Merge change I2cb78a66 into eclair-mr2
* changes:
Add convenience function to MediaStore to move a playlist item to a different location.
diff --git a/include/utils/ResourceTypes.h b/include/utils/ResourceTypes.h
index 49145e8..a845908 100644
--- a/include/utils/ResourceTypes.h
+++ b/include/utils/ResourceTypes.h
@@ -393,7 +393,10 @@
enum {
// If set, the string index is sorted by the string values (based
// on strcmp16()).
- SORTED_FLAG = 1<<0
+ SORTED_FLAG = 1<<0,
+
+ // String pool is encoded in UTF-8
+ UTF8_FLAG = 1<<8
};
uint32_t flags;
@@ -456,9 +459,11 @@
void* mOwnedData;
const ResStringPool_header* mHeader;
size_t mSize;
+ mutable Mutex mDecodeLock;
const uint32_t* mEntries;
const uint32_t* mEntryStyles;
- const char16_t* mStrings;
+ const void* mStrings;
+ char16_t** mCache;
uint32_t mStringPoolSize; // number of uint16_t
const uint32_t* mStyles;
uint32_t mStylePoolSize; // number of uint32_t
diff --git a/include/utils/String16.h b/include/utils/String16.h
index a2d22ee..07a0c11 100644
--- a/include/utils/String16.h
+++ b/include/utils/String16.h
@@ -49,12 +49,17 @@
// Version of strzcmp16 for comparing strings in different endianness.
int strzcmp16_h_n(const char16_t *s1H, size_t n1, const char16_t *s2N, size_t n2);
+// Convert UTF-8 to UTF-16 including surrogate pairs
+void utf8_to_utf16(const uint8_t *src, size_t srcLen, char16_t* dst, const size_t dstLen);
+
}
// ---------------------------------------------------------------------------
namespace android {
+// ---------------------------------------------------------------------------
+
class String8;
class TextOutput;
diff --git a/include/utils/String8.h b/include/utils/String8.h
index ecc5774..c4b18a4 100644
--- a/include/utils/String8.h
+++ b/include/utils/String8.h
@@ -60,6 +60,11 @@
/*
* Returns the UTF-8 length of "src".
*/
+size_t utf8_length_from_utf16(const char16_t *src, size_t src_len);
+
+/*
+ * Returns the UTF-8 length of "src".
+ */
size_t utf8_length_from_utf32(const char32_t *src, size_t src_len);
/*
@@ -120,6 +125,9 @@
size_t utf32_to_utf8(const char32_t* src, size_t src_len,
char* dst, size_t dst_len);
+size_t utf16_to_utf8(const char16_t* src, size_t src_len,
+ char* dst, size_t dst_len);
+
}
// ---------------------------------------------------------------------------
diff --git a/libs/utils/ResourceTypes.cpp b/libs/utils/ResourceTypes.cpp
index 450af8d..afca814 100644
--- a/libs/utils/ResourceTypes.cpp
+++ b/libs/utils/ResourceTypes.cpp
@@ -229,12 +229,12 @@
// --------------------------------------------------------------------
ResStringPool::ResStringPool()
- : mError(NO_INIT), mOwnedData(NULL)
+ : mError(NO_INIT), mOwnedData(NULL), mHeader(NULL), mCache(NULL)
{
}
ResStringPool::ResStringPool(const void* data, size_t size, bool copyData)
- : mError(NO_INIT), mOwnedData(NULL)
+ : mError(NO_INIT), mOwnedData(NULL), mHeader(NULL), mCache(NULL)
{
setTo(data, size, copyData);
}
@@ -296,7 +296,17 @@
(int)size);
return (mError=BAD_TYPE);
}
- mStrings = (const char16_t*)
+
+ size_t charSize;
+ if (mHeader->flags&ResStringPool_header::UTF8_FLAG) {
+ charSize = sizeof(uint8_t);
+ mCache = (char16_t**)malloc(sizeof(char16_t**)*mHeader->stringCount);
+ memset(mCache, 0, sizeof(char16_t**)*mHeader->stringCount);
+ } else {
+ charSize = sizeof(char16_t);
+ }
+
+ mStrings = (const void*)
(((const uint8_t*)data)+mHeader->stringsStart);
if (mHeader->stringsStart >= (mHeader->header.size-sizeof(uint16_t))) {
LOGW("Bad string block: string pool starts at %d, after total size %d\n",
@@ -305,7 +315,7 @@
}
if (mHeader->styleCount == 0) {
mStringPoolSize =
- (mHeader->header.size-mHeader->stringsStart)/sizeof(uint16_t);
+ (mHeader->header.size-mHeader->stringsStart)/charSize;
} else {
// check invariant: styles follow the strings
if (mHeader->stylesStart <= mHeader->stringsStart) {
@@ -314,7 +324,7 @@
return (mError=BAD_TYPE);
}
mStringPoolSize =
- (mHeader->stylesStart-mHeader->stringsStart)/sizeof(uint16_t);
+ (mHeader->stylesStart-mHeader->stringsStart)/charSize;
}
// check invariant: stringCount > 0 requires a string pool to exist
@@ -329,13 +339,19 @@
for (i=0; i<mHeader->stringCount; i++) {
e[i] = dtohl(mEntries[i]);
}
- char16_t* s = const_cast<char16_t*>(mStrings);
- for (i=0; i<mStringPoolSize; i++) {
- s[i] = dtohs(mStrings[i]);
+ if (!(mHeader->flags&ResStringPool_header::UTF8_FLAG)) {
+ const char16_t* strings = (const char16_t*)mStrings;
+ char16_t* s = const_cast<char16_t*>(strings);
+ for (i=0; i<mStringPoolSize; i++) {
+ s[i] = dtohs(strings[i]);
+ }
}
}
- if (mStrings[mStringPoolSize-1] != 0) {
+ if ((mHeader->flags&ResStringPool_header::UTF8_FLAG &&
+ ((uint8_t*)mStrings)[mStringPoolSize-1] != 0) ||
+ (!mHeader->flags&ResStringPool_header::UTF8_FLAG &&
+ ((char16_t*)mStrings)[mStringPoolSize-1] != 0)) {
LOGW("Bad string block: last string is not 0-terminated\n");
return (mError=BAD_TYPE);
}
@@ -410,24 +426,67 @@
free(mOwnedData);
mOwnedData = NULL;
}
+ if (mHeader != NULL && mCache != NULL) {
+ for (size_t x = 0; x < mHeader->stringCount; x++) {
+ if (mCache[x] != NULL) {
+ free(mCache[x]);
+ mCache[x] = NULL;
+ }
+ }
+ free(mCache);
+ mCache = NULL;
+ }
}
+#define DECODE_LENGTH(str, chrsz, len) \
+ len = *(str); \
+ if (*(str)&(1<<(chrsz*8-1))) { \
+ (str)++; \
+ len = (((len)&((1<<(chrsz*8-1))-1))<<(chrsz*8)) + *(str); \
+ } \
+ (str)++;
+
const uint16_t* ResStringPool::stringAt(size_t idx, size_t* outLen) const
{
if (mError == NO_ERROR && idx < mHeader->stringCount) {
- const uint32_t off = (mEntries[idx]/sizeof(uint16_t));
+ const bool isUTF8 = (mHeader->flags&ResStringPool_header::UTF8_FLAG) != 0;
+ const uint32_t off = mEntries[idx]/(isUTF8?sizeof(char):sizeof(char16_t));
if (off < (mStringPoolSize-1)) {
- const char16_t* str = mStrings+off;
- *outLen = *str;
- if ((*str)&0x8000) {
- str++;
- *outLen = (((*outLen)&0x7fff)<<16) + *str;
- }
- if ((uint32_t)(str+1+*outLen-mStrings) < mStringPoolSize) {
- return str+1;
+ if (!isUTF8) {
+ const char16_t* strings = (char16_t*)mStrings;
+ const char16_t* str = strings+off;
+ DECODE_LENGTH(str, sizeof(char16_t), *outLen)
+ if ((uint32_t)(str+*outLen-strings) < mStringPoolSize) {
+ return str;
+ } else {
+ LOGW("Bad string block: string #%d extends to %d, past end at %d\n",
+ (int)idx, (int)(str+*outLen-strings), (int)mStringPoolSize);
+ }
} else {
- LOGW("Bad string block: string #%d extends to %d, past end at %d\n",
- (int)idx, (int)(str+1+*outLen-mStrings), (int)mStringPoolSize);
+ const uint8_t* strings = (uint8_t*)mStrings;
+ const uint8_t* str = strings+off;
+ DECODE_LENGTH(str, sizeof(uint8_t), *outLen)
+ size_t encLen;
+ DECODE_LENGTH(str, sizeof(uint8_t), encLen)
+ if ((uint32_t)(str+encLen-strings) < mStringPoolSize) {
+ AutoMutex lock(mDecodeLock);
+ if (mCache[idx] != NULL) {
+ return mCache[idx];
+ }
+ char16_t *u16str = (char16_t *)calloc(*outLen+1, sizeof(char16_t));
+ if (!u16str) {
+ LOGW("No memory when trying to allocate decode cache for string #%d\n",
+ (int)idx);
+ return NULL;
+ }
+ const unsigned char *u8src = reinterpret_cast<const unsigned char *>(str);
+ utf8_to_utf16(u8src, encLen, u16str, *outLen);
+ mCache[idx] = u16str;
+ return u16str;
+ } else {
+ LOGW("Bad string block: string #%d extends to %d, past end at %d\n",
+ (int)idx, (int)(str+encLen-strings), (int)mStringPoolSize);
+ }
}
} else {
LOGW("Bad string block: string #%d entry is at %d, past end at %d\n",
@@ -466,6 +525,10 @@
size_t len;
+ // TODO optimize searching for UTF-8 strings taking into account
+ // the cache fill to determine when to convert the searched-for
+ // string key to UTF-8.
