Merge "Expose timestats device library"
diff --git a/cmds/lshal/Android.bp b/cmds/lshal/Android.bp
index 1994e56..0cbb80f 100644
--- a/cmds/lshal/Android.bp
+++ b/cmds/lshal/Android.bp
@@ -16,6 +16,7 @@
     name: "liblshal",
     shared_libs: [
         "libbase",
+        "libbinderdebug",
         "libcutils",
         "libutils",
         "libhidlbase",
@@ -47,6 +48,7 @@
     name: "lshal_defaults",
     shared_libs: [
         "libbase",
+        "libbinderdebug",
         "libcutils",
         "libutils",
         "libhidlbase",
diff --git a/cmds/lshal/ListCommand.cpp b/cmds/lshal/ListCommand.cpp
index 92958d9..22268ac 100644
--- a/cmds/lshal/ListCommand.cpp
+++ b/cmds/lshal/ListCommand.cpp
@@ -29,7 +29,6 @@
 
 #include <android-base/file.h>
 #include <android-base/logging.h>
-#include <android-base/parseint.h>
 #include <android/hidl/manager/1.0/IServiceManager.h>
 #include <hidl-hash/Hash.h>
 #include <hidl-util/FQName.h>
@@ -203,97 +202,14 @@
             lshal::getVintfInfo(getFrameworkMatrix(), fqInstance, ta, FRAMEWORK_MATRIX);
 }
 
-static bool scanBinderContext(pid_t pid,
-        const std::string &contextName,
-        std::function<void(const std::string&)> eachLine) {
-    std::ifstream ifs("/dev/binderfs/binder_logs/proc/" + std::to_string(pid));
-    if (!ifs.is_open()) {
-        ifs.open("/d/binder/proc/" + std::to_string(pid));
-        if (!ifs.is_open()) {
-            return false;
-        }
-    }
-
-    static const std::regex kContextLine("^context (\\w+)$");
-
-    bool isDesiredContext = false;
-    std::string line;
-    std::smatch match;
-    while(getline(ifs, line)) {
-        if (std::regex_search(line, match, kContextLine)) {
-            isDesiredContext = match.str(1) == contextName;
-            continue;
-        }
-
-        if (!isDesiredContext) {
-            continue;
-        }
-
-        eachLine(line);
-    }
-    return true;
-}
-
 bool ListCommand::getPidInfo(
-        pid_t serverPid, PidInfo *pidInfo) const {
-    static const std::regex kReferencePrefix("^\\s*node \\d+:\\s+u([0-9a-f]+)\\s+c([0-9a-f]+)\\s+");
-    static const std::regex kThreadPrefix("^\\s*thread \\d+:\\s+l\\s+(\\d)(\\d)");
-
-    std::smatch match;
-    return scanBinderContext(serverPid, "hwbinder", [&](const std::string& line) {
-        if (std::regex_search(line, match, kReferencePrefix)) {
-            const std::string &ptrString = "0x" + match.str(2); // use number after c
-            uint64_t ptr;
-            if (!::android::base::ParseUint(ptrString.c_str(), &ptr)) {
-                // Should not reach here, but just be tolerant.
-                err() << "Could not parse number " << ptrString << std::endl;
-                return;
-            }
-            const std::string proc = " proc ";
-            auto pos = line.rfind(proc);
-            if (pos != std::string::npos) {
-                for (const std::string &pidStr : split(line.substr(pos + proc.size()), ' ')) {
-                    int32_t pid;
-                    if (!::android::base::ParseInt(pidStr, &pid)) {
-                        err() << "Could not parse number " << pidStr << std::endl;
-                        return;
-                    }
-                    pidInfo->refPids[ptr].push_back(pid);
-                }
-            }
-
-            return;
-        }
-
-        if (std::regex_search(line, match, kThreadPrefix)) {
-            // "1" is waiting in binder driver
-            // "2" is poll. It's impossible to tell if these are in use.
-            //     and HIDL default code doesn't use it.
-            bool isInUse = match.str(1) != "1";
-            // "0" is a thread that has called into binder
-            // "1" is looper thread
-            // "2" is main looper thread
-            bool isHwbinderThread = match.str(2) != "0";
-
-            if (!isHwbinderThread) {
-                return;
-            }
-
-            if (isInUse) {
-                pidInfo->threadUsage++;
-            }
-
-            pidInfo->threadCount++;
-            return;
-        }
-
-        // not reference or thread line
-        return;
-    });
+        pid_t serverPid, BinderPidInfo *pidInfo) const {
+    const auto& status = getBinderPidInfo(BinderDebugContext::HWBINDER, serverPid, pidInfo);
+    return status == OK;
 }
 
-const PidInfo* ListCommand::getPidInfoCached(pid_t serverPid) {
-    auto pair = mCachedPidInfos.insert({serverPid, PidInfo{}});
+const BinderPidInfo* ListCommand::getPidInfoCached(pid_t serverPid) {
+    auto pair = mCachedPidInfos.insert({serverPid, BinderPidInfo{}});
     if (pair.second /* did insertion take place? */) {
         if (!getPidInfo(serverPid, &pair.first->second)) {
             return nullptr;
@@ -727,7 +643,7 @@
         entry->arch = fromBaseArchitecture(debugInfo.arch);
 
         if (debugInfo.pid != NO_PID) {
-            const PidInfo* pidInfo = getPidInfoCached(debugInfo.pid);
+            const BinderPidInfo* pidInfo = getPidInfoCached(debugInfo.pid);
             if (pidInfo == nullptr) {
                 handleError(IO_ERROR,
                             "no information for PID " + std::to_string(debugInfo.pid) +
diff --git a/cmds/lshal/ListCommand.h b/cmds/lshal/ListCommand.h
index 412aadd..561f9cb 100644
--- a/cmds/lshal/ListCommand.h
+++ b/cmds/lshal/ListCommand.h
@@ -25,6 +25,7 @@
 
 #include <android-base/macros.h>
 #include <android/hidl/manager/1.0/IServiceManager.h>
+#include <binderdebug/BinderDebug.h>
 #include <hidl-util/FqInstance.h>
 #include <vintf/HalManifest.h>
 #include <vintf/VintfObject.h>
@@ -40,12 +41,6 @@
 
 class Lshal;
 
-struct PidInfo {
-    std::map<uint64_t, Pids> refPids; // pids that are referenced
-    uint32_t threadUsage; // number of threads in use
-    uint32_t threadCount; // number of threads total
-};
-
 enum class HalType {
     BINDERIZED_SERVICES = 0,
     PASSTHROUGH_CLIENTS,
@@ -110,9 +105,9 @@
     // Get relevant information for a PID by parsing files under
     // /dev/binderfs/binder_logs or /d/binder.
     // It is a virtual member function so that it can be mocked.
-    virtual bool getPidInfo(pid_t serverPid, PidInfo *info) const;
+    virtual bool getPidInfo(pid_t serverPid, BinderPidInfo *info) const;
     // Retrieve from mCachedPidInfos and call getPidInfo if necessary.
-    const PidInfo* getPidInfoCached(pid_t serverPid);
+    const BinderPidInfo* getPidInfoCached(pid_t serverPid);
 
     void dumpTable(const NullableOStream<std::ostream>& out) const;
     void dumpVintf(const NullableOStream<std::ostream>& out) const;
@@ -191,7 +186,7 @@
     std::map<pid_t, std::string> mCmdlines;
 
     // Cache for getPidInfo.
-    std::map<pid_t, PidInfo> mCachedPidInfos;
+    std::map<pid_t, BinderPidInfo> mCachedPidInfos;
 
     // Cache for getPartition.
     std::map<pid_t, Partition> mPartitions;
diff --git a/cmds/lshal/TableEntry.h b/cmds/lshal/TableEntry.h
index 3c36813..476aa04 100644
--- a/cmds/lshal/TableEntry.h
+++ b/cmds/lshal/TableEntry.h
@@ -32,7 +32,7 @@
 namespace lshal {
 
 using android::procpartition::Partition;
-using Pids = std::vector<int32_t>;
+using Pids = std::vector<pid_t>;
 
 enum class TableColumnType : unsigned int {
     INTERFACE_NAME = 0,
diff --git a/cmds/lshal/test.cpp b/cmds/lshal/test.cpp
index ba6cdf1..b6ff28d 100644
--- a/cmds/lshal/test.cpp
+++ b/cmds/lshal/test.cpp
@@ -233,12 +233,12 @@
         return ListCommand::dumpVintf(out);
     }
     void internalPostprocess() { ListCommand::postprocess(); }
-    const PidInfo* getPidInfoCached(pid_t serverPid) {
+    const BinderPidInfo* getPidInfoCached(pid_t serverPid) {
         return ListCommand::getPidInfoCached(serverPid);
     }
 
     MOCK_METHOD0(postprocess, void());
-    MOCK_CONST_METHOD2(getPidInfo, bool(pid_t, PidInfo*));
+    MOCK_CONST_METHOD2(getPidInfo, bool(pid_t, BinderPidInfo*));
     MOCK_CONST_METHOD1(parseCmdline, std::string(pid_t));
     MOCK_METHOD1(getPartition, Partition(pid_t));
 
