
-
-SignalHandler* SignalHandler::getInstance()
-{
-    AutoMutex _l(mInstanceLock);
-    if (mInstance == NULL) {
-        mInstance = new SignalHandler();
-    }
-    return mInstance;
-}
-
-void SignalHandler::sigAction(int signum, siginfo_t* info, void*)
-{
-    static const char wakeupMsg[1] = { 0xff };
-
-    // If our signal handler is being called, then we know we have
-    // already initialized the SignalHandler class and thus mInstance
-    // is valid.
-    SignalHandler* const self = mInstance;
-
-    // XXX This is not safe!
-    #if 0
-    LOGV("Signal %d: signo=%d, errno=%d, code=%d, pid=%d\n",
-           signum,
-           info->si_signo, info->si_errno, info->si_code,
-           info->si_pid);
-    #endif
-
-    int32_t oldTop, newTop;
-
-    // Find the next command slot...
-    do {
-        oldTop = self->mCommandTop;
-
-        newTop = oldTop + 1;
-        if (newTop >= COMMAND_QUEUE_SIZE) {
-            newTop = 0;
-        }
-
-        if (newTop == self->mCommandBottom) {
-            // The buffer is filled up!  Ouch!
-            // XXX This is not safe!
-            #if 0
-            LOGE("Command buffer overflow!  newTop=%d\n", newTop);
-            #endif
-            android_atomic_add(1, &self->mLostCommands);
-            write(self->mAvailMsg[1], wakeupMsg, sizeof(wakeupMsg));
-            return;
-        }
-    } while(android_atomic_cmpxchg(oldTop, newTop, &(self->mCommandTop)));
-
-    // Fill in the command data...
-    self->mCommands[oldTop].signum = signum;
-    self->mCommands[oldTop].info = *info;
-
-    // And now make this command available.
-    self->mCommands[oldTop].filled = 1;
-
-    // Wake up the processing thread.
-    write(self->mAvailMsg[1], wakeupMsg, sizeof(wakeupMsg));
-}
-
-}; // namespace android
-
diff --git a/cmds/runtime/SignalHandler.h b/cmds/runtime/SignalHandler.h
deleted file mode 100644
index 7f4ef8e..0000000
--- a/cmds/runtime/SignalHandler.h
+++ /dev/null
@@ -1,137 +0,0 @@
-//
-// Copyright 2005 The Android Open Source Project
-//
-#ifndef ANDROID_SIGNAL_HANDLER_H
-#define ANDROID_SIGNAL_HANDLER_H
-
-#include <utils/KeyedVector.h>
-#include <utils/threads.h>
-
-#include <signal.h>
-
-namespace android {
-
-// ----------------------------------------------------------------------
-
-enum {
-    DEFAULT_PROCESS_TAG = 1
-};
-
-class SignalHandler
-{
-public:
-    typedef void (*child_callback_t)(pid_t child, void* userData);
-
-    /**
-     * Set a handler for when a child process exits.  By calling
-     * this, a waitpid() will be done when the child exits to remove
-     * it from the zombie state.  You can also optionally specify a
-     * handler to be called when the child exits.
-     * 
-     * If there is already a handler for this child process, it is
-     * replaced by this new handler.  In this case the old handler's
-     * function is not called.
-     * 
-     * @param childPid Process ID of child to watch.
-     * @param childTag User-defined tag for this child.  Must be
-     *                 greater than zero.
-     * @param handler If non-NULL, this will be called when the
-     *                child exits.  It may be called in either a
-     *                separate signal handling thread, or
-     *                immediately if the child has already exited.
-     * @param userData Propageted as-is to handler.
-     * 
-     * @return status_t NO_ERROR if all is well.
-     */
-    static status_t             setChildHandler(pid_t childPid,
-                                                int childTag = DEFAULT_PROCESS_TAG,
-                                                child_callback_t handler = NULL,
-                                                void* userData = NULL);
-
-    /**
-     * Kill all of the child processes for which we have a waiting
-     * handler, whose tag is the given value.  If tag is 0, all
-     * children are killed.
-     * 
-     * @param tag
-     */
-    static void                 killAllChildren(int tag = 0);
-
-private:
-                                SignalHandler();
-                                ~SignalHandler();
-
-    static SignalHandler*       getInstance();
-
-    static void                 sigAction(int, siginfo_t*, void*);
-
-    // --------------------------------------------------
-    // Shared state...  all of this is protected by mLock.
-    // --------------------------------------------------
-
-    mutable Mutex                       mLock;
-
-    struct ChildHandler
-    {
-        pid_t childPid;
-        int tag;
-        child_callback_t handler;
-        void* userData;
-    };
-    KeyedVector<pid_t, ChildHandler>    mChildHandlers;
-
-    // --------------------------------------------------
-    // Commmand queue...  data is inserted by the signal
-    // handler using atomic ops, and retrieved by the
-    // signal processing thread.  Because these are touched
-    // by the signal handler, no lock is used.
-    // --------------------------------------------------
-
-    enum {
-        COMMAND_QUEUE_SIZE = 64
-    };
-    struct CommandEntry
-    {
-        int filled;
-        int signum;
-        siginfo_t info;
-    };
-
-    // The top of the queue.  This is incremented atomically by the
-    // signal handler before placing a command in the queue.
-    volatile int32_t                    mCommandTop;
-
-    // The bottom of the queue.  Only modified by the processing
-    // thread; the signal handler reads it only to determine if the
-    // queue is full.
-    int32_t                             mCommandBottom;
-
-    // Incremented each time we receive a signal and don't have room
-    // for it on the command queue.
-    volatile int32_t                    mLostCommands;
-
-    // The command processing thread.
-    class ProcessThread;
-    sp<Thread>                          mProcessThread;
-
-    // Pipe used to tell command processing thread when new commands.
-    // are available.  The thread blocks on the read end, the signal
-    // handler writes when it enqueues new commands.
-    int                                 mAvailMsg[2];
-
-    // The commands.
-    CommandEntry                        mCommands[COMMAND_QUEUE_SIZE];
-
-    // --------------------------------------------------
-    // Singleton.
-    // --------------------------------------------------
-
-    static Mutex                        mInstanceLock;
-    static SignalHandler*               mInstance;
-};
-
-// ----------------------------------------------------------------------
-
-}; // namespace android
-
-#endif // ANDROID_SIGNAL_HANDLER_H
diff --git a/cmds/runtime/main_runtime.cpp b/cmds/runtime/main_runtime.cpp
deleted file mode 100644
index dbff095..0000000
--- a/cmds/runtime/main_runtime.cpp
+++ /dev/null
@@ -1,515 +0,0 @@
-//
-// Copyright 2005 The Android Open Source Project
-//
-// Main entry point for runtime.
-//
-
-#include "ServiceManager.h"
-#include "SignalHandler.h"
-
-#include <utils/threads.h>
-#include <utils/Errors.h>
-
-#include <binder/IPCThreadState.h>
-#include <binder/ProcessState.h>
-#include <utils/Log.h>
-#include <cutils/zygote.h>
-
-#include <cutils/properties.h>
-
-#include <private/utils/Static.h>
-
-#include <surfaceflinger/ISurfaceComposer.h>
-
-#include <android_runtime/AndroidRuntime.h>
-
-#include <stdlib.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <stdio.h>
-#include <string.h>
-#include <getopt.h>
-#include <signal.h>
-#include <errno.h>
-#include <sys/stat.h>
-#include <linux/capability.h>
-#include <linux/ioctl.h>
-#ifdef HAVE_ANDROID_OS
-# include <linux/android_alarm.h>
-#endif
-
-#undef LOG_TAG
-#define LOG_TAG "runtime"
-
-static const char* ZYGOTE_ARGV[] = {
-    "--setuid=1000",
-    "--setgid=1000",
-    "--setgroups=1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,3001,3002,3003",
-    /* CAP_SYS_TTY_CONFIG & CAP_SYS_RESOURCE & CAP_NET_BROADCAST &
-     * CAP_NET_ADMIN & CAP_NET_RAW & CAP_NET_BIND_SERVICE  & CAP_KILL &
-     * CAP_SYS_BOOT CAP_SYS_NICE
-     */
-    "--capabilities=96549920,96549920",
-    "--runtime-init",
-    "--nice-name=system_server",
-    "com.android.server.SystemServer"
-};
-
-using namespace android;
-
-extern "C" status_t system_init();
-
-enum {
-    SYSTEM_PROCESS_TAG = DEFAULT_PROCESS_TAG+1
-};
-
-extern Mutex gEventQMutex;
-extern Condition gEventQCondition;
-
-namespace android {
-
-extern void set_finish_init_func(void (*func)());
-
-
-/**
- * This class is used to kill this process (runtime) when the system_server dies.
- */
-class GrimReaper : public IBinder::DeathRecipient {
-public:
-    GrimReaper() { }
-
-    virtual void binderDied(const wp<IBinder>& who)
-    {
-        LOGI("Grim Reaper killing runtime...");
-        kill(getpid(), SIGKILL);
-    }
-};
-
-extern void QuickTests();
-
-/*
- * Print usage info.
- */
-static void usage(const char* argv0)
-{
-    fprintf(stderr,
-        "Usage: runtime [-g gamma] [-l logfile] [-n] [-s]\n"
-        "               [-j app-component] [-v app-verb] [-d app-data]\n"
-        "\n"
-        "-l: File to send log messages to\n"
-        "-n: Don't print to stdout/stderr\n"
-        "-s: Force single-process mode\n"
-        "-j: Custom home app component name\n"
-        "-v: Custom home app intent verb\n"
-        "-d: Custom home app intent data\n"
-    );
-    exit(1);
-}
-
-// Selected application to run.
-static const char* gInitialApplication = NULL;
-static const char* gInitialVerb = NULL;
-static const char* gInitialData = NULL;
-
-static void writeStringToParcel(Parcel& parcel, const char* str)
-{
-    if (str) {
-        parcel.writeString16(String16(str));
-    } else {
-        parcel.writeString16(NULL, 0);
-    }
-}
-
-/*
- * Starting point for program logic.
- *
- * Returns with an exit status code (0 on success, nonzero on error).
- */
-static int run(sp<ProcessState>& proc)
-{
-    // Temporary hack to call startRunning() on the activity manager.
-    sp<IServiceManager> sm = defaultServiceManager();
-    sp<IBinder> am;
-    while ((am = sm->getService(String16("activity"))) == NULL) {
-        LOGI("Waiting for activity manager...");
-    }
-    Parcel data, reply;
-    // XXX Need to also supply a package name for this to work again.
-    // IActivityManager::getInterfaceDescriptor() is the token for invoking on this interface;
-    // hardcoding it here avoids having to link with the full Activity Manager library
-    data.writeInterfaceToken(String16("android.app.IActivityManager"));
-    writeStringToParcel(data, NULL);
-    writeStringToParcel(data, gInitialApplication);
-    writeStringToParcel(data, gInitialVerb);
-    writeStringToParcel(data, gInitialData);
-LOGI("run() sending FIRST_CALL_TRANSACTION to activity manager");
-    am->transact(IBinder::FIRST_CALL_TRANSACTION, data, &reply);
-
-    if (proc->supportsProcesses()) {
