Revert "SurfaceFlinger: protect state members in Layer"

State update transactions must be atomic. The fine-grained lock on each
Layer implied otherwise. Revert the fine grained lock as being
unhelpful.

Unfortunately there does not seem to be a way to use Clang thread
annotations to specify the desired locking behavior.

Note that the parent CL addresses the locking problem that led to the
bug.

This reverts commit 83729883eecd31a9907bc79bc21998a90f17105c.

Bug: 119481871
Test: SurfaceFlinger unit tests
Test: go/wm-smoke
Change-Id: I361741f8d10102aeb57f164c847c6063ff93dd14
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 655353c..3f891d3 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -41,14 +41,13 @@
 
     bool shouldPresentNow(nsecs_t expectedPresentTime) const override;
 
-    bool getTransformToDisplayInverseLocked() const override REQUIRES(mStateMutex);
+    bool getTransformToDisplayInverse() const override;
 
     uint32_t doTransactionResize(uint32_t flags, Layer::State* /*stateToCommit*/) override {
         return flags;
     }
-
-    void pushPendingStateLocked() override REQUIRES(mStateMutex);
-    bool applyPendingStates(Layer::State* stateToCommit) override REQUIRES(mStateMutex);
+    void pushPendingState() override;
+    bool applyPendingStates(Layer::State* stateToCommit) override;
 
     uint32_t getActiveWidth(const Layer::State& s) const override { return s.active.w; }
     uint32_t getActiveHeight(const Layer::State& s) const override { return s.active.h; }
@@ -60,20 +59,18 @@
     }
     Rect getCrop(const Layer::State& s) const;
 
-    bool setTransform(uint32_t transform) override EXCLUDES(mStateMutex);
-    bool setTransformToDisplayInverse(bool transformToDisplayInverse) override
-            EXCLUDES(mStateMutex);
-    bool setCrop(const Rect& crop) override EXCLUDES(mStateMutex);
-    bool setFrame(const Rect& frame) override EXCLUDES(mStateMutex);
-    bool setBuffer(const sp<GraphicBuffer>& buffer) override EXCLUDES(mStateMutex);
-    bool setAcquireFence(const sp<Fence>& fence) override EXCLUDES(mStateMutex);
-    bool setDataspace(ui::Dataspace dataspace) override EXCLUDES(mStateMutex);
-    bool setHdrMetadata(const HdrMetadata& hdrMetadata) override EXCLUDES(mStateMutex);
-    bool setSurfaceDamageRegion(const Region& surfaceDamage) override EXCLUDES(mStateMutex);
-    bool setApi(int32_t api) override EXCLUDES(mStateMutex);
-    bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override EXCLUDES(mStateMutex);
-    bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override
-            EXCLUDES(mStateMutex);
+    bool setTransform(uint32_t transform) override;
+    bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
+    bool setCrop(const Rect& crop) override;
+    bool setFrame(const Rect& frame) override;
+    bool setBuffer(const sp<GraphicBuffer>& buffer) override;
+    bool setAcquireFence(const sp<Fence>& fence) override;
+    bool setDataspace(ui::Dataspace dataspace) override;
+    bool setHdrMetadata(const HdrMetadata& hdrMetadata) override;
+    bool setSurfaceDamageRegion(const Region& surfaceDamage) override;
+    bool setApi(int32_t api) override;
+    bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override;
+    bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override;
 
     // Override to ignore legacy layer state properties that are not used by BufferStateLayer
     bool setSize(uint32_t /*w*/, uint32_t /*h*/) override { return false; }
@@ -90,26 +87,26 @@
     void deferTransactionUntil_legacy(const sp<Layer>& /*barrierLayer*/,
                                       uint64_t /*frameNumber*/) override {}
 
-    Rect getBufferSize(const State& s) const override REQUIRES(mStateMutex);
+    Rect getBufferSize(const State& s) const override;
     // -----------------------------------------------------------------------
 
     // -----------------------------------------------------------------------
     // Interface implementation for BufferLayer
     // -----------------------------------------------------------------------
-    bool fenceHasSignaled() const override EXCLUDES(mStateMutex);
+    bool fenceHasSignaled() const override;
 
 private:
     nsecs_t getDesiredPresentTime() override;
-    std::shared_ptr<FenceTime> getCurrentFenceTimeLocked() const override REQUIRES(mStateMutex);
+    std::shared_ptr<FenceTime> getCurrentFenceTime() const override;
 
     void getDrawingTransformMatrix(float *matrix) override;
-    uint32_t getDrawingTransform() const override REQUIRES(mStateMutex);
-    ui::Dataspace getDrawingDataSpace() const override REQUIRES(mStateMutex);
-    Rect getDrawingCrop() const override REQUIRES(mStateMutex);
+    uint32_t getDrawingTransform() const override;
+    ui::Dataspace getDrawingDataSpace() const override;
+    Rect getDrawingCrop() const override;
     uint32_t getDrawingScalingMode() const override;
-    Region getDrawingSurfaceDamage() const override EXCLUDES(mStateMutex);
-    const HdrMetadata& getDrawingHdrMetadata() const override EXCLUDES(mStateMutex);
-    int getDrawingApi() const override EXCLUDES(mStateMutex);
+    Region getDrawingSurfaceDamage() const override;
+    const HdrMetadata& getDrawingHdrMetadata() const override;
+    int getDrawingApi() const override;
     PixelFormat getPixelFormat() const override;
 
     uint64_t getFrameNumber() const override;
@@ -117,26 +114,24 @@
     bool getAutoRefresh() const override;
     bool getSidebandStreamChanged() const override;
 
-    std::optional<Region> latchSidebandStream(bool& recomputeVisibleRegions) override
-            EXCLUDES(mStateMutex);
+    std::optional<Region> latchSidebandStream(bool& recomputeVisibleRegions) override;
 
-    bool hasFrameUpdateLocked() const override REQUIRES(mStateMutex);
+    bool hasFrameUpdate() const override;
 
     void setFilteringEnabled(bool enabled) override;
 
-    status_t bindTextureImage() override EXCLUDES(mStateMutex);
+    status_t bindTextureImage() override;
     status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                            const sp<Fence>& releaseFence) override REQUIRES(mStateMutex);
+                            const sp<Fence>& releaseFence) override;
 
-    status_t updateActiveBuffer() override REQUIRES(mStateMutex);
+    status_t updateActiveBuffer() override;
     status_t updateFrameNumber(nsecs_t latchTime) override;
 
-    void setHwcLayerBuffer(DisplayId displayId) override EXCLUDES(mStateMutex);
+    void setHwcLayerBuffer(DisplayId displayId) override;
 
 private:
     void onFirstRef() override;
     bool willPresentCurrentTransaction() const;
-    status_t bindTextureImageLocked() REQUIRES(mStateMutex);
 
     static const std::array<float, 16> IDENTITY_MATRIX;