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android_frameworks_base
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0b51af2540ffba7aa6da2761d7ed7ac2fb1ec8b0
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libs
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hwui
/
pipeline
/
skia
/
SkiaVulkanPipeline.cpp
0fa0cbc
Support render-ahead in vulkan
by John Reck
· 6 years ago
a19b71a
Directly manage buffer presentation in Vulkan using AHardwareBuffers.
by Derek Sollenberger
· 6 years ago
981afe7
Decouple VulkanManager from RenderThread
by Stan Iliev
· 6 years ago
90276c8
Fix crash when VulkanSurface is no longer valid
by Stan Iliev
· 6 years ago
48340af
Merge "Don't assume all FP16 bitmaps are linearly encoded."
by Derek Sollenberger
· 7 years ago
e0cf597
Remove use of SkColorSpace::Gamut enum
by Brian Osman
· 7 years ago
6e35e63
Don't assume all FP16 bitmaps are linearly encoded.
by Derek Sollenberger
· 7 years ago
c407678
Add support for preTransform in Vulkan swapchain.
by Greg Daniel
· 7 years ago
14211aa
Store VkPipelineCache to ShaderCache
by Stan Iliev
· 7 years ago
e216948
Cleanup of Bitmap.h entry points.
by Derek Sollenberger
· 7 years ago
c0cd1d7f
Merge "New WebViewFunctor API"
by John Reck
· 7 years ago
3bff135
[HWUI] Remove hardcoding around wide color gamut.
by Peiyong Lin
· 7 years ago
283bb46
New WebViewFunctor API
by John Reck
· 7 years ago
4f2b2d6
Merge "Revert "Revert "Make HWUI's surface Reliable^TM"""
by John Reck
· 7 years ago
848f651
Revert "Revert "Make HWUI's surface Reliable^TM""
by John Reck
· 7 years ago
58ccd60
Merge "Set color space on Vulkan render target surface"
by TreeHugger Robot
· 7 years ago
987a80c0
Set color space on Vulkan render target surface
by Stan Iliev
· 7 years ago
dd08224
Revert "Make HWUI's surface Reliable^TM"
by Bo Hu
· 7 years ago
650bd9a
Make HWUI's surface Reliable^TM
by John Reck
· 7 years ago
305e13a
Handle ANativeWindow resize with Vulkan swapchain
by Stan Iliev
· 7 years ago
5f1ac2b
Rename VkFunctorDrawable->VkInteropFunctorDrawable
by Chris Blume
· 7 years ago
031b81b
Make sure we set the vulkan color type in SkiaVulkanPipeline.
by Greg Daniel
· 7 years ago
8d1f833
Merge "Partially revert "[HWUI] Implement legacy color mode.""
by TreeHugger Robot
· 7 years ago
189021b
Partially revert "[HWUI] Implement legacy color mode."
by Peiyong Lin
· 7 years ago
79351f3
Add support for wide gamut render targets in Vulkan
by Stan Iliev
· 7 years ago
11606ff
Implement WebView support for Vulkan using temporary buffer
by Stan Iliev
· 7 years ago
1f6aa12
[HWUI] Implement legacy color mode.
by Peiyong Lin
· 7 years ago
1a025a7
Refactor HWUI readback code to be backend independent
by Stan Iliev
· 7 years ago
564ca3e
Reland "TextureView Vulkan support and optimized OpenGL draw"
by Stan Iliev
· 7 years ago
a683eb3
Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""
by Stan Iliev
· 7 years ago
85f9096
Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""
by Stan Iliev
· 7 years ago
867c43d
Revert "TextureView Vulkan support and optimized OpenGL draw"
by John Reck
· 7 years ago
c8e22a6
TextureView Vulkan support and optimized OpenGL draw
by Stan Iliev
· 7 years ago
d9d7f12
Delete a bunch of code
by John Reck
· 7 years ago
be3876c
Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
by Derek Sollenberger
· 7 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 8 years ago
07ae505
Use RGBA16F layers when wide color gamut rendering is on
by Romain Guy
· 8 years ago
aeb22da
Merge "Implement HW Bitmap for Skia pipeline"
by TreeHugger Robot
· 8 years ago
7bc3bc6
Implement HW Bitmap for Skia pipeline
by Stan Iliev
· 8 years ago
26a2b97
Enable wide color gamut rendering
by Romain Guy
· 8 years ago
fee4a98
fallout of libandroid.so split
by Mathias Agopian
· 8 years ago
3e9999b
Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()
by sergeyv
· 9 years ago
8cd3edf
Break Layer class into Gl and Vulkan subclasses
by Greg Daniel
· 9 years ago
cd55852
Make buffer age work in Vulkan
by Greg Daniel
· 9 years ago
0e3cba3
Handle vulkan windowing directly in SkiaVulkanPipeline
by Derek Sollenberger
· 9 years ago
e3d281e
Merge "Add debug memory tracking to SkiaGLPipeline"
by TreeHugger Robot
· 9 years ago
4bda6bf
Add debug memory tracking to SkiaGLPipeline
by Matt Sarett
· 9 years ago
4c9bbf4
Fix bug with displaying visual profile bars
by Matt Sarett
· 9 years ago
cf2c05c
Add SkiaProfileRenderer to draw visual debugging info
by Matt Sarett
· 9 years ago
500a0c3
Implement Skia pipelines for OpenGL and Vulkan.
by Stan Iliev
· 9 years ago