- 0df722f Add a trace to link inputEventId and vsyncId by Kyle Holm · 11 months ago
- 6ba5125 Enlarge mLast4FrameMetricsInfos from 4 to 6 entries by Tang Lee · 12 months ago
- 254972c Fix HardwareRenderers becoming invalidated by TRIM by John Reck · 1 year, 4 months ago
- 9da39e7 Do not mix pid_t and int32_t in Hwui by Jerome Gaillard · 1 year, 4 months ago
- d26915c Use CPU rendering for host builds by Jerome Gaillard · 1 year, 4 months ago
- bea67ce Create a new RenderPipeline for CPU only rendering by Jerome Gaillard · 1 year, 4 months ago
- 2cec158 Pass active functor rendering threads to HWUI ADPF session by Igor Kraskevich · 1 year, 5 months ago
- ce96630 Revert "Create a new RenderPipeline for CPU only rendering" by John Reck · 1 year, 4 months ago
- 09a38e4 Create a new RenderPipeline for CPU only rendering by Jerome Gaillard · 1 year, 5 months ago
- 5f076a6 Check optional before accessing the data. by Sally Qi · 1 year, 5 months ago
- 2521e6d Merge "Reduce some redundant steps" into main am: 2458071b31 by Nader Jawad · 1 year, 6 months ago
- 6a74777 Reduce some redundant steps by Liangliang Sui · 1 year, 6 months ago
- 7b647e4 Merge Android 24Q1 Release (ab/11220357) by Xin Li · 1 year, 6 months ago
- 8e6a846 Fix crash from asynchronous GPU metrics by Jiang Tian · 1 year, 7 months ago
- 192374c Merge "Adjust how present semaphore is handled" into main by John Reck · 1 year, 9 months ago
- 5d3fac1 Adjust how present semaphore is handled by John Reck · 1 year, 9 months ago
- 7bf4343 Merge "Make active Context valid while buildLayer() When RecordingCanvas::drawPoints() is executed through buildLayer(), active Context is null. It leads to crash" into main am: d773035f1a am: 691b495c70 am: f70a4e86c2 by John Reck · 1 year, 9 months ago
- 691b495 Merge "Make active Context valid while buildLayer() When RecordingCanvas::drawPoints() is executed through buildLayer(), active Context is null. It leads to crash" into main am: d773035f1a by John Reck · 1 year, 9 months ago
- 29781f4 Make active Context valid while buildLayer() When RecordingCanvas::drawPoints() is executed through buildLayer(), active Context is null. by Minkyoung Kim · 1 year, 9 months ago
- d25bbf4 Merge "Split exception into 2 different messages" into main by John Reck · 1 year, 10 months ago
- b96e638 Split exception into 2 different messages by John Reck · 1 year, 10 months ago
- cef0bca Optimize HWUI ADPF for sysui and ensure correct closure by Matt Buckley · 1 year, 10 months ago
- be9bd5d [DO NOT MERGE] Revert "Mitigation for mass GC deletion" by Matt Buckley · 1 year, 10 months ago
- f452cb0f Merge "hwui: trace vsyncId for RT animations " into main by Ady Abraham · 1 year, 11 months ago
- 237bb38 Mitigation for mass GC deletion by Matt Buckley · 1 year, 11 months ago
- 0daae6a Mitigation for mass GC deletion by Matt Buckley · 1 year, 11 months ago
- 2f359c1 Fix possible leaks in CanvasContext HintSessionWrapper by Matt Buckley · 2 years ago
- f1376d8 Prevent session destruction on CanvasContext::destroy() by Matt Buckley · 2 years ago
- 9f3654e Prevent session destruction on CanvasContext::destroy() by Matt Buckley · 2 years ago
- 10d75fc Fix possible leaks in CanvasContext HintSessionWrapper by Matt Buckley · 2 years ago
- ac620f6 Fix possible leaks in CanvasContext HintSessionWrapper by Matt Buckley · 2 years ago