-        // Now we link to the Activity Manager waiting for it to die. If it does kill ourself.
-        // initd will restart this process and bring the system back up.
-        sp<GrimReaper> grim = new GrimReaper();
-        am->linkToDeath(grim, grim.get(), 0);
-
-        // Now join the thread pool. Note this is needed so that the message enqueued in the driver
-        // for the linkToDeath gets processed.
-        IPCThreadState::self()->joinThreadPool();
-    } else {
-        // Keep this thread running forever...
-        while (1) {
-            usleep(100000);
-        }
-    }
-    return 1;
-}
-
-
-};  // namespace android
-
-
-/*
- * Post-system-process initialization.
- *
- * This function continues initialization after the system process
- * has been initialized.  It needs to be separate because the system
- * initialization needs to care of starting the Android runtime if it is not
- * running in its own process, which doesn't return until the runtime is
- * being shut down.  So it will call back to here from inside of Dalvik,
- * to allow us to continue booting up.
- */
-static void finish_system_init(sp<ProcessState>& proc)
-{
-    // If we are running multiprocess, we now need to have the
-    // thread pool started here.  We don't do this in boot_init()
-    // because when running single process we need to start the
-    // thread pool after the Android runtime has been started (so
-    // the pool uses Dalvik threads).
-    if (proc->supportsProcesses()) {
-        proc->startThreadPool();
-    }
-}
-
-
-// This function can be used to enforce security to different
-// root contexts.  For now, we just give every access.
-static bool contextChecker(
-    const String16& name, const sp<IBinder>& caller, void* userData)
-{
-    return true;
-}
-
-/*
- * Initialization of boot services.
- *
- * This is where we perform initialization of all of our low-level
- * boot services.  Most importantly, here we become the context
- * manager and use that to publish the service manager that will provide
- * access to all other services.
- */
-static void boot_init()
-{
-    LOGI("Entered boot_init()!\n");
-
-    sp<ProcessState> proc(ProcessState::self());
-    LOGD("ProcessState: %p\n", proc.get());
-    proc->becomeContextManager(contextChecker, NULL);
-
-    if (proc->supportsProcesses()) {
-        LOGI("Binder driver opened.  Multiprocess enabled.\n");
-    } else {
-        LOGI("Binder driver not found.  Processes not supported.\n");
-    }
-
-    sp<BServiceManager> sm = new BServiceManager;
-    proc->setContextObject(sm);
-}
-
-/*
- * Redirect stdin/stdout/stderr to /dev/null.
- */
-static void redirectStdFds(void)
-{
-    int fd = open("/dev/null", O_RDWR, 0);
-    if (fd < 0) {
-        LOGW("Unable to open /dev/null: %s\n", strerror(errno));
-    } else {
-        dup2(fd, 0);
-        dup2(fd, 1);
-        dup2(fd, 2);
-        close(fd);
-    }
-}
-
-static int hasDir(const char* dir)
-{
-    struct stat s;
-    int res = stat(dir, &s);
-    if (res == 0) {
-        return S_ISDIR(s.st_mode);
-    }
-    return 0;
-}
-
-static void validateTime()
-{
-#if HAVE_ANDROID_OS
-    int fd;
-    int res;
-    time_t min_time = 1167652800; // jan 1 2007, type 'date -ud "1/1 12:00" +%s' to get value for current year
-    struct timespec ts;
-
-    fd = open("/dev/alarm", O_RDWR);
-    if(fd < 0) {
-        LOGW("Unable to open alarm driver: %s\n", strerror(errno));
-        return;
-    }
-    res = ioctl(fd, ANDROID_ALARM_GET_TIME(ANDROID_ALARM_RTC_WAKEUP), &ts);
-    if(res < 0) {
-        LOGW("Unable to read rtc, %s\n", strerror(errno));
-    }
-    else if(ts.tv_sec >= min_time) {
-        goto done;
-    }
-    LOGW("Invalid time detected, %ld set to %ld\n", ts.tv_sec, min_time);
-    ts.tv_sec = min_time;
-    ts.tv_nsec = 0;
-    res = ioctl(fd, ANDROID_ALARM_SET_RTC, &ts);
-    if(res < 0) {
-        LOGW("Unable to set rtc to %ld: %s\n", ts.tv_sec, strerror(errno));
-    }
-done:
-    close(fd);
-#endif
-}
-
-#ifndef HAVE_ANDROID_OS
-class QuickRuntime : public AndroidRuntime
-{
-public:
-    QuickRuntime() {}
-
-    virtual void onStarted()
-    {
-        printf("QuickRuntime: onStarted\n");
-    }
-};
-#endif
-
-static status_t start_process(const char* name);
-
-static void restart_me(pid_t child, void* userData)
-{
-    start_process((const char*)userData);
-}
-
-static status_t start_process(const char* name)
-{
-    String8 path(name);
-    Vector<const char*> args;
-    String8 leaf(path.getPathLeaf());
-    String8 parentDir(path.getPathDir());
-    args.insertAt(leaf.string(), 0);
-    args.add(parentDir.string());
-    args.add(NULL);
-    pid_t child = fork();
-    if (child < 0) {
-        status_t err = errno;
-        LOGE("*** fork of child %s failed: %s", leaf.string(), strerror(err));
-        return -errno;
-    } else if (child == 0) {
-        LOGI("Executing: %s", path.string());
-        execv(path.string(), const_cast<char**>(args.array()));
-        int err = errno;
-        LOGE("Exec failed: %s\n", strerror(err));
-        _exit(err);
-    } else {
-        SignalHandler::setChildHandler(child, DEFAULT_PROCESS_TAG,
-                restart_me, (void*)name);
-    }
-    return -errno;
-}
-
-/*
- * Application entry point.
- *
- * Parse arguments, set some values, and pass control off to Run().
- *
- * This is redefined to "SDL_main" on SDL simulator builds, and
- * "runtime_main" on wxWidgets builds.
- */
-extern "C"
-int main(int argc, char* const argv[])
-{
-    bool singleProcess = false;
-    const char* logFile = NULL;
-    int ic;
-    int result = 1;
-    pid_t systemPid;
-
-    sp<ProcessState> proc;
-
-#ifndef HAVE_ANDROID_OS
-    /* Set stdout/stderr to unbuffered for MinGW/MSYS. */
-    //setvbuf(stdout, NULL, _IONBF, 0);
-    //setvbuf(stderr, NULL, _IONBF, 0);
-
-    LOGI("commandline args:\n");
-    for (int i = 0; i < argc; i++)
-        LOGI("  %2d: '%s'\n", i, argv[i]);
-#endif
-
-    while (1) {
-        ic = getopt(argc, argv, "g:j:v:d:l:ns");
-        if (ic < 0)
-            break;
-
-        switch (ic) {
-        case 'g':
-            break;
-        case 'j':
-            gInitialApplication = optarg;
-            break;
-        case 'v':
-            gInitialVerb = optarg;
-            break;
-        case 'd':
-            gInitialData = optarg;
-            break;
-        case 'l':
-            logFile = optarg;
-            break;
-        case 'n':
-            redirectStdFds();
-            break;
-        case 's':
-            singleProcess = true;
-            break;
-        case '?':
-        default:
-            LOGE("runtime: unrecognized flag -%c\n", ic);
-            usage(argv[0]);
-            break;
-        }
-    }
-    if (optind < argc) {
-        LOGE("runtime: extra stuff: %s\n", argv[optind]);
-        usage(argv[0]);
-    }
-
-    if (singleProcess) {
-        ProcessState::setSingleProcess(true);
-    }
-
-    if (logFile != NULL) {
-        android_logToFile(NULL, logFile);
-    }
-
-    /*
-     * Set up ANDROID_* environment variables.
-     *
-     * TODO: the use of $ANDROID_PRODUCT_OUT will go away soon.
-     */
-    static const char* kSystemDir = "/system";
-    static const char* kDataDir = "/data";
-    static const char* kAppSubdir = "/app";
-    const char* out = NULL;
-#ifndef HAVE_ANDROID_OS
-    //out = getenv("ANDROID_PRODUCT_OUT");
-#endif
-    if (out == NULL)
-        out = "";
-
-    char* systemDir = (char*) malloc(strlen(out) + strlen(kSystemDir) +1);
-    char* dataDir = (char*) malloc(strlen(out) + strlen(kDataDir) +1);
-
-    sprintf(systemDir, "%s%s", out, kSystemDir);
-    sprintf(dataDir, "%s%s", out, kDataDir);
-    setenv("ANDROID_ROOT", systemDir, 1);
-    setenv("ANDROID_DATA", dataDir, 1);
-
-    char* assetDir = (char*) malloc(strlen(systemDir) + strlen(kAppSubdir) +1);
-    sprintf(assetDir, "%s%s", systemDir, kAppSubdir);
-
-    LOGI("Startup: sys='%s' asset='%s' data='%s'\n",
-        systemDir, assetDir, dataDir);
-    free(systemDir);
-    free(dataDir);
-
-#ifdef HAVE_ANDROID_OS
-    /* set up a process group for easier killing on the device */
-    setpgid(0, getpid());
-#endif
-
-    // Change to asset dir.  This is only necessary if we've changed to
-    // a different directory, but there's little harm in doing it regardless.
-    //
-    // Expecting assets to live in the current dir is not a great idea,
-    // because some of our code or one of our libraries could change the
-    // directory out from under us.  Preserve the behavior for now.
-    if (chdir(assetDir) != 0) {
-        LOGW("WARNING: could not change dir to '%s': %s\n",
-             assetDir, strerror(errno));
-    }
-    free(assetDir);
-
-#if 0
-    // Hack to keep libc from beating the filesystem to death.  It's
-    // hitting /etc/localtime frequently,
-    //
-    // This statement locks us into Pacific time.  We could do better,
-    // but there's not much point until we're sure that the library
-    // can't be changed to do more along the lines of what we want.
-#ifndef XP_WIN
-    setenv("TZ", "PST+8PDT,M4.1.0/2,M10.5.0/2", true);
-#endif
-#endif
-
-    /* track our progress through the boot sequence */
-    const int LOG_BOOT_PROGRESS_START = 3000;
-    LOG_EVENT_LONG(LOG_BOOT_PROGRESS_START,
-        ns2ms(systemTime(SYSTEM_TIME_MONOTONIC)));
-
-    validateTime();
-
-    proc = ProcessState::self();
-
-    boot_init();
-
-    /* If we are in multiprocess mode, have zygote spawn the system
-     * server process and call system_init(). If we are running in
-     * single process mode just call system_init() directly.
-     */
-    if (proc->supportsProcesses()) {
-        // If stdio logging is on, system_server should not inherit our stdio
-        // The dalvikvm instance will copy stdio to the log on its own
-        char propBuf[PROPERTY_VALUE_MAX];
-        bool logStdio = false;
-        property_get("log.redirect-stdio", propBuf, "");
-        logStdio = (strcmp(propBuf, "true") == 0);
-
-        zygote_run_oneshot((int)(!logStdio),
-                sizeof(ZYGOTE_ARGV) / sizeof(ZYGOTE_ARGV[0]),
-                ZYGOTE_ARGV);
-
-        //start_process("/system/bin/mediaserver");
-
-    } else {
-#ifndef HAVE_ANDROID_OS
-        QuickRuntime* runt = new QuickRuntime();
-        runt->start("com/android/server/SystemServer",
-                    "" /* spontaneously fork system server from zygote */);
-#endif
-    }
-
-    //printf("+++ post-zygote\n");
-
-    finish_system_init(proc);
-    run(proc);
-
-bail:
-    if (proc != NULL) {
-        proc->setContextObject(NULL);
-    }
-
-    return 0;
-}
diff --git a/include/binder/ProcessState.h b/include/binder/ProcessState.h
index feeb3c3..9725822 100644
--- a/include/binder/ProcessState.h
+++ b/include/binder/ProcessState.h
@@ -39,8 +39,6 @@
 public:
     static  sp<ProcessState>    self();
 