@@ -299,8 +299,8 @@
 static std::vector<pid_t> getClients(pid_t serverId) {
     return {serverId + 1, serverId + 3};
 }
-static PidInfo getPidInfoFromId(pid_t serverId) {
-    PidInfo info;
+static BinderPidInfo getPidInfoFromId(pid_t serverId) {
+    BinderPidInfo info;
     info.refPids[getPtr(serverId)] = getClients(serverId);
     info.threadUsage = 10 + serverId;
     info.threadCount = 20 + serverId;
@@ -363,7 +363,7 @@
     void initMockList() {
         mockList = std::make_unique<NiceMock<MockListCommand>>(lshal.get());
         ON_CALL(*mockList, getPidInfo(_,_)).WillByDefault(Invoke(
-            [](pid_t serverPid, PidInfo* info) {
+            [](pid_t serverPid, BinderPidInfo* info) {
                 *info = getPidInfoFromId(serverPid);
                 return true;
             }));
diff --git a/data/etc/pc_core_hardware.xml b/data/etc/pc_core_hardware.xml
new file mode 100644
index 0000000..c62da0a
--- /dev/null
+++ b/data/etc/pc_core_hardware.xml
@@ -0,0 +1,63 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2010 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- These are the hardware components that all handheld devices
+     must include. Devices with optional hardware must also include extra
+     hardware files, per the comments below.
+
+     Handheld devices include phones, mobile Internet devices (MIDs),
+     Personal Media Players (PMPs), small tablets (7" or less), and similar
+     devices.
+-->
+<permissions>
+    <!-- This is Android and fully CTS compatible.  Basically this is for CTS tests to use. -->
+    <feature name="android.software.cts" />
+
+    <feature name="android.hardware.audio.output" />
+    <feature name="android.hardware.bluetooth" />
+    <feature name="android.hardware.microphone" />
+    <feature name="android.hardware.screen.portrait" />
+    <feature name="android.hardware.screen.landscape" />
+    <feature name="android.hardware.location" />
+    <feature name="android.hardware.location.network" />
+
+    <!-- basic system services -->
+    <feature name="android.software.app_widgets" />
+    <feature name="android.software.voice_recognizers" />
+    <feature name="android.software.backup" />
+    <feature name="android.software.home_screen" />
+    <feature name="android.software.input_methods" />
+    <feature name="android.software.picture_in_picture" />
+    <feature name="android.software.activities_on_secondary_displays" />
+    <feature name="android.software.print" />
+    <feature name="android.software.companion_device_setup" />
+    <feature name="android.software.autofill" />
+    <feature name="android.software.cant_save_state" />
+    <feature name="android.software.secure_lock_screen" />
+
+    <!-- Feature to specify if the device supports adding device admins. -->
+    <feature name="android.software.device_admin" />
+
+    <!-- Feature to specify if the device support managed users. -->
+    <feature name="android.software.managed_users" />
+
+    <!-- Feature to specify if the device supports controls. -->
+    <feature name="android.software.controls" />
+
+    <!-- Feature to specify if the device supports freeform. -->
+    <feature name="android.software.freeform_window_management" />
+    <feature name="android.hardware.type.pc" />
+</permissions>
\ No newline at end of file
diff --git a/include/audiomanager/AudioManager.h b/include/audiomanager/AudioManager.h
index 639df7a..4aa2f60 100644
--- a/include/audiomanager/AudioManager.h
+++ b/include/audiomanager/AudioManager.h
@@ -37,6 +37,7 @@
     PLAYER_STATE_STARTED  = 2,
     PLAYER_STATE_PAUSED   = 3,
     PLAYER_STATE_STOPPED  = 4,
+    PLAYER_UPDATE_DEVICE_ID = 5,
 } player_state_t;
 
 // must be kept in sync with definitions in AudioManager.java
diff --git a/include/audiomanager/IAudioManager.h b/include/audiomanager/IAudioManager.h
index 2f5ccb8..7d1f38f 100644
--- a/include/audiomanager/IAudioManager.h
+++ b/include/audiomanager/IAudioManager.h
@@ -49,7 +49,8 @@
                 audio_content_type_t content, const sp<IBinder>& player) = 0;
     /*oneway*/ virtual status_t playerAttributes(audio_unique_id_t piid, audio_usage_t usage,
                 audio_content_type_t content)= 0;
-    /*oneway*/ virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event) = 0;
+    /*oneway*/ virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event,
+                audio_port_handle_t deviceId) = 0;
     /*oneway*/ virtual status_t releasePlayer(audio_unique_id_t piid) = 0;
     virtual audio_unique_id_t trackRecorder(const sp<IBinder>& recorder) = 0;
     /*oneway*/ virtual status_t recorderEvent(audio_unique_id_t riid, recorder_state_t event) = 0;
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index 90feedd..feaea63 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -83,9 +83,6 @@
     // or dessert updates. Instead, apex users should use libbinder_ndk.
     apex_available: [
         "//apex_available:platform",
-        // TODO(b/166468760) remove these three
-        "com.android.media.swcodec",
-        "test_com.android.media.swcodec",
     ],
 
     srcs: [
@@ -183,6 +180,14 @@
     ],
     tidy_checks_as_errors: [
         "*",
+        "-clang-analyzer-core.CallAndMessage",
+        "-clang-analyzer-core.uninitialized.Assign",
+        "-clang-analyzer-unix.Malloc,",
+        "-clang-analyzer-deadcode.DeadStores",
+        "-clang-analyzer-optin.cplusplus.UninitializedObject",
+        "-misc-no-recursion",
+        "-misc-redundant-expression",
+        "-misc-unused-using-decls",
     ],
 }
 
diff --git a/libs/binder/ndk/Android.bp b/libs/binder/ndk/Android.bp
index a57beee..bdb74dc 100644
--- a/libs/binder/ndk/Android.bp
+++ b/libs/binder/ndk/Android.bp
@@ -105,6 +105,14 @@
     ],
     tidy_checks_as_errors: [
         "*",
+        "-clang-analyzer-core.CallAndMessage",
+        "-clang-analyzer-core.uninitialized.Assign",
+        "-clang-analyzer-unix.Malloc,",
+        "-clang-analyzer-deadcode.DeadStores",
+        "-clang-analyzer-optin.cplusplus.UninitializedObject",
+        "-misc-no-recursion",
+        "-misc-redundant-expression",
+        "-misc-unused-using-decls",
     ],
 }
 
diff --git a/libs/binderdebug/Android.bp b/libs/binderdebug/Android.bp
new file mode 100644
index 0000000..343246a
--- /dev/null
+++ b/libs/binderdebug/Android.bp
@@ -0,0 +1,28 @@
+// Copyright (C) 2020 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_library {
+    name: "libbinderdebug",
+    vendor_available: true,
+    shared_libs: [
+        "libbase",
+        "libbinder",
+    ],
+    srcs: [
+        "BinderDebug.cpp",
+    ],
+    export_include_dirs: [
+        "include",
+    ],
+}
diff --git a/libs/binderdebug/BinderDebug.cpp b/libs/binderdebug/BinderDebug.cpp
new file mode 100644
index 0000000..b435dba
--- /dev/null
+++ b/libs/binderdebug/BinderDebug.cpp
@@ -0,0 +1,119 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android-base/parseint.h>
+#include <android-base/strings.h>
+#include <binder/Binder.h>
+#include <sys/types.h>
+#include <fstream>
+#include <regex>
+
+#include <binderdebug/BinderDebug.h>
+
+namespace android {
+
+static std::string contextToString(BinderDebugContext context) {
+    switch (context) {
+        case BinderDebugContext::BINDER:
+            return "binder";
+        case BinderDebugContext::HWBINDER:
+            return "hwbinder";
+        case BinderDebugContext::VNDBINDER:
+            return "vndbinder";
+        default:
+            return std::string();
+    }
+}
+
+static status_t scanBinderContext(pid_t pid, const std::string& contextName,
+                                  std::function<void(const std::string&)> eachLine) {
+    std::ifstream ifs("/dev/binderfs/binder_logs/proc/" + std::to_string(pid));
+    if (!ifs.is_open()) {
+        ifs.open("/d/binder/proc/" + std::to_string(pid));
+        if (!ifs.is_open()) {
+            return -errno;
+        }
+    }
+    static const std::regex kContextLine("^context (\\w+)$");
+
+    bool isDesiredContext = false;
+    std::string line;
+    std::smatch match;
+    while (getline(ifs, line)) {
+        if (std::regex_search(line, match, kContextLine)) {
+            isDesiredContext = match.str(1) == contextName;
+            continue;
+        }
+        if (!isDesiredContext) {
+            continue;
+        }
+        eachLine(line);
+    }
+    return OK;
+}
+
+status_t getBinderPidInfo(BinderDebugContext context, pid_t pid, BinderPidInfo* pidInfo) {
+    std::smatch match;
+    static const std::regex kReferencePrefix("^\\s*node \\d+:\\s+u([0-9a-f]+)\\s+c([0-9a-f]+)\\s+");
+    static const std::regex kThreadPrefix("^\\s*thread \\d+:\\s+l\\s+(\\d)(\\d)");
+    std::string contextStr = contextToString(context);
+    status_t ret = scanBinderContext(pid, contextStr, [&](const std::string& line) {
+        if (std::regex_search(line, match, kReferencePrefix)) {
+            const std::string& ptrString = "0x" + match.str(2); // use number after c
+            uint64_t ptr;
+            if (!::android::base::ParseUint(ptrString.c_str(), &ptr)) {
+                // Should not reach here, but just be tolerant.
+                return;
+            }
+            const std::string proc = " proc ";
+            auto pos = line.rfind(proc);
+            if (pos != std::string::npos) {
+                for (const std::string& pidStr : base::Split(line.substr(pos + proc.size()), " ")) {
+                    int32_t pid;
+                    if (!::android::base::ParseInt(pidStr, &pid)) {
+                        return;
+                    }
+                    pidInfo->refPids[ptr].push_back(pid);
+                }
+            }
+
+            return;
+        }
+        if (std::regex_search(line, match, kThreadPrefix)) {
+            // "1" is waiting in binder driver
+            // "2" is poll. It's impossible to tell if these are in use.
+            //     and HIDL default code doesn't use it.
+            bool isInUse = match.str(1) != "1";
+            // "0" is a thread that has called into binder
+            // "1" is looper thread
+            // "2" is main looper thread
+            bool isBinderThread = match.str(2) != "0";
+            if (!isBinderThread) {
+                return;
+            }
+            if (isInUse) {
+                pidInfo->threadUsage++;
+            }
+
+            pidInfo->threadCount++;
+            return;
+        }
+        return;
+    });
+    return ret;
+}
+
+} // namespace  android
diff --git a/libs/binderdebug/TEST_MAPPING b/libs/binderdebug/TEST_MAPPING
new file mode 100644
index 0000000..2f3353e
--- /dev/null
+++ b/libs/binderdebug/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+  "presubmit": [
+    {
+      "name": "libbinderdebug_test"
+    }
+  ]
+}
diff --git a/libs/binderdebug/include/binderdebug/BinderDebug.h b/libs/binderdebug/include/binderdebug/BinderDebug.h
new file mode 100644
index 0000000..14a0ef3
--- /dev/null
+++ b/libs/binderdebug/include/binderdebug/BinderDebug.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <map>
+#include <vector>
+
+namespace android {
+
+struct BinderPidInfo {
+    std::map<uint64_t, std::vector<pid_t>> refPids; // cookie -> processes which hold binder
+    uint32_t threadUsage;                           // number of threads in use
+    uint32_t threadCount;                           // number of threads total
+};
+
+enum class BinderDebugContext {
+    BINDER,
+    HWBINDER,
+    VNDBINDER,
+};
+
+status_t getBinderPidInfo(BinderDebugContext context, pid_t pid, BinderPidInfo* pidInfo);
+
+} // namespace  android
diff --git a/libs/binderdebug/tests/Android.bp b/libs/binderdebug/tests/Android.bp
new file mode 100644
index 0000000..4c06b1d
--- /dev/null
+++ b/libs/binderdebug/tests/Android.bp
@@ -0,0 +1,30 @@
+// Copyright (C) 2020 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_test {
+    name: "libbinderdebug_test",
+    test_suites: ["general-tests"],
+    srcs: [
+        "binderdebug_test.cpp",
+        "android/binderdebug/test/IControl.aidl",
+    ],
+    shared_libs: [
+        "libbase",
+        "libbinder",
+        "libutils",
+    ],
+    static_libs: ["libbinderdebug"],
+    cflags: ["-Wall", "-Werror"],
+    require_root: true,
+}
diff --git a/libs/binderdebug/tests/android/binderdebug/test/IControl.aidl b/libs/binderdebug/tests/android/binderdebug/test/IControl.aidl
new file mode 100644
index 0000000..8efeb63
--- /dev/null
+++ b/libs/binderdebug/tests/android/binderdebug/test/IControl.aidl
@@ -0,0 +1,22 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.binderdebug.test;
+
+interface IControl {
+    // Notifies the service to continue execution
+    void Continue();
+}
diff --git a/libs/binderdebug/tests/binderdebug_test.cpp b/libs/binderdebug/tests/binderdebug_test.cpp
new file mode 100644
index 0000000..ea799c0
--- /dev/null
+++ b/libs/binderdebug/tests/binderdebug_test.cpp
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <binder/Binder.h>
+#include <binder/IServiceManager.h>
+#include <binder/ProcessState.h>
+#include <binder/IPCThreadState.h>
+#include <binderdebug/BinderDebug.h>
+#include <gtest/gtest.h>
+#include <semaphore.h>
+#include <thread>
+
+#include <android/binderdebug/test/BnControl.h>
+#include <android/binderdebug/test/IControl.h>
+
+namespace android {
+namespace binderdebug {
+namespace test {
+
+class Control : public BnControl {
+public:
+    Control() {sem_init(&s, 1, 0);};
+    ::android::binder::Status Continue() override;
+    sem_t s;
+};
+
+::android::binder::Status Control::Continue() {
+    IPCThreadState::self()->flushCommands();
+    sem_post(&s);
+    return binder::Status::ok();
+}
+
+TEST(BinderDebugTests, BinderPid) {
+    BinderPidInfo pidInfo;
+    const auto& status = getBinderPidInfo(BinderDebugContext::BINDER, getpid(), &pidInfo);
+    ASSERT_EQ(status, OK);
+    // There should be one referenced PID for servicemanager
+    EXPECT_TRUE(!pidInfo.refPids.empty());
+}
+
+TEST(BinderDebugTests, BinderThreads) {
+    BinderPidInfo pidInfo;
+    const auto& status = getBinderPidInfo(BinderDebugContext::BINDER, getpid(), &pidInfo);
+    ASSERT_EQ(status, OK);
+    EXPECT_TRUE(pidInfo.threadUsage <= pidInfo.threadCount);
+    // The second looper thread can sometimes take longer to spawn.
+    EXPECT_GE(pidInfo.threadCount, 1);
+}
+
+extern "C" {
+int main(int argc, char** argv) {
+    ::testing::InitGoogleTest(&argc, argv);
+
+    // Create a child/client process to call into the main process so we can ensure
+    // looper thread has been registered before attempting to get the BinderPidInfo
+    pid_t pid = fork();
+    if (pid == 0) {
+        sp<IBinder> binder = android::defaultServiceManager()->getService(String16("binderdebug"));
+        sp<IControl> service;
+        if (binder != nullptr) {
+            service = android::interface_cast<IControl>(binder);
+        }
+        service->Continue();
+        exit(0);
+    }
+    sp<Control> iface = new Control;
+    android::defaultServiceManager()->addService(String16("binderdebug"), iface);
+    android::ProcessState::self()->setThreadPoolMaxThreadCount(8);
+    ProcessState::self()->startThreadPool();
+    sem_wait(&iface->s);
+
+    return RUN_ALL_TESTS();
+}
+} // extern "C"
+} // namespace  test
+} // namespace  binderdebug
+} // namespace  android
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index e46a415..405658b 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -1230,6 +1230,21 @@
 