+
if (mHeader->flags&ResStringPool_header::SORTED_FLAG) {
// Do a binary search for the string...
ssize_t l = 0;
@@ -1043,6 +1106,7 @@
void ResXMLTree::uninit()
{
mError = NO_INIT;
+ mStrings.uninit();
if (mOwnedData) {
free(mOwnedData);
mOwnedData = NULL;
diff --git a/libs/utils/String16.cpp b/libs/utils/String16.cpp
index aef67f2..eab7b2b 100644
--- a/libs/utils/String16.cpp
+++ b/libs/utils/String16.cpp
@@ -172,10 +172,6 @@
: 0);
}
-// ---------------------------------------------------------------------------
-
-namespace android {
-
static inline size_t
utf8_char_len(uint8_t ch)
{
@@ -215,8 +211,38 @@
//printf("Char at %p: len=%d, utf-16=%p\n", src, length, (void*)result);
}
+void
+utf8_to_utf16(const uint8_t *src, size_t srcLen,
+ char16_t* dst, const size_t dstLen)
+{
+ const uint8_t* const end = src + srcLen;
+ const char16_t* const dstEnd = dst + dstLen;
+ while (src < end && dst < dstEnd) {
+ size_t len = utf8_char_len(*src);
+ uint32_t codepoint = utf8_to_utf32((const uint8_t*)src, len);
+
+ // Convert the UTF32 codepoint to one or more UTF16 codepoints
+ if (codepoint <= 0xFFFF) {
+ // Single UTF16 character
+ *dst++ = (char16_t) codepoint;
+ } else {
+ // Multiple UTF16 characters with surrogates
+ codepoint = codepoint - 0x10000;
+ *dst++ = (char16_t) ((codepoint >> 10) + 0xD800);
+ *dst++ = (char16_t) ((codepoint & 0x3FF) + 0xDC00);
+ }
+
+ src += len;
+ }
+ if (dst < dstEnd) {
+ *dst = 0;
+ }
+}
+
// ---------------------------------------------------------------------------
+namespace android {
+
static SharedBuffer* gEmptyStringBuf = NULL;
static char16_t* gEmptyString = NULL;
@@ -260,30 +286,14 @@
p += utf8len;
}
- SharedBuffer* buf = SharedBuffer::alloc((chars+1)*sizeof(char16_t));
+ size_t bufSize = (chars+1)*sizeof(char16_t);
+ SharedBuffer* buf = SharedBuffer::alloc(bufSize);
if (buf) {
p = in;
char16_t* str = (char16_t*)buf->data();
- char16_t* d = str;
- while (p < end) {
- size_t len = utf8_char_len(*p);
- uint32_t codepoint = utf8_to_utf32((const uint8_t*)p, len);
-
- // Convert the UTF32 codepoint to one or more UTF16 codepoints
- if (codepoint <= 0xFFFF) {
- // Single UTF16 character
- *d++ = (char16_t) codepoint;
- } else {
- // Multiple UTF16 characters with surrogates
- codepoint = codepoint - 0x10000;
- *d++ = (char16_t) ((codepoint >> 10) + 0xD800);
- *d++ = (char16_t) ((codepoint & 0x3FF) + 0xDC00);
- }
-
- p += len;
- }
- *d = 0;
+ utf8_to_utf16((const uint8_t*)p, len, str, bufSize);
+
//printf("Created UTF-16 string from UTF-8 \"%s\":", in);
//printHexData(1, str, buf->size(), 16, 1);
//printf("\n");
diff --git a/libs/utils/String8.cpp b/libs/utils/String8.cpp
index e908ec1..3a34838 100644
--- a/libs/utils/String8.cpp
+++ b/libs/utils/String8.cpp
@@ -208,10 +208,23 @@
return getEmptyString();
}
-// Note: not dealing with expanding surrogate pairs.
static char* allocFromUTF16(const char16_t* in, size_t len)
{
- return allocFromUTF16OrUTF32<char16_t, size_t>(in, len);
+ if (len == 0) return getEmptyString();
+
+ const size_t bytes = utf8_length_from_utf16(in, len);
+
+ SharedBuffer* buf = SharedBuffer::alloc(bytes+1);
+ LOG_ASSERT(buf, "Unable to allocate shared buffer");
+ if (buf) {
+ char* str = (char*)buf->data();
+
+ utf16_to_utf8(in, len, str, bytes+1);
+
+ return str;
+ }
+
+ return getEmptyString();
}
static char* allocFromUTF32(const char32_t* in, size_t len)
@@ -762,6 +775,26 @@
return ret;
}
+size_t utf8_length_from_utf16(const char16_t *src, size_t src_len)
+{
+ if (src == NULL || src_len == 0) {
+ return 0;
+ }
+ size_t ret = 0;
+ const char16_t* const end = src + src_len;
+ while (src < end) {
+ if ((*src & 0xFC00) == 0xD800 && (src + 1) < end
+ && (*++src & 0xFC00) == 0xDC00) {
+ // surrogate pairs are always 4 bytes.
+ ret += 4;
+ src++;
+ } else {
+ ret += android::utf32_to_utf8_bytes((char32_t) *src++);
+ }
+ }
+ return ret;
+}
+
static int32_t utf32_at_internal(const char* cur, size_t *num_read)
{
const char first_char = *cur;
@@ -848,3 +881,33 @@
}
return cur - dst;
}
+
+size_t utf16_to_utf8(const char16_t* src, size_t src_len,
+ char* dst, size_t dst_len)
+{
+ if (src == NULL || src_len == 0 || dst == NULL || dst_len == 0) {
+ return 0;
+ }
+ const char16_t* cur_utf16 = src;
+ const char16_t* const end_utf16 = src + src_len;
+ char *cur = dst;
+ const char* const end = dst + dst_len;
+ while (cur_utf16 < end_utf16 && cur < end) {
+ char32_t utf32;
+ // surrogate pairs
+ if ((*cur_utf16 & 0xFC00) == 0xD800 && (cur_utf16 + 1) < end_utf16) {
+ utf32 = (*cur_utf16++ - 0xD800) << 10;
+ utf32 |= *cur_utf16++ - 0xDC00;
+ utf32 += 0x10000;
+ } else {
+ utf32 = (char32_t) *cur_utf16++;
+ }
+ size_t len = android::utf32_to_utf8_bytes(utf32);
+ android::utf32_to_utf8((uint8_t*)cur, utf32, len);
+ cur += len;
+ }
+ if (cur < end) {
+ *cur = '\0';
+ }
+ return cur - dst;
+}
diff --git a/libs/utils/Threads.cpp b/libs/utils/Threads.cpp
index 6ca2603..2b1f490 100644
--- a/libs/utils/Threads.cpp
+++ b/libs/utils/Threads.cpp
@@ -286,10 +286,12 @@
return BAD_VALUE;
}
+#if defined(HAVE_PTHREADS)
if (set_sched_policy(tid, (grp == ANDROID_TGROUP_BG_NONINTERACT) ?
SP_BACKGROUND : SP_FOREGROUND)) {
return PERMISSION_DENIED;
}
+#endif
return NO_ERROR;
}
@@ -297,6 +299,8 @@
int androidSetThreadPriority(pid_t tid, int pri)
{
int rc = 0;
+
+#if defined(HAVE_PTHREADS)
int lasterr = 0;
if (pri >= ANDROID_PRIORITY_BACKGROUND) {
@@ -314,6 +318,7 @@
} else {
errno = lasterr;
}
+#endif
return rc;
}
diff --git a/opengl/libs/GLES_CM/gl.cpp b/opengl/libs/GLES_CM/gl.cpp
index 0c9352e..e7757a8 100644
--- a/opengl/libs/GLES_CM/gl.cpp
+++ b/opengl/libs/GLES_CM/gl.cpp
@@ -47,6 +47,12 @@
GLsizei stride, const GLvoid *pointer, GLsizei count);
GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
+ GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *pointer, GLsizei count);
}
void glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
@@ -66,6 +72,21 @@
glVertexPointer(size, type, stride, pointer);
}
+void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
+ GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ glPointSizePointerOES(type, stride, pointer);
+}
+
+GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ glMatrixIndexPointerOES(size, type, stride, pointer);
+}
+
+GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ glWeightPointerOES(size, type, stride, pointer);
+}
+
// ----------------------------------------------------------------------------
// Actual GL entry-points
// ----------------------------------------------------------------------------
diff --git a/opengl/tests/gl2_java/Android.mk b/opengl/tests/gl2_java/Android.mk
new file mode 100644
index 0000000..34f4aee
--- /dev/null
+++ b/opengl/tests/gl2_java/Android.mk
@@ -0,0 +1,18 @@
+#########################################################################
+# OpenGL ES 2.0 Java sample
+#########################################################################
+
+TOP_LOCAL_PATH:= $(call my-dir)
+
+# Build activity
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_SRC_FILES := $(call all-subdir-java-files)
+
+LOCAL_PACKAGE_NAME := GL2Java
+
+include $(BUILD_PACKAGE)
diff --git a/opengl/tests/gl2_java/AndroidManifest.xml b/opengl/tests/gl2_java/AndroidManifest.xml
new file mode 100644
index 0000000..585b63f
--- /dev/null
+++ b/opengl/tests/gl2_java/AndroidManifest.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+-->
+
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+ package="com.android.gl2java">
+ <uses-feature android:glEsVersion="0x00020000" />
+ <application
+ android:label="@string/gl2java_activity">
+ <activity android:name="GL2JavaActivity"
+ android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+ android:launchMode="singleTask"
+ android:configChanges="orientation|keyboardHidden">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
+ </application>
+</manifest>
diff --git a/opengl/tests/gl2_java/res/values/strings.xml b/opengl/tests/gl2_java/res/values/strings.xml
new file mode 100644
index 0000000..d718b1d
--- /dev/null
+++ b/opengl/tests/gl2_java/res/values/strings.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+-->
+
+<!-- This file contains resource definitions for displayed strings, allowing
+ them to be changed based on the locale and options. -->
+
+<resources>
+ <!-- Simple strings. -->
+ <string name="gl2java_activity">GL2Java</string>
+
+</resources>
+
diff --git a/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java
new file mode 100644
index 0000000..37654fb
--- /dev/null
+++ b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gl2java;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.util.Log;
+import android.view.WindowManager;
+
+import java.io.File;
+
+
+public class GL2JavaActivity extends Activity {
+
+ GL2JavaView mView;
+
+ @Override protected void onCreate(Bundle icicle) {
+ super.onCreate(icicle);
+ mView = new GL2JavaView(getApplication());
+ setContentView(mView);
+ }
+
+ @Override protected void onPause() {
+ super.onPause();
+ mView.onPause();
+ }
+
+ @Override protected void onResume() {
+ super.onResume();
+ mView.onResume();
+ }
+}
diff --git a/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java
new file mode 100644
index 0000000..7f2bfd3
--- /dev/null
+++ b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java
@@ -0,0 +1,170 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gl2java;
+
+import android.content.Context;
+import android.opengl.GLSurfaceView;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.FloatBuffer;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.opengles.GL10;
+
+import android.opengl.GLES20;
+
+/**
+ * An implementation of SurfaceView that uses the dedicated surface for
+ * displaying an OpenGL animation. This allows the animation to run in a
+ * separate thread, without requiring that it be driven by the update mechanism
+ * of the view hierarchy.