-    static  void                setSingleProcess(bool singleProcess);
-
             void                setContextObject(const sp<IBinder>& object);
             sp<IBinder>         getContextObject(const sp<IBinder>& caller);
         
@@ -48,8 +46,6 @@
                                                  const String16& name);
             sp<IBinder>         getContextObject(const String16& name,
                                                  const sp<IBinder>& caller);
-                                                 
-            bool                supportsProcesses() const;
 
             void                startThreadPool();
                         
diff --git a/include/gui/ISurfaceTexture.h b/include/gui/ISurfaceTexture.h
index e705c6f..5b5b731 100644
--- a/include/gui/ISurfaceTexture.h
+++ b/include/gui/ISurfaceTexture.h
@@ -104,6 +104,24 @@
     // queued buffers will be retired in order.
     // The default mode is asynchronous.
     virtual status_t setSynchronousMode(bool enabled) = 0;
+
+    // connect attempts to connect a client API to the SurfaceTexture.  This
+    // must be called before any other ISurfaceTexture methods are called except
+    // for getAllocator.
+    //
+    // This method will fail if the connect was previously called on the
+    // SurfaceTexture and no corresponding disconnect call was made.
+    virtual status_t connect(int api) = 0;
+
+    // disconnect attempts to disconnect a client API from the SurfaceTexture.
+    // Calling this method will cause any subsequent calls to other
+    // ISurfaceTexture methods to fail except for getAllocator and connect.
+    // Successfully calling connect after this will allow the other methods to
+    // succeed again.
+    //
+    // This method will fail if the the SurfaceTexture is not currently
+    // connected to the specified client API.
+    virtual status_t disconnect(int api) = 0;
 };
 
 // ----------------------------------------------------------------------------
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index e36360c..4080f27 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -44,6 +44,7 @@
         MIN_SYNC_BUFFER_SLOTS  = MIN_UNDEQUEUED_BUFFERS
     };
     enum { NUM_BUFFER_SLOTS = 32 };
+    enum { NO_CONNECTED_API = 0 };
 
     struct FrameAvailableListener : public virtual RefBase {
         // onFrameAvailable() is called from queueBuffer() each time an
@@ -97,6 +98,24 @@
     // The default mode is asynchronous.
     virtual status_t setSynchronousMode(bool enabled);
 
+    // connect attempts to connect a client API to the SurfaceTexture.  This
+    // must be called before any other ISurfaceTexture methods are called except
+    // for getAllocator.
+    //
+    // This method will fail if the connect was previously called on the
+    // SurfaceTexture and no corresponding disconnect call was made.
+    virtual status_t connect(int api);
+
+    // disconnect attempts to disconnect a client API from the SurfaceTexture.
+    // Calling this method will cause any subsequent calls to other
+    // ISurfaceTexture methods to fail except for getAllocator and connect.
+    // Successfully calling connect after this will allow the other methods to
+    // succeed again.
+    //
+    // This method will fail if the the SurfaceTexture is not currently
+    // connected to the specified client API.
+    virtual status_t disconnect(int api);
+
     // updateTexImage sets the image contents of the target texture to that of
     // the most recently queued buffer.
     //
@@ -362,6 +381,11 @@
     // mAllowSynchronousMode whether we allow synchronous mode or not
     const bool mAllowSynchronousMode;
 
+    // mConnectedApi indicates the API that is currently connected to this
+    // SurfaceTexture.  It defaults to NO_CONNECTED_API (= 0), and gets updated
+    // by the connect and disconnect methods.
+    int mConnectedApi;
+
     // mDequeueCondition condition used for dequeueBuffer in synchronous mode
     mutable Condition mDequeueCondition;
 
diff --git a/include/gui/SurfaceTextureClient.h b/include/gui/SurfaceTextureClient.h
index 6ce44fc..5ec469e 100644
--- a/include/gui/SurfaceTextureClient.h
+++ b/include/gui/SurfaceTextureClient.h
@@ -65,6 +65,8 @@
     int dispatchDisconnect(va_list args);
     int dispatchSetBufferCount(va_list args);
     int dispatchSetBuffersGeometry(va_list args);
+    int dispatchSetBuffersDimensions(va_list args);
+    int dispatchSetBuffersFormat(va_list args);
     int dispatchSetBuffersTransform(va_list args);
     int dispatchSetBuffersTimestamp(va_list args);
     int dispatchSetCrop(va_list args);
@@ -73,7 +75,8 @@
     int connect(int api);
     int disconnect(int api);
     int setBufferCount(int bufferCount);
-    int setBuffersGeometry(int w, int h, int format);
+    int setBuffersDimensions(int w, int h);
+    int setBuffersFormat(int format);
     int setBuffersTransform(int transform);
     int setBuffersTimestamp(int64_t timestamp);
     int setCrop(Rect const* rect);
@@ -126,9 +129,6 @@
     // a timestamp is auto-generated when queueBuffer is called.
     int64_t mTimestamp;
 
-    // mConnectedApi holds the currently connected API to this surface
-    int mConnectedApi;
-
     // mQueryWidth is the width returned by query(). It is set to width
     // of the last dequeued buffer or to mReqWidth if no buffer was dequeued.
     uint32_t mQueryWidth;
diff --git a/include/private/binder/binder_module.h b/include/private/binder/binder_module.h
index fdf327e..a8dd64f 100644
--- a/include/private/binder/binder_module.h
+++ b/include/private/binder/binder_module.h
@@ -21,126 +21,11 @@
 namespace android {
 #endif
 
-#if defined(HAVE_ANDROID_OS)
-
 /* obtain structures and constants from the kernel header */
 
 #include <sys/ioctl.h>
 #include <linux/binder.h>
 
-#else
-
-/* Some parts of the simulator need fake versions of this 
- * stuff in order to compile.  Really this should go away
- * entirely...
- */
-
-#define BINDER_CURRENT_PROTOCOL_VERSION 7
-
-#define BINDER_TYPE_BINDER 1
-#define BINDER_TYPE_WEAK_BINDER 2
-#define BINDER_TYPE_HANDLE 3
-#define BINDER_TYPE_WEAK_HANDLE 4
-#define BINDER_TYPE_FD 5
-
-struct flat_binder_object {
-    unsigned long type;
-    unsigned long flags;
-    union {
-        void *binder;
-        signed long handle;
-    };
-    void *cookie;
-};
-
-struct binder_write_read {
-    signed long write_size;
-    signed long write_consumed;
-    unsigned long write_buffer;
-    signed long read_size;
-    signed long read_consumed;
-    unsigned long read_buffer;
-};
-
-struct binder_transaction_data {
-    union {
-        size_t handle;
-        void *ptr;
-    } target;
-    void *cookie;
-    unsigned int code;
-    
-    unsigned int flags;
-    pid_t sender_pid;
-    uid_t sender_euid;
-    size_t data_size;
-    size_t offsets_size;
-    
-    union {
-        struct {
-            const void *buffer;
-            const void *offsets;
-        } ptr;
-        uint8_t buf[8];
-    } data;
-};
-
-enum transaction_flags {
-    TF_ONE_WAY = 0x01,
-    TF_ROOT_OBJECT = 0x04,
-    TF_STATUS_CODE = 0x08,
-    TF_ACCEPT_FDS = 0x10,
-};
-
-
-enum {
-    FLAT_BINDER_FLAG_PRIORITY_MASK = 0xff,
-    FLAT_BINDER_FLAG_ACCEPTS_FDS = 0x100,
-};
-
-enum BinderDriverReturnProtocol {
-    BR_ERROR,
-    BR_OK,
-    BR_TRANSACTION,
-    BR_REPLY,
-    BR_ACQUIRE_RESULT,
-    BR_DEAD_REPLY,
-    BR_TRANSACTION_COMPLETE,
-    BR_INCREFS,
-    BR_ACQUIRE,
-    BR_RELEASE,
-    BR_DECREFS,
-    BR_ATTEMPT_ACQUIRE,
-    BR_NOOP,
-    BR_SPAWN_LOOPER,
-    BR_FINISHED,
-    BR_DEAD_BINDER,
-    BR_CLEAR_DEATH_NOTIFICATION_DONE,
-    BR_FAILED_REPLY,
-};
-
-enum BinderDriverCommandProtocol {
-    BC_TRANSACTION,
-    BC_REPLY,
-    BC_ACQUIRE_RESULT,
-    BC_FREE_BUFFER,
-    BC_INCREFS,
-    BC_ACQUIRE,
-    BC_RELEASE,
-    BC_DECREFS,
-    BC_INCREFS_DONE,
-    BC_ACQUIRE_DONE,
-    BC_ATTEMPT_ACQUIRE,
-    BC_REGISTER_LOOPER,
-    BC_ENTER_LOOPER,
-    BC_EXIT_LOOPER,
-    BC_REQUEST_DEATH_NOTIFICATION,
-    BC_CLEAR_DEATH_NOTIFICATION,
-    BC_DEAD_BINDER_DONE,
-};
-
-#endif
-
 #ifdef __cplusplus
 }   // namespace android
 #endif
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index 2d4e10d..f5288c8 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -43,8 +43,6 @@
 
 #define BINDER_VM_SIZE ((1*1024*1024) - (4096 *2))
 
-static bool gSingleProcess = false;
-
 
 // ---------------------------------------------------------------------------
 
@@ -82,12 +80,6 @@
     return gProcess;
 }
 
-void ProcessState::setSingleProcess(bool singleProcess)
-{
-    gSingleProcess = singleProcess;
-}
-
-
 void ProcessState::setContextObject(const sp<IBinder>& object)
 {
     setContextObject(object, String16("default"));
@@ -95,11 +87,7 @@
 
 sp<IBinder> ProcessState::getContextObject(const sp<IBinder>& caller)
 {
-    if (supportsProcesses()) {
-        return getStrongProxyForHandle(0);
-    } else {
-        return getContextObject(String16("default"), caller);
-    }
+    return getStrongProxyForHandle(0);
 }
 
 void ProcessState::setContextObject(const sp<IBinder>& object, const String16& name)
@@ -144,11 +132,6 @@
     return object;
 }
 