         return remote()->transact(BnSurfaceComposer::ADD_TRANSACTION_TRACE_LISTENER, data, &reply);
     }
+
+    /**
+     * Get priority of the RenderEngine in surface flinger.
+     */
+    virtual int getGPUContextPriority() {
+        Parcel data, reply;
+        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
+        status_t err =
+                remote()->transact(BnSurfaceComposer::GET_GPU_CONTEXT_PRIORITY, data, &reply);
+        if (err != NO_ERROR) {
+            ALOGE("getGPUContextPriority failed to read data:  %s (%d)", strerror(-err), err);
+            return 0;
+        }
+        return reply.readInt32();
+    }
 };
 
 // Out-of-line virtual method definition to trigger vtable emission in this
@@ -2094,6 +2109,12 @@
 
             return addTransactionTraceListener(listener);
         }
+        case GET_GPU_CONTEXT_PRIORITY: {
+            CHECK_INTERFACE(ISurfaceComposer, data, reply);
+            int priority = getGPUContextPriority();
+            SAFE_PARCEL(reply->writeInt32, priority);
+            return NO_ERROR;
+        }
         default: {
             return BBinder::onTransact(code, data, reply, flags);
         }
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 9ed7d1c..0d370d3 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1988,6 +1988,10 @@
                                                                           lightRadius);
 }
 
+int SurfaceComposerClient::getGPUContextPriority() {
+    return ComposerService::getComposerService()->getGPUContextPriority();
+}
+
 // ----------------------------------------------------------------------------
 
 status_t ScreenshotClient::captureDisplay(const DisplayCaptureArgs& captureArgs,
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 86e3a25..7d25d61 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -504,6 +504,11 @@
      */
     virtual status_t addTransactionTraceListener(
             const sp<gui::ITransactionTraceListener>& listener) = 0;
+
+    /**
+     * Gets priority of the RenderEngine in SurfaceFlinger.
+     */
+    virtual int getGPUContextPriority() = 0;
 };
 
 // ----------------------------------------------------------------------------
@@ -565,6 +570,7 @@
         ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN,
         SET_FRAME_TIMELINE_VSYNC,
         ADD_TRANSACTION_TRACE_LISTENER,
+        GET_GPU_CONTEXT_PRIORITY,
         // Always append new enum to the end.
     };
 
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index f1845ee..3ee4a39 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -185,6 +185,11 @@
     static bool getProtectedContentSupport();
 
     /**
+     * Gets the context priority of surface flinger's render engine.
+     */
+    static int getGPUContextPriority();
+
+    /**
      * Uncaches a buffer in ISurfaceComposer. It must be uncached via a transaction so that it is
      * in order with other transactions that use buffers.
      */
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index ce3afa2..7761db8 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -887,6 +887,8 @@
         return NO_ERROR;
     }
 
+    int getGPUContextPriority() override { return 0; };
+
 protected:
     IBinder* onAsBinder() override { return nullptr; }
 
diff --git a/libs/renderengine/gl/ProgramCache.cpp b/libs/renderengine/gl/ProgramCache.cpp
index 7fc0499..5ff9240 100644
--- a/libs/renderengine/gl/ProgramCache.cpp
+++ b/libs/renderengine/gl/ProgramCache.cpp
@@ -740,15 +740,6 @@
         if (needs.isOpaque()) {
             fs << "gl_FragColor.a = 1.0;";
         }
-        if (needs.hasAlpha()) {
-            // modulate the current alpha value with alpha set
-            if (needs.isPremultiplied()) {
-                // ... and the color too if we're premultiplied
-                fs << "gl_FragColor *= color.a;";
-            } else {
-                fs << "gl_FragColor.a *= color.a;";
-            }
-        }
     }
 
     if (needs.hasTransformMatrix() || (needs.getInputTF() != needs.getOutputTF()) ||
@@ -768,6 +759,23 @@
         }
     }
 
+    /*
+     * Whether applying layer alpha before or after color transform doesn't matter,
+     * as long as we can undo premultiplication. But we cannot un-premultiply
+     * for color transform if the layer alpha = 0, e.g. 0 / (0 + 0.0019) = 0.
+     */
+    if (!needs.drawShadows()) {
+        if (needs.hasAlpha()) {
+            // modulate the current alpha value with alpha set
+            if (needs.isPremultiplied()) {
+                // ... and the color too if we're premultiplied
+                fs << "gl_FragColor *= color.a;";
+            } else {
+                fs << "gl_FragColor.a *= color.a;";
+            }
+        }
+    }
+
     if (needs.hasRoundedCorners()) {
         if (needs.isPremultiplied()) {
             fs << "gl_FragColor *= vec4(applyCornerRadius(outCropCoords));";
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 712e5e2..d9dfd8c 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -406,6 +406,12 @@
     void fillBufferColorTransform();
 
     template <typename SourceVariant>
+    void fillBufferWithColorTransformZeroLayerAlpha();
+
+    template <typename SourceVariant>
+    void fillBufferColorTransformZeroLayerAlpha();
+
+    template <typename SourceVariant>
     void fillRedBufferWithRoundedCorners();
 
     template <typename SourceVariant>
@@ -765,6 +771,36 @@
 }
 
 template <typename SourceVariant>
+void RenderEngineTest::fillBufferWithColorTransformZeroLayerAlpha() {
+    renderengine::DisplaySettings settings;
+    settings.physicalDisplay = fullscreenRect();
+    settings.clip = Rect(1, 1);
+
+    std::vector<const renderengine::LayerSettings*> layers;
+
+    renderengine::LayerSettings layer;
+    layer.geometry.boundaries = Rect(1, 1).toFloatRect();
+    SourceVariant::fillColor(layer, 0.5f, 0.25f, 0.125f, this);
+    layer.alpha = 0;
+
+    // construct a fake color matrix
+    // simple inverse color
+    settings.colorTransform = mat4(-1, 0, 0, 0, 0, -1, 0, 0, 0, 0, -1, 0, 1, 1, 1, 1);
+
+    layer.geometry.boundaries = Rect(1, 1).toFloatRect();
+
+    layers.push_back(&layer);
+
+    invokeDraw(settings, layers, mBuffer);
+}
+
+template <typename SourceVariant>
+void RenderEngineTest::fillBufferColorTransformZeroLayerAlpha() {
+    fillBufferWithColorTransformZeroLayerAlpha<SourceVariant>();
+    expectBufferColor(fullscreenRect(), 0, 0, 0, 0);
+}
+
+template <typename SourceVariant>
 void RenderEngineTest::fillRedBufferWithRoundedCorners() {
     renderengine::DisplaySettings settings;
     settings.physicalDisplay = fullscreenRect();
@@ -1240,6 +1276,13 @@
     fillBufferWithRoundedCorners<ColorSourceVariant>();
 }
 
+TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_colorSource) {
+    const auto& renderEngineFactory = GetParam();
+    mRE = renderEngineFactory->createRenderEngine();
+
+    fillBufferColorTransformZeroLayerAlpha<ColorSourceVariant>();
+}
+
 TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_colorSource) {
     const auto& renderEngineFactory = GetParam();
     mRE = renderEngineFactory->createRenderEngine();
@@ -1337,6 +1380,12 @@
 
     fillBufferWithRoundedCorners<BufferSourceVariant<ForceOpaqueBufferVariant>>();
 }
+TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_opaqueBufferSource) {
+    const auto& renderEngineFactory = GetParam();
+    mRE = renderEngineFactory->createRenderEngine();
+
+    fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<ForceOpaqueBufferVariant>>();
+}
 
 TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) {
     const auto& renderEngineFactory = GetParam();
@@ -1436,6 +1485,13 @@
     fillBufferWithRoundedCorners<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
 }
 
+TEST_P(RenderEngineTest, drawLayers_fillBufferColorTransformZeroLayerAlpha_bufferSource) {
+    const auto& renderEngineFactory = GetParam();
+    mRE = renderEngineFactory->createRenderEngine();
+
+    fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
+}
+
 TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_bufferSource) {
     const auto& renderEngineFactory = GetParam();
     mRE = renderEngineFactory->createRenderEngine();
diff --git a/services/audiomanager/IAudioManager.cpp b/services/audiomanager/IAudioManager.cpp
index 6235f06..0d17265 100644
--- a/services/audiomanager/IAudioManager.cpp
+++ b/services/audiomanager/IAudioManager.cpp
@@ -84,11 +84,13 @@
         return remote()->transact(PLAYER_ATTRIBUTES, data, &reply, IBinder::FLAG_ONEWAY);
     }
 
-    virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event) {
+    virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event,
+            audio_port_handle_t deviceId) {
         Parcel data, reply;
         data.writeInterfaceToken(IAudioManager::getInterfaceDescriptor());
         data.writeInt32((int32_t) piid);
         data.writeInt32((int32_t) event);
+        data.writeInt32((int32_t) deviceId);
         return remote()->transact(PLAYER_EVENT, data, &reply, IBinder::FLAG_ONEWAY);
     }
 
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 9fea298..7c572b4 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -96,6 +96,8 @@
 
     void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {}
 
+    void setPointerCapture(bool enabled) override {}
+
     InputDispatcherConfiguration mConfig;
 };
 
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index 29df00b..d8a6548 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -114,6 +114,22 @@
     return StringPrintf("FocusEvent(hasFocus=%s)", hasFocus ? "true" : "false");
 }
 
+// --- PointerCaptureChangedEntry ---
+
+// PointerCaptureChanged notifications always go to apps, so set the flag POLICY_FLAG_PASS_TO_USER
+// for all entries.
+PointerCaptureChangedEntry::PointerCaptureChangedEntry(int32_t id, nsecs_t eventTime,
+                                                       bool hasPointerCapture)
+      : EventEntry(id, Type::POINTER_CAPTURE_CHANGED, eventTime, POLICY_FLAG_PASS_TO_USER),
+        pointerCaptureEnabled(hasPointerCapture) {}
+
+PointerCaptureChangedEntry::~PointerCaptureChangedEntry() {}
+
+std::string PointerCaptureChangedEntry::getDescription() const {
+    return StringPrintf("PointerCaptureChangedEvent(pointerCaptureEnabled=%s)",
+                        pointerCaptureEnabled ? "true" : "false");
+}
+
 // --- KeyEntry ---
 
 KeyEntry::KeyEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index 0661709..fba5514 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -36,6 +36,7 @@
         FOCUS,
         KEY,
         MOTION,
+        POINTER_CAPTURE_CHANGED,
     };
 
     static const char* typeToString(Type type) {
@@ -50,6 +51,8 @@
                 return "KEY";
             case Type::MOTION:
                 return "MOTION";
+            case Type::POINTER_CAPTURE_CHANGED:
+                return "POINTER_CAPTURE_CHANGED";
         }
     }
 
@@ -115,6 +118,15 @@
     virtual ~FocusEntry();
 };
 
+struct PointerCaptureChangedEntry : EventEntry {
+    bool pointerCaptureEnabled;
+
+    PointerCaptureChangedEntry(int32_t id, nsecs_t eventTime, bool hasPointerCapture);
+    std::string getDescription() const override;
+
+    virtual ~PointerCaptureChangedEntry();
+};
+
 struct KeyEntry : EventEntry {
     int32_t deviceId;
     uint32_t source;
@@ -254,6 +266,7 @@
     sp<IBinder> oldToken;
     sp<IBinder> newToken;
     std::string obscuringPackage;
+    bool enabled;
 };
 
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index ed4f05a..ee5ada5 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -454,6 +454,8 @@
         mInTouchMode(true),
         mMaximumObscuringOpacityForTouch(1.0f),
         mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
+        mFocusedWindowRequestedPointerCapture(false),
+        mWindowTokenWithPointerCapture(nullptr),
         mCompatService(getCompatService()) {
     mLooper = new Looper(false);
     mReporter = createInputReporter();
@@ -713,6 +715,14 @@
             break;
         }
 
+        case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
+            const auto typedEntry =
+                    std::static_pointer_cast<PointerCaptureChangedEntry>(mPendingEvent);
+            dispatchPointerCaptureChangedLocked(currentTime, typedEntry, dropReason);
+            done = true;
+            break;
+        }
+
         case EventEntry::Type::KEY: {
             std::shared_ptr<KeyEntry> keyEntry = std::static_pointer_cast<KeyEntry>(mPendingEvent);
             if (isAppSwitchDue) {
@@ -862,7 +872,8 @@
             break;
         }
         case EventEntry::Type::CONFIGURATION_CHANGED:
-        case EventEntry::Type::DEVICE_RESET: {
+        case EventEntry::Type::DEVICE_RESET:
+        case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
             // nothing to do
             break;
         }
@@ -968,6 +979,10 @@
             ALOGI("Dropped event because it is stale.");
             reason = "inbound event was dropped because it is stale";
             break;
+        case DropReason::NO_POINTER_CAPTURE:
+            ALOGI("Dropped event because there is no window with Pointer Capture.");
+            reason = "inbound event was dropped because there is no window with Pointer Capture";
+            break;
         case DropReason::NOT_DROPPED: {
             LOG_ALWAYS_FATAL("Should not be dropping a NOT_DROPPED event");
             return;
@@ -991,6 +1006,9 @@
             }
             break;
         }
+        case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
+            break;
+        }
         case EventEntry::Type::FOCUS:
         case EventEntry::Type::CONFIGURATION_CHANGED:
         case EventEntry::Type::DEVICE_RESET: {
@@ -1176,6 +1194,55 @@
     dispatchEventLocked(currentTime, entry, {target});
 }
 
+void InputDispatcher::dispatchPointerCaptureChangedLocked(
+        nsecs_t currentTime, const std::shared_ptr<PointerCaptureChangedEntry>& entry,
+        DropReason& dropReason) {
+    const bool haveWindowWithPointerCapture = mWindowTokenWithPointerCapture != nullptr;
+    if (entry->pointerCaptureEnabled == haveWindowWithPointerCapture) {
+        LOG_ALWAYS_FATAL_IF(mFocusedWindowRequestedPointerCapture,
+                            "The Pointer Capture state has already been dispatched to the window.");
+        // Pointer capture was already forcefully disabled because of focus change.
+        dropReason = DropReason::NOT_DROPPED;
+        return;
+    }
+
+    // Set drop reason for early returns
+    dropReason = DropReason::NO_POINTER_CAPTURE;
+
+    sp<IBinder> token;
+    if (entry->pointerCaptureEnabled) {
+        // Enable Pointer Capture
+        if (!mFocusedWindowRequestedPointerCapture) {
+            // This can happen if a window requests capture and immediately releases capture.
+            ALOGW("No window requested Pointer Capture.");
+            return;
+        }
+        token = getValueByKey(mFocusedWindowTokenByDisplay, mFocusedDisplayId);
+        LOG_ALWAYS_FATAL_IF(!token, "Cannot find focused window for Pointer Capture.");
+        mWindowTokenWithPointerCapture = token;
+    } else {
+        // Disable Pointer Capture
+        token = mWindowTokenWithPointerCapture;
+        mWindowTokenWithPointerCapture = nullptr;
+        mFocusedWindowRequestedPointerCapture = false;
+    }
+
+    auto channel = getInputChannelLocked(token);
+    if (channel == nullptr) {
+        // Window has gone away, clean up Pointer Capture state.
+        mWindowTokenWithPointerCapture = nullptr;
+        mFocusedWindowRequestedPointerCapture = false;
+        return;
+    }
+    InputTarget target;
+    target.inputChannel = channel;
+    target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+    entry->dispatchInProgress = true;
+    dispatchEventLocked(currentTime, entry, {target});
+
+    dropReason = DropReason::NOT_DROPPED;
+}
+
 bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, std::shared_ptr<KeyEntry> entry,
                                         DropReason* dropReason, nsecs_t* nextWakeupTime) {
     // Preprocessing.
@@ -1483,6 +1550,7 @@
             displayId = motionEntry.displayId;
             break;
         }
+        case EventEntry::Type::POINTER_CAPTURE_CHANGED:
         case EventEntry::Type::FOCUS:
         case EventEntry::Type::CONFIGURATION_CHANGED:
         case EventEntry::Type::DEVICE_RESET: {
@@ -1877,6 +1945,8 @@
                 }
                 if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
                     targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
+                } else if (isWindowObscuredLocked(newTouchedWindowHandle)) {
+                    targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
                 }
 
