Store pointers per-device

Previously, input dispatcher assumed that a single input device is
active. However, we are trying to add multi-device support.

In this CL, store the pointers inside touched windows on a per-device
basis. This CL should not cause any behaviour changes. We expect there
to be a single device active at a time still.

Bug: 211379801
Bug: 281806933
Test: m inputflinger_tests && $ANDROID_HOST_OUT/nativetest64/inputflinger_tests/inputflinger_tests
Change-Id: I73fc4adcf306bb49e153f3daeed68753e0632c86
Signed-off-by: Siarhei Vishniakou <svv@google.com>
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 15b840f..a2a9f75 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -43,24 +43,25 @@
     void reset();
     void clearWindowsWithoutPointers();
 
-    void removeTouchedPointer(int32_t pointerId);
-    void removeTouchedPointerFromWindow(int32_t pointerId,
-                                        const sp<android::gui::WindowInfoHandle>& windowHandle);
+    void removeTouchingPointer(int32_t deviceId, int32_t pointerId);
+    void removeTouchingPointerFromWindow(int32_t deviceId, int32_t pointerId,
+                                         const sp<android::gui::WindowInfoHandle>& windowHandle);
     void addOrUpdateWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
-                           ftl::Flags<InputTarget::Flags> targetFlags,
-                           std::bitset<MAX_POINTER_ID + 1> pointerIds,
+                           ftl::Flags<InputTarget::Flags> targetFlags, int32_t deviceId,
+                           std::bitset<MAX_POINTER_ID + 1> touchingPointerIds,
                            std::optional<nsecs_t> firstDownTimeInTarget = std::nullopt);
     void addHoveringPointerToWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
                                     int32_t deviceId, int32_t hoveringPointerId);
     void removeHoveringPointer(int32_t deviceId, int32_t hoveringPointerId);
     void clearHoveringPointers();
 
-    void removeAllPointersForDevice(int32_t removedDeviceId);
+    void removeAllPointersForDevice(int32_t deviceId);
     void removeWindowByToken(const sp<IBinder>& token);
     void filterNonAsIsTouchWindows();
 
     // Cancel pointers for current set of windows except the window with particular binder token.
-    void cancelPointersForWindowsExcept(std::bitset<MAX_POINTER_ID + 1> pointerIds,
+    void cancelPointersForWindowsExcept(int32_t deviceId,
+                                        std::bitset<MAX_POINTER_ID + 1> pointerIds,
                                         const sp<IBinder>& token);
     // Cancel pointers for current set of non-pilfering windows i.e. windows with isPilferingWindow
     // set to false.