1. 4b5e555 Be quiet by John Reck · 6 years ago
  2. 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
  3. e0cf597 Remove use of SkColorSpace::Gamut enum by Brian Osman · 6 years ago
  4. c407678 Add support for preTransform in Vulkan swapchain. by Greg Daniel · 6 years ago
  5. 25833d2 Standardize the surface origin for each HWUI pipeline. by Derek Sollenberger · 6 years ago
  6. 3bff135 [HWUI] Remove hardcoding around wide color gamut. by Peiyong Lin · 7 years ago
  7. 848f651 Revert "Revert "Make HWUI's surface Reliable^TM"" by John Reck · 7 years ago
  8. dd08224 Revert "Make HWUI's surface Reliable^TM" by Bo Hu · 7 years ago
  9. f073261 Merge "Make HWUI's surface Reliable^TM" by John Reck · 7 years ago
  10. 650bd9a Make HWUI's surface Reliable^TM by John Reck · 7 years ago
  11. 5fdb83b Merge "Set the color space to sRGB on the Surface and remove colorFilter." by Derek Sollenberger · 7 years ago
  12. 8e539ca Add a sprinkle of speculative anti-crash dust by John Reck · 7 years ago
  13. d01b591 Set the color space to sRGB on the Surface and remove colorFilter. by Derek Sollenberger · 7 years ago
  14. 189021b Partially revert "[HWUI] Implement legacy color mode." by Peiyong Lin · 7 years ago
  15. 28a4d99 Refactor RenderState and remove unused functionality. by Derek Sollenberger · 7 years ago
  16. 5a5a648 Fix crash when EGLSurface is no longer valid. by Derek Sollenberger · 7 years ago
  17. 0ee549d Merge "Disable GLES validation" by John Reck · 7 years ago
  18. bdc9f1b Disable GLES validation by John Reck · 7 years ago
  19. 1f6aa12 [HWUI] Implement legacy color mode. by Peiyong Lin · 7 years ago
  20. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 7 years ago
  21. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 7 years ago
  22. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 7 years ago
  23. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 7 years ago
  24. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 7 years ago
  25. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 7 years ago
  26. e170fb6 A better HW Bitmap uploader by John Reck · 7 years ago
  27. 437f6fb Verify gralloc supports fp16 by John Reck · 7 years ago
  28. ecbb314 Support readback of TextureView into 565 and extended sRGB. am: 2324991a77 by Derek Sollenberger · 7 years ago
  29. 2324991 Support readback of TextureView into 565 and extended sRGB. by Derek Sollenberger · 7 years ago
  30. d9d7f12 Delete a bunch of code by John Reck · 7 years ago
  31. 551d08e Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 7 years ago
  32. 635dc18 Merge "Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing" by android-build-team Robot · 7 years ago
  33. be3876c Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 7 years ago
  34. b90d4cb Move all non-GL HW Bitmap work off RT by John Reck · 7 years ago
  35. 1e51071 Remove RenderThread from EglManager by John Reck · 7 years ago
  36. 9ce6bf9 Merge "Fix Skia's impl for TextureView.getBitmap" into pi-dev am: 5d27097739 by Leon Scroggins III · 7 years ago
  37. 1a12ab2 Fix Skia's impl for TextureView.getBitmap by Leon Scroggins III · 7 years ago
  38. c9da8e8 Convert Skia calls to use SkColorType/BackendFormats instead of GrPixelConfig. by Greg Daniel · 7 years ago
  39. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  40. 4170db3 Fix CtsViewTestCases when running on swiftshader emulators. by Derek Sollenberger · 8 years ago
  41. fb0c8fc Enable colorspace conversion while perserving legacy blending. by Derek Sollenberger · 8 years ago
  42. 08fc19a Use F16 render target when wide color rendering is enabled by Stan Iliev · 8 years ago
  43. 0a3ff95 Improve color correctness for drawing bitmaps with Skia pipeline by Stan Iliev · 8 years ago
  44. 1f01222 Merge "Update to use GrBackendTexture/RT instead of Descriptors" by Greg Daniel · 8 years ago
  45. ac2d232 Update to use GrBackendTexture/RT instead of Descriptors by Greg Daniel · 8 years ago
  46. f51a80d Remove more references to kIndex_8 by Leon Scroggins III · 8 years ago
  47. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  48. aeb22da Merge "Implement HW Bitmap for Skia pipeline" by TreeHugger Robot · 8 years ago
  49. 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 8 years ago
  50. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  51. 59069e0 Revert "Fix recent apps in system UI for Skia pipeline" by John Reck · 8 years ago
  52. b33013f Fix recent apps in system UI for Skia pipeline by Stan Iliev · 8 years ago
  53. fee4a98 fallout of libandroid.so split by Mathias Agopian · 8 years ago
  54. 2f1aaf7 updateTexImage before bitmap readback of DeferredLayerUpdaters by Chris Craik · 8 years ago
  55. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  56. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 8 years ago
  57. cd55852 Make buffer age work in Vulkan by Greg Daniel · 9 years ago
  58. c4fbada Support Surface and Layer Readback in the SkiaPipelines. by Derek Sollenberger · 9 years ago
  59. e3d281e Merge "Add debug memory tracking to SkiaGLPipeline" by TreeHugger Robot · 9 years ago
  60. 4bda6bf Add debug memory tracking to SkiaGLPipeline by Matt Sarett · 9 years ago
  61. 4c9bbf4 Fix bug with displaying visual profile bars by Matt Sarett · 9 years ago
  62. cf2c05c Add SkiaProfileRenderer to draw visual debugging info by Matt Sarett · 9 years ago
  63. 500a0c3 Implement Skia pipelines for OpenGL and Vulkan. by Stan Iliev · 9 years ago