Expose EGL_ANDROID_native_fence_sync to the applications
This change also sorts the global extension lists in alphabetical order.
Bug: 157518032
Test: build, compile, boot
Test: EGL_ANDROID_native_fence_sync in RenderEngine dump
Change-Id: I6614b9532daf7747fcadbe38744d5293cf8198b4
diff --git a/libs/gui/SyncFeatures.cpp b/libs/gui/SyncFeatures.cpp
index fcae05c..8df6e81 100644
--- a/libs/gui/SyncFeatures.cpp
+++ b/libs/gui/SyncFeatures.cpp
@@ -27,8 +27,6 @@
#include <private/gui/SyncFeatures.h>
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
-
namespace android {
ANDROID_SINGLETON_STATIC_INSTANCE(SyncFeatures);
@@ -40,8 +38,8 @@
EGLDisplay dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
// This can only be called after EGL has been initialized; otherwise the
// check below will abort.
- const char* exts = eglQueryStringImplementationANDROID(dpy, EGL_EXTENSIONS);
- LOG_ALWAYS_FATAL_IF(exts == nullptr, "eglQueryStringImplementationANDROID failed");
+ const char* exts = eglQueryString(dpy, EGL_EXTENSIONS);
+ LOG_ALWAYS_FATAL_IF(exts == nullptr, "eglQueryString failed");
if (strstr(exts, "EGL_ANDROID_native_fence_sync")) {
// This makes GLConsumer use the EGL_ANDROID_native_fence_sync
// extension to create Android native fences to signal when all
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 6b18848..79c3654 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -51,8 +51,6 @@
#include "ProgramCache.h"
#include "filters/BlurFilter.h"
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
-
bool checkGlError(const char* op, int lineNumber) {
bool errorFound = false;
GLint error = glGetError();
@@ -208,16 +206,16 @@
LOG_ALWAYS_FATAL("failed to initialize EGL");
}
- const auto eglVersion = eglQueryStringImplementationANDROID(display, EGL_VERSION);
+ const auto eglVersion = eglQueryString(display, EGL_VERSION);
if (!eglVersion) {
checkGlError(__FUNCTION__, __LINE__);
- LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_VERSION) failed");
+ LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
}
- const auto eglExtensions = eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS);
+ const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
if (!eglExtensions) {
checkGlError(__FUNCTION__, __LINE__);
- LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_EXTENSIONS) failed");
+ LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
}
GLExtensions& extensions = GLExtensions::getInstance();