Merge change I2cb78a66 into eclair-mr2

* changes:
  Add convenience function to MediaStore to move a playlist item to a different location.
diff --git a/include/utils/ResourceTypes.h b/include/utils/ResourceTypes.h
index 49145e8..a845908 100644
--- a/include/utils/ResourceTypes.h
+++ b/include/utils/ResourceTypes.h
@@ -393,7 +393,10 @@
     enum {
         // If set, the string index is sorted by the string values (based
         // on strcmp16()).
-        SORTED_FLAG = 1<<0
+        SORTED_FLAG = 1<<0,
+
+        // String pool is encoded in UTF-8
+        UTF8_FLAG = 1<<8
     };
     uint32_t flags;
 
@@ -456,9 +459,11 @@
     void*                       mOwnedData;
     const ResStringPool_header* mHeader;
     size_t                      mSize;
+    mutable Mutex               mDecodeLock;
     const uint32_t*             mEntries;
     const uint32_t*             mEntryStyles;
-    const char16_t*             mStrings;
+    const void*                 mStrings;
+    char16_t**                  mCache;
     uint32_t                    mStringPoolSize;    // number of uint16_t
     const uint32_t*             mStyles;
     uint32_t                    mStylePoolSize;    // number of uint32_t
diff --git a/include/utils/String16.h b/include/utils/String16.h
index a2d22ee..07a0c11 100644
--- a/include/utils/String16.h
+++ b/include/utils/String16.h
@@ -49,12 +49,17 @@
 // Version of strzcmp16 for comparing strings in different endianness.
 int strzcmp16_h_n(const char16_t *s1H, size_t n1, const char16_t *s2N, size_t n2);
 
+// Convert UTF-8 to UTF-16 including surrogate pairs
+void utf8_to_utf16(const uint8_t *src, size_t srcLen, char16_t* dst, const size_t dstLen);
+
 }
 
 // ---------------------------------------------------------------------------
 
 namespace android {
 
+// ---------------------------------------------------------------------------
+
 class String8;
 class TextOutput;
 
diff --git a/include/utils/String8.h b/include/utils/String8.h
index ecc5774..c4b18a4 100644
--- a/include/utils/String8.h
+++ b/include/utils/String8.h
@@ -60,6 +60,11 @@
 /*
  * Returns the UTF-8 length of "src".
  */
+size_t utf8_length_from_utf16(const char16_t *src, size_t src_len);
+
+/*
+ * Returns the UTF-8 length of "src".
+ */
 size_t utf8_length_from_utf32(const char32_t *src, size_t src_len);
 
 /*
@@ -120,6 +125,9 @@
 size_t utf32_to_utf8(const char32_t* src, size_t src_len,
                      char* dst, size_t dst_len);
 
+size_t utf16_to_utf8(const char16_t* src, size_t src_len,
+                     char* dst, size_t dst_len);
+
 }
 
 // ---------------------------------------------------------------------------
diff --git a/libs/utils/ResourceTypes.cpp b/libs/utils/ResourceTypes.cpp
index 450af8d..afca814 100644
--- a/libs/utils/ResourceTypes.cpp
+++ b/libs/utils/ResourceTypes.cpp
@@ -229,12 +229,12 @@
 // --------------------------------------------------------------------
 
 ResStringPool::ResStringPool()
-    : mError(NO_INIT), mOwnedData(NULL)
+    : mError(NO_INIT), mOwnedData(NULL), mHeader(NULL), mCache(NULL)
 {
 }
 
 ResStringPool::ResStringPool(const void* data, size_t size, bool copyData)
-    : mError(NO_INIT), mOwnedData(NULL)
+    : mError(NO_INIT), mOwnedData(NULL), mHeader(NULL), mCache(NULL)
 {
     setTo(data, size, copyData);
 }
@@ -296,7 +296,17 @@
                     (int)size);
             return (mError=BAD_TYPE);
         }
-        mStrings = (const char16_t*)
+
+        size_t charSize;
+        if (mHeader->flags&ResStringPool_header::UTF8_FLAG) {
+            charSize = sizeof(uint8_t);
+            mCache = (char16_t**)malloc(sizeof(char16_t**)*mHeader->stringCount);
+            memset(mCache, 0, sizeof(char16_t**)*mHeader->stringCount);
+        } else {
+            charSize = sizeof(char16_t);
+        }
+
+        mStrings = (const void*)
             (((const uint8_t*)data)+mHeader->stringsStart);
         if (mHeader->stringsStart >= (mHeader->header.size-sizeof(uint16_t))) {
             LOGW("Bad string block: string pool starts at %d, after total size %d\n",
@@ -305,7 +315,7 @@
         }
         if (mHeader->styleCount == 0) {
             mStringPoolSize =
-                (mHeader->header.size-mHeader->stringsStart)/sizeof(uint16_t);
+                (mHeader->header.size-mHeader->stringsStart)/charSize;
         } else {
             // check invariant: styles follow the strings
             if (mHeader->stylesStart <= mHeader->stringsStart) {
@@ -314,7 +324,7 @@
                 return (mError=BAD_TYPE);
             }
             mStringPoolSize =
-                (mHeader->stylesStart-mHeader->stringsStart)/sizeof(uint16_t);
+                (mHeader->stylesStart-mHeader->stringsStart)/charSize;
         }
 
         // check invariant: stringCount > 0 requires a string pool to exist
@@ -329,13 +339,19 @@
             for (i=0; i<mHeader->stringCount; i++) {
                 e[i] = dtohl(mEntries[i]);
             }
-            char16_t* s = const_cast<char16_t*>(mStrings);
-            for (i=0; i<mStringPoolSize; i++) {
-                s[i] = dtohs(mStrings[i]);
+            if (!(mHeader->flags&ResStringPool_header::UTF8_FLAG)) {
+                const char16_t* strings = (const char16_t*)mStrings;
+                char16_t* s = const_cast<char16_t*>(strings);
+                for (i=0; i<mStringPoolSize; i++) {
+                    s[i] = dtohs(strings[i]);
+                }
             }
         }
 
-        if (mStrings[mStringPoolSize-1] != 0) {
+        if ((mHeader->flags&ResStringPool_header::UTF8_FLAG &&
+                ((uint8_t*)mStrings)[mStringPoolSize-1] != 0) ||
+                (!mHeader->flags&ResStringPool_header::UTF8_FLAG &&
+                ((char16_t*)mStrings)[mStringPoolSize-1] != 0)) {
             LOGW("Bad string block: last string is not 0-terminated\n");
             return (mError=BAD_TYPE);
         }
@@ -410,24 +426,67 @@
         free(mOwnedData);
         mOwnedData = NULL;
     }
+    if (mHeader != NULL && mCache != NULL) {
+        for (size_t x = 0; x < mHeader->stringCount; x++) {
+            if (mCache[x] != NULL) {
+                free(mCache[x]);
+                mCache[x] = NULL;
+            }
+        }
+        free(mCache);
+        mCache = NULL;
+    }
 }
 
+#define DECODE_LENGTH(str, chrsz, len) \
+    len = *(str); \
+    if (*(str)&(1<<(chrsz*8-1))) { \
+        (str)++; \
+        len = (((len)&((1<<(chrsz*8-1))-1))<<(chrsz*8)) + *(str); \
+    } \
+    (str)++;
+
 const uint16_t* ResStringPool::stringAt(size_t idx, size_t* outLen) const
 {
     if (mError == NO_ERROR && idx < mHeader->stringCount) {
-        const uint32_t off = (mEntries[idx]/sizeof(uint16_t));
+        const bool isUTF8 = (mHeader->flags&ResStringPool_header::UTF8_FLAG) != 0;
+        const uint32_t off = mEntries[idx]/(isUTF8?sizeof(char):sizeof(char16_t));
         if (off < (mStringPoolSize-1)) {
-            const char16_t* str = mStrings+off;
-            *outLen = *str;
-            if ((*str)&0x8000) {
-                str++;
-                *outLen = (((*outLen)&0x7fff)<<16) + *str;
-            }
-            if ((uint32_t)(str+1+*outLen-mStrings) < mStringPoolSize) {
-                return str+1;
+            if (!isUTF8) {
+                const char16_t* strings = (char16_t*)mStrings;
+                const char16_t* str = strings+off;
+                DECODE_LENGTH(str, sizeof(char16_t), *outLen)
+                if ((uint32_t)(str+*outLen-strings) < mStringPoolSize) {
+                    return str;
+                } else {
+                    LOGW("Bad string block: string #%d extends to %d, past end at %d\n",
+                            (int)idx, (int)(str+*outLen-strings), (int)mStringPoolSize);
+                }
             } else {
-                LOGW("Bad string block: string #%d extends to %d, past end at %d\n",
-                        (int)idx, (int)(str+1+*outLen-mStrings), (int)mStringPoolSize);
+                const uint8_t* strings = (uint8_t*)mStrings;
+                const uint8_t* str = strings+off;
+                DECODE_LENGTH(str, sizeof(uint8_t), *outLen)
+                size_t encLen;
+                DECODE_LENGTH(str, sizeof(uint8_t), encLen)
+                if ((uint32_t)(str+encLen-strings) < mStringPoolSize) {
+                    AutoMutex lock(mDecodeLock);
+                    if (mCache[idx] != NULL) {
+                        return mCache[idx];
+                    }
+                    char16_t *u16str = (char16_t *)calloc(*outLen+1, sizeof(char16_t));
+                    if (!u16str) {
+                        LOGW("No memory when trying to allocate decode cache for string #%d\n",
+                                (int)idx);
+                        return NULL;
+                    }
+                    const unsigned char *u8src = reinterpret_cast<const unsigned char *>(str);
+                    utf8_to_utf16(u8src, encLen, u16str, *outLen);
+                    mCache[idx] = u16str;
+                    return u16str;
+                } else {
+                    LOGW("Bad string block: string #%d extends to %d, past end at %d\n",
+                            (int)idx, (int)(str+encLen-strings), (int)mStringPoolSize);
+                }
             }
         } else {
             LOGW("Bad string block: string #%d entry is at %d, past end at %d\n",
@@ -466,6 +525,10 @@
 
     size_t len;
 
+    // TODO optimize searching for UTF-8 strings taking into account
+    // the cache fill to determine when to convert the searched-for
+    // string key to UTF-8.
+
     if (mHeader->flags&ResStringPool_header::SORTED_FLAG) {
         // Do a binary search for the string...
         ssize_t l = 0;
@@ -1043,6 +1106,7 @@
 void ResXMLTree::uninit()
 {
     mError = NO_INIT;
+    mStrings.uninit();
     if (mOwnedData) {
         free(mOwnedData);
         mOwnedData = NULL;
diff --git a/libs/utils/String16.cpp b/libs/utils/String16.cpp
index aef67f2..eab7b2b 100644
--- a/libs/utils/String16.cpp
+++ b/libs/utils/String16.cpp
@@ -172,10 +172,6 @@
            : 0);
 }
 
-// ---------------------------------------------------------------------------
-
-namespace android {
-
 static inline size_t
 utf8_char_len(uint8_t ch)
 {
@@ -215,8 +211,38 @@
     //printf("Char at %p: len=%d, utf-16=%p\n", src, length, (void*)result);
 }
 
