Expose EGL_ANDROID_native_fence_sync to the applications

This change also sorts the global extension lists in alphabetical order.

Bug: 157518032
Test: build, compile, boot
Test: EGL_ANDROID_native_fence_sync in RenderEngine dump
Change-Id: I6614b9532daf7747fcadbe38744d5293cf8198b4
diff --git a/libs/gui/SyncFeatures.cpp b/libs/gui/SyncFeatures.cpp
index fcae05c..8df6e81 100644
--- a/libs/gui/SyncFeatures.cpp
+++ b/libs/gui/SyncFeatures.cpp
@@ -27,8 +27,6 @@
 
 #include <private/gui/SyncFeatures.h>
 
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
-
 namespace android {
 
 ANDROID_SINGLETON_STATIC_INSTANCE(SyncFeatures);
@@ -40,8 +38,8 @@
     EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
     // This can only be called after EGL has been initialized; otherwise the
     // check below will abort.
-    const char* exts = eglQueryStringImplementationANDROID(dpy, EGL_EXTENSIONS);
-    LOG_ALWAYS_FATAL_IF(exts == nullptr, "eglQueryStringImplementationANDROID failed");
+    const char* exts = eglQueryString(dpy, EGL_EXTENSIONS);
+    LOG_ALWAYS_FATAL_IF(exts == nullptr, "eglQueryString failed");
     if (strstr(exts, "EGL_ANDROID_native_fence_sync")) {
         // This makes GLConsumer use the EGL_ANDROID_native_fence_sync
         // extension to create Android native fences to signal when all
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 6b18848..79c3654 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -51,8 +51,6 @@
 #include "ProgramCache.h"
 #include "filters/BlurFilter.h"
 
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
-
 bool checkGlError(const char* op, int lineNumber) {
     bool errorFound = false;
     GLint error = glGetError();
@@ -208,16 +206,16 @@
         LOG_ALWAYS_FATAL("failed to initialize EGL");
     }
 
-    const auto eglVersion = eglQueryStringImplementationANDROID(display, EGL_VERSION);
+    const auto eglVersion = eglQueryString(display, EGL_VERSION);
     if (!eglVersion) {
         checkGlError(__FUNCTION__, __LINE__);
-        LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_VERSION) failed");
+        LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
     }
 
-    const auto eglExtensions = eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS);
+    const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
     if (!eglExtensions) {
         checkGlError(__FUNCTION__, __LINE__);
-        LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_EXTENSIONS) failed");
+        LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
     }
 
     GLExtensions& extensions = GLExtensions::getInstance();