/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License
 */

package com.android.systemui.statusbar.notification.stack;

import android.annotation.NonNull;
import android.annotation.Nullable;
import android.content.Context;
import android.content.res.Resources;
import android.util.Log;
import android.util.MathUtils;
import android.view.View;
import android.view.ViewGroup;

import com.android.systemui.R;
import com.android.systemui.statusbar.EmptyShadeView;
import com.android.systemui.statusbar.NotificationShelf;
import com.android.systemui.statusbar.notification.row.ActivatableNotificationView;
import com.android.systemui.statusbar.notification.row.ExpandableNotificationRow;
import com.android.systemui.statusbar.notification.row.ExpandableView;
import com.android.systemui.statusbar.notification.row.FooterView;

import java.util.ArrayList;
import java.util.List;

/**
 * The Algorithm of the {@link com.android.systemui.statusbar.notification.stack
 * .NotificationStackScrollLayout} which can be queried for {@link com.android.systemui.statusbar
 * .stack.StackScrollState}
 */
public class StackScrollAlgorithm {

    private static final String LOG_TAG = "StackScrollAlgorithm";
    private final ViewGroup mHostView;

    private int mPaddingBetweenElements;
    private int mGapHeight;
    private int mCollapsedSize;

    private StackScrollAlgorithmState mTempAlgorithmState = new StackScrollAlgorithmState();
    private boolean mIsExpanded;
    private boolean mClipNotificationScrollToTop;
    private int mStatusBarHeight;
    private float mHeadsUpInset;
    private int mPinnedZTranslationExtra;

    public StackScrollAlgorithm(
            Context context,
            ViewGroup hostView) {
        mHostView = hostView;
        initView(context);
    }

    public void initView(Context context) {
        initConstants(context);
    }

    private void initConstants(Context context) {
        Resources res = context.getResources();
        mPaddingBetweenElements = res.getDimensionPixelSize(
                R.dimen.notification_divider_height);
        mCollapsedSize = res.getDimensionPixelSize(R.dimen.notification_min_height);
        mStatusBarHeight = res.getDimensionPixelSize(R.dimen.status_bar_height);
        mClipNotificationScrollToTop = res.getBoolean(R.bool.config_clipNotificationScrollToTop);
        mHeadsUpInset = mStatusBarHeight + res.getDimensionPixelSize(
                R.dimen.heads_up_status_bar_padding);
        mPinnedZTranslationExtra = res.getDimensionPixelSize(
                R.dimen.heads_up_pinned_elevation);
        mGapHeight = res.getDimensionPixelSize(R.dimen.notification_section_divider_height);
    }

    /**
     * Updates the state of all children in the hostview based on this algorithm.
     */
    public void resetViewStates(AmbientState ambientState, int speedBumpIndex) {
        // The state of the local variables are saved in an algorithmState to easily subdivide it
        // into multiple phases.
        StackScrollAlgorithmState algorithmState = mTempAlgorithmState;

        // First we reset the view states to their default values.
        resetChildViewStates();

        initAlgorithmState(mHostView, algorithmState, ambientState);

        updatePositionsForState(algorithmState, ambientState);

        updateZValuesForState(algorithmState, ambientState);

        updateHeadsUpStates(algorithmState, ambientState);
        updatePulsingStates(algorithmState, ambientState);

        updateDimmedActivatedHideSensitive(ambientState, algorithmState);
        updateClipping(algorithmState, ambientState);
        updateSpeedBumpState(algorithmState, speedBumpIndex);
        updateShelfState(ambientState);
        getNotificationChildrenStates(algorithmState, ambientState);
    }

    private void resetChildViewStates() {
        int numChildren = mHostView.getChildCount();
        for (int i = 0; i < numChildren; i++) {
            ExpandableView child = (ExpandableView) mHostView.getChildAt(i);
            child.resetViewState();
        }
    }

    private void getNotificationChildrenStates(StackScrollAlgorithmState algorithmState,
            AmbientState ambientState) {
        int childCount = algorithmState.visibleChildren.size();
        for (int i = 0; i < childCount; i++) {
            ExpandableView v = algorithmState.visibleChildren.get(i);
            if (v instanceof ExpandableNotificationRow) {
                ExpandableNotificationRow row = (ExpandableNotificationRow) v;
                row.updateChildrenStates(ambientState);
            }
        }
    }

    private void updateSpeedBumpState(StackScrollAlgorithmState algorithmState,
            int speedBumpIndex) {
        int childCount = algorithmState.visibleChildren.size();
        int belowSpeedBump = speedBumpIndex;
        for (int i = 0; i < childCount; i++) {
            ExpandableView child = algorithmState.visibleChildren.get(i);
            ExpandableViewState childViewState = child.getViewState();

