1. 8ddbc59 Avoid excessive KGSL maps by John Reck · 5 years ago
  2. 1863d94 Ensure SkiaPipeline always has a valid colorspace. by Derek Sollenberger · 6 years ago
  3. 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
  4. a19b71a Directly manage buffer presentation in Vulkan using AHardwareBuffers. by Derek Sollenberger · 7 years ago
  5. 90276c8 Fix crash when VulkanSurface is no longer valid by Stan Iliev · 7 years ago
  6. 25833d2 Standardize the surface origin for each HWUI pipeline. by Derek Sollenberger · 7 years ago
  7. 34ba791 Merge "Fix/suppress pipeline google-explicit-constructor warnings" am: 63790135f4 am: 2cd94bae8d by Chih-hung Hsieh · 7 years ago
  8. f933641 Fix/suppress pipeline google-explicit-constructor warnings by Chih-Hung Hsieh · 7 years ago
  9. 848f651 Revert "Revert "Make HWUI's surface Reliable^TM"" by John Reck · 7 years ago
  10. dd08224 Revert "Make HWUI's surface Reliable^TM" by Bo Hu · 7 years ago
  11. 650bd9a Make HWUI's surface Reliable^TM by John Reck · 7 years ago
  12. 189021b Partially revert "[HWUI] Implement legacy color mode." by Peiyong Lin · 7 years ago
  13. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 7 years ago
  14. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 7 years ago
  15. d9d7f12 Delete a bunch of code by John Reck · 7 years ago
  16. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  17. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  18. aeb22da Merge "Implement HW Bitmap for Skia pipeline" by TreeHugger Robot · 8 years ago
  19. 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 8 years ago
  20. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  21. 0e3cba3 Handle vulkan windowing directly in SkiaVulkanPipeline by Derek Sollenberger · 9 years ago
  22. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 9 years ago