+void
+utf8_to_utf16(const uint8_t *src, size_t srcLen,
+        char16_t* dst, const size_t dstLen)
+{
+    const uint8_t* const end = src + srcLen;
+    const char16_t* const dstEnd = dst + dstLen;
+    while (src < end && dst < dstEnd) {
+        size_t len = utf8_char_len(*src);
+        uint32_t codepoint = utf8_to_utf32((const uint8_t*)src, len);
+
+        // Convert the UTF32 codepoint to one or more UTF16 codepoints
+        if (codepoint <= 0xFFFF) {
+            // Single UTF16 character
+            *dst++ = (char16_t) codepoint;
+        } else {
+            // Multiple UTF16 characters with surrogates
+            codepoint = codepoint - 0x10000;
+            *dst++ = (char16_t) ((codepoint >> 10) + 0xD800);
+            *dst++ = (char16_t) ((codepoint & 0x3FF) + 0xDC00);
+        }
+
+        src += len;
+    }
+    if (dst < dstEnd) {
+        *dst = 0;
+    }
+}
+
 // ---------------------------------------------------------------------------
 
+namespace android {
+
 static SharedBuffer* gEmptyStringBuf = NULL;
 static char16_t* gEmptyString = NULL;
 
@@ -260,30 +286,14 @@
         p += utf8len;
     }
     
-    SharedBuffer* buf = SharedBuffer::alloc((chars+1)*sizeof(char16_t));
+    size_t bufSize = (chars+1)*sizeof(char16_t);
+    SharedBuffer* buf = SharedBuffer::alloc(bufSize);
     if (buf) {
         p = in;
         char16_t* str = (char16_t*)buf->data();
-        char16_t* d = str;
-        while (p < end) {
-            size_t len = utf8_char_len(*p);
-            uint32_t codepoint = utf8_to_utf32((const uint8_t*)p, len);
-
-            // Convert the UTF32 codepoint to one or more UTF16 codepoints
-            if (codepoint <= 0xFFFF) {
-                // Single UTF16 character
-                *d++ = (char16_t) codepoint;
-            } else {
-                // Multiple UTF16 characters with surrogates
-                codepoint = codepoint - 0x10000;
-                *d++ = (char16_t) ((codepoint >> 10) + 0xD800);
-                *d++ = (char16_t) ((codepoint & 0x3FF) + 0xDC00);
-            }
-
-            p += len;
-        }
-        *d = 0;
         
+        utf8_to_utf16((const uint8_t*)p, len, str, bufSize);
+
         //printf("Created UTF-16 string from UTF-8 \"%s\":", in);
         //printHexData(1, str, buf->size(), 16, 1);
         //printf("\n");
diff --git a/libs/utils/String8.cpp b/libs/utils/String8.cpp
index e908ec1..3a34838 100644
--- a/libs/utils/String8.cpp
+++ b/libs/utils/String8.cpp
@@ -208,10 +208,23 @@
     return getEmptyString();
 }
 
-// Note: not dealing with expanding surrogate pairs.
 static char* allocFromUTF16(const char16_t* in, size_t len)
 {
-    return allocFromUTF16OrUTF32<char16_t, size_t>(in, len);
+    if (len == 0) return getEmptyString();
+
+    const size_t bytes = utf8_length_from_utf16(in, len);
+
+    SharedBuffer* buf = SharedBuffer::alloc(bytes+1);
+    LOG_ASSERT(buf, "Unable to allocate shared buffer");
+    if (buf) {
+        char* str = (char*)buf->data();
+
+        utf16_to_utf8(in, len, str, bytes+1);
+
+        return str;
+    }
+
+    return getEmptyString();
 }
 
 static char* allocFromUTF32(const char32_t* in, size_t len)
@@ -762,6 +775,26 @@
     return ret;
 }
 
+size_t utf8_length_from_utf16(const char16_t *src, size_t src_len)
+{
+    if (src == NULL || src_len == 0) {
+        return 0;
+    }
+    size_t ret = 0;
+    const char16_t* const end = src + src_len;
+    while (src < end) {
+        if ((*src & 0xFC00) == 0xD800 && (src + 1) < end
+                && (*++src & 0xFC00) == 0xDC00) {
+            // surrogate pairs are always 4 bytes.
+            ret += 4;
+            src++;
+        } else {
+            ret += android::utf32_to_utf8_bytes((char32_t) *src++);
+        }
+    }
+    return ret;
+}
+
 static int32_t utf32_at_internal(const char* cur, size_t *num_read)
 {
     const char first_char = *cur;
@@ -848,3 +881,33 @@
     }
     return cur - dst;
 }
+
+size_t utf16_to_utf8(const char16_t* src, size_t src_len,
+                     char* dst, size_t dst_len)
+{
+    if (src == NULL || src_len == 0 || dst == NULL || dst_len == 0) {
+        return 0;
+    }
+    const char16_t* cur_utf16 = src;
+    const char16_t* const end_utf16 = src + src_len;
+    char *cur = dst;
+    const char* const end = dst + dst_len;
+    while (cur_utf16 < end_utf16 && cur < end) {
+        char32_t utf32;
+        // surrogate pairs
+        if ((*cur_utf16 & 0xFC00) == 0xD800 && (cur_utf16 + 1) < end_utf16) {
+            utf32 = (*cur_utf16++ - 0xD800) << 10;
+            utf32 |= *cur_utf16++ - 0xDC00;
+            utf32 += 0x10000;
+        } else {
+            utf32 = (char32_t) *cur_utf16++;
+        }
+        size_t len = android::utf32_to_utf8_bytes(utf32);
+        android::utf32_to_utf8((uint8_t*)cur, utf32, len);
+        cur += len;
+    }
+    if (cur < end) {
+        *cur = '\0';
+    }
+    return cur - dst;
+}
diff --git a/libs/utils/Threads.cpp b/libs/utils/Threads.cpp
index 6ca2603..2b1f490 100644
--- a/libs/utils/Threads.cpp
+++ b/libs/utils/Threads.cpp
@@ -286,10 +286,12 @@
         return BAD_VALUE;
     }
 
+#if defined(HAVE_PTHREADS)
     if (set_sched_policy(tid, (grp == ANDROID_TGROUP_BG_NONINTERACT) ?
                                       SP_BACKGROUND : SP_FOREGROUND)) {
         return PERMISSION_DENIED;
     }
+#endif
     
     return NO_ERROR;
 }
@@ -297,6 +299,8 @@
 int androidSetThreadPriority(pid_t tid, int pri)
 {
     int rc = 0;
+    
+#if defined(HAVE_PTHREADS)
     int lasterr = 0;
 
     if (pri >= ANDROID_PRIORITY_BACKGROUND) {
@@ -314,6 +318,7 @@
     } else {
         errno = lasterr;
     }
+#endif
     
     return rc;
 }
diff --git a/opengl/libs/GLES_CM/gl.cpp b/opengl/libs/GLES_CM/gl.cpp
index 0c9352e..e7757a8 100644
--- a/opengl/libs/GLES_CM/gl.cpp
+++ b/opengl/libs/GLES_CM/gl.cpp
@@ -47,6 +47,12 @@
         GLsizei stride, const GLvoid *pointer, GLsizei count);
 GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
         GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
 }
 
 void glColorPointerBounds(GLint size, GLenum type, GLsizei stride,
@@ -66,6 +72,21 @@
     glVertexPointer(size, type, stride, pointer);
 }
 
+void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count) {
+    glPointSizePointerOES(type, stride, pointer);
+}
+
+GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count) {
+    glMatrixIndexPointerOES(size, type, stride, pointer);
+}
+
+GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count) {
+    glWeightPointerOES(size, type, stride, pointer);
+}
+
 // ----------------------------------------------------------------------------
 // Actual GL entry-points
 // ----------------------------------------------------------------------------
diff --git a/opengl/tests/gl2_java/Android.mk b/opengl/tests/gl2_java/Android.mk
new file mode 100644
index 0000000..34f4aee
--- /dev/null
+++ b/opengl/tests/gl2_java/Android.mk
@@ -0,0 +1,18 @@
+#########################################################################
+# OpenGL ES 2.0 Java sample
+#########################################################################
+
+TOP_LOCAL_PATH:= $(call my-dir)
+
+# Build activity
+
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_SRC_FILES := $(call all-subdir-java-files)
+
+LOCAL_PACKAGE_NAME := GL2Java
+
+include $(BUILD_PACKAGE)
diff --git a/opengl/tests/gl2_java/AndroidManifest.xml b/opengl/tests/gl2_java/AndroidManifest.xml
new file mode 100644
index 0000000..585b63f
--- /dev/null
+++ b/opengl/tests/gl2_java/AndroidManifest.xml
@@ -0,0 +1,36 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+-->
+
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="com.android.gl2java">
+    <uses-feature android:glEsVersion="0x00020000" />
+    <application
+            android:label="@string/gl2java_activity">
+        <activity android:name="GL2JavaActivity"
+                android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
+            	android:launchMode="singleTask"
+            	android:configChanges="orientation|keyboardHidden">
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+    </application>
+</manifest>
diff --git a/opengl/tests/gl2_java/res/values/strings.xml b/opengl/tests/gl2_java/res/values/strings.xml
new file mode 100644
index 0000000..d718b1d
--- /dev/null
+++ b/opengl/tests/gl2_java/res/values/strings.xml
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+/*
+**
+** Copyright 2006, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+-->
+
+<!-- This file contains resource definitions for displayed strings, allowing
+     them to be changed based on the locale and options. -->
+
+<resources>
+    <!-- Simple strings. -->
+    <string name="gl2java_activity">GL2Java</string>
+
+</resources>
+
diff --git a/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java
new file mode 100644
index 0000000..37654fb
--- /dev/null
+++ b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaActivity.java
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gl2java;
+
+import android.app.Activity;
+import android.os.Bundle;
+import android.util.Log;
+import android.view.WindowManager;
+
+import java.io.File;
+
+
+public class GL2JavaActivity extends Activity {
+
+    GL2JavaView mView;
+
+    @Override protected void onCreate(Bundle icicle) {
+        super.onCreate(icicle);
+        mView = new GL2JavaView(getApplication());
+	setContentView(mView);
+    }
+
+    @Override protected void onPause() {
+        super.onPause();
+        mView.onPause();
+    }
+
+    @Override protected void onResume() {
+        super.onResume();
+        mView.onResume();
+    }
+}
diff --git a/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java
new file mode 100644
index 0000000..7f2bfd3
--- /dev/null
+++ b/opengl/tests/gl2_java/src/com/android/gl2java/GL2JavaView.java
@@ -0,0 +1,170 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.gl2java;
+
+import android.content.Context;
+import android.opengl.GLSurfaceView;
+import android.util.AttributeSet;
+import android.util.Log;
+import android.view.KeyEvent;
+import android.view.MotionEvent;
+
+import java.nio.ByteBuffer;
+import java.nio.ByteOrder;
+import java.nio.FloatBuffer;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.opengles.GL10;
+
+import android.opengl.GLES20;
+
+/**
+ * An implementation of SurfaceView that uses the dedicated surface for
+ * displaying an OpenGL animation.  This allows the animation to run in a
+ * separate thread, without requiring that it be driven by the update mechanism
+ * of the view hierarchy.
+ *
+ * The application-specific rendering code is delegated to a GLView.Renderer
+ * instance.
+ */
+class GL2JavaView extends GLSurfaceView {
+    private static String TAG = "GL2JavaView";
+
+    public GL2JavaView(Context context) {
+        super(context);
+        setEGLContextClientVersion(2);
+        setRenderer(new Renderer());
+    }
+
+    private static class Renderer implements GLSurfaceView.Renderer {
+
+        public Renderer() {
+            mTriangleVertices = ByteBuffer.allocateDirect(mTriangleVerticesData.length * 4)
+                .order(ByteOrder.nativeOrder()).asFloatBuffer();
+            mTriangleVertices.put(mTriangleVerticesData).position(0);
+        }
+
+        public void onDrawFrame(GL10 gl) {
+            GLES20.glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
+            GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
+            GLES20.glUseProgram(mProgram);
+            checkGlError("glUseProgram");
+
+            GLES20.glVertexAttribPointer(mvPositionHandle, 2, GLES20.GL_FLOAT, false, 0, mTriangleVertices);
+            checkGlError("glVertexAttribPointer");
+            GLES20.glEnableVertexAttribArray(mvPositionHandle);
+            checkGlError("glEnableVertexAttribArray");
+            GLES20.glDrawArrays(GLES20.GL_TRIANGLES, 0, 3);
+            checkGlError("glDrawArrays");
+
+        }
+
+        public void onSurfaceChanged(GL10 gl, int width, int height) {
+            GLES20.glViewport(0, 0, width, height);
+        }
+
+        public void onSurfaceCreated(GL10 gl, EGLConfig config) {
+            mProgram = createProgram(mVertexShader, mFragmentShader);
+            if (mProgram == 0) {
+                return;
+            }
+            mvPositionHandle = GLES20.glGetAttribLocation(mProgram, "vPosition");
+            checkGlError("glGetAttribLocation");
+            if (mvPositionHandle == -1) {
+                throw new RuntimeException("Could not get attrib location for vPosition");
+            }
+        }
+
+        private int loadShader(int shaderType, String source) {
+            int shader = GLES20.glCreateShader(shaderType);
+            if (shader != 0) {
+                GLES20.glShaderSource(shader, source);
+                GLES20.glCompileShader(shader);
+                int[] compiled = new int[1];
+                GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
+                if (compiled[0] == 0) {
+                    Log.e(TAG, "Could not compile shader " + shaderType + ":");
+                    Log.e(TAG, GLES20.glGetShaderInfoLog(shader));
+                    GLES20.glDeleteShader(shader);
+                    shader = 0;
+                }
+            }
+            return shader;
+        }
+
+        private int createProgram(String vertexSource, String fragmentSource) {
+            int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
+            if (vertexShader == 0) {
+                return 0;
+            }
+
+            int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
+            if (pixelShader == 0) {
+                return 0;
+            }
+
+            int program = GLES20.glCreateProgram();
+            if (program != 0) {
+                GLES20.glAttachShader(program, vertexShader);
+                checkGlError("glAttachShader");
+                GLES20.glAttachShader(program, pixelShader);
+                checkGlError("glAttachShader");
+                GLES20.glLinkProgram(program);
+                int[] linkStatus = new int[1];
+                GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
+                if (linkStatus[0] != GLES20.GL_TRUE) {
+                    Log.e(TAG, "Could not link program: ");
+                    Log.e(TAG, GLES20.glGetProgramInfoLog(program));
+                    GLES20.glDeleteProgram(program);
+                    program = 0;
+                }
+            }
+            return program;
+        }
+
+        private void checkGlError(String op) {
+            int error;
+            while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
+                Log.e(TAG, op + ": glError " + error);
+                throw new RuntimeException(op + ": glError " + error);
+            }
+        }
+
+        private final float[] mTriangleVerticesData = { 0.0f, 0.5f, -0.5f, -0.5f,
+                0.5f, -0.5f };
+
+        private FloatBuffer mTriangleVertices;
+
+        private final String mVertexShader = "attribute vec4 vPosition;\n"
+            + "void main() {\n"
+            + "  gl_Position = vPosition;\n"
+            + "}\n";
+
+        private final String mFragmentShader = "precision mediump float;\n"
+            + "void main() {\n"
+            + "  gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n"
+            + "}\n";
+
+        private int mProgram;
+        private int mvPositionHandle;
+
+    }
+}
+
diff --git a/opengl/tools/glgen/gen b/opengl/tools/glgen/gen
index 9bff0b2..6c1a231 100755
--- a/opengl/tools/glgen/gen
+++ b/opengl/tools/glgen/gen
@@ -63,7 +63,7 @@
 
