Add metadata for mouse cursor.
Mouse cursor metadata is stored in a parcel with a int32_t for mouse
cursor type, and two floats for mouse hotspotX/Y. Therefore move the
parcel to byte vector conversion into SurfaceComposerClient. If anyone
needs to store metadata in raw byte vector we can change the interface
later.
Bug: 130822623
Test: SurfaceFlinger can get cursor type and hotspot.
Change-Id: Ia7e0c952fcaefd14280322d9b2269f4dba38e8da
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index e6b1beb..40621e3 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -795,14 +795,15 @@
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setMetadata(
- const sp<SurfaceControl>& sc, uint32_t key, std::vector<uint8_t> data) {
+ const sp<SurfaceControl>& sc, uint32_t key, const Parcel& p) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
return *this;
}
s->what |= layer_state_t::eMetadataChanged;
- s->metadata.mMap[key] = std::move(data);
+
+ s->metadata.mMap[key] = {p.data(), p.data() + p.dataSize()};
registerSurfaceControlForCallback(sc);
return *this;
diff --git a/libs/gui/include/gui/LayerMetadata.h b/libs/gui/include/gui/LayerMetadata.h
index 47f0ced..d58e019 100644
--- a/libs/gui/include/gui/LayerMetadata.h
+++ b/libs/gui/include/gui/LayerMetadata.h
@@ -22,7 +22,12 @@
namespace android {
-enum { METADATA_OWNER_UID = 1, METADATA_WINDOW_TYPE = 2, METADATA_TASK_ID = 3 };
+enum {
+ METADATA_OWNER_UID = 1,
+ METADATA_WINDOW_TYPE = 2,
+ METADATA_TASK_ID = 3,
+ METADATA_MOUSE_CURSOR = 4,
+};
struct LayerMetadata : public Parcelable {
std::unordered_map<uint32_t, std::vector<uint8_t>> mMap;
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 22ab62d..f303a03 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -379,8 +379,7 @@
Transaction& setCrop_legacy(const sp<SurfaceControl>& sc, const Rect& crop);
Transaction& setCornerRadius(const sp<SurfaceControl>& sc, float cornerRadius);
Transaction& setLayerStack(const sp<SurfaceControl>& sc, uint32_t layerStack);
- Transaction& setMetadata(const sp<SurfaceControl>& sc, uint32_t key,
- std::vector<uint8_t> data);
+ Transaction& setMetadata(const sp<SurfaceControl>& sc, uint32_t key, const Parcel& p);
// Defers applying any changes made in this transaction until the Layer
// identified by handle reaches the given frameNumber. If the Layer identified
// by handle is removed, then we will apply this transaction regardless of