- 07f3d91 Add TextureView list to dumpsys gfxinfo by John Reck · 2 years ago
- e088dcd hwui: add reason for skipped frames by Ady Abraham · 2 years ago
- 97a0cbe hwui: trace vsyncId for RT animations by Ady Abraham · 2 years ago
- 20a4d68 Destroy prefetched layers when the context is destroyed by John Reck · 2 years, 1 month ago
- 75781c2 hwui: improve RenderThread jank classificaion by Ady Abraham · 2 years, 2 months ago
- a4a0c7a hwui: improve RenderThread jank classificaion by Ady Abraham · 2 years, 2 months ago
- 4b65d8b Merge "More WebView HDR plumbing" into udc-dev by Sally Qi · 2 years, 3 months ago
- d13852e More WebView HDR plumbing by John Reck · 2 years, 3 months ago
- cab4afe hwui: send TextureView hint to SF by Ady Abraham · 2 years, 3 months ago
- adddf61 Merge "Support HDR in skiagl" into udc-dev by John Reck · 2 years, 4 months ago
- 52d4595 Support HDR in skiagl by John Reck · 2 years, 4 months ago
- ee18427 RESTRICT AUTOMERGE Add 1/16th pixel offset when drawing non-AA points/lines by John Reck · 2 years, 5 months ago
- 2461722 Fix for HardwareBufferRenderer pre-rotation by Nader Jawad · 2 years, 4 months ago
- 342f621 Add sysprop to control HDR headroom by John Reck · 2 years, 5 months ago
- 73fd79d Merge "Address VRI review comments" by John Reck · 2 years, 6 months ago
- 1ef0318 Merge "Revert "Revert "Created HardwareBufferRenderer to support rendering into...""" by Nader Jawad · 2 years, 6 months ago
- 3f2b922 Merge "Create HintSessionWrapper right after CanvasContext" by Matt Buckley · 2 years, 6 months ago
- 0b3f331 Address VRI review comments by John Reck · 2 years, 6 months ago
- a352185 Revert "Revert "Created HardwareBufferRenderer to support rendering into..."" by Nader Jawad · 2 years, 6 months ago
- cca989f Revert "Created HardwareBufferRenderer to support rendering into..." by John Reck · 2 years, 6 months ago
- b2e6325 Merge "Add extended brightness plumbing to VRI" by John Reck · 2 years, 6 months ago
- f5f90f1 Create HintSessionWrapper right after CanvasContext by Matt Buckley · 2 years, 6 months ago
- 0374984 Merge "Remove crop for Windowless Window leash" by Chavi Weingarten · 2 years, 6 months ago
- 084f9f98 Remove crop for Windowless Window leash by Chavi Weingarten · 2 years, 6 months ago
- 5588776 Add extended brightness plumbing to VRI by John Reck · 2 years, 6 months ago
- 40db8a1 Merge "hwui: pass framenumber with FrameTimelineInfo" by Ady Abraham · 2 years, 6 months ago
- 124d0c67 Move hint session initialization to setSurface by Matt Buckley · 2 years, 7 months ago
- 5e69090 Merge "Send load up hint on view inflation" by Wei Wang · 2 years, 7 months ago
- 2cf5053 hwui: pass framenumber with FrameTimelineInfo by Ady Abraham · 2 years, 7 months ago
- 7612c61 Created HardwareBufferRenderer to support rendering into HardwareBuffer targets. by Nader Jawad · 2 years, 9 months ago
- ac5f755 Send load up hint on view inflation by Matt Buckley · 2 years, 8 months ago
- 1227168 Tie notifyFramePending to load reset more explicitly by Matt Buckley · 2 years, 8 months ago
- e9023cf Refactor HintSessionWrapper and move into CanvasContext by Matt Buckley · 2 years, 8 months ago
- 864ab95 Skip sending HWUI hints when frame does not draw by Matt Buckley · 2 years, 10 months ago
- 5f66fb8 Change how memory policy is configured by John Reck · 2 years, 11 months ago