 pushd out > /dev/null
 mkdir classes
-javac -d classes com/google/android/gles_jni/GLImpl.java javax/microedition/khronos/opengles/GL10.java javax/microedition/khronos/opengles/GL10Ext.java javax/microedition/khronos/opengles/GL11.java javax/microedition/khronos/opengles/GL11Ext.java javax/microedition/khronos/opengles/GL11ExtensionPack.java android/opengl/GLES10.java android/opengl/GLES10Ext.java android/opengl/GLES11.java android/opengl/GLES11Ext.java
+javac -d classes com/google/android/gles_jni/GLImpl.java javax/microedition/khronos/opengles/GL10.java javax/microedition/khronos/opengles/GL10Ext.java javax/microedition/khronos/opengles/GL11.java javax/microedition/khronos/opengles/GL11Ext.java javax/microedition/khronos/opengles/GL11ExtensionPack.java android/opengl/GLES10.java android/opengl/GLES10Ext.java android/opengl/GLES11.java android/opengl/GLES11Ext.java android/opengl/GLES20.java
 popd > /dev/null
 JAVA_RESULT=$?
 if [ $JAVA_RESULT -ne 0 ]; then
@@ -109,7 +109,7 @@
     compareGenerated ../../java/javax/microedition/khronos/opengles generated/javax/microedition/khronos/opengles $x
 done
 
-for x in GLES10 GLES10Ext GLES11 GLES11Ext
+for x in GLES10 GLES10Ext GLES11 GLES11Ext GLES20
 do
     compareGenerated ../../java/android/opengl generated/android/opengl ${x}.java
     compareGenerated ../../../core/jni generated/C android_opengl_${x}.cpp
diff --git a/opengl/tools/glgen/specs/gles11/GLES20.spec b/opengl/tools/glgen/specs/gles11/GLES20.spec
new file mode 100644
index 0000000..61094d1
--- /dev/null
+++ b/opengl/tools/glgen/specs/gles11/GLES20.spec
@@ -0,0 +1,142 @@
+void glActiveTexture ( GLenum texture )

+void glAttachShader ( GLuint program, GLuint shader )

+void glBindAttribLocation ( GLuint program, GLuint index, const char *name )

+void glBindBuffer ( GLenum target, GLuint buffer )

+void glBindFramebuffer ( GLenum target, GLuint framebuffer )

+void glBindRenderbuffer ( GLenum target, GLuint renderbuffer )

+void glBindTexture ( GLenum target, GLuint texture )

+void glBlendColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )

+void glBlendEquation ( GLenum mode )

+void glBlendEquationSeparate ( GLenum modeRGB, GLenum modeAlpha )

+void glBlendFunc ( GLenum sfactor, GLenum dfactor )

+void glBlendFuncSeparate ( GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha )

+void glBufferData ( GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage )

+void glBufferSubData ( GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data )

+GLenum glCheckFramebufferStatus ( GLenum target )

+void glClear ( GLbitfield mask )

+void glClearColor ( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )

+void glClearDepthf ( GLclampf depth )

+void glClearStencil ( GLint s )

+void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha )

+void glCompileShader ( GLuint shader )

+void glCompressedTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data )

+void glCompressedTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data )

+void glCopyTexImage2D ( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border )

+void glCopyTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height )

+GLuint glCreateProgram ( void )

+GLuint glCreateShader ( GLenum type )

+void glCullFace ( GLenum mode )

+void glDeleteBuffers ( GLsizei n, const GLuint *buffers )

+void glDeleteFramebuffers ( GLsizei n, const GLuint *framebuffers )

+void glDeleteProgram ( GLuint program )

+void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers )

+void glDeleteShader ( GLuint shader )

+void glDeleteTextures ( GLsizei n, const GLuint *textures )

+void glDepthFunc ( GLenum func )

+void glDepthMask ( GLboolean flag )

+void glDepthRangef ( GLclampf zNear, GLclampf zFar )

+void glDetachShader ( GLuint program, GLuint shader )

+void glDisable ( GLenum cap )

+void glDisableVertexAttribArray ( GLuint index )

+void glDrawArrays ( GLenum mode, GLint first, GLsizei count )

+void glDrawElements ( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )

+void glEnable ( GLenum cap )

+void glEnableVertexAttribArray ( GLuint index )

+void glFinish ( void )

+void glFlush ( void )

+void glFramebufferRenderbuffer ( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer )

+void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )

+void glFrontFace ( GLenum mode )

+void glGenBuffers ( GLsizei n, GLuint *buffers )

+void glGenerateMipmap ( GLenum target )

+void glGenFramebuffers ( GLsizei n, GLuint *framebuffers )

+void glGenRenderbuffers ( GLsizei n, GLuint *renderbuffers )

+void glGenTextures ( GLsizei n, GLuint *textures )

+void glGetActiveAttrib ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )

+void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )

+void glGetAttachedShaders ( GLuint program, GLsizei maxcount, GLsizei *count, GLuint *shaders )

+int glGetAttribLocation ( GLuint program, const char *name )

+void glGetBooleanv ( GLenum pname, GLboolean *params )

+void glGetBufferParameteriv ( GLenum target, GLenum pname, GLint *params )

+GLenum glGetError ( void )

+void glGetFloatv ( GLenum pname, GLfloat *params )

+void glGetFramebufferAttachmentParameteriv ( GLenum target, GLenum attachment, GLenum pname, GLint *params )

+void glGetIntegerv ( GLenum pname, GLint *params )

+void glGetProgramiv ( GLuint program, GLenum pname, GLint *params )

+void glGetProgramInfoLog ( GLuint program, GLsizei bufsize, GLsizei *length, char *infolog )

+void glGetRenderbufferParameteriv ( GLenum target, GLenum pname, GLint *params )

+void glGetShaderiv ( GLuint shader, GLenum pname, GLint *params )

+void glGetShaderInfoLog ( GLuint shader, GLsizei bufsize, GLsizei *length, char *infolog )

+void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision )

+void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )

+const GLubyte * glGetString ( GLenum name )

+void glGetTexParameterfv ( GLenum target, GLenum pname, GLfloat *params )

+void glGetTexParameteriv ( GLenum target, GLenum pname, GLint *params )

+void glGetUniformfv ( GLuint program, GLint location, GLfloat *params )

+void glGetUniformiv ( GLuint program, GLint location, GLint *params )

+int glGetUniformLocation ( GLuint program, const char *name )

+void glGetVertexAttribfv ( GLuint index, GLenum pname, GLfloat *params )

+void glGetVertexAttribiv ( GLuint index, GLenum pname, GLint *params )

+// void glGetVertexAttribPointerv ( GLuint index, GLenum pname, void **pointer )

+void glHint ( GLenum target, GLenum mode )

+GLboolean glIsBuffer ( GLuint buffer )

+GLboolean glIsEnabled ( GLenum cap )

+GLboolean glIsFramebuffer ( GLuint framebuffer )

+GLboolean glIsProgram ( GLuint program )

+GLboolean glIsRenderbuffer ( GLuint renderbuffer )

+GLboolean glIsShader ( GLuint shader )

+GLboolean glIsTexture ( GLuint texture )

+void glLineWidth ( GLfloat width )

+void glLinkProgram ( GLuint program )

+void glPixelStorei ( GLenum pname, GLint param )

+void glPolygonOffset ( GLfloat factor, GLfloat units )

+void glReadPixels ( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels )

+void glReleaseShaderCompiler ( void )

+void glRenderbufferStorage ( GLenum target, GLenum internalformat, GLsizei width, GLsizei height )

+void glSampleCoverage ( GLclampf value, GLboolean invert )

+void glScissor ( GLint x, GLint y, GLsizei width, GLsizei height )

+void glShaderBinary ( GLsizei n, const GLuint *shaders, GLenum binaryformat, const GLvoid *binary, GLsizei length )