+ *
+ * The application-specific rendering code is delegated to a GLView.Renderer
+ * instance.
+ */
+class GL2JavaView extends GLSurfaceView {
+ private static String TAG = "GL2JavaView";
+
+ public GL2JavaView(Context context) {
+ super(context);
+ setEGLContextClientVersion(2);
+ setRenderer(new Renderer());
+ }
+
+ private static class Renderer implements GLSurfaceView.Renderer {
+
+ public Renderer() {
+ mTriangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length * 4)
+ .order(ByteOrder.nativeOrder()).asFloatBuffer();
+ mTriangleVertices.put(mTriangleVerticesData).position(0);
+ }
+
+ public void onDrawFrame(GL10 gl) {
+ GLES20.glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
+ GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
+ GLES20.glUseProgram(mProgram);
+ checkGlError("glUseProgram");
+
+ GLES20.glVertexAttribPointer(mvPositionHandle, 2, GLES20.GL_FLOAT, false, 0, mTriangleVertices);
+ checkGlError("glVertexAttribPointer");
+ GLES20.glEnableVertexAttribArray(mvPositionHandle);
+ checkGlError("glEnableVertexAttribArray");
+ GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
+ checkGlError("glDrawArrays");
+
+ }
+
+ public void onSurfaceChanged(GL10 gl, int width, int height) {
+ GLES20.glViewport(0, 0, width, height);
+ }
+
+ public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+ mProgram = createProgram(mVertexShader, mFragmentShader);
+ if (mProgram == 0) {
+ return;
+ }
+ mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition");
+ checkGlError("glGetAttribLocation");
+ if (mvPositionHandle == -1) {
+ throw new RuntimeException("Could not get attrib location for vPosition");
+ }
+ }
+
+ private int loadShader(int shaderType, String source) {
+ int shader = GLES20.glCreateShader(shaderType);
+ if (shader != 0) {
+ GLES20.glShaderSource(shader, source);
+ GLES20.glCompileShader(shader);
+ int[] compiled = new int[1];
+ GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
+ if (compiled[0] == 0) {
+ Log.e(TAG, "Could not compile shader " + shaderType + ":");
+ Log.e(TAG, GLES20.glGetShaderInfoLog(shader));
+ GLES20.glDeleteShader(shader);
+ shader = 0;
+ }
+ }
+ return shader;
+ }
+
+ private int createProgram(String vertexSource, String fragmentSource) {
+ int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
+ if (vertexShader == 0) {
+ return 0;
+ }
+
+ int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
+ if (pixelShader == 0) {
+ return 0;
+ }
+
+ int program = GLES20.glCreateProgram();
+ if (program != 0) {
+ GLES20.glAttachShader(program, vertexShader);
+ checkGlError("glAttachShader");
+ GLES20.glAttachShader(program, pixelShader);
+ checkGlError("glAttachShader");
+ GLES20.glLinkProgram(program);
+ int[] linkStatus = new int[1];
+ GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
+ if (linkStatus[0] != GLES20.GL_TRUE) {
+ Log.e(TAG, "Could not link program: ");
+ Log.e(TAG, GLES20.glGetProgramInfoLog(program));
+ GLES20.glDeleteProgram(program);
+ program = 0;
+ }
+ }
+ return program;
+ }
+
+ private void checkGlError(String op) {
+ int error;
+ while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
+ Log.e(TAG, op + ": glError " + error);
+ throw new RuntimeException(op + ": glError " + error);
+ }
+ }
+
+ private final float[] mTriangleVerticesData = { 0.0f, 0.5f, -0.5f, -0.5f,
+ 0.5f, -0.5f };
+
+ private FloatBuffer mTriangleVertices;
+
+ private final String mVertexShader = "attribute vec4 vPosition;\n"
+ + "void main() {\n"
+ + " gl_Position = vPosition;\n"
+ + "}\n";
+
+ private final String mFragmentShader = "precision mediump float;\n"
+ + "void main() {\n"
+ + " gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n"
+ + "}\n";
+
+ private int mProgram;
+ private int mvPositionHandle;
+
+ }
+}
+
diff --git a/opengl/tools/glgen/gen b/opengl/tools/glgen/gen
index 9bff0b2..6c1a231 100755
--- a/opengl/tools/glgen/gen
+++ b/opengl/tools/glgen/gen
@@ -63,7 +63,7 @@
pushd out > /dev/null
mkdir classes
-javac -d classes com/google/android/gles_jni/GLImpl.java javax/microedition/khronos/opengles/GL10.java javax/microedition/khronos/opengles/GL10Ext.java javax/microedition/khronos/opengles/GL11.java javax/microedition/khronos/opengles/GL11Ext.java javax/microedition/khronos/opengles/GL11ExtensionPack.java android/opengl/GLES10.java android/opengl/GLES10Ext.java android/opengl/GLES11.java android/opengl/GLES11Ext.java
+javac -d classes com/google/android/gles_jni/GLImpl.java javax/microedition/khronos/opengles/GL10.java javax/microedition/khronos/opengles/GL10Ext.java javax/microedition/khronos/opengles/GL11.java javax/microedition/khronos/opengles/GL11Ext.java javax/microedition/khronos/opengles/GL11ExtensionPack.java android/opengl/GLES10.java android/opengl/GLES10Ext.java android/opengl/GLES11.java android/opengl/GLES11Ext.java android/opengl/GLES20.java
popd > /dev/null
JAVA_RESULT=$?
if [ $JAVA_RESULT -ne 0 ]; then
@@ -109,7 +109,7 @@
compareGenerated ../../java/javax/microedition/khronos/opengles generated/javax/microedition/khronos/opengles $x
done
-for x in GLES10 GLES10Ext GLES11 GLES11Ext
+for x in GLES10 GLES10Ext GLES11 GLES11Ext GLES20
do
compareGenerated ../../java/android/opengl generated/android/opengl ${x}.java
compareGenerated ../../../core/jni generated/C android_opengl_${x}.cpp
diff --git a/opengl/tools/glgen/specs/gles11/GLES20.spec b/opengl/tools/glgen/specs/gles11/GLES20.spec
new file mode 100644
index 0000000..61094d1
--- /dev/null
+++ b/opengl/tools/glgen/specs/gles11/GLES20.spec
@@ -0,0 +1,142 @@
+void glActiveTexture ( GLenum texture )
+void glAttachShader ( GLuint program, GLuint shader )
+void glBindAttribLocation ( GLuint program, GLuint index, const char *name )
+void glBindBuffer ( GLenum target, GLuint buffer )
+void glBindFramebuffer ( GLenum target, GLuint framebuffer )
+void glBindRenderbuffer ( GLenum target, GLuint renderbuffer )
+void glBindTexture ( GLenum target, GLuint texture )
+void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
+void glBlendEquation ( GLenum mode )
+void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha )
+void glBlendFunc ( GLenum sfactor, GLenum dfactor )
+void glBlendFuncSeparate ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )
+void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )
+void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )
+GLenum glCheckFramebufferStatus ( GLenum target )
+void glClear ( GLbitfield mask )
+void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
+void glClearDepthf ( GLclampf depth )
+void glClearStencil ( GLint s )
+void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )
+void glCompileShader ( GLuint shader )
+void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )
+void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )
+void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
+void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )
+GLuint glCreateProgram ( void )
+GLuint glCreateShader ( GLenum type )
+void glCullFace ( GLenum mode )
+void glDeleteBuffers ( GLsizei n, const GLuint *buffers )
+void glDeleteFramebuffers ( GLsizei n, const GLuint *framebuffers )
+void glDeleteProgram ( GLuint program )
+void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers )
+void glDeleteShader ( GLuint shader )
+void glDeleteTextures ( GLsizei n, const GLuint *textures )
+void glDepthFunc ( GLenum func )
+void glDepthMask ( GLboolean flag )
+void glDepthRangef ( GLclampf zNear, GLclampf zFar )
+void glDetachShader ( GLuint program, GLuint shader )
+void glDisable ( GLenum cap )
+void glDisableVertexAttribArray ( GLuint index )
+void glDrawArrays ( GLenum mode, GLint first, GLsizei count )
+void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )
+void glEnable ( GLenum cap )
+void glEnableVertexAttribArray ( GLuint index )
+void glFinish ( void )
+void glFlush ( void )
+void glFramebufferRenderbuffer ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer )
+void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
+void glFrontFace ( GLenum mode )
+void glGenBuffers ( GLsizei n, GLuint *buffers )
+void glGenerateMipmap ( GLenum target )
+void glGenFramebuffers ( GLsizei n, GLuint *framebuffers )
+void glGenRenderbuffers ( GLsizei n, GLuint *renderbuffers )
+void glGenTextures ( GLsizei n, GLuint *textures )
+void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
+void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )
+int glGetAttribLocation ( GLuint program, const char *name )
+void glGetBooleanv ( GLenum pname, GLboolean *params )
+void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )
+GLenum glGetError ( void )
+void glGetFloatv ( GLenum pname, GLfloat *params )
+void glGetFramebufferAttachmentParameteriv ( GLenum target, GLenum attachment, GLenum pname, GLint *params )
+void glGetIntegerv ( GLenum pname, GLint *params )
+void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )
+void glGetProgramInfoLog ( GLuint program, GLsizei bufsize, GLsizei *length, char *infolog )
+void glGetRenderbufferParameteriv ( GLenum target, GLenum pname, GLint *params )
+void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )
+void glGetShaderInfoLog ( GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog )
+void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )
+void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
+const GLubyte * glGetString ( GLenum name )
+void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )
+void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )
+void glGetUniformfv ( GLuint program, GLint location, GLfloat *params )
+void glGetUniformiv ( GLuint program, GLint location, GLint *params )
+int glGetUniformLocation ( GLuint program, const char *name )
+void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params )
+void glGetVertexAttribiv ( GLuint index, GLenum pname, GLint *params )
+// void glGetVertexAttribPointerv ( GLuint index, GLenum pname, void **pointer )
+void glHint ( GLenum target, GLenum mode )
