SF: Add VsyncSchedule skeleton
Pull the Scheduler::VsyncSchedule struct and related code into its own
file, as it will be extended with more per-display state, e.g. reactor
registrations, resync state machine, etc.
Add <scheduler/Features.h> for feature flags. Move Scheduler into its
namespace.
Bug: 185535769
Test: libsurfaceflinger_unittest
Change-Id: I6e10893632c5abf40380df924791d1fcc27c3cc2
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 4b9718f..324145e 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -190,7 +190,7 @@
struct ActiveModeInfo {
DisplayModePtr mode;
- scheduler::RefreshRateConfigEvent event = scheduler::RefreshRateConfigEvent::None;
+ scheduler::DisplayModeEvent event = scheduler::DisplayModeEvent::None;
bool operator!=(const ActiveModeInfo& other) const {
return mode != other.mode || event != other.event;