+void glShaderSource ( GLuint shader )

+void glStencilFunc ( GLenum func, GLint ref, GLuint mask )

+void glStencilFuncSeparate ( GLenum face, GLenum func, GLint ref, GLuint mask )

+void glStencilMask ( GLuint mask )

+void glStencilMaskSeparate ( GLenum face, GLuint mask )

+void glStencilOp ( GLenum fail, GLenum zfail, GLenum zpass )

+void glStencilOpSeparate ( GLenum face, GLenum fail, GLenum zfail, GLenum zpass )

+void glTexImage2D ( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels )

+void glTexParameterf ( GLenum target, GLenum pname, GLfloat param )

+void glTexParameterfv ( GLenum target, GLenum pname, const GLfloat *params )

+void glTexParameteri ( GLenum target, GLenum pname, GLint param )

+void glTexParameteriv ( GLenum target, GLenum pname, const GLint *params )

+void glTexSubImage2D ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )

+void glUniform1f ( GLint location, GLfloat x )

+void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v )

+void glUniform1i ( GLint location, GLint x )

+void glUniform1iv ( GLint location, GLsizei count, const GLint *v )

+void glUniform2f ( GLint location, GLfloat x, GLfloat y )

+void glUniform2fv ( GLint location, GLsizei count, const GLfloat *v )

+void glUniform2i ( GLint location, GLint x, GLint y )

+void glUniform2iv ( GLint location, GLsizei count, const GLint *v )

+void glUniform3f ( GLint location, GLfloat x, GLfloat y, GLfloat z )

+void glUniform3fv ( GLint location, GLsizei count, const GLfloat *v )

+void glUniform3i ( GLint location, GLint x, GLint y, GLint z )

+void glUniform3iv ( GLint location, GLsizei count, const GLint *v )

+void glUniform4f ( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w )

+void glUniform4fv ( GLint location, GLsizei count, const GLfloat *v )

+void glUniform4i ( GLint location, GLint x, GLint y, GLint z, GLint w )

+void glUniform4iv ( GLint location, GLsizei count, const GLint *v )

+void glUniformMatrix2fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )

+void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )

+void glUniformMatrix4fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )

+void glUseProgram ( GLuint program )

+void glValidateProgram ( GLuint program )

+void glVertexAttrib1f ( GLuint indx, GLfloat x )

+void glVertexAttrib1fv ( GLuint indx, const GLfloat *values )

+void glVertexAttrib2f ( GLuint indx, GLfloat x, GLfloat y )

+void glVertexAttrib2fv ( GLuint indx, const GLfloat *values )

+void glVertexAttrib3f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z )

+void glVertexAttrib3fv ( GLuint indx, const GLfloat *values )

+void glVertexAttrib4f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w )

+void glVertexAttrib4fv ( GLuint indx, const GLfloat *values )

+void glVertexAttribPointer ( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr )

+void glViewport ( GLint x, GLint y, GLsizei width, GLsizei height )
\ No newline at end of file
diff --git a/opengl/tools/glgen/specs/gles11/checks.spec b/opengl/tools/glgen/specs/gles11/checks.spec
index 1468ab9..f917128 100644
--- a/opengl/tools/glgen/specs/gles11/checks.spec
+++ b/opengl/tools/glgen/specs/gles11/checks.spec
@@ -37,7 +37,6 @@
 glBlendEquationSeparate unsupported
 glBlendFuncSeparate unsupported
 glCheckFramebufferStatusOES unsupported return 0
-glCurrentPaletteMatrixOES unsupported
 glDeleteFramebuffersOES unsupported
 glDeleteRenderbuffersOES unsupported
 glFramebufferRenderbufferOES unsupported
@@ -52,11 +51,8 @@
 glGetTexGen unsupported
 glIsFramebufferOES unsupported return JNI_FALSE
 glIsRenderbufferOES unsupported return JNI_FALSE
-glLoadPaletteFromModelViewMatrixOES unsupported
-glMatrixIndexPointerOES unsupported
 glRenderbufferStorageOES unsupported return false
 glTexGen unsupported
 glTexGenf unsupported
 glTexGeni unsupported
 glTexGenx unsupported
-glWeightPointerOES unsupported
diff --git a/opengl/tools/glgen/specs/jsr239/glspec-checks b/opengl/tools/glgen/specs/jsr239/glspec-checks
index 063cdc7..c28e403 100644
--- a/opengl/tools/glgen/specs/jsr239/glspec-checks
+++ b/opengl/tools/glgen/specs/jsr239/glspec-checks
@@ -35,7 +35,6 @@
 glBlendEquationSeparate unsupported
 glBlendFuncSeparate unsupported
 glCheckFramebufferStatusOES unsupported return 0
-glCurrentPaletteMatrixOES unsupported
 glDeleteFramebuffersOES unsupported
 glDeleteRenderbuffersOES unsupported
 glFramebufferRenderbufferOES unsupported
@@ -50,11 +49,8 @@
 glGetTexGen unsupported
 glIsFramebufferOES unsupported return JNI_FALSE
 glIsRenderbufferOES unsupported return JNI_FALSE
-glLoadPaletteFromModelViewMatrixOES unsupported
-glMatrixIndexPointerOES unsupported
 glRenderbufferStorageOES unsupported return false
 glTexGen unsupported
 glTexGenf unsupported
 glTexGeni unsupported
 glTexGenx unsupported
-glWeightPointerOES unsupported
diff --git a/opengl/tools/glgen/src/CType.java b/opengl/tools/glgen/src/CType.java
index 826c90d..d49e9ef 100644
--- a/opengl/tools/glgen/src/CType.java
+++ b/opengl/tools/glgen/src/CType.java
@@ -44,8 +44,12 @@
         baseType.equals("void");
     }
 
+    public boolean isConstCharPointer() {
+        return isConst && isPointer && baseType.equals("char");
+    }
+
     public boolean isTypedPointer() {
-    return isPointer() && !isVoid();
+    return isPointer() && !isVoid() && !isConstCharPointer();
     }
 
     public void setBaseType(String baseType) {
diff --git a/opengl/tools/glgen/src/GenerateGLES.java b/opengl/tools/glgen/src/GenerateGLES.java
index 60775b7..08063f3 100644
--- a/opengl/tools/glgen/src/GenerateGLES.java
+++ b/opengl/tools/glgen/src/GenerateGLES.java
@@ -70,7 +70,7 @@
 
         // Generate files
         for(String suffix: new String[] {"GLES10", "GLES10Ext",
-                "GLES11", "GLES11Ext"})
+                "GLES11", "GLES11Ext", "GLES20"})
         {
             BufferedReader spec11Reader =
                 new BufferedReader(new FileReader("specs/gles11/"
diff --git a/opengl/tools/glgen/src/JType.java b/opengl/tools/glgen/src/JType.java
index df1177b..32d9fe7 100644
--- a/opengl/tools/glgen/src/JType.java
+++ b/opengl/tools/glgen/src/JType.java
@@ -6,6 +6,7 @@
     String baseType;
     boolean isArray;
     boolean isClass;
+    boolean isString;
 
     static HashMap<CType,JType> typeMapping = new HashMap<CType,JType>();
     static HashMap<CType,JType> arrayTypeMapping = new HashMap<CType,JType>();
@@ -27,7 +28,10 @@
     typeMapping.put(new CType("GLubyte"), new JType("byte"));
     typeMapping.put(new CType("GLuint"), new JType("int"));
     typeMapping.put(new CType("void"), new JType("void"));
-    typeMapping.put(new CType("GLubyte", true, true), new JType("String"));
+    typeMapping.put(new CType("GLubyte", true, true), new JType("String", false, false));
+    typeMapping.put(new CType("char", false, true), new JType("byte"));
+    typeMapping.put(new CType("char", true, true), new JType("String", false, false));
+    typeMapping.put(new CType("int"), new JType("int"));
 
     // Untyped pointers map to untyped Buffers
     typeMapping.put(new CType("GLvoid", true, true),
@@ -42,6 +46,8 @@
     // Typed pointers map to typed Buffers
     typeMapping.put(new CType("GLboolean", false, true),
             new JType("java.nio.IntBuffer", true, false));
+    typeMapping.put(new CType("GLenum", false, true),
+            new JType("java.nio.IntBuffer", true, false));
     typeMapping.put(new CType("GLfixed", false, true),
             new JType("java.nio.IntBuffer", true, false));
     typeMapping.put(new CType("GLfixed", true, true),
@@ -54,6 +60,8 @@
             new JType("java.nio.IntBuffer", true, false));
     typeMapping.put(new CType("GLint", true, true),
             new JType("java.nio.IntBuffer", true, false));
+    typeMapping.put(new CType("GLsizei", false, true),
+            new JType("java.nio.IntBuffer", true, false));
     typeMapping.put(new CType("GLuint", false, true),
             new JType("java.nio.IntBuffer", true, false));
     typeMapping.put(new CType("GLuint", true, true),
@@ -62,8 +70,11 @@
             new JType("java.nio.ShortBuffer", true, false));
 
     // Typed pointers map to arrays + offsets
+    arrayTypeMapping.put(new CType("char", false, true),
+            new JType("byte", false, true));
     arrayTypeMapping.put(new CType("GLboolean", false, true),
                  new JType("boolean", false, true));
+    arrayTypeMapping.put(new CType("GLenum", false, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLfixed", true, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLfixed", false, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLfloat", false, true), new JType("float", false, true));
@@ -71,6 +82,8 @@
     arrayTypeMapping.put(new CType("GLint", false, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLint", true, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLshort", true, true), new JType("short", false, true));
+    arrayTypeMapping.put(new CType("GLsizei", false, true), new JType("int", false, true));
+    arrayTypeMapping.put(new CType("GLsizei", true, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLuint", false, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLuint", true, true), new JType("int", false, true));
     arrayTypeMapping.put(new CType("GLintptr"), new JType("int", false, true));
@@ -109,6 +122,10 @@
     return isClass;
     }
 
+    public boolean isString() {
+        return baseType.equals("String");
+    }
+
     public boolean isPrimitive() {
     return !isClass() && !isArray();
     }
diff --git a/opengl/tools/glgen/src/JniCodeEmitter.java b/opengl/tools/glgen/src/JniCodeEmitter.java
index 2cdb244..e79170a 100644
--- a/opengl/tools/glgen/src/JniCodeEmitter.java
+++ b/opengl/tools/glgen/src/JniCodeEmitter.java
@@ -37,6 +37,12 @@
             jniName += "L";
         } else if (baseType.equals("byte")) {
             jniName += "B";
+        } else if (baseType.equals("String")) {
+            jniName += "Ljava/lang/String;";
+        } else if (baseType.equals("void")) {
+            // nothing.
+        } else {
+            throw new RuntimeException("Uknown primitive basetype " + baseType);
         }
         return jniName;
     }
@@ -113,10 +119,15 @@
         emitFunction(jfunc, out, false, false);
     }
 