+GLboolean glIsBuffer ( GLuint buffer )
+GLboolean glIsEnabled ( GLenum cap )
+GLboolean glIsFramebuffer ( GLuint framebuffer )
+GLboolean glIsProgram ( GLuint program )
+GLboolean glIsRenderbuffer ( GLuint renderbuffer )
+GLboolean glIsShader ( GLuint shader )
+GLboolean glIsTexture ( GLuint texture )
+void glLineWidth ( GLfloat width )
+void glLinkProgram ( GLuint program )
+void glPixelStorei ( GLenum pname, GLint param )
+void glPolygonOffset ( GLfloat factor, GLfloat units )
+void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )
+void glReleaseShaderCompiler ( void )
+void glRenderbufferStorage ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height )
+void glSampleCoverage ( GLclampf value, GLboolean invert )
+void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )
+void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length )
+void glShaderSource ( GLuint shader )
+void glStencilFunc ( GLenum func, GLint ref, GLuint mask )
+void glStencilFuncSeparate ( GLenum face, GLenum func, GLint ref, GLuint mask )
+void glStencilMask ( GLuint mask )
+void glStencilMaskSeparate ( GLenum face, GLuint mask )
+void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )
+void glStencilOpSeparate ( GLenum face, GLenum fail, GLenum zfail, GLenum zpass )
+void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )
+void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )
+void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )
+void glTexParameteri ( GLenum target, GLenum pname, GLint param )
+void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )
+void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )
+void glUniform1f ( GLint location, GLfloat x )
+void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v )
+void glUniform1i ( GLint location, GLint x )
+void glUniform1iv ( GLint location, GLsizei count, const GLint *v )
+void glUniform2f ( GLint location, GLfloat x, GLfloat y )
+void glUniform2fv ( GLint location, GLsizei count, const GLfloat *v )
+void glUniform2i ( GLint location, GLint x, GLint y )
+void glUniform2iv ( GLint location, GLsizei count, const GLint *v )
+void glUniform3f ( GLint location, GLfloat x, GLfloat y, GLfloat z )
+void glUniform3fv ( GLint location, GLsizei count, const GLfloat *v )
+void glUniform3i ( GLint location, GLint x, GLint y, GLint z )
+void glUniform3iv ( GLint location, GLsizei count, const GLint *v )
+void glUniform4f ( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v )
+void glUniform4i ( GLint location, GLint x, GLint y, GLint z, GLint w )
+void glUniform4iv ( GLint location, GLsizei count, const GLint *v )
+void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
+void glUseProgram ( GLuint program )
+void glValidateProgram ( GLuint program )
+void glVertexAttrib1f ( GLuint indx, GLfloat x )
+void glVertexAttrib1fv ( GLuint indx, const GLfloat *values )
+void glVertexAttrib2f ( GLuint indx, GLfloat x, GLfloat y )
+void glVertexAttrib2fv ( GLuint indx, const GLfloat *values )
+void glVertexAttrib3f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z )
+void glVertexAttrib3fv ( GLuint indx, const GLfloat *values )
+void glVertexAttrib4f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+void glVertexAttrib4fv ( GLuint indx, const GLfloat *values )
+void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr )
+void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )
\ No newline at end of file
diff --git a/opengl/tools/glgen/specs/gles11/checks.spec b/opengl/tools/glgen/specs/gles11/checks.spec
index 1468ab9..f917128 100644
--- a/opengl/tools/glgen/specs/gles11/checks.spec
+++ b/opengl/tools/glgen/specs/gles11/checks.spec
@@ -37,7 +37,6 @@
glBlendEquationSeparate unsupported
glBlendFuncSeparate unsupported
glCheckFramebufferStatusOES unsupported return 0
-glCurrentPaletteMatrixOES unsupported
glDeleteFramebuffersOES unsupported
glDeleteRenderbuffersOES unsupported
glFramebufferRenderbufferOES unsupported
@@ -52,11 +51,8 @@
glGetTexGen unsupported
glIsFramebufferOES unsupported return JNI_FALSE
glIsRenderbufferOES unsupported return JNI_FALSE
-glLoadPaletteFromModelViewMatrixOES unsupported
-glMatrixIndexPointerOES unsupported
glRenderbufferStorageOES unsupported return false
glTexGen unsupported
glTexGenf unsupported
glTexGeni unsupported
glTexGenx unsupported
-glWeightPointerOES unsupported
diff --git a/opengl/tools/glgen/specs/jsr239/glspec-checks b/opengl/tools/glgen/specs/jsr239/glspec-checks
index 063cdc7..c28e403 100644
--- a/opengl/tools/glgen/specs/jsr239/glspec-checks
+++ b/opengl/tools/glgen/specs/jsr239/glspec-checks
@@ -35,7 +35,6 @@
glBlendEquationSeparate unsupported
glBlendFuncSeparate unsupported
glCheckFramebufferStatusOES unsupported return 0
-glCurrentPaletteMatrixOES unsupported
glDeleteFramebuffersOES unsupported
glDeleteRenderbuffersOES unsupported
glFramebufferRenderbufferOES unsupported
@@ -50,11 +49,8 @@
glGetTexGen unsupported
glIsFramebufferOES unsupported return JNI_FALSE
glIsRenderbufferOES unsupported return JNI_FALSE
-glLoadPaletteFromModelViewMatrixOES unsupported
-glMatrixIndexPointerOES unsupported
glRenderbufferStorageOES unsupported return false
glTexGen unsupported
glTexGenf unsupported
glTexGeni unsupported
glTexGenx unsupported
-glWeightPointerOES unsupported
diff --git a/opengl/tools/glgen/src/CType.java b/opengl/tools/glgen/src/CType.java
index 826c90d..d49e9ef 100644
--- a/opengl/tools/glgen/src/CType.java
+++ b/opengl/tools/glgen/src/CType.java
@@ -44,8 +44,12 @@
baseType.equals("void");
}
+ public boolean isConstCharPointer() {
+ return isConst && isPointer && baseType.equals("char");
+ }
+
public boolean isTypedPointer() {
- return isPointer() && !isVoid();
+ return isPointer() && !isVoid() && !isConstCharPointer();
}
public void setBaseType(String baseType) {
diff --git a/opengl/tools/glgen/src/GenerateGLES.java b/opengl/tools/glgen/src/GenerateGLES.java
index 60775b7..08063f3 100644
--- a/opengl/tools/glgen/src/GenerateGLES.java
+++ b/opengl/tools/glgen/src/GenerateGLES.java
@@ -70,7 +70,7 @@
// Generate files
for(String suffix: new String[] {"GLES10", "GLES10Ext",
- "GLES11", "GLES11Ext"})
+ "GLES11", "GLES11Ext", "GLES20"})
{
BufferedReader spec11Reader =
new BufferedReader(new FileReader("specs/gles11/"
diff --git a/opengl/tools/glgen/src/JType.java b/opengl/tools/glgen/src/JType.java
index df1177b..32d9fe7 100644
--- a/opengl/tools/glgen/src/JType.java
+++ b/opengl/tools/glgen/src/JType.java
@@ -6,6 +6,7 @@
String baseType;
boolean isArray;
boolean isClass;
+ boolean isString;
static HashMap<CType,JType> typeMapping = new HashMap<CType,JType>();
static HashMap<CType,JType> arrayTypeMapping = new HashMap<CType,JType>();
@@ -27,7 +28,10 @@
typeMapping.put(new CType("GLubyte"), new JType("byte"));
typeMapping.put(new CType("GLuint"), new JType("int"));
typeMapping.put(new CType("void"), new JType("void"));
- typeMapping.put(new CType("GLubyte", true, true), new JType("String"));
+ typeMapping.put(new CType("GLubyte", true, true), new JType("String", false, false));
+ typeMapping.put(new CType("char", false, true), new JType("byte"));
+ typeMapping.put(new CType("char", true, true), new JType("String", false, false));
+ typeMapping.put(new CType("int"), new JType("int"));
// Untyped pointers map to untyped Buffers
typeMapping.put(new CType("GLvoid", true, true),
@@ -42,6 +46,8 @@
// Typed pointers map to typed Buffers
typeMapping.put(new CType("GLboolean", false, true),
new JType("java.nio.IntBuffer", true, false));
+ typeMapping.put(new CType("GLenum", false, true),
+ new JType("java.nio.IntBuffer", true, false));
typeMapping.put(new CType("GLfixed", false, true),
new JType("java.nio.IntBuffer", true, false));
typeMapping.put(new CType("GLfixed", true, true),
@@ -54,6 +60,8 @@
new JType("java.nio.IntBuffer", true, false));
typeMapping.put(new CType("GLint", true, true),
new JType("java.nio.IntBuffer", true, false));
+ typeMapping.put(new CType("GLsizei", false, true),
+ new JType("java.nio.IntBuffer", true, false));
typeMapping.put(new CType("GLuint", false, true),
new JType("java.nio.IntBuffer", true, false));
typeMapping.put(new CType("GLuint", true, true),
@@ -62,8 +70,11 @@
new JType("java.nio.ShortBuffer", true, false));
// Typed pointers map to arrays + offsets
+ arrayTypeMapping.put(new CType("char", false, true),
+ new JType("byte", false, true));
arrayTypeMapping.put(new CType("GLboolean", false, true),
new JType("boolean", false, true));
+ arrayTypeMapping.put(new CType("GLenum", false, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLfixed", true, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLfixed", false, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLfloat", false, true), new JType("float", false, true));
@@ -71,6 +82,8 @@
arrayTypeMapping.put(new CType("GLint", false, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLint", true, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLshort", true, true), new JType("short", false, true));
+ arrayTypeMapping.put(new CType("GLsizei", false, true), new JType("int", false, true));
+ arrayTypeMapping.put(new CType("GLsizei", true, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLuint", false, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLuint", true, true), new JType("int", false, true));
arrayTypeMapping.put(new CType("GLintptr"), new JType("int", false, true));
@@ -109,6 +122,10 @@
return isClass;
}
+ public boolean isString() {
+ return baseType.equals("String");
+ }
+
public boolean isPrimitive() {
return !isClass() && !isArray();
}
diff --git a/opengl/tools/glgen/src/JniCodeEmitter.java b/opengl/tools/glgen/src/JniCodeEmitter.java
index 2cdb244..e79170a 100644
--- a/opengl/tools/glgen/src/JniCodeEmitter.java
+++ b/opengl/tools/glgen/src/JniCodeEmitter.java
@@ -37,6 +37,12 @@
jniName += "L";
} else if (baseType.equals("byte")) {
jniName += "B";
+ } else if (baseType.equals("String")) {
+ jniName += "Ljava/lang/String;";
+ } else if (baseType.equals("void")) {
+ // nothing.
