- 3afb397 Make GPU duration metrics more accurate for Vulkan by Alec Mouri · 3 years, 2 months ago
- adba0b1 Add forceDrawNextFrame function for HardwareRenderer by chaviw · 3 years, 5 months ago
- 4fa7484 Pass start time from HWUI canvas context. by Rachel Lee · 3 years, 9 months ago
- c6efb5d Merge "Add damage rect trace point" by TreeHugger Robot · 3 years, 10 months ago
- 8a1ddd7 Add damage rect trace point by John Reck · 3 years, 10 months ago
- c8024fc Fix daveys when latch_unsignaled is used by John Reck · 3 years, 10 months ago
- 3a7c2de Merge changes from topics "consistent-frame-number-type", "metrics-callback-surface-id", "remove-asc-from-fmcallback" by Pablo Gamito · 4 years ago
- 14b28ce9c Get rid of unused ASurfaceControl in frame metrics listener callback by Pablo Gamito · 4 years ago
- 7e6a5f2 Set uninitialized frame number to 0 by Pablo Gamito · 4 years ago
- 35b80cd Make frame number type consistent by Pablo Gamito · 4 years ago
- bc9e529 Pass surface control id to callback to accurately identify surface metrics belongs to by Pablo Gamito · 4 years ago
- 9c13753 Rework blast sync callback model by chaviw · 4 years ago
- 88660d7 Stop reporting frame stats from frames completed before observer was attached by Pablo Gamito · 4 years ago
- b27f52e Merge "CanvasContext::draw: flushAndSubmit when not drawing" into sc-dev am: 1171be085c am: 71417b2def by Derek Sollenberger · 4 years ago
- 7fbd0ad CanvasContext::draw: flushAndSubmit when not drawing by Leon Scroggins III · 4 years ago
- 856db9e Add ability to disable GL draws. by Brett Chabot · 4 years, 3 months ago
- 1e67f86 Merge "Properly protect mFrameMetricsReporter" into sc-dev by TreeHugger Robot · 4 years, 1 month ago
- 07d35cb Properly protect mFrameMetricsReporter by Siarhei Vishniakou · 4 years, 1 month ago
- b7039c6 Reduce number of weakrefs per frame by John Reck · 4 years, 1 month ago
- 540fdf8 Reparent surface control for Webview overlay by Huihong Luo · 4 years, 1 month ago
- 4df4151 Fix a crash caused by transaction by Huihong Luo · 4 years, 1 month ago
- 17410b6 Merge "Fix z-order for webview surface control" into sc-dev by Huihong Luo · 4 years, 2 months ago
- 5001447 Merge "Remove the extra buffer allocation from hwui" into sc-dev by TreeHugger Robot · 4 years, 2 months ago
- 34f42fd Fix z-order for webview surface control by Huihong Luo · 4 years, 3 months ago
- f558ab7 Remove the extra buffer allocation from hwui by Ady Abraham · 4 years, 3 months ago
- dd1fcab Add logic to clean up resources more frequently by Nader Jawad · 4 years, 2 months ago
- e4a5271 Ensure reportFrameMetrics not being called on deleted instance by Jorim Jaggi · 4 years, 2 months ago
- ce9762b Use TraceUtils.h from gui shared library. by rnlee · 4 years, 3 months ago
- b891cdf Use SwapBuffersCompleted as frame end time by Jorim Jaggi · 4 years, 3 months ago
- f410f81 Merge "Fix leakage of ASurfaceTransactionCallback" into sc-dev by Huihong Luo · 4 years, 3 months ago
- 4d0f1f1 Ignore blocked-on-sf time for ADPF by Bo Liu · 4 years, 3 months ago
- e76f181 Fix leakage of ASurfaceTransactionCallback by Huihong Luo · 4 years, 3 months ago
- 054b8d3 Webview overlay support by Huihong Luo · 4 years, 5 months ago
- 31164bc Merge "Fix a logspam" into sc-dev by John Reck · 4 years, 4 months ago
- 6f97e15 Fix a logspam by John Reck · 4 years, 4 months ago
- 10f328c Change hwui jank detection to use deadline & gpu completion (1/2) by Jorim Jaggi · 4 years, 7 months ago
- 16d11c6 In CanvasContext check at start of frame if GrContext is abandoned. by Greg Daniel · 4 years, 4 months ago
- adf5024 Send metrics notification just before frame advances by Siarhei Vishniakou · 4 years, 5 months ago
- f0cf18d Pass actual present time to ViewRootImpl by Siarhei Vishniakou · 4 years, 5 months ago
- 4bcbffd Add presentTime to FrameInfo by Siarhei Vishniakou · 4 years, 6 months ago
- 71db889 Add GPU completion to FrameMetrics (1/3) by Jorim Jaggi · 4 years, 6 months ago
- 5fdf7b8 Add SurfaceControl to hwui by Huihong Luo · 4 years, 7 months ago
- 7bb70fa Remove render ahead from hwui by Ady Abraham · 4 years, 6 months ago
- 1aee201 Merge "Fix render_ahead properties" into sc-dev by John Reck · 4 years, 6 months ago
- f516e3a Fix render_ahead properties by John Reck · 4 years, 6 months ago
- d11f38f Send input event id to SurfaceFlinger by Siarhei Vishniakou · 4 years, 7 months ago