                 BitSet32 pointerIds;
@@ -2366,8 +2436,10 @@
 }
 
 void InputDispatcher::pokeUserActivityLocked(const EventEntry& eventEntry) {
-    if (eventEntry.type == EventEntry::Type::FOCUS) {
-        // Focus events are passed to apps, but do not represent user activity.
+    if (eventEntry.type == EventEntry::Type::FOCUS ||
+        eventEntry.type == EventEntry::Type::POINTER_CAPTURE_CHANGED) {
+        // Focus or pointer capture changed events are passed to apps, but do not represent user
+        // activity.
         return;
     }
     int32_t displayId = getTargetDisplayId(eventEntry);
@@ -2405,7 +2477,8 @@
         }
         case EventEntry::Type::FOCUS:
         case EventEntry::Type::CONFIGURATION_CHANGED:
-        case EventEntry::Type::DEVICE_RESET: {
+        case EventEntry::Type::DEVICE_RESET:
+        case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
             LOG_ALWAYS_FATAL("%s events are not user activity",
                              EventEntry::typeToString(eventEntry.type));
             break;
@@ -2617,7 +2690,8 @@
 
             break;
         }
-        case EventEntry::Type::FOCUS: {
+        case EventEntry::Type::FOCUS:
+        case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
             break;
         }
         case EventEntry::Type::CONFIGURATION_CHANGED:
@@ -2821,6 +2895,7 @@
                 reportTouchEventForStatistics(motionEntry);
                 break;
             }
+
             case EventEntry::Type::FOCUS: {
                 const FocusEntry& focusEntry = static_cast<const FocusEntry&>(eventEntry);
                 status = connection->inputPublisher.publishFocusEvent(dispatchEntry->seq,
@@ -2830,6 +2905,15 @@
                 break;
             }
 
+            case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
+                const auto& captureEntry =
+                        static_cast<const PointerCaptureChangedEntry&>(eventEntry);
+                status = connection->inputPublisher
+                                 .publishCaptureEvent(dispatchEntry->seq, captureEntry.id,
+                                                      captureEntry.pointerCaptureEnabled);
+                break;
+            }
+
             case EventEntry::Type::CONFIGURATION_CHANGED:
             case EventEntry::Type::DEVICE_RESET: {
                 LOG_ALWAYS_FATAL("Should never start dispatch cycles for %s events",
@@ -3124,8 +3208,10 @@
                                          static_cast<const MotionEntry&>(*cancelationEventEntry));
                 break;
             }
-            case EventEntry::Type::FOCUS: {
-                LOG_ALWAYS_FATAL("Canceling focus events is not supported");
+            case EventEntry::Type::FOCUS:
+            case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
+                LOG_ALWAYS_FATAL("Canceling %s events is not supported",
+                                 EventEntry::typeToString(cancelationEventEntry->type));
                 break;
             }
             case EventEntry::Type::CONFIGURATION_CHANGED:
@@ -3185,7 +3271,8 @@
             case EventEntry::Type::KEY:
             case EventEntry::Type::FOCUS:
             case EventEntry::Type::CONFIGURATION_CHANGED:
-            case EventEntry::Type::DEVICE_RESET: {
+            case EventEntry::Type::DEVICE_RESET:
+            case EventEntry::Type::POINTER_CAPTURE_CHANGED: {
                 LOG_ALWAYS_FATAL("%s event should not be found inside Connections's queue",
                                      EventEntry::typeToString(downEventEntry->type));
                 break;
@@ -3562,7 +3649,17 @@
           args->enabled ? "true" : "false");
 #endif
 
-    // TODO(prabirmsp): Implement.
+    bool needWake;
+    { // acquire lock
+        std::scoped_lock _l(mLock);
+        auto entry = std::make_unique<PointerCaptureChangedEntry>(args->id, args->eventTime,
+                                                                  args->enabled);
+        needWake = enqueueInboundEventLocked(std::move(entry));
+    } // release lock
+
+    if (needWake) {
+        mLooper->wake();
+    }
 }
 
 InputEventInjectionResult InputDispatcher::injectInputEvent(
@@ -4456,6 +4553,24 @@
     return dump;
 }
 
+std::string InputDispatcher::dumpPointerCaptureStateLocked() {
+    std::string dump;
+
+    dump += StringPrintf(INDENT "FocusedWindowRequestedPointerCapture: %s\n",
+                         toString(mFocusedWindowRequestedPointerCapture));
+
+    std::string windowName = "None";
+    if (mWindowTokenWithPointerCapture) {
+        const sp<InputWindowHandle> captureWindowHandle =
+                getWindowHandleLocked(mWindowTokenWithPointerCapture);
+        windowName = captureWindowHandle ? captureWindowHandle->getName().c_str()
+                                         : "token has capture without window";
+    }
+    dump += StringPrintf(INDENT "CurrentWindowWithPointerCapture: %s\n", windowName.c_str());
+
+    return dump;
+}
+
 void InputDispatcher::dumpDispatchStateLocked(std::string& dump) {
     dump += StringPrintf(INDENT "DispatchEnabled: %s\n", toString(mDispatchEnabled));
     dump += StringPrintf(INDENT "DispatchFrozen: %s\n", toString(mDispatchFrozen));
@@ -4479,6 +4594,7 @@
 
     dump += dumpFocusedWindowsLocked();
     dump += dumpPendingFocusRequestsLocked();
+    dump += dumpPointerCaptureStateLocked();
 
     if (!mTouchStatesByDisplay.empty()) {
         dump += StringPrintf(INDENT "TouchStatesByDisplay:\n");
@@ -4860,6 +4976,39 @@
     return OK;
 }
 
+void InputDispatcher::requestPointerCapture(const sp<IBinder>& windowToken, bool enabled) {
+    { // acquire lock
+        std::scoped_lock _l(mLock);
+        if (DEBUG_FOCUS) {
+            const sp<InputWindowHandle> windowHandle = getWindowHandleLocked(windowToken);
+            ALOGI("Request to %s Pointer Capture from: %s.", enabled ? "enable" : "disable",
+                  windowHandle != nullptr ? windowHandle->getName().c_str()
+                                          : "token without window");
+        }
+
+        const sp<IBinder> focusedToken =
+                getValueByKey(mFocusedWindowTokenByDisplay, mFocusedDisplayId);
+        if (focusedToken != windowToken) {
+            ALOGW("Ignoring request to %s Pointer Capture: window does not have focus.",
+                  enabled ? "enable" : "disable");
+            return;
+        }
+
+        if (enabled == mFocusedWindowRequestedPointerCapture) {
+            ALOGW("Ignoring request to %s Pointer Capture: "
+                  "window has %s requested pointer capture.",
+                  enabled ? "enable" : "disable", enabled ? "already" : "not");
+            return;
+        }
+
+        mFocusedWindowRequestedPointerCapture = enabled;
+        setPointerCaptureLocked(enabled);
+    } // release lock
+
+    // Wake the thread to process command entries.
+    mLooper->wake();
+}
+
 std::optional<int32_t> InputDispatcher::findGestureMonitorDisplayByTokenLocked(
         const sp<IBinder>& token) {
     for (const auto& it : mGestureMonitorsByDisplay) {
@@ -5578,11 +5727,50 @@
         enqueueFocusEventLocked(newFocusedToken, true /*hasFocus*/, reason);
     }
 
+    // If a window has pointer capture, then it must have focus. We need to ensure that this
+    // contract is upheld when pointer capture is being disabled due to a loss of window focus.
+    // If the window loses focus before it loses pointer capture, then the window can be in a state
+    // where it has pointer capture but not focus, violating the contract. Therefore we must
+    // dispatch the pointer capture event before the focus event. Since focus events are added to
+    // the front of the queue (above), we add the pointer capture event to the front of the queue
+    // after the focus events are added. This ensures the pointer capture event ends up at the
+    // front.
+    disablePointerCaptureForcedLocked();
+
     if (mFocusedDisplayId == displayId) {
         notifyFocusChangedLocked(oldFocusedToken, newFocusedToken);
     }
 }
 
+void InputDispatcher::disablePointerCaptureForcedLocked() {
+    if (!mFocusedWindowRequestedPointerCapture && !mWindowTokenWithPointerCapture) {
+        return;
+    }
+
+    ALOGD_IF(DEBUG_FOCUS, "Disabling Pointer Capture because the window lost focus.");
+
+    if (mFocusedWindowRequestedPointerCapture) {
+        mFocusedWindowRequestedPointerCapture = false;
+        setPointerCaptureLocked(false);
+    }
+
+    if (!mWindowTokenWithPointerCapture) {
+        // No need to send capture changes because no window has capture.
+        return;
+    }
+
+    if (mPendingEvent != nullptr) {
+        // Move the pending event to the front of the queue. This will give the chance
+        // for the pending event to be dropped if it is a captured event.
+        mInboundQueue.push_front(mPendingEvent);
+        mPendingEvent = nullptr;
+    }
+
+    auto entry = std::make_unique<PointerCaptureChangedEntry>(mIdGenerator.nextId(), now(),
+                                                              false /* hasCapture */);
+    mInboundQueue.push_front(std::move(entry));
+}
+
 /**
  * Checks if the window token can be focused on a display. The token can be focused if there is
  * at least one window handle that is visible with the same token and all window handles with the
@@ -5626,4 +5814,21 @@
 
     return FocusResult::OK;
 }
+
+void InputDispatcher::setPointerCaptureLocked(bool enabled) {
+    std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+            &InputDispatcher::doSetPointerCaptureLockedInterruptible);
+    commandEntry->enabled = enabled;
+    postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::doSetPointerCaptureLockedInterruptible(
+        android::inputdispatcher::CommandEntry* commandEntry) {
+    mLock.unlock();
+
+    mPolicy->setPointerCapture(commandEntry->enabled);
+
+    mLock.lock();
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 8f58785..5d37645 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -127,6 +127,7 @@
             int32_t displayId, bool isGestureMonitor, const std::string& name) override;
     virtual status_t removeInputChannel(const sp<IBinder>& connectionToken) override;
     virtual status_t pilferPointers(const sp<IBinder>& token) override;
+    virtual void requestPointerCapture(const sp<IBinder>& windowToken, bool enabled) override;
 
     std::array<uint8_t, 32> sign(const VerifiedInputEvent& event) const;
 