+ } else {
+ throw new RuntimeException("Uknown primitive basetype " + baseType);
}
return jniName;
}
@@ -113,10 +119,15 @@
emitFunction(jfunc, out, false, false);
}
+ boolean isPointerFunc(JFunc jfunc) {
+ String name = jfunc.getName();
+ return (name.endsWith("Pointer") || name.endsWith("PointerOES"))
+ && jfunc.getCFunc().hasPointerArg();
+ }
+
void emitFunctionCall(JFunc jfunc, PrintStream out, String iii, boolean grabArray) {
boolean isVoid = jfunc.getType().isVoid();
- boolean isPointerFunc = jfunc.getName().endsWith("Pointer") &&
- jfunc.getCFunc().hasPointerArg();
+ boolean isPointerFunc = isPointerFunc(jfunc);
if (!isVoid) {
out.println(iii +
@@ -400,9 +411,7 @@
* if !interfaceDecl: public <returntype> func(args) { body }
*/
void emitFunction(JFunc jfunc, PrintStream out, boolean nativeDecl, boolean interfaceDecl) {
- boolean isPointerFunc =
- jfunc.getName().endsWith("Pointer") &&
- jfunc.getCFunc().hasPointerArg();
+ boolean isPointerFunc = isPointerFunc(jfunc);
if (!nativeDecl && !interfaceDecl && !isPointerFunc) {
// If it's not a pointer function, we've already emitted it
@@ -504,6 +513,34 @@
out.println(iii + " (stride >= 0)) {");
out.println(iii + indent + "_vertexPointer = pointer;");
out.println(iii + "}");
+ } else if (fname.equals("glPointSizePointerOES")) {
+ out.println(iii + "if (((type == GL_FLOAT) ||");
+ out.println(iii + " (type == GL_FIXED)) &&");
+ out.println(iii + " (stride >= 0)) {");
+ out.println(iii + indent + "_pointSizePointerOES = pointer;");
+ out.println(iii + "}");
+ } else if (fname.equals("glMatrixIndexPointerOES")) {
+ out.println(iii + "if (((size == 2) ||");
+ out.println(iii + " (size == 3) ||");
+ out.println(iii + " (size == 4)) &&");
+ out.println(iii + " ((type == GL_FLOAT) ||");
+ out.println(iii + " (type == GL_BYTE) ||");
+ out.println(iii + " (type == GL_SHORT) ||");
+ out.println(iii + " (type == GL_FIXED)) &&");
+ out.println(iii + " (stride >= 0)) {");
+ out.println(iii + indent + "_matrixIndexPointerOES = pointer;");
+ out.println(iii + "}");
+ } else if (fname.equals("glWeightPointer")) {
+ out.println(iii + "if (((size == 2) ||");
+ out.println(iii + " (size == 3) ||");
+ out.println(iii + " (size == 4)) &&");
+ out.println(iii + " ((type == GL_FLOAT) ||");
+ out.println(iii + " (type == GL_BYTE) ||");
+ out.println(iii + " (type == GL_SHORT) ||");
+ out.println(iii + " (type == GL_FIXED)) &&");
+ out.println(iii + " (stride >= 0)) {");
+ out.println(iii + indent + "_weightPointerOES = pointer;");
+ out.println(iii + "}");
}
}
@@ -603,9 +640,9 @@
//
String outName = "android_" + jfunc.getName();
- boolean isPointerFunc = outName.endsWith("Pointer") &&
- jfunc.getCFunc().hasPointerArg();
+ boolean isPointerFunc = isPointerFunc(jfunc);
boolean isVBOPointerFunc = (outName.endsWith("Pointer") ||
+ outName.endsWith("PointerOES") ||
outName.endsWith("DrawElements")) &&
!jfunc.getCFunc().hasPointerArg();
if (isPointerFunc) {
@@ -629,7 +666,7 @@
}
// Append signature to function name
- String sig = getJniMangledName(signature).replace('.', '_');
+ String sig = getJniMangledName(signature).replace('.', '_').replace('/', '_');
out.print("__" + sig);
outName += "__" + sig;
@@ -652,6 +689,7 @@
nativeRegistrations.add(s);
List<Integer> nonPrimitiveArgs = new ArrayList<Integer>();
+ List<Integer> stringArgs = new ArrayList<Integer>();
int numBufferArgs = 0;
List<String> bufferArgNames = new ArrayList<String>();
@@ -682,6 +720,9 @@
} else {
suffix = "";
}
+ if (argType.isString()) {
+ stringArgs.add(new Integer(i));
+ }
out.print(getJniType(argType) + " " + jfunc.getArgName(i) + suffix);
}
@@ -692,14 +733,19 @@
int numArrays = 0;
int numBuffers = 0;
+ int numStrings = 0;
for (int i = 0; i < nonPrimitiveArgs.size(); i++) {
int idx = nonPrimitiveArgs.get(i).intValue();
- if (jfunc.getArgType(idx).isArray()) {
+ JType argType = jfunc.getArgType(idx);
+ if (argType.isArray()) {
++numArrays;
}
- if (jfunc.getArgType(idx).isBuffer()) {
+ if (argType.isBuffer()) {
++numBuffers;
}
+ if (argType.isString()) {
+ ++numStrings;
+ }
}
// Emit method body
@@ -736,7 +782,9 @@
"android::gl::ogles_context_t *ctx = getContext(_env, _this);");
}
- boolean emitExceptionCheck = (numArrays > 0 || numBuffers > 0) &&
+ boolean initializeReturnValue = stringArgs.size() > 0;
+
+ boolean emitExceptionCheck = (numArrays > 0 || numBuffers > 0 || numStrings > 0) &&
hasNonConstArg(jfunc, cfunc, nonPrimitiveArgs);
// mChecker.getChecks(cfunc.getName()) != null
@@ -759,6 +807,9 @@
if (retval != null) {
out.println(indent + returnType.getDeclaration() +
" _returnValue = " + retval + ";");
+ } else if (initializeReturnValue) {
+ out.println(indent + returnType.getDeclaration() +
+ " _returnValue = 0;");
} else {
out.println(indent + returnType.getDeclaration() +
" _returnValue;");
@@ -789,7 +840,7 @@
jfunc.getArgName(idx) +
"_base = (" + decl + ") 0;");
}
- remaining = (numArrays <= 1 && numBuffers <= 1) ? "_remaining" :
+ remaining = ((numArrays + numBuffers) <= 1) ? "_remaining" :
"_" + cname + "Remaining";
out.println(indent +
"jint " + remaining + ";");
@@ -803,6 +854,40 @@
out.println();
}
+ // Emit local variable declaration for strings
+ if (stringArgs.size() > 0) {
+ for (int i = 0; i < stringArgs.size(); i++) {
+ int idx = stringArgs.get(i).intValue();
+ int cIndex = jfunc.getArgCIndex(idx);
+ String cname = cfunc.getArgName(cIndex);
+
+ out.println(indent + "const char* _native" + cname + " = 0;");
+ }
+
+ out.println();
+ }
+
+ // Null pointer checks and GetStringUTFChars
+ if (stringArgs.size() > 0) {
+ for (int i = 0; i < stringArgs.size(); i++) {
+ int idx = stringArgs.get(i).intValue();
+ int cIndex = jfunc.getArgCIndex(idx);
+ String cname = cfunc.getArgName(cIndex);
+
+ CType type = cfunc.getArgType(jfunc.getArgCIndex(idx));
+ String decl = type.getDeclaration();
+ out.println(indent + "if (!" + cname + ") {");
+ out.println(indent + " _env->ThrowNew(IAEClass, \"" + cname + " == null\");");
+ out.println(indent + " goto exit;");
+ needsExit = true;
+ out.println(indent + "}");
+
+ out.println(indent + "_native" + cname + " = _env->GetStringUTFChars(" + cname + ", 0);");
+ }
+
+ out.println();
+ }
+
// Emit 'GetPrimitiveArrayCritical' for arrays
// Emit 'GetPointer' calls for Buffer pointers
int bufArgIdx = 0;
@@ -814,7 +899,7 @@
String cname = cfunc.getArgName(cIndex);
offset = numArrays <= 1 ? "offset" :
cname + "Offset";
- remaining = (numArrays <= 1 && numBuffers <= 1) ? "_remaining" :
+ remaining = ((numArrays + numBuffers) <= 1) ? "_remaining" :
"_" + cname + "Remaining";
if (jfunc.getArgType(idx).isArray()) {
@@ -957,8 +1042,11 @@
out.print(indent + indent +
"(" +
typecast +
- ")" +
- cfunc.getArgName(i));
+ ")");
+ if (cfunc.getArgType(i).isConstCharPointer()) {
+ out.print("_native");
+ }
+ out.print(cfunc.getArgName(i));
if (i == numArgs - 1) {
if (isPointerFunc) {
@@ -1025,6 +1113,22 @@
}
}
+ // Emit local variable declaration for strings
+ if (stringArgs.size() > 0) {
+ for (int i = 0; i < stringArgs.size(); i++) {
+ int idx = stringArgs.get(i).intValue();
+ int cIndex = jfunc.getArgCIndex(idx);
+ String cname = cfunc.getArgName(cIndex);
+
+ out.println(indent + "if (_native" + cname + ") {");
+ out.println(indent + " _env->ReleaseStringUTFChars(" + cname + ", _native" + cname + ");");
+ out.println(indent + "}");
+ }
+
+ out.println();
+ }
+
+
if (!isVoid) {
out.println(indent + "return _returnValue;");
}
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if b/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if
index 428ccee..c5e34cd 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if
+++ b/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if
@@ -18,6 +18,8 @@
package android.opengl;
+import java.nio.Buffer;
+
public class GLES11Ext {
public static final int GL_BLEND_EQUATION_RGB_OES = 0x8009;
public static final int GL_BLEND_EQUATION_ALPHA_OES = 0x883D;
@@ -127,4 +129,10 @@
static {
_nativeClassInit();
}
-
\ No newline at end of file
+
+ private static final int GL_BYTE = GLES10.GL_BYTE;
+ private static final int GL_FIXED = GLES10.GL_FIXED;
+ private static final int GL_FLOAT = GLES10.GL_FLOAT;
+ private static final int GL_SHORT = GLES10.GL_SHORT;
+
+ private static Buffer _matrixIndexPointerOES;
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
index 294d1ce..2548b32 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
@@ -23,6 +23,15 @@
#include <GLES/gl.h>
#include <GLES/glext.h>
+/* special calls implemented in Android's GLES wrapper used to more
+ * efficiently bound-check passed arrays */
+extern "C" {
+GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr, GLsizei count);
+GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type, GLsizei stride,
+ const GLvoid *ptr, GLsizei count);
+}
+
static int initialized = 0;
static jclass nioAccessClass;
@@ -121,5 +130,17 @@
commit ? 0 : JNI_ABORT);
}
+static void *
+getDirectBufferPointer(JNIEnv *_env, jobject buffer) {
+ char* buf = (char*) _env->GetDirectBufferAddress(buffer);
+ if (buf) {
+ jint position = _env->GetIntField(buffer, positionID);
+ jint elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
+ buf += position << elementSizeShift;
+ } else {
+ _env->ThrowNew(IAEClass, "Must use a native order direct Buffer");
+ }
+ return (void*) buf;
+}
