Integrate from //sandbox/mathias/donut/...@145728

SurfaceFlinger rework for new EGL driver model support.
diff --git a/include/ui/EGLNativeWindowSurface.h b/include/ui/EGLNativeWindowSurface.h
index 3494234..4b25655 100644
--- a/include/ui/EGLNativeWindowSurface.h
+++ b/include/ui/EGLNativeWindowSurface.h
@@ -19,8 +19,17 @@
 
 #include <stdint.h>
 #include <sys/types.h>
-#include <ui/EGLNativeSurface.h>
+
 #include <EGL/egl.h>
+#include <EGL/android_natives.h>
+
+#include <utils/threads.h>
+#include <ui/Rect.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+
+extern "C" EGLNativeWindowType android_createDisplaySurface(void);
 
 // ---------------------------------------------------------------------------
 namespace android {
@@ -28,27 +37,84 @@
 
 class Surface;
 
-class EGLNativeWindowSurface : public EGLNativeSurface<EGLNativeWindowSurface>
+
+class NativeBuffer 
+    : public EGLNativeBase<
+        android_native_buffer_t, 
+        NativeBuffer, 
+        LightRefBase<NativeBuffer>  >
 {
 public:
-    EGLNativeWindowSurface(const sp<Surface>& surface);
-    ~EGLNativeWindowSurface();
+    NativeBuffer(int w, int h, int f, int u) : BASE() {
+        android_native_buffer_t::width  = w;
+        android_native_buffer_t::height = h;
+        android_native_buffer_t::format = f;
+        android_native_buffer_t::usage  = u;
+        android_native_buffer_t::getHandle = getHandle;
+    }
+public:
+    buffer_handle_t handle;
+private:
+    friend class LightRefBase<NativeBuffer>;    
+    ~NativeBuffer() { }; // this class cannot be overloaded
+    static int getHandle(android_native_buffer_t const * base, buffer_handle_t* handle) {
+        *handle = getSelf(base)->handle;
+        return 0;
+    }
+};
 
-    void        setSwapRectangle(int l, int t, int w, int h);
+// ---------------------------------------------------------------------------
+
+class FramebufferNativeWindow 
+    : public EGLNativeBase<
+        android_native_window_t, 
+        FramebufferNativeWindow, 
+        LightRefBase<FramebufferNativeWindow> >
+{
+public:
+    FramebufferNativeWindow(); 
+
+    framebuffer_device_t const * getDevice() const { return fbDev; } 
 
 private:
-    static void         hook_incRef(NativeWindowType window);
-    static void         hook_decRef(NativeWindowType window);
-    static uint32_t     hook_swapBuffers(NativeWindowType window);
-    static void         hook_connect(NativeWindowType window);
-    static void         hook_disconnect(NativeWindowType window);
+    friend class LightRefBase<FramebufferNativeWindow>;    
+    ~FramebufferNativeWindow(); // this class cannot be overloaded
+    static void connect(android_native_window_t* window);
+    static void disconnect(android_native_window_t* window);
+    static int setSwapInterval(android_native_window_t* window, int interval);
+    static int setSwapRectangle(android_native_window_t* window,
+            int l, int t, int w, int h);
+    static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
+    static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+    static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+    
 
-            uint32_t    swapBuffers();
-            void        connect();
-            void        disconnect();
-            
-            sp<Surface> mSurface;
-            bool        mConnected;
+    static inline FramebufferNativeWindow* getSelf(
+            android_native_window_t* window) {
+        FramebufferNativeWindow* self = 
+            static_cast<FramebufferNativeWindow*>(window);
+            return self;
+    }
+
+    static inline FramebufferNativeWindow* getSelf(
+            android_native_base_t* window) {
+        return getSelf(reinterpret_cast<android_native_window_t*>(window));
+    }
+
+    
+    framebuffer_device_t* fbDev;
+    alloc_device_t* grDev;
+
+    sp<NativeBuffer> buffers[2];
+    sp<NativeBuffer> front;
+    
+    Rect mDirty;
+
+    mutable Mutex mutex;
+    Condition mCondition;
+    int32_t mNumBuffers;
+    int32_t mNumFreeBuffers;
+    int32_t mBufferHead;
 };
 
 // ---------------------------------------------------------------------------