MotionEvent: Round coordinates to a precision of 0.001

When tests inject input events at a location on the screen, the
dispatched event is expected to have the same coordinates. However, on
scaled devices, this may not always be the case due to precision losses
incurred through floating point arithmetics. For example, it was
possible for an injected event with a coordinate of 1.0 to end up with
a value of 0.9997.

To combat this issue, we will round transformed axis values that are
leaving a MotionEvent to a precision of 0.001. After this CL, even if
the injection process results in precision losses, they should be
overcome by rounding, assuming injection does not require greater
precision.

This will solve the issue where input injected to an inclusive edge of
the View bounds was not getting dispatched to the View due to precision
losses.

Bug: 264978231
Bug: 260965930
Test: atest libinput_tests
Test: atest inputflinger_tests
Test: atest HoverTest (with screen size override)
Change-Id: I81062597058361a1218e6873d34b9b0d2fbfad96
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 133b260..53b22cb 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -151,10 +151,23 @@
 
 // --- InputEvent ---
 
+// Due to precision limitations when working with floating points, transforming - namely
+// scaling - floating points can lead to minute errors. We round transformed values to approximately
+// three decimal places so that values like 0.99997 show up as 1.0.
+inline float roundTransformedCoords(float val) {
+    // Use a power to two to approximate three decimal places to potentially reduce some cycles.
+    // This should be at least as precise as MotionEvent::ROUNDING_PRECISION.
+    return std::round(val * 1024.f) / 1024.f;
+}
+
+inline vec2 roundTransformedCoords(vec2 p) {
+    return {roundTransformedCoords(p.x), roundTransformedCoords(p.y)};
+}
+
 vec2 transformWithoutTranslation(const ui::Transform& transform, const vec2& xy) {
     const vec2 transformedXy = transform.transform(xy);
     const vec2 transformedOrigin = transform.transform(0, 0);
-    return transformedXy - transformedOrigin;
+    return roundTransformedCoords(transformedXy - transformedOrigin);
 }
 
 float transformAngle(const ui::Transform& transform, float angleRadians) {
@@ -606,12 +619,12 @@
 
 float MotionEvent::getXCursorPosition() const {
     vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition());
-    return vals.x;
+    return roundTransformedCoords(vals.x);
 }
 
 float MotionEvent::getYCursorPosition() const {
     vec2 vals = mTransform.transform(getRawXCursorPosition(), getRawYCursorPosition());
-    return vals.y;
+    return roundTransformedCoords(vals.y);
 }
 
 void MotionEvent::setCursorPosition(float x, float y) {
@@ -933,7 +946,7 @@
 static inline vec2 calculateTransformedXYUnchecked(uint32_t source, const ui::Transform& transform,
                                                    const vec2& xy) {
     return shouldDisregardOffset(source) ? transformWithoutTranslation(transform, xy)
-                                         : transform.transform(xy);
+                                         : roundTransformedCoords(transform.transform(xy));
 }
 
 vec2 MotionEvent::calculateTransformedXY(uint32_t source, const ui::Transform& transform,
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index 8a6e983..81c23df 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -29,6 +29,8 @@
 // Default display id.
 static constexpr int32_t DISPLAY_ID = ADISPLAY_ID_DEFAULT;
 
+static constexpr float EPSILON = MotionEvent::ROUNDING_PRECISION;
+
 class BaseTest : public testing::Test {
 protected:
     static constexpr std::array<uint8_t, 32> HMAC = {0,  1,  2,  3,  4,  5,  6,  7,  8,  9,  10,
@@ -235,102 +237,110 @@
     static constexpr float RAW_X_OFFSET = 12;
     static constexpr float RAW_Y_OFFSET = -41.1;
 
+    void SetUp() override;
+
     int32_t mId;
     ui::Transform mTransform;
     ui::Transform mRawTransform;
+    PointerProperties mPointerProperties[2];
+    struct Sample {
+        PointerCoords pointerCoords[2];
+    };
+    std::array<Sample, 3> mSamples{};
 
     void initializeEventWithHistory(MotionEvent* event);
     void assertEqualsEventWithHistory(const MotionEvent* event);
 };
 
-void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
+void MotionEventTest::SetUp() {
     mId = InputEvent::nextId();
     mTransform.set({X_SCALE, 0, X_OFFSET, 0, Y_SCALE, Y_OFFSET, 0, 0, 1});
     mRawTransform.set({RAW_X_SCALE, 0, RAW_X_OFFSET, 0, RAW_Y_SCALE, RAW_Y_OFFSET, 0, 0, 1});
 