// --------------------------------------------------------------------------
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if
index 26f466f..81572d2 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if
+++ b/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if
@@ -149,3 +149,4 @@
_nativeClassInit();
}
+ private static Buffer _pointSizePointerOES;
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
index 294d1ce..4c297f7 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
@@ -23,6 +23,13 @@
#include <GLES/gl.h>
#include <GLES/glext.h>
+/* special calls implemented in Android's GLES wrapper used to more
+ * efficiently bound-check passed arrays */
+extern "C" {
+GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type, GLsizei stride,
+ const GLvoid *ptr, GLsizei count);
+}
+
static int initialized = 0;
static jclass nioAccessClass;
@@ -121,5 +128,18 @@
commit ? 0 : JNI_ABORT);
}
+static void *
+getDirectBufferPointer(JNIEnv *_env, jobject buffer) {
+ char* buf = (char*) _env->GetDirectBufferAddress(buffer);
+ if (buf) {
+ jint position = _env->GetIntField(buffer, positionID);
+ jint elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
+ buf += position << elementSizeShift;
+ } else {
+ _env->ThrowNew(IAEClass, "Must use a native order direct Buffer");
+ }
+ return (void*) buf;
+}
+
// --------------------------------------------------------------------------
diff --git a/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
new file mode 100644
index 0000000..b615e0a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
@@ -0,0 +1,330 @@
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package android.opengl;
+
+/** OpenGL ES 2.0
+ */
+public class GLES20 {
+ public static final int GL_ACTIVE_TEXTURE = 0x84E0;
+ public static final int GL_DEPTH_BUFFER_BIT = 0x00000100;
+ public static final int GL_STENCIL_BUFFER_BIT = 0x00000400;
+ public static final int GL_COLOR_BUFFER_BIT = 0x00004000;
+ public static final int GL_FALSE = 0;
+ public static final int GL_TRUE = 1;
+ public static final int GL_POINTS = 0x0000;
+ public static final int GL_LINES = 0x0001;
+ public static final int GL_LINE_LOOP = 0x0002;
+ public static final int GL_LINE_STRIP = 0x0003;
+ public static final int GL_TRIANGLES = 0x0004;
+ public static final int GL_TRIANGLE_STRIP = 0x0005;
+ public static final int GL_TRIANGLE_FAN = 0x0006;
+ public static final int GL_ZERO = 0;
+ public static final int GL_ONE = 1;
+ public static final int GL_SRC_COLOR = 0x0300;
+ public static final int GL_ONE_MINUS_SRC_COLOR = 0x0301;
+ public static final int GL_SRC_ALPHA = 0x0302;
+ public static final int GL_ONE_MINUS_SRC_ALPHA = 0x0303;
+ public static final int GL_DST_ALPHA = 0x0304;
+ public static final int GL_ONE_MINUS_DST_ALPHA = 0x0305;
+ public static final int GL_DST_COLOR = 0x0306;
+ public static final int GL_ONE_MINUS_DST_COLOR = 0x0307;
+ public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
+ public static final int GL_FUNC_ADD = 0x8006;
+ public static final int GL_BLEND_EQUATION = 0x8009;
+ public static final int GL_BLEND_EQUATION_RGB = 0x8009; /* same as BLEND_EQUATION */
+ public static final int GL_BLEND_EQUATION_ALPHA = 0x883D;
+ public static final int GL_FUNC_SUBTRACT = 0x800A;
+ public static final int GL_FUNC_REVERSE_SUBTRACT = 0x800B;
+ public static final int GL_BLEND_DST_RGB = 0x80C8;
+ public static final int GL_BLEND_SRC_RGB = 0x80C9;
+ public static final int GL_BLEND_DST_ALPHA = 0x80CA;
+ public static final int GL_BLEND_SRC_ALPHA = 0x80CB;
+ public static final int GL_CONSTANT_COLOR = 0x8001;
+ public static final int GL_ONE_MINUS_CONSTANT_COLOR = 0x8002;
+ public static final int GL_CONSTANT_ALPHA = 0x8003;
+ public static final int GL_ONE_MINUS_CONSTANT_ALPHA = 0x8004;
+ public static final int GL_BLEND_COLOR = 0x8005;
+ public static final int GL_ARRAY_BUFFER = 0x8892;
+ public static final int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
+ public static final int GL_ARRAY_BUFFER_BINDING = 0x8894;
+ public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
+ public static final int GL_STREAM_DRAW = 0x88E0;
+ public static final int GL_STATIC_DRAW = 0x88E4;
+ public static final int GL_DYNAMIC_DRAW = 0x88E8;
+ public static final int GL_BUFFER_SIZE = 0x8764;
+ public static final int GL_BUFFER_USAGE = 0x8765;
+ public static final int GL_CURRENT_VERTEX_ATTRIB = 0x8626;
+ public static final int GL_FRONT = 0x0404;
+ public static final int GL_BACK = 0x0405;
+ public static final int GL_FRONT_AND_BACK = 0x0408;
+ public static final int GL_TEXTURE_2D = 0x0DE1;
+ public static final int GL_CULL_FACE = 0x0B44;
+ public static final int GL_BLEND = 0x0BE2;
+ public static final int GL_DITHER = 0x0BD0;
+ public static final int GL_STENCIL_TEST = 0x0B90;
+ public static final int GL_DEPTH_TEST = 0x0B71;
+ public static final int GL_SCISSOR_TEST = 0x0C11;
+ public static final int GL_POLYGON_OFFSET_FILL = 0x8037;
+ public static final int GL_SAMPLE_ALPHA_TO_COVERAGE = 0x809E;
+ public static final int GL_SAMPLE_COVERAGE = 0x80A0;
+ public static final int GL_NO_ERROR = 0;
+ public static final int GL_INVALID_ENUM = 0x0500;
+ public static final int GL_INVALID_VALUE = 0x0501;
+ public static final int GL_INVALID_OPERATION = 0x0502;
+ public static final int GL_OUT_OF_MEMORY = 0x0505;
+ public static final int GL_CW = 0x0900;
+ public static final int GL_CCW = 0x0901;
+ public static final int GL_LINE_WIDTH = 0x0B21;
+ public static final int GL_ALIASED_POINT_SIZE_RANGE = 0x846D;
+ public static final int GL_ALIASED_LINE_WIDTH_RANGE = 0x846E;
+ public static final int GL_CULL_FACE_MODE = 0x0B45;
+ public static final int GL_FRONT_FACE = 0x0B46;
+ public static final int GL_DEPTH_RANGE = 0x0B70;
+ public static final int GL_DEPTH_WRITEMASK = 0x0B72;
+ public static final int GL_DEPTH_CLEAR_VALUE = 0x0B73;
+ public static final int GL_DEPTH_FUNC = 0x0B74;
+ public static final int GL_STENCIL_CLEAR_VALUE = 0x0B91;
+ public static final int GL_STENCIL_FUNC = 0x0B92;
+ public static final int GL_STENCIL_FAIL = 0x0B94;
+ public static final int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
+ public static final int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
+ public static final int GL_STENCIL_REF = 0x0B97;
+ public static final int GL_STENCIL_VALUE_MASK = 0x0B93;
+ public static final int GL_STENCIL_WRITEMASK = 0x0B98;
+ public static final int GL_STENCIL_BACK_FUNC = 0x8800;
+ public static final int GL_STENCIL_BACK_FAIL = 0x8801;
+ public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802;
+ public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803;
+ public static final int GL_STENCIL_BACK_REF = 0x8CA3;
+ public static final int GL_STENCIL_BACK_VALUE_MASK = 0x8CA4;
+ public static final int GL_STENCIL_BACK_WRITEMASK = 0x8CA5;
+ public static final int GL_VIEWPORT = 0x0BA2;
+ public static final int GL_SCISSOR_BOX = 0x0C10;
+ public static final int GL_COLOR_CLEAR_VALUE = 0x0C22;
+ public static final int GL_COLOR_WRITEMASK = 0x0C23;
+ public static final int GL_UNPACK_ALIGNMENT = 0x0CF5;
+ public static final int GL_PACK_ALIGNMENT = 0x0D05;
+ public static final int GL_MAX_TEXTURE_SIZE = 0x0D33;
+ public static final int GL_MAX_VIEWPORT_DIMS = 0x0D3A;
+ public static final int GL_SUBPIXEL_BITS = 0x0D50;
+ public static final int GL_RED_BITS = 0x0D52;
+ public static final int GL_GREEN_BITS = 0x0D53;
+ public static final int GL_BLUE_BITS = 0x0D54;
+ public static final int GL_ALPHA_BITS = 0x0D55;
+ public static final int GL_DEPTH_BITS = 0x0D56;
+ public static final int GL_STENCIL_BITS = 0x0D57;
+ public static final int GL_POLYGON_OFFSET_UNITS = 0x2A00;
+ public static final int GL_POLYGON_OFFSET_FACTOR = 0x8038;
+ public static final int GL_TEXTURE_BINDING_2D = 0x8069;
+ public static final int GL_SAMPLE_BUFFERS = 0x80A8;
+ public static final int GL_SAMPLES = 0x80A9;
+ public static final int GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
+ public static final int GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
+ public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2;
+ public static final int GL_COMPRESSED_TEXTURE_FORMATS = 0x86A3;
+ public static final int GL_DONT_CARE = 0x1100;
+ public static final int GL_FASTEST = 0x1101;
+ public static final int GL_NICEST = 0x1102;
+ public static final int GL_GENERATE_MIPMAP_HINT = 0x8192;
+ public static final int GL_BYTE = 0x1400;
+ public static final int GL_UNSIGNED_BYTE = 0x1401;
+ public static final int GL_SHORT = 0x1402;
+ public static final int GL_UNSIGNED_SHORT = 0x1403;
+ public static final int GL_INT = 0x1404;
+ public static final int GL_UNSIGNED_INT = 0x1405;
+ public static final int GL_FLOAT = 0x1406;
+ public static final int GL_FIXED = 0x140C;
+ public static final int GL_DEPTH_COMPONENT = 0x1902;
+ public static final int GL_ALPHA = 0x1906;
+ public static final int GL_RGB = 0x1907;
+ public static final int GL_RGBA = 0x1908;
+ public static final int GL_LUMINANCE = 0x1909;
+ public static final int GL_LUMINANCE_ALPHA = 0x190A;
+ public static final int GL_UNSIGNED_SHORT_4_4_4_4 = 0x8033;
+ public static final int GL_UNSIGNED_SHORT_5_5_5_1 = 0x8034;
+ public static final int GL_UNSIGNED_SHORT_5_6_5 = 0x8363;
+ public static final int GL_FRAGMENT_SHADER = 0x8B30;