-bool ProcessState::supportsProcesses() const
-{
-    return mDriverFD >= 0;
-}
-
 void ProcessState::startThreadPool()
 {
     AutoMutex _l(mLock);
@@ -169,24 +152,15 @@
         AutoMutex _l(mLock);
         mBinderContextCheckFunc = checkFunc;
         mBinderContextUserData = userData;
-        if (mDriverFD >= 0) {
-            int dummy = 0;
-#if defined(HAVE_ANDROID_OS)
-            status_t result = ioctl(mDriverFD, BINDER_SET_CONTEXT_MGR, &dummy);
-#else
-            status_t result = INVALID_OPERATION;
-#endif
-            if (result == 0) {
-                mManagesContexts = true;
-            } else if (result == -1) {
-                mBinderContextCheckFunc = NULL;
-                mBinderContextUserData = NULL;
-                LOGE("Binder ioctl to become context manager failed: %s\n", strerror(errno));
-            }
-        } else {
-            // If there is no driver, our only world is the local
-            // process so we can always become the context manager there.
+
+        int dummy = 0;
+        status_t result = ioctl(mDriverFD, BINDER_SET_CONTEXT_MGR, &dummy);
+        if (result == 0) {
             mManagesContexts = true;
+        } else if (result == -1) {
+            mBinderContextCheckFunc = NULL;
+            mBinderContextUserData = NULL;
+            LOGE("Binder ioctl to become context manager failed: %s\n", strerror(errno));
         }
     }
     return mManagesContexts;
@@ -322,20 +296,11 @@
 
 static int open_driver()
 {
-    if (gSingleProcess) {
-        return -1;
-    }
-
     int fd = open("/dev/binder", O_RDWR);
     if (fd >= 0) {
         fcntl(fd, F_SETFD, FD_CLOEXEC);
         int vers;
-#if defined(HAVE_ANDROID_OS)
         status_t result = ioctl(fd, BINDER_VERSION, &vers);
-#else
-        status_t result = -1;
-        errno = EPERM;
-#endif
         if (result == -1) {
             LOGE("Binder ioctl to obtain version failed: %s", strerror(errno));
             close(fd);
@@ -346,14 +311,11 @@
             close(fd);
             fd = -1;
         }
-#if defined(HAVE_ANDROID_OS)
         size_t maxThreads = 15;
         result = ioctl(fd, BINDER_SET_MAX_THREADS, &maxThreads);
         if (result == -1) {
             LOGE("Binder ioctl to set max threads failed: %s", strerror(errno));
         }
-#endif
-        
     } else {
         LOGW("Opening '/dev/binder' failed: %s\n", strerror(errno));
     }
@@ -386,9 +348,8 @@
         mDriverFD = -1;
 #endif
     }
-    if (mDriverFD < 0) {
-        // Need to run without the driver, starting our own thread pool.
-    }
+
+    LOG_ALWAYS_FATAL_IF(mDriverFD < 0, "Binder driver could not be opened.  Terminating.");
 }
 
 ProcessState::~ProcessState()
diff --git a/libs/gui/Android.mk b/libs/gui/Android.mk
index 4070eba..ed319f5 100644
--- a/libs/gui/Android.mk
+++ b/libs/gui/Android.mk
@@ -32,10 +32,6 @@
 
 LOCAL_MODULE:= libgui
 
-ifeq ($(TARGET_SIMULATOR),true)
-    LOCAL_LDLIBS += -lpthread
-endif
-
 include $(BUILD_SHARED_LIBRARY)
 
 ifeq (,$(ONE_SHOT_MAKEFILE))
diff --git a/libs/gui/ISurfaceTexture.cpp b/libs/gui/ISurfaceTexture.cpp
index 16e3780..41434a4 100644
--- a/libs/gui/ISurfaceTexture.cpp
+++ b/libs/gui/ISurfaceTexture.cpp
@@ -41,6 +41,8 @@
     GET_ALLOCATOR,
     QUERY,
     SET_SYNCHRONOUS_MODE,
+    CONNECT,
+    DISCONNECT,
 };
 
 
@@ -154,7 +156,23 @@
         return result;
     }
 
+    virtual status_t connect(int api) {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
+        data.writeInt32(api);
+        remote()->transact(CONNECT, data, &reply);
+        status_t result = reply.readInt32();
+        return result;
+    }
 
+    virtual status_t disconnect(int api) {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceTexture::getInterfaceDescriptor());
+        data.writeInt32(api);
+        remote()->transact(DISCONNECT, data, &reply);
+        status_t result = reply.readInt32();
+        return result;
+    }
 };
 
 IMPLEMENT_META_INTERFACE(SurfaceTexture, "android.gui.SurfaceTexture");
@@ -248,6 +266,20 @@
             reply->writeInt32(res);
             return NO_ERROR;
         } break;
+        case CONNECT: {
+            CHECK_INTERFACE(ISurfaceTexture, data, reply);
+            int api = data.readInt32();
+            status_t res = connect(api);
+            reply->writeInt32(res);
+            return NO_ERROR;
+        } break;
+        case DISCONNECT: {
+            CHECK_INTERFACE(ISurfaceTexture, data, reply);
+            int api = data.readInt32();
+            status_t res = disconnect(api);
+            reply->writeInt32(res);
+            return NO_ERROR;
+        } break;
     }
     return BBinder::onTransact(code, data, reply, flags);
 }
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 886a3fb..1410481 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -92,7 +92,8 @@
     mNextTransform(0),
     mTexName(tex),
     mSynchronousMode(false),
-    mAllowSynchronousMode(allowSynchronousMode) {
+    mAllowSynchronousMode(allowSynchronousMode),
+    mConnectedApi(NO_CONNECTED_API) {
     LOGV("SurfaceTexture::SurfaceTexture");
     sp<ISurfaceComposer> composer(ComposerService::getComposerService());
     mGraphicBufferAlloc = composer->createGraphicBufferAlloc();
@@ -493,6 +494,50 @@
     return OK;
 }
 
+status_t SurfaceTexture::connect(int api) {
+    LOGV("SurfaceTexture::connect");
+    Mutex::Autolock lock(mMutex);
+    int err = NO_ERROR;
+    switch (api) {
+        case NATIVE_WINDOW_API_EGL:
+        case NATIVE_WINDOW_API_CPU:
+        case NATIVE_WINDOW_API_MEDIA:
+        case NATIVE_WINDOW_API_CAMERA:
+            if (mConnectedApi != NO_CONNECTED_API) {
+                err = -EINVAL;
+            } else {
+                mConnectedApi = api;
+            }
+            break;
+        default:
+            err = -EINVAL;
+            break;
+    }
+    return err;
+}
+
+status_t SurfaceTexture::disconnect(int api) {
+    LOGV("SurfaceTexture::disconnect");
+    Mutex::Autolock lock(mMutex);
+    int err = NO_ERROR;
+    switch (api) {
+        case NATIVE_WINDOW_API_EGL:
+        case NATIVE_WINDOW_API_CPU:
+        case NATIVE_WINDOW_API_MEDIA:
+        case NATIVE_WINDOW_API_CAMERA:
+            if (mConnectedApi == api) {
+                mConnectedApi = NO_CONNECTED_API;
+            } else {
+                err = -EINVAL;
+            }
+            break;
+        default:
+            err = -EINVAL;
+            break;
+    }
+    return err;
+}
+
 status_t SurfaceTexture::updateTexImage() {
     LOGV("SurfaceTexture::updateTexImage");
     Mutex::Autolock lock(mMutex);
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp
index b9b2310..f39cabf 100644
--- a/libs/gui/SurfaceTextureClient.cpp
+++ b/libs/gui/SurfaceTextureClient.cpp
@@ -27,7 +27,7 @@
         const sp<ISurfaceTexture>& surfaceTexture):
         mSurfaceTexture(surfaceTexture), mAllocator(0), mReqWidth(0),
         mReqHeight(0), mReqFormat(0), mReqUsage(0),
-        mTimestamp(NATIVE_WINDOW_TIMESTAMP_AUTO), mConnectedApi(0),
+        mTimestamp(NATIVE_WINDOW_TIMESTAMP_AUTO),
         mQueryWidth(0), mQueryHeight(0), mQueryFormat(0),
         mMutex() {
     // Initialize the ANativeWindow function pointers.
@@ -254,6 +254,12 @@
     case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
         res = dispatchSetBuffersTimestamp(args);
         break;
+    case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
+        res = dispatchSetBuffersDimensions(args);
+        break;
+    case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
+        res = dispatchSetBuffersFormat(args);
+        break;
     default:
         res = NAME_NOT_FOUND;
         break;
@@ -290,7 +296,22 @@
     int w = va_arg(args, int);
     int h = va_arg(args, int);
     int f = va_arg(args, int);
-    return setBuffersGeometry(w, h, f);
+    int err = setBuffersDimensions(w, h);
+    if (err != 0) {
+        return err;
+    }
+    return setBuffersFormat(f);
+}
+
+int SurfaceTextureClient::dispatchSetBuffersDimensions(va_list args) {
+    int w = va_arg(args, int);
+    int h = va_arg(args, int);
+    return setBuffersDimensions(w, h);
+}
+
+int SurfaceTextureClient::dispatchSetBuffersFormat(va_list args) {
+    int f = va_arg(args, int);
+    return setBuffersFormat(f);
 }
 
 int SurfaceTextureClient::dispatchSetBuffersTransform(va_list args) {
@@ -306,45 +327,22 @@
 int SurfaceTextureClient::connect(int api) {
     LOGV("SurfaceTextureClient::connect");
     Mutex::Autolock lock(mMutex);
-    int err = NO_ERROR;
-    switch (api) {
-        case NATIVE_WINDOW_API_EGL:
-            if (mConnectedApi) {
-                err = -EINVAL;
-            } else {
-                mConnectedApi = api;
-            }
-            break;
-        default:
-            err = -EINVAL;
-            break;
-    }
-    return err;
+    return mSurfaceTexture->connect(api);
 }
 
 int SurfaceTextureClient::disconnect(int api) {
     LOGV("SurfaceTextureClient::disconnect");
     Mutex::Autolock lock(mMutex);
-    int err = NO_ERROR;
-    switch (api) {
-        case NATIVE_WINDOW_API_EGL:
-            if (mConnectedApi == api) {
-                mConnectedApi = 0;
-            } else {
-                err = -EINVAL;
-            }
-            break;
-        default:
-            err = -EINVAL;
-            break;
-    }
-    return err;
+    return mSurfaceTexture->disconnect(api);
 }
 
 int SurfaceTextureClient::getConnectedApi() const
 {
+    // XXX: This method will be going away shortly, and is currently bogus.  It
+    // always returns "nothing is connected".  It will go away once Surface gets
+    // updated to actually connect as the 'CPU' API when locking a buffer.
     Mutex::Autolock lock(mMutex);
-    return mConnectedApi;
+    return 0;
 }
 
