Merge "Unify the types of two NumFrame variables and Code Optimization" into main
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 25e6a52..ba82046 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -210,8 +210,6 @@
ComposerServiceAIDL::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers);
mBufferItemConsumer->setMaxAcquiredBufferCount(mMaxAcquiredBuffers);
mCurrentMaxAcquiredBufferCount = mMaxAcquiredBuffers;
- mNumAcquired = 0;
- mNumFrameAvailable = 0;
TransactionCompletedListener::getInstance()->addQueueStallListener(
[&](const std::string& reason) {
@@ -436,7 +434,7 @@
void BLASTBufferQueue::flushShadowQueue() {
BQA_LOGV("flushShadowQueue");
- int numFramesToFlush = mNumFrameAvailable;
+ int32_t numFramesToFlush = mNumFrameAvailable;
while (numFramesToFlush > 0) {
acquireNextBufferLocked(std::nullopt);
numFramesToFlush--;