-    PointerProperties pointerProperties[2];
-    pointerProperties[0].clear();
-    pointerProperties[0].id = 1;
-    pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-    pointerProperties[1].clear();
-    pointerProperties[1].id = 2;
-    pointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
+    mPointerProperties[0].clear();
+    mPointerProperties[0].id = 1;
+    mPointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+    mPointerProperties[1].clear();
+    mPointerProperties[1].id = 2;
+    mPointerProperties[1].toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
 
-    PointerCoords pointerCoords[2];
-    pointerCoords[0].clear();
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 10);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 11);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 12);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 13);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 14);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 15);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 16);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 17);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 18);
-    pointerCoords[0].isResampled = true;
-    pointerCoords[1].clear();
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 20);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 21);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 22);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 23);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 24);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 25);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28);
+    mSamples[0].pointerCoords[0].clear();
+    mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 10);
+    mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 11);
+    mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 12);
+    mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 13);
+    mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 14);
+    mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 15);
+    mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 16);
+    mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 17);
+    mSamples[0].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 18);
+    mSamples[0].pointerCoords[0].isResampled = true;
+    mSamples[0].pointerCoords[1].clear();
+    mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 20);
+    mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 21);
+    mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 22);
+    mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 23);
+    mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 24);
+    mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 25);
+    mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 26);
+    mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 27);
+    mSamples[0].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 28);
+
+    mSamples[1].pointerCoords[0].clear();
+    mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110);
+    mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111);
+    mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 112);
+    mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 113);
+    mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 114);
+    mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 115);
+    mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 116);
+    mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 117);
+    mSamples[1].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 118);
+    mSamples[1].pointerCoords[0].isResampled = true;
+    mSamples[1].pointerCoords[1].clear();
+    mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 120);
+    mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 121);
+    mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 122);
+    mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 123);
+    mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 124);
+    mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 125);
+    mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 126);
+    mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 127);
+    mSamples[1].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 128);
+    mSamples[1].pointerCoords[1].isResampled = true;
+
+    mSamples[2].pointerCoords[0].clear();
+    mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 210);
+    mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 211);
+    mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 212);
+    mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 213);
+    mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 214);
+    mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 215);
+    mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 216);
+    mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 217);
+    mSamples[2].pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 218);
+    mSamples[2].pointerCoords[1].clear();
+    mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 220);
+    mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 221);
+    mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 222);
+    mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 223);
+    mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 224);
+    mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 225);
+    mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 226);
+    mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 227);
+    mSamples[2].pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 228);
+}
+
+void MotionEventTest::initializeEventWithHistory(MotionEvent* event) {
     event->initialize(mId, 2, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, HMAC,
                       AMOTION_EVENT_ACTION_MOVE, 0, AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
                       AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
                       MotionClassification::NONE, mTransform, 2.0f, 2.1f,
                       AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
                       mRawTransform, ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 2,
-                      pointerProperties, pointerCoords);
-
-    pointerCoords[0].clear();
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 110);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 111);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 112);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 113);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 114);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 115);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 116);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 117);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 118);
-    pointerCoords[0].isResampled = true;
-    pointerCoords[1].clear();
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 120);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 121);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 122);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 123);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 124);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 125);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 126);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 127);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 128);
-    pointerCoords[1].isResampled = true;
-    event->addSample(ARBITRARY_EVENT_TIME + 1, pointerCoords);
-
-    pointerCoords[0].clear();
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 210);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 211);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 212);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 213);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 214);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 215);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 216);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 217);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 218);
-    pointerCoords[1].clear();
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_X, 220);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_Y, 221);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 222);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 223);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 224);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 225);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 226);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, 227);
-    pointerCoords[1].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 228);
-    event->addSample(ARBITRARY_EVENT_TIME + 2, pointerCoords);
+                      mPointerProperties, mSamples[0].pointerCoords);
+    event->addSample(ARBITRARY_EVENT_TIME + 1, mSamples[1].pointerCoords);
+    event->addSample(ARBITRARY_EVENT_TIME + 2, mSamples[2].pointerCoords);
 }
 
 void MotionEventTest::assertEqualsEventWithHistory(const MotionEvent* event) {
@@ -367,51 +377,65 @@
     ASSERT_EQ(ARBITRARY_EVENT_TIME + 1, event->getHistoricalEventTime(1));
     ASSERT_EQ(ARBITRARY_EVENT_TIME + 2, event->getEventTime());
 