 
@@ -390,12 +388,12 @@
     return err;
 }
 
-int SurfaceTextureClient::setBuffersGeometry(int w, int h, int format)
+int SurfaceTextureClient::setBuffersDimensions(int w, int h)
 {
-    LOGV("SurfaceTextureClient::setBuffersGeometry");
+    LOGV("SurfaceTextureClient::setBuffersDimensions");
     Mutex::Autolock lock(mMutex);
 
-    if (w<0 || h<0 || format<0)
+    if (w<0 || h<0)
         return BAD_VALUE;
 
     if ((w && !h) || (!w && h))
@@ -403,7 +401,6 @@
 
     mReqWidth = w;
     mReqHeight = h;
-    mReqFormat = format;
 
     status_t err = mSurfaceTexture->setCrop(Rect(0, 0));
     LOGE_IF(err, "ISurfaceTexture::setCrop(...) returned %s", strerror(-err));
@@ -411,6 +408,19 @@
     return err;
 }
 
+int SurfaceTextureClient::setBuffersFormat(int format)
+{
+    LOGV("SurfaceTextureClient::setBuffersFormat");
+    Mutex::Autolock lock(mMutex);
+
+    if (format<0)
+        return BAD_VALUE;
+
+    mReqFormat = format;
+
+    return NO_ERROR;
+}
+
 int SurfaceTextureClient::setBuffersTransform(int transform)
 {
     LOGV("SurfaceTextureClient::setBuffersTransform");
diff --git a/libs/gui/tests/Android.mk b/libs/gui/tests/Android.mk
index 8d3a9b5..0308af3 100644
--- a/libs/gui/tests/Android.mk
+++ b/libs/gui/tests/Android.mk
@@ -2,8 +2,6 @@
 LOCAL_PATH:= $(call my-dir)
 include $(CLEAR_VARS)
 
-ifneq ($(TARGET_SIMULATOR),true)
-
 LOCAL_MODULE := SurfaceTexture_test
 
 LOCAL_MODULE_TAGS := tests
@@ -36,8 +34,6 @@
 
 include $(BUILD_EXECUTABLE)
 
-endif
-
 # Include subdirectory makefiles
 # ============================================================
 
diff --git a/libs/surfaceflinger_client/Android.mk b/libs/surfaceflinger_client/Android.mk
index 267e3ed..5fca1ce 100644
--- a/libs/surfaceflinger_client/Android.mk
+++ b/libs/surfaceflinger_client/Android.mk
@@ -7,8 +7,4 @@
 
 LOCAL_MODULE:= libsurfaceflinger_client
 
-ifeq ($(TARGET_SIMULATOR),true)
-    LOCAL_LDLIBS += -lpthread
-endif
-
 include $(BUILD_SHARED_LIBRARY)
diff --git a/libs/ui/Android.mk b/libs/ui/Android.mk
index 427bbba..fbabfc4 100644
--- a/libs/ui/Android.mk
+++ b/libs/ui/Android.mk
@@ -68,10 +68,6 @@
 
 LOCAL_MODULE:= libui
 
-ifeq ($(TARGET_SIMULATOR),true)
-    LOCAL_LDLIBS += -lpthread
-endif
-
 include $(BUILD_SHARED_LIBRARY)
 
 
diff --git a/libs/ui/FramebufferNativeWindow.cpp b/libs/ui/FramebufferNativeWindow.cpp
index 4393504..9c10c75 100644
--- a/libs/ui/FramebufferNativeWindow.cpp
+++ b/libs/ui/FramebufferNativeWindow.cpp
@@ -299,6 +299,7 @@
 {
     switch (operation) {
         case NATIVE_WINDOW_SET_USAGE:
+        case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
         case NATIVE_WINDOW_CONNECT:
         case NATIVE_WINDOW_DISCONNECT:
             break;
diff --git a/libs/ui/InputTransport.cpp b/libs/ui/InputTransport.cpp
index c46d6f4..1e602e9 100644
--- a/libs/ui/InputTransport.cpp
+++ b/libs/ui/InputTransport.cpp
@@ -83,7 +83,9 @@
         sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) {
     status_t result;
 
-    int serverAshmemFd = ashmem_create_region(name.string(), DEFAULT_MESSAGE_BUFFER_SIZE);
+    String8 ashmemName("InputChannel ");
+    ashmemName.append(name);
+    int serverAshmemFd = ashmem_create_region(ashmemName.string(), DEFAULT_MESSAGE_BUFFER_SIZE);
     if (serverAshmemFd < 0) {
         result = -errno;
         LOGE("channel '%s' ~ Could not create shared memory region. errno=%d",
diff --git a/libs/ui/tests/Android.mk b/libs/ui/tests/Android.mk
index e231971..693a32a 100644
--- a/libs/ui/tests/Android.mk
+++ b/libs/ui/tests/Android.mk
@@ -2,8 +2,6 @@
 LOCAL_PATH:= $(call my-dir)
 include $(CLEAR_VARS)
 
-ifneq ($(TARGET_SIMULATOR),true)
-
 # Build the unit tests.
 test_src_files := \
     InputChannel_test.cpp \
@@ -48,5 +46,3 @@
 
 # Build the manual test programs.
 include $(call all-subdir-makefiles)
-
-endif
\ No newline at end of file
diff --git a/libs/utils/Android.mk b/libs/utils/Android.mk
index 774e8c9..f633357 100644
--- a/libs/utils/Android.mk
+++ b/libs/utils/Android.mk
@@ -103,17 +103,14 @@
 	liblog \
 	libcutils
 
-ifneq ($(TARGET_SIMULATOR),true)
 ifeq ($(TARGET_OS)-$(TARGET_ARCH),linux-x86)
 # This is needed on x86 to bring in dl_iterate_phdr for CallStack.cpp
 LOCAL_SHARED_LIBRARIES += libdl
 endif # linux-x86
-endif # sim
 
 LOCAL_MODULE:= libutils
 include $(BUILD_SHARED_LIBRARY)
 
-ifneq ($(TARGET_SIMULATOR),true)
 ifeq ($(TARGET_OS),linux)
 include $(CLEAR_VARS)
 LOCAL_C_INCLUDES += external/zlib external/icu4c/common
@@ -122,7 +119,6 @@
 LOCAL_SRC_FILES := $(commonSources) BackupData.cpp BackupHelpers.cpp
 include $(BUILD_STATIC_LIBRARY)
 endif
-endif
 
 
 # Include subdirectory makefiles
diff --git a/libs/utils/BackupHelpers.cpp b/libs/utils/BackupHelpers.cpp
index 87549fe..7ef30f9 100644
--- a/libs/utils/BackupHelpers.cpp
+++ b/libs/utils/BackupHelpers.cpp
@@ -481,6 +481,14 @@
     return sprintf(buf, "%d %s=%s\n", len, key, value);
 }
 
+// Wire format to the backup manager service is chunked:  each chunk is prefixed by
+// a 4-byte count of its size.  A chunk size of zero (four zero bytes) indicates EOD.
+void send_tarfile_chunk(BackupDataWriter* writer, const char* buffer, size_t size) {
+    uint32_t chunk_size_no = htonl(size);
+    writer->WriteEntityData(&chunk_size_no, 4);
+    if (size != 0) writer->WriteEntityData(buffer, size);
+}
+
 int write_tarfile(const String8& packageName, const String8& domain,
         const String8& rootpath, const String8& filepath, BackupDataWriter* writer)
 {
@@ -660,16 +668,16 @@
 
         // Checksum and write the pax block header
         calc_tar_checksum(paxHeader);
-        writer->WriteEntityData(paxHeader, 512);
+        send_tarfile_chunk(writer, paxHeader, 512);
 
         // Now write the pax data itself
         int paxblocks = (paxLen + 511) / 512;
-        writer->WriteEntityData(paxData, 512 * paxblocks);
+        send_tarfile_chunk(writer, paxData, 512 * paxblocks);
     }
 
     // Checksum and write the 512-byte ustar file header block to the output
     calc_tar_checksum(buf);
-    writer->WriteEntityData(buf, 512);
+    send_tarfile_chunk(writer, buf, 512);
 
     // Now write the file data itself, for real files.  We honor tar's convention that
     // only full 512-byte blocks are sent to write().
@@ -699,7 +707,7 @@
                 memset(buf + nRead, 0, remainder);
                 nRead += remainder;
             }
-            writer->WriteEntityData(buf, nRead);
+            send_tarfile_chunk(writer, buf, nRead);
             toWrite -= nRead;
         }
     }
diff --git a/libs/utils/Threads.cpp b/libs/utils/Threads.cpp
index 50312e7..d18c0a2 100644
--- a/libs/utils/Threads.cpp
+++ b/libs/utils/Threads.cpp
@@ -161,6 +161,7 @@
     pthread_t thread;
     int result = pthread_create(&thread, &attr,
                     (android_pthread_entry)entryFunction, userData);
+    pthread_attr_destroy(&attr);
     if (result != 0) {
         LOGE("androidCreateRawThreadEtc failed (entry=%p, res=%d, errno=%d)\n"
              "(android threadPriority=%d)",
diff --git a/libs/utils/VectorImpl.cpp b/libs/utils/VectorImpl.cpp
index 289c826..bfb37a6 100644
--- a/libs/utils/VectorImpl.cpp
+++ b/libs/utils/VectorImpl.cpp
@@ -252,13 +252,15 @@
         "[%p] replace: index=%d, size=%d", this, (int)index, (int)size());
 
     void* item = editItemLocation(index);
-    if (item == 0)
-        return NO_MEMORY;
-    _do_destroy(item, 1);
-    if (prototype == 0) {
-        _do_construct(item, 1);
-    } else {
-        _do_copy(item, prototype, 1);
+    if (item != prototype) {
+        if (item == 0)
+            return NO_MEMORY;
+        _do_destroy(item, 1);
+        if (prototype == 0) {
+            _do_construct(item, 1);
+        } else {
+            _do_copy(item, prototype, 1);
+        }
     }
     return ssize_t(index);
 }
@@ -290,7 +292,7 @@
 void* VectorImpl::editItemLocation(size_t index)
 {
     LOG_ASSERT(index<capacity(),
-        "[%p] itemLocation: index=%d, capacity=%d, count=%d",
+        "[%p] editItemLocation: index=%d, capacity=%d, count=%d",
         this, (int)index, (int)capacity(), (int)mCount);
             
     void* buffer = editArrayImpl();
@@ -302,7 +304,7 @@
 const void* VectorImpl::itemLocation(size_t index) const
 {
     LOG_ASSERT(index<capacity(),
-        "[%p] editItemLocation: index=%d, capacity=%d, count=%d",
+        "[%p] itemLocation: index=%d, capacity=%d, count=%d",
         this, (int)index, (int)capacity(), (int)mCount);
 
     const  void* buffer = arrayImpl();
@@ -347,9 +349,10 @@
 //    LOGV("_grow(this=%p, where=%d, amount=%d) count=%d, capacity=%d",
 //        this, (int)where, (int)amount, (int)mCount, (int)capacity());
 