            // The speed bump can also be gone, so equality needs to be taken when comparing
            // indices.
            childViewState.belowSpeedBump = i >= belowSpeedBump;
        }

    }

    private void updateShelfState(AmbientState ambientState) {
        NotificationShelf shelf = ambientState.getShelf();
        if (shelf != null) {
            shelf.updateState(ambientState);
        }
    }

    private void updateClipping(StackScrollAlgorithmState algorithmState,
            AmbientState ambientState) {
        float drawStart = !ambientState.isOnKeyguard() ? ambientState.getTopPadding()
                + ambientState.getStackTranslation()
                : 0;
        float clipStart = 0;
        int childCount = algorithmState.visibleChildren.size();
        boolean firstHeadsUp = true;
        for (int i = 0; i < childCount; i++) {
            ExpandableView child = algorithmState.visibleChildren.get(i);
            ExpandableViewState state = child.getViewState();
            if (!child.mustStayOnScreen() || state.headsUpIsVisible) {
                clipStart = Math.max(drawStart, clipStart);
            }
            float newYTranslation = state.yTranslation;
            float newHeight = state.height;
            float newNotificationEnd = newYTranslation + newHeight;
            boolean isHeadsUp = (child instanceof ExpandableNotificationRow)
                    && ((ExpandableNotificationRow) child).isPinned();
            if (mClipNotificationScrollToTop
                    && (!state.inShelf || (isHeadsUp && !firstHeadsUp))
                    && newYTranslation < clipStart) {
                // The previous view is overlapping on top, clip!
                float overlapAmount = clipStart - newYTranslation;
                state.clipTopAmount = (int) overlapAmount;
            } else {
                state.clipTopAmount = 0;
            }
            if (isHeadsUp) {
                firstHeadsUp = false;
            }
            if (!child.isTransparent()) {
                // Only update the previous values if we are not transparent,
                // otherwise we would clip to a transparent view.
                clipStart = Math.max(clipStart, isHeadsUp ? newYTranslation : newNotificationEnd);
            }
        }
    }

    /**
     * Updates the dimmed, activated and hiding sensitive states of the children.
     */
    private void updateDimmedActivatedHideSensitive(AmbientState ambientState,
            StackScrollAlgorithmState algorithmState) {
        boolean dimmed = ambientState.isDimmed();
        boolean hideSensitive = ambientState.isHideSensitive();
        View activatedChild = ambientState.getActivatedChild();
        int childCount = algorithmState.visibleChildren.size();
        for (int i = 0; i < childCount; i++) {
            ExpandableView child = algorithmState.visibleChildren.get(i);
            ExpandableViewState childViewState = child.getViewState();
            childViewState.dimmed = dimmed;
            childViewState.hideSensitive = hideSensitive;
            boolean isActivatedChild = activatedChild == child;
            if (dimmed && isActivatedChild) {
                childViewState.zTranslation += 2.0f * ambientState.getZDistanceBetweenElements();
            }
        }
    }

    /**
     * Initialize the algorithm state like updating the visible children.
     */
    private void initAlgorithmState(ViewGroup hostView, StackScrollAlgorithmState state,
            AmbientState ambientState) {
        float bottomOverScroll = ambientState.getOverScrollAmount(false /* onTop */);

        int scrollY = ambientState.getScrollY();

        // Due to the overScroller, the stackscroller can have negative scroll state. This is
        // already accounted for by the top padding and doesn't need an additional adaption
        scrollY = Math.max(0, scrollY);
        state.scrollY = (int) (scrollY + bottomOverScroll);

        //now init the visible children and update paddings
        int childCount = hostView.getChildCount();
        state.visibleChildren.clear();
        state.visibleChildren.ensureCapacity(childCount);
        int notGoneIndex = 0;
        ExpandableView lastView = null;
        for (int i = 0; i < childCount; i++) {
            ExpandableView v = (ExpandableView) hostView.getChildAt(i);
            if (v.getVisibility() != View.GONE) {
                if (v == ambientState.getShelf()) {
                    continue;
                }
                notGoneIndex = updateNotGoneIndex(state, notGoneIndex, v);
                if (v instanceof ExpandableNotificationRow) {
                    ExpandableNotificationRow row = (ExpandableNotificationRow) v;

