surfaceflinger: Remove unnecessary std::move
Moving a temporary object prevents copy elision, and could reduce
performance.
This fixes -Wpessimizing-move compiler warning.
Test: presubmit
Bug: 154270751
Change-Id: I745e7dbcbde53eed95111e78d1251bea43b3869f
diff --git a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
index fb4ef70..7bf1674 100644
--- a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
@@ -131,14 +131,14 @@
// add layers and add some layer transaction
{
frontend::Update update;
- update.layerCreationArgs.emplace_back(std::move(
+ update.layerCreationArgs.emplace_back(
getLayerCreationArgs(mParentLayerId, /*parentId=*/UNASSIGNED_LAYER_ID,
/*layerIdToMirror=*/UNASSIGNED_LAYER_ID, /*flags=*/123,
- /*addToRoot=*/true)));
- update.layerCreationArgs.emplace_back(std::move(
+ /*addToRoot=*/true));
+ update.layerCreationArgs.emplace_back(
getLayerCreationArgs(mChildLayerId, mParentLayerId,
/*layerIdToMirror=*/UNASSIGNED_LAYER_ID, /*flags=*/456,
- /*addToRoot=*/true)));
+ /*addToRoot=*/true));
TransactionState transaction;
transaction.id = 50;
ResolvedComposerState layerState;