+    boolean isPointerFunc(JFunc jfunc) {
+        String name = jfunc.getName();
+        return (name.endsWith("Pointer") || name.endsWith("PointerOES"))
+            && jfunc.getCFunc().hasPointerArg();
+    }
+
     void emitFunctionCall(JFunc jfunc, PrintStream out, String iii, boolean grabArray) {
         boolean isVoid = jfunc.getType().isVoid();
-        boolean isPointerFunc = jfunc.getName().endsWith("Pointer") &&
-            jfunc.getCFunc().hasPointerArg();
+        boolean isPointerFunc = isPointerFunc(jfunc);
 
         if (!isVoid) {
             out.println(iii +
@@ -400,9 +411,7 @@
      *   if !interfaceDecl: public <returntype> func(args) { body }
      */
     void emitFunction(JFunc jfunc, PrintStream out, boolean nativeDecl, boolean interfaceDecl) {
-        boolean isPointerFunc =
-            jfunc.getName().endsWith("Pointer") &&
-            jfunc.getCFunc().hasPointerArg();
+        boolean isPointerFunc = isPointerFunc(jfunc);
 
         if (!nativeDecl && !interfaceDecl && !isPointerFunc) {
             // If it's not a pointer function, we've already emitted it
@@ -504,6 +513,34 @@
                     out.println(iii + "    (stride >= 0)) {");
                     out.println(iii + indent + "_vertexPointer = pointer;");
                     out.println(iii + "}");
+                } else if (fname.equals("glPointSizePointerOES")) {
+                    out.println(iii + "if (((type == GL_FLOAT) ||");
+                    out.println(iii + "     (type == GL_FIXED)) &&");
+                    out.println(iii + "    (stride >= 0)) {");
+                    out.println(iii + indent + "_pointSizePointerOES = pointer;");
+                    out.println(iii + "}");
+                } else if (fname.equals("glMatrixIndexPointerOES")) {
+                    out.println(iii + "if (((size == 2) ||");
+                    out.println(iii + "     (size == 3) ||");
+                    out.println(iii + "     (size == 4)) &&");
+                    out.println(iii + "    ((type == GL_FLOAT) ||");
+                    out.println(iii + "     (type == GL_BYTE) ||");
+                    out.println(iii + "     (type == GL_SHORT) ||");
+                    out.println(iii + "     (type == GL_FIXED)) &&");
+                    out.println(iii + "    (stride >= 0)) {");
+                    out.println(iii + indent + "_matrixIndexPointerOES = pointer;");
+                    out.println(iii + "}");
+                } else if (fname.equals("glWeightPointer")) {
+                    out.println(iii + "if (((size == 2) ||");
+                    out.println(iii + "     (size == 3) ||");
+                    out.println(iii + "     (size == 4)) &&");
+                    out.println(iii + "    ((type == GL_FLOAT) ||");
+                    out.println(iii + "     (type == GL_BYTE) ||");
+                    out.println(iii + "     (type == GL_SHORT) ||");
+                    out.println(iii + "     (type == GL_FIXED)) &&");
+                    out.println(iii + "    (stride >= 0)) {");
+                    out.println(iii + indent + "_weightPointerOES = pointer;");
+                    out.println(iii + "}");
                 }
             }
 
@@ -603,9 +640,9 @@
         //
 
         String outName = "android_" + jfunc.getName();
-        boolean isPointerFunc = outName.endsWith("Pointer") &&
-            jfunc.getCFunc().hasPointerArg();
+        boolean isPointerFunc = isPointerFunc(jfunc);
         boolean isVBOPointerFunc = (outName.endsWith("Pointer") ||
+                outName.endsWith("PointerOES") ||
             outName.endsWith("DrawElements")) &&
             !jfunc.getCFunc().hasPointerArg();
         if (isPointerFunc) {
@@ -629,7 +666,7 @@
         }
 
         // Append signature to function name
-        String sig = getJniMangledName(signature).replace('.', '_');
+        String sig = getJniMangledName(signature).replace('.', '_').replace('/', '_');
         out.print("__" + sig);
         outName += "__" + sig;
 
@@ -652,6 +689,7 @@
         nativeRegistrations.add(s);
 
         List<Integer> nonPrimitiveArgs = new ArrayList<Integer>();
+        List<Integer> stringArgs = new ArrayList<Integer>();
         int numBufferArgs = 0;
         List<String> bufferArgNames = new ArrayList<String>();
 
@@ -682,6 +720,9 @@
             } else {
                 suffix = "";
             }
+            if (argType.isString()) {
+                stringArgs.add(new Integer(i));
+            }
 
             out.print(getJniType(argType) + " " + jfunc.getArgName(i) + suffix);
         }
@@ -692,14 +733,19 @@
 
         int numArrays = 0;
         int numBuffers = 0;
+        int numStrings = 0;
         for (int i = 0; i < nonPrimitiveArgs.size(); i++) {
             int idx = nonPrimitiveArgs.get(i).intValue();
-            if (jfunc.getArgType(idx).isArray()) {
+            JType argType = jfunc.getArgType(idx);
+            if (argType.isArray()) {
                 ++numArrays;
             }
-            if (jfunc.getArgType(idx).isBuffer()) {
+            if (argType.isBuffer()) {
                 ++numBuffers;
             }
+            if (argType.isString()) {
+                ++numStrings;
+            }
         }
 
         // Emit method body
@@ -736,7 +782,9 @@
                 "android::gl::ogles_context_t *ctx = getContext(_env, _this);");
         }
 
-        boolean emitExceptionCheck = (numArrays > 0 || numBuffers > 0) &&
+        boolean initializeReturnValue = stringArgs.size() > 0;
+
+        boolean emitExceptionCheck = (numArrays > 0 || numBuffers > 0 || numStrings > 0) &&
             hasNonConstArg(jfunc, cfunc, nonPrimitiveArgs);
         // mChecker.getChecks(cfunc.getName()) != null
 
@@ -759,6 +807,9 @@
             if (retval != null) {
                 out.println(indent + returnType.getDeclaration() +
                             " _returnValue = " + retval + ";");
+            } else if (initializeReturnValue) {
+                out.println(indent + returnType.getDeclaration() +
+                " _returnValue = 0;");
             } else {
                 out.println(indent + returnType.getDeclaration() +
                             " _returnValue;");
@@ -789,7 +840,7 @@
                                 jfunc.getArgName(idx) +
                                 "_base = (" + decl + ") 0;");
                 }
-                remaining = (numArrays <= 1 && numBuffers <= 1) ? "_remaining" :
+                remaining = ((numArrays + numBuffers) <= 1) ? "_remaining" :
                     "_" + cname + "Remaining";
                 out.println(indent +
                             "jint " + remaining + ";");
@@ -803,6 +854,40 @@
             out.println();
         }
 
+        // Emit local variable declaration for strings
+        if (stringArgs.size() > 0) {
+            for (int i = 0; i < stringArgs.size(); i++) {
+                int idx = stringArgs.get(i).intValue();
+                int cIndex = jfunc.getArgCIndex(idx);
+                String cname = cfunc.getArgName(cIndex);
+
+                out.println(indent + "const char* _native" + cname + " = 0;");
+            }
+
+            out.println();
+        }
+
+        // Null pointer checks and GetStringUTFChars
+        if (stringArgs.size() > 0) {
+            for (int i = 0; i < stringArgs.size(); i++) {
+                int idx = stringArgs.get(i).intValue();
+                int cIndex = jfunc.getArgCIndex(idx);
+                String cname = cfunc.getArgName(cIndex);
+
+                CType type = cfunc.getArgType(jfunc.getArgCIndex(idx));
+                String decl = type.getDeclaration();
+                out.println(indent + "if (!" + cname + ") {");
+                out.println(indent + "    _env->ThrowNew(IAEClass, \"" + cname + " == null\");");
+                out.println(indent + "    goto exit;");
+                needsExit = true;
+                out.println(indent + "}");
+
+                out.println(indent + "_native" + cname + " = _env->GetStringUTFChars(" + cname + ", 0);");
+            }
+
+            out.println();
+        }
+
         // Emit 'GetPrimitiveArrayCritical' for arrays
         // Emit 'GetPointer' calls for Buffer pointers
         int bufArgIdx = 0;
@@ -814,7 +899,7 @@
                 String cname = cfunc.getArgName(cIndex);
                 offset = numArrays <= 1 ? "offset" :
                     cname + "Offset";
-                remaining = (numArrays <= 1 && numBuffers <= 1) ? "_remaining" :
+                remaining = ((numArrays + numBuffers) <= 1) ? "_remaining" :
                     "_" + cname + "Remaining";
 
                 if (jfunc.getArgType(idx).isArray()) {
@@ -957,8 +1042,11 @@
                 out.print(indent + indent +
                           "(" +
                           typecast +
-                          ")" +
-                          cfunc.getArgName(i));
+                          ")");
+                if (cfunc.getArgType(i).isConstCharPointer()) {
+                    out.print("_native");
+                }
+                out.print(cfunc.getArgName(i));
 
                 if (i == numArgs - 1) {
                     if (isPointerFunc) {
@@ -1025,6 +1113,22 @@
             }
         }
 
+        // Emit local variable declaration for strings
+        if (stringArgs.size() > 0) {
+            for (int i = 0; i < stringArgs.size(); i++) {
+                int idx = stringArgs.get(i).intValue();
+                int cIndex = jfunc.getArgCIndex(idx);
+                String cname = cfunc.getArgName(cIndex);
+
+                out.println(indent + "if (_native" + cname + ") {");
+                out.println(indent + "    _env->ReleaseStringUTFChars(" + cname + ", _native" + cname + ");");
+                out.println(indent + "}");
+            }
+
+            out.println();
+        }
+
+
         if (!isVoid) {
             out.println(indent + "return _returnValue;");
         }
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if b/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if
index 428ccee..c5e34cd 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if
+++ b/opengl/tools/glgen/stubs/gles11/GLES11ExtHeader.java-if
@@ -18,6 +18,8 @@
 
 package android.opengl;
 
+import java.nio.Buffer;
+
 public class GLES11Ext {
     public static final int GL_BLEND_EQUATION_RGB_OES                               = 0x8009;
     public static final int GL_BLEND_EQUATION_ALPHA_OES                             = 0x883D;
@@ -127,4 +129,10 @@
     static {
 	    _nativeClassInit();
     }
-    
\ No newline at end of file
+    
+    private static final int GL_BYTE = GLES10.GL_BYTE;
+    private static final int GL_FIXED = GLES10.GL_FIXED;
+    private static final int GL_FLOAT = GLES10.GL_FLOAT;
+    private static final int GL_SHORT = GLES10.GL_SHORT;
+    
+    private static Buffer _matrixIndexPointerOES;
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
index 294d1ce..2548b32 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES11ExtcHeader.cpp
@@ -23,6 +23,15 @@
 #include <GLES/gl.h>
 #include <GLES/glext.h>
 
+/* special calls implemented in Android's GLES wrapper used to more
+ * efficiently bound-check passed arrays */
+extern "C" {
+GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type, GLsizei stride,
+        const GLvoid *ptr, GLsizei count);
+GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type, GLsizei stride,
+        const GLvoid *ptr, GLsizei count);
+}
+
 static int initialized = 0;
 
 static jclass nioAccessClass;
@@ -121,5 +130,17 @@
 					   commit ? 0 : JNI_ABORT);
 }
 
+static void *
+getDirectBufferPointer(JNIEnv *_env, jobject buffer) {
+    char* buf = (char*) _env->GetDirectBufferAddress(buffer);
+    if (buf) {
+        jint position = _env->GetIntField(buffer, positionID);
+        jint elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
+        buf += position << elementSizeShift;
+    } else {
+        _env->ThrowNew(IAEClass, "Must use a native order direct Buffer");
+    }
+    return (void*) buf;
+}
 // --------------------------------------------------------------------------
 
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if
index 26f466f..81572d2 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if
+++ b/opengl/tools/glgen/stubs/gles11/GLES11Header.java-if
@@ -149,3 +149,4 @@
 	    _nativeClassInit();
     }
 
+    private static Buffer _pointSizePointerOES;
diff --git a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
index 294d1ce..4c297f7 100644
--- a/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
+++ b/opengl/tools/glgen/stubs/gles11/GLES11cHeader.cpp
@@ -23,6 +23,13 @@
 #include <GLES/gl.h>
 #include <GLES/glext.h>
 
