Merge "Fix render thread priority for allocateBuffers" into main
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index fa97142..1aae13c 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -937,15 +937,22 @@
: Surface(igbp, controlledByApp, scHandle), mBbq(bbq) {}
void allocateBuffers() override {
+ ATRACE_CALL();
uint32_t reqWidth = mReqWidth ? mReqWidth : mUserWidth;
uint32_t reqHeight = mReqHeight ? mReqHeight : mUserHeight;
auto gbp = getIGraphicBufferProducer();
- std::thread ([reqWidth, reqHeight, gbp=getIGraphicBufferProducer(),
- reqFormat=mReqFormat, reqUsage=mReqUsage] () {
+ std::thread allocateThread([reqWidth, reqHeight, gbp = getIGraphicBufferProducer(),
+ reqFormat = mReqFormat, reqUsage = mReqUsage]() {
+ if (com_android_graphics_libgui_flags_allocate_buffer_priority()) {
+ androidSetThreadName("allocateBuffers");
+ pid_t tid = gettid();
+ androidSetThreadPriority(tid, ANDROID_PRIORITY_DISPLAY);
+ }
+
gbp->allocateBuffers(reqWidth, reqHeight,
reqFormat, reqUsage);
-
- }).detach();
+ });
+ allocateThread.detach();
}
status_t setFrameRate(float frameRate, int8_t compatibility,
diff --git a/libs/gui/libgui_flags.aconfig b/libs/gui/libgui_flags.aconfig
index 534f05e..2c3222d 100644
--- a/libs/gui/libgui_flags.aconfig
+++ b/libs/gui/libgui_flags.aconfig
@@ -142,3 +142,14 @@
bug: "340934031"
is_fixed_read_only: true
} # wb_media_migration
+
+flag {
+ name: "allocate_buffer_priority"
+ namespace: "wear_system_health"
+ description: "Boost priority for buffer allocation"
+ bug: "399701430"
+ metadata {
+ purpose: PURPOSE_BUGFIX
+ }
+ is_fixed_read_only: true
+} # allocate_buffer_priority