/*
 * Copyright (C) 2020 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.systemui.controls.ui

import android.graphics.drawable.Drawable
import android.graphics.drawable.LayerDrawable
import android.view.View
import android.service.controls.Control
import android.service.controls.templates.ControlTemplate
import android.service.controls.templates.StatelessTemplate

import com.android.systemui.res.R
import com.android.systemui.controls.ui.ControlViewHolder.Companion.MAX_LEVEL
import com.android.systemui.controls.ui.ControlViewHolder.Companion.MIN_LEVEL

/**
 * Supports touch events, but has no notion of state as the {@link ToggleBehavior} does. Must be
 * used with {@link StatelessTemplate}.
 */
class TouchBehavior : Behavior {
    lateinit var clipLayer: Drawable
    lateinit var template: ControlTemplate
    lateinit var control: Control
    lateinit var cvh: ControlViewHolder
    private var statelessTouch = false
    private var lastColorOffset = 0
    private val enabled: Boolean
        get() = if (lastColorOffset > 0 || statelessTouch) true else false

    companion object {
        const val STATELESS_ENABLE_TIMEOUT_IN_MILLIS = 3000L
    }

    override fun initialize(cvh: ControlViewHolder) {
        this.cvh = cvh

        cvh.layout.setOnClickListener(View.OnClickListener() {
            cvh.controlActionCoordinator.touch(cvh, template.getTemplateId(), control)

            // StatelessTemplates have no state, with no way to discern between enabled and
            // disabled. Render an enabled state for a few moments to let the user know the
            // action is in progress.
            if (template is StatelessTemplate) {
                statelessTouch = true
                cvh.applyRenderInfo(enabled, lastColorOffset)
                cvh.uiExecutor.executeDelayed({
                    statelessTouch = false
                    cvh.applyRenderInfo(enabled, lastColorOffset)
                }, STATELESS_ENABLE_TIMEOUT_IN_MILLIS)
            }
        })
    }

    override fun bind(cws: ControlWithState, colorOffset: Int) {
        this.control = cws.control!!
        lastColorOffset = colorOffset
        cvh.setStatusText(control.getStatusText())
        template = control.getControlTemplate()

        val ld = cvh.layout.getBackground() as LayerDrawable
        clipLayer = ld.findDrawableByLayerId(R.id.clip_layer)

        clipLayer.setLevel(if (enabled) MAX_LEVEL else MIN_LEVEL)
        cvh.applyRenderInfo(enabled, colorOffset)
    }
}