                    // handle the notgoneIndex for the children as well
                    List<ExpandableNotificationRow> children = row.getAttachedChildren();
                    if (row.isSummaryWithChildren() && children != null) {
                        for (ExpandableNotificationRow childRow : children) {
                            if (childRow.getVisibility() != View.GONE) {
                                ExpandableViewState childState = childRow.getViewState();
                                childState.notGoneIndex = notGoneIndex;
                                notGoneIndex++;
                            }
                        }
                    }
                }
            }
        }
        ExpandableNotificationRow expandingNotification = ambientState.getExpandingNotification();
        state.indexOfExpandingNotification = expandingNotification != null
                ? expandingNotification.isChildInGroup()
                ? state.visibleChildren.indexOf(expandingNotification.getNotificationParent())
                : state.visibleChildren.indexOf(expandingNotification)
                : -1;
    }

    private int updateNotGoneIndex(StackScrollAlgorithmState state, int notGoneIndex,
            ExpandableView v) {
        ExpandableViewState viewState = v.getViewState();
        viewState.notGoneIndex = notGoneIndex;
        state.visibleChildren.add(v);
        notGoneIndex++;
        return notGoneIndex;
    }

    /**
     * Determine the positions for the views. This is the main part of the algorithm.
     *
     * @param algorithmState The state in which the current pass of the algorithm is currently in
     * @param ambientState   The current ambient state
     */
    private void updatePositionsForState(StackScrollAlgorithmState algorithmState,
            AmbientState ambientState) {
        // The y coordinate of the current child.
        float currentYPosition = -algorithmState.scrollY;
        int childCount = algorithmState.visibleChildren.size();
        for (int i = 0; i < childCount; i++) {
            currentYPosition = updateChild(i, algorithmState, ambientState, currentYPosition);
        }
    }

    /**
     * Populates the {@link ExpandableViewState} for a single child.
     *
     * @param i                The index of the child in
     * {@link StackScrollAlgorithmState#visibleChildren}.
     * @param algorithmState   The overall output state of the algorithm.
     * @param ambientState     The input state provided to the algorithm.
     * @param currentYPosition The Y position of the current pass of the algorithm.  For a forward
     *                         pass, this should be the top of the child; for a reverse pass, the
     *                         bottom of the child.
     * @return The Y position after laying out the child.  This will be the {@code currentYPosition}
     * for the next call to this method, after adjusting for any gaps between children.
     */
    protected float updateChild(
            int i,
            StackScrollAlgorithmState algorithmState,
            AmbientState ambientState,
            float currentYPosition) {
        ExpandableView child = algorithmState.visibleChildren.get(i);
        ExpandableView previousChild = i > 0 ? algorithmState.visibleChildren.get(i - 1) : null;
        final boolean applyGapHeight =
                childNeedsGapHeight(
                        ambientState.getSectionProvider(), i,
                        child, previousChild);
        ExpandableViewState childViewState = child.getViewState();
        childViewState.location = ExpandableViewState.LOCATION_UNKNOWN;

        if (applyGapHeight) {
            currentYPosition += mGapHeight;
        }
        int childHeight = getMaxAllowedChildHeight(child);
        childViewState.yTranslation = currentYPosition;
        childViewState.alpha = 1f - ambientState.getHideAmount();

        boolean isFooterView = child instanceof FooterView;
        boolean isEmptyShadeView = child instanceof EmptyShadeView;

        childViewState.location = ExpandableViewState.LOCATION_MAIN_AREA;
        float inset = ambientState.getTopPadding() + ambientState.getStackTranslation()
                + ambientState.getSectionPadding();
        if (child.mustStayOnScreen() && childViewState.yTranslation >= 0) {
            // Even if we're not scrolled away we're in view and we're also not in the
            // shelf. We can relax the constraints and let us scroll off the top!
            float end = childViewState.yTranslation + childViewState.height + inset;
            childViewState.headsUpIsVisible = end < ambientState.getMaxHeadsUpTranslation();
        }
        if (isFooterView) {
            childViewState.yTranslation = Math.min(childViewState.yTranslation,
                    ambientState.getInnerHeight() - childHeight);
        } else if (isEmptyShadeView) {
            childViewState.yTranslation = ambientState.getInnerHeight() - childHeight
                    + ambientState.getStackTranslation() * 0.25f;
        } else if (child != ambientState.getTrackedHeadsUpRow()) {
            clampPositionToShelf(child, childViewState, ambientState);
        }