- b013c8d Fix crash from asynchronous GPU metrics by John Reck · 3 years ago
- 3afb397 Make GPU duration metrics more accurate for Vulkan by Alec Mouri · 3 years, 2 months ago
- adba0b1 Add forceDrawNextFrame function for HardwareRenderer by chaviw · 3 years, 5 months ago
- 4fa7484 Pass start time from HWUI canvas context. by Rachel Lee · 3 years, 9 months ago
- c6efb5d Merge "Add damage rect trace point" by TreeHugger Robot · 3 years, 10 months ago
- 8a1ddd7 Add damage rect trace point by John Reck · 3 years, 10 months ago
- c8024fc Fix daveys when latch_unsignaled is used by John Reck · 3 years, 10 months ago
- 3a7c2de Merge changes from topics "consistent-frame-number-type", "metrics-callback-surface-id", "remove-asc-from-fmcallback" by Pablo Gamito · 4 years ago
- 14b28ce9c Get rid of unused ASurfaceControl in frame metrics listener callback by Pablo Gamito · 4 years ago
- 7e6a5f2 Set uninitialized frame number to 0 by Pablo Gamito · 4 years ago
- 35b80cd Make frame number type consistent by Pablo Gamito · 4 years ago
- bc9e529 Pass surface control id to callback to accurately identify surface metrics belongs to by Pablo Gamito · 4 years ago
- 9c13753 Rework blast sync callback model by chaviw · 4 years ago
- 88660d7 Stop reporting frame stats from frames completed before observer was attached by Pablo Gamito · 4 years ago
- b27f52e Merge "CanvasContext::draw: flushAndSubmit when not drawing" into sc-dev am: 1171be085c am: 71417b2def by Derek Sollenberger · 4 years ago
- 7fbd0ad CanvasContext::draw: flushAndSubmit when not drawing by Leon Scroggins III · 4 years ago
- 856db9e Add ability to disable GL draws. by Brett Chabot · 4 years, 3 months ago
- 1e67f86 Merge "Properly protect mFrameMetricsReporter" into sc-dev by TreeHugger Robot · 4 years, 1 month ago
- 07d35cb Properly protect mFrameMetricsReporter by Siarhei Vishniakou · 4 years, 1 month ago
- b7039c6 Reduce number of weakrefs per frame by John Reck · 4 years, 1 month ago
- 540fdf8 Reparent surface control for Webview overlay by Huihong Luo · 4 years, 1 month ago
- 4df4151 Fix a crash caused by transaction by Huihong Luo · 4 years, 1 month ago
- 17410b6 Merge "Fix z-order for webview surface control" into sc-dev by Huihong Luo · 4 years, 2 months ago
- 5001447 Merge "Remove the extra buffer allocation from hwui" into sc-dev by TreeHugger Robot · 4 years, 2 months ago
- 34f42fd Fix z-order for webview surface control by Huihong Luo · 4 years, 3 months ago
- f558ab7 Remove the extra buffer allocation from hwui by Ady Abraham · 4 years, 3 months ago
- dd1fcab Add logic to clean up resources more frequently by Nader Jawad · 4 years, 2 months ago
- e4a5271 Ensure reportFrameMetrics not being called on deleted instance by Jorim Jaggi · 4 years, 2 months ago
- ce9762b Use TraceUtils.h from gui shared library. by rnlee · 4 years, 3 months ago
- b891cdf Use SwapBuffersCompleted as frame end time by Jorim Jaggi · 4 years, 3 months ago
- f410f81 Merge "Fix leakage of ASurfaceTransactionCallback" into sc-dev by Huihong Luo · 4 years, 3 months ago
- 4d0f1f1 Ignore blocked-on-sf time for ADPF by Bo Liu · 4 years, 3 months ago
- e76f181 Fix leakage of ASurfaceTransactionCallback by Huihong Luo · 4 years, 3 months ago
- 054b8d3 Webview overlay support by Huihong Luo · 4 years, 5 months ago