-    if (where > mCount)
-        where = mCount;
-      
+    LOG_ASSERT(where <= mCount,
+            "[%p] _grow: where=%d, amount=%d, count=%d",
+            this, (int)where, (int)amount, (int)mCount); // caller already checked
+
     const size_t new_size = mCount + amount;
     if (capacity() < new_size) {
         const size_t new_capacity = max(kMinVectorCapacity, ((new_size*3)+1)/2);
@@ -366,10 +369,10 @@
             SharedBuffer* sb = SharedBuffer::alloc(new_capacity * mItemSize);
             if (sb) {
                 void* array = sb->data();
-                if (where>0) {
+                if (where != 0) {
                     _do_copy(array, mStorage, where);
                 }
-                if (mCount>where) {
+                if (where != mCount) {
                     const void* from = reinterpret_cast<const uint8_t *>(mStorage) + where*mItemSize;
                     void* dest = reinterpret_cast<uint8_t *>(array) + (where+amount)*mItemSize;
                     _do_copy(dest, from, mCount-where);
@@ -379,15 +382,14 @@
             }
         }
     } else {
-        ssize_t s = mCount-where;
-        if (s>0) {
-            void* array = editArrayImpl();    
-            void* to = reinterpret_cast<uint8_t *>(array) + (where+amount)*mItemSize;
+        if (where != mCount) {
+            void* array = editArrayImpl();
             const void* from = reinterpret_cast<const uint8_t *>(array) + where*mItemSize;
-            _do_move_forward(to, from, s);
+            void* to = reinterpret_cast<uint8_t *>(array) + (where+amount)*mItemSize;
+            _do_move_forward(to, from, mCount - where);
         }
     }
-    mCount += amount;
+    mCount = new_size;
     void* free_space = const_cast<void*>(itemLocation(where));
     return free_space;
 }
@@ -400,14 +402,15 @@
 //    LOGV("_shrink(this=%p, where=%d, amount=%d) count=%d, capacity=%d",
 //        this, (int)where, (int)amount, (int)mCount, (int)capacity());
 
-    if (where >= mCount)
-        where = mCount - amount;
+    LOG_ASSERT(where + amount <= mCount,
+            "[%p] _shrink: where=%d, amount=%d, count=%d",
+            this, (int)where, (int)amount, (int)mCount); // caller already checked
 
     const size_t new_size = mCount - amount;
     if (new_size*3 < capacity()) {
         const size_t new_capacity = max(kMinVectorCapacity, new_size*2);
 //        LOGV("shrink vector %p, new_capacity=%d", this, (int)new_capacity);
-        if ((where == mCount-amount) &&
+        if ((where == new_size) &&
             (mFlags & HAS_TRIVIAL_COPY) &&
             (mFlags & HAS_TRIVIAL_DTOR))
         {
@@ -418,31 +421,28 @@
             SharedBuffer* sb = SharedBuffer::alloc(new_capacity * mItemSize);
             if (sb) {
                 void* array = sb->data();
-                if (where>0) {
+                if (where != 0) {
                     _do_copy(array, mStorage, where);
                 }
-                if (mCount > where+amount) {
+                if (where != new_size) {
                     const void* from = reinterpret_cast<const uint8_t *>(mStorage) + (where+amount)*mItemSize;
                     void* dest = reinterpret_cast<uint8_t *>(array) + where*mItemSize;
-                    _do_copy(dest, from, mCount-(where+amount));
+                    _do_copy(dest, from, new_size - where);
                 }
                 release_storage();
                 mStorage = const_cast<void*>(array);
             }
         }
     } else {
-        void* array = editArrayImpl();    
+        void* array = editArrayImpl();
         void* to = reinterpret_cast<uint8_t *>(array) + where*mItemSize;
         _do_destroy(to, amount);
-        ssize_t s = mCount-(where+amount);
-        if (s>0) {
+        if (where != new_size) {
             const void* from = reinterpret_cast<uint8_t *>(array) + (where+amount)*mItemSize;
-            _do_move_backward(to, from, s);
+            _do_move_backward(to, from, new_size - where);
         }
     }
-
-    // adjust the number of items...
-    mCount -= amount;
+    mCount = new_size;
 }
 
 size_t VectorImpl::itemSize() const {
diff --git a/libs/utils/tests/Android.mk b/libs/utils/tests/Android.mk
index 87ad98e..8726a53 100644
--- a/libs/utils/tests/Android.mk
+++ b/libs/utils/tests/Android.mk
@@ -2,8 +2,6 @@
 LOCAL_PATH := $(call my-dir)
 include $(CLEAR_VARS)
 
-ifneq ($(TARGET_SIMULATOR),true)
-
 # Build the unit tests.
 test_src_files := \
 	BlobCache_test.cpp \
@@ -43,5 +41,3 @@
     $(eval LOCAL_MODULE_TAGS := $(module_tags)) \
     $(eval include $(BUILD_EXECUTABLE)) \
 )
-
-endif
diff --git a/opengl/libagl/Android.mk b/opengl/libagl/Android.mk
index b5c018f..15e58f2 100644
--- a/opengl/libagl/Android.mk
+++ b/opengl/libagl/Android.mk
@@ -38,15 +38,13 @@
     LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
 
-ifneq ($(TARGET_SIMULATOR),true)
-    # we need to access the private Bionic header <bionic_tls.h>
-    # on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER
-    # behavior from the bionic Android.mk file
-    ifeq ($(TARGET_ARCH)-$(ARCH_ARM_HAVE_TLS_REGISTER),arm-true)
-        LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
-    endif
-    LOCAL_C_INCLUDES += bionic/libc/private
+# we need to access the private Bionic header <bionic_tls.h>
+# on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER
+# behavior from the bionic Android.mk file
+ifeq ($(TARGET_ARCH)-$(ARCH_ARM_HAVE_TLS_REGISTER),arm-true)
+    LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
+LOCAL_C_INCLUDES += bionic/libc/private
 
 LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl
 LOCAL_MODULE:= libGLES_android
diff --git a/opengl/libagl2/Android.mk b/opengl/libagl2/Android.mk
index 564932f..b442a2d 100644
--- a/opengl/libagl2/Android.mk
+++ b/opengl/libagl2/Android.mk
@@ -39,15 +39,13 @@
     LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
 
-ifneq ($(TARGET_SIMULATOR),true)
-    # we need to access the private Bionic header <bionic_tls.h>
-    # on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER
-    # behavior from the bionic Android.mk file
-    ifeq ($(TARGET_ARCH)-$(ARCH_ARM_HAVE_TLS_REGISTER),arm-true)
-        LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
-    endif
-    LOCAL_C_INCLUDES += bionic/libc/private
+# we need to access the private Bionic header <bionic_tls.h>
+# on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER
+# behavior from the bionic Android.mk file
+ifeq ($(TARGET_ARCH)-$(ARCH_ARM_HAVE_TLS_REGISTER),arm-true)
+    LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
+LOCAL_C_INCLUDES += bionic/libc/private
 
 LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl
 #replace libagl for now
diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk
index ff45edc..3e66a13 100644
--- a/opengl/libs/Android.mk
+++ b/opengl/libs/Android.mk
@@ -21,18 +21,14 @@
 LOCAL_LDLIBS := -lpthread -ldl
 LOCAL_MODULE:= libEGL
 LOCAL_LDFLAGS += -Wl,--exclude-libs=ALL
-# needed on sim build because of weird logging issues
-ifeq ($(TARGET_SIMULATOR),true)
-else
-    LOCAL_SHARED_LIBRARIES += libdl
-    # Bionic's private TLS header relies on the ARCH_ARM_HAVE_TLS_REGISTER to
-    # select the appropriate TLS codepath
-    ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
-        LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
-    endif
-    # we need to access the private Bionic header <bionic_tls.h>
-    LOCAL_C_INCLUDES += bionic/libc/private
+LOCAL_SHARED_LIBRARIES += libdl
+# Bionic's private TLS header relies on the ARCH_ARM_HAVE_TLS_REGISTER to
+# select the appropriate TLS codepath
+ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
+    LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
+# we need to access the private Bionic header <bionic_tls.h>
+LOCAL_C_INCLUDES += bionic/libc/private
 
 LOCAL_CFLAGS += -DLOG_TAG=\"libEGL\"
 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
@@ -81,16 +77,12 @@
 LOCAL_LDLIBS := -lpthread -ldl
 LOCAL_MODULE:= libGLESv1_CM
 
-# needed on sim build because of weird logging issues
-ifeq ($(TARGET_SIMULATOR),true)
-else
-    LOCAL_SHARED_LIBRARIES += libdl
-    # we need to access the private Bionic header <bionic_tls.h>
-    ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
-        LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
-    endif
-    LOCAL_C_INCLUDES += bionic/libc/private
+LOCAL_SHARED_LIBRARIES += libdl
+# we need to access the private Bionic header <bionic_tls.h>
+ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
+    LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
+LOCAL_C_INCLUDES += bionic/libc/private
 
 LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv1\"
 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
@@ -117,16 +109,12 @@
 LOCAL_LDLIBS := -lpthread -ldl
 LOCAL_MODULE:= libGLESv2
 
-# needed on sim build because of weird logging issues
-ifeq ($(TARGET_SIMULATOR),true)
-else
-    LOCAL_SHARED_LIBRARIES += libdl
-    # we need to access the private Bionic header <bionic_tls.h>
-    ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
-        LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
-    endif
-    LOCAL_C_INCLUDES += bionic/libc/private
+LOCAL_SHARED_LIBRARIES += libdl
+# we need to access the private Bionic header <bionic_tls.h>
+ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
+    LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
+LOCAL_C_INCLUDES += bionic/libc/private
 
 LOCAL_CFLAGS += -DLOG_TAG=\"libGLESv2\"
 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index b11db32..ddad2d3 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -31,6 +31,7 @@
 #include <cutils/properties.h>
 #include <cutils/memory.h>
 
+#include <utils/CallStack.h>
 #include <utils/String8.h>
 
 #include "egldefs.h"
@@ -147,6 +148,10 @@
     if (egl_tls_t::logNoContextCall()) {
         LOGE("call to OpenGL ES API with no current context "
              "(logged once per thread)");
+        LOGE("call stack before error:");
+        CallStack stack;
+        stack.update();
+        stack.dump();
     }
     return 0;
 }
diff --git a/opengl/libs/EGL/eglApi.cpp b/opengl/libs/EGL/eglApi.cpp
index 7d5d010..ba5d29a 100644
--- a/opengl/libs/EGL/eglApi.cpp
+++ b/opengl/libs/EGL/eglApi.cpp
@@ -367,7 +367,12 @@
         if (cnx->egl.eglGetConfigAttrib(iDpy,
                 iConfig, EGL_NATIVE_VISUAL_ID, &format)) {
             if (format != 0) {
-                native_window_set_buffers_geometry(window, 0, 0, format);
+                int err = native_window_set_buffers_format(window, format);
+                if (err != 0) {
+                    LOGE("error setting native window pixel format: %s (%d)",
+                            strerror(-err), err);
+                    return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
+                }
             }
         }
 
diff --git a/opengl/libs/GLES2_dbg/Android.mk b/opengl/libs/GLES2_dbg/Android.mk
index 9f6e68c..c2b1142 100644
--- a/opengl/libs/GLES2_dbg/Android.mk
+++ b/opengl/libs/GLES2_dbg/Android.mk
@@ -31,15 +31,13 @@
     LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
 
