SF: Add VsyncSchedule skeleton

Pull the Scheduler::VsyncSchedule struct and related code into its own
file, as it will be extended with more per-display state, e.g. reactor
registrations, resync state machine, etc.

Add <scheduler/Features.h> for feature flags. Move Scheduler into its
namespace.

Bug: 185535769
Test: libsurfaceflinger_unittest
Change-Id: I6e10893632c5abf40380df924791d1fcc27c3cc2
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 9d1fc98..dabd2d2 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -28,22 +28,20 @@
 #include "mock/MockVSyncTracker.h"
 #include "mock/MockVsyncController.h"
 
-namespace android {
+namespace android::scheduler {
 
 class TestableScheduler : public Scheduler, private ICompositor {
 public:
-    TestableScheduler(std::shared_ptr<scheduler::RefreshRateConfigs> configs,
-                      ISchedulerCallback& callback)
+    TestableScheduler(std::shared_ptr<RefreshRateConfigs> configs, ISchedulerCallback& callback)
           : TestableScheduler(std::make_unique<mock::VsyncController>(),
                               std::make_unique<mock::VSyncTracker>(), std::move(configs),
                               callback) {}
 
-    TestableScheduler(std::unique_ptr<scheduler::VsyncController> vsyncController,
-                      std::unique_ptr<scheduler::VSyncTracker> vsyncTracker,
-                      std::shared_ptr<scheduler::RefreshRateConfigs> configs,
-                      ISchedulerCallback& callback)
-          : Scheduler(*this, callback, {.useContentDetection = true}) {
-        mVsyncSchedule = {std::move(vsyncController), std::move(vsyncTracker), nullptr};
+    TestableScheduler(std::unique_ptr<VsyncController> controller,
+                      std::unique_ptr<VSyncTracker> tracker,
+                      std::shared_ptr<RefreshRateConfigs> configs, ISchedulerCallback& callback)
+          : Scheduler(*this, callback, Feature::kContentDetection) {
+        mVsyncSchedule.emplace(VsyncSchedule(std::move(tracker), nullptr, std::move(controller)));
         setRefreshRateConfigs(std::move(configs));
 
         ON_CALL(*this, postMessage).WillByDefault([](sp<MessageHandler>&& handler) {
@@ -86,33 +84,24 @@
     }
 
     bool isTouchActive() {
-        std::lock_guard<std::mutex> lock(mFeatureStateLock);
-        return mFeatures.touch == Scheduler::TouchState::Active;
+        std::lock_guard<std::mutex> lock(mPolicyLock);
+        return mPolicy.touch == Scheduler::TouchState::Active;
     }
 
     void dispatchCachedReportedMode() {
-        std::lock_guard<std::mutex> lock(mFeatureStateLock);
+        std::lock_guard<std::mutex> lock(mPolicyLock);
         return Scheduler::dispatchCachedReportedMode();
     }
 
-    void clearOptionalFieldsInFeatures() {
-        std::lock_guard<std::mutex> lock(mFeatureStateLock);
-        mFeatures.cachedModeChangedParams.reset();
+    void clearCachedReportedMode() {
+        std::lock_guard<std::mutex> lock(mPolicyLock);
+        mPolicy.cachedModeChangedParams.reset();
     }
 
     void onNonPrimaryDisplayModeChanged(ConnectionHandle handle, DisplayModePtr mode) {
         return Scheduler::onNonPrimaryDisplayModeChanged(handle, mode);
     }
 
-    ~TestableScheduler() {
-        // All these pointer and container clears help ensure that GMock does
-        // not report a leaked object, since the Scheduler instance may
-        // still be referenced by something despite our best efforts to destroy
-        // it after each test is done.
-        mVsyncSchedule.controller.reset();
-        mConnections.clear();
-    }
-
 private:
     // ICompositor overrides:
     bool commit(nsecs_t, int64_t, nsecs_t) override { return false; }
@@ -120,4 +109,4 @@
     void sample() override {}
 };
 
-} // namespace android
+} // namespace android::scheduler