glestrace: Framework for GLES tracing library
This patch provides a framework for tracing GLES 1.0 and 2.0
functions. It is missing a lot of features, but here are the
things it accomplishes:
- Stop building the glesv2dbg library, and build the
glestrace library instead.
- Replace the hooks for glesv2dbg with the ones for glestrace.
- Add the basics for the trace library. Currently, this
traces all GL functions, but not all required data is
sent for all the functions. As a result, it will not
be possible to reconstruct the entire GL state on the
host side.
The files gltrace.pb.* and gltrace_api.* are both generated
using the tools/genapi.py script.
Change-Id: Id60a468f7278657f008bc6ea1df01f9bdfecfdd3
diff --git a/opengl/libs/GLES_trace/dev.make b/opengl/libs/GLES_trace/dev.make
new file mode 100644
index 0000000..1d89999
--- /dev/null
+++ b/opengl/libs/GLES_trace/dev.make
@@ -0,0 +1,15 @@
+## NOTE
+## This file is used for development purposes only. It is not used by the build system.
+
+# generate protocol buffer files
+genproto: gltrace.proto
+ aprotoc --cpp_out=src --java_out=java gltrace.proto
+ mv src/gltrace.pb.cc src/gltrace.pb.cpp
+
+# NOTE: $OUT should be defined in the shell by doing a "lunch <config>"
+# push updated files to device
+push:
+ adb push $(OUT)/system/lib/libGLESv2.so /system/lib/
+ adb push $(OUT)/system/lib/libGLESv1_CM.so /system/lib/
+ adb push $(OUT)/system/lib/libGLES_trace.so /system/lib/
+ adb push $(OUT)/system/lib/libEGL.so /system/lib/