STL: Default overscroll ProgressConverter slowly approaches 0.2f [1/2]

In some previous CL we introduced a new default ProgressConverter for
Flexiglass ag/28922176 and the Demo app ag/28945142.
This CL introduces the default for STL in general as well.

Before and after attached to b/336710600#comment20

Test: No test for the new default behavior
Bug: 336710600
Flag: com.android.systemui.scene_container
Change-Id: I43f014e7d6c659911a864bba861ba8da0d1dfd13
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDsl.kt b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDsl.kt
index 5cc194d..2b5953c 100644
--- a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDsl.kt
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/TransitionDsl.kt
@@ -523,8 +523,8 @@
     fun convert(progress: Float): Float
 
     companion object {
-        /** Keeps scrolling linearly */
-        val Default = linear()
+        /** Starts linearly with some resistance and slowly approaches to 0.2f */
+        val Default = tanh(maxProgress = 0.2f, tilt = 3f)
 
         /**
          * The scroll stays linear, with [factor] you can control how much resistance there is.
diff --git a/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/ElementTest.kt b/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/ElementTest.kt
index 682fe95..770c0f8 100644
--- a/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/ElementTest.kt
+++ b/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/ElementTest.kt
@@ -724,6 +724,7 @@
                 layoutHeight = layoutHeight,
                 sceneTransitions = {
                     overscroll(SceneB, Orientation.Vertical) {
+                        progressConverter = ProgressConverter.linear()
                         // On overscroll 100% -> Foo should translate by overscrollTranslateY
                         translate(TestElements.Foo, y = overscrollTranslateY)
                     }
@@ -780,6 +781,7 @@
                     transitions =
                         transitions {
                             overscroll(SceneB, Orientation.Vertical) {
+                                progressConverter = ProgressConverter.linear()
                                 translate(TestElements.Foo, y = overscrollTranslateY)
                             }
                         }
@@ -921,6 +923,7 @@
                 layoutHeight = layoutHeight,
                 sceneTransitions = {
                     overscroll(SceneB, Orientation.Vertical) {
+                        progressConverter = ProgressConverter.linear()
                         // On overscroll 100% -> Foo should translate by layoutHeight
                         translate(TestElements.Foo, y = { absoluteDistance })
                     }
@@ -1015,7 +1018,7 @@
                 layoutHeight = layoutHeight,
                 sceneTransitions = {
                     // Overscroll progress will be linear (by default)
-                    defaultOverscrollProgressConverter = ProgressConverter { it }
+                    defaultOverscrollProgressConverter = ProgressConverter.linear()
 
                     overscroll(SceneB, Orientation.Vertical) {
                         // This override the defaultOverscrollProgressConverter
@@ -1125,6 +1128,7 @@
                         )
 
                     overscroll(SceneB, Orientation.Vertical) {
+                        progressConverter = ProgressConverter.linear()
                         // On overscroll 100% -> Foo should translate by layoutHeight
                         translate(TestElements.Foo, y = { absoluteDistance })
                     }
@@ -1861,6 +1865,7 @@
                     SceneA,
                     transitions {
                         overscroll(SceneB, Orientation.Vertical) {
+                            progressConverter = ProgressConverter.linear()
                             translate(TestElements.Foo, y = 15.dp)
                         }
                     }
diff --git a/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SwipeToSceneTest.kt b/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SwipeToSceneTest.kt
index 06799bc..e48cd817 100644
--- a/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SwipeToSceneTest.kt
+++ b/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SwipeToSceneTest.kt
@@ -614,6 +614,7 @@
                         from(SceneA, to = SceneB) { distance = FixedDistance(swipeDistance) }
 
                         overscroll(SceneB, Orientation.Vertical) {
+                            progressConverter = ProgressConverter.linear()
                             translate(TestElements.Foo, x = { 20.dp.toPx() }, y = { 30.dp.toPx() })
                         }
                     }