        currentYPosition = childViewState.yTranslation + childHeight + mPaddingBetweenElements;
        if (currentYPosition <= 0) {
            childViewState.location = ExpandableViewState.LOCATION_HIDDEN_TOP;
        }
        if (childViewState.location == ExpandableViewState.LOCATION_UNKNOWN) {
            Log.wtf(LOG_TAG, "Failed to assign location for child " + i);
        }

        childViewState.yTranslation += inset;
        return currentYPosition;
    }

    /**
     * Get the gap height needed for before a view
     *
     * @param sectionProvider the sectionProvider used to understand the sections
     * @param visibleIndex the visible index of this view in the list
     * @param child the child asked about
     * @param previousChild the child right before it or null if none
     * @return the size of the gap needed or 0 if none is needed
     */
    public float getGapHeightForChild(
            SectionProvider sectionProvider,
            int visibleIndex,
            View child,
            View previousChild) {

        if (childNeedsGapHeight(sectionProvider, visibleIndex, child,
                previousChild)) {
            return mGapHeight;
        } else {
            return 0;
        }
    }

    /**
     * Does a given child need a gap, i.e spacing before a view?
     *
     * @param sectionProvider the sectionProvider used to understand the sections
     * @param visibleIndex the visible index of this view in the list
     * @param child the child asked about
     * @param previousChild the child right before it or null if none
     * @return if the child needs a gap height
     */
    private boolean childNeedsGapHeight(
            SectionProvider sectionProvider,
            int visibleIndex,
            View child,
            View previousChild) {

        boolean needsGapHeight = sectionProvider.beginsSection(child, previousChild)
                && visibleIndex > 0;
        return needsGapHeight;
    }

    private void updatePulsingStates(StackScrollAlgorithmState algorithmState,
            AmbientState ambientState) {
        int childCount = algorithmState.visibleChildren.size();
        for (int i = 0; i < childCount; i++) {
            View child = algorithmState.visibleChildren.get(i);
            if (!(child instanceof ExpandableNotificationRow)) {
                continue;
            }
            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
            if (!row.showingPulsing() || (i == 0 && ambientState.isPulseExpanding())) {
                continue;
            }
            ExpandableViewState viewState = row.getViewState();
            viewState.hidden = false;
        }
    }

    private void updateHeadsUpStates(StackScrollAlgorithmState algorithmState,
            AmbientState ambientState) {
        int childCount = algorithmState.visibleChildren.size();

        // Move the tracked heads up into position during the appear animation, by interpolating
        // between the HUN inset (where it will appear as a HUN) and the end position in the shade
        ExpandableNotificationRow trackedHeadsUpRow = ambientState.getTrackedHeadsUpRow();
        if (trackedHeadsUpRow != null) {
            ExpandableViewState childState = trackedHeadsUpRow.getViewState();
            if (childState != null) {
                float endPosition = childState.yTranslation - ambientState.getStackTranslation();
                childState.yTranslation = MathUtils.lerp(
                        mHeadsUpInset, endPosition, ambientState.getAppearFraction());
            }
        }

        ExpandableNotificationRow topHeadsUpEntry = null;
        for (int i = 0; i < childCount; i++) {
            View child = algorithmState.visibleChildren.get(i);
            if (!(child instanceof ExpandableNotificationRow)) {
                continue;
            }
            ExpandableNotificationRow row = (ExpandableNotificationRow) child;
            if (!row.isHeadsUp()) {
                continue;
            }
            ExpandableViewState childState = row.getViewState();
            if (topHeadsUpEntry == null && row.mustStayOnScreen() && !childState.headsUpIsVisible) {
                topHeadsUpEntry = row;
                childState.location = ExpandableViewState.LOCATION_FIRST_HUN;
            }
            boolean isTopEntry = topHeadsUpEntry == row;
            float unmodifiedEndLocation = childState.yTranslation + childState.height;
            if (mIsExpanded) {
                if (row.mustStayOnScreen() && !childState.headsUpIsVisible
                        && !row.showingPulsing()) {
                    // Ensure that the heads up is always visible even when scrolled off
                    clampHunToTop(ambientState, row, childState);
                    if (isTopEntry && row.isAboveShelf()) {
                        // the first hun can't get off screen.
                        clampHunToMaxTranslation(ambientState, row, childState);
                        childState.hidden = false;
                    }
                }
            }
            if (row.isPinned()) {
                childState.yTranslation = Math.max(childState.yTranslation, mHeadsUpInset);
                childState.height = Math.max(row.getIntrinsicHeight(), childState.height);
                childState.hidden = false;
                ExpandableViewState topState =
                        topHeadsUpEntry == null ? null : topHeadsUpEntry.getViewState();
                if (topState != null && !isTopEntry && (!mIsExpanded
                        || unmodifiedEndLocation > topState.yTranslation + topState.height)) {
                    // Ensure that a headsUp doesn't vertically extend further than the heads-up at
                    // the top most z-position
                    childState.height = row.getIntrinsicHeight();
                    childState.yTranslation = Math.min(topState.yTranslation + topState.height
                            - childState.height, childState.yTranslation);
                }

