SurfaceFlinger: Remove usage of window types to implement policy

Native side for a new API, setFrameRateDefault, where policy implementation logic is made using setFrameRateDefault instead of checking window types. To test the implementation of this API, SurfaceFlinger property use_content_detection_for_refresh_rate should be set to 1.

Bug: 192291754
Test: atest LayerHistoryTest
Test: added logs and verified status bar window gets no vote, wallpaper gets min vote and other windows get heuristic vote when use_content_detection_for_refresh_rate is set to 1

Change-Id: I736ac1bd82644b1fd8164f3be33f086934d27487
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 5f64efa..ae111c3 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -72,6 +72,20 @@
 
     ALOGD("%s: %s @ %d Hz", __FUNCTION__, info.getName().c_str(), fps);
 }
+
+LayerHistory::LayerVoteType getVoteType(LayerInfo::FrameRateCompatibility compatibility,
+                                        bool contentDetectionEnabled) {
+    LayerHistory::LayerVoteType voteType;
+    if (!contentDetectionEnabled || compatibility == LayerInfo::FrameRateCompatibility::NoVote) {
+        voteType = LayerHistory::LayerVoteType::NoVote;
+    } else if (compatibility == LayerInfo::FrameRateCompatibility::Min) {
+        voteType = LayerHistory::LayerVoteType::Min;
+    } else {
+        voteType = LayerHistory::LayerVoteType::Heuristic;
+    }
+    return voteType;
+}
+
 } // namespace
 
 LayerHistory::LayerHistory()
@@ -81,10 +95,12 @@
 
 LayerHistory::~LayerHistory() = default;
 
-void LayerHistory::registerLayer(Layer* layer, LayerVoteType type) {
+void LayerHistory::registerLayer(Layer* layer, bool contentDetectionEnabled) {
     std::lock_guard lock(mLock);
     LOG_ALWAYS_FATAL_IF(findLayer(layer->getSequence()).first != LayerStatus::NotFound,
                         "%s already registered", layer->getName().c_str());
+    LayerVoteType type =
+            getVoteType(layer->getDefaultFrameRateCompatibility(), contentDetectionEnabled);
     auto info = std::make_unique<LayerInfo>(layer->getName(), layer->getOwnerUid(), type);
 
     // The layer can be placed on either map, it is assumed that partitionLayers() will be called
@@ -132,6 +148,22 @@
     }
 }
 
+void LayerHistory::setDefaultFrameRateCompatibility(Layer* layer, bool contentDetectionEnabled) {
+    std::lock_guard lock(mLock);
+    auto id = layer->getSequence();
+
+    auto [found, layerPair] = findLayer(id);
+    if (found == LayerStatus::NotFound) {
+        // Offscreen layer
+        ALOGV("%s: %s not registered", __func__, layer->getName().c_str());
+        return;
+    }
+
+    const auto& info = layerPair->second;
+    info->setDefaultLayerVote(
+            getVoteType(layer->getDefaultFrameRateCompatibility(), contentDetectionEnabled));
+}
+
 auto LayerHistory::summarize(const RefreshRateConfigs& configs, nsecs_t now) -> Summary {
     Summary summary;
 
@@ -203,6 +235,8 @@
                 switch (frameRate.type) {
                     case Layer::FrameRateCompatibility::Default:
                         return LayerVoteType::ExplicitDefault;
+                    case Layer::FrameRateCompatibility::Min:
+                        return LayerVoteType::Min;
                     case Layer::FrameRateCompatibility::ExactOrMultiple:
                         return LayerVoteType::ExplicitExactOrMultiple;
                     case Layer::FrameRateCompatibility::NoVote:
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index 7b6096f..12bec8d 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -45,7 +45,7 @@
     ~LayerHistory();
 
     // Layers are unregistered when the weak reference expires.
-    void registerLayer(Layer*, LayerVoteType type);
+    void registerLayer(Layer*, bool contentDetectionEnabled);
 
     // Sets the display size. Client is responsible for synchronization.
     void setDisplayArea(uint32_t displayArea) { mDisplayArea = displayArea; }
@@ -63,6 +63,10 @@
     // Marks the layer as active, and records the given state to its history.
     void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType);
 
+    // Updates the default frame rate compatibility which takes effect when the app
+    // does not set a preference for refresh rate.
+    void setDefaultFrameRateCompatibility(Layer*, bool contentDetectionEnabled);
+
     using Summary = std::vector<RefreshRateConfigs::LayerRequirement>;
 
     // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 8a3b0b9..28cb24a 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -74,6 +74,8 @@
     enum class FrameRateCompatibility {
         Default, // Layer didn't specify any specific handling strategy
 
+        Min, // Layer needs the minimum frame rate.
+
         Exact, // Layer needs the exact frame rate.
 
         ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index bbf4667..3181a7f 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -497,24 +497,10 @@
 }
 
 void Scheduler::registerLayer(Layer* layer) {
-    using WindowType = gui::WindowInfo::Type;
-
-    scheduler::LayerHistory::LayerVoteType voteType;
-
-    if (!mFeatures.test(Feature::kContentDetection) ||
-        layer->getWindowType() == WindowType::STATUS_BAR) {
-        voteType = scheduler::LayerHistory::LayerVoteType::NoVote;
-    } else if (layer->getWindowType() == WindowType::WALLPAPER) {
-        // Running Wallpaper at Min is considered as part of content detection.
-        voteType = scheduler::LayerHistory::LayerVoteType::Min;
-    } else {
-        voteType = scheduler::LayerHistory::LayerVoteType::Heuristic;
-    }
-
     // If the content detection feature is off, we still keep the layer history,
     // since we use it for other features (like Frame Rate API), so layers
     // still need to be registered.
-    mLayerHistory.registerLayer(layer, voteType);
+    mLayerHistory.registerLayer(layer, mFeatures.test(Feature::kContentDetection));
 }
 
 void Scheduler::deregisterLayer(Layer* layer) {
@@ -535,6 +521,11 @@
     mLayerHistory.setModeChangePending(pending);
 }
 
+void Scheduler::setDefaultFrameRateCompatibility(Layer* layer) {
+    mLayerHistory.setDefaultFrameRateCompatibility(layer,
+                                                   mFeatures.test(Feature::kContentDetection));
+}
+
 void Scheduler::chooseRefreshRateForContent() {
     const auto configs = holdRefreshRateConfigs();
     if (!configs->canSwitch()) return;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 587a773..7f76d1e 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -178,6 +178,7 @@
     void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType)
             EXCLUDES(mRefreshRateConfigsLock);
     void setModeChangePending(bool pending);
+    void setDefaultFrameRateCompatibility(Layer*);
     void deregisterLayer(Layer*);
 
     // Detects content using layer history, and selects a matching refresh rate.