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Jason Sams25430d02010-02-02 15:26:40 -08001/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.renderscript;
18
19import java.lang.Math;
20import android.util.Log;
21
22
23/**
Jason Samsa23d4e72011-01-04 18:59:12 -080024 * Class for exposing the rs_matrix3x3 type back to java applications.
Jason Sams25430d02010-02-02 15:26:40 -080025 *
26 **/
27public class Matrix3f {
28
29 public Matrix3f() {
30 mMat = new float[9];
31 loadIdentity();
32 }
33
Alex Sakhartchouke27cdee2010-12-17 11:41:08 -080034 public Matrix3f(float[] dataArray) {
35 mMat = new float[9];
36 System.arraycopy(dataArray, 0, mMat, 0, mMat.length);
37 }
38
39 public float[] getArray() {
40 return mMat;
41 }
42
Jason Sams25430d02010-02-02 15:26:40 -080043 public float get(int i, int j) {
44 return mMat[i*3 + j];
45 }
46
47 public void set(int i, int j, float v) {
48 mMat[i*3 + j] = v;
49 }
50
51 public void loadIdentity() {
52 mMat[0] = 1;
53 mMat[1] = 0;
54 mMat[2] = 0;
55
56 mMat[3] = 0;
57 mMat[4] = 1;
58 mMat[5] = 0;
59
60 mMat[6] = 0;
61 mMat[7] = 0;
62 mMat[8] = 1;
63 }
64
65 public void load(Matrix3f src) {
Alex Sakhartchoukb3b89f62010-12-29 08:43:49 -080066 System.arraycopy(src.getArray(), 0, mMat, 0, mMat.length);
Jason Sams25430d02010-02-02 15:26:40 -080067 }
68
Alex Sakhartchoukcf9a44c2010-08-04 10:48:30 -070069 public void loadRotate(float rot, float x, float y, float z) {
70 float c, s;
71 rot *= (float)(java.lang.Math.PI / 180.0f);
72 c = (float)java.lang.Math.cos(rot);
73 s = (float)java.lang.Math.sin(rot);
74
75 float len = (float)java.lang.Math.sqrt(x*x + y*y + z*z);
76 if (!(len != 1)) {
77 float recipLen = 1.f / len;
78 x *= recipLen;
79 y *= recipLen;
80 z *= recipLen;
81 }
82 float nc = 1.0f - c;
83 float xy = x * y;
84 float yz = y * z;
85 float zx = z * x;
86 float xs = x * s;
87 float ys = y * s;
88 float zs = z * s;
89 mMat[0] = x*x*nc + c;
90 mMat[3] = xy*nc - zs;
91 mMat[6] = zx*nc + ys;
92 mMat[1] = xy*nc + zs;
93 mMat[4] = y*y*nc + c;
94 mMat[9] = yz*nc - xs;
95 mMat[2] = zx*nc - ys;
96 mMat[6] = yz*nc + xs;
97 mMat[8] = z*z*nc + c;
98 }
99
100 public void loadRotate(float rot) {
101 float c, s;
102 rot *= (float)(java.lang.Math.PI / 180.0f);
103 c = (float)java.lang.Math.cos(rot);
104 s = (float)java.lang.Math.sin(rot);
105 mMat[0] = c;
106 mMat[1] = -s;
107 mMat[3] = s;
108 mMat[4] = c;
109 }
110
111 public void loadScale(float x, float y) {
112 loadIdentity();
113 mMat[0] = x;
114 mMat[4] = y;
115 }
116
117 public void loadScale(float x, float y, float z) {
118 loadIdentity();
119 mMat[0] = x;
120 mMat[4] = y;
121 mMat[8] = z;
122 }
123
124 public void loadTranslate(float x, float y) {
125 loadIdentity();
126 mMat[6] = x;
127 mMat[7] = y;
128 }
129
130 public void loadMultiply(Matrix3f lhs, Matrix3f rhs) {
131 for (int i=0 ; i<3 ; i++) {
132 float ri0 = 0;
133 float ri1 = 0;
134 float ri2 = 0;
135 for (int j=0 ; j<3 ; j++) {
136 float rhs_ij = rhs.get(i,j);
137 ri0 += lhs.get(j,0) * rhs_ij;
138 ri1 += lhs.get(j,1) * rhs_ij;
139 ri2 += lhs.get(j,2) * rhs_ij;
140 }
141 set(i,0, ri0);
142 set(i,1, ri1);
143 set(i,2, ri2);
144 }
145 }
146
147 public void multiply(Matrix3f rhs) {
148 Matrix3f tmp = new Matrix3f();
149 tmp.loadMultiply(this, rhs);
150 load(tmp);
151 }
152 public void rotate(float rot, float x, float y, float z) {
153 Matrix3f tmp = new Matrix3f();
154 tmp.loadRotate(rot, x, y, z);
155 multiply(tmp);
156 }
157 public void rotate(float rot) {
158 Matrix3f tmp = new Matrix3f();
159 tmp.loadRotate(rot);
160 multiply(tmp);
161 }
162 public void scale(float x, float y) {
163 Matrix3f tmp = new Matrix3f();
164 tmp.loadScale(x, y);
165 multiply(tmp);
166 }
167 public void scale(float x, float y, float z) {
168 Matrix3f tmp = new Matrix3f();
169 tmp.loadScale(x, y, z);
170 multiply(tmp);
171 }
172 public void translate(float x, float y) {
173 Matrix3f tmp = new Matrix3f();
174 tmp.loadTranslate(x, y);
175 multiply(tmp);
176 }
Alex Sakhartchouk518f0332010-08-05 10:28:43 -0700177 public void transpose() {
178 for(int i = 0; i < 2; ++i) {
179 for(int j = i + 1; j < 3; ++j) {
180 float temp = mMat[i*3 + j];
181 mMat[i*3 + j] = mMat[j*3 + i];
182 mMat[j*3 + i] = temp;
183 }
184 }
185 }
Alex Sakhartchoukcf9a44c2010-08-04 10:48:30 -0700186
Jason Sams25430d02010-02-02 15:26:40 -0800187 final float[] mMat;
188}
189
190