surfaceflinger: Remove unnecessary std::move

Moving a temporary object prevents copy elision, and could reduce
performance.

This fixes -Wpessimizing-move compiler warning.

Test: presubmit
Bug: 154270751
Change-Id: I745e7dbcbde53eed95111e78d1251bea43b3869f
diff --git a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
index fb4ef70..7bf1674 100644
--- a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
@@ -131,14 +131,14 @@
         // add layers and add some layer transaction
         {
             frontend::Update update;
-            update.layerCreationArgs.emplace_back(std::move(
+            update.layerCreationArgs.emplace_back(
                     getLayerCreationArgs(mParentLayerId, /*parentId=*/UNASSIGNED_LAYER_ID,
                                          /*layerIdToMirror=*/UNASSIGNED_LAYER_ID, /*flags=*/123,
-                                         /*addToRoot=*/true)));
-            update.layerCreationArgs.emplace_back(std::move(
+                                         /*addToRoot=*/true));
+            update.layerCreationArgs.emplace_back(
                     getLayerCreationArgs(mChildLayerId, mParentLayerId,
                                          /*layerIdToMirror=*/UNASSIGNED_LAYER_ID, /*flags=*/456,
-                                         /*addToRoot=*/true)));
+                                         /*addToRoot=*/true));
             TransactionState transaction;
             transaction.id = 50;
             ResolvedComposerState layerState;