+/* special calls implemented in Android's GLES wrapper used to more
+ * efficiently bound-check passed arrays */
+extern "C" {
+GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type, GLsizei stride,
+        const GLvoid *ptr, GLsizei count);
+}
+
 static int initialized = 0;
 
 static jclass nioAccessClass;
@@ -121,5 +128,18 @@
 					   commit ? 0 : JNI_ABORT);
 }
 
+static void *
+getDirectBufferPointer(JNIEnv *_env, jobject buffer) {
+    char* buf = (char*) _env->GetDirectBufferAddress(buffer);
+    if (buf) {
+        jint position = _env->GetIntField(buffer, positionID);
+        jint elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
+        buf += position << elementSizeShift;
+    } else {
+        _env->ThrowNew(IAEClass, "Must use a native order direct Buffer");
+    }
+    return (void*) buf;
+}
+
 // --------------------------------------------------------------------------
 
diff --git a/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
new file mode 100644
index 0000000..b615e0a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/GLES20Header.java-if
@@ -0,0 +1,330 @@
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+package android.opengl;
+
+/** OpenGL ES 2.0
+ */
+public class GLES20 {
+    public static final int GL_ACTIVE_TEXTURE                          = 0x84E0;
+    public static final int GL_DEPTH_BUFFER_BIT                        = 0x00000100;
+    public static final int GL_STENCIL_BUFFER_BIT                      = 0x00000400;
+    public static final int GL_COLOR_BUFFER_BIT                        = 0x00004000;
+    public static final int GL_FALSE                                   = 0;
+    public static final int GL_TRUE                                    = 1;
+    public static final int GL_POINTS                                  = 0x0000;
+    public static final int GL_LINES                                   = 0x0001;
+    public static final int GL_LINE_LOOP                               = 0x0002;
+    public static final int GL_LINE_STRIP                              = 0x0003;
+    public static final int GL_TRIANGLES                               = 0x0004;
+    public static final int GL_TRIANGLE_STRIP                          = 0x0005;
+    public static final int GL_TRIANGLE_FAN                            = 0x0006;
+    public static final int GL_ZERO                                    = 0;
+    public static final int GL_ONE                                     = 1;
+    public static final int GL_SRC_COLOR                               = 0x0300;
+    public static final int GL_ONE_MINUS_SRC_COLOR                     = 0x0301;
+    public static final int GL_SRC_ALPHA                               = 0x0302;
+    public static final int GL_ONE_MINUS_SRC_ALPHA                     = 0x0303;
+    public static final int GL_DST_ALPHA                               = 0x0304;
+    public static final int GL_ONE_MINUS_DST_ALPHA                     = 0x0305;
+    public static final int GL_DST_COLOR                               = 0x0306;
+    public static final int GL_ONE_MINUS_DST_COLOR                     = 0x0307;
+    public static final int GL_SRC_ALPHA_SATURATE                      = 0x0308;
+    public static final int GL_FUNC_ADD                                = 0x8006;
+    public static final int GL_BLEND_EQUATION                          = 0x8009;
+    public static final int GL_BLEND_EQUATION_RGB                      = 0x8009;   /* same as BLEND_EQUATION */
+    public static final int GL_BLEND_EQUATION_ALPHA                    = 0x883D;
+    public static final int GL_FUNC_SUBTRACT                           = 0x800A;
+    public static final int GL_FUNC_REVERSE_SUBTRACT                   = 0x800B;
+    public static final int GL_BLEND_DST_RGB                           = 0x80C8;
+    public static final int GL_BLEND_SRC_RGB                           = 0x80C9;
+    public static final int GL_BLEND_DST_ALPHA                         = 0x80CA;
+    public static final int GL_BLEND_SRC_ALPHA                         = 0x80CB;
+    public static final int GL_CONSTANT_COLOR                          = 0x8001;
+    public static final int GL_ONE_MINUS_CONSTANT_COLOR                = 0x8002;
+    public static final int GL_CONSTANT_ALPHA                          = 0x8003;
+    public static final int GL_ONE_MINUS_CONSTANT_ALPHA                = 0x8004;
+    public static final int GL_BLEND_COLOR                             = 0x8005;
+    public static final int GL_ARRAY_BUFFER                            = 0x8892;
+    public static final int GL_ELEMENT_ARRAY_BUFFER                    = 0x8893;
+    public static final int GL_ARRAY_BUFFER_BINDING                    = 0x8894;
+    public static final int GL_ELEMENT_ARRAY_BUFFER_BINDING            = 0x8895;
+    public static final int GL_STREAM_DRAW                             = 0x88E0;
+    public static final int GL_STATIC_DRAW                             = 0x88E4;
+    public static final int GL_DYNAMIC_DRAW                            = 0x88E8;
+    public static final int GL_BUFFER_SIZE                             = 0x8764;
+    public static final int GL_BUFFER_USAGE                            = 0x8765;
+    public static final int GL_CURRENT_VERTEX_ATTRIB                   = 0x8626;
+    public static final int GL_FRONT                                   = 0x0404;
+    public static final int GL_BACK                                    = 0x0405;
+    public static final int GL_FRONT_AND_BACK                          = 0x0408;
+    public static final int GL_TEXTURE_2D                              = 0x0DE1;
+    public static final int GL_CULL_FACE                               = 0x0B44;
+    public static final int GL_BLEND                                   = 0x0BE2;
+    public static final int GL_DITHER                                  = 0x0BD0;
+    public static final int GL_STENCIL_TEST                            = 0x0B90;
+    public static final int GL_DEPTH_TEST                              = 0x0B71;
+    public static final int GL_SCISSOR_TEST                            = 0x0C11;
+    public static final int GL_POLYGON_OFFSET_FILL                     = 0x8037;
+    public static final int GL_SAMPLE_ALPHA_TO_COVERAGE                = 0x809E;
+    public static final int GL_SAMPLE_COVERAGE                         = 0x80A0;
+    public static final int GL_NO_ERROR                                = 0;
+    public static final int GL_INVALID_ENUM                            = 0x0500;
+    public static final int GL_INVALID_VALUE                           = 0x0501;
+    public static final int GL_INVALID_OPERATION                       = 0x0502;
+    public static final int GL_OUT_OF_MEMORY                           = 0x0505;
+    public static final int GL_CW                                      = 0x0900;
+    public static final int GL_CCW                                     = 0x0901;
+    public static final int GL_LINE_WIDTH                              = 0x0B21;
+    public static final int GL_ALIASED_POINT_SIZE_RANGE                = 0x846D;
+    public static final int GL_ALIASED_LINE_WIDTH_RANGE                = 0x846E;
+    public static final int GL_CULL_FACE_MODE                          = 0x0B45;
+    public static final int GL_FRONT_FACE                              = 0x0B46;
+    public static final int GL_DEPTH_RANGE                             = 0x0B70;
+    public static final int GL_DEPTH_WRITEMASK                         = 0x0B72;
+    public static final int GL_DEPTH_CLEAR_VALUE                       = 0x0B73;
+    public static final int GL_DEPTH_FUNC                              = 0x0B74;
+    public static final int GL_STENCIL_CLEAR_VALUE                     = 0x0B91;
+    public static final int GL_STENCIL_FUNC                            = 0x0B92;
+    public static final int GL_STENCIL_FAIL                            = 0x0B94;
+    public static final int GL_STENCIL_PASS_DEPTH_FAIL                 = 0x0B95;
+    public static final int GL_STENCIL_PASS_DEPTH_PASS                 = 0x0B96;
+    public static final int GL_STENCIL_REF                             = 0x0B97;
+    public static final int GL_STENCIL_VALUE_MASK                      = 0x0B93;
+    public static final int GL_STENCIL_WRITEMASK                       = 0x0B98;
+    public static final int GL_STENCIL_BACK_FUNC                       = 0x8800;
+    public static final int GL_STENCIL_BACK_FAIL                       = 0x8801;
+    public static final int GL_STENCIL_BACK_PASS_DEPTH_FAIL            = 0x8802;
+    public static final int GL_STENCIL_BACK_PASS_DEPTH_PASS            = 0x8803;
+    public static final int GL_STENCIL_BACK_REF                        = 0x8CA3;
+    public static final int GL_STENCIL_BACK_VALUE_MASK                 = 0x8CA4;
+    public static final int GL_STENCIL_BACK_WRITEMASK                  = 0x8CA5;
+    public static final int GL_VIEWPORT                                = 0x0BA2;
+    public static final int GL_SCISSOR_BOX                             = 0x0C10;
+    public static final int GL_COLOR_CLEAR_VALUE                       = 0x0C22;
+    public static final int GL_COLOR_WRITEMASK                         = 0x0C23;
+    public static final int GL_UNPACK_ALIGNMENT                        = 0x0CF5;
+    public static final int GL_PACK_ALIGNMENT                          = 0x0D05;
+    public static final int GL_MAX_TEXTURE_SIZE                        = 0x0D33;
+    public static final int GL_MAX_VIEWPORT_DIMS                       = 0x0D3A;
+    public static final int GL_SUBPIXEL_BITS                           = 0x0D50;
+    public static final int GL_RED_BITS                                = 0x0D52;
+    public static final int GL_GREEN_BITS                              = 0x0D53;
+    public static final int GL_BLUE_BITS                               = 0x0D54;
+    public static final int GL_ALPHA_BITS                              = 0x0D55;
+    public static final int GL_DEPTH_BITS                              = 0x0D56;
+    public static final int GL_STENCIL_BITS                            = 0x0D57;
+    public static final int GL_POLYGON_OFFSET_UNITS                    = 0x2A00;
+    public static final int GL_POLYGON_OFFSET_FACTOR                   = 0x8038;
+    public static final int GL_TEXTURE_BINDING_2D                      = 0x8069;
+    public static final int GL_SAMPLE_BUFFERS                          = 0x80A8;
+    public static final int GL_SAMPLES                                 = 0x80A9;
+    public static final int GL_SAMPLE_COVERAGE_VALUE                   = 0x80AA;
+    public static final int GL_SAMPLE_COVERAGE_INVERT                  = 0x80AB;
+    public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS          = 0x86A2;
+    public static final int GL_COMPRESSED_TEXTURE_FORMATS              = 0x86A3;
+    public static final int GL_DONT_CARE                               = 0x1100;
+    public static final int GL_FASTEST                                 = 0x1101;
+    public static final int GL_NICEST                                  = 0x1102;
+    public static final int GL_GENERATE_MIPMAP_HINT                    = 0x8192;
+    public static final int GL_BYTE                                    = 0x1400;
+    public static final int GL_UNSIGNED_BYTE                           = 0x1401;
+    public static final int GL_SHORT                                   = 0x1402;
+    public static final int GL_UNSIGNED_SHORT                          = 0x1403;
+    public static final int GL_INT                                     = 0x1404;
+    public static final int GL_UNSIGNED_INT                            = 0x1405;
+    public static final int GL_FLOAT                                   = 0x1406;
+    public static final int GL_FIXED                                   = 0x140C;
+    public static final int GL_DEPTH_COMPONENT                         = 0x1902;
+    public static final int GL_ALPHA                                   = 0x1906;
+    public static final int GL_RGB                                     = 0x1907;
+    public static final int GL_RGBA                                    = 0x1908;
+    public static final int GL_LUMINANCE                               = 0x1909;
+    public static final int GL_LUMINANCE_ALPHA                         = 0x190A;
+    public static final int GL_UNSIGNED_SHORT_4_4_4_4                  = 0x8033;
+    public static final int GL_UNSIGNED_SHORT_5_5_5_1                  = 0x8034;
