Revert^2 "Enable input window rotation flag"

Reland the per-window-input-rotation flag. It was reverted because it
broke touch on foldables. The issue is now fix, so attempt to reland
this.

477c52ff408e7918f42e6acf23d9b54daec9d51d

Bug: 179274888
Test: presubmit
Test: manual using foldable

Change-Id: I407112b9106cd12b3bfb602a39d4c0898cfd4c0d
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 35209f7..a9e891e 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -47,7 +47,7 @@
 // coordinates and SurfaceFlinger includes the display rotation in the input window transforms.
 bool isPerWindowInputRotationEnabled() {
     static const bool PER_WINDOW_INPUT_ROTATION =
-            base::GetBoolProperty("persist.debug.per_window_input_rotation", false);
+            base::GetBoolProperty("persist.debug.per_window_input_rotation", true);
 
     return PER_WINDOW_INPUT_ROTATION;
 }