-ifneq ($(TARGET_SIMULATOR),true)
-    # we need to access the private Bionic header <bionic_tls.h>
-    # on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER
-    # behavior from the bionic Android.mk file
-    ifeq ($(TARGET_ARCH)-$(ARCH_ARM_HAVE_TLS_REGISTER),arm-true)
-        LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
-    endif
-    LOCAL_C_INCLUDES += bionic/libc/private
+# we need to access the private Bionic header <bionic_tls.h>
+# on ARM platforms, we need to mirror the ARCH_ARM_HAVE_TLS_REGISTER
+# behavior from the bionic Android.mk file
+ifeq ($(TARGET_ARCH)-$(ARCH_ARM_HAVE_TLS_REGISTER),arm-true)
+    LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
+LOCAL_C_INCLUDES += bionic/libc/private
 
 LOCAL_MODULE:= libGLESv2_dbg
 LOCAL_MODULE_TAGS := optional
diff --git a/opengl/libs/GLES2_dbg/test/Android.mk b/opengl/libs/GLES2_dbg/test/Android.mk
index 14a84b4..8708d43 100644
--- a/opengl/libs/GLES2_dbg/test/Android.mk
+++ b/opengl/libs/GLES2_dbg/test/Android.mk
@@ -27,9 +27,7 @@
 ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
     LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
 endif
-ifneq ($(TARGET_SIMULATOR),true)
-    LOCAL_C_INCLUDES += bionic/libc/private
-endif
+LOCAL_C_INCLUDES += bionic/libc/private
 
 LOCAL_CFLAGS += -DLOG_TAG=\"libEGL\"
 LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
diff --git a/opengl/specs/EGL_ANDROID_blob_cache.txt b/opengl/specs/EGL_ANDROID_blob_cache.txt
new file mode 100644
index 0000000..55dc900
--- /dev/null
+++ b/opengl/specs/EGL_ANDROID_blob_cache.txt
@@ -0,0 +1,208 @@
+Name
+
+    ANDROID_blob_cache
+
+Name Strings
+
+    EGL_ANDROID_blob_cache
+
+Contributors
+
+    Jamie Gennis
+
+Contact
+
+    Jamie Gennis, Google Inc. (jgennis 'at' google.com)
+
+Status
+
+    Draft.
+
+Version
+
+    Version 1, April 22, 2011
+
+Number
+
+    EGL Extension #XXX
+
+Dependencies
+
+    Requires EGL 1.0
+
+    This extension is written against the wording of the EGL 1.4 Specification
+
+Overview
+
+    Shader compilation and optimization has been a troublesome aspect of OpenGL
+    programming for a long time.  It can consume seconds of CPU cycles during
+    application start-up.  Additionally, state-based re-compiles done
+    internally by the drivers add an unpredictable element to application
+    performance tuning, often leading to occasional pauses in otherwise smooth
+    animations.
+
+    This extension provides a mechanism through which client API
+    implementations may cache shader binaries after they are compiled.  It may
+    then retrieve those cached shaders during subsequent executions of the same
+    program.  The management of the cache is handled by the application (or
+    middleware), allowing it to be tuned to a particular platform or
+    environment.
+
+    While the focus of this extension is on providing a persistent cache for
+    shader binaries, it may also be useful for caching other data.  This is
+    perfectly acceptable, but the guarantees provided (or lack thereof) were
+    designed around the shader use case.
+
+    Note that although this extension is written as if the application
+    implements the caching functionality, on the Android OS it is implemented
+    as part of the Android EGL module.  This extension is not exposed to
+    applications on Android, but will be used automatically in every
+    application that uses EGL if it is supported by the underlying
+    device-specific EGL implementation.
+
+New Types
+
+    /*
+     * EGLsizei is a signed integer type for representing the size of a memory
+     * buffer.
+     */
+    #include <khrplatform.h>
+    typedef khronos_ssize_t EGLsizei;
+
+    /*
+     * EGLSetBlobFunc is a pointer to an application-provided function that a
+     * client API implementation may use to insert a key/value pair into the
+     * cache.
+     */
+    typedef void (*EGLSetBlobFunc) (const void* key, EGLsizei keySize,
+        const void* value, EGLsizei valueSize)
+
+    /*
+     * EGLGetBlobFunc is a pointer to an application-provided function that a
+     * client API implementation may use to retrieve a cached value from the
+     * cache.
+     */
+    typedef EGLsizei (*EGLGetBlobFunc) (const void* key, EGLsizei keySize,
+        void* value, EGLsizei valueSize)
+
+New Procedures and Functions
+
+    void eglSetBlobCacheFuncs(EGLDisplay dpy,
+                              EGLSetBlobFunc set,
+                              EGLGetBlobFunc get);
+
+New Tokens
+
+    None.
+
+Changes to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
+
+    Add a new subsection after Section 3.8, page 50
+    (Synchronization Primitives)
+
+    "3.9 Persistent Caching
+
+    In order to facilitate persistent caching of internal client API state that
+    is slow to compute or collect, the application may specify callback
+    function pointers through which the client APIs can request data be cached
+    and retrieved.  The command
+
+        void eglSetBlobCacheFuncs(EGLDisplay dpy,
+            EGLSetBlobFunc set, EGLGetBlobFunc get);
+
+    sets the callback function pointers that client APIs associated with
+    display <dpy> can use to interact with caching functionality provided by
+    the application.  <set> points to a function that inserts a new value into
+    the cache and associates it with the given key.  <get> points to a function
+    that retrieves from the cache the value associated with a given key.  The
+    semantics of these callback functions are described in Section 3.9.1 (Cache
+    Operations).
+
+    Cache functions may only be specified once during the lifetime of an
+    EGLDisplay.  The <set> and <get> functions may be called at any time and
+    from any thread from the time at which eglSetBlobCacheFuncs is called until
+    the time that the last resource associated with <dpy> is deleted and <dpy>
+    itself is terminated.  Concurrent calls to these functions from different
+    threads is also allowed.
+
+    If eglSetBlobCacheFuncs generates an error then all client APIs must behave
+    as though eglSetBlobCacheFuncs was not called for the display <dpy>.  If
+    <set> or <get> is NULL then an EGL_BAD_PARAMETER error is generated.  If a
+    successful eglSetBlobCacheFuncs call was already made for <dpy> and the
+    display has not since been terminated then an EGL_BAD_PARAMETER error is
+    generated.
+
+    3.9.1 Cache Operations
+
+    To insert a new binary value into the cache and associate it with a given
+    key, a client API implementation can call the application-provided callback
+    function
+
+        void (*set) (const void* key, EGLsizei keySize, const void* value,
+            EGLsizei valueSize)
+
+    <key> and <value> are pointers to the beginning of the key and value,
+    respectively, that are to be inserted.  <keySize> and <valueSize> specify
+    the size in bytes of the data pointed to by <key> and <value>,
+    respectively.
+
+    No guarantees are made as to whether a given key/value pair is present in
+    the cache after the set call.  If a different value has been associated
+    with the given key in the past then it is undefined which value, if any, is
+    associated with the key after the set call.  Note that while there are no
+    guarantees, the cache implementation should attempt to cache the most
+    recently set value for a given key.
+
+    To retrieve the binary value associated with a given key from the cache, a
+    client API implementation can call the application-provided callback
+    function
+
+        EGLsizei (*get) (const void* key, EGLsizei keySize, void* value,
+            EGLsizei valueSize)
+
+    <key> is a pointer to the beginning of the key.  <keySize> specifies the
+    size in bytes of the binary key pointed to by <key>.  If the cache contains
+    a value associated with the given key then the size of that binary value in
+    bytes is returned.  Otherwise 0 is returned.
+
+    If the cache contains a value for the given key and its size in bytes is
+    less than or equal to <valueSize> then the value is written to the memory
+    pointed to by <value>.  Otherwise nothing is written to the memory pointed
+    to by <value>.
+
+Issues
+
+    1. How should errors be handled in the callback functions?
+
+    RESOLVED: No guarantees are made about the presence of values in the cache,
+    so there should not be a need to return error information to the client API
+    implementation.  The cache implementation can simply drop a value if it
+    encounters an error during the 'set' callback.  Similarly, it can simply
+    return 0 if it encouters an error in a 'get' callback.
+
+    2. When a client API driver gets updated, that may need to invalidate
+    previously cached entries.  How can the driver handle this situation?
+
+    RESPONSE: There are a number of ways the driver can handle this situation.
+    The recommended way is to include the driver version in all cache keys.
+    That way each driver version will use a set of cache keys that are unique
+    to that version, and conflicts should never occur.  Updating the driver
+    could then leave a number of values in the cache that will never be
+    requested again.  If needed, the cache implementation can handle those
+    values in some way, but the driver does not need to take any special
+    action.
+
+    3. How much data can be stored in the cache?
+
+    RESPONSE: This is entirely dependent upon the cache implementation.
+    Presumably it will be tuned to store enough data to be useful, but not
+    enough to become problematic. :)
+
+Revision History
+
+#2 (Jamie Gennis, April 25, 2011)
+    - Swapped the order of the size and pointer arguments to the get and set
+      functions.
+
+#1 (Jamie Gennis, April 22, 2011)
+    - Initial draft.
diff --git a/opengl/specs/EGL_ANDROID_recordable.txt b/opengl/specs/EGL_ANDROID_recordable.txt
new file mode 100644
index 0000000..cf44465
--- /dev/null
+++ b/opengl/specs/EGL_ANDROID_recordable.txt
@@ -0,0 +1,113 @@
+Name
+
+    ANDROID_recordable
+
+Name Strings
+
+    EGL_ANDROID_recordable
+
+Contributors
+
+    Jamie Gennis
+
+Contact
+
+    Jamie Gennis, Google Inc. (jgennis 'at' google.com)
+
+Status
+
+    Draft.
+
+Version
+
+    Version 1, July 8, 2011
+
+Number
+
+    EGL Extension #XXX
+
+Dependencies
+
+    Requires EGL 1.0
+
+    This extension is written against the wording of the EGL 1.4 Specification
+
+Overview
+
+    Android supports a number of different ANativeWindow implementations that
+    can be used to create an EGLSurface.  One implementation, which records the
+    rendered image as a video each time eglSwapBuffers gets called, may have
+    some device-specific restrictions.  Because of this, some EGLConfigs may be
+    incompatible with these ANativeWindows.  This extension introduces a new
+    boolean EGLConfig attribute that indicates whether the EGLConfig supports
+    rendering to an ANativeWindow that records images to a video.
+
+New Types
+
+    None.
+
+New Procedures and Functions
+
+    None.
+
+New Tokens
+
+    Accepted by the <attribute> parameter of eglGetConfigAttrib and
+    the <attrib_list> parameter of eglChooseConfig:
+
+        EGL_RECORDABLE_ANDROID                      0xXXXX
+
+Changes to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
+
+    Section 3.4, Configuration Management, add a row to Table 3.1.
+    
+              Attribute             Type                 Notes
+        ----------------------     -------     --------------------------
+        EGL_RECORDABLE_ANDROID     boolean     whether video recording is
+                                               supported
+
+    Section 3.4, Configuration Management, add a row to Table 3.4.
+
+              Attribute            Default     Selection  Sort   Sort
+                                               Criteria   Order  Priority
+        ----------------------  -------------  ---------  -----  --------
+        EGL_RECORDABLE_ANDROID  EGL_DONT_CARE    Exact    None
+
+    Section 3.4, Configuration Management, add a paragraph at the end of the
+    subsection titled Other EGLConfig Attribute Descriptions.
+
+        EGL_RECORDABLE_ANDROID is a boolean indicating whether the config may
+        be used to create an EGLSurface from an ANativeWindow that is a video
+        recorder as indicated by the NATIVE_WINDOW_IS_VIDEO_RECORDER query on
+        the ANativeWindow.
+
+    Section 3.4.1, Querying Configurations, change the last paragraph as follow
+
+        EGLConfigs are not sorted with respect to the parameters
+        EGL_BIND_TO_TEXTURE_RGB, EGL_BIND_TO_TEXTURE_RGBA, EGL_CONFORMANT,
+        EGL_LEVEL, EGL_NATIVE_RENDERABLE, EGL_MAX_SWAP_INTERVAL,
+        EGL_MIN_SWAP_INTERVAL, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE,
+        EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RED_VALUE,
+        EGL_TRANSPARENT_GREEN_VALUE, EGL_TRANSPARENT_BLUE_VALUE, and
+        EGL_RECORDABLE_ANDROID.
+
+Issues
+
+    1. Should this functionality be exposed as a new attribute or as a bit in
+    the EGL_SURFACE_TYPE bitfield?
+
+    RESOLVED: It should be a new attribute.  It does not make sense to use up a
+    bit in the limit-size bitfield for a platform-specific extension.
+
+    2. How should the new attribute affect the sorting of EGLConfigs?
+
+    RESOLVED: It should not affect sorting.  Some implementations may not have
+    any drawback associated with using a recordable EGLConfig.  Such
+    implementations should not have to double-up some of their configs to  one sort earlier than .
+    Implementations that do have drawbacks can use the existing caveat
+    mechanism to report this drawback to the client.
+
+Revision History
+
+#1 (Jamie Gennis, July 8, 2011)
+    - Initial draft.
diff --git a/opengl/specs/README b/opengl/specs/README
new file mode 100644
index 0000000..2fa2587
--- /dev/null
+++ b/opengl/specs/README
@@ -0,0 +1,12 @@
+This directory contains OpenGL ES and EGL extension specifications that have
+been or are being defined for Android.  
+
+The table below tracks usage of EGL enumerant values that have been reserved
+for use by Android extensions.
+
+     Value                       Extension
+----------------     ----------------------------------
+0x3140               EGL_ANDROID_image_native_buffer
+0x3141               (unused)
+0x3142               EGL_ANDROID_recordable
+0x3143 - 0x314F      (unused)
diff --git a/opengl/tests/EGLTest/Android.mk b/opengl/tests/EGLTest/Android.mk
index ab5f4bd..92d7eb1 100644
--- a/opengl/tests/EGLTest/Android.mk
+++ b/opengl/tests/EGLTest/Android.mk
@@ -2,8 +2,6 @@
 LOCAL_PATH:= $(call my-dir)
 include $(CLEAR_VARS)
 