@@ -138,6 +139,7 @@
         DISABLED,
         BLOCKED,
         STALE,
+        NO_POINTER_CAPTURE,
     };
 
     enum class FocusResult {
@@ -351,6 +353,21 @@
     // Top focused display.
     int32_t mFocusedDisplayId GUARDED_BY(mLock);
 
+    // Whether the focused window on the focused display has requested Pointer Capture.
+    // The state of this variable should always be in sync with the state of Pointer Capture in the
+    // policy, which is updated through setPointerCaptureLocked(enabled).
+    bool mFocusedWindowRequestedPointerCapture GUARDED_BY(mLock);
+
+    // The window token that has Pointer Capture.
+    // This should be in sync with PointerCaptureChangedEvents dispatched to the input channel.
+    sp<IBinder> mWindowTokenWithPointerCapture GUARDED_BY(mLock);
+
+    // Disable Pointer Capture as a result of loss of window focus.
+    void disablePointerCaptureForcedLocked() REQUIRES(mLock);
+
+    // Set the Pointer Capture state in the Policy.
+    void setPointerCaptureLocked(bool enabled) REQUIRES(mLock);
+
     // Dispatcher state at time of last ANR.
     std::string mLastAnrState GUARDED_BY(mLock);
 
@@ -370,6 +387,9 @@
                               DropReason* dropReason, nsecs_t* nextWakeupTime) REQUIRES(mLock);
     void dispatchFocusLocked(nsecs_t currentTime, std::shared_ptr<FocusEntry> entry)
             REQUIRES(mLock);
+    void dispatchPointerCaptureChangedLocked(
+            nsecs_t currentTime, const std::shared_ptr<PointerCaptureChangedEntry>& entry,
+            DropReason& dropReason) REQUIRES(mLock);
     void dispatchEventLocked(nsecs_t currentTime, std::shared_ptr<EventEntry> entry,
                              const std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
 
@@ -533,6 +553,7 @@
     void logDispatchStateLocked() REQUIRES(mLock);
     std::string dumpFocusedWindowsLocked() REQUIRES(mLock);
     std::string dumpPendingFocusRequestsLocked() REQUIRES(mLock);
+    std::string dumpPointerCaptureStateLocked() REQUIRES(mLock);
 
     // Registration.
     void removeMonitorChannelLocked(const sp<IBinder>& connectionToken) REQUIRES(mLock);
@@ -575,6 +596,7 @@
     void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry)
             REQUIRES(mLock);
     void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+    void doSetPointerCaptureLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
     bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
                                           DispatchEntry* dispatchEntry, KeyEntry& keyEntry,
                                           bool handled) REQUIRES(mLock);
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index 9154d48..2909d69 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -186,6 +186,13 @@
      * This method may be called on any thread (usually by the input manager).
      */
     virtual status_t pilferPointers(const sp<IBinder>& token) = 0;
+
+    /**
+     * Enables Pointer Capture on the specified window if the window has focus.
+     *
+     * InputDispatcher is the source of truth of Pointer Capture.
+     */
+    virtual void requestPointerCapture(const sp<IBinder>& windowToken, bool enabled) = 0;
 };
 
 } // namespace android
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 1125257..c1821ab 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -134,6 +134,12 @@
      * The touchedToken passed as an argument is the window that received the input event.
      */
     virtual void onPointerDownOutsideFocus(const sp<IBinder>& touchedToken) = 0;
+
+    /* Change the Pointer Capture state in InputReader.
+     *
+     * InputDispatcher is solely responsible for updating the Pointer Capture state.
+     */
+    virtual void setPointerCapture(bool enabled) = 0;
 };
 
 } // namespace android
diff --git a/services/inputflinger/docs/pointer_capture.md b/services/inputflinger/docs/pointer_capture.md
new file mode 100644
index 0000000..8da699d
--- /dev/null
+++ b/services/inputflinger/docs/pointer_capture.md
@@ -0,0 +1,44 @@
+# Pointer Capture in InputFlinger
+
+## Introduction
+
+[Pointer Capture](https://developer.android.com/training/gestures/movement#pointer-capture) is a feature that was introduced to the Android input pipeline in Android 8.0 (Oreo). Pointer Capture can be enabled or disabled for an `InputWindow` through requests to `InputManagerService`. Enabling Pointer Capture performs the following changes related to the mouse cursor and the devices that control it:
+
+- The position of the mouse cursor is fixed to its location before Pointer Capture was enabled.
+- The mouse cursor is hidden.
+- Events from a mouse will be delivered with the source `SOURCE_MOUSE_RELATIVE`, and their `AXIS_X` and `AXIS_Y` will report relative position changes.
+- Events from a touchpad will be delivered with the source `SOURCE_TOUCHPAD`, and their `AXIS_X` and `AXIS_Y` will report the absolute position of each of the pointers on the touchpad.
+- Events from mouse and touchpad devices are dispatched to the focused `InputWindow`.
+- Events from devices that do not normally control the mouse cursor are not affected.
+
+`InputWindow`s can only gain Pointer Capture if they have window focus. If a window with Pointer Capture loses focus, Pointer Capture is disabled.
+
+## Pointer Capture pipeline in InputFlinger
+
+`InputDispatcher` is responsible for controlling the state of Pointer Capture. Since the feature requires changes to how events are generated, Pointer Capture is configured in `InputReader`.
+
+### Enabling Pointer Capture
+
+There are four key steps that take place when Pointer Capture is enabled:
+
+1. Requests to enable Pointer Capture are forwarded from `InputManagerService` to `InputDispatcher`.
+2. If the window that makes the request has focus, `InputDispatcher` enables the Pointer Capture state in `InputReader` through the `InputDispatcherPolicy`.
+3. When `InputReader` is successfully configured, it notifies `InputDispatcher` through the `InputListener` interface.
+4. `InputDispatcher` then notifies the `InputWindow` that Pointer Capture has been enabled by sending a special `CAPTURE` event through the `InputChannel`.
+
+### Disabling Pointer Capture
+
+Pointer Capture can be disabled in two ways: by a request through `InputManagerService`, and as a result of the `InputWindow` losing focus.
+
+When Pointer Capture is disabled by a request from the application, it follows the same pipeline as when Pointer Capture is enabled.
+
+#### Window loses Pointer Capture when it loses focus
+
+When an `InputWindow` with Pointer Capture loses focus, Pointer Capture is disabled immediately. The `InputWindow` receives a `CAPTURE` event through the `InputChannel`, followed by a `FOCUS` event to notify loss of focus.
+
+## Pointer Capture in `InputDispatcher`
+
+`InputDispatcher` tracks two pieces of state information regarding Pointer Capture:
+
+- `mFocusedWindowRequestedPointerCapture`: Whether or not the focused window has requested Pointer Capture. This is updated whenever the Dispatcher receives requests from `InputManagerService`.
+- `mWindowTokenWithPointerCapture`: The Binder token of the `InputWindow` that currently has Pointer Capture. This is only updated during the dispatch cycle. If it is not `nullptr`, it signifies that the window was notified that it has Pointer Capture.
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 5ab2ae3..bf05b9f 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -19,10 +19,10 @@
 #include <android-base/stringprintf.h>
 #include <android-base/thread_annotations.h>
 #include <binder/Binder.h>
-#include <input/Input.h>
-
 #include <gtest/gtest.h>
+#include <input/Input.h>
 #include <linux/input.h>
+
 #include <cinttypes>
 #include <thread>
 #include <unordered_set>
@@ -71,12 +71,10 @@
     InputDispatcherConfiguration mConfig;
 
 protected:
-    virtual ~FakeInputDispatcherPolicy() {
-    }
+    virtual ~FakeInputDispatcherPolicy() {}
 
 public:
-    FakeInputDispatcherPolicy() {
-    }
+    FakeInputDispatcherPolicy() {}
 
     void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
         assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_KEY, args.eventTime, args.action,
@@ -211,6 +209,33 @@
         mConfig.keyRepeatDelay = delay;
     }
 
+    void waitForSetPointerCapture(bool enabled) {
+        std::unique_lock lock(mLock);
+        base::ScopedLockAssertion assumeLocked(mLock);
+
+        if (!mPointerCaptureChangedCondition.wait_for(lock, 100ms,
+                                                      [this, enabled]() REQUIRES(mLock) {
+                                                          return mPointerCaptureEnabled &&
+                                                                  *mPointerCaptureEnabled ==
+                                                                  enabled;
+                                                      })) {
+            FAIL() << "Timed out waiting for setPointerCapture(" << enabled << ") to be called.";
+        }
+        mPointerCaptureEnabled.reset();
+    }
+
+    void assertSetPointerCaptureNotCalled() {
+        std::unique_lock lock(mLock);
+        base::ScopedLockAssertion assumeLocked(mLock);
+
+        if (mPointerCaptureChangedCondition.wait_for(lock, 100ms) != std::cv_status::timeout) {
+            FAIL() << "Expected setPointerCapture(enabled) to not be called, but was called. "
+                      "enabled = "
+                   << *mPointerCaptureEnabled;
+        }
+        mPointerCaptureEnabled.reset();
+    }
+
 private:
     std::mutex mLock;
     std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
@@ -218,6 +243,9 @@
     sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
     std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
 
+    std::condition_variable mPointerCaptureChangedCondition;
+    std::optional<bool> mPointerCaptureEnabled GUARDED_BY(mLock);
+
     // ANR handling
     std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
     std::queue<sp<IBinder>> mAnrConnectionTokens GUARDED_BY(mLock);
@@ -307,6 +335,12 @@
         mOnPointerDownToken = newToken;
     }
 
+    void setPointerCapture(bool enabled) override {
+        std::scoped_lock lock(mLock);
+        mPointerCaptureEnabled = {enabled};
+        mPointerCaptureChangedCondition.notify_all();
+    }
+
     void assertFilterInputEventWasCalled(int type, nsecs_t eventTime, int32_t action,
                                          int32_t displayId) {
         std::scoped_lock lock(mLock);
@@ -342,7 +376,7 @@
         mFakePolicy = new FakeInputDispatcherPolicy();
         mDispatcher = new InputDispatcher(mFakePolicy);
         mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
-        //Start InputDispatcher thread
+        // Start InputDispatcher thread
         ASSERT_EQ(OK, mDispatcher->start());
     }
 
@@ -379,7 +413,6 @@
     }
 };
 