-    ASSERT_EQ(11, event->getHistoricalRawPointerCoords(0, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y));
-    ASSERT_EQ(21, event->getHistoricalRawPointerCoords(1, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y));
-    ASSERT_EQ(111, event->getHistoricalRawPointerCoords(0, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y));
-    ASSERT_EQ(121, event->getHistoricalRawPointerCoords(1, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y));
-    ASSERT_EQ(211, event->getRawPointerCoords(0)->getAxisValue(AMOTION_EVENT_AXIS_Y));
-    ASSERT_EQ(221, event->getRawPointerCoords(1)->getAxisValue(AMOTION_EVENT_AXIS_Y));
+    // Ensure the underlying PointerCoords are identical.
+    for (int sampleIdx = 0; sampleIdx < 3; sampleIdx++) {
+        for (int pointerIdx = 0; pointerIdx < 2; pointerIdx++) {
+            ASSERT_EQ(mSamples[sampleIdx].pointerCoords[pointerIdx],
+                      event->getSamplePointerCoords()[sampleIdx * 2 + pointerIdx]);
+        }
+    }
 
-    ASSERT_EQ(RAW_Y_OFFSET + 11 * RAW_Y_SCALE,
-              event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0));
-    ASSERT_EQ(RAW_Y_OFFSET + 21 * RAW_Y_SCALE,
-              event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0));
-    ASSERT_EQ(RAW_Y_OFFSET + 111 * RAW_Y_SCALE,
-              event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1));
-    ASSERT_EQ(RAW_Y_OFFSET + 121 * RAW_Y_SCALE,
-              event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1));
-    ASSERT_EQ(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0));
-    ASSERT_EQ(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1));
+    ASSERT_NEAR(11, event->getHistoricalRawPointerCoords(0, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y),
+                EPSILON);
+    ASSERT_NEAR(21, event->getHistoricalRawPointerCoords(1, 0)->getAxisValue(AMOTION_EVENT_AXIS_Y),
+                EPSILON);
+    ASSERT_NEAR(111, event->getHistoricalRawPointerCoords(0, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y),
+                EPSILON);
+    ASSERT_NEAR(121, event->getHistoricalRawPointerCoords(1, 1)->getAxisValue(AMOTION_EVENT_AXIS_Y),
+                EPSILON);
+    ASSERT_NEAR(211, event->getRawPointerCoords(0)->getAxisValue(AMOTION_EVENT_AXIS_Y), EPSILON);
+    ASSERT_NEAR(221, event->getRawPointerCoords(1)->getAxisValue(AMOTION_EVENT_AXIS_Y), EPSILON);
 
-    ASSERT_EQ(RAW_X_OFFSET + 10 * RAW_X_SCALE, event->getHistoricalRawX(0, 0));
-    ASSERT_EQ(RAW_X_OFFSET + 20 * RAW_X_SCALE, event->getHistoricalRawX(1, 0));
-    ASSERT_EQ(RAW_X_OFFSET + 110 * RAW_X_SCALE, event->getHistoricalRawX(0, 1));
-    ASSERT_EQ(RAW_X_OFFSET + 120 * RAW_X_SCALE, event->getHistoricalRawX(1, 1));
-    ASSERT_EQ(RAW_X_OFFSET + 210 * RAW_X_SCALE, event->getRawX(0));
-    ASSERT_EQ(RAW_X_OFFSET + 220 * RAW_X_SCALE, event->getRawX(1));
+    ASSERT_NEAR(RAW_Y_OFFSET + 11 * RAW_Y_SCALE,
+                event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 0), EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 21 * RAW_Y_SCALE,
+                event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 0), EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 111 * RAW_Y_SCALE,
+                event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 0, 1), EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 121 * RAW_Y_SCALE,
+                event->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y, 1, 1), EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 0),
+                EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawAxisValue(AMOTION_EVENT_AXIS_Y, 1),
+                EPSILON);
 