+ public static final int GL_VERTEX_SHADER = 0x8B31;
+ public static final int GL_MAX_VERTEX_ATTRIBS = 0x8869;
+ public static final int GL_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB;
+ public static final int GL_MAX_VARYING_VECTORS = 0x8DFC;
+ public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
+ public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C;
+ public static final int GL_MAX_TEXTURE_IMAGE_UNITS = 0x8872;
+ public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
+ public static final int GL_SHADER_TYPE = 0x8B4F;
+ public static final int GL_DELETE_STATUS = 0x8B80;
+ public static final int GL_LINK_STATUS = 0x8B82;
+ public static final int GL_VALIDATE_STATUS = 0x8B83;
+ public static final int GL_ATTACHED_SHADERS = 0x8B85;
+ public static final int GL_ACTIVE_UNIFORMS = 0x8B86;
+ public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87;
+ public static final int GL_ACTIVE_ATTRIBUTES = 0x8B89;
+ public static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A;
+ public static final int GL_SHADING_LANGUAGE_VERSION = 0x8B8C;
+ public static final int GL_CURRENT_PROGRAM = 0x8B8D;
+ public static final int GL_NEVER = 0x0200;
+ public static final int GL_LESS = 0x0201;
+ public static final int GL_EQUAL = 0x0202;
+ public static final int GL_LEQUAL = 0x0203;
+ public static final int GL_GREATER = 0x0204;
+ public static final int GL_NOTEQUAL = 0x0205;
+ public static final int GL_GEQUAL = 0x0206;
+ public static final int GL_ALWAYS = 0x0207;
+ public static final int GL_KEEP = 0x1E00;
+ public static final int GL_REPLACE = 0x1E01;
+ public static final int GL_INCR = 0x1E02;
+ public static final int GL_DECR = 0x1E03;
+ public static final int GL_INVERT = 0x150A;
+ public static final int GL_INCR_WRAP = 0x8507;
+ public static final int GL_DECR_WRAP = 0x8508;
+ public static final int GL_VENDOR = 0x1F00;
+ public static final int GL_RENDERER = 0x1F01;
+ public static final int GL_VERSION = 0x1F02;
+ public static final int GL_EXTENSIONS = 0x1F03;
+ public static final int GL_NEAREST = 0x2600;
+ public static final int GL_LINEAR = 0x2601;
+ public static final int GL_NEAREST_MIPMAP_NEAREST = 0x2700;
+ public static final int GL_LINEAR_MIPMAP_NEAREST = 0x2701;
+ public static final int GL_NEAREST_MIPMAP_LINEAR = 0x2702;
+ public static final int GL_LINEAR_MIPMAP_LINEAR = 0x2703;
+ public static final int GL_TEXTURE_MAG_FILTER = 0x2800;
+ public static final int GL_TEXTURE_MIN_FILTER = 0x2801;
+ public static final int GL_TEXTURE_WRAP_S = 0x2802;
+ public static final int GL_TEXTURE_WRAP_T = 0x2803;
+ public static final int GL_TEXTURE = 0x1702;
+ public static final int GL_TEXTURE_CUBE_MAP = 0x8513;
+ public static final int GL_TEXTURE_BINDING_CUBE_MAP = 0x8514;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518;
+ public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519;
+ public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A;
+ public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C;
+ public static final int GL_TEXTURE0 = 0x84C0;
+ public static final int GL_TEXTURE1 = 0x84C1;
+ public static final int GL_TEXTURE2 = 0x84C2;
+ public static final int GL_TEXTURE3 = 0x84C3;
+ public static final int GL_TEXTURE4 = 0x84C4;
+ public static final int GL_TEXTURE5 = 0x84C5;
+ public static final int GL_TEXTURE6 = 0x84C6;
+ public static final int GL_TEXTURE7 = 0x84C7;
+ public static final int GL_TEXTURE8 = 0x84C8;
+ public static final int GL_TEXTURE9 = 0x84C9;
+ public static final int GL_TEXTURE10 = 0x84CA;
+ public static final int GL_TEXTURE11 = 0x84CB;
+ public static final int GL_TEXTURE12 = 0x84CC;
+ public static final int GL_TEXTURE13 = 0x84CD;
+ public static final int GL_TEXTURE14 = 0x84CE;
+ public static final int GL_TEXTURE15 = 0x84CF;
+ public static final int GL_TEXTURE16 = 0x84D0;
+ public static final int GL_TEXTURE17 = 0x84D1;
+ public static final int GL_TEXTURE18 = 0x84D2;
+ public static final int GL_TEXTURE19 = 0x84D3;
+ public static final int GL_TEXTURE20 = 0x84D4;
+ public static final int GL_TEXTURE21 = 0x84D5;
+ public static final int GL_TEXTURE22 = 0x84D6;
+ public static final int GL_TEXTURE23 = 0x84D7;
+ public static final int GL_TEXTURE24 = 0x84D8;
+ public static final int GL_TEXTURE25 = 0x84D9;
+ public static final int GL_TEXTURE26 = 0x84DA;
+ public static final int GL_TEXTURE27 = 0x84DB;
+ public static final int GL_TEXTURE28 = 0x84DC;
+ public static final int GL_TEXTURE29 = 0x84DD;
+ public static final int GL_TEXTURE30 = 0x84DE;
+ public static final int GL_TEXTURE31 = 0x84DF;
+ public static final int GL_REPEAT = 0x2901;
+ public static final int GL_CLAMP_TO_EDGE = 0x812F;
+ public static final int GL_MIRRORED_REPEAT = 0x8370;
+ public static final int GL_FLOAT_VEC2 = 0x8B50;
+ public static final int GL_FLOAT_VEC3 = 0x8B51;
+ public static final int GL_FLOAT_VEC4 = 0x8B52;
+ public static final int GL_INT_VEC2 = 0x8B53;
+ public static final int GL_INT_VEC3 = 0x8B54;
+ public static final int GL_INT_VEC4 = 0x8B55;
+ public static final int GL_BOOL = 0x8B56;
+ public static final int GL_BOOL_VEC2 = 0x8B57;
+ public static final int GL_BOOL_VEC3 = 0x8B58;
+ public static final int GL_BOOL_VEC4 = 0x8B59;
+ public static final int GL_FLOAT_MAT2 = 0x8B5A;
+ public static final int GL_FLOAT_MAT3 = 0x8B5B;
+ public static final int GL_FLOAT_MAT4 = 0x8B5C;
+ public static final int GL_SAMPLER_2D = 0x8B5E;
+ public static final int GL_SAMPLER_CUBE = 0x8B60;
+ public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622;
+ public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623;
+ public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624;
+ public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625;
+ public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A;
+ public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645;
+ public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F;
+ public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A;
+ public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B;
+ public static final int GL_COMPILE_STATUS = 0x8B81;
+ public static final int GL_INFO_LOG_LENGTH = 0x8B84;
+ public static final int GL_SHADER_SOURCE_LENGTH = 0x8B88;
+ public static final int GL_SHADER_COMPILER = 0x8DFA;
+ public static final int GL_SHADER_BINARY_FORMATS = 0x8DF8;
+ public static final int GL_NUM_SHADER_BINARY_FORMATS = 0x8DF9;
+ public static final int GL_LOW_FLOAT = 0x8DF0;
+ public static final int GL_MEDIUM_FLOAT = 0x8DF1;
+ public static final int GL_HIGH_FLOAT = 0x8DF2;
+ public static final int GL_LOW_INT = 0x8DF3;
+ public static final int GL_MEDIUM_INT = 0x8DF4;
+ public static final int GL_HIGH_INT = 0x8DF5;
+ public static final int GL_FRAMEBUFFER = 0x8D40;
+ public static final int GL_RENDERBUFFER = 0x8D41;
+ public static final int GL_RGBA4 = 0x8056;
+ public static final int GL_RGB5_A1 = 0x8057;
+ public static final int GL_RGB565 = 0x8D62;
+ public static final int GL_DEPTH_COMPONENT16 = 0x81A5;
+ public static final int GL_STENCIL_INDEX = 0x1901;
+ public static final int GL_STENCIL_INDEX8 = 0x8D48;
+ public static final int GL_RENDERBUFFER_WIDTH = 0x8D42;
+ public static final int GL_RENDERBUFFER_HEIGHT = 0x8D43;
+ public static final int GL_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44;
+ public static final int GL_RENDERBUFFER_RED_SIZE = 0x8D50;
+ public static final int GL_RENDERBUFFER_GREEN_SIZE = 0x8D51;
+ public static final int GL_RENDERBUFFER_BLUE_SIZE = 0x8D52;
+ public static final int GL_RENDERBUFFER_ALPHA_SIZE = 0x8D53;
+ public static final int GL_RENDERBUFFER_DEPTH_SIZE = 0x8D54;
+ public static final int GL_RENDERBUFFER_STENCIL_SIZE = 0x8D55;
+ public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
+ public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1;
+ public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2;
+ public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
+ public static final int GL_COLOR_ATTACHMENT0 = 0x8CE0;
+ public static final int GL_DEPTH_ATTACHMENT = 0x8D00;
+ public static final int GL_STENCIL_ATTACHMENT = 0x8D20;
+ public static final int GL_NONE = 0;
+ public static final int GL_FRAMEBUFFER_COMPLETE = 0x8CD5;
+ public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6;
+ public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7;
+ public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9;
+ public static final int GL_FRAMEBUFFER_UNSUPPORTED = 0x8CDD;
+ public static final int GL_FRAMEBUFFER_BINDING = 0x8CA6;
+ public static final int GL_RENDERBUFFER_BINDING = 0x8CA7;
+ public static final int GL_MAX_RENDERBUFFER_SIZE = 0x84E8;
+ public static final int GL_INVALID_FRAMEBUFFER_OPERATION = 0x0506;
+
+ native private static void _nativeClassInit();
+ static {
+ _nativeClassInit();
+ }
diff --git a/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp
new file mode 100644
index 0000000..e451e9a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp
@@ -0,0 +1,150 @@
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+#include <android_runtime/AndroidRuntime.h>
+#include <utils/misc.h>
+
+#include <assert.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+static int initialized = 0;
+
+static jclass nioAccessClass;
+static jclass bufferClass;