-
 TEST_F(InputDispatcherTest, InjectInputEvent_ValidatesKeyEvents) {
     KeyEvent event;
 
@@ -574,9 +607,7 @@
     }
     virtual ~FakeApplicationHandle() {}
 
-    virtual bool updateInfo() override {
-        return true;
-    }
+    virtual bool updateInfo() override { return true; }
 
     void setDispatchingTimeout(std::chrono::milliseconds timeout) {
         mInfo.dispatchingTimeoutMillis = timeout.count();
@@ -674,6 +705,9 @@
             case AINPUT_EVENT_TYPE_FOCUS: {
                 FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
             }
+            case AINPUT_EVENT_TYPE_CAPTURE: {
+                FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
+            }
             default: {
                 FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
             }
@@ -696,6 +730,21 @@
         EXPECT_EQ(inTouchMode, focusEvent->getInTouchMode());
     }
 
+    void consumeCaptureEvent(bool hasCapture) {
+        const InputEvent* event = consume();
+        ASSERT_NE(nullptr, event) << mName.c_str()
+                                  << ": consumer should have returned non-NULL event.";
+        ASSERT_EQ(AINPUT_EVENT_TYPE_CAPTURE, event->getType())
+                << "Got " << inputEventTypeToString(event->getType())
+                << " event instead of CAPTURE event";
+
+        ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
+                << mName.c_str() << ": event displayId should always be NONE.";
+
+        const auto& captureEvent = static_cast<const CaptureEvent&>(*event);
+        EXPECT_EQ(hasCapture, captureEvent.getPointerCaptureEnabled());
+    }
+
     void assertNoEvents() {
         InputEvent* event = consume();
         if (event == nullptr) {
@@ -713,6 +762,10 @@
             FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
             ADD_FAILURE() << "Received focus event, hasFocus = "
                           << (focusEvent.getHasFocus() ? "true" : "false");
+        } else if (event->getType() == AINPUT_EVENT_TYPE_CAPTURE) {
+            const auto& captureEvent = static_cast<CaptureEvent&>(*event);
+            ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
+                          << (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
         }
         FAIL() << mName.c_str()
                << ": should not have received any events, so consume() should return NULL";
@@ -810,39 +863,40 @@
     }
 
     void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
-            int32_t expectedFlags = 0) {
+                             int32_t expectedFlags = 0) {
         consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
                      expectedFlags);
     }
 
     void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
-            int32_t expectedFlags = 0) {
+                           int32_t expectedFlags = 0) {
         consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
                      expectedFlags);
     }
 
     void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
-            int32_t expectedFlags = 0) {
+                           int32_t expectedFlags = 0) {
         consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
                      expectedFlags);
     }
 
     void consumeMotionPointerDown(int32_t pointerIdx,
-            int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT, int32_t expectedFlags = 0) {
-        int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN
-                | (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+                                  int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+                                  int32_t expectedFlags = 0) {
+        int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN |
+                (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
         consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
     }
 
     void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
-            int32_t expectedFlags = 0) {
-        int32_t action = AMOTION_EVENT_ACTION_POINTER_UP
-                | (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+                                int32_t expectedFlags = 0) {
+        int32_t action = AMOTION_EVENT_ACTION_POINTER_UP |
+                (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
         consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
     }
 
     void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
-            int32_t expectedFlags = 0) {
+                         int32_t expectedFlags = 0) {
         consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
                      expectedFlags);
     }
@@ -859,6 +913,12 @@
         mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
     }
 
+    void consumeCaptureEvent(bool hasCapture) {
+        ASSERT_NE(mInputReceiver, nullptr)
+                << "Cannot consume events from a window with no receiver";
+        mInputReceiver->consumeCaptureEvent(hasCapture);
+    }
+
     void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId,
                       int32_t expectedFlags) {
         ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
@@ -900,6 +960,11 @@
 
     const std::string& getName() { return mName; }
 
+    void setOwnerInfo(int32_t ownerPid, int32_t ownerUid) {
+        mInfo.ownerPid = ownerPid;
+        mInfo.ownerUid = ownerUid;
+    }
+
 private:
     const std::string mName;
     std::unique_ptr<FakeInputReceiver> mInputReceiver;
@@ -1138,10 +1203,14 @@
     return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
 }
 
+static NotifyPointerCaptureChangedArgs generatePointerCaptureChangedArgs(bool enabled) {
+    return NotifyPointerCaptureChangedArgs(/* id */ 0, systemTime(SYSTEM_TIME_MONOTONIC), enabled);
+}
+
 TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window",
-            ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> window =
+            new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1204,10 +1273,10 @@
 // The foreground window should receive the first touch down event.
 TEST_F(InputDispatcherTest, SetInputWindow_MultiWindowsTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> windowTop = new FakeWindowHandle(application, mDispatcher, "Top",
-            ADISPLAY_ID_DEFAULT);
-    sp<FakeWindowHandle> windowSecond = new FakeWindowHandle(application, mDispatcher, "Second",
-            ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> windowTop =
+            new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> windowSecond =
+            new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1488,17 +1557,18 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
     // Create a couple of windows
-    sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher,
-            "First Window", ADISPLAY_ID_DEFAULT);
-    sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher,
-            "Second Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> firstWindow =
+            new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> secondWindow =
+            new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
 
     // Send down to the first window
-    NotifyMotionArgs downMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+    NotifyMotionArgs downMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
     mDispatcher->notifyMotion(&downMotionArgs);
     // Only the first window should get the down event
     firstWindow->consumeMotionDown();
@@ -1511,8 +1581,9 @@
     secondWindow->consumeMotionDown();
 
     // Send up event to the second window
-    NotifyMotionArgs upMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP,
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+    NotifyMotionArgs upMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
     mDispatcher->notifyMotion(&upMotionArgs);
     // The first  window gets no events and the second gets up
     firstWindow->assertNoEvents();
@@ -1525,26 +1596,29 @@
     PointF touchPoint = {10, 10};
 
     // Create a couple of windows
-    sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher,
-            "First Window", ADISPLAY_ID_DEFAULT);
-    sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher,
-            "Second Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> firstWindow =
+            new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> secondWindow =
+            new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
 
     // Send down to the first window
-    NotifyMotionArgs downMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {touchPoint});
+    NotifyMotionArgs downMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT, {touchPoint});
     mDispatcher->notifyMotion(&downMotionArgs);
     // Only the first window should get the down event
     firstWindow->consumeMotionDown();
     secondWindow->assertNoEvents();
 
     // Send pointer down to the first window
-    NotifyMotionArgs pointerDownMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN
-            | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {touchPoint, touchPoint});
+    NotifyMotionArgs pointerDownMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
+                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {touchPoint, touchPoint});
     mDispatcher->notifyMotion(&pointerDownMotionArgs);
     // Only the first window should get the pointer down event
     firstWindow->consumeMotionPointerDown(1);
@@ -1558,17 +1632,20 @@
     secondWindow->consumeMotionPointerDown(1);
 
     // Send pointer up to the second window
-    NotifyMotionArgs pointerUpMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP
-            | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {touchPoint, touchPoint});
+    NotifyMotionArgs pointerUpMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
+                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {touchPoint, touchPoint});
     mDispatcher->notifyMotion(&pointerUpMotionArgs);
     // The first window gets nothing and the second gets pointer up
     firstWindow->assertNoEvents();
     secondWindow->consumeMotionPointerUp(1);
 
     // Send up event to the second window
-    NotifyMotionArgs upMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP,
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+    NotifyMotionArgs upMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
     mDispatcher->notifyMotion(&upMotionArgs);
     // The first window gets nothing and the second gets up
     firstWindow->assertNoEvents();
@@ -1579,15 +1656,15 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
     // Create a non touch modal window that supports split touch
-    sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher,
-            "First Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> firstWindow =
+            new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
     firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
                           InputWindowInfo::Flag::SPLIT_TOUCH);
 
     // Create a non touch modal window that supports split touch
-    sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher,
-            "Second Window", ADISPLAY_ID_DEFAULT);
+    sp<FakeWindowHandle> secondWindow =
+            new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
     secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
                            InputWindowInfo::Flag::SPLIT_TOUCH);
@@ -1599,17 +1676,20 @@
     PointF pointInSecond = {300, 600};
 
     // Send down to the first window
-    NotifyMotionArgs firstDownMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {pointInFirst});
+    NotifyMotionArgs firstDownMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT, {pointInFirst});
     mDispatcher->notifyMotion(&firstDownMotionArgs);
     // Only the first window should get the down event
     firstWindow->consumeMotionDown();
     secondWindow->assertNoEvents();
 
     // Send down to the second window
-    NotifyMotionArgs secondDownMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN
-            | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {pointInFirst, pointInSecond});
+    NotifyMotionArgs secondDownMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
+                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {pointInFirst, pointInSecond});
     mDispatcher->notifyMotion(&secondDownMotionArgs);
     // The first window gets a move and the second a down
     firstWindow->consumeMotionMove();
@@ -1622,17 +1702,20 @@
     secondWindow->consumeMotionPointerDown(1);
 
     // Send pointer up to the second window
-    NotifyMotionArgs pointerUpMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP
-            | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {pointInFirst, pointInSecond});
+    NotifyMotionArgs pointerUpMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
+                                       (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+                               AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {pointInFirst, pointInSecond});
     mDispatcher->notifyMotion(&pointerUpMotionArgs);
     // The first window gets nothing and the second gets pointer up
     firstWindow->assertNoEvents();
     secondWindow->consumeMotionPointerUp(1);
 
     // Send up event to the second window
-    NotifyMotionArgs upMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP,
-            AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+    NotifyMotionArgs upMotionArgs =
+            generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+                               ADISPLAY_ID_DEFAULT);
     mDispatcher->notifyMotion(&upMotionArgs);
     // The first window gets nothing and the second gets up
     firstWindow->assertNoEvents();
@@ -2161,6 +2244,72 @@
     window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
 }
 