-    ASSERT_EQ(RAW_Y_OFFSET + 11 * RAW_Y_SCALE, event->getHistoricalRawY(0, 0));
-    ASSERT_EQ(RAW_Y_OFFSET + 21 * RAW_Y_SCALE, event->getHistoricalRawY(1, 0));
-    ASSERT_EQ(RAW_Y_OFFSET + 111 * RAW_Y_SCALE, event->getHistoricalRawY(0, 1));
-    ASSERT_EQ(RAW_Y_OFFSET + 121 * RAW_Y_SCALE, event->getHistoricalRawY(1, 1));
-    ASSERT_EQ(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawY(0));
-    ASSERT_EQ(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawY(1));
+    ASSERT_NEAR(RAW_X_OFFSET + 10 * RAW_X_SCALE, event->getHistoricalRawX(0, 0), EPSILON);
+    ASSERT_NEAR(RAW_X_OFFSET + 20 * RAW_X_SCALE, event->getHistoricalRawX(1, 0), EPSILON);
+    ASSERT_NEAR(RAW_X_OFFSET + 110 * RAW_X_SCALE, event->getHistoricalRawX(0, 1), EPSILON);
+    ASSERT_NEAR(RAW_X_OFFSET + 120 * RAW_X_SCALE, event->getHistoricalRawX(1, 1), EPSILON);
+    ASSERT_NEAR(RAW_X_OFFSET + 210 * RAW_X_SCALE, event->getRawX(0), EPSILON);
+    ASSERT_NEAR(RAW_X_OFFSET + 220 * RAW_X_SCALE, event->getRawX(1), EPSILON);
 
-    ASSERT_EQ(X_OFFSET + 10 * X_SCALE, event->getHistoricalX(0, 0));
-    ASSERT_EQ(X_OFFSET + 20 * X_SCALE, event->getHistoricalX(1, 0));
-    ASSERT_EQ(X_OFFSET + 110 * X_SCALE, event->getHistoricalX(0, 1));
-    ASSERT_EQ(X_OFFSET + 120 * X_SCALE, event->getHistoricalX(1, 1));
-    ASSERT_EQ(X_OFFSET + 210 * X_SCALE, event->getX(0));
-    ASSERT_EQ(X_OFFSET + 220 * X_SCALE, event->getX(1));
+    ASSERT_NEAR(RAW_Y_OFFSET + 11 * RAW_Y_SCALE, event->getHistoricalRawY(0, 0), EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 21 * RAW_Y_SCALE, event->getHistoricalRawY(1, 0), EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 111 * RAW_Y_SCALE, event->getHistoricalRawY(0, 1), EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 121 * RAW_Y_SCALE, event->getHistoricalRawY(1, 1), EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 211 * RAW_Y_SCALE, event->getRawY(0), EPSILON);
+    ASSERT_NEAR(RAW_Y_OFFSET + 221 * RAW_Y_SCALE, event->getRawY(1), EPSILON);
 
-    ASSERT_EQ(Y_OFFSET + 11 * Y_SCALE, event->getHistoricalY(0, 0));
-    ASSERT_EQ(Y_OFFSET + 21 * Y_SCALE, event->getHistoricalY(1, 0));
-    ASSERT_EQ(Y_OFFSET + 111 * Y_SCALE, event->getHistoricalY(0, 1));
-    ASSERT_EQ(Y_OFFSET + 121 * Y_SCALE, event->getHistoricalY(1, 1));
-    ASSERT_EQ(Y_OFFSET + 211 * Y_SCALE, event->getY(0));
-    ASSERT_EQ(Y_OFFSET + 221 * Y_SCALE, event->getY(1));
+    ASSERT_NEAR(X_OFFSET + 10 * X_SCALE, event->getHistoricalX(0, 0), EPSILON);
+    ASSERT_NEAR(X_OFFSET + 20 * X_SCALE, event->getHistoricalX(1, 0), EPSILON);
+    ASSERT_NEAR(X_OFFSET + 110 * X_SCALE, event->getHistoricalX(0, 1), EPSILON);
+    ASSERT_NEAR(X_OFFSET + 120 * X_SCALE, event->getHistoricalX(1, 1), EPSILON);
+    ASSERT_NEAR(X_OFFSET + 210 * X_SCALE, event->getX(0), EPSILON);
+    ASSERT_NEAR(X_OFFSET + 220 * X_SCALE, event->getX(1), EPSILON);
+
+    ASSERT_NEAR(Y_OFFSET + 11 * Y_SCALE, event->getHistoricalY(0, 0), EPSILON);
+    ASSERT_NEAR(Y_OFFSET + 21 * Y_SCALE, event->getHistoricalY(1, 0), EPSILON);
+    ASSERT_NEAR(Y_OFFSET + 111 * Y_SCALE, event->getHistoricalY(0, 1), EPSILON);
+    ASSERT_NEAR(Y_OFFSET + 121 * Y_SCALE, event->getHistoricalY(1, 1), EPSILON);
+    ASSERT_NEAR(Y_OFFSET + 211 * Y_SCALE, event->getY(0), EPSILON);
+    ASSERT_NEAR(Y_OFFSET + 221 * Y_SCALE, event->getY(1), EPSILON);
 