+    public static final int GL_UNSIGNED_SHORT_5_6_5                    = 0x8363;
+    public static final int GL_FRAGMENT_SHADER                           = 0x8B30;
+    public static final int GL_VERTEX_SHADER                             = 0x8B31;
+    public static final int GL_MAX_VERTEX_ATTRIBS                        = 0x8869;
+    public static final int GL_MAX_VERTEX_UNIFORM_VECTORS                = 0x8DFB;
+    public static final int GL_MAX_VARYING_VECTORS                       = 0x8DFC;
+    public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS          = 0x8B4D;
+    public static final int GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS            = 0x8B4C;
+    public static final int GL_MAX_TEXTURE_IMAGE_UNITS                   = 0x8872;
+    public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS              = 0x8DFD;
+    public static final int GL_SHADER_TYPE                               = 0x8B4F;
+    public static final int GL_DELETE_STATUS                             = 0x8B80;
+    public static final int GL_LINK_STATUS                               = 0x8B82;
+    public static final int GL_VALIDATE_STATUS                           = 0x8B83;
+    public static final int GL_ATTACHED_SHADERS                          = 0x8B85;
+    public static final int GL_ACTIVE_UNIFORMS                           = 0x8B86;
+    public static final int GL_ACTIVE_UNIFORM_MAX_LENGTH                 = 0x8B87;
+    public static final int GL_ACTIVE_ATTRIBUTES                         = 0x8B89;
+    public static final int GL_ACTIVE_ATTRIBUTE_MAX_LENGTH               = 0x8B8A;
+    public static final int GL_SHADING_LANGUAGE_VERSION                  = 0x8B8C;
+    public static final int GL_CURRENT_PROGRAM                           = 0x8B8D;
+    public static final int GL_NEVER                                   = 0x0200;
+    public static final int GL_LESS                                    = 0x0201;
+    public static final int GL_EQUAL                                   = 0x0202;
+    public static final int GL_LEQUAL                                  = 0x0203;
+    public static final int GL_GREATER                                 = 0x0204;
+    public static final int GL_NOTEQUAL                                = 0x0205;
+    public static final int GL_GEQUAL                                  = 0x0206;
+    public static final int GL_ALWAYS                                  = 0x0207;
+    public static final int GL_KEEP                                    = 0x1E00;
+    public static final int GL_REPLACE                                 = 0x1E01;
+    public static final int GL_INCR                                    = 0x1E02;
+    public static final int GL_DECR                                    = 0x1E03;
+    public static final int GL_INVERT                                  = 0x150A;
+    public static final int GL_INCR_WRAP                               = 0x8507;
+    public static final int GL_DECR_WRAP                               = 0x8508;
+    public static final int GL_VENDOR                                  = 0x1F00;
+    public static final int GL_RENDERER                                = 0x1F01;
+    public static final int GL_VERSION                                 = 0x1F02;
+    public static final int GL_EXTENSIONS                              = 0x1F03;
+    public static final int GL_NEAREST                                 = 0x2600;
+    public static final int GL_LINEAR                                  = 0x2601;
+    public static final int GL_NEAREST_MIPMAP_NEAREST                  = 0x2700;
+    public static final int GL_LINEAR_MIPMAP_NEAREST                   = 0x2701;
+    public static final int GL_NEAREST_MIPMAP_LINEAR                   = 0x2702;
+    public static final int GL_LINEAR_MIPMAP_LINEAR                    = 0x2703;
+    public static final int GL_TEXTURE_MAG_FILTER                      = 0x2800;
+    public static final int GL_TEXTURE_MIN_FILTER                      = 0x2801;
+    public static final int GL_TEXTURE_WRAP_S                          = 0x2802;
+    public static final int GL_TEXTURE_WRAP_T                          = 0x2803;
+    public static final int GL_TEXTURE                                 = 0x1702;
+    public static final int GL_TEXTURE_CUBE_MAP                        = 0x8513;
+    public static final int GL_TEXTURE_BINDING_CUBE_MAP                = 0x8514;
+    public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X             = 0x8515;
+    public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X             = 0x8516;
+    public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y             = 0x8517;
+    public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y             = 0x8518;
+    public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z             = 0x8519;
+    public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z             = 0x851A;
+    public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE               = 0x851C;
+    public static final int GL_TEXTURE0                                = 0x84C0;
+    public static final int GL_TEXTURE1                                = 0x84C1;
+    public static final int GL_TEXTURE2                                = 0x84C2;
+    public static final int GL_TEXTURE3                                = 0x84C3;
+    public static final int GL_TEXTURE4                                = 0x84C4;
+    public static final int GL_TEXTURE5                                = 0x84C5;
+    public static final int GL_TEXTURE6                                = 0x84C6;
+    public static final int GL_TEXTURE7                                = 0x84C7;
+    public static final int GL_TEXTURE8                                = 0x84C8;
+    public static final int GL_TEXTURE9                                = 0x84C9;
+    public static final int GL_TEXTURE10                               = 0x84CA;
+    public static final int GL_TEXTURE11                               = 0x84CB;
+    public static final int GL_TEXTURE12                               = 0x84CC;
+    public static final int GL_TEXTURE13                               = 0x84CD;
+    public static final int GL_TEXTURE14                               = 0x84CE;
+    public static final int GL_TEXTURE15                               = 0x84CF;
+    public static final int GL_TEXTURE16                               = 0x84D0;
+    public static final int GL_TEXTURE17                               = 0x84D1;
+    public static final int GL_TEXTURE18                               = 0x84D2;
+    public static final int GL_TEXTURE19                               = 0x84D3;
+    public static final int GL_TEXTURE20                               = 0x84D4;
+    public static final int GL_TEXTURE21                               = 0x84D5;
+    public static final int GL_TEXTURE22                               = 0x84D6;
+    public static final int GL_TEXTURE23                               = 0x84D7;
+    public static final int GL_TEXTURE24                               = 0x84D8;
+    public static final int GL_TEXTURE25                               = 0x84D9;
+    public static final int GL_TEXTURE26                               = 0x84DA;
+    public static final int GL_TEXTURE27                               = 0x84DB;
+    public static final int GL_TEXTURE28                               = 0x84DC;
+    public static final int GL_TEXTURE29                               = 0x84DD;
+    public static final int GL_TEXTURE30                               = 0x84DE;
+    public static final int GL_TEXTURE31                               = 0x84DF;
+    public static final int GL_REPEAT                                  = 0x2901;
+    public static final int GL_CLAMP_TO_EDGE                           = 0x812F;
+    public static final int GL_MIRRORED_REPEAT                         = 0x8370;
+    public static final int GL_FLOAT_VEC2                              = 0x8B50;
+    public static final int GL_FLOAT_VEC3                              = 0x8B51;
+    public static final int GL_FLOAT_VEC4                              = 0x8B52;
+    public static final int GL_INT_VEC2                                = 0x8B53;
+    public static final int GL_INT_VEC3                                = 0x8B54;
+    public static final int GL_INT_VEC4                                = 0x8B55;
+    public static final int GL_BOOL                                    = 0x8B56;
+    public static final int GL_BOOL_VEC2                               = 0x8B57;
+    public static final int GL_BOOL_VEC3                               = 0x8B58;
+    public static final int GL_BOOL_VEC4                               = 0x8B59;
+    public static final int GL_FLOAT_MAT2                              = 0x8B5A;
+    public static final int GL_FLOAT_MAT3                              = 0x8B5B;
+    public static final int GL_FLOAT_MAT4                              = 0x8B5C;
+    public static final int GL_SAMPLER_2D                              = 0x8B5E;
+    public static final int GL_SAMPLER_CUBE                            = 0x8B60;
+    public static final int GL_VERTEX_ATTRIB_ARRAY_ENABLED                 = 0x8622;
+    public static final int GL_VERTEX_ATTRIB_ARRAY_SIZE                    = 0x8623;
+    public static final int GL_VERTEX_ATTRIB_ARRAY_STRIDE                  = 0x8624;
+    public static final int GL_VERTEX_ATTRIB_ARRAY_TYPE                    = 0x8625;
+    public static final int GL_VERTEX_ATTRIB_ARRAY_NORMALIZED              = 0x886A;
+    public static final int GL_VERTEX_ATTRIB_ARRAY_POINTER                 = 0x8645;
+    public static final int GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING          = 0x889F;
+    public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE            = 0x8B9A;
+    public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT          = 0x8B9B;
+    public static final int GL_COMPILE_STATUS                          = 0x8B81;
+    public static final int GL_INFO_LOG_LENGTH                         = 0x8B84;
+    public static final int GL_SHADER_SOURCE_LENGTH                    = 0x8B88;
+    public static final int GL_SHADER_COMPILER                         = 0x8DFA;
+    public static final int GL_SHADER_BINARY_FORMATS                   = 0x8DF8;
+    public static final int GL_NUM_SHADER_BINARY_FORMATS               = 0x8DF9;
+    public static final int GL_LOW_FLOAT                               = 0x8DF0;
+    public static final int GL_MEDIUM_FLOAT                            = 0x8DF1;
+    public static final int GL_HIGH_FLOAT                              = 0x8DF2;
+    public static final int GL_LOW_INT                                 = 0x8DF3;
+    public static final int GL_MEDIUM_INT                              = 0x8DF4;
+    public static final int GL_HIGH_INT                                = 0x8DF5;
+    public static final int GL_FRAMEBUFFER                             = 0x8D40;
+    public static final int GL_RENDERBUFFER                            = 0x8D41;
+    public static final int GL_RGBA4                                   = 0x8056;
+    public static final int GL_RGB5_A1                                 = 0x8057;
+    public static final int GL_RGB565                                  = 0x8D62;
+    public static final int GL_DEPTH_COMPONENT16                       = 0x81A5;
+    public static final int GL_STENCIL_INDEX                           = 0x1901;
+    public static final int GL_STENCIL_INDEX8                          = 0x8D48;
+    public static final int GL_RENDERBUFFER_WIDTH                      = 0x8D42;
+    public static final int GL_RENDERBUFFER_HEIGHT                     = 0x8D43;
+    public static final int GL_RENDERBUFFER_INTERNAL_FORMAT            = 0x8D44;
+    public static final int GL_RENDERBUFFER_RED_SIZE                   = 0x8D50;
+    public static final int GL_RENDERBUFFER_GREEN_SIZE                 = 0x8D51;
+    public static final int GL_RENDERBUFFER_BLUE_SIZE                  = 0x8D52;
+    public static final int GL_RENDERBUFFER_ALPHA_SIZE                 = 0x8D53;
+    public static final int GL_RENDERBUFFER_DEPTH_SIZE                 = 0x8D54;
+    public static final int GL_RENDERBUFFER_STENCIL_SIZE               = 0x8D55;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE      = 0x8CD0;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME      = 0x8CD1;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL    = 0x8CD2;