+static jclass OOMEClass;
+static jclass UOEClass;
+static jclass IAEClass;
+static jclass AIOOBEClass;
+static jmethodID getBasePointerID;
+static jmethodID getBaseArrayID;
+static jmethodID getBaseArrayOffsetID;
+static jfieldID positionID;
+static jfieldID limitID;
+static jfieldID elementSizeShiftID;
+
+/* Cache method IDs each time the class is loaded. */
+
+static void
+nativeClassInitBuffer(JNIEnv *_env)
+{
+ jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess");
+ nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal);
+
+ jclass bufferClassLocal = _env->FindClass("java/nio/Buffer");
+ bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal);
+
+ getBasePointerID = _env->GetStaticMethodID(nioAccessClass,
+ "getBasePointer", "(Ljava/nio/Buffer;)J");
+ getBaseArrayID = _env->GetStaticMethodID(nioAccessClass,
+ "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;");
+ getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass,
+ "getBaseArrayOffset", "(Ljava/nio/Buffer;)I");
+
+ positionID = _env->GetFieldID(bufferClass, "position", "I");
+ limitID = _env->GetFieldID(bufferClass, "limit", "I");
+ elementSizeShiftID =
+ _env->GetFieldID(bufferClass, "_elementSizeShift", "I");
+}
+
+
+static void
+nativeClassInit(JNIEnv *_env, jclass glImplClass)
+{
+ nativeClassInitBuffer(_env);
+
+ jclass IAEClassLocal =
+ _env->FindClass("java/lang/IllegalArgumentException");
+ jclass OOMEClassLocal =
+ _env->FindClass("java/lang/OutOfMemoryError");
+ jclass UOEClassLocal =
+ _env->FindClass("java/lang/UnsupportedOperationException");
+ jclass AIOOBEClassLocal =
+ _env->FindClass("java/lang/ArrayIndexOutOfBoundsException");
+
+ IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal);
+ OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal);
+ UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal);
+ AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal);
+}
+
+static void *
+getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
+{
+ jint position;
+ jint limit;
+ jint elementSizeShift;
+ jlong pointer;
+ jint offset;
+ void *data;
+
+ position = _env->GetIntField(buffer, positionID);
+ limit = _env->GetIntField(buffer, limitID);
+ elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
+ *remaining = (limit - position) << elementSizeShift;
+ pointer = _env->CallStaticLongMethod(nioAccessClass,
+ getBasePointerID, buffer);
+ if (pointer != 0L) {
+ *array = NULL;
+ return (void *) (jint) pointer;
+ }
+
+ *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass,
+ getBaseArrayID, buffer);
+ offset = _env->CallStaticIntMethod(nioAccessClass,
+ getBaseArrayOffsetID, buffer);
+ data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
+
+ return (void *) ((char *) data + offset);
+}
+
+
+static void
+releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
+{
+ _env->ReleasePrimitiveArrayCritical(array, data,
+ commit ? 0 : JNI_ABORT);
+}
+
+static void *
+getDirectBufferPointer(JNIEnv *_env, jobject buffer) {
+ char* buf = (char*) _env->GetDirectBufferAddress(buffer);
+ if (buf) {
+ jint position = _env->GetIntField(buffer, positionID);
+ jint elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
+ buf += position << elementSizeShift;
+ } else {
+ _env->ThrowNew(IAEClass, "Must use a native order direct Buffer");
+ }
+ return (void*) buf;
+}
+
+static int
+getNumCompressedTextureFormats() {
+ int numCompressedTextureFormats = 0;
+ glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
+ return numCompressedTextureFormats;
+}
+
+static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type,
+ GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
+ glVertexAttribPointer(indx, size, type, normalized, stride, pointer);
+}
+
+// --------------------------------------------------------------------------
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.cpp b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.cpp
new file mode 100644
index 0000000..d92f515
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.cpp
@@ -0,0 +1,27 @@
+#include <string.h>
+
+/* void glGetProgramInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */
+static
+jstring
+android_glGetProgramInfoLog (JNIEnv *_env, jobject _this, jint shader) {
+ GLint infoLen = 0;
+ jstring _result = 0;
+ char* buf = 0;
+ glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
+ if (infoLen) {
+ char* buf = (char*) malloc(infoLen);
+ if (buf == 0) {
+ _env->ThrowNew(IAEClass, "out of memory");
+ goto exit;
+ }
+ glGetProgramInfoLog(shader, infoLen, NULL, buf);
+ _result = _env->NewStringUTF(buf);
+ } else {
+ _result = _env->NewStringUTF("");
+ }
+exit:
+ if (buf) {
+ free(buf);
+ }
+ return _result;
+}
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java
new file mode 100644
index 0000000..19504f2
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java
@@ -0,0 +1,6 @@
+ // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
+ // GLchar * infoLog);
+
+ public static native String glGetProgramInfoLog(
+ int program
+ );
diff --git a/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.nativeReg
new file mode 100644
index 0000000..8553f2d
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.nativeReg
@@ -0,0 +1 @@
+{"glGetProgramInfoLog", "(I)Ljava/lang/String;", (void *) android_glGetProgramInfoLog },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.cpp b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.cpp
new file mode 100644
index 0000000..5441d66
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.cpp
@@ -0,0 +1,27 @@
+#include <string.h>
+
+/* void glGetShaderInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */
+static
+jstring
+android_glGetShaderInfoLog (JNIEnv *_env, jobject _this, jint shader) {
+ GLint infoLen = 0;
+ jstring _result = 0;
+ char* buf = 0;
+ glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
+ if (infoLen) {
+ char* buf = (char*) malloc(infoLen);
+ if (buf == 0) {
+ _env->ThrowNew(IAEClass, "out of memory");
+ goto exit;
+ }
+ glGetShaderInfoLog(shader, infoLen, NULL, buf);
+ _result = _env->NewStringUTF(buf);
+ } else {
+ _result = _env->NewStringUTF("");
+ }
+exit:
+ if (buf) {
+ free(buf);
+ }
+ return _result;
+}
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java
new file mode 100644
index 0000000..1fac6be
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java
@@ -0,0 +1,6 @@
+ // C function void glGetShaderInfoLog( GLuint shader, GLsizei maxLength, GLsizei * length,
+ // GLchar * infoLog);
+
+ public static native String glGetShaderInfoLog(
+ int shader
+ );
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.nativeReg
new file mode 100644
index 0000000..71163c3
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.nativeReg
@@ -0,0 +1 @@
+{"glGetShaderInfoLog", "(I)Ljava/lang/String;", (void *) android_glGetShaderInfoLog },
diff --git a/opengl/tools/glgen/stubs/gles11/glShaderSource.cpp b/opengl/tools/glgen/stubs/gles11/glShaderSource.cpp
new file mode 100644
index 0000000..c274108
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glShaderSource.cpp
@@ -0,0 +1,17 @@
+
+/* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */
+static
+void
+android_glShaderSource
+ (JNIEnv *_env, jobject _this, jint shader, jstring string) {
+
+ if (!string) {
+ _env->ThrowNew(IAEClass, "string == null");
+ return;
+ }
+
+ const char* nativeString = _env->GetStringUTFChars(string, 0);
+ const char* strings[] = {nativeString};
+ glShaderSource(shader, 1, strings, 0);
+ _env->ReleaseStringUTFChars(string, nativeString);
+}
diff --git a/opengl/tools/glgen/stubs/gles11/glShaderSource.java b/opengl/tools/glgen/stubs/gles11/glShaderSource.java
new file mode 100644
index 0000000..a9c338a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glShaderSource.java
@@ -0,0 +1,6 @@
+ // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length )
+
+ public static native void glShaderSource(
+ int shader,
+ String string
+ );
diff --git a/opengl/tools/glgen/stubs/gles11/glShaderSource.nativeReg b/opengl/tools/glgen/stubs/gles11/glShaderSource.nativeReg
new file mode 100644
index 0000000..b17783a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glShaderSource.nativeReg
@@ -0,0 +1 @@
+{"glShaderSource", "(ILjava/lang/String;)V", (void *) android_glShaderSource },
diff --git a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
index 4494643..b3d1c6c 100644
--- a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
+++ b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
@@ -34,6 +34,12 @@
GLsizei stride, const GLvoid *pointer, GLsizei count);
GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
+ GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
+ GLsizei stride, const GLvoid *pointer, GLsizei count);
}
static int initialized = 0;
diff --git a/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl b/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl
index fe60c5d..76fea3f 100644
--- a/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl
+++ b/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl
@@ -44,6 +44,9 @@
Buffer _normalPointer = null;
Buffer _texCoordPointer = null;
Buffer _vertexPointer = null;
+ Buffer _pointSizePointerOES = null;
+ Buffer _matrixIndexPointerOES = null;
+ Buffer _weightPointerOES = null;
public GLImpl() {
}