-ifneq ($(TARGET_SIMULATOR),true)
-
 LOCAL_MODULE := EGL_test
 
 LOCAL_MODULE_TAGS := tests
@@ -29,8 +27,6 @@
 
 include $(BUILD_EXECUTABLE)
 
-endif
-
 # Include subdirectory makefiles
 # ============================================================
 
diff --git a/opengl/tests/gl2_jni/Android.mk b/opengl/tests/gl2_jni/Android.mk
index e8b6c57..5d90ff6 100644
--- a/opengl/tests/gl2_jni/Android.mk
+++ b/opengl/tests/gl2_jni/Android.mk
@@ -2,8 +2,6 @@
 # OpenGL ES JNI sample
 # This makefile builds both an activity and a shared library.
 #########################################################################
-ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
-
 TOP_LOCAL_PATH:= $(call my-dir)
 
 # Build activity
@@ -47,5 +45,3 @@
 
 
 include $(BUILD_SHARED_LIBRARY)
-
-endif # TARGET_SIMULATOR
diff --git a/opengl/tests/gl_jni/Android.mk b/opengl/tests/gl_jni/Android.mk
index 4acd91f..3d20e72 100644
--- a/opengl/tests/gl_jni/Android.mk
+++ b/opengl/tests/gl_jni/Android.mk
@@ -2,8 +2,6 @@
 # OpenGL ES JNI sample
 # This makefile builds both an activity and a shared library.
 #########################################################################
-ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
-
 TOP_LOCAL_PATH:= $(call my-dir)
 
 # Build activity
@@ -49,5 +47,3 @@
 
 
 include $(BUILD_SHARED_LIBRARY)
-
-endif # TARGET_SIMULATOR
diff --git a/opengl/tests/gl_perfapp/Android.mk b/opengl/tests/gl_perfapp/Android.mk
index 4b79569..65e50e9 100644
--- a/opengl/tests/gl_perfapp/Android.mk
+++ b/opengl/tests/gl_perfapp/Android.mk
@@ -2,8 +2,6 @@
 # OpenGL ES Perf App
 # This makefile builds both an activity and a shared library.
 #########################################################################
-ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
-
 TOP_LOCAL_PATH:= $(call my-dir)
 
 # Build activity
@@ -50,5 +48,3 @@
 
 
 include $(BUILD_SHARED_LIBRARY)
-
-endif # TARGET_SIMULATOR
diff --git a/opengl/tests/gldual/Android.mk b/opengl/tests/gldual/Android.mk
index f1a998a..b4b378e 100644
--- a/opengl/tests/gldual/Android.mk
+++ b/opengl/tests/gldual/Android.mk
@@ -2,8 +2,6 @@
 # OpenGL ES JNI sample
 # This makefile builds both an activity and a shared library.
 #########################################################################
-ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
-
 TOP_LOCAL_PATH:= $(call my-dir)
 
 # Build activity
@@ -47,5 +45,3 @@
 
 
 include $(BUILD_SHARED_LIBRARY)
-
-endif # TARGET_SIMULATOR
diff --git a/opengl/tests/testPauseResume/Android.mk b/opengl/tests/testPauseResume/Android.mk
index 450473a..cf8bdc3 100644
--- a/opengl/tests/testPauseResume/Android.mk
+++ b/opengl/tests/testPauseResume/Android.mk
@@ -2,8 +2,6 @@
 # OpenGL ES JNI sample
 # This makefile builds both an activity and a shared library.
 #########################################################################
-ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
-
 TOP_LOCAL_PATH:= $(call my-dir)
 
 # Build activity
@@ -18,5 +16,3 @@
 LOCAL_PACKAGE_NAME := TestEGL
 
 include $(BUILD_PACKAGE)
-
-endif # TARGET_SIMULATOR
diff --git a/opengl/tests/testViewport/Android.mk b/opengl/tests/testViewport/Android.mk
index ab37809..9980e7d 100644
--- a/opengl/tests/testViewport/Android.mk
+++ b/opengl/tests/testViewport/Android.mk
@@ -2,8 +2,6 @@
 # OpenGL ES JNI sample
 # This makefile builds both an activity and a shared library.
 #########################################################################
-ifneq ($(TARGET_SIMULATOR),true) # not 64 bit clean
-
 TOP_LOCAL_PATH:= $(call my-dir)
 
 # Build activity
@@ -22,5 +20,3 @@
 LOCAL_SDK_VERSION := 8
 
 include $(BUILD_PACKAGE)
-
-endif # TARGET_SIMULATOR
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index c618263..f67c82e 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -26,13 +26,6 @@
 endif
 
 
-# need "-lrt" on Linux simulator to pick up clock_gettime
-ifeq ($(TARGET_SIMULATOR),true)
-	ifeq ($(HOST_OS),linux)
-		LOCAL_LDLIBS += -lrt -lpthread
-	endif
-endif
-
 LOCAL_SHARED_LIBRARIES := \
 	libcutils \
 	libhardware \
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 35e29a6..f3b6c4d 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -188,22 +188,37 @@
         return;
     }
 
+    /*
+     * Transformations are applied in this order:
+     * 1) buffer orientation/flip/mirror
+     * 2) state transformation (window manager)
+     * 3) layer orientation (screen orientation)
+     * (NOTE: the matrices are multiplied in reverse order)
+     */
+
+    const Transform bufferOrientation(mCurrentTransform);
+    const Transform& stateTransform(s.transform);
+    const Transform layerOrientation(mOrientation);
+
+    const Transform tr(layerOrientation * stateTransform * bufferOrientation);
+
+    // this gives us only the "orientation" component of the transform
+    const uint32_t finalTransform = tr.getOrientation();
+
     // we can only handle simple transformation
-    if (mOrientation & Transform::ROT_INVALID) {
+    if (finalTransform & Transform::ROT_INVALID) {
         hwcl->flags = HWC_SKIP_LAYER;
         return;
     }
 
-    // FIXME: shouldn't we take the state's transform into account here?
-
-    Transform tr(Transform(mOrientation) * Transform(mCurrentTransform));
-    hwcl->transform = tr.getOrientation();
+    hwcl->transform = finalTransform;
 
     if (!isOpaque()) {
         hwcl->blending = mPremultipliedAlpha ?
                 HWC_BLENDING_PREMULT : HWC_BLENDING_COVERAGE;
     }
 
+    // scaling is already applied in mTransformedBounds
     hwcl->displayFrame.left   = mTransformedBounds.left;
     hwcl->displayFrame.top    = mTransformedBounds.top;
     hwcl->displayFrame.right  = mTransformedBounds.right;
diff --git a/services/surfaceflinger/Transform.cpp b/services/surfaceflinger/Transform.cpp
index 0467a14..4cedcbf 100644
--- a/services/surfaceflinger/Transform.cpp
+++ b/services/surfaceflinger/Transform.cpp
@@ -308,6 +308,7 @@
                 scale = true;
             }
         } else {
+            // there is a skew component and/or a non 90 degrees rotation
             flags = ROT_INVALID;
         }