/*
 * Copyright (C) 2023 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.systemui.keyguard.domain.interactor

import com.android.systemui.bouncer.data.repository.keyguardBouncerRepository
import com.android.systemui.common.ui.domain.interactor.configurationInteractor
import com.android.systemui.keyguard.data.repository.keyguardRepository
import com.android.systemui.kosmos.Kosmos
import com.android.systemui.power.domain.interactor.powerInteractor
import com.android.systemui.scene.domain.interactor.sceneInteractor
import com.android.systemui.scene.shared.flag.sceneContainerFlags
import com.android.systemui.shade.data.repository.shadeRepository
import com.android.systemui.statusbar.commandQueue

val Kosmos.keyguardInteractor by
    Kosmos.Fixture {
        KeyguardInteractor(
            repository = keyguardRepository,
            commandQueue = commandQueue,
            powerInteractor = powerInteractor,
            sceneContainerFlags = sceneContainerFlags,
            bouncerRepository = keyguardBouncerRepository,
            configurationInteractor = configurationInteractor,
            shadeRepository = shadeRepository,
            sceneInteractorProvider = { sceneInteractor },
        )
    }