+    public static final int GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
+    public static final int GL_COLOR_ATTACHMENT0                       = 0x8CE0;
+    public static final int GL_DEPTH_ATTACHMENT                        = 0x8D00;
+    public static final int GL_STENCIL_ATTACHMENT                      = 0x8D20;
+    public static final int GL_NONE                                    = 0;
+    public static final int GL_FRAMEBUFFER_COMPLETE                    = 0x8CD5;
+    public static final int GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT       = 0x8CD6;
+    public static final int GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT          = 0x8CD7;
+    public static final int GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS       = 0x8CD9;
+    public static final int GL_FRAMEBUFFER_UNSUPPORTED                 = 0x8CDD;
+    public static final int GL_FRAMEBUFFER_BINDING                     = 0x8CA6;
+    public static final int GL_RENDERBUFFER_BINDING                    = 0x8CA7;
+    public static final int GL_MAX_RENDERBUFFER_SIZE                   = 0x84E8;
+    public static final int GL_INVALID_FRAMEBUFFER_OPERATION           = 0x0506;
+
+    native private static void _nativeClassInit();
+    static {
+	    _nativeClassInit();
+    }
diff --git a/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp b/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp
new file mode 100644
index 0000000..e451e9a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/GLES20cHeader.cpp
@@ -0,0 +1,150 @@
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+// This source file is automatically generated
+
+#include <android_runtime/AndroidRuntime.h>
+#include <utils/misc.h>
+
+#include <assert.h>
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+
+static int initialized = 0;
+
+static jclass nioAccessClass;
+static jclass bufferClass;
+static jclass OOMEClass;
+static jclass UOEClass;
+static jclass IAEClass;
+static jclass AIOOBEClass;
+static jmethodID getBasePointerID;
+static jmethodID getBaseArrayID;
+static jmethodID getBaseArrayOffsetID;
+static jfieldID positionID;
+static jfieldID limitID;
+static jfieldID elementSizeShiftID;
+
+/* Cache method IDs each time the class is loaded. */
+
+static void
+nativeClassInitBuffer(JNIEnv *_env)
+{
+    jclass nioAccessClassLocal = _env->FindClass("java/nio/NIOAccess");
+    nioAccessClass = (jclass) _env->NewGlobalRef(nioAccessClassLocal);
+
+    jclass bufferClassLocal = _env->FindClass("java/nio/Buffer");
+    bufferClass = (jclass) _env->NewGlobalRef(bufferClassLocal);
+
+    getBasePointerID = _env->GetStaticMethodID(nioAccessClass,
+            "getBasePointer", "(Ljava/nio/Buffer;)J");
+    getBaseArrayID = _env->GetStaticMethodID(nioAccessClass,
+            "getBaseArray", "(Ljava/nio/Buffer;)Ljava/lang/Object;");
+    getBaseArrayOffsetID = _env->GetStaticMethodID(nioAccessClass,
+            "getBaseArrayOffset", "(Ljava/nio/Buffer;)I");
+
+    positionID = _env->GetFieldID(bufferClass, "position", "I");
+    limitID = _env->GetFieldID(bufferClass, "limit", "I");
+    elementSizeShiftID =
+        _env->GetFieldID(bufferClass, "_elementSizeShift", "I");
+}
+
+
+static void
+nativeClassInit(JNIEnv *_env, jclass glImplClass)
+{
+    nativeClassInitBuffer(_env);
+
+    jclass IAEClassLocal =
+        _env->FindClass("java/lang/IllegalArgumentException");
+    jclass OOMEClassLocal =
+         _env->FindClass("java/lang/OutOfMemoryError");
+    jclass UOEClassLocal =
+         _env->FindClass("java/lang/UnsupportedOperationException");
+    jclass AIOOBEClassLocal =
+         _env->FindClass("java/lang/ArrayIndexOutOfBoundsException");
+
+    IAEClass = (jclass) _env->NewGlobalRef(IAEClassLocal);
+    OOMEClass = (jclass) _env->NewGlobalRef(OOMEClassLocal);
+    UOEClass = (jclass) _env->NewGlobalRef(UOEClassLocal);
+    AIOOBEClass = (jclass) _env->NewGlobalRef(AIOOBEClassLocal);
+}
+
+static void *
+getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining)
+{
+    jint position;
+    jint limit;
+    jint elementSizeShift;
+    jlong pointer;
+    jint offset;
+    void *data;
+
+    position = _env->GetIntField(buffer, positionID);
+    limit = _env->GetIntField(buffer, limitID);
+    elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
+    *remaining = (limit - position) << elementSizeShift;
+    pointer = _env->CallStaticLongMethod(nioAccessClass,
+            getBasePointerID, buffer);
+    if (pointer != 0L) {
+        *array = NULL;
+        return (void *) (jint) pointer;
+    }
+    
+    *array = (jarray) _env->CallStaticObjectMethod(nioAccessClass,
+            getBaseArrayID, buffer);
+    offset = _env->CallStaticIntMethod(nioAccessClass,
+            getBaseArrayOffsetID, buffer);
+    data = _env->GetPrimitiveArrayCritical(*array, (jboolean *) 0);
+    
+    return (void *) ((char *) data + offset);
+}
+
+
+static void
+releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit)
+{
+    _env->ReleasePrimitiveArrayCritical(array, data,
+					   commit ? 0 : JNI_ABORT);
+}
+
+static void *
+getDirectBufferPointer(JNIEnv *_env, jobject buffer) {
+    char* buf = (char*) _env->GetDirectBufferAddress(buffer);
+    if (buf) {
+        jint position = _env->GetIntField(buffer, positionID);
+        jint elementSizeShift = _env->GetIntField(buffer, elementSizeShiftID);
+        buf += position << elementSizeShift;
+    } else {
+        _env->ThrowNew(IAEClass, "Must use a native order direct Buffer");
+    }
+    return (void*) buf;
+}
+
+static int
+getNumCompressedTextureFormats() {
+    int numCompressedTextureFormats = 0;
+    glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats);
+    return numCompressedTextureFormats;
+}
+
+static void glVertexAttribPointerBounds(GLuint indx, GLint size, GLenum type,
+        GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
+    glVertexAttribPointer(indx, size, type, normalized, stride, pointer);
+}
+
+// --------------------------------------------------------------------------
+
diff --git a/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.cpp b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.cpp
new file mode 100644
index 0000000..d92f515
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.cpp
@@ -0,0 +1,27 @@
+#include <string.h>
+
+/* void glGetProgramInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */
+static
+jstring
+android_glGetProgramInfoLog (JNIEnv *_env, jobject _this, jint shader) {
+    GLint infoLen = 0;
+    jstring _result = 0;
+    char* buf = 0;
+    glGetProgramiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
+    if (infoLen) {
+        char* buf = (char*) malloc(infoLen);
+        if (buf == 0) {
+            _env->ThrowNew(IAEClass, "out of memory");
+            goto exit;
+        }
+        glGetProgramInfoLog(shader, infoLen, NULL, buf);
+        _result = _env->NewStringUTF(buf);
+    } else {
+        _result = _env->NewStringUTF("");
+    }
+exit:
+    if (buf) {
+            free(buf);
+    }
+    return _result;
+}
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java
new file mode 100644
index 0000000..19504f2
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.java
@@ -0,0 +1,6 @@
+    // C function void glGetProgramInfoLog( GLuint program, GLsizei maxLength, GLsizei * length,
+ 	//     GLchar * infoLog);
+
+    public static native String glGetProgramInfoLog(
+        int program
+    );
diff --git a/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.nativeReg
new file mode 100644
index 0000000..8553f2d
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetProgramInfoLog.nativeReg
@@ -0,0 +1 @@
+{"glGetProgramInfoLog", "(I)Ljava/lang/String;", (void *) android_glGetProgramInfoLog },
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.cpp b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.cpp
new file mode 100644
index 0000000..5441d66
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.cpp
@@ -0,0 +1,27 @@
+#include <string.h>
+
+/* void glGetShaderInfoLog ( GLuint shader, GLsizei maxLength, GLsizei* length, GLchar* infoLog ) */
+static
+jstring
+android_glGetShaderInfoLog (JNIEnv *_env, jobject _this, jint shader) {
+    GLint infoLen = 0;
+    jstring _result = 0;
+    char* buf = 0;
+    glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen);
+    if (infoLen) {
+        char* buf = (char*) malloc(infoLen);
+        if (buf == 0) {
+            _env->ThrowNew(IAEClass, "out of memory");
+            goto exit;
+        }
+        glGetShaderInfoLog(shader, infoLen, NULL, buf);
+        _result = _env->NewStringUTF(buf);
+    } else {
+        _result = _env->NewStringUTF("");
+    }
+exit:
+    if (buf) {
+            free(buf);
+    }
+    return _result;
+}
\ No newline at end of file
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java
new file mode 100644
index 0000000..1fac6be
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.java
@@ -0,0 +1,6 @@
+    // C function void glGetShaderInfoLog( GLuint shader, GLsizei maxLength, GLsizei * length,
+ 	//     GLchar * infoLog);
+
+    public static native String glGetShaderInfoLog(
+        int shader
+    );
diff --git a/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.nativeReg b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.nativeReg
new file mode 100644
index 0000000..71163c3
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glGetShaderInfoLog.nativeReg
@@ -0,0 +1 @@
+{"glGetShaderInfoLog", "(I)Ljava/lang/String;", (void *) android_glGetShaderInfoLog },
diff --git a/opengl/tools/glgen/stubs/gles11/glShaderSource.cpp b/opengl/tools/glgen/stubs/gles11/glShaderSource.cpp
new file mode 100644
index 0000000..c274108
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glShaderSource.cpp
@@ -0,0 +1,17 @@
+
+/* void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint * length ) */
+static
+void
+android_glShaderSource
+    (JNIEnv *_env, jobject _this, jint shader, jstring string) {
+
+    if (!string) {
+        _env->ThrowNew(IAEClass, "string == null");
+        return;
+    }
+
+    const char* nativeString = _env->GetStringUTFChars(string, 0);
+    const char* strings[] = {nativeString};
+    glShaderSource(shader, 1, strings, 0);
+    _env->ReleaseStringUTFChars(string, nativeString);
+}
diff --git a/opengl/tools/glgen/stubs/gles11/glShaderSource.java b/opengl/tools/glgen/stubs/gles11/glShaderSource.java
new file mode 100644
index 0000000..a9c338a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glShaderSource.java
@@ -0,0 +1,6 @@
+    // C function void glShaderSource ( GLuint shader, GLsizei count, const GLchar ** string, const GLint* length )
+
+    public static native void glShaderSource(
+        int shader,
+        String string
+    );
diff --git a/opengl/tools/glgen/stubs/gles11/glShaderSource.nativeReg b/opengl/tools/glgen/stubs/gles11/glShaderSource.nativeReg
new file mode 100644
index 0000000..b17783a
--- /dev/null
+++ b/opengl/tools/glgen/stubs/gles11/glShaderSource.nativeReg
@@ -0,0 +1 @@
+{"glShaderSource", "(ILjava/lang/String;)V", (void *) android_glShaderSource },
diff --git a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
index 4494643..b3d1c6c 100644
--- a/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
+++ b/opengl/tools/glgen/stubs/jsr239/GLCHeader.cpp
@@ -34,6 +34,12 @@
         GLsizei stride, const GLvoid *pointer, GLsizei count);
 GL_API void GL_APIENTRY glVertexPointerBounds(GLint size, GLenum type,
         GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glPointSizePointerOESBounds(GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glMatrixIndexPointerOESBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
+GL_API void GL_APIENTRY glWeightPointerOESBounds(GLint size, GLenum type,
+        GLsizei stride, const GLvoid *pointer, GLsizei count);
 }
 
 static int initialized = 0;
diff --git a/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl b/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl
index fe60c5d..76fea3f 100644
--- a/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl
+++ b/opengl/tools/glgen/stubs/jsr239/GLImplHeader.java-impl
@@ -44,6 +44,9 @@
     Buffer _normalPointer = null;
     Buffer _texCoordPointer = null;
     Buffer _vertexPointer = null;
+    Buffer _pointSizePointerOES = null;
+    Buffer _matrixIndexPointerOES = null;
+    Buffer _weightPointerOES = null;
 
     public GLImpl() {
     }