1. 5f9753d Don't reset the capture mode after each frame when using the CallbackAPI by Derek Sollenberger · 5 years ago
  2. 805edec Merge "[HWUI] Remove references to gui/Surface." by TreeHugger Robot · 6 years ago
  3. 43fe6fc [HWUI] Remove references to gui/Surface. by Alec Mouri · 6 years ago
  4. 331c4e1 Use updated factory for SkOverdrawColorFilter by Mike Reed · 6 years ago
  5. 1863d94 Ensure SkiaPipeline always has a valid colorspace. by Derek Sollenberger · 6 years ago
  6. 73420dd Merge "Provide a typeface proc during SKP serialization that forces typefaces to be written." by Nathaniel Nifong · 6 years ago
  7. 429fff4 Provide a typeface proc during SKP serialization that forces typefaces to be written. by Nathaniel Nifong · 6 years ago
  8. 89a5dc5 Do not clip draw commands during recording of SKP files by Nathaniel Nifong · 6 years ago
  9. cff969f [MSKP] Record android device clip restriction (dirty region) with each frame. by Nathaniel Nifong · 6 years ago
  10. 2945bff When saving MSKP files, record layers as SkPictures with annotations. by Nathaniel Nifong · 6 years ago
  11. dc19a65 Remove unused argument 'layers' from renderFrameImpl and renderOverdraw by Nathaniel Nifong · 6 years ago
  12. 83161dc Delete VectorDrawableAtlas by John Reck · 6 years ago
  13. fe05b7c Check for null surface pointer in renderOverdraw by Nathaniel Nifong · 6 years ago
  14. 57bb0bf Switch to using GrContext::setResourceCacheLimit and getResourceCacheLimit by Robert Phillips · 6 years ago
  15. 31fee3a Resolve drawable when playing back DisplayListData in the RenderThread. by Nathaniel Nifong · 6 years ago
  16. d2e49a2 Introduce multi-frame SKP capturing in SkiaPipeline by Nathaniel Nifong · 6 years ago
  17. 90df056 Split lighting out of SkiaPipeline by Fedor Kudasov · 6 years ago
  18. a02a12d Use libbase API to access system properties in libhwui by Jerome Gaillard · 6 years ago
  19. da7c19c Fix light center position for layers by Stan Iliev · 6 years ago
  20. 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
  21. 322b8ab Remove old TaskManager system by John Reck · 6 years ago
  22. e0cf597 Remove use of SkColorSpace::Gamut enum by Brian Osman · 7 years ago
  23. 5cca8f2 Add continuous SKP capture test api by John Reck · 7 years ago
  24. c407678 Add support for preTransform in Vulkan swapchain. by Greg Daniel · 7 years ago
  25. 25833d2 Standardize the surface origin for each HWUI pipeline. by Derek Sollenberger · 7 years ago
  26. c0cd1d7f Merge "New WebViewFunctor API" by John Reck · 7 years ago
  27. 3bff135 [HWUI] Remove hardcoding around wide color gamut. by Peiyong Lin · 7 years ago
  28. 283bb46 New WebViewFunctor API by John Reck · 7 years ago
  29. d01b591 Set the color space to sRGB on the Surface and remove colorFilter. by Derek Sollenberger · 7 years ago
  30. 28a4d99 Refactor RenderState and remove unused functionality. by Derek Sollenberger · 7 years ago
  31. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 7 years ago
  32. d9d7f12 Delete a bunch of code by John Reck · 7 years ago
  33. be3876c Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 7 years ago
  34. 92a9eb9 Unpin bitmaps but don't purge all scratch resources. by Derek Sollenberger · 7 years ago
  35. 216b157 Better error reporting for createOrUpdateLayer by Stan Iliev · 7 years ago
  36. aadc032 Clear the frame buffer for F16 pixel format by Stan Iliev · 7 years ago
  37. 5b7f426 Use a separate thread to decode AnimatedImageDrawable by Leon Scroggins III · 8 years ago
  38. 2d14213 Initial implmentation of AnimatedImageDrawables on the RenderThread. by Derek Sollenberger · 8 years ago
  39. ebf96fb SkPixelSerialize is deprecated (and unneeded in this case) by Mike Reed · 8 years ago
