1. ce9762b Use TraceUtils.h from gui shared library. by rnlee · 4 years, 2 months ago
  2. d2317a4 Make SkiaVulkanPipeline go through RenderThread to get VulkanManger. by Greg Daniel · 4 years, 4 months ago
  3. be2803a Remove flushAndSubit from SkiaPipeline renderFrame. by Greg Daniel · 4 years, 6 months ago
  4. 72cff42 Update SkiaVulkanPipeline include to GrDirectContext by Adlai Holler · 4 years, 10 months ago
  5. 8ddbc59 Avoid excessive KGSL maps by John Reck · 5 years ago
  6. 1863d94 Ensure SkiaPipeline always has a valid colorspace. by Derek Sollenberger · 5 years ago
  7. 90df056 Split lighting out of SkiaPipeline by Fedor Kudasov · 6 years ago
  8. 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
  9. a19b71a Directly manage buffer presentation in Vulkan using AHardwareBuffers. by Derek Sollenberger · 6 years ago
  10. 981afe7 Decouple VulkanManager from RenderThread by Stan Iliev · 6 years ago
  11. 90276c8 Fix crash when VulkanSurface is no longer valid by Stan Iliev · 6 years ago
  12. 48340af Merge "Don't assume all FP16 bitmaps are linearly encoded." by Derek Sollenberger · 7 years ago
  13. e0cf597 Remove use of SkColorSpace::Gamut enum by Brian Osman · 7 years ago
  14. 6e35e63 Don't assume all FP16 bitmaps are linearly encoded. by Derek Sollenberger · 7 years ago
  15. c407678 Add support for preTransform in Vulkan swapchain. by Greg Daniel · 7 years ago
  16. 14211aa Store VkPipelineCache to ShaderCache by Stan Iliev · 7 years ago
  17. e216948 Cleanup of Bitmap.h entry points. by Derek Sollenberger · 7 years ago
  18. c0cd1d7f Merge "New WebViewFunctor API" by John Reck · 7 years ago
  19. 3bff135 [HWUI] Remove hardcoding around wide color gamut. by Peiyong Lin · 7 years ago
  20. 283bb46 New WebViewFunctor API by John Reck · 7 years ago
  21. 4f2b2d6 Merge "Revert "Revert "Make HWUI's surface Reliable^TM""" by John Reck · 7 years ago
  22. 848f651 Revert "Revert "Make HWUI's surface Reliable^TM"" by John Reck · 7 years ago
  23. 58ccd60 Merge "Set color space on Vulkan render target surface" by TreeHugger Robot · 7 years ago
  24. 987a80c0 Set color space on Vulkan render target surface by Stan Iliev · 7 years ago
  25. dd08224 Revert "Make HWUI's surface Reliable^TM" by Bo Hu · 7 years ago
  26. 650bd9a Make HWUI's surface Reliable^TM by John Reck · 7 years ago
  27. 305e13a Handle ANativeWindow resize with Vulkan swapchain by Stan Iliev · 7 years ago
  28. 5f1ac2b Rename VkFunctorDrawable->VkInteropFunctorDrawable by Chris Blume · 7 years ago
  29. 031b81b Make sure we set the vulkan color type in SkiaVulkanPipeline. by Greg Daniel · 7 years ago
  30. 8d1f833 Merge "Partially revert "[HWUI] Implement legacy color mode."" by TreeHugger Robot · 7 years ago
  31. 189021b Partially revert "[HWUI] Implement legacy color mode." by Peiyong Lin · 7 years ago
  32. 79351f3 Add support for wide gamut render targets in Vulkan by Stan Iliev · 7 years ago
  33. 11606ff Implement WebView support for Vulkan using temporary buffer by Stan Iliev · 7 years ago
  34. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 7 years ago
  35. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 7 years ago
  36. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 7 years ago
  37. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 7 years ago
  38. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 7 years ago
  39. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 7 years ago
  40. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 7 years ago
  41. d9d7f12 Delete a bunch of code by John Reck · 7 years ago
  42. be3876c Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 7 years ago
  43. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  44. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  45. aeb22da Merge "Implement HW Bitmap for Skia pipeline" by TreeHugger Robot · 8 years ago
  46. 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 8 years ago
  47. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  48. fee4a98 fallout of libandroid.so split by Mathias Agopian · 8 years ago
  49. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 9 years ago
  50. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 9 years ago
  51. cd55852 Make buffer age work in Vulkan by Greg Daniel · 9 years ago
  52. 0e3cba3 Handle vulkan windowing directly in SkiaVulkanPipeline by Derek Sollenberger · 9 years ago
  53. e3d281e Merge "Add debug memory tracking to SkiaGLPipeline" by TreeHugger Robot · 9 years ago
  54. 4bda6bf Add debug memory tracking to SkiaGLPipeline by Matt Sarett · 9 years ago
  55. 4c9bbf4 Fix bug with displaying visual profile bars by Matt Sarett · 9 years ago
  56. cf2c05c Add SkiaProfileRenderer to draw visual debugging info by Matt Sarett · 9 years ago
  57. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 9 years ago