+/**
+ * Launch two windows, with different owners. One window (slipperyExitWindow) has Flag::SLIPPERY,
+ * and overlaps the other window, slipperyEnterWindow. The window 'slipperyExitWindow' is on top
+ * of the 'slipperyEnterWindow'.
+ *
+ * Inject touch down into the top window. Upon receipt of the DOWN event, move the window in such
+ * a way so that the touched location is no longer covered by the top window.
+ *
+ * Next, inject a MOVE event. Because the top window already moved earlier, this event is now
+ * positioned over the bottom (slipperyEnterWindow) only. And because the top window had
+ * Flag::SLIPPERY, this will cause the top window to lose the touch event (it will receive
+ * ACTION_CANCEL instead), and the bottom window will receive a newly generated gesture (starting
+ * with ACTION_DOWN).
+ * Thus, the touch has been transferred from the top window into the bottom window, because the top
+ * window moved itself away from the touched location and had Flag::SLIPPERY.
+ *
+ * Even though the top window moved away from the touched location, it is still obscuring the bottom
+ * window. It's just not obscuring it at the touched location. That means, FLAG_WINDOW_IS_PARTIALLY_
+ * OBSCURED should be set for the MotionEvent that reaches the bottom window.
+ *
+ * In this test, we ensure that the event received by the bottom window has
+ * FLAG_WINDOW_IS_PARTIALLY_OBSCURED.
+ */
+TEST_F(InputDispatcherTest, SlipperyWindow_SetsFlagPartiallyObscured) {
+    constexpr int32_t SLIPPERY_PID = INJECTOR_PID + 1;
+    constexpr int32_t SLIPPERY_UID = INJECTOR_UID + 1;
+
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+
+    sp<FakeWindowHandle> slipperyExitWindow =
+            new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
+    slipperyExitWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
+                                 InputWindowInfo::Flag::SLIPPERY);
+    // Make sure this one overlaps the bottom window
+    slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
+    // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
+    // one. Windows with the same owner are not considered to be occluding each other.
+    slipperyExitWindow->setOwnerInfo(SLIPPERY_PID, SLIPPERY_UID);
+
+    sp<FakeWindowHandle> slipperyEnterWindow =
+            new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+    slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
+
+    mDispatcher->setInputWindows(
+            {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
+
+    // Use notifyMotion instead of injecting to avoid dealing with injection permissions
+    NotifyMotionArgs args = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+                                               ADISPLAY_ID_DEFAULT, {{50, 50}});
+    mDispatcher->notifyMotion(&args);
+    slipperyExitWindow->consumeMotionDown();
+    slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
+    mDispatcher->setInputWindows(
+            {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
+
+    args = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                              ADISPLAY_ID_DEFAULT, {{51, 51}});
+    mDispatcher->notifyMotion(&args);
+
+    slipperyExitWindow->consumeMotionCancel();
+
+    slipperyEnterWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT,
+                                           AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED);
+}
+
 class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
 protected:
     static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
@@ -2308,8 +2457,8 @@
         InputDispatcherTest::SetUp();
 
         application1 = std::make_shared<FakeApplicationHandle>();
-        windowInPrimary = new FakeWindowHandle(application1, mDispatcher, "D_1",
-                ADISPLAY_ID_DEFAULT);
+        windowInPrimary =
+                new FakeWindowHandle(application1, mDispatcher, "D_1", ADISPLAY_ID_DEFAULT);
 
         // Set focus window for primary display, but focused display would be second one.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
@@ -2319,8 +2468,8 @@
         windowInPrimary->consumeFocusEvent(true);
 
         application2 = std::make_shared<FakeApplicationHandle>();
-        windowInSecondary = new FakeWindowHandle(application2, mDispatcher, "D_2",
-                SECOND_DISPLAY_ID);
+        windowInSecondary =
+                new FakeWindowHandle(application2, mDispatcher, "D_2", SECOND_DISPLAY_ID);
         // Set focus to second display window.
         // Set focus display to second one.
         mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
@@ -2431,7 +2580,7 @@
 
 // Test per-display input monitors for key event.
 TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
-    //Input monitor per display.
+    // Input monitor per display.
     FakeMonitorReceiver monitorInPrimary =
             FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
     FakeMonitorReceiver monitorInSecondary =
@@ -2470,11 +2619,11 @@
     void testNotifyMotion(int32_t displayId, bool expectToBeFiltered) {
         NotifyMotionArgs motionArgs;
 
-        motionArgs = generateMotionArgs(
-                AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, displayId);
+        motionArgs =
+                generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN, displayId);
         mDispatcher->notifyMotion(&motionArgs);
-        motionArgs = generateMotionArgs(
-                AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
+        motionArgs =
+                generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
         mDispatcher->notifyMotion(&motionArgs);
         ASSERT_TRUE(mDispatcher->waitForIdle());
         if (expectToBeFiltered) {
@@ -2542,8 +2691,8 @@
 
         std::shared_ptr<FakeApplicationHandle> application =
                 std::make_shared<FakeApplicationHandle>();
-        mUnfocusedWindow = new FakeWindowHandle(application, mDispatcher, "Top",
-                ADISPLAY_ID_DEFAULT);
+        mUnfocusedWindow =
+                new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
         mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
         // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
         // window.
@@ -2618,8 +2767,7 @@
 // Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
 // DOWN on the window that already has focus. Ensure no window received the
 // onPointerDownOutsideFocus callback.
-TEST_F(InputDispatcherOnPointerDownOutsideFocus,
-        OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
+TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                FOCUSED_WINDOW_TOUCH_POINT))
@@ -3824,4 +3972,88 @@
     // window gets the pending key event
     mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
 }
+
+class InputDispatcherPointerCaptureTests : public InputDispatcherTest {
+protected:
+    std::shared_ptr<FakeApplicationHandle> mApp;
+    sp<FakeWindowHandle> mWindow;
+    sp<FakeWindowHandle> mSecondWindow;
+
+    void SetUp() override {
+        InputDispatcherTest::SetUp();
+        mApp = std::make_shared<FakeApplicationHandle>();
+        mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+        mWindow->setFocusable(true);
+        mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+        mSecondWindow->setFocusable(true);
+
+        mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
+        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
+
+        setFocusedWindow(mWindow);
+        mWindow->consumeFocusEvent(true);
+    }
+
+    void notifyPointerCaptureChanged(bool enabled) {
+        const NotifyPointerCaptureChangedArgs args = generatePointerCaptureChangedArgs(enabled);
+        mDispatcher->notifyPointerCaptureChanged(&args);
+    }
+
+    void requestAndVerifyPointerCapture(const sp<FakeWindowHandle>& window, bool enabled) {
+        mDispatcher->requestPointerCapture(window->getToken(), enabled);
+        mFakePolicy->waitForSetPointerCapture(enabled);
+        notifyPointerCaptureChanged(enabled);
+        window->consumeCaptureEvent(enabled);
+    }
+};
+
+TEST_F(InputDispatcherPointerCaptureTests, EnablePointerCaptureWhenFocused) {
+    // Ensure that capture cannot be obtained for unfocused windows.
+    mDispatcher->requestPointerCapture(mSecondWindow->getToken(), true);
+    mFakePolicy->assertSetPointerCaptureNotCalled();
+    mSecondWindow->assertNoEvents();
+
+    // Ensure that capture can be enabled from the focus window.
+    requestAndVerifyPointerCapture(mWindow, true);
+
+    // Ensure that capture cannot be disabled from a window that does not have capture.
+    mDispatcher->requestPointerCapture(mSecondWindow->getToken(), false);
+    mFakePolicy->assertSetPointerCaptureNotCalled();
+
+    // Ensure that capture can be disabled from the window with capture.
+    requestAndVerifyPointerCapture(mWindow, false);
+}
+
+TEST_F(InputDispatcherPointerCaptureTests, DisablesPointerCaptureAfterWindowLosesFocus) {
+    requestAndVerifyPointerCapture(mWindow, true);
+
+    setFocusedWindow(mSecondWindow);
+
+    // Ensure that the capture disabled event was sent first.
+    mWindow->consumeCaptureEvent(false);
+    mWindow->consumeFocusEvent(false);
+    mSecondWindow->consumeFocusEvent(true);
+    mFakePolicy->waitForSetPointerCapture(false);
+
+    // Ensure that additional state changes from InputReader are not sent to the window.
+    notifyPointerCaptureChanged(false);
+    notifyPointerCaptureChanged(true);
+    notifyPointerCaptureChanged(false);
+    mWindow->assertNoEvents();
+    mSecondWindow->assertNoEvents();
+    mFakePolicy->assertSetPointerCaptureNotCalled();
+}
+
+TEST_F(InputDispatcherPointerCaptureTests, UnexpectedStateChangeDisablesPointerCapture) {
+    requestAndVerifyPointerCapture(mWindow, true);
+
+    // InputReader unexpectedly disables and enables pointer capture.
+    notifyPointerCaptureChanged(false);
+    notifyPointerCaptureChanged(true);
+
+    // Ensure that Pointer Capture is disabled.
+    mWindow->consumeCaptureEvent(false);
+    mWindow->assertNoEvents();
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e9416d6..786d331 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -4910,10 +4910,11 @@
         case CAPTURE_LAYERS:
         case CAPTURE_DISPLAY:
         case SET_DISPLAY_BRIGHTNESS:
-        case SET_FRAME_TIMELINE_VSYNC: {
+        case SET_FRAME_TIMELINE_VSYNC:
+        // This is not sensitive information, so should not require permission control.
+        case GET_GPU_CONTEXT_PRIORITY: {
             return OK;
         }
-
         case ADD_REGION_SAMPLING_LISTENER:
         case REMOVE_REGION_SAMPLING_LISTENER: {
             // codes that require permission check
@@ -6335,6 +6336,13 @@
     return NO_ERROR;
 }
 
+int SurfaceFlinger::getGPUContextPriority() {
+    // TODO(b/168740533): This is a proof of concept. Once REAL time priority is available
+    // in EGL, we can return it in RenderEngine and propagate it to SurfaceFlinger. Until
+    // then return IntentFilter.SYSTEM_HIGH_PRIORITY.
+    return 1000;
+}
+
 } // namespace android
 
 #if defined(__gl_h_)
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 0509247..2e4d1ce 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -608,6 +608,8 @@
     status_t addTransactionTraceListener(
             const sp<gui::ITransactionTraceListener>& listener) override;
 
+    int getGPUContextPriority() override;
+
     // Implements IBinder::DeathRecipient.
     void binderDied(const wp<IBinder>& who) override;
 
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 030073c..7f05a75 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -388,6 +388,8 @@
         return mFlinger->onTransact(code, data, reply, flags);
     }
 
+    auto getGPUContextPriority() { return mFlinger->getGPUContextPriority(); }
+
     /* ------------------------------------------------------------------------
      * Read-only access to private data to assert post-conditions.
      */