  40. 03e6cff7 Allocate textures in multiples of LAYER_SIZE. by Derek Sollenberger · 8 years ago
  41. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  42. 30dfc68 Merge "Convert skpCaptureEnabled compile time flag into a property" by TreeHugger Robot · 8 years ago
  43. e9d0012 Convert skpCaptureEnabled compile time flag into a property by Stan Iliev · 8 years ago
  44. 47fed6ba Fix crash in "Tree::updateBitmapCache" by Stan Iliev · 8 years ago
  45. 232f362 Unpin images when skia pipeline object is destroyed by Stan Iliev · 8 years ago
  46. 8ec9e88 Enable multi-threading of cpu intensive tasks when using Skia pipelines by Derek Sollenberger · 8 years ago
  47. f7df184 Only flush after all layers are drawn instead of after each layer. by Derek Sollenberger · 8 years ago
  48. 7fe53c1 Render VectorDrawables in software and then upload to the VDAtlas. by Derek Sollenberger · 8 years ago
  49. 9552c2c Adding traces and some generic cleanup. by Derek Sollenberger · 8 years ago
  50. fb0c8fc Enable colorspace conversion while perserving legacy blending. by Derek Sollenberger · 8 years ago
  51. 08fc19a Use F16 render target when wide color rendering is enabled by Stan Iliev · 8 years ago
  52. 5c936fc Merge "Fix incorrect asserts" by TreeHugger Robot · 8 years ago
  53. 3310fb1 Cache VectorDrawables in an atlas by Stan Iliev · 8 years ago
  54. 18b388d Fix incorrect asserts by Stan Iliev · 8 years ago
  55. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  56. f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 8 years ago
  57. 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 8 years ago
  58. 59069e0 Revert "Fix recent apps in system UI for Skia pipeline" by John Reck · 8 years ago
  59. b33013f Fix recent apps in system UI for Skia pipeline by Stan Iliev · 8 years ago
  60. 23c38a9 Update VectorDrawables cache at frame start by Stan Iliev · 8 years ago
  61. 3aeda5c Use access directly instead of sk_exists. by Ben Wagner · 8 years ago
  62. fc29f7acd Fix potential use-after-free in LayerUpdateQueue by John Reck · 8 years ago
  63. b66b8bb Ensure root render node clip cannot expand beyond dirty area by Stan Iliev · 9 years ago
  64. 66b9d44 Revert "try to stop using exotic clipps" by Chris Craik · 9 years ago
  65. 834653bc try to stop using exotic clipps by Mike Reed · 9 years ago
  66. 6c67f1d SkClipOp is now an enum class by Mike Reed · 9 years ago
  67. ee708fa Remove unnecessary dependency, and fix the chain by Leon Scroggins III · 9 years ago
  68. 5277127 Add more Skia pipeline unit tests. by Stan Iliev · 9 years ago
  69. 9a648a1 Merge "switch over clip calls to use SkClipOp instead of SkRegion::Op" by Mike Reed · 9 years ago
  70. 6e49c9f switch over clip calls to use SkClipOp instead of SkRegion::Op by Mike Reed · 9 years ago
  71. 10219fb SkImageEncoder->SkEncodeImage by Hal Canary · 9 years ago
  72. f58cc92 Add overdraw debugging feature to Skia pipelines by Matt Sarett · 9 years ago
  73. e92d404 Merge "Update pinImages to report when GPU resource limits are exceeded." by Derek Sollenberger · 9 years ago
  74. 189e874 Update pinImages to report when GPU resource limits are exceeded. by Derek Sollenberger · 9 years ago
  75. 79756be Add layer updates debugging feature to Skia pipelines by Matt Sarett · 9 years ago
  76. e3d281e Merge "Add debug memory tracking to SkiaGLPipeline" by TreeHugger Robot · 9 years ago
  77. 4bda6bf Add debug memory tracking to SkiaGLPipeline by Matt Sarett · 9 years ago
  78. b7d34b6 Refactor pin/unpinImages to work across pipelines. by Derek Sollenberger · 9 years ago
  79. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 9 years ago