     ASSERT_EQ(12, event->getHistoricalPressure(0, 0));
     ASSERT_EQ(22, event->getHistoricalPressure(1, 0));
@@ -550,10 +574,10 @@
     ASSERT_EQ(X_OFFSET * 2, event.getXOffset());
     ASSERT_EQ(Y_OFFSET * 2, event.getYOffset());
 
-    ASSERT_EQ((RAW_X_OFFSET + 210 * RAW_X_SCALE) * 2, event.getRawX(0));
-    ASSERT_EQ((RAW_Y_OFFSET + 211 * RAW_Y_SCALE) * 2, event.getRawY(0));
-    ASSERT_EQ((X_OFFSET + 210 * X_SCALE) * 2, event.getX(0));
-    ASSERT_EQ((Y_OFFSET + 211 * Y_SCALE) * 2, event.getY(0));
+    ASSERT_NEAR((RAW_X_OFFSET + 210 * RAW_X_SCALE) * 2, event.getRawX(0), EPSILON);
+    ASSERT_NEAR((RAW_Y_OFFSET + 211 * RAW_Y_SCALE) * 2, event.getRawY(0), EPSILON);
+    ASSERT_NEAR((X_OFFSET + 210 * X_SCALE) * 2, event.getX(0), EPSILON);
+    ASSERT_NEAR((Y_OFFSET + 211 * Y_SCALE) * 2, event.getY(0), EPSILON);
     ASSERT_EQ(212, event.getPressure(0));
     ASSERT_EQ(213, event.getSize(0));
     ASSERT_EQ(214 * 2, event.getTouchMajor(0));
@@ -791,18 +815,18 @@
 
     // The x and y axes should have the window transform applied.
     const auto newPoint = transform.transform(60, 100);
-    ASSERT_EQ(newPoint.x, event.getX(0));
-    ASSERT_EQ(newPoint.y, event.getY(0));
+    ASSERT_NEAR(newPoint.x, event.getX(0), EPSILON);
+    ASSERT_NEAR(newPoint.y, event.getY(0), EPSILON);
 
     // The raw values should have the display transform applied.
     const auto raw = rawTransform.transform(60, 100);
-    ASSERT_EQ(raw.x, event.getRawX(0));
-    ASSERT_EQ(raw.y, event.getRawY(0));
+    ASSERT_NEAR(raw.x, event.getRawX(0), EPSILON);
+    ASSERT_NEAR(raw.y, event.getRawY(0), EPSILON);
 
     // Relative values should have the window transform applied without any translation.
     const auto rel = transformWithoutTranslation(transform, 42, 96);
-    ASSERT_EQ(rel.x, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0));
-    ASSERT_EQ(rel.y, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0));
+    ASSERT_NEAR(rel.x, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, 0), EPSILON);
+    ASSERT_NEAR(rel.y, event.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, 0), EPSILON);
 }
 
 TEST_F(MotionEventTest, Initialize_SetsClassification) {
@@ -869,4 +893,42 @@
     ASSERT_EQ(4, event.getYCursorPosition());
 }
 