                // heads up notification show and this row is the top entry of heads up
                // notifications. i.e. this row should be the only one row that has input field
                // To check if the row need to do translation according to scroll Y
                // heads up show full of row's content and any scroll y indicate that the
                // translationY need to move up the HUN.
                if (!mIsExpanded && isTopEntry && ambientState.getScrollY() > 0) {
                    childState.yTranslation -= ambientState.getScrollY();
                }
            }
            if (row.isHeadsUpAnimatingAway()) {
                childState.hidden = false;
            }
        }
    }

    private void clampHunToTop(AmbientState ambientState, ExpandableNotificationRow row,
            ExpandableViewState childState) {
        float newTranslation = Math.max(ambientState.getTopPadding()
                + ambientState.getStackTranslation(), childState.yTranslation);
        childState.height = (int) Math.max(childState.height - (newTranslation
                - childState.yTranslation), row.getCollapsedHeight());
        childState.yTranslation = newTranslation;
    }

    private void clampHunToMaxTranslation(AmbientState ambientState, ExpandableNotificationRow row,
            ExpandableViewState childState) {
        float newTranslation;
        float maxHeadsUpTranslation = ambientState.getMaxHeadsUpTranslation();
        float maxShelfPosition = ambientState.getInnerHeight() + ambientState.getTopPadding()
                + ambientState.getStackTranslation();
        maxHeadsUpTranslation = Math.min(maxHeadsUpTranslation, maxShelfPosition);
        float bottomPosition = maxHeadsUpTranslation - row.getCollapsedHeight();
        newTranslation = Math.min(childState.yTranslation, bottomPosition);
        childState.height = (int) Math.min(childState.height, maxHeadsUpTranslation
                - newTranslation);
        childState.yTranslation = newTranslation;
    }

    /**
     * Clamp the height of the child down such that its end is at most on the beginning of
     * the shelf.
     *
     * @param childViewState the view state of the child
     * @param ambientState   the ambient state
     */
    private void clampPositionToShelf(ExpandableView child,
            ExpandableViewState childViewState,
            AmbientState ambientState) {
        if (ambientState.getShelf() == null) {
            return;
        }

        ExpandableNotificationRow trackedHeadsUpRow = ambientState.getTrackedHeadsUpRow();
        boolean isBeforeTrackedHeadsUp = trackedHeadsUpRow != null
                && mHostView.indexOfChild(child) < mHostView.indexOfChild(trackedHeadsUpRow);

        int shelfStart = ambientState.getInnerHeight()
                - ambientState.getShelf().getIntrinsicHeight();
        if (ambientState.isAppearing() && !child.isAboveShelf() && !isBeforeTrackedHeadsUp) {
            // Don't show none heads-up notifications while in appearing phase.
            childViewState.yTranslation = Math.max(childViewState.yTranslation, shelfStart);
        }
        childViewState.yTranslation = Math.min(childViewState.yTranslation, shelfStart);
        if (child instanceof SectionHeaderView) {
            // Add padding before sections for overscroll effect.
            childViewState.yTranslation += ambientState.getSectionPadding();
        }
        if (childViewState.yTranslation >= shelfStart) {
            childViewState.hidden = !child.isExpandAnimationRunning() && !child.hasExpandingChild();
            childViewState.inShelf = true;
            childViewState.headsUpIsVisible = false;
        }
    }

    protected int getMaxAllowedChildHeight(View child) {
        if (child instanceof ExpandableView) {
            ExpandableView expandableView = (ExpandableView) child;
            return expandableView.getIntrinsicHeight();
        }
        return child == null ? mCollapsedSize : child.getHeight();
    }