- 70a8f0e HWUI: Finish frame callbacks before framecomplete callbacks by Vishnu Nair · 4 years, 10 months ago
- dfb1398 pass frame deadline to Choreographer by Ady Abraham · 4 years, 10 months ago
- b5cb0b5 Merge "Fix override setBufferCount" by TreeHugger Robot · 4 years, 11 months ago
- fbe14bb Fix override setBufferCount by John Reck · 4 years, 11 months ago
- 6fabb5a Shared timeline plumbing by Steven Thomas · 5 years ago
- b36bfdd Wire-up colorMode="hdr" by John Reck · 5 years ago
- 8ddbc59 Avoid excessive KGSL maps by John Reck · 5 years ago
- 5fc80e7 Send drawFinish callback even if did not draw by chaviw · 5 years ago
- 026106f [HWUI] Add null check for CanvasContext by Alec Mouri · 5 years ago
- 43fe6fc [HWUI] Remove references to gui/Surface. by Alec Mouri · 6 years ago
- c9d5f3d [ANativeWindow] Rename allocateBuffers to tryAllocateBuffers by Alec Mouri · 5 years ago
- 3109b4c Merge "Ensure SkiaPipeline always has a valid colorspace." by Derek Sollenberger · 5 years ago
- ff07c8f [HWUI] use native_window timestamp apis by Alec Mouri · 6 years ago
- 1863d94 Ensure SkiaPipeline always has a valid colorspace. by Derek Sollenberger · 6 years ago
- 869cb2a Merge "Adjust present time calculation" by John Reck · 6 years ago
- 56cffe5 Adjust present time calculation by John Reck · 6 years ago
- 80c7ef1 [HWUI] Use ANativeWindow_getNextFrameId api. by Alec Mouri · 6 years ago
- c2a6537 [HWUI] Hook up ANativeWindow_allocateBuffers by Alec Mouri · 6 years ago
- f023a32 [HWUI] Use ANativeWindow inteception methods in ReliableSurface by Alec Mouri · 6 years ago
- e0fae23 Add memory tracing in HWUI by Stan Iliev · 6 years ago
- cd18c22 Fix for Surface#lockHardwareCanvas lockups by John Reck · 6 years ago
- 1068999 Fix an issue with GPU stats not enabled by Stan Iliev · 6 years ago
- 0595561 Merge "[HWUI] Get DeviceInfo through stable ABI" by Alec Mouri · 6 years ago
- b451d87 [frameworks][base][hwui] re-fix -Wimplicit-int-float-conversion by Nick Desaulniers · 6 years ago
- 4145919 Fix wrong surfaceRequiresRedraw check by John Reck · 6 years ago
- b051671 Merge "[HWUI] Use ANativeWindow_get{Height, Width}" by TreeHugger Robot · 6 years ago
- da819e4 [HWUI] Use ANativeWindow_get{Height, Width} by Alec Mouri · 6 years ago
- 22d753f [HWUI] Get DeviceInfo through stable ABI by Alec Mouri · 6 years ago
- 83161dc Delete VectorDrawableAtlas by John Reck · 6 years ago
- 8a20796 Drop all caches in UI_HIDDEN by John Reck · 6 years ago
- 6e1271b [HWUI] Remove nanosecond conversion from duration queries. by Alec Mouri · 6 years ago
- 672e9b0 [HWUI] Use ANativeWindow_setDequeueTimeout by Alec Mouri · 6 years ago
- 8d0c5bd2 [HWUI] hook in ANativeWindow_getLastDequeueStartTime by Alec Mouri · 6 years ago
- 7ea41b6 [HWUI] use ANativeWindow_getLastQueueDuration api by Alec Mouri · 6 years ago
- 85e6ff9 Merge "[HWUI] use ANativeWindow_getLastDequeueDuration api" by TreeHugger Robot · 6 years ago
- 39adc88 use rect version of join, the other is deprecated by Mike Reed · 6 years ago
- 8d45174 [HWUI] use ANativeWindow_getLastDequeueDuration api by Alec Mouri · 6 years ago
- 7203e1f Add GPU draw stats to gfxinfo and GraphicsStatsService by Stan Iliev · 6 years ago
- 59dd2ea Fix ReliableSurface to be more reliable by John Reck · 6 years ago
- 296c5ef Merge "Increase dequeueBuffer timeout" into qt-r1-dev am: 5ab5cd7aa2 by John Reck · 6 years ago
- 3f333d6 Increase dequeueBuffer timeout by John Reck · 6 years ago
- 6bdd90f Remove unused (mostly GL-related) headers by Fedor Kudasov · 6 years ago
- e218c69 Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONIC by Jerome Gaillard · 6 years ago
- 509627b Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS" by Miguel de Dios · 6 years ago
- f802abe hwui: ro.hwui.render_ahead=0 queue on high FPS by Kevin DuBois · 6 years ago
- cf185f5 Dynamically adjust renderahead by John Reck · 6 years ago
- 949305f Merge "Do not cache AVDs that are off screen" into qt-dev by Leon Scroggins · 6 years ago
- 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
- 6c5864c Do not cache AVDs that are off screen by Leon Scroggins III · 6 years ago
- 4d52722 Add back render-ahead support by John Reck · 6 years ago
- 09e2fbe Merge "Remove old TaskManager system" by John Reck · 6 years ago
- 322b8ab Remove old TaskManager system by John Reck · 6 years ago
- 3c0f563 Fix profile gpu bars to use display fps by John Reck · 6 years ago
- 0b19a73 Re-enable empty damage drop optimization by John Reck · 6 years ago