AIDL-ize InputManager IInputFlinger interface.
Use AIDL interface to define the IInputFlinger interface and replace
the manual interface.
Bug:155425003
Test: atest libgui_test, atest libinput_test.
Change-Id: Ibad036b8ceb3a3f5c6d58f8de4ea8c79379d29b5
diff --git a/include/input/InputApplication.h b/include/input/InputApplication.h
index ccffeb1..b6b9353 100644
--- a/include/input/InputApplication.h
+++ b/include/input/InputApplication.h
@@ -21,6 +21,7 @@
#include <binder/IBinder.h>
#include <binder/Parcel.h>
+#include <binder/Parcelable.h>
#include <input/Input.h>
#include <utils/RefBase.h>
@@ -31,15 +32,17 @@
/*
* Describes the properties of an application that can receive input.
*/
-struct InputApplicationInfo {
+struct InputApplicationInfo : public Parcelable {
sp<IBinder> token;
std::string name;
std::chrono::nanoseconds dispatchingTimeout;
- status_t write(Parcel& output) const;
- static InputApplicationInfo read(const Parcel& from);
-};
+ InputApplicationInfo() = default;
+ status_t readFromParcel(const android::Parcel* parcel) override;
+
+ status_t writeToParcel(android::Parcel* parcel) const override;
+};
/*
* Handle for an application that can receive input.
@@ -76,6 +79,7 @@
* Returns true on success, or false if the handle is no longer valid.
*/
virtual bool updateInfo() = 0;
+
protected:
InputApplicationHandle();
virtual ~InputApplicationHandle();