    /**
     * Calculate the Z positions for all children based on the number of items in both stacks and
     * save it in the resultState
     *
     * @param algorithmState The state in which the current pass of the algorithm is currently in
     * @param ambientState   The ambient state of the algorithm
     */
    private void updateZValuesForState(StackScrollAlgorithmState algorithmState,
            AmbientState ambientState) {
        int childCount = algorithmState.visibleChildren.size();
        float childrenOnTop = 0.0f;

        int topHunIndex = -1;
        for (int i = 0; i < childCount; i++) {
            ExpandableView child = algorithmState.visibleChildren.get(i);
            if (child instanceof ActivatableNotificationView
                    && (child.isAboveShelf() || child.showingPulsing())) {
                topHunIndex = i;
                break;
            }
        }

        for (int i = childCount - 1; i >= 0; i--) {
            childrenOnTop = updateChildZValue(i, childrenOnTop,
                    algorithmState, ambientState, i == topHunIndex);
        }
    }

    protected float updateChildZValue(int i, float childrenOnTop,
            StackScrollAlgorithmState algorithmState,
            AmbientState ambientState,
            boolean shouldElevateHun) {
        ExpandableView child = algorithmState.visibleChildren.get(i);
        ExpandableViewState childViewState = child.getViewState();
        int zDistanceBetweenElements = ambientState.getZDistanceBetweenElements();
        float baseZ = ambientState.getBaseZHeight();
        if (child.mustStayOnScreen() && !childViewState.headsUpIsVisible
                && !ambientState.isDozingAndNotPulsing(child)
                && childViewState.yTranslation < ambientState.getTopPadding()
                + ambientState.getStackTranslation()) {
            if (childrenOnTop != 0.0f) {
                childrenOnTop++;
            } else {
                float overlap = ambientState.getTopPadding()
                        + ambientState.getStackTranslation() - childViewState.yTranslation;
                childrenOnTop += Math.min(1.0f, overlap / childViewState.height);
            }
            childViewState.zTranslation = baseZ
                    + childrenOnTop * zDistanceBetweenElements;
        } else if (shouldElevateHun) {
            // In case this is a new view that has never been measured before, we don't want to
            // elevate if we are currently expanded more then the notification
            int shelfHeight = ambientState.getShelf() == null ? 0 :
                    ambientState.getShelf().getIntrinsicHeight();
            float shelfStart = ambientState.getInnerHeight()
                    - shelfHeight + ambientState.getTopPadding()
                    + ambientState.getStackTranslation();
            float notificationEnd = childViewState.yTranslation + child.getIntrinsicHeight()
                    + mPaddingBetweenElements;
            if (shelfStart > notificationEnd) {
                childViewState.zTranslation = baseZ;
            } else {
                float factor = (notificationEnd - shelfStart) / shelfHeight;
                factor = Math.min(factor, 1.0f);
                childViewState.zTranslation = baseZ + factor * zDistanceBetweenElements;
            }
        } else {
            childViewState.zTranslation = baseZ;
        }

        // We need to scrim the notification more from its surrounding content when we are pinned,
        // and we therefore elevate it higher.
        // We can use the headerVisibleAmount for this, since the value nicely goes from 0 to 1 when
        // expanding after which we have a normal elevation again.
        childViewState.zTranslation += (1.0f - child.getHeaderVisibleAmount())
                * mPinnedZTranslationExtra;
        return childrenOnTop;
    }

    public void setIsExpanded(boolean isExpanded) {
        this.mIsExpanded = isExpanded;
    }

    public class StackScrollAlgorithmState {

        /**
         * The scroll position of the algorithm (absolute scrolling).
         */
        public int scrollY;

        /**
         * The children from the host view which are not gone.
         */
        public final ArrayList<ExpandableView> visibleChildren = new ArrayList<ExpandableView>();

        private int indexOfExpandingNotification;

        public int getIndexOfExpandingNotification() {
            return indexOfExpandingNotification;
        }
    }

    /**
     * Interface for telling the SSA when a new notification section begins (so it can add in
     * appropriate margins).
     */
    public interface SectionProvider {
        /**
         * True if this view starts a new "section" of notifications, such as the gentle
         * notifications section. False if sections are not enabled.
         */
        boolean beginsSection(@NonNull View view, @Nullable View previous);
    }
}