+TEST_F(MotionEventTest, CoordinatesAreRoundedAppropriately) {
+    // These are specifically integral values, since we are testing for rounding.
+    const vec2 EXPECTED{400.f, 700.f};
+
+    // Pick a transform such that transforming the point with its inverse and bringing that
+    // back to the original coordinate space results in a non-zero error amount due to the
+    // nature of floating point arithmetics. This can happen when the display is scaled.
+    // For example, the 'adb shell wm size' command can be used to set an override for the
+    // logical display size, which could result in the display being scaled.
+    constexpr float scale = 720.f / 1080.f;
+    ui::Transform transform;
+    transform.set(scale, 0, 0, scale);
+    ASSERT_NE(EXPECTED, transform.transform(transform.inverse().transform(EXPECTED)));
+
+    // Store the inverse-transformed values in the motion event.
+    const vec2 rawCoords = transform.inverse().transform(EXPECTED);
+    PointerCoords pc{};
+    pc.setAxisValue(AMOTION_EVENT_AXIS_X, rawCoords.x);
+    pc.setAxisValue(AMOTION_EVENT_AXIS_Y, rawCoords.y);
+    PointerProperties pp{};
+    MotionEvent event;
+    event.initialize(InputEvent::nextId(), 2, AINPUT_SOURCE_TOUCHSCREEN, DISPLAY_ID, HMAC,
+                     AMOTION_EVENT_ACTION_MOVE, 0, AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED,
+                     AMOTION_EVENT_EDGE_FLAG_TOP, AMETA_ALT_ON, AMOTION_EVENT_BUTTON_PRIMARY,
+                     MotionClassification::NONE, transform, 2.0f, 2.1f, rawCoords.x, rawCoords.y,
+                     transform, ARBITRARY_DOWN_TIME, ARBITRARY_EVENT_TIME, 1, &pp, &pc);
+
+    // When using the getters from the MotionEvent to obtain the coordinates, the transformed
+    // values should be rounded by an appropriate amount so that they now precisely equal the
+    // original coordinates.
+    ASSERT_EQ(EXPECTED.x, event.getX(0));
+    ASSERT_EQ(EXPECTED.y, event.getY(0));
+    ASSERT_EQ(EXPECTED.x, event.getRawX(0));
+    ASSERT_EQ(EXPECTED.y, event.getRawY(0));
+    ASSERT_EQ(EXPECTED.x, event.getXCursorPosition());
+    ASSERT_EQ(EXPECTED.y, event.getYCursorPosition());
+}
+
 } // namespace android
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index 70e4fda..57606e8 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -25,6 +25,8 @@
 
 namespace android {
 
+constexpr static float EPSILON = MotionEvent::ROUNDING_PRECISION;
+
 class InputPublisherAndConsumerTest : public testing::Test {
 protected:
     std::shared_ptr<InputChannel> mServerChannel, mClientChannel;
@@ -226,10 +228,10 @@
     EXPECT_EQ(yOffset, motionEvent->getYOffset());
     EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
     EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
-    EXPECT_EQ(xCursorPosition, motionEvent->getRawXCursorPosition());
-    EXPECT_EQ(yCursorPosition, motionEvent->getRawYCursorPosition());
-    EXPECT_EQ(xCursorPosition * xScale + xOffset, motionEvent->getXCursorPosition());
-    EXPECT_EQ(yCursorPosition * yScale + yOffset, motionEvent->getYCursorPosition());
+    EXPECT_NEAR(xCursorPosition, motionEvent->getRawXCursorPosition(), EPSILON);
+    EXPECT_NEAR(yCursorPosition, motionEvent->getRawYCursorPosition(), EPSILON);
+    EXPECT_NEAR(xCursorPosition * xScale + xOffset, motionEvent->getXCursorPosition(), EPSILON);
+    EXPECT_NEAR(yCursorPosition * yScale + yOffset, motionEvent->getYCursorPosition(), EPSILON);
     EXPECT_EQ(rawTransform, motionEvent->getRawTransform());
     EXPECT_EQ(downTime, motionEvent->getDownTime());
     EXPECT_EQ(eventTime, motionEvent->getEventTime());
@@ -242,10 +244,12 @@
         EXPECT_EQ(pointerProperties[i].toolType, motionEvent->getToolType(i));
 
         const auto& pc = pointerCoords[i];
-        EXPECT_EQ(pc.getX() * rawXScale + rawXOffset, motionEvent->getRawX(i));
-        EXPECT_EQ(pc.getY() * rawYScale + rawYOffset, motionEvent->getRawY(i));
-        EXPECT_EQ(pc.getX() * xScale + xOffset, motionEvent->getX(i));
-        EXPECT_EQ(pc.getY() * yScale + yOffset, motionEvent->getY(i));
+        EXPECT_EQ(pc, motionEvent->getSamplePointerCoords()[i]);
+
+        EXPECT_NEAR(pc.getX() * rawXScale + rawXOffset, motionEvent->getRawX(i), EPSILON);
+        EXPECT_NEAR(pc.getY() * rawYScale + rawYOffset, motionEvent->getRawY(i), EPSILON);
+        EXPECT_NEAR(pc.getX() * xScale + xOffset, motionEvent->getX(i), EPSILON);
+        EXPECT_NEAR(pc.getY() * yScale + yOffset, motionEvent->getY(i), EPSILON);
         EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), motionEvent->getPressure(i));
         EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_SIZE), motionEvent->getSize(i));
         EXPECT_EQ(pc.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), motionEvent->getTouchMajor(i));