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android_frameworks_base
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15c869f6ad2643a584a66ebeb51a7bf7391b13a4
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libs
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hwui
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pipeline
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skia
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RenderNodeDrawable.cpp
2945bff
When saving MSKP files, record layers as SkPictures with annotations.
by Nathaniel Nifong
· 6 years ago
fe2dcf1
Remove redundant include from RenderNodeDrawable
by Fedor Kudasov
· 6 years ago
62b3894
Move AlphaFilterCanvas to new API.
by Ben Wagner
· 6 years ago
8b7cc51
Allow outline for projected backward nodes to be a path
by Stan Iliev
· 6 years ago
283bb46
New WebViewFunctor API
by John Reck
· 7 years ago
7b8a808
Remove ; from closing namespaces in libs/hwui
by Chris Blume
· 7 years ago
f96b284
Add a unique ID to rendernode
by John Reck
· 7 years ago
1d15533
Remove use of SkTLazy.
by Ben Wagner
· 7 years ago
c1a8a46
Remove use of SkRefCnt_SafeAssign.
by Ben Wagner
· 7 years ago
54d7032
Restore matrix transform for out-of-order render nodes
by Stan Iliev
· 7 years ago
d9d7f12
Delete a bunch of code
by John Reck
· 7 years ago
52230bc
Remove Skia RenderPipeline saveLayer logic for software layers.
by Derek Sollenberger
· 7 years ago
7e100e9
Improve layer rendering quality
by Stan Iliev
· 8 years ago
03e6cff7
Allocate textures in multiples of LAYER_SIZE.
by Derek Sollenberger
· 8 years ago
5ebbc8e
Always draw render node with a non-empty projected display list
by Yuqian Li
· 8 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 8 years ago
e9d0012
Convert skpCaptureEnabled compile time flag into a property
by Stan Iliev
· 8 years ago
1843ac7
Fix alpha fading in System UI
by Stan Iliev
· 8 years ago
f209c06
Don't crash when presented with non-roundRect clipping outline.
by Derek Sollenberger
· 8 years ago
ea1fe9b
Update SkiaDisplayList to use the modified SkLiteDL
by Derek Sollenberger
· 8 years ago
6c67f1d
SkClipOp is now an enum class
by Mike Reed
· 9 years ago
6e49c9f
switch over clip calls to use SkClipOp instead of SkRegion::Op
by Mike Reed
· 9 years ago
711b6ae
Merge "Add overdraw debugging feature to Skia pipelines"
by Matt Sarett
· 9 years ago
f58cc92
Add overdraw debugging feature to Skia pipelines
by Matt Sarett
· 9 years ago
db45a4b
Fix Skia render node projection to match HWUI
by Stan Iliev
· 9 years ago
79756be
Add layer updates debugging feature to Skia pipelines
by Matt Sarett
· 9 years ago
eea591b
Merge "Fix RenderNodeDrawable to draw nonzero Z nodes when needed"
by TreeHugger Robot
· 9 years ago
4080072
Merge "Implement Skia pipelines for OpenGL and Vulkan."
by TreeHugger Robot
· 9 years ago
2f06e8a
Fix RenderNodeDrawable to draw nonzero Z nodes when needed
by Stan Iliev
· 9 years ago
500a0c3
Implement Skia pipelines for OpenGL and Vulkan.
by Stan Iliev
· 9 years ago
f87da67
Adding changes required by the master-skia merge.
by Derek Sollenberger
· 9 years ago
021693b
Implement SkiaRecordingCanvas, RenderNodeDrawable and other drawables.
by Stan Iliev
· 9 years ago