SF: Add VsyncSchedule skeleton
Pull the Scheduler::VsyncSchedule struct and related code into its own
file, as it will be extended with more per-display state, e.g. reactor
registrations, resync state machine, etc.
Add <scheduler/Features.h> for feature flags. Move Scheduler into its
namespace.
Bug: 185535769
Test: libsurfaceflinger_unittest
Change-Id: I6e10893632c5abf40380df924791d1fcc27c3cc2
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index eed62a7..fe5f9e0 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -48,6 +48,8 @@
using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+using scheduler::LayerHistory;
+
using FrameRate = Layer::FrameRate;
using FrameRateCompatibility = Layer::FrameRateCompatibility;