1. 8ddbc59 Avoid excessive KGSL maps by John Reck · 5 years ago
  2. 1863d94 Ensure SkiaPipeline always has a valid colorspace. by Derek Sollenberger · 6 years ago
  3. 83161dc Delete VectorDrawableAtlas by John Reck · 6 years ago
  4. 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
  5. 322b8ab Remove old TaskManager system by John Reck · 6 years ago
  6. 5cca8f2 Add continuous SKP capture test api by John Reck · 7 years ago
  7. 25833d2 Standardize the surface origin for each HWUI pipeline. by Derek Sollenberger · 7 years ago
  8. 848f651 Revert "Revert "Make HWUI's surface Reliable^TM"" by John Reck · 7 years ago
  9. dd08224 Revert "Make HWUI's surface Reliable^TM" by Bo Hu · 7 years ago
  10. 650bd9a Make HWUI's surface Reliable^TM by John Reck · 7 years ago
  11. 189021b Partially revert "[HWUI] Implement legacy color mode." by Peiyong Lin · 7 years ago
  12. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 7 years ago
  13. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 7 years ago
  14. d9d7f12 Delete a bunch of code by John Reck · 7 years ago
  15. 216b157 Better error reporting for createOrUpdateLayer by Stan Iliev · 7 years ago
  16. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  17. f8441e6 Switch to a fancy new queue by John Reck · 8 years ago
  18. 47fed6ba Fix crash in "Tree::updateBitmapCache" by Stan Iliev · 8 years ago
  19. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  20. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  21. cd55852 Make buffer age work in Vulkan by Greg Daniel · 9 years ago
  22. b7d34b6 Refactor pin/unpinImages to work across pipelines. by Derek Sollenberger · 9 years ago
  23. 98f75d5 Store GrContext on RenderThread for use by Skia-based renderers. by Derek Sollenberger · 9 years ago
  24. 0df6209 Initial refactoring to enable the addition of the SkiaOpenGLPipeline. by Derek Sollenberger · 9 years ago
  25. 6a21ca5 Move Layer creation/deletion into the RenderPipeline. by Derek Sollenberger · 9 years ago
  26. 56ad6ec Remove LayerRenderer. by Derek Sollenberger · 9 years ago
  27. 768e393 Refactor CanvasContext: move OpenGL specific code by Stan Iliev · 9 years ago